9c0589 No.16261925
All the things we could've had but didn't cuz GF is clinically retarded.
>tfw no qt tangela waifu with sexy hair to strangle your dong…
49eef6 No.16261992
I know I'm pure scum, but heaven help me, the hand was fat.
5dc4ff No.16262025
>>16262017
They should've kept it… Would've made a great baby stage or alternate evo.
49eef6 No.16262040
>>16262014
I-Its not like that! I don't even watch JoJo outside of Joseph's saga in the manga and 90s ovas!
7bd151 No.16262143
>>16262017
Can't believe how adorable that is.
3de0c6 No.16262170
>>16262025
>>16262017
>>16262092
>Borygon :DDDDD will never be real
5dc4ff No.16262180
>>16262170
>Borygon :DDDDD will never be real
I hate you GameFreak
f04ad8 No.16262217
>>16262170
We are indeed in the worst timelime
bd3fa8 No.16262231
>>16261925
What the hell? Scizor is one of my favorite pokemon but it objectively could have looked way better? Kind of pisses me off a bit. GF really does suck.
0bd897 No.16262291
>>16262170
Considering it looked like the mascot of a Japanese donut company they probably just put it in for kicks
d2059c No.16262376
I'll see those, and raise you not only Capsule Monsters, and not only the popularity poll featuring some different Pokemon, but backsprites of cut Gen 1 Pokemon. Check out Helix Chamber if you want to understand what the fuck.
>>16262231
It might have been green instead, it's hard to say if the SGB colors were finalized.
>>16262291
I'm pretty sure Pon de Lion debuted after the Spaceworld demo, so either it's a massive coincidence, they were inspired by the same thing, or somebody was involved in both projects. The last one was proven to be untrue if I recall.
4a7fb9 No.16262402
>>16262376
>Helix chamber
Fuck those guys, that entire thing with the gen 1 beta "rom" and the insertion of fan theories as if they were fact has made me disregard ANY of their shit. Who fucking thinks passing off fan art as legit work, and they had the fucking gall to take "donations" for playing it. Only revealing at the ens their rom was a fake and a lot of the info on the page was made up
f95951 No.16262408
>cucked from two games
Its weird that despite this nothing even close ever appeared in later gens.
I have to wonder about Madame; it seems to fit way to well with the idea of proto giovanni's team being pure flying(he even has Farfetched in his proto line-up).
Yet its never shown any signs of being in green.
>>16262376
Even Green/Red/Blue itself may as well be considered beta; the designs of pokemon were changed to the anime once Yellow was a thing.
But some anime designs are so detached that i can't think it was just the anime as was the "finalized" designs that they just didn't put in blue because it'd make cause to much of a detach.
Even Green to Red had redesigns; though most seem to be errors(who did koffing?), stuff like Gengar becoming less like his capsule mon counterpart still happened.
Moltres use to actually look cool damnit
f6cac0 No.16262413
From a pretty forgettable pokemon to one of the would-be staples of Gen 2. The Water / Steel menace every trainer fears! Why didn't GF keep it that way?
d2059c No.16262439
>>16262402
>Fuck those guys, that entire thing with the gen 1 beta "rom" and the insertion of fan theories as if they were fact has made me disregard ANY of their shit.
Entirely fair, although even back in their Missingno analysis there was a ton of baseless speculation (they even still think that the two Pokemon missing are part of a family instead of re-analyzing it with the new information).
>Who fucking thinks passing off fan art as legit work
There was supposed to be somebody who knew what the fuck they were talking about there, but due to one streamer going over, there was a schedule conflict so it was just Racie B. on her own and that was a fucking mistake.
>and they had the fucking gall to take "donations" for playing it
I don't know if the Pokethon guys started it (because they had no idea what the fuck was going on) or if Racie B. did (in which case she's even more retarded), but Helix Chamber didn't get any money, it went directly to charity. Still retarded, regardless of if it's scummy or not.
>Only revealing at the ens their rom was a fake and a lot of the info on the page was made up
The page came up after their stream like the promised, or do you mean they used terms they came up with on the final article? In which case I agree, they fucked up.
>>16262408
The tigers getting cut is a crime, but at this point the Luxray line exists so we might be screwed when it comes to electrical felines.
>>16262413
It seems like during the development of Gen 2, they tried to actually cut down on the extraneous shit covering all the Pokemon. I think they went a little too far and most Gen 2 Pokemon are a little bland, at least Gen 1 was a little rugged, way too many Gen 2 Pokemon are too clean. Of course during Gen 4 they went the opposite direction in some cases (compare Spaceworld Gen 2 Pokemon to their Gen 4 counterparts for an example), so I can understand why they changed it back then.
3adca1 No.16262453
>>16262376
>beta Rhydon that looks like the substitute doll
That would've made a great baby stage for Rhyhorn.
>beta Gyarados was a lamprey
That would've made a great separate pokemon
>beta Arcanine looks like a Qilin
Explains a lot, especially its "Legendary" pokedex entry. I prefer what we got but Qilinine would've been nice as its own thing.
>Some kine of robot pokemon with an organic brain
Interesting. Was this beta Mewtwo?
>beta Seal
I'm happy with what we got… That thing's really ugly.
>Beta Elephant that looks bigger and bulkier than Donphan
What we could've had… If only Donphan was at least larger.
>Crocky
Looks kinda like the Rumiko Takahashi's Orochi. I love it!
>Cactus
Is there a better picture?
>Spear shark
It even has a full body unlike Sharpedo… Why couldn't we have both? Or at least give Sharpedo a fuller body with organic jets or something?
>Beta-Jynx looks like a yeti
Nice
>Beta Deer
Looks better than Stantler by a mile
>cool squid never made it
Fuck
>some kind of fish
Can't tell jack shit
>Beta Poliwag
Happy with what we got.
>Beta Bayleef
Happy with what we got. Seriously wtf is up with that design?
>Loch ness pokemon
Its cute as shit, but it would've made a nice Lapras pre-evo.
>Beta Noctowl
Would've made a great second stage evo for Hoothoot. Seriously, why only 2 stages?
>Baby Vulpix never made it
Life hurts…
>baby Tangela never made it
Hurts even more
>sexy beta Tangrowth is real and never made it
FML
>cute two sided bird
Love it
>Qwilfish had an evo never made it
Endless pain.
>Baby Goldeen never made it
Ouch…
>cute baby fish that turns into beta Sharpedo with anchor tail
I love it but it should have more body and less chain, or just have the tail be the anchor.
>Baby Paras never made it
Mama mia…
>Ditto had a steel-type evo
It looks stupid and I love it. But what exactly could evo Ditto do? Transform? Or did its transformations have a competitive spin which would truly make it formidable? Like a third steel type or replacing the secondary or primary type with steel?
>Baby Doduo with three heads never made it
Ouchi ouch. But I wonder where the third head goes… Does it just hibernate inside or is it to shy to show itself? Anyway it would work a lot better with just one head.
>Beta Sunflora is more veiny and buried in the ground
I like it.
>Giraffarig had a ghostly pre-evo
Weird but I like it
>Giraffarig actually looked a little cooler
Looks better than what we got, but it would look even better if its heads were side by side instead of on each end and the necks should be longer.
>Baby Meowth never made it
WHY?!
>cute kitties with bells never made it
UUUUUUGHHH
>Beta Politoad
Looks more formidable than Politoad at least.
>Beta-Ledian looked like shit
No big loss
>BABY PONYTA NEVER MADE IT
AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH
>SlowShellder never made it
Fuck me… I wonder how it would come about though. Would it swallow Slowpoke or just release it?
>Baby Grimer never made it
FFFFFFFFFFFFFFFFFF
>Remoraid was gonna be a fucking sea gun
That makes so much more sense. FUCK
>Octillery was gonna be a german tank
JUST
>Himontop was gonna be its own thing
Still looks like shit.
>Baby Growlithe never made it
FUCK
>Hoppip line was actually gonna look stupidly cute
I would've wanted that for when I played as Krystal…
>Beta-Mime Jr
Kinda happier with what we got
>Beta-Smoochum
Looks way cuter there.
>Beta-Magby
Looks way cuter there
>sunstone Bellsprout evo
Looks weird. Would look better if it were more feminine like Bellosom.
>Beta Scizor
This and the OP will never cease to make me not angry that we didn't get this
>Epic Pinsir evo with skull face instead of Heracross
Why can't we have nice things?
>Delibird actually looks like St. Nick
This design makes more sense
>Electric tiger mouse
Cute. Would look better with a third evo that's more tiger-like.
>Farfetched was gonna have a cool ninja evo
Why does the world hate me?
>Voodoo doll that becomes a chinese panda vampire zombie
Wynaut?!
>Murkrow with wizard hat
Freaking cuter
>Beta Blissey
The twin pouches are kinda creepy but it does look girlier at least
>Little yeti thing wearing a fur pelt
I wonder if they would ever plan to make its coat a separate pokemon?
>Borygon
fuuuuuug D:
>Beta Lickylick
I prefer the Lickylick we got, even though I prefer the body patterns on this one
>Beta Kingra looks more like a dragon
What might've been…
>Beta Raikou
Would've made a better design for Electrike
>Beta Entei
meh
>Beta Suicune
HAWT
>some kind of mongoose
Looks cute but could use an evo. Would make a nice enemy for Arbok and Ekens.
>Beta-Aipon actually looks cute and not like shit
Fuck
>Beta Leafeon
I am conflicted…
>playable baby Kangaskhan actually existed but never made it
FUCK MY LIFE SIDEWAYS AND FUCK YOU GAMEFREAK YOU DAMN HACKS
5dc4ff No.16262474
>>16262408
Those designs look rad. And Farfetched looked like something worth raising.
>>16262413
>Octillery
>Water/Steel tank
That would've been so freaking amazing.
>>16262455
Great pics. Are those beta english names too?
f95951 No.16262487
>>16262453
That Rhydon is finalized though; its just that gen 1 big mons are very chibi.
>>16262455
The only good revealed Gen 3 beta design is torchic.
3adca1 No.16262491
>>16262480
>MissingNo146
Really amazing revelation there. So Beta Kangaskhan really was going to be Marowak? Cubone-Kangaskhan connection finally confirmed? Seriously that looks awesome.
3adca1 No.16262499
>>16262491
Now they hype has worn off and I'm filled with bitterness again…
>>16262487
I like BetaTorchic2 better. Kinda looks like its in an eggshell. Although I would've preferred a non-starter chicken pokemon for farms.
>>16262439
>It seems like during the development of Gen 2, they tried to actually cut down on the extraneous shit covering all the Pokemon. I think they went a little too far and most Gen 2 Pokemon are a little bland, at least Gen 1 was a little rugged, way too many Gen 2 Pokemon are too clean. Of course during Gen 4 they went the opposite direction in some cases (compare Spaceworld Gen 2 Pokemon to their Gen 4 counterparts for an example), so I can understand why they changed it back then.
This is the same issue I have with Gen 2. Its too much like Gens VI and VII with its blandness and lack of detail. Gen 3 did kind of go over board with the realism and detail in some parts, but I'm grateful they did and I would've loved it more if Gen 2 had gone down the grittier route, same with Gen IV's weaker designs like Hippopotas.
d2059c No.16262502
>>16262453
>>beta Rhydon that looks like the substitute doll
>That would've made a great baby stage for Rhyhorn.
You mean 1 on the Capsule Monsters list/Gyaoon? Or just the fat fuck Rhydon at 0?
>Interesting. Was this beta Mewtwo?
Who knows, but it was actually replaced by Mew in the final game. Probably coincidence because it was the first empty slot. Still, Omega is really interesting/
>Is there a better picture?
The best you've got is re-creations, maybe the backsprite would help.
>>Baby Vulpix never made it
>Life hurts…
It didn't make it TWICE. At least it apparently exists in lore according to the Pokedex.
>>cute two sided bird
>Love it
It's a fish I think? Some sort of sea creature, a ray or a slug or something.
>>Baby Doduo with three heads never made it
>Ouchi ouch. But I wonder where the third head goes… Does it just hibernate inside or is it to shy to show itself? Anyway it would work a lot better with just one head.
It could be three of them moving as a single nest, like the opposite of Magneton.
>>Baby Meowth never made it
>WHY?!
TWICE
>>Beta Politoad
>Looks more formidable than Politoad at least.
It's fucking Tentaquil. You remember Tentaquil right?
>>BABY PONYTA NEVER MADE IT
>AAAAAAAAAAAAAAAAAAAAAAAAAAAAHHHH
You better believe it's TWICE
>>SlowShellder never made it
>Fuck me… I wonder how it would come about though. Would it swallow Slowpoke or just release it?
Couldn't you buy a Slowpoke tail in GSC?
>>Electric tiger mouse
>Cute. Would look better with a third evo that's more tiger-like.
Seems like it did back in Gen 1
>>some kind of mongoose
>Looks cute but could use an evo. Would make a nice enemy for Arbok and Ekens.
That's Sneasel
>>playable baby Kangaskhan actually existed but never made it
>FUCK MY LIFE SIDEWAYS AND FUCK YOU GAMEFREAK YOU DAMN HACKS
I want to know what the fuck you're looking at
>>16262487
To be fair he doesn't have his trademark drill horn yet. Also post Latiken you coward. With that and the true nature of Squirtle's final evo revealed, all we need is a cut grass starter.
>>16262491
Not quite, if you look at the index list, there's a gap right after Marowak. That's where that design fits. It lacks evolution data but given their similarity and the fact that they're next to each other I'm going to assume Marowak evolved into that. The lore seems to be that a Marowak takes in another orphaned Cubone, to raise it as it's own because it understands their pain. The Kangaskan thing is about as likely as it was before. Did it take the Cubone because of parental instincts from Kangaskan? Did it see one and become inspired? Are they just unconnected like all the fucking kaiju looking motherfuckers from Gen 1? There's something that looks like a Nido family member really early, but Nidorino and Nidorina were added much later despite the rest of their line being early as well. There's a lot of questions we might never get answers for.
5dc4ff No.16262504
>>16262491
That's a cute Dawn you got there. Got anymore?
>>16262480
>>16262491
The Kangaskhan/Marowak shit looks so much more promising and it fits with Cubone's overall theme. I mean, Gen 2 could've fixed this by making cubone the baby stage for Kangaskhan then have it evolve into Marowak if its male and Kanga if its female.
f48691 No.16262509
>>16262491
Yeah. It probably was removed for being redundant, and I suspect they combined the landmine/bomb line(Missingno 86 and 67) into the Electrode line. 86 probably had Explosion as a signature move before it got cut.
f95951 No.16262522
>>16262502
Latiken is in no way a good design; it does stand out though.
>>16262509
>Landmines
Thats seems like a logical guess; it fits with the idea of proto blaine having mines in his gym too(the mines being pokemon encounters actually makes sense).
Its really too bad the leaker was a faggot; its kinda sad having the really bad back sprites of gen 1 to have hints at scrapped mons.
3adca1 No.16262523
>>16262502
>true nature of Squirtle's final evo
Wait what?!
>>16262502
>It's fucking Tentaquil. You remember Tentaquil right?
We meme'd too hard…
>TWICE TWICE TWICE
Just damn GF…
>I want to know what the fuck you're looking at
In the third pic. The pokemon whose face is obscured by 7:22. Its body looks just like a baby kang.
>>16262504
>That's a cute Dawn you got there. Got anymore?
Oh well shucks since you asked.
3adca1 No.16262530
>>16262509
> It probably was removed for being redundant
But it would've been nice to have the missing link between Cubone and Kangaskhan…
Also fuck Tangrowth a qt
>elephant
Does the elephant really look that chibi? He looks as bulky as a Nidoking with horns on its head and four tusks from what I can tell.
f95951 No.16262536
>>16262523
Gamefreak admits that Blastoise was a separate line that was merged with Squirtles line; this is why Wartortle has a bunch of traits that don't go into blastoise.
>In the third pic. The pokemon whose face is obscured by 7:22. Its body looks just like a baby kang.
100% sure thats cubone; who still does look like that.
5dc4ff No.16262541
>>16262522
I remember that design. I always thought it a proto-Latias. Looks like shit to be honest and I really want to like it though. Is that a proto-female trainer? The fact that she's wearing some kind of ancient dress/toga makes her look very unique. Could G3 originally have taken place in the past or a traditionalist region?
>>16262509
>>16262522
What landmines are you guys talking about?
>>16262530
NUTT
f48691 No.16262545
>>16262522
Dunno why helixchamber thought it was a frog
d2059c No.16262550
>>16262499
I don't know if I can rekindle any sort of hype, but I've been putting off making a thread about my various ideas for Pokemon games, maybe I'll actually make it tomorrow.
>>16262509
Voltorb is very early, although aside from being an oversized Pokeball and the implication this rapid expansion is the reason for exploding, there's no real reason it does explode. As for that two stage line, I have no idea what the fuck it is. Helix Chamber thinks it's sumo frogs, and while that hair looks Japanese, I have no fucking clue what it could even be frankly. There's a lot of stuff we don't fucking know. Like, would you know 175 is Gorochu without the miracle evolution data? Would you know what half the fucking Gen 1 backsprites are without knowing what they look like from the front?
>>16262522
Less them being a faggot, more like they probably only got a build that had the backsprites left after the front sprites got purged. Remember Diamond and Pearl having old backsprites in the final game?
>>16262523
>Wait what?!
If you see in the Missingno summary, 181, that's what Squirtle evolved into before they cut it because everybody liked Blastoise more and he was from the Capsule Monster era. It's an Atsuko Nishida design instead of a Sugimori one.
>In the third pic. The pokemon whose face is obscured by 7:22. Its body looks just like a baby kang.
It's just regular Cubone, same index number, maybe even the same sprite it's hard to tell.
>>16262530
>But it would've been nice to have the missing link between Cubone and Kangaskhan…
We can't really say that for sure, honestly. People think Venonat was supposed to evolve to Butterfree, but the entire Caterpie line was added all at once, Venonat was way early, and Venimoth was in between. Dragonite is super early, but his previous evolutions were added later. Gyarados was some gross worm thing, and Magikarp was added later. Shellder had it's name, but looked like Cloyster. We just don't know.
>>16262541
I think that girl shows up riding actual Latios in some promotional art doesn't she?
>>16262545
If we're talking Mario enemies as Pokemon, that fish thing looks like a fucking Cheep Cheep.
3adca1 No.16262551
>>16262548
>(1)
You're not even in this thread lad.
f48691 No.16262554
>>16262545
>beta blastoise
Noice.
d2059c No.16262558
>>16262554
There's a reason Helix Chamber insisted on calling it "Kamex" as the Blastoise we knew was originally named "Caravaggio" because Ken Sugimori is a fucking nerd.
5dc4ff No.16262559
>>16262549
Woah Nelly.
>>16262550
>I think that girl shows up riding actual Latios in some promotional art doesn't she?
Yeah, but I've never seen her pic up-close. I wonder what role she was gonna play.
>>16262545
So no pics of Beta Blastoise exist outside of this? So much potential that we'll never get to see.
f95951 No.16262567
>>16262550
>Less them being a faggot, more like they probably only got a build that had the backsprites left after the front sprites got purged.
The fact that they didn't just dump the rom makes it insanely suspect.
>Remember Diamond and Pearl having old backsprites in the final game?
That was ruby wasn't it? With Shellos/Gasto.
>Dragonite is super early, but his previous evolutions were added later.
Wasn't it mentioned that Dragonair was intended as a seperate line but eventually the final was scrapped and replaced with dragonite?
A lot of pre-evos were added later as capsule mon didn't originally have evolution; so old designs got pre-evos much later in dev.
>>16262554
Blastoise was a capsule mon era pokemon; he predates the wartortle evo by far.
3adca1 No.16262570
>>16262545
>labomba
Ebin.
>Totartle
So what was Beta Blastoise gonna be like? A bigger Wartortle? A shelled dinosaur/dragon with fish fin ears and a flowing tail? This would explain why Blastoise feels so different from Squirtle and Wartortle.
f95951 No.16262574
>>16262570
>>16262559
No seriously here's the apparent "beta sprite sheet". Notice how Blastoise is still in it; he's an ancient design.
891816 No.16262576
>>16262536
Most gen 1 pokemon third forms were designed by different people than the first two. That's Why Graveler and Machoke look so different than their final forms. Dragonite too.
f48691 No.16262578
>>16262559
I haven't seen any fan art of Blastortle yet, the Beta Green asset leak didn't get much attention and all the threads got nuked by Gen 8 starter reveals.
5dc4ff No.16262587
>>16262567
>Wasn't it mentioned that Dragonair was intended as a seperate line but eventually the final was scrapped and replaced with dragonite?
That makes even more sense considering how drastically different and unfit for each other Dragonite and Dragonair are.
3adca1 No.16262588
>>16262586
Good tastes lad, but make sure to add to the convo too.
>>16262578
>Golem is hollow and just a bunch of rocks put together
That's really freaky.
>>16262578
>I haven't seen any fan art of Blastortle yet, the Beta Green asset leak didn't get much attention and all the threads got nuked by Gen 8 starter reveals.
Fucking fire rabbit and scottish bitches. I wanted to see that art.
>>16262574
Thanks for sharing m8
d2059c No.16262589
>>16262559
Aside from solid theorizing based on index number patterns and leftover cry data, we didn't even know it actually existed until recently. At least you can tell what's going on in that backsprite, unlike some Gen 1 Pokemon. It just gets bigger but I think that's what people wanted in the end.
>>16262567
>The fact that they didn't just dump the rom makes it insanely suspect.
We're not even sure they have an actual rom, given there's several bits of information from several builds of several games, they could just have assets for all we know.
>That was ruby wasn't it? With Shellos/Gasto.
People get it confused. They were cut from Gen 3 at some point (given there are two empty index numbers it could have been very late), but those sprites definitely come from DP.
>>16262570
"Ivysaur" originally looked like Venusaur, but due to shenanigans it lost it's appearance but gained a family.
>>16262576
Here's a good list
https://gfworks.github.io/designer.html
For the Gen 1 Pokemon without specific designers, you can make educated guesses based on when certain staff members joined, although redesigns can thrown a wrench into things.
>>16262578
You know, I find it amusing that they just didn't fucking finish Venomoth even after the game came out.
https://plaguevonkarmabeta.weebly.com/blog/rbyggsc-connection-venomoth
>>16262587
Oddly enough an early design for Dragonair looked a bit more like Dragonite.
5dc4ff No.16262598
>>16262589
So Shellos was cut from Gen 3? It actually feels more fitting in Hoenn.
891816 No.16262599
>>16262589
>see dragonair for the first time
>oh wow this is going to evolve into a badass blue chinese dragon
>instead it becomes a pale orange barney the dinosaur
Even worse dragon was supposed to be a legendary type in gen 1 but sucked ass.
5dc4ff No.16262603
>>16262599
>Even worse dragon was supposed to be a legendary type in gen 1 but sucked ass.
I think Dragonite could've worked better by itself with no connection to Dragonair, but it definitely doesn't look worthy of being a legendary. Fuck no. Maybe have it be like Duddrigon and have it lurk the seas or some shit like that anime episode with the lighthouse.
Also I just found out about Beta Mr. Mime. Seriously, why didn't they go with this design? It looks more mysterious and psychic-like than Mr. Mime's final form. Its a fucking cool jester.
891816 No.16262607
>>16262603
It's a shame they didn't use that design in gen 2 and make a dark/psychic clown.
d2059c No.16262609
>>16262598
Yeah, somebody said it in an interview, I'm sure at least one Bulbapedia page has the actual link to it.
>>16262599
Blame Nishida for "wanting to surprise players" or something like that, she designed Dragonair and Dratini.
>>16262603
Because that's fucking made up. The only thing we know about Beta Mr. Mime is that it looked nothing like the final sprite, and had the name of it's pre-evo from the Spaceworld demo instead of it's final name.
f95951 No.16262613
>>16262589
That Dragonair feels like someone just slapped Dragonites features on it; its way too messy, there's no way that was a natural design and just was an attempt to link the line better.
Green Dratini still has remnants of this(yet its back sprite doesn't match up).
>People get it confused. They were cut from Gen 3 at some point (given there are two empty index numbers it could have been very late), but those sprites definitely come from DP.
Oh right; Ruby only had their cries(i think it was only in a demo though?).
f48691 No.16262614
>>16262599
You can blame Sugimori or Nishida for taking a serpentine design, then making it fatter, then making it fatter again.
d2059c No.16262620
YouTube embed. Click thumbnail to play.
>>16262613
>there's no way that was a natural design and just was an attempt to link the line better.
Nishida probably just said fuck it and did whatever she wanted with Dragonair after that, but people like Dragonair so I guess it worked out didn't it?
>Oh right; Ruby only had their cries(i think it was only in a demo though?).
I think Gen 3 had a couple different unused cries didn't it? I also am not sure if any demos of Ruby are out there in the wild. I know we have a German Debug rom.
>>16262614
Dragonite was first, probably by Sugimori, so blame Nishida for just doing whatever she wanted. Dragonite might have even been different looking, she could have re-designed that too now that I think of it. This is confusing.
f48691 No.16262621
>>16262603
nah that Mr. Mime there isn't real
Somebody looked at the beta map assets and tried to fix the mismatched tiles here
d2059c No.16262626
>>16262621
It's amazing that of all things, the design of the map remained mostly the same since the Capsule Monsters pitch
f95951 No.16262629
>>16262620
Dragonite does really feel like a capsule mon; so yeah i'd say its Sugimori or something to that degree.
Kaiju like mons are probably all from that era, newer designs probably intentionally avoided Kaijuness because of the over-saturation of them.
>>16262621
Despite how basic and incomplete the "original" map is; something about most of the towns feels nice; though some are really basic, the ones that aren't look really good.
64387c No.16262679
>>16261925
Scizor could have been so badass
72d076 No.16262744
>>16262626
It's not really amazing if it's based on an actual Japanese region
5dc4ff No.16262745
>>16262609
>Because that's fucking made up
Well that's a fucking shame.
5dc4ff No.16262782
>>16261992
wtf Aipom was a qt
f6cac0 No.16262785
>>16262603
Last one looks fucking awesome.
5dc4ff No.16262786
>>16262785
The Garfield Bug? Looks like a proto-Ledian.
5dc4ff No.16262872
>>16262453
>but it would look even better if its heads were side by side instead of on each end and the necks should be longer.
Like this?
2da4e2 No.16262969
2da4e2 No.16262973
>>16262872
>>16262969
Forgot to mention the black head would look better with two horns too
f6cac0 No.16262987
>>16262786
It reminds me of the Croc: Legend of the Gobbos boss, Flibby.
891816 No.16262999
>>16262872
That's great. Much better than the catdog thing and the final design.
c413b9 No.16263125
>He likes gens past 4
>He likes gens past 1
>He likes pokemon after it got released instead of just sticking to designs before they made it into the game.
1d34e7 No.16263132
>>16263125
>he likes physical forms and not ideas
c413b9 No.16263135
1fbbf8 No.16263156
>>16263132
>He likes ideas instead of a blank slate and formless imagination
What a faggot
f95951 No.16263162
>>16263144
The jiangshi panda and "Wearwolf" are kinda odd concepts and haven't really popped up again either. Like Pandas pre-evo obviously did in the next gen; but the Panda seems too distinct to not have whatever it became look at least somewhat like it.
Though Scyther/Gyarados show it can have extreme differences, so they only really need to have a similar body shape.
I think they look good(Jiangshi Panda has a really jank sprite though; but so do so many of the gen 2 mons in the spaceworld demo).
>>16263156
>liking a frozen chicken dragon
Kyurem is probably the best of the Tao trio though
8f40fe No.16263212
>>16262509
>Blaine's sprite changed from what he looked like in the anime to his current design
How did this even happen? Or am I wrong, and that's his sprite in Yellow (I never played Yellow)?
f95951 No.16263216
>>16263212
Anime Blaine while similar; does not have the military theming of the beta from what i remember. The "Silph Chief" look became his official one.
He only had Magmar in the beta too
f95951 No.16263230
>>16263216
As another fun fact; around the time of Red/Green they actually still used the old art for Blaine for promotions.
3136d7 No.16263484
>>16263282
Get in line. Helga and Serena are better though.
673753 No.16263885
I really wish Popplio's final evolution was that clown-looking thing from the fake leaks, looked much better than the faggot seal it ended up being.
5f94a0 No.16264510
>>16263885
>I really wish Popplio's final evolution was that clown-looking thing from the fake leaks,
yeah, why even give it a clown nose; that's the part that really puzzles me. i wasn't expecting popplio to become ballio (i do not take leaks seriously beyond "mite b cool" or "please, no") but i was expecting some kind of circus seal.
5dc4ff No.16265156
>>16263484
>Helga
You mean Hilda?
320e02 No.16265172
>>16265156
Yes, sorry for the ignorance.
bdba3f No.16265197
>>16263885
I wish that they actually bothered to make pokemon Z instead of forcing the legendary into Sun and Moon to just drop it mid point.
061961 No.16265314
f48691 No.16266196
>mfw he will never be real
95d19f No.16266363
Anyone else here want to fuck Scottish FeMC?
adbd48 No.16266381
>>16266363
Is that what panties do? How is that comfortable?
3adca1 No.16266397
>>16266363
Who doesn't other than queers with shit tastes?
95d19f No.16266414
>>16266397
I'd have angry rough sex with Scotish FeMC so hard
29803f No.16266433
>>16266381
anon
if you dont know how womens panties actually look and work by now there's no hope for you
f38a3d No.16266563
>>16266363
I would do bad things to it
adbd48 No.16266572
>>16266433
The fabric doesn't look right. It's like they're wet and clinging.
f38a3d No.16266588
>>16266572
Is this what soy does to children?
adbd48 No.16266590
>>16266588
Explain what kind of clothing would behave in this way, and under what conditions.
c5393c No.16266594
>>16266590
Ignore him, he's projecting. The panties are just drawn that way for sexual effect - kind of like how sweaters are drawn in doujins to accentuate the breasts when all sweaters really do is cover the breasts like a blanket.
f38a3d No.16266605
>>16266594
Who's "projecting" here? That means something other that what you think it means, unless "I don't have a counter-argument, but I can't possibly be wrong" is what you think it means.
c5393c No.16266613
>>16266605
You're saying that anon is infected with soy and that there's, "no hope for (him)" even though there's no reason to believe such.
Sounds like projecting to me.
95d19f No.16266618
>>16266594
>The panties are just drawn that way for sexual effect
I bet it also smells nice
bd3fa8 No.16266621
>>16262509
Is that map on the right supposed to be the original map for Johto? It looks more linear but I like it a lot.
d2059c No.16266625
>>16266621
It's actually Japan. Well, most of it anyway, I think some routes are actually not complete if you look at the entrances on some towns (which look mostly done). You can probably match every town to a prefecture or at leas a major city. I don't know much about Japan.
3de0c6 No.16266638
>>16266363
Too bland for me.
>baggy sweater with a dress underneath
>no exposed navel and armpits like the previous FeMC, mizuki
>if i wanted shapely legs there's hilda/touko and dawn/hikari already
The hat is alright.
5dc4ff No.16266659
>>16266625
Its the Kanto region in Japan. Every region in pokemon before Unova was based on a real Japanese location with even the same name. This changed with Gen V when they started using fake names and fictionalized map designs. Unova is just New York City but with more greenery and you know the fucking rest. Fuck Kalos btw.
5dc4ff No.16266678
>>16266638
The Sun and Moon bitch was never exposed (she wore a white shirt underneath) and she was a damn chicken head. She was the dullest and less revealing girl. Her stupid puffy shirts made her look fat if anything.
f95951 No.16266701
>>16266659
Proto Johto looks more like the entirety of Honshu to me(with the top shrunk); thats why kanto is a literally town in it(besides restrictions).
3136d7 No.16267109
>>16266678
I hate the bottom design so much, especially the chipmunk teeth.
f48691 No.16267221
>>16267215
Actually the one riding the Latiken seems to be wearing a Toga, which would make sense and match an ancient Rome theme
f95951 No.16267228
>>16267215
Bianca's design makes that unlikely; she's literally meant to look like Latias.
Heroes was released before gen 3 though so maybe it is, the early anime seems to get stuff quite early.
Her final fate was probably that one image in >>16267173
Pure promotional characters aren't a new thing as a note, early pokemon stuff might not actually be intended for anything.
The infamous "Tirtouga, Tyrannitar and Cleftop" image was literally confirmed to be using designs never intended to be used.
f48691 No.16267231
>>16267221
It also explains why Lati@s's Pokedex entries mention feathers despite not actually having feathers; they were written for a Pokemon that no longer exists.
aeeff3 No.16267256
>>16266363
Anyone who thinks she's Scottish has never seen a Scottish woman irl.
f95951 No.16267261
>>16267256
Do you seriously expect anime to match with 3D outside of extremely obvious features?
aeeff3 No.16267270
>>16267261
No, I just didn't think you guys would latch onto a twitter meme because of a tam o'shanter cap.
f95951 No.16267281
>>16267270
The starting town of /ss/ is poke-Scotland; Galar is structured pretty exactly like the UK.
Its logical to think the characters are Scottish.
5dc4ff No.16267320
>>16267281
I wonder if Serena had been given a beret, would we have had a lot of french memes? I'm still rustled about the lack of french memes. Just another reason to hate VI.
aeeff3 No.16267335
>>16267320
>french memes
Ça aurait été ebin.
f95951 No.16267457
>>16267231
Also in favor of the Latis being birds originally is this old teaser for movie 5.
I totally forgot this existed.
f48691 No.16267741
>>16267457
Yes, it's unmistakably the same design with the chicken claws. I wonder why it got changed? And why one of the failed designs morphed into the 2nd fire starter evolution?
f48691 No.16267786
Uh, this blog has information about the development of Pokemon movies, but I can't read moonrunes.
http://storywright.cocolog-nifty.com/taikan/
Information about Movie 10:
https://web.archive.org/web/20061221201726/http://blog.pokemon-movie.jp/2007/2006/12/vs.html
Which is comes from this website
https://web.archive.org/web/20060404202824/http://blog.pokemon-movie.jp/
I wonder how many Legendary Pokemon were designed in co-operation with the movie director?
d2059c No.16267883
>>16267786
Apparently Lugia was designed for the movie, which is why he's not in the Spaceworld demo. Anyone who says the Farfech'd evo is Lugia is retarded, but they might have removed it since was too similar to Lugia, or because they just decided it didn't fit with Gen 2's new direction.
f48691 No.16267906
>>16267883
I have reason to believe that both the Anime team and the Movie team have designed Pokemon before instead of Game Freak.
065cfe No.16267923
>>16266659
I really wish we could have a Florida region.
27128d No.16268212
>>16267923
Too many gator and poison monkey pokemon.
6eb437 No.16268299
>>16268212
>poison monkey
>not dark type
27128d No.16268303
>>16268299
I'm referring to the literal monkeys with aids let loose in Florida decades ago from a Tarzan movie.
f38a3d No.16268304
>>16267923
>>16268212
Imagine having "Florida Man" as a trainer and/or as Prof Sabal.
f95951 No.16269495
>>16267741
They were probably changed because they were hard to animate and hard to fit into a sprite.
f95951 No.16269763
>>16269495
As an example; here's what happened when i tried to actually "sprite" it.
I rushed it so it looks pretty bad; but the point is that the legs are too much(which is why the pose is fucked); the wings are too much in 64x64.
f48691 No.16269830
>>16269763
That actually makes since. I bet the anime developers are the reason Pokemon have been getting rounder and rounder: it's easier to draw from all camera angles.
f48691 No.16269881
I have many, many questions about how movie 5 developed. Perhaps movie 4 was such a failure that they rewrote the entire plot to avoid making the same mistakes? Nobody dies -> somebody dies, flat villain -> complex villains, boring setting -> interesting setting, ugly legendaries -> the best legendaries
d2059c No.16269891
>>16269830
In case you didn't know, it's probably more because of the 3D models. The more complex designs from earlier generations don't exactly translate easily to 3D because they weren't designed with that in mind. Also GF is incompetent, why do you think they had to hire some guys from Genius Sonority just to actually do 3D competently?
>>16269881
Correct me if I'm wrong, but isn't Latios a pretty late index number in Gen 3? Since Gen 4 they've been leaving less and less development information in their games and more and more leftover shit that makes it clear they're just building everything on top of the last game, or at least have a library they haven't cleaned up because they think they'll need it (and between the remakes and the idea that GF is incompetent, I imagine that it would fall apart if they removed it, I think they've made the correct decision).
f48691 No.16269898
>>16269495
Catchable legendaries were a mistake.
f95951 No.16269911
>>16269881
The original name being 2002 and the original lati bird designs make me wonder if it was originally a sequel to the Lugia movie.
>>16269898
I don't think being bosses would save them from sprite limits.
If they were gen 4 they might have actually gotten those designs.
5a521d No.16269912
Invidious embed. Click thumbnail to play.
>>16269891
>In case you didn't know, it's probably more because of the 3D models
>implying
d2059c No.16269918
>>16269898
There's some theories that not every Pokemon was available to capture back in the Capsule Monsters days, but I'm not so sure. Especially since apparently trading was going to be a big part of the game.
>>16269912
Firstly, that's made by HAL and they're technical geniuses, especially compared to Game Freak. Secondly, Crobat.
f48691 No.16269943
>>16269891
Game freak is a messy bunch of amateurish programmers, just check how the game stores the save file data. It's a nightmare.
d2059c No.16269978
>>16269943
I've heard the reason Gen 4 was so slow (in general) because they're fuckups, but I recall they changed the way saving worked some time between Gen 4 and 6, as Gen 6 saves pretty fast, and Gen 5 saves faster than 4 but is still a little slow. I could go on about how Game Freak is shockingly incompetent, but I don't have all day.
5a521d No.16269994
>>16269918
So? Those pokemon weren't made to be 3d models and yet here they are looking great in a n64 game.
d2059c No.16270052
>>16269994
>Game Freak are incompetent, and HAL managed to fuck it up despite being competent
<So?
I don't know what more you want, you clearly didn't understand what I said the first time so I don't know why I'm repeating myself.
f48691 No.16270111
>>16269911
X or Lugia is an interesting case; I think the gimmick was originally invisibilty (those black eye markers resemble a thief's mask).
186af4 No.16270140
>>16267256
lauren mayberry
466078 No.16270306
>>16270282
Please don't tell me you think Pulseman is beta pokemon material.
d2059c No.16270314
>>16270282
>Beckett Pokemon collector art
Holy shit I remember that, even back then I knew it was bad. But that's what you get from unofficial sources.
>Early Raikou
You know, it's pretty interesting how Deviantart the original beasts looked back in the Spaceworld Demo, I recall hearing that Saito redesigned them, but I could have gotten the context wrong, and it could be referring to that specific design you posted.
6eb961 No.16270323
Gods, I fucking hate life and only all this Dawn is giving me any reason to feel otherwise.
5dc4ff No.16270693
>>16267457
>they were gonna be gryphons
Now I'm mad…
5dc4ff No.16270721
>>16269830
That actually explains a lot. Fuck, the anime should've ended after the Orange Islands.
>>16269918
>>16269943
>Firstly, that's made by HAL and they're technical geniuses
True.
a13b69 No.16270725
>>16262017
behold…gondola's first form…
5dc4ff No.16270885
>>16270856
They have feather ears like some depictions of gryphons have and instead of extra rear legs, they have an extra pair of wings where the extra legs should be.
f48691 No.16270896
>>16270885
Yeah, I think the feathers were removed because it was hard to animate.
0bd897 No.16270962
I really like the Capsule Monsters concepts, they give a whole Dragon Ball vibe (obviously DB has Capsule Corp too), and to a certain extent gen 1 and 2 kept that vibe. Chonky beta sprites and concepts really had more of that vibe though
dfe5a2 No.16271054
I love the beta stuff, and this whole topic is incredibly interesting. 2018 was such a fantastic year, and while Helix Chamber dropped the ball, I still think they do decent enough work, and hope they'll move on from the mistake.
One thing I'd like to point out that is a super common misconception is that Beta-Ledian is not actually beta-ledian. It's coded and handled differently from other evolution-mons in the game. It seems the intent with it was this was a mimic species, like an invasive ladybug going after the native Ledyba. The concept probably did change later on and it became Ledian and an evolution, but it wasn't intended to be.
>>16262408
This line seems to have been an incredibly unfortunate victim of circumstance. The design is great, but they probably figured during the first gen it could be dropped since they had both plenty of electric mons, but also an electric tiger with Electabuzz. Then in Gen 2, they were most likely among the first picked to return, but sometime in Gen 2's development, they commissioned an outside artist to design Raikou/Entei/Suicune (Don't know her name, but she did an interview about the designs). The legendary designs are without a doubt great, but she ended up making yet another electric tiger, and when faced between the two, once again the tigers got the chopping block. I'd be surprised if they even bothered brigning them back for Gen 3 like they did Snorunt and Huntail.
f95951 No.16271114
>>16270922
>that chibi-ass beta scyther
It clearly wasn't meant to have thoes proportions. Its just chibi due to size issues.
Blossomole is really odd; was it part of another grass starter concept? We'll probably never know.
>>16271054
The only guess i could have to its final fate is Electrike maybe? Like Sharpedo seems like the Anchor shark and Whiscash might actually be the Qwifish evo.
The puppet became shuppet and got a new evo.
d2059c No.16271138
>>16271054
Knowing how many Spaceworld concepts ended up in Gen 4, I wouldn't be surprised if the concept became the Luxray line, now that I've thought about it more. Honestly, a ground type cat that preys on all the electric rodentia of the Pokemon world is more likely at this point.
>>16271114
I think it was supposed to look sort of like that, but less comical and more like an actual dragon. Lots of Capsule Monsters era sprites barely changed, unless they got significant redesigns. And honestly the similarities between Spaceworld Pokemon and later ones is questionable, depending on who designed what, if they decided to revive the idea into something slightly different, or if somebody else just based a Pokemon off the same thing. Who really knows, though.
f95951 No.16271198
>>16271138
>And honestly the similarities between Spaceworld Pokemon and later ones is questionable
Lampreydos really makes it sound likely that mons might end up in an extremely different place given enough time.
>I think it was supposed to look sort of like that, but less comical and more like an actual dragon.
The green sprite for Scyther was pretty chibi so its probably not intended to look so large headed or so fat; however its pretty hard to tell about the latter.
The fact that the arms cover the front make it pretty hard to tell as well.
5dc4ff No.16271551
>>16270922
Honestly beta scyther would make a great baby stage. I still don't understand what they were thinking with Beta Bayleef though.
>>16271054
>One thing I'd like to point out that is a super common misconception is that Beta-Ledian is not actually beta-ledian. It's coded and handled differently from other evolution-mons in the game. It seems the intent with it was this was a mimic species, like an invasive ladybug going after the native Ledyba. The concept probably did change later on and it became Ledian and an evolution, but it wasn't intended to be.
That's actually interesting. Did it have an evolved form?
Also a bit off-topic but… even though I have a lot of other beefs with GameFreak and the newer gens, I have to wonder why they stopped adding new cross-gen evos and pre-evos after gen IV. I mean last one we got was Sylveon and that shitty Digimon mega evo gimmick. And also they plenty of dumb retcons over the years to add new evos and or explain off bullshit, so why not remove incense requirements for getting post-Gen 2 baby pokemon? Or simply introduce new evos through leveling up? They even retconned the Dex of gen 3 to incorporate pokemon which previously didn't exist in Hoenn, so why not actually make practical retcons? I would think even that would be within gamefreak's subpar capabilities.
97a0c3 No.16272161
>>16271551
>why not actually make practical retcons?
I agree.Thee are some 1 or 2 stage pokemon that could very much use an evolution or an alternate. Hell, the introduction of regional variants is a prime way to make some of these betas into actual official pokemon, especially octillery.
97a0c3 No.16272176
On another note, where is the archive of the beta designs from red/green?
97a0c3 No.16272354
>>16272325
Looks like it. thanks.
8f40fe No.16272474
>>16270282
>I don't know WHAT the fuck is going on
0cb1f7 No.16272570
>>16272474
it's drugs anon, it just drugs
d2059c No.16272599
>>16272474
I find it amusing that that specific piece of art has a bootleg based off it. I'd also like to take this opportunity to thank the guy that drew this for me ages ago, it's still great.
654759 No.16272673
>>16271551
Gamefreak never fixes their problems. They never retcon things that desperately need it. It's always just new mechanics piled on top of old ones.
d2059c No.16272699
>>16272673
The only time they ever retconned anything is when they gave Febass an item to evolve by trading I think. And even then if you want to you can still evolve by beauty if you maxed the stat in an earlier game or played ORAS. That and some items from GS, but I think that has to do more with engine changes than anything else. They buffed a few numbers but that's more powercreep than anything. At least Leach Life isn't fucking awful anymore.
f48691 No.16274085
It would be nice if all the Glitch Pokemon got official names.
065cfe No.16274104
>>16268304
I would like a Florida Woman professor named Professor Magnolia in honor of Magnolia Street, which should also be a route. The ghost-type gym should be located in a town based off of downtown St. Augustine.
5d4a33 No.16274119
>>16272699
Ah, that's right. I forgot because it's so fucking obscure. None of the other evolution (or other) mechanics have been fixed as they've been piled on across the generations.
d2059c No.16274147
>>16274119
The Switch's gyros can let Inkay evolve by holding something upside-down, right? Until that gets cut we aren't seeing shit. They invested all the good animations in Amie/Refresh, they're not cutting that so Sylveon is safe.
89dd71 No.16274165
>>16274147
>Sylveon
aka. The sole reason why recent games have to distinguish between two otherwise-identical 'Happiness' stats.
f48691 No.16274217
>>16272673
>>16272699
Gen 2 is when Pokemon started getting unwritten rules.
<Pokemon starters must have 3 stages
<Pokemon starters must be grass, water and fire
<We're just gonna add these new Pokemon and pretend like they've always been there, it's not like that will ever be a problem
<Annoying water sections with 2-3 common encounters are good game design.
<Random encounters. MUST NEVER CHANGE.
<Pokemon breeding, and future games should not innovate. NO INNOVATION, NOTHING CAN BE IMPROVED LA-DI-DA-DI-DAH I CAN'T HEAR YOU
<Nidoqueen can't breed because of a glitch. Wait, that was a glitch? KEEP IT THE SAME. WHAT DO YOU THINK WE ARE, MIYAMOTO?
<Games are actually secondary to the anime, even when the anime is an advertisement for the games.
<Ambitious designs are quenched by Game Freak's programming incompetence, and they pretend they never existed. PS2 GRAPHICS IS GOOD ENOUGH FOR GEN 8
<Held items, but ONLY ONE. GOD FORBID YOU INCREASED THAT TO 6 OR SOMETHING LIKE THAT THAT WOULD CREATE AN INTERESTING DYNAMIC IN A TURN-BASED RPG
<6 Pokemon is THE PARTY LIMIT PLEASE IGNORE THE ANIME EXCEPT WHEN IT COMES TO POKEMON DESIGNS, YES GIVE ME ALL THOSE ROUNDED NIGGERS
<4 moves is the limit PLEASE IGNORE THE ANIME EXCEPT WHEN IT COMES TO POKEMON DESIGNS, YES GIVE ME ALL THAT UNTEXTURED SKIN. WATERCOLOR BAD.
<Bad designs can NEVER BE IMPROVED, especially if the BETA DESIGN WAS MORE LOGICAL AND WE ONLY REMOVED IT DUE TO TIME CONSTRAINTS, EVEN IF WE HAVE PLENTY OF TIME NOW.
<Fixing problems that you created because you didn't fix them earlier BRB DELETING ALL OF YOUR CROSS-GEN EVOS, NEVER DOING THAT AGAIN
d2059c No.16274233
>>16274217
You might have good points but you sound like so much of a faggot I'm compelled to disagree with you on principle.
ef535c No.16274327
>That beta gangrowth
>It's a "long hair covers the face except the mouth" type combined with a "wide toothy grin" type
I think I get pokefuckers now.
7d0d7c No.16274413
>>16272599
>RKS
Fuck me, I forgot that thing even existed. 5th gen was the last tolerable gen.
d2059c No.16274472
>>16274413
I liked some bits from USUM. Ironically for the advertised "ultra changes", it was the little things you might never experience that made the game good. Shame that it had to be based on SM and therefore waste your time with cutscenes you've already seen about characters you barely care about, and new cutscenes with new characters you barely care about. At least Hau went from one of the worst rivals to one of the best with the added context of USUM's ending.
f48691 No.16274640
>>16274233
If Mario went from a 2d platformer with flagpoles to a 3d platformer with power stars, Pokemon should have gone from a 2d turn-based rpg to a 3d action combat mmorpg. Although I don't trust Game Freak at all, they couldn't program themselves out of a wet paper bag, much less to program the most difficult video game genre.
2e67a7 No.16274660
>>16274640
that makes me remember:
the team skull leader? he looks kind of like xirkutree
luminise? she looks kind of like pheramosa
her daughter? she looks kind of like nihilego
could it be that UBs were originally intended to be shapeshifters that disguised themselves as humans?
d2059c No.16274679
>>16274640
Do you really want a modern Sonic situation, where the best they've got is the janky Adventure games and the linear as shit boost games? Similarly, why would you want an action RPG when you either invest to hard in the RPG elements meaning that your actual skill doesn't matter, or invest in the action elements that people avoid because they can just grind? At that point you'd either need to make the game hard (which you can't do because Pokemon is for dumb children) or just cut the RPG elements entirely and make Pokemon an action game. But then how do you direct Pokemon in combat? I haven't played DMC5 but isn't there a guy that just summons shit? Maybe whatever the hell Astral Chain is? Did you even think this through more than "Game Freak is retarded"? Because that's a good reason to not think about this shit, but I have because I'm a fucking madman.
2e67a7 No.16274686
>>16274679
well, anon, the current situation isn't much better, is it?
but that'd probably be bad too because gamefreak
d2059c No.16274700
>>16274686
Honestly Pokemon isn't any worse than it was when it came out in regards to the basic in game turn based battles. Maybe it hasn't reached the heights of some parts of the franchise, but you don't need to change any core mechanics, and they haven't since Gen 4 because it was fine then (about the only fine thing about Gen 4 actually).
bdba3f No.16274702
>>16274660
I do remember that was the initial theory that many people have when they first saw the UB. Other funny one was the starter pokemon having a different evolution depending if it happened in the day or night.
>Implying that GF would want to do extra work
f48691 No.16274748
>>16274679
>>16274640
>>16274640
If you think about this it would fix every major flaw with the Pokemon franchise.
>Smogonniggers spend all their time theorycrafting & PVP
>Pokefuckers spend all their time ERPing in the Goldenrod Dept. Store
>Gym leaders are actual players
If you search for "Pokemon MMO" you can tell that this is not a new idea.
Maybe I'm thinking more of an RTS, I dunno. Whatever works best for the games, because there is clearly untapped potential. Regarding Sonic games, this Scottish guy breaks it down pretty well: https://www.youtube.com/watch?v=-AK3n-srj5E
He also has a 7 hour video about Omega Ruby which I haven't watched.
Uh, I think I would have a hybrid of turn-based and action based. PVP battles could be staking your Pokedollars (Dunno how you would make an economy work? What would the money come from? Too many unanswered questions actually. Maybe NPCs would give you quests and you get money from them, but then the question arises of what the evil team is? Maybe you can choose to be a part of Team Rocket? So many interesting ideas. Maybe healing items are made from mixing berries and ingredients. The game has to have a few NPCs; what would they do? Sell you items? I actually haven't thought about this that much.)
>>16274686
I have a feeling that they would be just as bad as Square-Enix.
>>16274700
Super Mario 64 was not merely a retread of Super Mario World.
98a00d No.16274790
>>16274660
Luminise dressed them that way because she was obsessed with UBs, and its mentioned she still dresses her children.
So there's the reason they all look like UBs.
d2059c No.16274821
>>16274748
>MMO
Bad idea, there hasn't been a good MMO in ages. Granted I haven't played an MMO and actively dislike other people, so if it were an MMO I'd probably hate the new format of Pokemon. Since I'm invested in the current format, any change would upset me, and I'm not alone I think.
>RTS
I don't know about that, Conquest was turn-based strategy and it never got a sequel. MD is similar to that and while popular also doesn't appeal much to me. Tried Blue Rescue, didn't like it, preferred Super, skipped Time because it was just more Rescue.
>Mario 64
Mario 64 is very impressive, and plays very well, but it's also not really anything like Mario as it was before, you get me? Similarly, Link to the Past is complete trash to me, because I was super invested in the first Zelda. If you want to improve Pokemon, the mechanics must remain the same, but the context needs to be changed. For example, Banjo Kazooie is mostly a plain collectathon, but Banjo Tooie recontextualizes it with Metroidvania elements. Pokemon has already had two games like this in the form of Colosseum and Gale of Darkness, and they're some of the best games in the franchise. They make you re-think some of the mechanics you take for granted by limiting your Pokemon pool, giving you Pokemon that are powerful but limited in some ways, and giving all the bosses strategy instead of type matchup challenges.
>ShayMay
I've seen his shit, and he's completely right most of the time. Although I forget a lot from the Omega Ruby video, I think he made mostly good points.
5dc4ff No.16274978
>>16274217
>Nidoqueen can't breed because of a glitch. Wait, that was a glitch? KEEP IT THE SAME. WHAT DO YOU THINK WE ARE, MIYAMOTO?
This one bugs me most of all.
f95951 No.16275052
>>16274978
The most fucked up part is that they made the fertile nidos able to make eggs of either Nido in a later gen.
f48691 No.16275184
>>16274821
I'm a veteran Runescape fag. A lot of MMORPGs have a bunch of single-player content nowadays, so you're not forced to do everything with other people.
>Pet Battles in WoW.
>Player-owned farms in Runescape.
The fact that MMORPG developers are copying Pokemon mechanics proves that MMORPG content can be made in the style of Pokemon. This proves that a good Pokemon MMORPG can be made.
Also, Temtem.
5d4a33 No.16275241
>>16274217
<Held items, but ONLY ONE.
More than one per Pokemon sounds retarded.
<6 Pokemon is THE PARTY LIMIT
This bothers me. They were thinking about changing this AND the number of moves per Pokémon in Gen III since the GBA had the extra power.
<PLEASE IGNORE THE ANIME
The anime explicitly limits Pokémon to six, too.
I'd like Abilities to turn into "Attributes," (and create tons more attributes) where a single species can have multiple abilities simultaneously. That would create more differentiation and make otherwise shit Pokémon into viable options. They could also add a new stat. Not sure what it would be, but they could do it.
c6da85 No.16275630
>>16274217
I remember with the 4 moves thing I had an idea where every pokemon gets a 5th move that's purely set and unique for that pokemon.
It'd be for the most part a normal move already in the game except for legendary Pokemon but then slightly changed to fit the Pokemon using it.
Like Charmander would have Ember naturally but if blaze was active it would get the same stats as Flamethrower (acting as a high power move early game).
But Cyndaquil with who also would have Ember Naturally could have a much higher burn status chance made to 100% during Blaze triggering on his native version
Or outside Beedrill getting a special Fury attack with an ensured 5 hits with each having a chance to poison / Paralyse on hit.
Would make every Pokemon feel less like a pile of stats and moves if they all had a semi exclusive move and it feels more like a natural inclusion then megas or Z moves.
82e963 No.16275648
>>16275241
Please explain why multiple items is a bad idea while multiple abilities is functionally the same thing
5dc4ff No.16275728
>>16275648
I don't think its a bad idea but personally, I think it should be limited to two. One held item and one disposable item (ie a berry). Or divide them up into two categories based on how they're worn, like having choice specs count as head gear and assault vest count as body gear. You can have 3 items as 4 would be a bit overpowered, unless I'm not putting more effort into the math.
f1d565 No.16275741
>>16275728
>filename has random snippet of conversation and then a hash
What is this shit and why has it been popping up more and more? Is this another phone thing?
59a241 No.16276369
>>16275728
>tfw we coulda got horse pussy suicine
welp f
562374 No.16276416
>>16262376
Those legendary dogs look like a bunch of oc donuts.
cc36d6 No.16276418
>>16275648
Abilities would, I assume, be set for each mon. Even if not, each mon only has a few abilities available (three at most, I think?) while there are tons of items. Items are often really powerful, too. If you have to guess which ability a mon has, it's a one out of three chance. If you have to guess what a mon is holding, it's a one out of perhaps fifty chance. Mons that can do multiple things are already dangerous because you have to gamble on which build they're using. If everything can do everything (somewhat exaggerated, but close enough), you get a situation where you can never predict what the enemy is doing. It's like playing chess except you can never know what each unit is capable of. All you get is a chaotic clusterfuck.
At least, that's my impression. I haven't paid attention to competitive pokemon in a long time. They're getting close to a thousand of the damn things now and I really don't want to memorize the stats, move pools and abilities of all of them.
4a7fb9 No.16276481
I had an idea for using the G&S spaceworld content, a general idea at least for a story
>Rename region Jipan region
>You and your brother live in silent hills
>One day get invited to Oak's lab that's in town
>Meet "Oak" and he gives you your starter, tells you Jipan is home to never before seen pokemon
>Also mentions you should enter the league as it will give you recognition and fame as a trainer, not to mention attention would be brought to your new model pokedex
>Your brother shows up, acting as a rival
>"Oak" lets him have his own mon and dex too, rival picks your weakness.
>Eventually meet the real oak
>revealed the oak you met was Imposter Oak
>Mid game finale is conforntation with imposter oak who has taken the mon neither you nor your rival took
>6 mons, all decently leveled for that point
>When beaten he reveals his motivations
>He wanted to be the one to document all then ew pokemon of the Jipan region, going so far as to impersonate oak. The pokedex is actually of his own design and he hoped that by acting as oak he could give his real self credit and in turn elevate his status as a pokemon researcher
>Either have him disappear with oak taking his place or Oak is impressed with his pokedex and imposter oak becoming the head researcher for the Jipan region under Oak's Guidance
59a241 No.16276497
>>16276481
Imposter oak sounds liek a cool dude
4a7fb9 No.16276510
>>16276497
He's got a in game sprite from what was found in the rom. Which is why I wanted him as the focal point, nothing to grimdark or edgy, just something cartoonish as the main villain plot. After the resolution the game would continue on, get the badges, win the league, game over. I have no idea how to incorporate the legendary OCs.
One could theoretically make Kanto post game, you arrive in Vermillion city off a boat since Jipan is a island chain. Kanto gives focus to the gen I mons which allows you to go after them.
f48691 No.16277359
>>16275728
I actually like this idea. 4 slots for moves, 4 slots for items. It would also be good if you had a pool of "known" moves that you could select before battle, and when a Pokemon learns a move it never needs to be forgotten. TMs would apply to the whole team and not just one Pokemon, but not all Pokemon could use all moves. That always seemed incredibly daft to me, because this system is so simple and much better. A global move pool that can be swapped freely out of battle.
5dc4ff No.16277697
>>16275741
How about we stick to the topic instead, faggot?
5a521d No.16277753
>>16270052
>In case you didn't know, it's probably more because of the 3D models. The more complex designs from earlier generations don't exactly translate easily to 3D because they weren't designed with that in mind.
I'm saying that ain't true and you've done nothing but support that. I want you to call it what it is, lazy. Anything else is an excuse.
03ee4c No.16277769
>>16269918
>Firstly, that's made by HAL and they're technical geniuses, especially compared to Game Freak. Secondly, Crobat.
<my singular example proves that you can't make good 3D pokemon
<this studio being good at making pokemon in 3D somehow disproves that newer pokemon look like shit 3D or not
It doesn't matter if the newer mons were made with 3D in mind they still look like ass 3D modeled or not.
Though plenty of Gen 1 mon look like boring dogshit too. Compare Seel to Spheal to Popplio and there's an obvious improvement and regression.
d2059c No.16277808
>>16277753
It is lazy, but for different reasons.
>>16277769
Spheal is just Raitora but a seal instead of a tiger, and they scrapped it from Gen 1 and 2 because they didn't like it or thought it was a bad design. The real point is that there's a lot of different Pokemon by a lot of different designers, and there have been several different design philosophies that are most common in a generation. It's not any better or worse, just different.
8f40fe No.16277837
>>16277808
>it's not any better or worse, just different
I don't think I necessarily agree with that. Some of the designs in each gen are objectively pretty bad, and the number of bad designs seems to increase over time.
fea1fe No.16277857
I want to cum deeply in May's womb and raise kids with her.
d2059c No.16277872
>>16277837
I think it's up to taste. Then again I'm not particularly for or against many Pokemon general, don't feel very strongly about them.
03ee4c No.16277925
>>16277808
This >>16277837
And this overall "shift" in design philosophy is pretty fucking garbage overtime. I'm not saying that new pokemon can't look good/interesting ever (I have a weakspot for Weedy Sea Dragons so I like Dragalge), it's that the majority of them are getting worse as time goes by. This is further compounded by the fact they're running out of animals to copy so you're starting to get direct comparisons like Zubat and Woobat where new designs are getting more cluttered as time goes by.
This is mostly accentuated by the fact that it's mostly the first stage pokemon designs that are getting more and more "chibi" as time goes by while their final stages look less shit in that regard.
d2059c No.16277991
>>16277925
>This is further compounded by the fact they're running out of animals to copy so you're starting to get direct comparisons like Zubat and Woobat where new designs are getting more cluttered as time goes by.
Zubat seems to not directly be based on any real bat, but the idea of a bat. Woobat is more directly based on an actual kind of bat that Zubat doesn't cover, but I admit Woobat is a more simple design. Not as much as the cut bat Pokemon from Gen 1 (which from the backsprite looks more like a Halloween decoration).
>This is mostly accentuated by the fact that it's mostly the first stage pokemon designs that are getting more and more "chibi" as time goes by while their final stages look less shit in that regard.
Even older Pokemon are exempt from this. I think it started with Pichu when they re-designed it from a cute orb to a generic cute mascot. Pikachu got a similar treatment. Compare some of the older Gen 1 and 2 art to official art from Gen 3 and on, you can tell there is a shift there for marketing reasons. If you want to put the blame on anybody, blame Nishida for making Pokemon cute. The team brought her on in about 1993 or 4 to appeal to a wider audience. So basically the first 81 Pokemon by index number are the only ones that follow the design trend you want, and that number is counting Mew and the earlier Pokemon she had a hand in re-designing, like Clefairy. Amusingly, Zubat is after that cutoff (although might not have been primarily designed by her).
5dc4ff No.16278624
>>16277925
I will never not be disgusted by Woobat.
f95951 No.16279238
>>16277925
Actually Woobat is a terrible example considering the animal can actually look like that; its just that the actual thing can uncurl and look semi normal.
I think while the design philosophy changed; what actually caused the effect you think is gen 1 is the fact that most actual first stages got cut(Coinya, baby zubat, Baby Vulpix, Baby Goldeen).
f6cac0 No.16279614
>>16277925
I think the lows of Pokemon designs have way fallen in the newer generations, but the highs have stayed just as high or even better.
Attached are my examples of "highs" from Gen 7.
faafe7 No.16279694
>>16279614
What do you think of this one?
It's actually my favorite bug type. Too bad its ability is so shit
8b5ab2 No.16280345
>>16279694
yeah its good
generally pokemon that look like kaiju look much better then random moeblobs
f6cac0 No.16280380
>>16279694
As the resident Pokemon expert, I rate it an 8. Prefer Araquanid though.
3d58ea No.16280473
>>16279238
Baby versions should never have happened.
97a0c3 No.16280495
>>16279614
>Dhelmise
Fucking good taste.
>First true triple type
>Ghost/grass, a powerful combination
>ability gives it the STAB of Steel moves but none of the (X and Y caused) weaknesses
>move pool is strong as fuck
3d58ea No.16280499
>>16279614
>Attached are my examples of "highs"
That's pretty depressing.
Gen V was the last generation that had a a fair amount of designs that were decent to counter balance the bad ones. Looking at the list of pokemon that came after it I can count the good ones on one hand.
97a0c3 No.16280501
>>16279694
The ability is pretty interesting, especially since it's signature attack is brutal and only works when it's initially sent out.
That said, I can see why it'd suck in the bullshit smogen tier shitfests where "pointed stones float in the air" non stop.
5f94a0 No.16280527
>>16280501
> "pointed stones float in the air"
rip bug/flying
would halving Stealth Rock's base damage fix it?
f95951 No.16280531
>>16280473
First stages make mechanical sense; and babies are the most logical conclusion, you can't really shrink "normal" mons very well.
And the removed mons show babies were always kinda shit even during gen 1. There are good first stages but they're outliers in the design philosophy.And should have became the new standard instead of chibis
>>16280499
I actually don't think gen 6/7 were that bad in terms of highs; if you consider it, they have a decent amount of bad vs good; its just that both sides are now pathetically tiny.
3d58ea No.16280565
>>16280531
>you can't really shrink "normal" mons very well.
You shouldn't want to shrink them in the first place.
>they have a decent amount of bad vs good
I really can't agree with that. The bad ones vastly outnumber the good ones after gen 5 and also outnumber the ones that are just up to par.
It's probably also because 6 and 7 don't even reach the same number of new pokemon added as the previous generations. Where 5 added a lot of new stuff 6 and 7 struggle to add even 100 new designs each. It's clear that they're scraping the bottom of the creative barrel.
They should have had the balls to go a generation without adding any new pokemon at all and instead focus on changing up the story formula to something more fresh to distract from the fact that there's no new pokemon to catch. There comes a point where you're really just adding new stuff for the sake of adding new stuff and quality takes a nose-dive. Pokemon has reached that point in my opinion.
cc36d6 No.16280588
>>16280499
Vikavolt is an example of the shitty new designs, because despite being just a bug, it doesn't even remotely look natural. It looks like it was manufactured in a factory. That's a large part of why new designs suck so much. They look like manufactured toys instead of actual beings that would inhabit a world. The unnatural coloring and random shapes on the new ones contribute to it. See also Lycanroc above. Its entire body shape is all kinds of retarded, with the tiny, tiny noodle arms that lead to massive hands being the worst part, followed by the anime face. And keep in mind that this is a monster that is supposed to have high strength as its main stat. Its design doesn't match its stats in the slightest. Not to mention that it looks like it could barely walk with that body and posture.
Another example of how new ones look like manufactured toys instead of creatures: the Mudsdale you posted. It has a perfectly cared for mohawk and braided hair, all with random color splashes in surgically precise locations, and the mud on its feet doesn't resemble mud at all. It's just random shapes with, again, surgically precise and colored slits in the mud that for no reason are the same color as its hair despite being part of the mud. If you weren't outright told that it's mud, you could just as well have assumed that it was just painted reddish. Why is the mohawk mane mud-colored, but in such an unnatural way? Like I said, they look like manufactured toys with anime faces and eyes, and they have patterns and body shapes that look unnatural and make no sense.
3d58ea No.16280616
>>16280588
I find Vikavolt acceptable because it at least goes against the "rounded edges, cute plushy" designs that are becoming the standard. It also doesn't go balls to the walls with its spikes or edges like some other pokemon. It's clear what it's supposed to be and uses a simple color palette. I do dislike the wings somewhat, but I can look past it.
>the Mudsdale you posted
I didn't post it.
f95951 No.16280623
>>16280565
>You shouldn't want to shrink them in the first place.
How else do you make three stage lines? Without small firsts your lines will look stupid; you need a gap between first and second and third; having a medium first tends to cause Pideottos situations where the middle stage basically evolves into itself.
>I really can't agree with that. The bad ones vastly outnumber the good ones after gen 5 and also outnumber the ones that are just up to par.
Gen 5 was a massive filler fest, i wouldn't call its dex mostly good.
Also Gen 6 for context probably had less shit than gen 2 had babies.Gen 2 was actually a horrible gen looking at it, the games being good are its only saving grace
There would be no reason to call that a "generation" though it is something they should do; actually figure out how to make their games good.
>>16280588
Its autistic as fuck to screech about realism in a game where you use weird cartoon man animals like Hitmonchan(who actually suffers from having pin-arms).
Having everything have bland colors would be kinda really bad. Insect pincers tend to be colored that way, its just that they tend to be brown/black
3d58ea No.16280699
>>16280623
By not making them so small that they look retarded. Nidoran is a good example of it done right. If you're starting off with a creature whose head is two times bigger than its body then you're better off scrapping it. Only give them three-stage evos if the design fits it.
>filler fest
At least there was more of a balance between good vs bad
>i wouldn't call its dex mostly good
Neither did I, but it had better designs than 6/7 had combined.
f95951 No.16280743
>>16280699
>Only give them three-stage evos if the design fits it.
Believe it or not; pokemon isn't just a bunch of disconnected designs; the main purpose of having three stages is for balance.
>By not making them so small that they look retarded
I also noted that Chibi is actually a horrible design process from the start anyway, so this argument was literally for nothing.
>At least there was more of a balance between good vs bad
"""balance""" in the form of a fuck ton of clones. While not actively bad, being consistently mediocre is what gen 5 was.
Very little of the gen actually stands out.
The ratios is probably the same honestly, gen 6/7 had a lot of mediocre too.
>but it had better designs than 6/7 had combined.
Its also around the combined size of those gens.
I have a feeling they heavily rely on the "cutesy" designers first, which means these new gens get a overload of these due to size; i have to wonder what a big gen would look like these days.
I actually consider the drop to happen gen 4 as a note, gen 5 felt really off due to the obvious filler to hit that number
cc36d6 No.16280744
>>16280623
I didn't mention realism you illiterate fuck, I said they used to look like creatures that I can imagine living in a fictional world. They never once looked realistic in the first place. What they did was look much more like living creatures than factory-manufactured shapes that took a tumble into a paint can storage. You're equating one out of ten to nine out of ten.
>in a game where you use weird cartoon man animals like Hitmonchan
What you're doing here is a favorite of retarded faggots that can't argue; you're comparing the exception (wonky and ugly shit like Mr. Mime from the first generation) to the norm (wonky and ugly shit like almost all new monsters) and saying that because the exception existed, they were the norm even back then. That's not how it works. And since we're talking about Hitmonchan, it's a good example of how the clearly unnatural monsters have changed in design. The entire monster is one color, aside from its clothing. The clothing itself is pretty odd, but considering the only way to get one in the generation it was introduced in is through a man-made dojo, that's a sufficient explanation. They're also clearly humanoid, so it's believable enough that they could create simple clothing out of hides and the like if we assume that the clothing is not man-made. Notice how it isn't covered in random color patterns, unlike almost all new monsters. Finally, the arms. As you said, they're really thin for a boxer. But unlike the shitty werewolf thing, it has actual hints of musculature in the artwork. In addition, in the older artworks, its arms look similar to insect limbs, possibly explaining why they're so strong relative their thickness. Even the less believable older monsters are much better designed than the average newer ones.
>Insect pincers tend to be colored that way, its just that they tend to be brown/black
Insect pincers aren't shaped like that. Everything about Vikavolt looks unnatural, and the pincers in particular. They look like they were produced and painted by machines, with those perfect edges. Compare to Pinsir's (honestly a pretty bad early monster, but that's irrelevant to the pincer design) pincers, which look like something you could actually imagine seeing on an insect.
>hurr presenting arguments is autistic screeching
If you're enough of a dumbass to fall back on that, you clearly aren't worth responding to beyond this point.
3d58ea No.16280786
>>16280743
>the main purpose of having three stages is for balance.
And you can do that just fine without making them look horrible. Even then there are plenty that don't have 3-stage evos, but that's besides my point.
>While not actively bad, being consistently mediocre is what gen 5 was
And I much prefer that over what happened afterwards even if I wouldn't call it mediocre and there's still plenty of bad ones in 5. I absolutely disagree when you say the ratios are the same for 6/7, because like I said earlier, I can count the good designs for both on one hand while there is hardly any middle ground or "mediocre" designs to stand between the bad ones.
My points are simply that "baby" pokemon never should have happened the way they did, if at all, and that the cut-off point for quality vs shit is at Gen 5.
I don't see them recover the way they are going with Gen 8 either.
f95951 No.16280802
>>16280744
Except what you were asking for was realism; thats what makes it "believable". And yet even in gen 1 pokemon struck me as incoherent with sphere apes and basically human animals.
>it has actual hints of musculature in the artwork
Hitmonchan has the arms of a skeleton neet, that isn't /fit/ muscle.
The old art always was clearly meant to be an wrist cover thing, it was much bigger than his arm.
>Insect pincers aren't shaped like that
You keep telling yourself that. No clearly all bugs have massive messy looking things like Pinsir.
>>16280786
Yeah Babies were really bad.
I can only imagine pokemon recovering over multiple gens if ever, but eh i doubt it ever happening.
Gen 5 was pretty much the drop off for everything, it probably was designed the same way as the later ones; but only mid-way through.
d2059c No.16281001
>>16280802
Reality and believable aren't necessarily the same thing, actually. I don't consider myself an expert at Pokemon or designs or whatever. You guys can argue about which generation has the worst Pokemon, but I'll always consider Gen 4 to be pretty bad and at best underwhelming. I bring it up because nobody else has, even Gen 2 got a passing mention or two. I do think the extended development had a negative effect on some of the designs, I mentioned it earlier I think, along with the problems I had with Gen 4. I've also not heard anybody complain about Gen 3, which is fine, that set of Pokemon is a little out there but I don't mind it. Gen 4 they tried too hard in every aspect, and it rarely ended well.
f6cac0 No.16281016
>>16281001
Gen 3 probably has the best designs of them all.
125223 No.16281153
>>16281016
>>16280802
>Gen 3
< Great new monsters, crappy gameplay
>Gen 5
< Crappy new monsters, great gameplay
d2059c No.16281162
>>16281153
What's wrong with Gen 3 aside from the awful overworld sprites and the fact that there's nothing worthwhile on any of the surfing routes (many of which you can avoid by diving which I did all the time)?
125223 No.16281210
>>16281162
After GSC, Hoenn came off like a downgrade; battles felt slower, the music seemed worse, Wally couldn't hold a candle to Blue or Silver, you effectively needed to waste two party slots on HM slaves, the side-content they had hyped up (secret bases, contests) was nothing special, and it was the first (and only) time you couldn't transfer monsters from a previous generation.
Basically, playing R/S at launch felt underwhelming in every aspect except for monster designs.
f95951 No.16281286
>>16281001
Gen 4 is sorta weird; like an inverse gen 2, none of the gimmicks were ever toned down and everything is very extreme. Its also a legacy gen.
But i do think it has a normal amount of good; its just that none of its mons are "mediocre" and all just sorta go straight to bad or good.
>>16281210
People love to ignore how wonky r/s were as games because the shitshow that was d/p came right after.
As an actual game i think D/P is better but holy fuck what did they do to the engine.
The game ran like molasses just to slap some 3D models in it.
72d076 No.16281307
5f94a0 No.16281554
>>16281162
>What's wrong with Gen 3 aside from the awful overworld sprites and the fact that there's nothing worthwhile on any of the surfing routes (many of which you can avoid by diving which I did all the time)?
no day/night cycle.
03ee4c No.16281588
>>16281162
<no day/night cycle
<Firered and Leafgreen have bullshit "your pokemon can't evolve until you have national dex" bullshit
<massive reduction in mapsize (I didn't expect it to be as big as Gen 2 but give me something other than water)
<only gen to not allow you to trade pokemon forward
<first gen to turn MC into a messiah character as opposed to just someone who happens to foil a criminal organizations repeatedly
<contests are ass
<secret bases are bad (not Gen 4 underground bad though)
<introduced cancerous personality bullshit (I'm fine with IVs if they're alone, and I would be fine if Personality were alone, but both is uber cancer)
<it's a meme but too much ocean even if you dive
>sweet pokemon designs
>abilities are intuitive and make pokemon more interesting
>first gen with postgame
The cons far outweigh the pros.
f6cac0 No.16281632
>>16281286
Here is some of Gen 4's "good" (IMO)
d2059c No.16281639
>>16281554
I guess that can be part of the whole "overworld sprites" problem. It really feels like they lost all the good ones and had to make new ones in like a week. Like, I wouldn't be surprised if in the code there's a check to switch the sprites, but it switches them to the exact same thing. Because, if you remember, there actually is a time function in the game, it's just not visible. How else do your berries grow? And why do you think they had to patch that shit because they fucked it up?
>>16281588
>Firered and Leafgreen have bullshit "your pokemon can't evolve until you have national dex" bullshit
That is bullshit, but I was talking more about RS when I was talking about Gen 3. I could really go on about how FRLG was way too faithful to the original games, but I won't.
>massive reduction in mapsize
Is it really? It feels about as big as Kanto did, although even when shrunk down and combined with the tiny Johto I guess it's still bigger than Hoenn.
>only gen to not allow you to trade pokemon forward
They wanted a fresh start without relying on Gen 1's busted code, and that was a good start. They used technical limitations as an excuse but I don't buy it. At least there's an official way to do it now, and PKHex lets you do that for free too.
>first gen to turn MC into a messiah character as opposed to just someone who happens to foil a criminal organizations repeatedly
Was never a huge fan of either of these, but in RS at least it was something new. It being a one time thing compared to Gen 2's "It's Team Rocket, again" made it stand out, but when every single other game did it again that was bullshit. Ironically Gen 7 took a different spin on the plot, but it was ruined by Lillie existing.
>contests are ass
I never really minded them, but they're not particularly great either.
>secret bases are bad (not Gen 4 underground bad though)
I liked Secret Bases, but they are one of those things ORAS got so much better
>introduced cancerous personality bullshit (I'm fine with IVs if they're alone, and I would be fine if Personality were alone, but both is uber cancer)
I think it introduces a lot more build options, but I understand if you just think it's more busywork. I'm not big into competitive or anything, so I wouldn't know. I will say I far prefer the EV system to the Stat EXP system, which for some reason they basically brought back in Let's Go what the fuck is wrong with Masuda. Actually I think "what the fuck is wrong with Masuda" can explain a lot of the problems we have with Pokemon. At least Ohmori seems like he wants to improve, if the comparison between ORAS and SM is anything to go by. I'm holding off until I see more of SS to get a good idea though.
faafe7 No.16281655
YouTube embed. Click thumbnail to play.
>>16280495
>First true triple type
But that's wrong. Having an ability that enhances Steel moves still makes it only Ghost/Grass. Probably for the best really since having three types would become a clusterfuck real fast.
>>16281016
Gen 3 had some good designs, but I remember the animations for them being extremely lazy. Didn't they shake and stretch for the most part? Doesn't seem to instill as much life as Crystal did. Although the new designs in 3 were great, it really fucked with older designs and that's when some were permanently changed for future generations. Try comparing Houndoom in gen 2 and 3. Completely misses the point of what the original was going for.
>>16281588
Aside from what you listed, I'd say a main complaint of mine was how it started the "friendly rival" trend in the games. Rival theme is upbeat and non-threatening, plus I'm not huge on everyone spouting the power of friendship. Blue and Silver just wanted to kick your ass and took every opportunity to do it, and the theme really shows. Actually that could be said for all the major themes. Gym Leaders were tough and gen 2 has arguably the best champion theme.
>>16281639
>"It's Team Rocket again"
Fuck you, they're the best organization by far.
3de0c6 No.16281677
>>16280588
Vikavolt is based on the vic viper, of course it looks unnatural.
d2059c No.16281701
>>16281655
>Silver
Why do people like him anyway? He's a jobber that doesn't even do anything like stop Team Rocket or become Champion or even has a good team. At least Blue was a step ahead of you at every turn, and provided something to strive for. Cheren, Bianca, and fucking Hau in USUM are better characters than Silver too. Hell, Silver is only better than "muh sister's Purrloin" Hugh and all of Gen 6's rivals (and I guess May/Brendan and the fucking worthless SM Hau). Fucking cancer patient Wally is a better rival and a more interesting out of nowhere fight. Like, did you expect for GRIDS kid to come back after he was gone for almost the entire game to try and kick your ass?
>Fuck you, they're the best organization by far.
They're pretty good in Gen 1, but in Gen 2 they're kinda pathetic. Apparently they can't do anything without their boss, and their big thing is trying to get him back. Like, they took over the radio tower just to beg for him to take them back. I'm not even sure why they actually did the whole Lake of Rage thing, it always seems like they didn't know what they were really doing aside from causing chaos.
1d34e7 No.16281711
>>16281677
>Vikavolt is based on the vic viper
enthused_bobby_hill.png
03ee4c No.16281720
>>16281632
Toxicroak is A+, Porygon-Z and Gallade are also good.
>>16281701
I think people like Silver because he's one of the few characters to actually have a personality even if that personality is "gigantic asshole" that isn't a bad guy per se. I agree with anon that "friendly rival's" are all boring as fuck and hard to remember but Blue being a dick and Silver being a dick are memorable, possibly because being a dick makes it so you want to beat them up even more. I just wish they had better lines when you beat their ass.
895e29 No.16281782
>>16280616
>>16280588
>>16281677
vikavolt looks artificial intentionally, because it looks like a digital bug.
other pokemon's artificiality (as the posters have said) is positive (the design includes it) to negative (general kiddie, lack of ideas, etc.).
895e29 No.16281784
>>16281782
s/it looks like a/it is a
d2059c No.16281857
>>16281720
Blue is mildly dickish, but Silver goes too far. Blue is more smug, and teases you in general. Silver is like "you're weak" then proceeds to lose to you, then still calls you weak. He's got less idea of what he's doing than Cheren, a guy who halfway through the story basically gets asked "why do you want to be strong" and can't actually come up with an answer even when the game is finished. I could go on about how Cheren and Bianca actually have arcs and development, but I'll just put it this way. Before B2W2 came out, I knew Bianca would become a Pokemon researcher, because at the end of the game she was helping Professor Juniper. I can't tell you what Silver would be doing because all he does is train at the Dragon's Den and rematch you sometimes. For the record, at the end of SM Hau does the exact same shit pretty much. Compare this to USUM where Hau got his shit together, actually completed his trials, and managed to be the second person to beat the Alola Elite 4, after you of course. There's a reason Barry is remembered as the best "friendly" rival. It's not because he's a jerk but because he attempts to back up his talk. He was the trainer with the highest leveled Pokemon until HGSS came out and sucked Red's dick even more. If you want a battle you can get excited for in GSC/HGSS, Red's certainly one of the best battles in the franchise. Maybe I'm too big on synergy between the story and the gameplay.
b3e32b No.16281909
>>16270282
>BPC art
Their Shuckle is still the most hilarious thing.
There's also another set of beta art which is more accurate to the GS sprites (which means brown Sneasel). Also speaking of, remember when they used to call Entei 'Doomsday' due to the pokegod rumours?
>>16280501
If only they fixed that by halving the damage, as >>16280527 said.
>>16281210
>you effectively needed to waste two party slots on HM slaves
You also do on GSC.
>>16281153
>Crappy new monsters
Trash bag and ice cream cone aside, BW has many underlooked designs, especially the bugs.
>>16281162
>RSE keeps the "each type's attacks respond to only one kind of attack stat", which stands out more as there's more and better attacks. Ghost and Dark are the most glaring example, where it actually cripples 90% of the pokemon of said typings. You want to use Gengar or Mightyena? Too fucking bad, Ghost is physical and Dark is special. This forces you to only play with certain types on certain mons.
>While the designs are fantastic, the stats are more or less an afterthought: A good deal of them are either way below average (Chimecho, Castform, Roselia, any non-legendary version exclusive that isn't Zangoose), a great deal of them are made of wet paper and don't even have speed or gimmicks to compensate for that because Trick Room doesn't exist yet (Camerupt, Cacturne, Hariyama, Banette, Glalie)
>Feebas has possibly the dumbest fucking catching method
>Some abilities are great, but the ones that aren't show by a huge margin
>Can't transfer from the older games
A good deal of this is thankfully fixed from DPPt onward, but the damage might've already been done by then.
>>16281588
>Nature more cancerous than IVs
At least you can check that easily, and can make sure whatever you catch has that.
>>16281655
Didn't they shake and stretch for the most part?
Both animations in Emerald and Crystal feature a second sprite, the problem is that in Emerald you blink and you'll miss them, aside from the stretching and shaking.
>rivals
They're overrated and useless, whatever personality they have or not, you stomp their shit in easily. Silver has the "muh pokemon are tools" but can never use his "tools" right. In fact you, the player, are a better Silver than him: pick the best pokemon, movesets and whatever there are, stack up on items and fuck up whatever's left of the retards at Team Rocket who insist in being villains when they got wrecked by a literal kid and should be the laughing stock of every generation onwards. At least Barry's somewhat more competent than all of the others, friendly or not.
5f94a0 No.16281949
>>16281909
>If only they fixed that by halving the damage, as >>16280527 (You) said.
another idea i had, was a third hazard removal move:
poltergeist (ghost-type)
applies the effects of all entry hazards on user's side to the target, and then removes hazards from user's side.
(rapid spin and poltergeist should remove hazards regardless of whether or not the attack actually damages the target, imo).
sage for ideafagging
d2059c No.16281959
>>16281909
>Feebas has possibly the dumbest fucking catching method
I really like the concept of an obscure Pokemon like that. Both it and Spritiomb have horrible execution though. I don't know what would be good honestly, maybe it's always a bad idea. Vivillon patterns also are kinda fucky in that way, some are common trash while others are really rare. Doesn't help that some of the cooler ones are rare, not sure if that's intentional or if their rarity only makes me think they're cooler.
>>16281949
Honestly entry hazards are weird as a mechanic, they don't really know what they're doing with them. They can only be removed by two moves, and there's only like four of them right? There should be a few more, give ice one or maybe a few more ways of getting rid of them. Weather, "rooms", and the terrains all have more interesting interactions, and even then I think there needs to be a "sets room on entry" ability. And Inverse Room. But I just like inverse battles in concept so maybe I'm biased. I don't know why they went with sky battles as Gen 6's gimmick, nobody liked them and it ruined a bunch of Pokemon by giving them awful animations.
7ee7cf No.16281973
>>16271551
Gen IV was filled with cross gen evos so they probably just wanted to avoid them in gen V. In VI they probably thought it would clash with the mega evolutions, but we got Sylveon to show off the new type. In gen VII it was probably similar reasoning, but not to clash with the alolan variants instead.
There were so many gen VII pokemon with no evolution but still felt like they were an incomplete line that I wonder if we'll see some new cross gen evos in SS though.
5f94a0 No.16281988
>>16281959
>But I just like inverse battles in concept so maybe I'm biased.
I think i would like them better if they only swapped weaknesses and resistances, but left immunities alone.
f8b90b No.16282056
>>16262603
>Also I just found out about Beta Mr. Mime. Seriously, why didn't they go with this design?
Because it looks generic.
One of the efforts of Pokemon is to have the critters try to not look like they belong on Dragonquest, which was so big in Japan(and is still is) that it sorta ends up being a IP you either want to copy or avoid copying. And Pocket Monsters was a game where they wanted to avoid that.
The same with designing all monsters with similar body type progression, where at some point they went against it.
>>16269891
Its easy to blame it on the 3D.
Gen 1-2 shares the same design process. 3 has some weird flakes, but so do 4 for exactly the same reasons.
Once you get to gen 5, there is a lot of design fatigue kicking in. Some things just looks weird and out of place. A lot isn't consistent with Gen 1-4 designs.
The refactor is most likely also reduced for the designs, producing worse results.
3D only piles up for Legendaries, where they turn out to be extremely over designed, or Monsters who have weird fancy breeding appendages.
>>16274640
Gamefreak can create strong gameplay games. But the current situation is that since they are swimming in money they don't have to, and weird things happen due Japanese work culture or corporate inculture.
Sure, you can't trust them with programming, but there is a lot you can do still.
36b62a No.16282059
>>16281632
>Roserade
Would fuck it.
3d58ea No.16282151
>>16282142
>last one
That's some nightmare fuel.
41b63c No.16282160
>>16282142
There was a reason in the bible on why we werent allowed to see the true face of God
5dc4ff No.16282693
>>16279614
>>16279694
I feel sort of meh about the horse. But the others are on the same level of quality as the highs of Gen 1 and 3. However I feel that Dhelmise would work better as a Legendary or an incredibly rare pokemon since its design implies a rather specific and uniformal appearance that is limited to anchor+wheel, despite that its nature implies a creature that is actually ghostly seaweed that wraps itself around sunken junk which would imply that it could have far more variety in its appearance, unless we are expected to believe the anchor and wheel are actually part of its body (which is not the case as noted in the dex and other info).
So for it to look better as a species, it should at least have 3 or 4 variant forms that each have their own unique types and abilities, like say Seaweed Form (no junk, just ghostly seaweed that's ghost/grass) Anchor Form (the default anchor one we see but instead being ghost/steel), Coral Form (which is ghost/rock and coral chunks wrapped in seaweed to make a somewhat monstrous form), Driftwood Form (which is ghost/fighting since driftwood would be dead and not count as grass and it could take on a more humanoid shape) and Sub Form (which is ghost/electric and is made up of seaweed wrapped around a damaged mini ROV like Jason Jr. or a). Also Dhelmise Mine/Missile Form anyone?
d2059c No.16282731
>>16282693
>incredibly rare pokemon
It is found ONLY at Seafolk Village, 1% normally, 10% in the bubbling water so it is quite rare. Given that the seafolk seem to dock there regularly, it's possible some older ship parts are found specifically there. Maybe it as a species just prefers that specific setup? Maybe whatever seaweed is in Hoenn likes other stuff. They did say it looked like it could rear up and attack. Anyway the point is in this game Dhelmise is incredibly consistent with the way it's presented. Naturally as it shows up in more games it will make less sense, as Pokemon often do when they show up in other games.
5dc4ff No.16282749
>>16281016
>Gen 3 probably has the best designs of them all.
Gen 1 and 3 do have the best designs, but I just can't for the life of me bring myself to like Manectric. The shape of its head is just too shitty as well as the placement of its "ear holes". It look vastly better if the spike/hair on its head pointing backwaters with some ridges along its back all facing the same direction.
>>16282731
I actually found it on my first try at the village and would find it quite semi-regularly whenever I went to check out that fucking area. But if that's the case with its appearance stat, then I suppose it fits, and I guess its possible to reason that the seaweed does sort of prefer that particular setup, but like you said, it'll make less sense with newer generations and in different regions, which is why variants would be more fitting lore-wise (as well as for some interesting battle tactics).
5dc4ff No.16282756
>>16282142
Why the hell did you do this to me?
3adca1 No.16282771
>>16282142
>all that butchered hell
Giratina and Arceus still work at least because all you did was remove any detail to the point that they're just silhouettes now and creep factor would be the same for any other pokemon that was dulled down this hard, but Dialga and Palkia… without their armor, sweet fuck what a mess.
>Palkia is literally a fucking dick
My fucking horrified sides.
158a91 No.16282783
>>16282749
Yeah, he's a weird looking one. I tried using one but I think he has a high ATK and low SPC ATK which means he's shit bc all electric moves are SPC ATK in gen 3.
5dc4ff No.16282792
>>16282782
>Bajina
Well that was unexpected.
08cac2 No.16282801
>>16282783
>he has a high ATK and low SPC ATK which means he's shit bc all electric moves are SPC ATK in gen 3.
Bravo GameFreak…
d2059c No.16282812
>>16282801
I could sort of get it in like the first fucking Pokemon of Gen 1, where they didn't invent types yet. But by Gen 3 they either should have done the physical/special split, or made Pokemon with their primary stat in mind. I feel the former didn't happen because of some retarded technical limitation (or Game Freak's retarded) and the latter didn't happen because they wanted to do the former and didn't bother to change it (or, see above).
50b2bd No.16282826
>>16282160
>God shows his back to a mountain
>It explodes and Moses is knocked out
Kinda amusing in hindsight.
08cac2 No.16282832
>>16282812
>or Game Freak's retarded
I'm leaning towards this one considering their past decisions and the many revelations concerning their incompetence over the years.
5dc4ff No.16282842
>>16282785
Okay Pajeet.
>>16282812
I used to dismiss it as them trying to push you into making a shitty pokemon usable or finding creative ways in which to use it in battle, to make it all it could be. But now I'm convinced GF is retarded.
5dc4ff No.16282848
>>16282785
>its gone
Wait, why? It was just some moderately non-shitty bait that wasn't entirely wrong anyway.
f48691 No.16282912
You'd think that Game Freak would be getting better over time.
03ee4c No.16282926
>>16282912
>Blaziken is bad because the shitstains that followed it couldn't be arsed dor origibal typing
Fuck you.
03ee4c No.16282930
>>16282926
Fuck too drunk to type right
d2059c No.16282932
>>16282912
At least Incineroar went in a somewhat interesting typing direction, and theoretically has a lot of personality. I say theoretically because he barely does anything interesting in any Gen 7 game, although from what little I've seen in Smash he's a pretty good heel.
08cac2 No.16282964
>>16282932
I honestly don't like Incineroar, but what bugs me most is his design (aside from the roundness that's become all too prevalent across all designs) is it just fucking screams Fire/Fighting, even his moveset is mostly fire fighting moves with some dark. The only reason I feel they made him Fire/Dark was because they didn't want another stream of complaints about another fire/fighting. Seriously, what's up with Fire/Fighting being so overused? Emboar on the other hand actually looks like he could pass off for fire/dark though.
f95951 No.16283203
>>16282812
Never forget how shadow ball lowered special defense despite being phys(but crunch actually lowered the right defense in-spite of this).
Something tells me even chunks of gamefreak didn't know there wasn't a split.
Nearly all gen 1 fire mons were phys despite it being special.
9fd87e No.16283222
>>16283007
what the in the mother of fuck is the context of that second image dude
f95951 No.16283230
>>16283222
>post asking about thing gets trips
>the time i posted it has dubs of the same number
Its a real proto mon, Blaziken and Latias actually had the same origin.
>>16262522
bd98c5 No.16283255
>>16283203
I'm thinking that the people designing the mons were the ones deciding the bst and typing and they had no idea how the game mechanics worked, which is why shit like Kingler has the stats it does. Ken would be sitting there looking at his giant enemy crabe and thinking, "beeg craw heet hard but crabu dumb" and he tells the codemonkeys in the back that it needs high Atk and low Special. They just follow orders and dgaf.
The people designing the moves and stuff? Same shit.
>Crabhammer
>Bite
>elemental punches
>all special
>shit like swift and hyper beam is physical
>Everyone is just operating off the assumption the tech side of things has a reasonable system in place to handle these things.
You can tell that said tech side was trying to kind of nigger rig a solution to these issues with the sheer amount of awful mixed attackers in gen 3.
>just give them 100/100 attacking stats and let the kids slap whatever move they want on them fuck it.
61b944 No.16283265
>>16261925
Why the fuck is Scizor the successor to Scyther? Scyther has the superior design, Scizor should evolve into Scyther. Hell, the two could have existed as rivaling pokemon similar to Heracross and Pinsir.
f95951 No.16283391
>>16283255
The shadow ball thing implied even codemonkeys forgot that ghost was phys.
Honestly it makes sense to not have the average mon have 130 attacking stats which pokemon eventually made the "standard for good".
Mixed wasn't really a death sentence, they use to have the same chance of being decent but pokemon movepools are now all really wide so mixed attackers lost a major niche and everything has extreme stats so mixed mons are now unsustainable on low-mid bstsit was always kinda sketchy on low bsts anyway.
Even the "attack/special biased" mons of early gens on average were really bad, its moreso that they didn't really get what mons needed to be decent.
And they still barely understand how to make decent mons, they can only make broken garbage like pex on purpose; any actually well designed mons tend to be accidents.
b3e32b No.16284095
>>16283203
>(but crunch actually lowered the right defense in-spite of this).
Crunch was special and it lowered physical defense.
5dc4ff No.16284146
YouTube embed. Click thumbnail to play.
>>16283265
Weren't Pinsir and Scyther originally considered rivals? But yeah, Scizor looks more like a pre-evo, however the one in the OP looks more worthy of being a scyther evo, although scythes>claws, but then again claws or more useful for an intelligent creature that wants to grab things and use tools. And Heracross would've worked better with its original skull-face and big horns design, back when it was an evolved steel-type form of Pinsir.
310902 No.16284244
Kabutops = Ancient Scyther
Genesect = Future Scyther
d2059c No.16284251
>>16284244
Genesect is an ancient Pokemon revived and given a mostly robotic body. We actually have no idea what Genesect truly is, unless they revealed it in some anime movie.
87f41a No.16284253
5dc4ff No.16284745
>>16284251
I think one of the new shittier movies showed an ancient tablet or glyph that showed what organic Genesect looked like. Can't remember which one but some say it looked like a Kabutops. Whatever it was, I wish its original form could become available as a regular fossil pokemon. Or give Aerodactyl an actual evo or pre-evo instead of a shitty mega-evo.
a650f8 No.16284991
1b1bc2 No.16287346
>>16283265
Seconded, Scyther looks way cooler. Neither of them are bad looking mons though, so I don't mind all that much.
5f94a0 No.16287631
>>16287346
>>16283265
scizor's would be better if its hands were scissors instead of shovel claws. I don't know why many monsters' pincers are "excavator bucket claws" instead of proper ones like Gligar has, but not its evolved form.
dea99f No.16287783
>>16281632
Someone at Gamefreak really loved Gligar/Gliscor every gen up to 5 he got constant buffs to the point even now he's now considered an OU, i'm honestly shocked he didn't get a mega in 6.
aab555 No.16289043
>>16284991
>dead board that doesn't allow lewds
Wow, brilliant suggestion there Einstein.
5dc4ff No.16289048
>>16287631
Does Scizzor even have a mouth? That's another thing that bugs me about its design. If not, maybe the dumb bucket claws are actually its mouths now…
3d58ea No.16289062
>>16287783
At least someone at GF still has taste then.
>>16289048
I'm pretty sure he's supposed to have some kind of small insect mouth that just doesn't show.
d2059c No.16289064
>>16289043
>>>/mon/ allows lewds about as much as /v/, but is pretty dead too. The most active thread is about a Pokemon fangame where you're a girl and get to fuck Pokemon.
6eb961 No.16289277
>>16287346
Trade only shit deserves repeated beatings.
065cfe No.16289302
>>16280495
But anon, if it really had the typing of steel on top of those, it wouldn't actually end up with any new type weaknesses, only new resistances. Plus it would no longer be weak to flying moves.
747aa3 No.16289436
>>16282801
>>16282783
Manectric was always a speedy special attacker; 105s in both stats. The problem was it learned fucking nothing in Gen 3, and even less than nothing for Special moves. It got Spark, Bite, and Thunder via level-up. It got Thunderbolt via TM. It got Crunch via breeding. That was it, basically.
Movepools for the majority of Pokemon sucked ass until Gen IV. That was also the Gen where Manectric got access to Flamethrower and Overheat, but those were TMs.
>>16283203
>Nearly all gen 1 fire mons were phys despite it being special.
Houndoom was the only specially offensive Dark-type until Gen 4, and at that point the split happened which retroactively made all the other Darkies not complete shit. The others from Gens 2&3 were mostly physically offensive. Murkrow was a frail mixed attacker with 85 spatk, I guess.
747aa3 No.16289462
>>16289436
>Houndoom was the only specially offensive Dark-type until Gen 4
I'm slightly retarded and forgot Tyranitar. It's a physical attacker by stats, but Tyranitar can be whatever you want it to be because it's just that good.
Houndoom and Tyranitar were the only Dark-types that had remotely high SpAtk and access to Crunch. All the others had "Faint Attack" at best.
830585 No.16289481
Invidious embed. Click thumbnail to play.
>>16289048
>>16289062
It's a generic mouth that's just hard to see: i.imgur.com/JNfmB9N.png
>>16289341
Nice try, faggot, but they were actually stolen from twitter.com/DPPt_Shitpost
f95951 No.16290497
>>16289462
Psudos are all mixed because otherwise they'd be retardedly broken.
It would require a really fucked up stat spread to make a "focused" psudo.
Like 50/140/130/50/130/100.
f48691 No.16297525
Who's the man in the picture?
f48691 No.16304770
Is this where the beta Green asset leak came from?
f39b9c No.16304797
>>16304770
Gamefreak != Nintendo
5dc4ff No.16306511
>>16304770
The man's a hero and he deserved to get away with it.
edde7e No.16306594
I honestly with there was a followup to the Electric Tale of Pikachu for gens 2 and maybe 3
dea99f No.16306846
>>16289048
>Does Scizzor even have a mouth?
Yes but the animators are just to lazy to draw it 99% of the time.
>>16304770
No Gamefreak is a private company Nintendo wouldn't have their past assets in their possession, either someone found the cartage they used back during spaceworld or someone at gamefreak themselves leaked it for some reason.
1a8df4 No.16307368
>>16266594
>The panties are just drawn that way for sexual effect
It works very well too. too well
is there a tag for that sort of panty look?
d2059c No.16307715
>>16306594
Would you at least be okay with the guy who drew it doing a lewd followup/sidestory/I can't read Japanese how should I know
https://exhentai.org/g/67067/fb7550f5e4/
5dc4ff No.16308140
>>16306594
That shit was the best.
>>16307715
Its not the exactly the same, but its a good consolation.
f48691 No.16313779
>beta designs will never be used
747aa3 No.16313805
>>16313779
>Beta Octillery won't come back as a regional variant
>Standalone Shellbro/Shellking will never be a thing
>They wouldn't dare try and do anything with Ditto
>If we ever get a Poison-type Eeveelution, it'll be the very last one released and will only be made for completionism's sake
a428ff No.16313984
>>16266678
>The Sun and Moon bitch was never exposed
Yes, but you are overlooking the fact that this also makes her more pure, and not only that, but more conservative, and she has the slight-chub cute edge on top of that. Beanies are also cute and can be squished while patted for extra-fluffy headpats or pulled down over their eyes to fluster or disarm them before touching her hand
9ad41c No.16314989
>>16313984
I would agree with you on everything except that chubs suck.
f48691 No.16321035
>Next game lets you visit all 4 regions in Japan and a 5th
85a8f4 No.16321040
>>16321035
It's nice to dream
f48691 No.16324840
This backsprite leaves many possible interpretations.
bd3fa8 No.16326593
>>16274217
I get what you mean but for some of these points it just simply makes sense as a trope or theme for these games.
Why shouldn't all starts have 3 stages? It balances them out and makes each of them very important since most will want to keep the starter due to being attached to it. Many pokemon have only 2 stages. The grass, water and fire starters is pretty much also the identity of this franchise. Complaining about this is like complaining why a shooter has to have a sniper, pistol and shotgun. I mean some won't but it just simply makes sense for most games to have these things. The held items thing is mostly because they want these games to be simpler not too complex. I agree with limiting these pokemon to only one item. However as for the four moves limit I'm not so sure but its went this long so it to probably is just another trope that needs to stay at this point. To me there was a lot of flaws with this move system and the gimmicks of certain pokemon like Ditto since day 1 of the franchise so addressing this is probably a bit difficult without drastically changing the games mechanics.
9c656a No.16326600
>>16321035
Stop repeating things you know will never happen. There's only one fan game to even do it correctly and the problem there is in lazy writing.
e44f07 No.16326663
>>16262453
>Sabrina will never whip you into submission
Depressing
>>16266638
>Having an armpit fetish
Opinion discarded
f48691 No.16334374
>Game Freak will not include the Cliffs of Dover
>If they are included, they will be 12 feet high and 50 yards long
5dc4ff No.16336103
>>16321035
>mfw it happens
>mfw it turns out to be mediocre and cuts a lot of corners while feeling incredibly small
f48691 No.16338217
I have this theory that Cubone had a darker origin:
Omega is a robot created from a Kangaskhan with its skull removed.
You would fight Omega at the top of Pokemon Tower.
Proof? Omega has a pouch, its internal index number is close to Cubone, both Kangaskhan and Omega have horns on their backs, both have 3-finger hands, both Cubone and Omega appeared on the same sprite sheet along with a Gastly (indicating presence in the Pokemon Tower).
d2059c No.16341356
>>16338217
>Omega is a robot created from a Kangaskhan with its skull removed.
If it really does have any organic components, it would only be a visible brain dome, which is impossible to tell from that printed sprite.
>You would fight Omega at the top of Pokemon Tower.
First off, Pokemon Tower didn't exist that early. Here's a really early map, there's not a tower to be seen. A later map did have one, but this would have been the map from around the Capsule Monsters era, before plot Pokemon like Mewtwo and Snorlax were introduced.
>Proof? Omega has a pouch
It's more like an underbelly plate
>its internal index number is close to Cubone
Not close enough to be significant, although that could be said with a lot of the Capsule Monster era Pokemon.
>both Kangaskhan and Omega have horns on their backs, both have 3-finger hands
It's been pointed out that those early Pokemon looked really similar, it's practically a meme at this point.
>both Cubone and Omega appeared on the same sprite sheet along with a Gastly (indicating presence in the Pokemon Tower).
They also appeared alongside a ton of other shit. As a matter of fact, ghost type might very well be a late addition. For the particulars check out this article.
https://helixchamber.com/2018/08/19/internallist_02/
Omega does seem somewhat important, if only because it appears alongside Gyarados and Arcanine, two powerful Pokemon. It was probably a "mirage monster", a rare Pokemon that was there for trade incentive.
3de0c6 No.16341375
>>16338217
That is impossible since trainer data exists and omega belongs to the NPC that looks like/is a robot, maybe gamefreak wanted you to complete the dex so you could face this guy and take his omega in order to get mewtwo since both are human made pokemon, the difference is that omega presumably could be controlled as he's just a machine.
bf100f No.16341403
>>16272325
>The Pokemon R/G/B proto assets are not currently available for download.
>We have not been sent a Cease & Desist letter or DMCA notice.
COWARDS
d2059c No.16341547
>>16341375
>That is impossible since trainer data exists and omega belongs to the NPC that looks like/is a robot
Do you have any proof of this? The only reference I've seen to this is a passing comment by Helix Chamber that they make an interesting pair, and the fact that Shinjuku Jack looks artificial. Although the fact that he's clearly a Virtua Fighter reference makes me think Porygon more than anything.
79de82 No.16346410
>>16341375
The only trainer data that we have clearly is post Chief, much less Jack. The old trainer classes don't have jack.
The only thing of note is stuff like Venomoth Sabrina(her levels imply that she was later game too), Magmar Blaine(linking proto blaine to anime blaine again), and Flying Gio.
79de82 No.16346417
>>16346410
Forgot about nearly all the trainer classes having end game trainer teams, thats actually extremely notable considering how little trainer classes end up in the end game in the final.
And of course eeveelution shitter Agatha.
f48691 No.16348012
A name like Omega implies that it was the final, final boss. Perhaps it was supposed to be stronger than Mewtwo? A robot created to fight Mewtwo?
d2059c No.16348183
>>16348012
Mewtwo wasn't a twinkle in their eye at this point. Not only does Omega predate Snorlax, it could very well predate the incident that inspired Snorlax, unless Kōji Nishino ate moldy food during the development of Qunity or during the era when Game Freak was still publishing a magazine. Omega could have been important to the original plot, whatever it may have been, but we know so little that it's impossible to tell. Who's this wizard looking motherfucker? We might never know who or what it is. And that's really the point, we just don't know what the Capsule Monsters pitch was.
9fa701 No.16361454
>>16274217
>Pokemon starters must be grass, water and fire
To be fair, the type triangle works really well aside from them just being recognizable elemental types. It's a triangle of perfect weakness/resist which most type triangles (if they exist) don't do. GameFreak could experiment with having more starters or trying one of the other type triangles, but we know that's not happening.
Of the existing types, these are the only other triangles where each type either is weak to, or resists the other type.
>Rock/Flying/Fighting
>Rock/Fire/Steel
>Grass/Ground/Poison
The first 2 triangles might have problems, but it's just because of GameFreak's design choices.
>Flying doesn't exist on its own except for 1 legendary (technically 2 if you count an Arceus form)
<its probable second type may screw up the triangle they usually want to preserve
>Steel is an OP defense type
<huge advantage for the first half of the game unless GameFreak makes it a blatant shitmon for some reason
GameFreak could be smarter and just have 3 other Pokemon that have advantages/disadvantages over each other without a type triangle, but they're not capable of doing that. The point is to give you a disadvantage to your rival to make it somewhat more challenging. It's the one thing they're still doing (somewhat) right despite making the games as a whole easier for no reason.
6be24f No.16361470
>>16361454
Water Grass Fire will always be the starters, because even if you never touched Pokemon before, it's pretty obvious how it all works. Fire burns grass, putting water on grass doesn't really hurt grass, water puts out fire.
70cc2f No.16361487
>>16361454
>>16361454
>Flying doesn't exist on its own except for 1 legendary (technically 2 if you count an Arceus form)
Silvally now too, so that's 3, but 2 are item-specific transformations. Flying is the opposite of electric, since gamefreak hates having dual-typed electrics. Zeraora not being +Fighting, Luxray not having +Dark, and so on.
Rock/Flying/Fighting and Rock/Fire/Steel triangles have the issue of Rock being a complete shit typing, but since it resists all of the early game normal type moves a rock-type starter can steamroll early game, only to be dead weight once you get to water routes
>Grass/Ground/Poison
Poison status is pretty strong early game, mostly against the player.
9fa701 No.16361605
>>16361470
>Water Grass Fire will always be the starters, because even if you never touched Pokemon before, it's pretty obvious how it all works.
True. GameFreak has always wanted the series to be easy for any new players to pick up. (For better or worse. Even when I first played it as a kid I was annoyed about being given a forced tutorial on catching a Pokemon after having already caught one myself. All they had to do was make it optional.)
>>16361487
>Silvally
I kinda forgot about it having skipped gen 7. My point still stands of it not existing outside of legendaries. I still want to see pure flying types on non-legendaries, but I don't expect it anymore.
000000 No.16373902
HAPAS ARE SUPERIOR TO WHITES
000000 No.16373999
HAPAS ARE SUPERIOR TO WHITES