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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 263ae57dc585968⋯.jpeg (120.43 KB, 500x541, 500:541, D756A6A8-A778-4A99-A8DE-0….jpeg)

File: 0d82755c0952f9e⋯.png (236.96 KB, 494x493, 494:493, 8E2F09AF-8160-49EF-A49C-26….png)

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58ed05  No.16310397

So I recently finished all the Megaman games and am looking for some other challenging, fast paced, or just generally fun platformers. Retro or new could I get some recommendations?

58ed05  No.16310401

File: 02a04290b175faa⋯.jpeg (94.13 KB, 1024x767, 1024:767, E2A35A6E-DD29-4957-870E-E….jpeg)

meant to post this megaman pic instead of the 2nd one.


7ab726  No.16310405

>>16310397

Have you played the popular Megaman romhacks?


58ed05  No.16310426

>>16310405

Nope, I’ve heard there’s a good one for 4 but don’t really know which ones are the best.


71d3b3  No.16310437

Pic 1 would be my first suggestion. The NES Ninja Gaiden games are god tier.

Bionic Commando on NES and Ninja Five-O on GBA both make interesting use of a grappling hook. Bionic Commando doesn't even let you jump, so it's not a traditional platformer in that regard, it's all grappling hook.

There's also the Shinobi games on Genesis


c7b5bf  No.16310494

have you played contra?

also what do you mean by all?


71cded  No.16310504

File: 468ae2ebfa1662f⋯.png (621.88 KB, 527x527, 1:1, ClipboardImage.png)

Played Little Ralph for the PS1 recently, it's pretty fun and challenging. Some boss fights turn into a fightan game


c7d7f1  No.16310602

The Messenger.


a297d3  No.16310614

>>16310397

Atomic Runner, Adventure Island, Ghosts 'n' Goblins.


199e5b  No.16310619

>Ninja Gaiden

>Bleed 1/2

>Strider(You might find them a bit too easy for your taste, because they are)

>Oniken/Odallus

>The Messenger(Same as Strider, also a gimmick presents itself halfway through the game and it drops a 7/10 to like a 3/10 because of how poorly implemented it is for about 3 or so hours before the game gets back on track)

>>16310426

Unlimited is usually a good one.


ef20fe  No.16310624

File: a6740818f938942⋯.jpg (Spoiler Image, 207.24 KB, 850x1020, 5:6, __hooligan_sisters_and_pat….jpg)

File: 1a561adda3327d8⋯.jpg (Spoiler Image, 106.1 KB, 850x552, 425:276, __hooligan_sisters_mighty_….jpg)

File: 7d1f04e5cbc84fe⋯.jpg (Spoiler Image, 24.97 KB, 488x452, 122:113, __patricia_wagon_mighty_sw….jpg)

>>16310397

dipped your wick in metal slug?


cc45af  No.16310712

>>16310602

Don't listen to this man.


c6addd  No.16310727

>>16310504

make sure to turn it to normal difficulty, it defaults to the easy mode by itself.


199e5b  No.16310802

>>16310624

>Desecrating the hooligans with futa

Why?


da5338  No.16311107

Hagane the final conflict for SNES

Anything by Astroport devs


0753bb  No.16311137

File: c7232ab8b10099e⋯.png (526.33 KB, 1182x1721, 1182:1721, 85ea9db2-ad90-4a99-bc5f-d4….png)

Alien Soldier

Freedom Planet if you like Sonic


58ed05  No.16312145

File: 89819bb51705858⋯.gif (Spoiler Image, 18.28 KB, 636x592, 159:148, 946667 - Mighty_Switch_For….gif)

File: 5b4e2dbba923489⋯.jpg (Spoiler Image, 282.72 KB, 1280x1524, 320:381, 1314774 - Boggle Mighty_Sw….jpg)

File: 887f170fa058da9⋯.gif (Spoiler Image, 504.24 KB, 587x975, 587:975, 1143736 - Fridge Mighty_Sw….gif)

File: 4523f1d40a3caac⋯.gif (Spoiler Image, 372.91 KB, 300x425, 12:17, 1139866 - Mighty_Switch_Fo….gif)

>>16310430

justice

>>16310494

little bit, I played Hard Corp Uprising

and MM, X, Z series.

>>16310504

>>16310727

that looks pretty damn good. I like the art direction a lot.

>>16310602

the "quirky" writing turned me off to it pretty quick.

>>16310614

Adventure Island and Ghosts n' Goblins have been on my backlog forever. Might knock them off real quick, particularly Ghosts n' Goblins as it's always one I want to play but never actually do.

>>16310619

Bleed looks surprisingly good, Strider is pretty damn fun but a bit to easy for my taste, Oniken and Odallus look pretty good.

>>16310624

beat em with a friend a couple years ago on mame.

>>16311107

I actually played Hagane recently. Surprisingly good game that doesn't get talked about a lot.

>>16311137

Just looked up some footage of it. Looks pretty **cuhrayzee* for a side scroller. I also love the Gunstar sound effects.


a551cf  No.16312302

File: 73c25bc5dcbc1b7⋯.png (278.42 KB, 460x215, 92:43, ClipboardImage.png)

I am more of metroidvania kind of games, and I don't like the "select level" gameplay anymore, but nonetheless, hope you might like

>Valdis Story

>Super House of Dead Ninjas

>Shantae, specially Pirate's Curse

>Salt and Sanctuary

>Rogue Legacy

>Rainworld

>Rain Blood Chronicles

>Guacamelee 1 and 2

>Chronicles of Teddy

>Dustforce

>Bloodstained Curse of the Moon

>>16312145

I guess you coulod Play the ZX series, but it lost emphasis on the platforming, although you can say the same about the Zero one. It still keep the fast passing.

>particularly Ghosts n' Goblins as it's always one I want to play but never actually do.

Also add Maldita Castilla to your backlog. It's spanish mythos Ghost n' Goblins.


ef20fe  No.16312327

File: 19617567a9e524d⋯.gif (Spoiler Image, 314.22 KB, 794x569, 794:569, af1d483b1a5c8f557aa909a3b2….gif)

File: 81c4d8c22be0ddb⋯.png (Spoiler Image, 264.05 KB, 837x1107, 31:41, dd1fe3af77960185de4f37b39a….png)

File: a9ec1135b16c860⋯.jpg (Spoiler Image, 118.52 KB, 769x1000, 769:1000, 05ff0aaa440cd39ce5facb7ffc….jpg)

File: 98d67bffea728bf⋯.jpg (Spoiler Image, 167.86 KB, 777x1000, 777:1000, b674d0668b430dd53d6a1a23c5….jpg)

>>16310802

Better?


a297d3  No.16312665

>>16312145

>Adventure Island and Ghosts n' Goblins have been on my backlog forever. Might knock them off real quick, particularly Ghosts n' Goblins as it's always one I want to play but never actually do.

Get that backlog out of the way before you start Ghosts 'n' Goblins.


58ed05  No.16312964

>>16312665

Whys that?


58ed05  No.16312981

>>16312302

dust force is pretty god tier, I definitely need to play Pirates Curse as that one has been on the backlog forever. Super House of Dead Ninjas looks pretty interesting.

here's to hoping Ritual of the Night turns out good. It looks questionable at the moment. The animations and gameplay look a bit lackluster.


82aac4  No.16313004

>>16312327

>first .gif

>sex as hihg speeds .gif


b6a835  No.16313058

File: 7bcd4f564bc95ac⋯.png (1.51 MB, 640x915, 128:183, Ninja Gaiden.png)

>>16310397

Your first pic is a good choice. Have you played the 3 classic Ninja Gaiden games yet?


a551cf  No.16313087

File: d24b7be3ad5a39e⋯.mp4 (2.41 MB, 640x360, 16:9, 7d24084a6b96fb6c229157db05….mp4)

File: cb82fc65f361f4b⋯.mp4 (2.28 MB, 640x360, 16:9, 57797ed5e4d2beda620c542fb8….mp4)

>>16312981

Of all of those, Dustforce is the one I like less, though, the fact that you have to follow an specific path to get a good score annoys me. If you want something like it, though, but in 3D, you can try Cloudbuilt.

>The animations and gameplay look a bit lackluster

Nah, I love the direction is taking, gameplaywise, at least, looks like SOTN/NDS castlevanias on steroids, the animations and backgrounds are really lackluster, yes, but at least design looks promising. I just want a lot of gimmicks and shit to collect, I couldn't care less if it's challenging or not, that's not the reason I play that kind of games.


fbcf6a  No.16313747

Speaking off platformers and metroidvanias. Was Dead Cells any good?


e20e58  No.16313806

>>16313747

It was okay. Monster Boy really overshadowed all the other recent 2d games, it's a world apart in quality.


a297d3  No.16314767

>>16312964

>Whys that?

You're looking at a long project that force you to unlearn useful habits to make progress. If you don't give it your full attention, you'll have a shit time, basically.


0df58f  No.16314809

W O N D E R B O Y


0ba787  No.16315077

>>16312145

>quirky

Dunno if it's quirky (I haven't played many poz-heavy games, somehow), but it certainly has some gripping gameplay issues that might be a deal breaker for some (mainly the "open world" part that's utter dogshit).

>>16313087

>>16312981

There's also N++ for pure platforming.


fcb3c8  No.16315099

>>16313747

It's not a metroidvania in the slightest, but it's fun. It's the game I play when I listen to podcast and speches. Unless you call short left to right levels with a few branching paths a metroidvania.

>>16313087

Looks good, but holy shit the soundtrack's audio mix is terrible in this one.


bf2fe3  No.16315133

>>16315077

The biggest problem with N, or N++, is the fact that a lot of the levels are either designed for visual gags or the whole meat of the level is for taking side routes to collect gold, but collecting gold is practically an afterthought, even in Hardcore mode because it's very rare that you'll run out of time


a551cf  No.16315597

>>16315099

>holy shit the soundtrack's audio mix is terrible in this one.

Yeah, if something, my biggest problem is the soundtrack, it's so weak compared to previous Castlevania games, or even Skullgirls soundtrack.


bf2fe3  No.16315628

YouTube embed. Click thumbnail to play.

>>16315597

Curse of the Moon had some nice tracks.

Is Zandetsu showing up in Ritual?


bac3a5  No.16315651

YouTube embed. Click thumbnail to play.

>>16310426

>fan games

check out Rockman7FC & 8FC, MegaManMaker, Mega Man Rock Force and Mega Man SFR.


a63322  No.16316020

YouTube embed. Click thumbnail to play.

>>16315628

Yes, but listen to what Ritual have to offer so far. Usually the "intro level" music is pretty upbeat, like Castle Entrance in SOTN, and Pitch Black Intrusion. The Ritual one is kind of lackluster.

As for Zangetsu, I THINK he is important in Ritual.


bf2fe3  No.16316122

YouTube embed. Click thumbnail to play.

>>16316020

I don't know how to describe it, but it's way too orchestral. It feels like the bonus remixed OST rather than the actual ost.


4e32b3  No.16316578

File: a2e21b74b2be184⋯.jpg (98.29 KB, 600x400, 3:2, New-Homebrew-Release-Stree….jpg)

Some cool NES homebrew


397029  No.16316613

>>16316020

this is fine.

is the game out yet?


a3fc30  No.16317000

>>16310426

4 has a bunch of good hacks. BCxAS speeds up the game, has redesigned levels and adds air sliding. Rockman 4 minus infinity might be the best rom hack ever made, adding a ridiculous amount of features like boss rush, custom difficulty, and secret bosses.

Megaman unlimited is a great fangame, hard as fuck and with long levels, and a zero mode


799bb2  No.16317068

>>16310397

> I recently finished all the Megaman games

Jesus fucking christ. Why?


43eabc  No.16317372

Invidious embed. Click thumbnail to play.

Copy Kitty was a pleasant surprise I bought recently after being pleased by the demo and vetting the devs. They're deviantart autists, but not insane.

The gameplay hook is being able to collect elements from defeated enemies (lightning, explode, homing, plasma, bounce) and combining them with one another to generate unique weapons with new properties. There are two playable characters, each of whom has 150+ distinct combinations. One is your standard platformer, and the other can fly and micromanage guns - I haven't played much of him yet because he's such a completely different experience.

This plethora of guns initially seemed like it'd be a glut of meaningless copies, but there are a lot of distinct abilities and effects, many of which interact with the environments found in each level.

>explode shots destroy most terrain

>lightning makes your shots arc out in a spread

>plasma makes your shots fly straight and pierce enemies

There are also several one-off abilities, which are usually found in boss fights. They're neat distractions which don't overstay their welcome. In addition to the shooting, you have standard platformer mechanics: dodge rolls, double jump, (dive) kicking, etc.

My favourite part, though, is the simple act of playing through the levels and unlocking stuff. There's an incredible amount of content here; I think I've played about 15 hours and I haven't even touched the second character yet.

>about 130 levels, and two completely different characters

>NG+ available for each character, which completely changes the balance of each level and boss and introduces new weapon properties

>secret world featuring computer satan

>no-damage, high-score, and time records kept for each level on each difficulty

>achievements that actually mean something (unlocking modifiers, cheat codes, cosmetics, etc.)

>lots of boss fights, which are focused and fun due to being built around weapon restrictions

>endless mode has tonnes of different environments and unique enemies not found in story mode, plus shifting environments to make stages challenging and improvisational

>speedrun mode if you're into that

>tonnes of different enemies who all serve specific purposes in the design of each level and require the player to use different strategies

>OST is great - not many games use instrumental changes well

>writing stays the hell out of the way, and is occasionally funny

>enemy gallery

>art gallery where you get to see the wonderful deviantart autism behind the characters and lore

The 3D models are a bit odd to look at, but most of them are solid. I think people passed on this because it's been around for so long and been patched for so long, but the final 3.0 build was released in 2018 I highly recommend it.


43eabc  No.16317377

>>16317372

I forgot to mention Copy Kitty also has a boss rush mode, a custom level editor, and a marathon mode if you're into that.


9d1756  No.16317404

>>16310426

Play Rockman 4 -infinity and Rockman CX now.


9d1756  No.16317426

>>16313806

The new one? Is it still Switch exclusive?


71d3b3  No.16318397

>>16317426

It never was. Although it and games like it are selling so much better on the Switch that it's not uncommon for Switch sales of games like Monster Boy to equal or surpass total sales of all other platforms combined.


a551cf  No.16318464

YouTube embed. Click thumbnail to play.

>>16316122

That's actually a good way to put it. It reminds me of the remixed orchestral OST of PoR, and that one is so fucking bad compared to the actual OST that it hurts.

You's think an orchestral OST would improve the game, but I think it also have to do with audio quality. The songs doesn't pack a punch, they aren't sharp, they just feel lazy, not something you want to hear for an epic adventure. In contrast, Skullgirls managed to make a kick ass battle song song out of a fucking saxophone.

>>16316613

Sadly, no and even if it did, my P is too shit to even run the demo and I'm too poor to buy a switch in order to play itI just want to die at this point


30a495  No.16318479

File: c0c567c360c26d3⋯.jpg (32.26 KB, 256x349, 256:349, Rocket Knight Adventures.jpg)

>>16310397

Play Rocket Knight Adventures. It's probably the best game on the Genesis. It's certainly the best platformer on the system.


d188da  No.16318512

File: 6e52588f2bae7bd⋯.jpg (2.11 MB, 1534x2100, 767:1050, shinobi3 motherfucker.jpg)

Shinobi III for Sega.

Marvel War of the Gems and X-men Mutant Apocalypse for SNES.


36cd84  No.16322208

Anyone know where I can find these megaman roms prepatched with the hacks?


9d1756  No.16323331

>>16318397

It's a console exclusive, not on PC yet. Fugg.


bac3a5  No.16323380

File: 694f2243b5ae026⋯.png (271.7 KB, 1106x582, 553:291, ClipboardImage.png)

>>16323331

>>16317426

MM11 is on PC anon. And its great.


bac3a5  No.16323387

File: 89a2e78ba1e1a40⋯.png (1.89 MB, 1000x1000, 1:1, ClipboardImage.png)

>>16318397

>>16323331

>Monster Boy

oh never mind, I'm retarded.


aca621  No.16329317

YouTube embed. Click thumbnail to play.

>>16318512

When it comes to Ninja vidya I always thought Kaze Kiri always deserved more love


25b9c6  No.16333237

>>16329317

Why ninja action/platformers are so based?

>Gaidens

>Shinobi

>Strider

>Hagane

>Ninja Five-O

>Shadow of the Ninja

>Kaze Kiri

>Ninja Senki

>Ninja Warriors Again

>Zen Intergalactic Ninja


edc0d0  No.16334541

Shovel knight is pretty good


641a25  No.16334603

>>16317404

Is there some reason there are two roms for Minus Infinity?


b2f4b2  No.16334821

YouTube embed. Click thumbnail to play.

>>16333237

It really is true even for today. Playing "Bloodstained Curse of the Moon" in Zangetsu Mode is just playing "Ninja Gaiden, Castlevania Edition" and it's fun as hell. Even a game like The Messenger, that shits itself towards the end, is a fun action platformer. Also "Cyber Shadow" looks quite fun.

>"Ninja Five-O"

I played it out of curiosity (saw it a lot on recommendation charts) and I was surprised to see it was basically an action Umihara Kawase with ninjas. God-tier game.

>"Ninja Warriors Again"

Patrician taste. I really hope the "Remaster/Remake/Updated Port" comes out as a good game. The co-op alone makes it worth it.


58ed05  No.16335393

File: e8c974c49364537⋯.png (316.9 KB, 317x445, 317:445, ClipboardImage.png)

File: b024dfa9813a523⋯.png (510.64 KB, 1000x562, 500:281, ClipboardImage.png)

>>16316578

you wouldn't happen to have the rom for that would you? I can only seem to find it on some shady sites.

>>16317372

looks awful but sounds interesting. I'll have to track it down

>>16318479

loved Rocket Knight when I was a kid but never beat it. Definitely gonna go back to it.

>>16329317

>>16333237

>>16318512

I've actually been playing Revenge of the Shinobi and Ninja Gaiden before I hit the other stuff in the thread. Revenge of the Shinobi is pretty god tier so far and I'm surprised it doesn't get talked about much.

>have to read enemies and bosses

>bosses have openings and weak spots

>have to time your double jumps which opens up a strong attack

>powerful but limited super attacks that let you approach levels and bosses in interesting ways.

I'm having a lot of fun.


529884  No.16335471

File: 16c30125c4177a6⋯.jpg (169.13 KB, 1080x720, 3:2, fusion.jpg)

>>16335393

>mfw the sheer exquisiteness of landing a perfectly distanced double-tap forwards attack in Shinobi III as I phase through a projectile and oneshot the fucker who shot it


58ed05  No.16336174

File: e2ca377ec603a68⋯.gif (17.16 KB, 320x224, 10:7, 7BB71C33-5E8F-4BED-A7F7-6F….gif)

File: e1c35e220c9376e⋯.jpeg (74.89 KB, 483x339, 161:113, 842271C1-5C26-493C-B5B2-2….jpeg)

Gotta love when games could do fun stuff like this


58ed05  No.16336185

>>16335471

I’m playing that one next. Can’t wait comsidering how good revenge was. There was some bullshit here and there but all in all it has been really good.


4122db  No.16336188

>50+ replies and no one has recommended rozenkreustilette and its sequel even though it's a 1:1 megaman clone with cute anime girls instead of robots

Shame on you.


bac3a5  No.16336644

File: 1f5cf71a3a339e4⋯.png (177.03 KB, 250x238, 125:119, ClipboardImage.png)

>>16336188

>nobody suggested Rosenkreuzstilette

that's because it's shit


a68ca6  No.16336789

File: 35f6a2a430fa7dc⋯.jpg (11.91 KB, 350x350, 1:1, Slavery.jpg)

>>16323380

Correction: it's on Steam. Steam =/= PC port


19f89b  No.16337380

Invidious embed. Click thumbnail to play.

Pharaoh Rebirth+ doesn't have much shooting, but it's a great Mega Man-style platformer where you can revisit levels and explore new areas after unlocking new powers. It also has great sprite art, tonnes of collectibles, a secret boss battle, and excellent music.

>>16335393

>I'll have to track it down

You can literally search "copy kitto demo" and it'll be among the top results. While the game's 3D modeling is very primitive, most of the enemies you face are simple and pretty small, so overall the aesthetics are solid. Some bosses are too large for their own good, but they're fortunately a rarity.

>>16336789

>being too fucking retarded to pirate games


bac3a5  No.16338273

File: ef025b263171585⋯.png (Spoiler Image, 9.92 KB, 217x287, 31:41, ClipboardImage.png)

>>16336789

>implying

Anon


58ed05  No.16339421

File: 4014215b81eb2ac⋯.png (13.98 MB, 2277x3129, 759:1043, ClipboardImage.png)

and beat Revenge of the Shinobi

>alternate ending for how fast you beat the final boss

>different difficulties adding replay value

Aside from some uneven difficulties and a somewhat lackluster final boss, I feel like that game was way ahead of its time. Was the 3DS shinobi any good?

>>16337380

cool, I'll give it a download. Also, I got a soft spot for Egyptian vidya so I'll get that one as well.


067efc  No.16339520

>>16339421

3DS shinobi is alright. I still enjoy the PS2 3D one more.


58ed05  No.16339588

File: 09a68f47886091a⋯.jpeg (297.21 KB, 1024x1019, 1024:1019, 1448133B-DFD2-4320-BB95-F….jpeg)

File: 479dd530488be82⋯.png (1.92 MB, 729x1014, 243:338, FA094BD5-889F-4396-A1EF-7F….png)

File: 6ad28903311d9b7⋯.jpeg (336.22 KB, 1029x1600, 1029:1600, 91644515-4DDC-456C-BEBA-8….jpeg)

>>16318512

>>16335471

Holy shit, it’s so good.

I’m thinking about stopping before I get to spoiled from the gameplay and playing the older entries


58ed05  No.16339591

>>16339520

I just remember back in the day they were marketing it as a return to form. Didn’t know if there was any truth to that or if it was a hidden gem, either way I’ll have the rest of the series to play so I’ll be busy for a couple nights at least.


86dd26  No.16339597

>>16335393

I own that game, godtier game


067efc  No.16339616

>>16334821

>Yacht Club

Did these niggers even finish Shovel Knight yet?


067efc  No.16339620

Also I wanted to ask if any of the Gunvolt games were good.


0753bb  No.16339624

>>16312145

> Looks pretty **cuhrayzee* for a side scroller.

It's fucking hectic and one of the few games I would describe as "punk rock" without a hint of sarcasm or irony. The assets look like they were ripped from like 5 different games. It's nothing but one boss fight after another so it gets this feeling of "alright, who's next?" every time you clear a stage.

>I also love the Gunstar sound effects.

Well it IS an old Treasure game. I've been playing it a lot lately. It's one of the most engaging and downright FUN games I've ever played

>>16333237

As far as gameplay is concerned Generic Ninja Man is such a great concept.

>close range weapon

>limited long range ammo

>acrobatics for platforming and evasion

Add in one or two gimmicks to spice things up and you're golden.


a858c7  No.16339628

File: 7e2f84a247a932e⋯.png (111.69 KB, 927x1585, 927:1585, WhichRobotAreYou.png)

>>16310397

>So I recently finished all the Megaman games

So have I, strangely enough. The classic ones anyways. I've just finished Mega Man 11 recently, as well as 1 through 10 thanks to the Legacy collections. And I honestly loved every minute of it. I even went and made one of those rollan images too. How'd it turn out?


3323b9  No.16339690

>>16339628

>no megaman and bass robot masters

>no challenger from the future robot masters (heh)

>no stardroids

>no megaman killers

>no genesis unit

0 out of a billion

its not bad

But wait im not done yet

>no megaman dos robot masters

>no megaman 3 dos robot masters

>no constellation droids

>no duo

Uh oh bonus round

>no archie comics robot masters

>including the sonic crossover ones


8772d4  No.16339713

File: c7a1a67d2352b65⋯.jpeg (42.86 KB, 600x487, 600:487, conman.jpeg)

>>16339628

I'll let you know after I find out what I get.


8772d4  No.16339714

File: 46504a9f912f7e2⋯.jpg (35.17 KB, 512x387, 512:387, crashlove.jpg)

>>16339628

>>16339713

>Crashman

I love it.


68d580  No.16339735

>>16339628

Rolling for Roll.


067efc  No.16339823

>>16339628

Where's my giganigger Black Devil?


bac3a5  No.16340071

>>16339628

rolling


df8b41  No.16340109

File: 1457a2c192a4c67⋯.jpg (64.39 KB, 320x240, 4:3, 193273_027.jpg)

>>16339628

I'll take anything as long as it isn't Bubble Man


4500ce  No.16340124

>>16339616

Shovel Knight was finished long time ago. The rest of the stuff they promised is shovelware tier DLC. Ironically enough.

>>16339620

Imagine Mighty Number 9 that plays better and doesn't look like shit. The PC port is fucking garbage, though. Same with Code Princess.

>>16339628

Roll


067efc  No.16340882

>>16340124

>The rest of the stuff they promised is shovelware tier DLC. Ironically enough.

You mean the campaigns where you play as the bosses, that play 10 times better(or at least plague knight because I haven't bothered with how long they were taking with Specter/King) than the base game?

>MN9

I haven't played MN9 so I'm going to need another point of reference here. Was MN9 better or worse than ARES Extinction Agenda?


bac3a5  No.16340888

>>16340882

MN9 was garbage


067efc  No.16340893

>>16340888

But how garbage was it, tripsman? Better or worse than ARES Extinction Agenda?


bac3a5  No.16340910

Invidious embed. Click thumbnail to play.

>>16340893

>ARES Extinction Agenda

Better? Never played that game but it looks like trash. MN9 had potential to be good but it's stage design and dash gimmick made it unworthy of being a Megaman spiritual successor plus it had really ugly art design. Not even worth playing just as a larp.


72ef05  No.16340916

>>16339628

Rolling.


4500ce  No.16340939

>>16340882

I thought Shovel Knight's campaign was better than Plague Knight since everything is made with shovel knight in mind and it shows, despite the changes done to fit plague knight. Dunno about King Knight either, though..

>MN9

It isn't Megaman. Not even Megaman X. There way too much focus on the dash mechanics and you can virtually use it forever except vertically. The thing is, you get points and kill enemies faster by dashing into them after shooting them rather than just shooting them, and it apply to the bosses as well to some extent.

Gunvolt does the same, I'd say MN9 is more of a Gunvolt clone than a megaman clone, difference being that in Gunvolt you can make combos depending on the amount of enemies you hit and the strenghtstrength of your attack depends on how many times you hit an enemy before fucking them, while in MN9 you get less points if you hit them less but can still one shot them and dash through them.

The whole dashing thing is what I like about it, and getting high scores means you need to be precise about who you are going to shoot and how quickly you can dispatch them, at least in gunvolt. That being said, the games are piss easy and you can hardly die except with spikes and that bullshit.

>>16340888

>>16340910

To be fair, I think most of the criticism about the game came from conman advertising it as megaman when in fact it truly isn't megaman at all. There's also the fact that it looks like trash, even when the concept art is actually pretty nice.


bac3a5  No.16340972

File: 381836a92a290f2⋯.jpg (157.28 KB, 978x1447, 978:1447, Roll_4.jpg)

>>16340939

>It isn't Megaman.

but it's just not really mediocre game even if you grant it as 'not Megaman'. I could a have been good if they gave it more polish but the blatant laziness of the project on top of how rude the community manager behaved is half the reason why people hate it. It really does bight hard of the MM formula so so say its not at least trying to be a MM game is a bit of a stretch. The Energy tank mechanic alone takes the game from being tolerable to being ill-conceived garbage. Only positive is a few of the bosses where actually somewhat decent.

I sometimes wish moderns would fix the game, because I wouldn't be opposed to a fixed version


1f8b4f  No.16340994

>>16339628

rolling


1f8b4f  No.16340995

>>16340994

atleast i'm not inflation man


bac3a5  No.16341030

File: 3c2bac9e52d94e2⋯.mp4 (493.84 KB, 600x500, 6:5, DorrukgV4AAF5BL.mp4)


4500ce  No.16341051

>>16340972

Which is exactly why I think Gunvolt is better, specially since Gunvolt came first. On top of looking better than MN9 I'd say is really polished with it's mechanics, specially the second game. I think the game could have been better as well, and it definitively isn't good, but most of the hate towards the game comes from elements outside of the game, like Dina and Conman.


6e7227  No.16341135

>>16335393

The official site has a rom download

https://www.fauxgame.com/


6e7227  No.16341147

File: 467202d43551647⋯.png (71.23 KB, 595x445, 119:89, 12698968.png)

>>16336188

What about dis


ba6653  No.16341159

>>16336188

based

>>16336644

not based


067efc  No.16341171

>>16341159

Where is he based? Seattle?


8bc28f  No.16341401

>>16340939

Does the level design in Gunvolt get better after the first level? The lazy guys stage was pretty bad, not that the game isn’t still fun mind you.


a551cf  No.16341937

File: 4c39f07f49445fe⋯.png (2.18 MB, 1600x900, 16:9, ClipboardImage.png)

>>16341030

Looks like shit, the extra frames of animation in megaman looks terrible.

>>16341401

It improves dramatically in the second game, but the first level is always basic, mate.

Speaking of which, OP could try The Legend of the Dark Witch games. They are short but quite satisfying.


87a13f  No.16342078

>>16341147

Also kind of shit, once the novelty of "it's mega man with tits" wear off


067efc  No.16342479

WHERE IS THE MIGHTY SWITCH FORCE PORN DAMNIT


b78965  No.16342521

>>16342479

Doesn't exist because the game is shit.


bb0d61  No.16343302

File: f2407468e22f8c1⋯.png (1.69 MB, 1920x2310, 64:77, gunvolt_zonda_translations.png)

Is the translation for the Gunvolt games still shit with the switch release? If so, then looks like it's another game to add on the list to play in Nipponese.


8ad1a9  No.16343331

Street Fighter 2010 is legit good in spite of its meme status, your moveset is so extensive for a NES game it feels like a retro throwback indie game from this decade


067efc  No.16343333

>>16343331

Try Hagane for the SNES, it might be up your alley too.


4500ce  No.16343334

>>16343302

I always forget that. I'm sure later releases of the game includes de "original english" and just "english". The original english was the pozzed one. It was hilarious. Basically is the "Tumblr" and "actual english" options.


46e73f  No.16343339

YouTube embed. Click thumbnail to play.

>>16310397

>fast-paced platformer

Try Super Cloudbuilt


067efc  No.16343683

>Tried gunvolt

>Really nice gimmick for gameplay, it's fast and fun

<Unsure if it's supposed to run at what seems to be 30 fps or if the port is that bad

<menus are a pain in the ass

<no quit button, pressing escape instantly closes the game

<"Lumin has a habit of photobombing the moment"

This can't be right. Did I miss a fix or something?


4500ce  No.16344146

>>16343683

See >>16340124

The PC port is shit. It is a really lazy port, which is why you play with two windows, one supposed to be the 3DS screen. I'm not even sure if the port even have the changes done in the later releases of the game with the language change. As for the fps, wouldn't really know if it ever ran st 60fps.


067efc  No.16344151

>>16344146

The FPS isn't bad, but it's something I'd expect out of the Gameboy Advance with the Zero games rather than true smooth 60 fps. Which I don't know if it's a good or a bad thing, since it further reminds me of Zero. I like it, but the menus are giving me quite the headache and I think I'm going to be skipping the story soon.


8bc28f  No.16344190

>>16344151

The switch port smoothed out a lot of problems, had 60 FPS, and all the dlc.


4e32b3  No.16344574

>>16342521

Imagine having THIS shit taste oh wow

Seriously, did you even play it?


3a0c7a  No.16344634

>>16339628

Rolling.


4500ce  No.16344743

>>16343302

I was just thinking, Gunvolt is part of a dystopian future. So it makes sense that they use shitty pronouns.


8bc28f  No.16344757

>>16344743

That’s a pretty good way to look at it


775162  No.16345687

>>16344190

So just emulate the switch port then?

>>16344743

Sure, and then when Zangetsu shows up and someone demands he say "Xe and Xir" he'll show those faggots who the dark emperor is.

He is showing up in the later Gunvolt games, isn't he?


775162  No.16345753

>>16345687

I get it, the version of Gunvolt I pirated was an earlier build(912947) as opposed to the supposed current one(2814291) which is supposed to have 60fps and better menus. Would anyone happen to have a DL for that build?


775162  No.16345761


775162  No.16345791

60 FPS, better menus(although those are at 30 fps), but you still can't exit the game normally and have to press ESC or Alt-F4 out(and sometimes you have to check task manager in case it didn't exit correctly and end the process there) and the text is still garbage.

I'll take it I guess.


775162  No.16345815

File: 3e74f278d62b540⋯.png (403.24 KB, 1277x719, 1277:719, Languages.png)

So check this shit out, there's an option in the languages menu that lets you choose English(Japanese Voices Mode). Not only does it give voices to characters, it also changes the script to something less shit and gets rid of stupid garbage like "PHOTOBOMBING THE MOMENT" and instead has Joule and her Muse feel as two entirely different characters instead of bitchy highschooler and her nerd friend.

But that's not all, the normal english option cuts out in-mission dialog, on the first mission alone there's like 60% of the dialog cut.

I'm surprised how, even though that dialog has some giant subtitles it's still transparent enough to not distract or get in the way.


a551cf  No.16348300

>>16345815

That's the changes I mentioned in >>16343334

I should download the game again and try the PC port. I wonder if Code Princess went through the same improvement.


01c4c1  No.16348811

>>16317068

Because they can actually be fun


d7ef18  No.16351870

>>16343302

I just finished this guy's level. If he was absurdly annoying with the japanese voice and script I shudder to think how he is with the retranslation.

I just remembered I don't think I've ever finished MMZero 2 or played MMZero3,4 or the ZX games. How are they?


de7ed3  No.16351877

>>16310397

Master Blaster Zero series on the switch is fun. First one is a remake of the original nes, and it's good. I'm currently doing the second and it's got some nice features-when you're doing the on foot sections for example, in the first game you get the upgrade for your gun to max and slaughter everything. This time it gets weaker is you spam it, but you have a 'counter' system you can use that helps negate/dodge damage and stun that bosses are designed around, so the ground combat is more skill based.


d7ef18  No.16356222

How do I git gud at Zero 1? Shit just pops out too quickly for me to react, or I feel like I need to do too many leaps of faith because the screen shows too little and I find that, like Gunvolt, I'm shit at the stages, but not the bosses.


894487  No.16357564

>>16339616

The last campaign is supossed to come out this year. Actual fulfilled kickstarter promises are a strange thing nowadays.


58ed05  No.16357608

File: 2968b625b0a6acf⋯.png (1.66 MB, 1193x1200, 1193:1200, ClipboardImage.png)

Beat Ninja Gaiden… man, those final 2 levels could get pretty artificially difficult

>enemy respawns if you aren't close enough to them, even if they are on screen

>floods of fast respawning enemies begin to take chunks of health

>practically no health drops so you have to play almost perfectly through 9 levels

>get to boss

>if you lose to him once you have to repeat the 9 levels over

Not something I'll probably play again, but man was that last boss fun especially when you realize he's just a bullet hell.


571e21  No.16357657

YouTube embed. Click thumbnail to play.

>>16357608

>Not something I'll probably play again

That's OK because you have Ninja Gaiden 2, Ninja Gaiden 3, Ninja Gaiden Arcade, and the SEGA Ninja Gaiden all to play now.


58ed05  No.16357675

>>16357657

yep, going through 2 now. Tell me it isn't as bullshit as the first game in terms of enemy spawning or throwing you back if you lose to bosses.


571e21  No.16357703

>>16357675

I think that the general consensus is that NG1 is the hardest one of the NES trilogy.


698da7  No.16369577

What are some good 3d platformers?


2d66e9  No.16369621

>>16369577

Of old? The Spyro Trilogy, Crash 2 1 doesn't really count as 3D, 3 if you can deal with too many minigames, Ratchet and Clank, Sly, Mega Man Legends Duo/Misadvantures of Tron Bonne, Medievil, Jak and Daxter 1 haven't played the rest are all I have played and can recommend. no clue on nintendo games

Of new, I can recommend Cloudbuilt Obstacle courses with wallrunning and a jetpack, it's nice but has a stupid story and A Hat in Time.




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