>>16126651
Yet what would be an optimal approach to this? I can't really think of a realistic strategy that would have a noticable effect. The absolute best we can ever hope for here is the impossible dream of some russians figuring out a way to pirate multiplayer sessions, effectively decapitating the safe, online-only defense publishers have crafted over the past decade. This would shake up all the "pillar" franchises that hold major publishers afloat with guarenteed income. The caveat to that would be turning all multiplayer games into BRBRBRBR shitfests forever. But even that might not be enough. No, wait…
To take EA down right now, for example, you would need to completely demonetize FIFA. Whose base game is completely dead today in fact, it's all in the FUT mode now. All of it. Which is billion-dollar huge. It subsidizes all of EA's moneypit SJW fiascos. Despite being just, as it boils down, a fucking card game. So if you were to come up with all-access spoofing to unlock pay-to-wins like FIFA cards for every pirate or giving literally anyone the rarest of any and all the skins in your generic shooters, you might have a crack at crippling the entire F2P economy. Of every game. Ending it as a revenue strategy.
But can any of that even be possible?