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File: 246fa102f418aff⋯.png (2.26 MB, 2022x1084, 1011:542, hytale 1.png)

File: 60b0df89df93ec5⋯.png (779.58 KB, 2035x1101, 2035:1101, Hytale 2.png)

File: 74cb3647c76dca0⋯.png (904.14 KB, 894x543, 298:181, Hytale 3.png)

File: 529617a9ea89e65⋯.png (74.73 KB, 600x325, 24:13, Logo.png)

89a28b  No.16299431

The game is not out yet but it's trailer has certainly gotten a lot of buzz around it. I've been keeping track of this game on and off, and from what I can tell it looks like it could just possibly, maybe, in some capacity, according to probability, theoretically, be fun.

I'm going to try to make this a raw info dump of the things I've noticed or learned about the game. The developers have actually been pretty forth-coming about who they are and what they have developed in the game so far, so theirs a lot of information to go over.

Hytale:

>Best described as a cube based game Developed by Hypixel Studios.

>Hypixel Studios was formed by developers who worked on the Minecraft Hypixel sever. One of Mincraft's most popular servers, still getting around 14 million players.

>In interviews I've seen developers seem to treat the game as their dream game. Apparently what this game means to them is a chance to break away from around 5 years of frustration they had trying to manage their server while under the Minecraft EULA, and being starved as a community by Minecraft's lackluster updates.

>Apparently the devs weren't expecting nearly as much success as they got, with the trailer reaching nearly 50 million views as of today.

>No release date is confirmed, with developers saying "the game will be ready when it is ready". Though some recent rumors have suggested the game could release this summer.

>The game's engine is written in C# with sever code being handled in Java. The reason Hypixel studios decided to put the netcode on Java is because they are more familiar with optimizing Java for multiplayer.

>The game will come with in game playback software to create machinimas and other videos.

>The game will have tools that allow for the creation of custom textures, models, and animations.

>The game will allow for in game scripting

>The game will have the ability for in game video sharing/streaming

>Looks like they are adding the equivalent of MCedit to the game with the ability to copy and paste prefabbed structures

>The game will have an open sourced sever code and allow for community severs. There will be a list of "sanctioned" severs promoted through Hytale's official sever browser, but players will be able to join any sever they have the IP of.

Honestly, just fact that this game has truly community run severs makes me so, so happy.

There are, however, a few things that I've seen that concern me.

<Devs have stated that they aren't really going to concern themselves with monetization, they are more focused on developing the game.

<The developers have the support of Riot games.

<A few the Youtubers following the game put out videos theorizing that the game could be free to play.

<These Youtubers weren't any of the big Minecraft vets like Captain Sparkles, these are small time Youtubers that have put out a surprising number of surveys to their audience.

<Luckily most of the discussion about the game going free to play was met with a resounding "no" from the participating audience. With most people preferring the game to be a flat $30.

<In an interview a developer at Hypixel said that going free-to-play as a game is actually much more financially risky than a box price, and that the team at Hypixel was more concerned with development than monetization at the moment. (That interview was one Noxy had with Game Gurus.)

Everything about the gameplay looks absolutely on point. At first I was a little off put by the art-style coming from minecraft's minimalism but after looking though it I think the art-style works pretty well.

This is truly looking like a game made by people who have worked with Minecraft for years and have taken a leap forward to advance were minecraft left off.

Their website way more pictures and a few music samples if your interested in seeing what I haven't covered.

part (1/3)

89a28b  No.16299436

File: e586195a25ba527⋯.jpg (266.18 KB, 1920x1080, 16:9, gameplay 1.jpg)

File: d86e9081e6dfe46⋯.jpg (369.42 KB, 1920x1080, 16:9, Gameplay 2 (varyn).jpg)

File: e154163295f1072⋯.jpg (721.01 KB, 1920x1080, 16:9, gameplay 3.jpg)

File: 1942bcd906b0dd2⋯.jpg (1.04 MB, 1920x1080, 16:9, Gameplay 4.jpg)

Gameplay systems:

>Characters will be fully customizable with custom: Hair, eye-brows, eyes, beard, shirt, jacket, pants, shoes, hands, hats, glasses, ears, and facial expressions.

>Emotes and Idle animations are also in the game.

>2 genders (can't believe I have to specify this)

>Most of everything has different color choices, but no custom colors.

>Crafting system still seems to be indecisive but Items seem to have have different levels of rarity, statistics, special effects, and durability.

>Confirmed weaponry: swords, shields, axes, bows, crossbows, magic staffs, laser guns, and spears.

>Armor seems to be your standard fantasy armor with some interesting equipment: Backpacks, scuba tanks, flippers, helicopter backpacks, jet-packs, parachutes, glider wings, and capes.

>Not much in the way of utility items I've found except for potions and farming/mining equipment.

>Players will have a main story to the game which will seem revolve around Gaia, a goddess of light and Varyn, a villain who looks strait out of Ben 10.

>Their will also be a creative mode and a non-story mode.

>The only know factions are trorks and Kweebecs

>Kweebecs are tree dwelling acorn people.

>Trorks are orks, they live in war camps.

>Their is a variety of wildlife that all seem to be animated very well. (The spider puts the minecraft one to shame)

>The wildlife interacts with each other. Wolfs eat deer, et cetera.

>Their are lots of monsters like skeletons and zombies.

>Their are also many boss battles I've seen teased.


89a28b  No.16299438

File: bcad5129e556063⋯.jpg (80.71 KB, 762x1080, 127:180, Gameworld 1.jpg)

File: 71a30e391b927da⋯.jpg (486.53 KB, 1920x1080, 16:9, Gameworld 2.jpg)

File: e5c8aac073170d5⋯.jpg (700.26 KB, 1920x1017, 640:339, Gameworld 3.jpg)

File: 8815af69ea4bb6b⋯.jpg (179.77 KB, 744x1017, 248:339, Gameworld 4.jpg)

Gameworld:

>From what I've seen these are the biomes I'm pretty sure will be in the game:

>Temperate climate, green trees and blue rivers, it's basically the starting zone

>desert zone, also includes a savannah biome, mostly dirty and arid all around.

>cold zone. Ice, pine trees, glaciers, snow everywhere.

>lava zone. Flaming volcanic hellscape up top, beneath the earth their seems to be underground forests.

>Swamp and Jungle. I don't know if these will be sub biomes but they are definitely in the game.

>Their are two other zones that haven't been made publicly available yet, My best guess is that, going by the theme of elements, the next biomes will be lightning themed and void themed.

>There is also an Underwater biome. coral reefs, shipwrecks, underwater caves.

>World gen seem to be randomly generated Minecraft style, stretching on endlessly

>They have over 3000 prefabs enities. trees, buildings, dungeons, etc.

>In addition to the over-world (orbis) their will be other dimensions you travel to through portals.

>Numdrasi. seems to be themed around light and is generally "heavenly"

>Nexus. purple, mysterious, dark.

>Tor'balyn. Red, rocky, a bit chaotic looking.

>Karpak. Baby puke green, misty, swampy, reminds me of Dagoba.

(3/3)


d0e3b2  No.16299444

So it's just a more cartoony version of mineshit


89a28b  No.16299450

>>16299444 (checked)

As far as I can tell It's basically Minecraft improved in every conceivable way.

>>16299439

Minecraft has constantly had more players than Fortnite. And Minecraft hasn't had any updates that were truly meaningful in years.


9b953a  No.16299461

>Not a shill thread guys

>Totally organic


0f5f77  No.16299463

File: c61cc4bfa042d31⋯.jpg (70.64 KB, 560x330, 56:33, 1368545500471.jpg)

It's Minecraft but even more youtuber bait than before


89a28b  No.16299476

>>16299461

It's stupid yeah, but I really feel like this game is going to be big, very big.

I just felt like /v/ deserved to know a little about it.


361016  No.16299480

Signed up for the beta, curious to say the least


45e79f  No.16299484

File: 6c701908bfc22b2⋯.jpeg (34.09 KB, 490x703, 490:703, DB03FED0-6886-4045-B2EF-F….jpeg)

>>16299431

>the amount of 'planets' they want to have

>the detail in the main games main 'plane'(?)

>the overarching sense "theres so much!! (atleast we want so much!!)"

>all these promises

>this giant scale and scope of what they want

>barely any gameplay shown.

yeah I'm not falling for Starbound/No Man's Sky/Cubeworld/Skysaga/Star Citizen again.


89a28b  No.16299767

File: 1884efde157d6a1⋯.jpg (906.5 KB, 1920x1080, 16:9, 5c671bf5fc50f90012d95204_c….jpg)

Oh yeah I also forget you can also play as a knife ears


89a28b  No.16299782

>>16299773

Both.

Seems to be some kind of portrait mode for their in-game camera tool.


096d7b  No.16299803

File: 9f15449f97c1c34⋯.png (378.31 KB, 571x424, 571:424, why would you do that.PNG)

>The game's engine is written in C#


3a713a  No.16299825

>>16299803

Isnt someone always kvetching about what a game uses?

>Its unity its shit

>its unreal its shit

>its c# its shit

>its not TempleOS exclusive its shit

What even is acceptable ?


0f5f77  No.16299862

File: e0cffb133d014df⋯.png (131.53 KB, 242x345, 242:345, 1372043082815.png)

>>16299825

>Actually writing code

>Not being the game's artist, musician or idea guy

Fucking nerds


b9df4f  No.16299875

Well, it certainly looks more appealing than Minecraft at any rate - but then again, that's not much of a standard to surpass. A wet fart on a cold night is more appealing than Minecraft.


89a28b  No.16299909

>>16299803

C# is actually the same engine Minecraft Bedrock edition uses.

Because of that you can pull view distances x1000 farther than Java Minecraft with great performance. (Java is a really horrible language to use for a video game.)

Unfortunately, Bedrock edition is more of a walled garden and only really designed to extract money for Microsoft. So nobody uses it.


89a28b  No.16299920

File: 4b832400f89cfb4⋯.jpg (35.62 KB, 521x544, 521:544, 4b832400f89cfb4e4ec6acd63e….jpg)

>>16299909

>C# is actually the same engine

meant same coding language.


a45cb1  No.16299923

>>16299875

I really hope it hurts Minecraft. Maybe it''l mop up some of MC split community.


081d0d  No.16299933

File: 88006aaac7e7e49⋯.jpg (198.84 KB, 822x548, 3:2, 88006aaac7e7e49a5c94a0ae7d….jpg)

Where are all these threads about shitty barely finished games coming from?


3515e8  No.16299942

>>16299431

>game is not out yet

Then there's nothing to make a thread about, isn't there?


a45cb1  No.16299944

>>16299909

>Bedrock edition is more of a walled garden and only really designed to extract money for Microsoft. So nobody uses it.

It's also glitchy as hell; You can fall all the way through the world if you look at a block wrong. It's also largely useless to the technical community because redstone functions completely differently and inconsistently.


b470e4  No.16299952

File: 5f9a8a674970e62⋯.jpg (138.13 KB, 1300x931, 1300:931, Poorly 6.jpg)

The last time someone made a thread about Hytale an anon warned everyone about something, and many thanked him saying they had no idea - instant turnoff

What was it? Something about Cubeworld?


c10ef1  No.16299962

>>16299952

It was the Riot/Tencent thing afaik.


89a28b  No.16299967

>>16299952

>cubeworld

Made by one nobody and his gf who took the money and ran.

This is a group of seasoned Devs and seems to have a more organized development.

You obviously know nothing about Cubeworld and didn't read what I wrote.

>>16299962

This is what concerns me the most.


c8ce81  No.16300030

>>16299839

>>16299833

>>16299825

All me sponsored by nordvpn


3a713a  No.16300436

File: 33d7e126c48b471⋯.png (4.99 KB, 465x107, 465:107, retard.PNG)

>>16299839

Are you autistic or just triggered by people knowing you are retarded?


7e4477  No.16302429

This has a chance to be revolutionary for multiplayer servers, but I feel it's going to fall WELL short of the devs' expectations. They want it to be some gigantic community of thousands of people all playing together all at once, but it's just never going to happen, because of children and griefers (almost always the same thing).

For example:

>Looks like they are adding the equivalent of MCedit to the game with the ability to copy and paste prefabbed structures

only made me think "great, so now instead of having to build giant dicks or swastikas everywhere one at a time, some retard only has to build it once and then copy/paste spam it fucking everywhere". The idea that the game might be FTP is even worse. Giant servers with lots and lots of people are either so rigid that you can't really do anything (adventure-themed maps or places where you can only build in specific tiny areas and everywhere else everything is indestructable) or they're complete and utter chaos. Hypixel is the former where it's not even really Minecraft at all; it's just a collection of minigames based upon Minecraft. Neither of these types appeal much to the older Minecraft crowd, and the kids will just play this for a few weeks and then run off to the next FOTM game. The most hardcore players will prefer to do what they always did (and what they are still doing with Minecraft) which is play with maybe a dozen or so people at most on a friendly whitelisted server to avoid the chaos and bullshit of inviting literally anyone who can just blow the shit out of everyone's hard work in five minutes and steal everyone's diamonds.

That leaves me wondering exactly what this game is going to be like. Because if it's going to have fully-destructable terrain, then expect it to end up fully-destructed extremely quickly after it starts. But if it's not, and you can only build structures and play minigames, it's just a more optimized Hypixel, and again: not at all like the real Minecraft. All this talk about story and bosses and shit make it seem like this is going to be less a sandbox and more of an MMORPG based on Minecraft's blocky aesthetics, which is utterly fucking horrible.

Also, the "14 million players" is disingenuous. Hypixel has had a total of 14 million unique logins since its inception. It certainly doesn't have anywhere close to that number playing it currently.


0e235d  No.16302505

It looks better than Minecraft, but still a far cry from what an ideal Minecraft game could be.


d64a6f  No.16303639

>>16299450

>And Minecraft hasn't had any updates that were truly meaningful in years.

Fracturing the modding community every year like clockwork is pretty fucking meaningful


b0beb3  No.16313188

The only thing they have to do is give proper modder tools so the autism can flow unconstrained.

The second they get Thaumcraft-tier modding going for their game, Minecraft becomes history.


994a99  No.16313289

>>16300436

You're in no place to call someone autistic when you can't realize /v/ is more than one person, and has differing opinions on almost everything.


cf7d76  No.16313371

>>16299431

>>16299436

>>16299438

Concept is fine but the aesthetic is shit, looks like a generic "high quality" minecraft texturepack

Doesnt have the charm


76b0d8  No.16313677

>sever code being handled in Java

Was this really necessary?


76b0d8  No.16313679

>>16299767

That's not even the worst part, its BROWN elves


befa04  No.16313704

>>16299767

Looking at this again it's the deviant art OC fucker from DA2. The resemblance is uncanny.

https://dragonage.fandom.com/wiki/Fenris


d301fe  No.16313770

>>16313289

>some ONE is always complaining

>adhd anon interprets it as /v/ is one person

How do i explain this to you with simple language?

"Someone" is referencing a single person doing something.

"Everyone" would mean what you think someone means.

Try taking english classes before posting online so you dont look like a retard.


f829c8  No.16313791

Invidious embed. Click thumbnail to play.

>>16299444

People said that Terraria was just a 2d version of minecraft, look how successful that game became.

Even a good chunk of /v/ likes and owns the game including myself.

>>16313188

They already explained that they will in the first trailer for the game at 1:39.

They showed off in their blog that you can make models, scripts and textures for any block, mob, or item in the game.

The game hasnt even come out yet and it is already FAR more mod friendly than minecraft.


e36160  No.16313815

>>16313791

>The game hasnt even come out yet and it is already FAR more mod friendly than minecraft.

This is the only thing about the game that intrigues me. Still not getting it because it's Riot, though.


b43ec1  No.16313822

>>16299438

I mean its voxels so yeah, but… It looks to me like they are trying reaaally hard to nail down the " minecraft with shaders" aesthetic.

Another poster mentioned streamer/YT bait too

>>16299463

IMO they are just going for the good old "lightning striking twice" strategy that never ever works.

Actually, they may have a point.There are a lot of YT-ers that would greed their eyeballs out on the prospect of becoming one of those lottery winners that hold all the kiddie Minecraft audience.These motherfuckers may just make bank off sales alone even if the game flops by week two.

>>16313791

Resource packs are not modding, command blocks/scripting are not modding.What you described sounds on par with the latest vanilla additions


cff5a6  No.16313840

I want this to be good. It's looking like what cubeworld could have been. That game was actually fun for the stage of development it was in.


000000  No.16313888

>>16299909

>C# is actually the same engine Minecraft Bedrock edition uses.

No, it's C++.

>>16299909

>Java Minecraft with great performance. (Java is a really horrible language to use for a video game.)

It performed so badly since it was just some /v/irgin's attempt at learning opengl, but he kept hacking on it for years until it turned into the mess it is now.


b43ec1  No.16313915

File: 5dda1d30f629b13⋯.jpg (103.03 KB, 1280x720, 16:9, Human Garbage.jpg)

>>16313815

>Riot

Oh shit nigger, RIOT MOTHERFUCKING GAMES!? Man I cant wait to see the geniuses at Riot turn this into a garbage fire.

Riot "Hire Ghostcrawler,he made a lot of money killing WoW" Games that immediately imposed an enforced metagame with iron fisted removals if you happen to play the game in a way their beancounters didn't consider for optimal monetization.

Riot "Dynamic queue" Games that in response to Overwatch and BR taking their players/streamers ,told every player to fuck off and nearly destroyed their business in doing so.

Riot "We promise we wont let Ghostcrawler near design anymore, hes on lore now.Pinky swear." Games that is currently hamfistedly ruining their money cow of a game(even further) because they want the Fortnite demographic.And somehow someone promised the coked up shitbag investors from Tencent that they could totally get that done in a MOBA.

Riot "Your money or your account" Games that implemented a for profit rule enforcing system that among other things , allows "ebay" "throwaways" to do whatever they want for months/years because their system has them flagged as very profitable returning customer and therefore untouchable.

I can keep fucking going.Oh no, this game can burn.


f829c8  No.16313949

>>16313840

The game looks extremely promising to me.

It looks like what minecraft could have been but completely fucking shat the bed on.

Compared to minecraft Hytale is pretty much, not even mincraft 2 or 3, its comparable to a 3d terraria due to how ambitious its and how dreadfully lackluster minecraft actually was.

I no longer give a shit about cubeworld, they made me wait too long.

>>16313888

>torposter

Kill yourself

Besides that Notch is one of the most pathetic sacks of shit to ever grace the vidya industry, I dont even care if hes "based" or not, he is a literal retard who sits on a fucking mountain of money that could be put to so much use, he has the potential to unfuck this entire industry with all of his money but he acts like as if his fotrune is not even there.

Not to mention his wife fucking left him and cucked him of half of his fortune when he was a millionaire, thats comparable to Anthony Burch but with literal thousands of $200 wiius.

All he does nowadays is foam out of the mouth on twitter like your average swedecuck.


befa04  No.16313979

>>16313815

>>16313915

Welp. This game is fucked.


db1183  No.16314711

File: 8b62e83008d4df3⋯.png (70.03 KB, 761x562, 761:562, riotgames.png)

>>16313815

>>16299962

>>16313915

As someone who wasn't here for the last thread, can someone fill me in on what the whole Riot/Tencent thing is, exactly? And how it ties into Hytale?


b82c3d  No.16315097

File: 30d1dd763353215⋯.png (5.83 KB, 779x127, 779:127, Fuck China 01.png)

File: 73eaabe5ce18de4⋯.png (7.02 KB, 717x142, 717:142, Fuck China 02.png)

File: 9356dcbe9580d2f⋯.png (167.79 KB, 1266x462, 211:77, Fuck China 03.png)

File: f07bd7cd7a73f82⋯.png (25.26 KB, 1266x354, 211:59, Fuck China 04.png)

File: c98ae1fab515cfd⋯.png (21.16 KB, 1266x262, 633:131, Fuck China 05.png)

>>16314711

You can basically summarise it as this:

Tencent is the EA of China.

Except worse.

China is full of Chinese people who pull pics related all day every day.

On top of that, Tencent is a Chinese company.

Which means it has to follow Chinese law.

Which means it has to follow the guidelines set out by the Chinese Communist Party.

Which means built-in spying at the most basic software level in all their programs to make sure you don't compare Xi Jinping to Winnie the Pooh.

Anything Tencent you install on your PC is basically installing a Chinese Communist Party backdoor onto your system.


b82c3d  No.16315101

File: 0e48b31756f8a6e⋯.png (38.58 KB, 1266x521, 1266:521, Fuck China 06.png)

File: 251b16f00b649c8⋯.png (33.24 KB, 1266x413, 1266:413, Fuck China 07.png)

File: d9af30c050c2c27⋯.png (11.37 KB, 677x202, 677:202, Fuck China 08.png)

File: 9b9990cbcb2376b⋯.png (28.94 KB, 1266x308, 633:154, Fuck China 09.png)

File: 80a8b83004275fd⋯.png (30.58 KB, 1131x459, 377:153, Fuck China 10.png)

>>16315097

>>16314711

cont.

Tencent owns/invests in Riot and the developers of Hytale.

And Epic Games and the new Epic store.

More pics related.


b82c3d  No.16315109

File: 5f945b479eba266⋯.png (36.21 KB, 1266x548, 633:274, Fuck China 11.png)

File: f0f413286160759⋯.png (8.18 KB, 527x186, 17:6, Fuck China 12.png)

File: 9dee040bc41fe1f⋯.png (15.99 KB, 856x323, 856:323, Fuck China 13.png)

File: c7b2cc07733b75e⋯.png (63.03 KB, 1113x339, 371:113, Fuck China 14.png)

File: 7beaa65146a113a⋯.png (68.32 KB, 1099x472, 1099:472, Fuck China 15.png)

>>16315101

>>16315097

>>16314711

Five more pics related, so you know just how fucking bad it is dealing with fucking chinamen. This shit happens every day.

If you thought western vidya was bad, imagine it involving nothing but hiveminded bugmen who consider it an insult to question a superior's idea, while punishing any creativity because it shows the capacity for individual thought.


372260  No.16315125

File: 48f86467dae535f⋯.png (213.74 KB, 918x482, 459:241, PAYNE AWAY.png)

>another game that uses cubes for fucking everything because of a fucking meme game

fucking hell


75f224  No.16315216

>>16315101

>try to read up more on Cixi

>every article sucks her cock

On the subject of Chinese military competency keep in mind they've been trying to field their own air-superiority fighter since the earlier 90s, and after nearly 30 years they're still nowhere close to creating their own engines despite stealing technology from anyone they can.

Also, the chink government spent the majority of the 20th century thinking human wave tactics were the be all, end all of military endeavor, somehow managing to ignore all major wars during this period and also because the communists were cowards and never fought the Japanese directly - letting the nationalist do the dirty work for them. Then the Gulf War happened and they saw how a numerically inferior US force crushed the Iraqi army in mere days and they panicked, so for the past few decades they've been trying to modernize, but as always they fail to understand that stealing and buying shiny new toys doesn't mean shit if you can't push through institutional reforms to go with them.

Japan understood this and that's why they are where they are today. Chinks don't and that's why they will keep losing every war they fight, just like Arabs and Indians do.


db1183  No.16316109

File: b84fe9c344f5d5c⋯.mp4 (2.1 MB, 1280x720, 16:9, Chinese Dog Thief.mp4)

File: 45f3211c8ffe16a⋯.mp4 (12.12 MB, 1280x720, 16:9, chinese bulldozer fight.mp4)

>>16315101

>>16315097

>>16315109

I know about the Chinks and how fucking awful they are. I was more curious on just how deep their filthy yellow hands are in Hytale.


befa04  No.16316134

>>16315097

>>16314711

>>16315101

>>16315109

One more thing. They love to all but buyout western companies, promising them tons of profit and then right when they're majority in the chink market ban all their stuff. Seriously, go look a list of banned games in China. It's all shit from companies that bet on them as their primary audience.


57f141  No.16316678

>>16299431

call me when theres airship mods and monster girls


94cc48  No.16316689

>generating a lot of buzz

FRIENDLY REMINDER THAT ANYONE WHO USES THIS LITERAL BUZZ WORD IS A SHILL/JOURNO


57f141  No.16316700

well if the game can support a hundred mods at once and not lag and crash to shit that would be cool


b68574  No.16316818

>>16315109

You have moar copypasta? This is really interesting.


cc45fb  No.16316869

>>16302429

Just play on a invite only private server and your concerns are moot. Also, the copy paste will obviously spend resources, except maybe in creative mode


a406fd  No.16316979

>8ch receives a lot of attention from news

>Totally organic and not shill threads about games not even finished pop up like mushrooms with copypasted shit like OP was directly shitting the main site here one png at a time

Really activates my almonds.


0c4c47  No.16316991

>>16316979

You think its bad in this thread? Check some of the others. Like the 8chanmania thread (and stream). The whole place smells like buttcrack.


7e4477  No.16317726

>>16316869

>the copy paste will obviously spend resources

Not really an issue. Gathering resources (especially if you have auto farms of some kind) is usually a tiny fraction of the time spent making a structure. And do you think griefers care what they make giant dicks out of? So they'll be hundreds of dirt cocks everywhere because gathering thousands of dirt blocks takes minutes with a decent shovel.

Of course, we don't even know what's going to possible in this game. Is there any redstone-ish functionality to even make farms? Will there be enchants to make tools more efficient or beacon/potion effects? Who the fuck knows. I kind of doubt it because building seems to be a very low priority for the devs compared to "gameplay".


89a28b  No.16320305

File: 7943c701d9d38e1⋯.png (1.55 MB, 1574x1063, 1574:1063, Tetris.png)

>>16314711

> And how it ties into Hytale?

Basically after the Youtube Trailer dropped they got a huge surge of investment (Which was the actual goal, they want to trade views and buzz for Investment money.)

Hytale Inc is a privately owned company so they don't have to disclose who is investing in them.

However one of there co-founders said that they had gotten some large investment from Riot Games.

Since they are privately held we don't know how big the investment is or how much influence Riot has over them but we know for sure that they are involved.

Riot = Tencent. You do the math.

>>16316869

The MCedit functions are primarily going to be a tool for map making. Though i wouldn't be surprised if they added it to creative mode.

>>16316979

>with copypasted shit like OP was directly shitting the main site here one png at a time

Yeah, I sperged out on the OP. It's because I thought this game would be another minecopy cash grab, but I was pleasantly surprised to see a informative dev blog about what they have in the game so far. It also has some gameplay clips but I'm not tech savy enough to rip the clips off and repost them here. I figured It would be better to just write it all out in three info posts, rather than link to their blog. sorry.


ff4bd2  No.16320498

>>16299825

I was merely wondering why they would write it in Microsoft's C-for-botnet edition instead of something sensible like regular C, Ada or Fortran .


57f141  No.16326174

what are they doing in place of redstone?

are there any kind of logic blocks in the base game at all?


294b2f  No.16326246

File: 023722ae74fb591⋯.png (27.18 KB, 256x384, 2:3, serveimage.png)

>>16320305

But that's wrong


6b3786  No.16326288

File: 584cd081487de81⋯.png (445.02 KB, 1434x485, 1434:485, celestalon.png)

>>16313915

>Ghostcrawler

It could be worse! They could hire Celestalon! HOW DO YOU FIND SOMEONE WORSE THAN GHOSTCRAWLER HOLY SHIT


ee52d9  No.16326386

>>16299431

>The game is not out

Then don't make a thread about it.


03b350  No.16326389

>Minecraft without mods is boring trash

>A bunch of the most prevalent modders that basically made the game still playable after your first week are making a more content ritch competitor

>Microsoft paid a cool fucking chunk of cash money for minecraft and did fuck all with it.

I hope this ruins someone at xbox's day.


17d176  No.16326455

>>16326389

The fact that they didnt hire these people or people like them within weeks of getting the IP so they could announce a Minecraft 2 years ago show they are fucking incompetent. Big studios in the west have too much money managers and not enough new talent. They figure "oh we can just have a high turn over of game dev grads as theyre all so interchangeable" and are surprised when they end up like bioware.


9deb55  No.16326472

File: ef7743e717d191b⋯.jpg (17.08 KB, 480x418, 240:209, df3d94558eb7bbaaffe2d5d17e….jpg)

>with sever code being handled in Java.


9deb55  No.16326484

Well the art looks like someone actually tried to make it and not like Notch said "hey guys wouldnt it be funny if we kept using the same placeholder art lol" so they have that going for them.


9deb55  No.16326675

>>16320498

Because sensible C requires tons of sensible fucking memory management. I can virtually guarentee anyone recommending this doesn't know what they are getting themselves into.

>B-but unreal and crytek

Yeah their entire business is modelled around selling their engine. The people who get it aren't writing C in the strictest sense, they're just using the engine. All the hardest shit about using C/C++ is already abstracted away from them and they might as well be using C# with slightly more obnoxious syntax. C# compiles down to C anyways. Ever wonder why so many UE games use the same shaders and effects? It's because nowadays if you aren't a well paid programmer working on infrastructure level shit you probably don't know shit about native C/C++. I don't and I'm a professional programmer that almost makes six figures – that's not to brag but to show you the state of the industry.


5fb0d5  No.16326679

>>16326472

better than C/unicucks weenie brain damage.


9deb55  No.16326682

>>16326679

>Serving anything on an interpreted language

You're a faggot.


5fb0d5  No.16326698

>>16326682

Better than having your server code run as fast as a PDP-11.


9deb55  No.16326724

>>16326698

You sure seem to enjoy settling for less. How long until you backpedal to "Better than using an abacus?"


372260  No.16326742

File: 0a458cafa6b592f⋯.jpeg (59.32 KB, 600x500, 6:5, supercoder.jpeg)

>>16326698

>>16326682

>>16326679

>>16326675

>high level coder plebs think they know shit about coding

>when they do not even own a supercoder 2000 keyboard

A supercoder 2000 is all you need to programming right to do the barest iron programming you can ever get into it. You are all higher level weenies. Even the assembly coder is a fucking WEENIE.


89a28b  No.16327019

File: 53af53e91ec8a24⋯.jpg (719.58 KB, 1920x1080, 16:9, 5ca5060b36e672001743d5ce_t….jpg)

File: e722627634c5e16⋯.jpg (744.65 KB, 1920x1080, 16:9, 5ca5060b36e672001743d5cc_k….jpg)

File: 53743fc5076bbdd⋯.jpg (599.64 KB, 1920x1080, 16:9, 5ca5060b36e672001743d5cb_g….jpg)

>>16326174

Rumor is they have some kind of wiring system. Might be electrically powered, who knows.

Hypixel usually did all of there advanced stuff with sever plugins and scripting.

So as far as the redstone aspect of this game I honestly wouldn't get your hopes up for anything ground breaking.

In other news a new dev blog was posted regarding NPC behaviors.

>The system uses JSON scripts that call on modular behavior elements that allow us to specify how an NPC perceives the world and how it reacts in a variety of situations. These scripts can trigger animations, changes in state, and more - a very simple example of this would be a script that determines whether a creature that has been attacked flees, or attempts to defend itself. More sophisticated scripts can send NPCs chasing after players or cause them to seek out things they like, such as campfires or food.

>In this example, you can see a snippet of the script that causes Trorks (What they have decided to call Orks) to spring into action when they see the player. The script handles several elements of this interaction. It triggers an ‘alerted’ animation, which helps the player understand that they’ve been spotted. It also initiates a ‘beacon’ response that causes other Trorks within a certain radius to be alerted to the player’s presence too. The exact details of this interaction can be precisely tweaked, but the overall implementation is grounded in top-level templates that are common to most NPCs.

>“An important feature of this whole system is high reusability” says developer Eric Reinhart. “It’s easy to modify existing behaviors, replace parts, and it’s also easy to build up something new.”

>“For someone who wants to mod things or create content, the advantage is that it’s easy to make simple modifications” Eric continues. “But it also allows modders to change everything down to the smallest detail.”

>“Some small pieces get added during the process” Ioseff explains. “For example, Trorks have a sparring behavior where they start punching each other. When I was implementing this, a defeated Trork would change state. Sometimes they’d immediately switch to a ‘nap’ state - this was funny, because it looked like they’d been knocked out. I implemented it properly, and currently sparring Trorks will knock each other out after a fight.”

Some other examples of scripted behaviors they've added:

>When sleeping in the rain trorks will wake up and seek out fires to get warm

>Kweebecs, being a plant species, will sunbathe outside in open sunlight to get nutrients

>Trorks will throw spears at any birds that fly too close.

>Goblins will throw bombs, destroying structures and creating holes in the ground that can trap enemies.


ef1e59  No.16327048

>>16326742

How am I supposed to plant a forest of "if" trees with this keyboard?


9deb55  No.16327057

File: a9859c241f3d556⋯.jpg (685.8 KB, 1267x1585, 1267:1585, Screenshot_20190404-005421.jpg)

>>16327048

>not knowing how to reference CPU instructions with machine language

wow dude i am lmaoing at your life right now


f128cc  No.16332906

>>16299444

As long as it doesn't use (((Java))).


f5f123  No.16332966

File: d71e44f3dc3e782⋯.jpg (74.04 KB, 1280x720, 16:9, I forgot my phone.jpg)

>>16326455

>The fact that they didnt hire these people or people like them within weeks of getting the IP so they could announce a Minecraft 2 years ago show they are fucking incompetent.

As a fan of multiple franchises that completely fucked themselves by chasing flavor of the month trends while telling their core fans to get over it - it seems like an epidemic in the game industry for publishers and higher-level execs to not play or give a shit about video games. They only see in terms of branding.


befa04  No.16333528

>>16332966

It's not just the higher ups. Everyone from the ground up hates their audience and they hire selectively to make sure they maintain the gamer/developer schism that keeps people at each others' throats instead of uniting against the people actually running the show.


cc45fb  No.16339815

>>16326472

Java server libraries are by far the best ones, like, unbelievable better than all alternatives for all other languages

I fucking wish there was a Netty for c# that's not outdated trash


cf6333  No.16339816

>>16332906

What's wrong with JAVA?


cc45fb  No.16339817

>>16332906

Java is the very reason minecraft modding is this fucking good

Go look at Javassist and how easy is to inject any piece of code in any part of the code you want, and how easy is to decompile the source to know what to put where

If minecraft was done in c#, the modders would be hostage to the modding API, with java, they can do literally anything they fucking want to any part of the code they desire

(which is why all mods break at the slightest change when the game updates)


6b6134  No.16340527

>>16339817

> Java is the very reason minecraft modding is this fucking good

You have severe brain damage.


cc45fb  No.16340601

>>16340527

being ignorant is such a bliss

¯\_(ツ)_/¯


89a28b  No.16340793

>>16339817

He's not entirely wrong.

>>16339816

The problem with Java (and it's simultaneous strength) is that it compiles just in time rather than being pre-compiling.

Compiling is is when you take the coding language and change it into binary.

If you use a language like C that means your program is pre-compiled. This means it has everything already set to go into Binary right out of the gate, can run extremely fast, and thus a game can have better performance.

But if you edit the code without knowing what you are doing or what you are editing, then it can completely fuck a pre-compiled program.

A language like Java is compiled "just in time" which means it changes to Binary as the script runs. This means that programs in Java will run slower and thus a game will have worse performance.

But with languages that compile just in time modding and editing can be much more flexible and easier to do.

C# is what would happen if you took Java and tried to get as close as possible to C. It formats like Java, compiles just in time like Java, and is a little faster than Java. But it will never be as fast as C.

The best case scenario is that they have certain aspects of the game programed in C with C# being a sort of glue that connects it all together.

Regardless though, there are plenty of other optimizations they can do outside of picking a coding language to make performance improvements over Minecraft.


cc45fb  No.16340826

>>16340793

>But it will never be as fast as C.

It can open a unsafe block and you can write in assembly if you want to

C# code sometimes outperform C because C# JIT will actually compile for the current hardware, meanwhile C will compile to some "arbitrary average theoretical" hardware

(Example: https://stackoverflow.com/questions/883642/why-would-i-see-20-speed-increase-using-native-code)


adee13  No.16340831

>>16340793

>A language like Java is compiled "just in time" which means it changes to Binary as the script runs. This means that programs in Java will run slower and thus a game will have worse performance.

Not entirely true. Java compiles to bytecode and then that bytecode is compiled just in time to binary.

Even then, compiling just in time has the advantage of having runtime information, which you do not have when pre-compiling like in C. This is why the linux kernel has macros like likely/unlikely in many if conditions, to give the compiler information that cannot infer before runtime. You need to do profiling if you want to achieve those optimizations with C, and even then you will end up with a static single binary.

>>16340826

This is also true and related to what I just said.


89a28b  No.16340868

>>16340826

>>16340831

Thanks, i didn't know that.

This reminds me of the other reason they probably chose C# which is because it will be easier to develop for multiple platforms compared to C.

They have said they are developing it for Windows and Mac OS, with the capacity to run severs in Linux.

Since most of their devs aren't familiar with consoles or mobile they are only focusing on the PC platform, though it should be fairly easy to port when they have the time.

Another interesting fact about how they are developing the game is that the studio has no central location and the developers are actually scattered around the world and work remotely.

This is because as a sever team in minecraft a lot of them came from different areas and countries to work on the hypixel sever.

This is why most of the SDK's they developed have remote streaming functions.


bbb11d  No.16340990

>>16340793

>C# is what would happen if you took Java and tried to get as close as possible to C.

I'll jump in and say that C# is closer to C++'d java than C. In fact, C# originally came about because Microsoft was in the middle of its "Embrace, Extend, Extinguish" phase, like when they made JScript, and they made their own implementation of Java, called J++, which was mostly incompatible with Java. They were trying to extend Java, make people use J++-only features, and kill Java so all the old Java developers would be in their own ecosystem. It was shady as fuck, and programmers who were interested in Java at the time still remember it, and most of us will never trust Microsoft again (especially because being accessible and hip was always their original MO for killing their competition). The kids trust Microsoft now because of TypeScript and Visual Studio Code, but it's going to take more than a couple years of good behavior to prove that they aren't the cunts they've always been.

Anyway, they got sued by Sun for ripping off java, had to shut it all down, and then developed the .NET framework so that they wouldn't have to throw away all the work they did on J++. J# was the first migration from their dead J++ to .NET, and then C# came about as the official .NET language.

So in summary, C# came from a failed effort of Microsoft to suck the Java ecosystem into their own grasp, and they scrambled to make their own VM so that they wouldn't have to lose the work they put in.

Java and C# are okay languages and the JVM and .NET framework are decent enough VMs. They are also very fast, often being even faster than C due to runtime profiling and dynamic recompilation (though the biggest gain in speed is due to garbage collection offloading most memory management until it can be done in bulk and minimizing copying due to reference-based programming. To get similar memory management speed in C, you have to allocate ahead of time, use arena allocation, or use a C garbage collector like Boehm). I'm not a fan because resource management in GC languages always sucks, and the effort you save manually freeing memory becomes code mess every time you have to access an external resource to avoid leaking handles.

For the most part, though, this "Java is slow" or "C# is slow" shit is overblown. Cases where Java or C# have been really really slow are the fault of unskilled programmers who would also make very slow programs in C or C++ (probably even slower, because they'd usually tend to copy everywhere, where GC languages tend to enforce passing by reference). The biggest concern for Java and C# in games is that the GC can cause pauses when it runs a sweep. This is mostly solved with modern GCs that do hybrid incremental and generational collection to avoid a stop-the-world approach, or by using a real time subset of the language at hand to avoid as much GC as possible.

I hope I'm being clear enough about this. I've been doing this for a long time and I'm not used to explaining things to laymen.


cc45fb  No.16341285

>>16340990

>So in summary, C# came from a failed effort of Microsoft to suck the Java ecosystem into their own grasp, and they scrambled to make their own VM so that they wouldn't have to lose the work they put in

I wish they had made a javassist for C# too


15278d  No.16341355

The game will probably be fine for single player and co-op with a small group of friends because it's hard to truly fuck up a game of this type. Minecraft and Terraria turned out great and even Starbound has its moments

Even putting aside the playerbase of little kids and streamers, whatever online multiplayer there is will be garbage riddled with microtransactions if their minecraft servers are anything to go by.

.>>16313791

Terraria was a humble effort by like 2 guys, an artist, and some help, this game is made by a team who are already raking in bank from running p2w minecraft servers and they have a lot of investment and e-celeb buzz so it's more than a little bit different


89a28b  No.16345593

>>16341355

Well they used to rake in bank. Once the Minecraft EULA got updated by Microsoft their revenue got cut by 85%. I don't know the specifics about how, but I do know that the MC EULA is the entire reason they decided to try a stab at making their own game.

My biggest concern is how they will handle monetization. The severs they ran on Minecraft we're as "freemium" as you would expect, and the involvement of Riot is not giving me any high spirits.

However the game has been thoroughly advertised as being extremely modifiable. So I don't know how they would be able to sell micro-transactions with such accessible modding tools.

The devs have stated multiple times that they are only focusing on Development, and will only answer questions about pricing once the game is ready to ship.

Until then Riot and predatory pricing are going to be looming over this game's release like a specter of death.


564264  No.16345604

File: 118326d7098dacf⋯.jpg (40.31 KB, 495x500, 99:100, CkTELTYWUAQCa20.jpg)

>>16299476

We already had a thread about this, it's just a minecraft clone. Who cares other than 9 year olds?


53cc16  No.16347857

File: 7ece8634eafeef1⋯.jpeg (426.87 KB, 1920x1142, 960:571, AD275545-182D-41C7-BAF1-F….jpeg)

Honestly, I like the look of thise game.

But

> Riot

> Tencent

> chinese spying

> refusing to discuss monetisation before release

FUCKING RED FLAGS EVERYWHERE


befa04  No.16347865

>>16347857

Also no demo. Seriously, every other Minecraft clone was playable months to nearly a year before release.


ae067d  No.16347901

>>16347865

>Not releasing in early access in current year +4

Yeah something IS kinda fishy about that.

Game looks amazing and I would gladly pay to play a 3d terraria (which was like a 2d minecraft at first but milked its potential to perfection) like game.

Games like terraria, starbound and minecraft were available to get from the get-go YEARS before their actual release date, its not like hytale cant do the same.

I wonder if it will be on steam.


befa04  No.16347905

>>16347901

>I wonder if it will be on steam

If it's even remotely successful do not count on it.


89a28b  No.16348338

>>16347901

>I wonder if it will be on steam.

The devs have said they don't like digital stores because of the cut in revenue, so they will probably sell it on their own site.


89a28b  No.16348411

>>16347901

>Not releasing in early access in current year +4

>Yeah something IS kinda fishy about that.

I don't think it's so fishy, all things considered.

The entire reason they started the project was so that they could gain control over their own work.

Their Minecraft sever, while a successful sever, is constantly under Microsoft's thumb. At the same time Microsoft constantly delivers underwhelming updates, which give the game an uncertain future.

They made this game so that they would have their own version of Minecraft that THEY could have complete control over.

This is why I'm 99% sure it will not launch on Steam or Epic. The audience they are banking on, (Minecraft fans) are already used to games that are hosted on a company's website, that being Mojang's site.

By releasing on their own site, they can have total control over the game. Which is what they want over all else.

The reasons I would suspect about why their isn't a beta yet are three fold.

1. They have a partially made game, but they don't have the infrastructure to organize a beta on their site yet. (They originally had a beta sign up on their site when the trailer launched, but they got so many requests that the severs broke.)

2. They have a partially made game, but they are slow because of the autistic perfectionism that you would expect out of Minecraft community devs. They also might feel pressured by the amount of attention their game is getting.

3. They have a partially made game, but it's only a vertical slice and if they released it now it would be extremely underwhelming.

Either way you need to realize that a lot of the time the earliest Trailers/Teasers aren't mean to signal that a game is ready to go.

They are instead used as tools to measure hype and then that hype is leveraged for investment funds and stock price. However in this case it was just investment funds.


7e4477  No.16351718

>>16348411

>They have a partially made game, but it's only a vertical slice and if they released it now it would be extremely underwhelming

I strongly suspect this. The fact is, we've seen nothing but "totally real gameplay" scenes and concept art. I doubt they even have anything that could be considered a working game yet, and probably won't for years to come. There isn't even a tentative release date.

In a way, this was kinda stupid of them. Why announce that the game is in development if they have nothing to show and won't for a while? By the time they can push out a reasonable beta, the hype will probably have died down. They should have sat on the announcement until they were only a few months (at most) from releasing early-access. Because I can't fathom them actually being this stupid, it's possible that they were forced in some fashion. Perhaps the announcement came shortly after a leak, and they did it just to quash potential rumors about the game being made?




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