>>16193555
I recently discovered Simutrans and realized that it was the vastly superior game.
>passengers have destinations and require the player have a large transport network before they use it
>industries require workers and power and there are ways to supply them both
>larger default industry chains
>cliffs
>can rotate the camera
>animated citizens on footpaths
>multiple biomes in a single map
>road vehicles with trailers
>a fork that increases the gameplay detail significantly
<track building is a step down from openttd
<nowhere near the level of support that openttd recieves
There's also now an Open Locomotion, although the base game was oversimplified, it's track building and visual quality is quite a step up.