If the developer is reading this, please stop adding post-mannconomy weapons into this mod. The fact that you think they fit in pre-mannconomy TF2 doesn't matter, they literally don't fit because they weren't in pre-mannconomy TF2. And for the love of god don't use a nerfed post-mannconomy version of a weapon like you are doing with the Sandman (where it just slows opponents down instead of stunning themlike it did pre-Mannconomy), keep the weapon the exact way it was before Mannconomy. Also, do not leave out stuff like Demoman shields and swords because you don't think they fit in pre mannconomy TF2: Again, they do fit because they literally were in fucking pre-mannconomy TF2. If it's that big of a problem, just make an option for enabling/disabling demoknight.
Also, where can I keep up to date with this mod? The Moddb page is deleted. I think the mod is being updated on a Discord server, if that's the case: care to give me a link?