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[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 517b36734a26cb8⋯.jpg (191.06 KB, 700x525, 4:3, Imp_2_infrastructure.jpg)

File: a1c319f17edf355⋯.jpg (78.9 KB, 640x400, 8:5, 3.jpg)

File: c825a2136999495⋯.jpg (140.46 KB, 1024x576, 16:9, Uncharted-Waters-2.jpg)

File: aa2eaf4327455c4⋯.jpg (141.05 KB, 1280x720, 16:9, vujf.jpg)

File: bbb80fe17ee9956⋯.jpg (450.2 KB, 1600x900, 16:9, 20140904022516.jpg)

5cc766  No.16153517

Pray tell good men, and share talk of vidya most pious and God pleasing set in the period so woefully overlooked. Who art thou piking and or shooting?

8d9674  No.16154361

File: 74e87a7d7b036b9⋯.png (16.23 KB, 120x120, 1:1, peasant.png)

hello


8a9e3b  No.16154416

File: 61fee5e89dcbee3⋯.jpg (205.86 KB, 600x366, 100:61, mili-117-01-2 tercio.jpg)

>Only fantasy world set in a black powder pre-enlightement age is Warhammer Fantasy

I really like the pike & shoot and absolutism setting, games and media whit these are so scarce.


6400b4  No.16154435

Theres the patrician series if you want to play a happy merchant.


5cc766  No.16154445

>>16154416

Crying shame, that.

>>16154435

That's a little earlier than what I'm thinking but still a great series none the less.


7e77d9  No.16160099

This is a sadly neglected subject. Have a bump.


98191c  No.16160104

>>16154416

I think the main issue is the lack of unity variety, at least if you set it in Europe or Japan. You basically run into the same problem Shogun has with the factions, where you have to get pretty "creative" to make them feel distinct.

On the other hand, if you widen the scope to include more places and cultures, you now need to find out a way to stop the European steamroller (if playing against them). I mean, it could be fun to play China in the 17th century, but extremely difficult to balance out.

That's why earlier historical periods are so much easier to build gameplay around. Few people, even in Europe, fought similarly, let alone within the widen context of the Mediterranean.


9bc32d  No.16160129

File: 6f547c7db9fd800⋯.jpg (1.08 MB, 1920x1080, 16:9, anno-1503.jpg)

The entire Anno series unti 2070

Also im hyped for Anno 1800

The industrial age is even more neglected.


a94f54  No.16160134

Anno 1602.

Wish the open source "clone" wasn't so shit.


d0a12a  No.16160137

File: 46aaa582c32cfeb⋯.jpg (92.82 KB, 1024x768, 4:3, 46aaa582c32cfebd85466094b0….jpg)

>>16160129

Will Anno 1800 be a multiplayer focused always online shitfest like the previous game or will it go back to being a comfy SP experience? 1440 was the last one I liked, 2070 was okay but too much online stuff for my taste and I don't even remember the tile of the last one but that looked so bad I didn't bother at all with it.


a94f54  No.16160138

>>16160129

Anno got weird after Sunflowers wasn't making them. Sucks 1503 multiplayer was so broken.


a94f54  No.16160139

>>16160137

I just want anno to be comfy again and not try so hard to be like the shit Sim City turned into.


9bc32d  No.16160141

>>16160138

1503 had the best military tho

1404 military was shit

>>16160137

From the information that is out there non of that. Seems to be a "return to the roots" title with everyting that made Anno good in the first place (besides having no/shit military like in 1404 and 2070)


d0a12a  No.16160154

>>16160139

Yeah, ditto.

>>16160141

That's nice, guess I'll have my beady eye on it then.


5cc766  No.16160681

File: bdb12247bbffb73⋯.jpg (328.75 KB, 1600x900, 16:9, 5dcdfa2960db398059a1d4bb42….jpg)


2751f0  No.16160715

>>16154416

>Warhammer Fantasy

no such thing exists anymore

>>16160104

all the nations used could have different style of armor, l believe thats enough to make the factions different and interesting. spanish pikeman will look differently then swedish one


874806  No.16160734

File: 8df7ab1840e9e77⋯.png (269.52 KB, 650x364, 25:14, seinfeld_rpg.png)

I'm surprised nobody has mentioned Age of Empires 0: Age of Seinfeld yet. It has beautiful landscapes and graphics for its time while also displaying a compelling narrative on the self-destructive nature of tyranny in Kramer's campaign to take over Sub-Saharan Africa. Must play for anyone interested in medieval RTS's


5cc766  No.16160753

File: 24678bc24331b45⋯.jpg (54.22 KB, 960x720, 4:3, 1004627.jpg)

File: 365a0ae93cd479a⋯.jpg (24.86 KB, 624x351, 16:9, _100559851_helmets2.jpg)

File: cb5c2f146fde3b1⋯.jpeg (199.53 KB, 1280x998, 640:499, 1280px-Helmet_for_a_Harqu….jpeg)

>>16160715

Not necessarily. First you had mercenaries, second the style and fashion didn't differ that much from one country to another. But most importantly they for the most part didn't have standardized uniforms. For example related are from 1640s England, not Spain or Poland.


9eba89  No.16160763

>>16160104

That's only a problem for strategy games. You could make a very unique rpg set during that period.


1592d7  No.16160785

>>16153517

>white turk

>blond and ginger meds

Oh Japan


ad2f3f  No.16160825

File: 8a2b826457f57a5⋯.jpg (228.11 KB, 1600x900, 16:9, 532690_screenshots_2017021….jpg)

File: 37a2a9ca629a7a8⋯.jpg (479.74 KB, 1600x900, 16:9, 532690_screenshots_2017021….jpg)

Neo Atlas 1469 is pretty great game set in the age of discovery. It's a kind of a blend between visual novel and business sim.

There is a fixed story about trying to do the King of Portugal by finding quick trading routes to asia, so you send exploration fleets out to find a path while trading resources between various discovered areas to have a steady flow of cash, doing a bunch of side quests and searching for secret collectables. The whole game's main gimmick however is the rumor system which makes the world completely different (save for the starting location) each play through. You send out you exploration fleets out into the unknown and when they return they give you a run down on what they found. If you believe the report the world changes to what they saw, if you don't that part of the map doesn't get filled out and when you re-explore it changes completely. There is also random rumor bubbles on the map that let you hear from random people some rumors about the world that also shape the world if you believe them; like if someone says there is a city of gold in the east and you believe them you'll find a city with heavy gold output. Someone says there is a giant kraken in the northern seas? If you believe them it pops up (it will still pop up if you don't believe them but it will be in a different part of the world and much rarer). Like my first play through ended up being; North America divided up by islands, Africa and Australia were connected, Israel didn't exist and japan was the size of Texas.

It's on the Vita, PC and Switch. The Vita version is japanese only, the PC version has a physical release in japan and is on steam (both with english, steam version is the cheapest release and piss easy to pirate), while the switch version is out globally on the eshop and a physical release in japan with english on the cart. It's also getting a physical release in the west by NISA but you'd be a fucking moron if you pay for that release.


98191c  No.16160836

>>16160825

>Israel didn't exist and japan was the size of Texas

Truly the best parallel universe.


1dd38a  No.16161891

>>16160104

Age of Empires III plays in the time period, and while the European nations mostly share a common unit framework I feel like there's still a good amount of distinct, interesting units due to the designers using more anecdotal, but nevertheless existing-in-reality units like Longbowmen, War Wagons, Zweihander Landsknechts and Rodeleros. You can definitely give different armies different, and historically fitting flavors as long as you're not too hung up over being 100% accurate.


5dfd9b  No.16161915

File: 3108706b7543964⋯.png (718.84 KB, 1045x399, 55:21, anno 1800.PNG)


7e5bd0  No.16161940

>>16153517

>Uncharted Waters 2

a pity the later games in the series haven't been translated. UW2 was comfy as fuck


ca946b  No.16162282

File: d6cc88c4349a950⋯.jpg (147.84 KB, 640x480, 4:3, twijl8ahwdtnf4erbbha.jpg)

File: 7f27af1c7e3ef6f⋯.png (298 KB, 640x480, 4:3, conquest_of_the_new_world_….png)

File: a8f8788dd24bb2f⋯.jpg (119.63 KB, 640x480, 4:3, womlvjzpvtyhvpmgpdbj.jpg)

Conquest of the New World, actually a really good turn based strategy game


5b99bf  No.16164382

>>16162005

>Do The Settlers games count?

>settlers

>literally roman age

obviously not


909a78  No.16164598

YouTube embed. Click thumbnail to play.

The period ~1400 to ~1700 has literally the most variety of arms and fashion in history, especially when Europe is concerned.

It covers the transition of medieval armies throug to pike and shot through to the trinity of bayonet, horse and cannon.

The Italian Wars; high medieval knights and men at arms in the most advanced plate armour in the world, backed by siege crossbows and a mix of pike and shot. Breech loading gunpowder weapons. Triple barreled cannon. Peasant rebellions, religious uprisings, tribal cultures like the Scots and Irish fighting with pikes, bows, two-handers and chainmaille and winning against the bills, longbows and arquebuses of England. Eastern europe, the Hussites. War wagons, superheavy cavalry, winged hussars, cossacks. The Ottomans, with the world's largest cannon, elite janissaries, camelry. India and Tibet with a mix of medieval warrior castes and advanced gunpowder troops, elephants and rockets. China, Japan and Korea engaging in the largest land and naval battles the world has ever seen, with plenty of wacky inventions like the turtle ship, batteries of rocket arrows, man-portable cannon, poison-throwing fire lances, sea mines.

The SEA nations fielding a mix of naked jungle peasants dual wielding swords up to musketeers in gold-embossed heavy plate and elephants mounted with swivel guns. The Americas, with European armies of sword and buckler men fighting the northern americans and the infinite armies of south america's fursuit wearing clubmen.

It's a prime area for war and one that nobody has handled adequately to date, but here are some things that come close:

-The Cossacks games

-The Italian Wars medieval 2 total war mod

-Imjin War mod, M2TW

-Suvarnabhumi Mahayuth for Mount and Blade

-RENAISSANCE for Mount and Blade

-Pike and Shot: Campaigns and Shadow of the Shogun


ba468c  No.16164775

File: b809c8755199613⋯.jpg (161.55 KB, 836x1000, 209:250, Caballeria_alcantara_valon….jpg)

File: efd0215e19da1c9⋯.jpg (220.85 KB, 1024x631, 1024:631, 1024px-batalla_de_rocroi_p….jpg)

File: 98bd0d30efcb270⋯.jpg (93.12 KB, 843x403, 843:403, tercioespanol_facebook.jpg)

>>16160104

> lack of unity variety

Anon, did you ever see a spanish tercio?

They had pikemen, swordsmen and muskeeters/crossbowmen and that was just in a single square.

All major powers had silly units.


c9f5f6  No.16164815

File: 664ef59d4eb7f63⋯.jpg (139.47 KB, 1280x720, 16:9, ft756tyiuyt.jpg)

>>16164382

I take it he's talking about one of the newer ones

>>16164775

Don't forget some of the more exotic applications for early gunpowder battlefield. Pistol charge cavalry, dragoons, organ guns, battle wagons, european rockets.


ba468c  No.16164827

File: 75524db70ee3664⋯.jpg (15.26 KB, 255x253, 255:253, Road warrior.jpg)

>>16164815

>Don't forget some of the more exotic applications for early gunpowder battlefield.

Oh i dont my man, im just bringing up an example of varied units.


8a9e3b  No.16164887

File: 4f4f030067f217c⋯.jpg (183.71 KB, 1108x1920, 277:480, averland pikeman.jpg)

File: 2d462166048789b⋯.jpg (14.83 KB, 300x240, 5:4, bardiche & musket.jpg)

File: b8e3553701fce24⋯.jpg (17.92 KB, 236x324, 59:81, french dragon trumpet.jpg)

>>16160104

European military dominance became more considerable after the 18th century, China already had the same pike & shot like tactics and stuff like rotative fire in the 17th century (as and extra, things went backwards for china after the Qing dynasty took power in mid 17th century, China went more isolationist during the 18th century whit stuff like the canton system), but saying that all the units are the same is like saying that all WWII factions feel the same because everybody has tanks, planes, men whit guns and stuff.

>>16160681

link looks like IGG stuff


909a78  No.16164934

YouTube embed. Click thumbnail to play.

This period was perhaps the greatest for sheer experimentation and variety in all areas of warfare. Some examples of naval development are the sail-and-oar galleys becoming the larger galleases with mounted artillery, the cogs of the previous era becoming the first super-warships, like the Mary Rose, the Hellburner fire ships that the Dutch deployed against the Spanish, the literal floating fortresses of the Chinese, the superheavy cannon platforms the Koreans developed in response to the Wako pirates, the swivel-gun fetish (in some of the less developed areas a king might be known by the number of pieces he owned) the East Indies had and incorporated onto their catamarans, to the ocean-going exploits required of the New World treasure fleets and pirates.

>>16164815

The Caracole was a tactic of the early period, possibly arising out of the obsolescence of the lance, at least when applied to infantry (lance-armed cavalry continued to exist all over Europe, from the light cavalry; hobilars and border cavalry of Britain, Celadas, Broken Lances, to the superheavy merchant knights of Italy and the winged hussars etcetera. It wasn't in use very long due to the inefficiency and high cost associated with it, as follows;

A pike square locks down, it can't move but it can fend off cavalry and it can shoot.

The cavalry trots up and past the formation as slowly and as close as they dare, discharging their pistols before reforming out of the square's range to reload.

While out of range of the pikes, the arquebuses within the square usually did more damage to the cavalry than they did to the foot soldiers.

Dragoons grew out of the development of the cranequin crossbow and horse bow, small crossbows that could be used on horseback by the use of a winding mechanism. Usually armed with a shorter version of whatever firearm was in use at the time; mounted calivermen, harquebusiers (different to

an arquebus), wheel locks etc.

Even in the early period most later techniques were already experimented with, although not mass produced; breech-loading, dog and flint locks alongside the matchlock, wheel locks, hand cannons with fuses etc.

Battle waggons are a huge topic for this period and can be found in Eastern Europe, during the 30 years war, but especially on the east and northern borders of China, where entire armies were build around the idea of movable fortifications and artillery to counter the horse tribes.

Rocketry in Europe comes along a little outside of the time period, but had been in mass use in the East for a very long time.

>>16164827

Within any given pike and shot unit there might be as little as 500 men, or in extreme cases as many as 20,000, fielding a mix of pikes (which can vary in length depending on the intended use for the unit), halberds, sword and buckler, two-handed swords, various spears and shields etcetera, as well as administrative and support personnel like quartermasters, doctors etcetera.


484695  No.16179228

File: 577892fff57cc07⋯.png (389.54 KB, 600x337, 600:337, ClipboardImage.png)

>>16153517

>1500-1700s vidya


454947  No.16179264

>>16164598

And literally all of that irrelevant once pike and shot formations take to the field. The Japanese spent nearly 2 centuries constantly at war with each other and basically settled on pike and shot as the ultimate military formation. Same with Europe. The only significant change that happened afterwards is a steady decline in numbers of pikemen as firearms grew in efficiency and potency until they were wholly replaced by line infantry when the concept of the bayonet was introduced.

>>16164775

>Anon, did you ever see a spanish tercio?

It's pike and shot v2. Are you really going to sit there and pretend it's anything different? Also, other countries were also fielding a mix of pikemen that protected ranged units mixed in with swordsmen (or similar) to be used in a charge. The Spanish just stumbled into the right mix and made sure their troops were professionals.


541acb  No.16179282

>>16153517

I thought I was the only one who played Imperialism 2. Great atmosphere, game itself was pretty uneven.


7c8ce2  No.16179295

File: 9678e7246b9fb5e⋯.jpg (64.58 KB, 650x350, 13:7, sidmeierspirateslogo.jpg)

File: 0a3dbda566fd467⋯.jpg (137.12 KB, 480x272, 30:17, sidmeierspirates_sail.jpg)


b22e27  No.16179402

Pike & Shot era is shit and underrepresented for a reason.

>awkward intermediate period between medieval & napoleonic

>quasi-dark ages with the 30 Years Wars and Papal tyranny

>all the interesting shit is happening on the ocean or in the New World (age of discovery)

>shit fashion and shit clothes

The only good thing about this era is the Protestant Reformation and the creation of the KJV Bible, the best preserved Word of God in the English language, on top of being a literature masterpiece during the time of Shakespeare.


ee4779  No.16179450

>>16179402

What an appropriate namefag. That's the reaction I had when I read your post.


ee4779  No.16179454

>>16179450

>tfw first thread of the morning and I didn't look at the other posts

Welp, deserved that one.


454947  No.16179510

>>16179454

>somehow misses every other reply in the thread having the same name

You're not very bright, are you?


eeb6a7  No.16179987

>>16160681

Only AEGOD game I played a lot of is the Russian Civil war one, that one was pretty good.


aed9d5  No.16180485

>>16160715

>no such thing exists anymore

It exists in digital form of TW


aed9d5  No.16180512

YouTube embed. Click thumbnail to play.

>>16160753

>second the style and fashion didn't differ that much from one country to another


9eba89  No.16180594

>>16179264

>literally all of that irrelevant once pike and shot formations take to the field

Pike and shot made breech-loaders, heavy cavalry and religious uprisings irrelevant?


80f942  No.16190238

>>16179510

>somehow misses every other reply in the thread having the same name

You're not very bright, are you?


f16a18  No.16198154

>>16164887

>IGG stuff

Torminator, I believe.

>>16180512

That's a real nice video of a reproduction late chilvaric plate harness that's about a century too early for the whole pike and shot deal. What's your point again?


f3b5fd  No.16198371

File: 864c5ee9ce37dc3⋯.jpg (1.47 MB, 1920x2160, 8:9, SCVI Archangels.jpg)

>tfw spent more time dicking around in the character creator than actually learning to get good


13f095  No.16199141

>>16198371

Is this what passes for shitposting now a days?




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