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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: c2a110bff4ec780⋯.jpg (40.4 KB, 800x450, 16:9, squidward.jpg)

6928d8  No.16092360

Is there anything worse than video game genre names? We have more confusion and misunderstandings than any other entertainment medium because of them. RPG used to imply an attempt to replicate tabletop role playing, but now it can just mean skill trees and experience points on top of another genre entirely. Roguelike was admittedly an easy target for confusion, but now that it's been co-opted, no one even knows what it means anymore! On top of that, now fans of the old Roguelikes can't even talk about them without a game like Spelunky being in the same category as Cataclysm: DDA.

Would things be better if all genre names described core gameplay loops? E.g. FPS, Turn-Based Grid Crawler (my attempt at describing original Roguelikes), Fighters, etc?

8e705d  No.16092374

Describe dota.

inb4 assfaggots


dd2272  No.16092377

>Deus Ex is an RPG

>Zelda is an Action-Adventure

I don't even care anymore.


bf61cb  No.16092393

File: a4473bde66c8573⋯.jpg (52.34 KB, 768x625, 768:625, old man shrugging while we….jpg)

>>16092374

Online Multiplayer Farm and Attack Game?


6928d8  No.16092395

>>16092374

Never played it. I don't know the gameplay that well. My attempt solely from watching would be Team Lane Brawler? I guess?


eb97cb  No.16092401

>>16092374

>>16092393

>>16092395

it's called a moba, multiplayer online battle arena maybe? I'm not even sure what it stands for but you don't really need to because they're all fucking shit.


6928d8  No.16092406

>>16092401

Yeah that's what they call it but it doesn't tell you anything about the game. We're trying to think of a name that describes it better.


dd2272  No.16092412

>>16092406

Lane-based multiplayer RTS?


5412b4  No.16092415

>>16092401

That's the name Riot made for the genre for marketing purposes.


bf61cb  No.16092418

>>16092401

But multiplayer online battle arena stands for almost every online game in existence. How aren't online FPSs or TPSs MOBAs?

The way I see it DotA like games are defined by the ability to farm currency and buy items while dealing with the enemy team and having to destroy an enemy building. The genre should somewhat describe that.


a6c2e2  No.16092419

Rpg never meant replicating table top. Just use Japanese names, they make more sense.


f6b12d  No.16092420

Roguelike is definitely one hell of a misnomer, but it sounds cool so it stays, or at least gets adapted to roguelike.

A better term for them would probably be something like "die and unlock". I mean, we already have die and retry, it's not too far fetched.


d2c211  No.16092424

File: 7830689c898f925⋯.png (124.35 KB, 900x850, 18:17, ClipboardImage.png)

>>16092406

>>16092374

>>16092401

>I'm not even sure what it stands

Typically, they're the "Assault" game mode in the Halo series except with three "lanes", minions, RPG character progression.


6928d8  No.16092426

>>16092419

What are you talking about? Stuff like Ultima was explicitly made to emulate D&D


a6c2e2  No.16092428

>>16092426

Prove it.


679e62  No.16092429

I think music genre names are worse. You have genres like post-punk which isn't related to punk.


eb97cb  No.16092433

>>16092406

>>16092415

>>16092418

If we're going super specific then all you really need is lane based multiplayer rts/brawler/level up'er rpg like thing with no rpg elements


8af44d  No.16092436

>an fps can be an rpg

>an rpg can be a platformer

>a platformer can be a puzzle game

>a puzzle game can be an fps

<an fps doesn't need shooting

<an rpg doesn't need roleplay

<


d2c211  No.16092438

File: aa1480b5da0df19⋯.png (2.45 MB, 1536x1152, 4:3, ClipboardImage.png)

>>16092433

It's "Assault" from Halo!

That's all "MOBAs" are.


981623  No.16092447

>>16092438

Ummm sweetie, it's actually called an rpg game.


dd2272  No.16092455

>>16092420

Roguelikes, Soulslikes and Metroidvanias are probably the most retarded genre names. I'm surprised we don't have Ultima-likes, Galaga-likes and especially Zelda-likes. Something like Okami is a lot closer to Zelda than SotN is to Super Metroid,and there are hundreds of Galaga-clones.

>>16092429

I still can barely tell the difference between Rock and Metal.

>>16092438

Name it Assault-like and call it a day.

>Assault-like

>Ass-like

>Faggots like ass

>Assfaggots

Holy shit.


dd7b1b  No.16092462

>>16092438

Future Cop: LAPD came out a long time before Halo. :) faggot


d2c211  No.16092466

File: 92a23fee6748e8c⋯.png (856.85 KB, 2392x2499, 2392:2499, Made-up bullshit genres.png)

File: 47e9e0b80b3c978⋯.jpg (228.02 KB, 800x798, 400:399, 150138-future-cop-l-a-p-d-….jpg)

>>16092455

>Roguelikes

I thought that just meant that the game always randomizes itself upon loading every level/dungeon.

>Soulslikes

3D Metroidvanias with slow beat-em-up gameplay

>Metroidvanias

Non-linear progressive games.

>Ultima-likes

CRPGs

>Galaga-likes

shmups

>Zelda-likes. Something like Okami is a lot closer to Zelda than SotN is to Super Metroid,and there are hundreds of Galaga-clones.

The term is "Zelda-clone, and it is ascribed to Okami, as well as games like Darksiders and Star Fox Adventures.

>>16092462

Haven't played that, but I do want to get the Japanese version of the game.


6928d8  No.16092475

>>16092466

>I thought that just meant that the game always randomizes itself upon loading every level/dungeon.

Symptom of the confusion about it. It refers to the original rogue, but nothing about it specifically, so people latch on to meaningless stuff like ASCII, permadeath, and randomness instead of the core gameplay which was a turn based, grid based dungeon crawler.


6fd69d  No.16092488

File: 1a0926098e10ede⋯.png (1.5 MB, 1716x845, 132:65, ClipboardImage.png)

>>16092360

It's horrible, isn't it? Having a place for things. I'm sure it really is bumping up to your ideas of culture and all that. So restrictive being a thing for (You). As if there is a (You). .


d2c211  No.16092491

File: e2df67ece988bde⋯.mp4 (15.52 MB, 320x180, 16:9, The_Subversion_of_Science_….mp4)

>>16092360

>Is there anything worse than video game genre names?

<Might as well post this to prove you wrong and explain why this mess exists.


77f8b2  No.16092495

File: 9c55f7e4bdae0e1⋯.mp4 (364.82 KB, 640x360, 16:9, seinfeld_cat.mp4)

Why did the word "fps" become a term? How did the camera perspective become part of the genre?


d836d4  No.16092518

File: 265691f885c265f⋯.jpg (310.79 KB, 1199x1879, 1199:1879, Life in the imperium is ha….jpg)

SPECTACLE FIGHTERS

>>16092491


42e7fe  No.16092522

>>16092495

pretty sure the term "shooter" at some point in the past meant shmup basically, so it was a simple way of differentiating between the two, as fps games were emerging as an archetype and became more popular with time.


6fd69d  No.16092583

YouTube embed. Click thumbnail to play.

You're kike puke soft in NYC.


6fd69d  No.16092585

Curious, isn't it.


6fd69d  No.16092589

Invidious embed. Click thumbnail to play.


f9b498  No.16092593

>>16092475

>permadeath, and randomness

perhaps because those elements are distinctive and weren't really used for a time, while

>turn based dungeon crawler

could refer to the Wizardry series and the first Ultima


6928d8  No.16092603

>>16092593

Emphasis on grid based. You can't build a game off permadeath. You can build a game off of the grid based gameplay of Rogue. Permadeath and randomness is something you put onto existing gameplay.


f9b498  No.16092613

YouTube embed. Click thumbnail to play.

>>16092603

out of curiosity would this count as a rouge like it fits all of the core qualifications by your standards


f9b498  No.16092619

>>16092603

>>16092613

Also Legend of Grimrock fits


6928d8  No.16092631

>>16092613

Hmm… It's really close, but I feel like the top down view is important too. I wasn't thinking about it before, but most of the rogue likes I'm imagining are top down. So I suppose that's the 3 criteria I'd define it on. Top Down, Grid Based, Turn Based.


6928d8  No.16092643

>>16092631

If you had a bird's eye view of the whole room with the same graphics, I wouldn't hesitate to call grimrock and that a Roguelike


f9b498  No.16092656

>>16092631

>>16092643

well see now it's a distinct genre.

the Avernum and Avadon series are the only thing that show up on steam that fit so it seems one dev has had a monopoly on the genre for a while


6928d8  No.16092724

>>16092656

The genre went out of popularity and then only a few passion projects like DF, Cataclysm: DDA, and NetHack floated around. Then Spelunky came out and the dev cited Roguelikes as an inspiration and the phrase was conquered overnight. Now anyone who wants to talk about NetHack, C:DDA, or DF adventure mode has no way to exclude something like Rogue Legacy which is completely and utterly different in every way possible.


c3d10b  No.16092758

>>16092466 (checked)

>>16092455 (checked)

>soulslikes

shouldnt it be blade of darknesslikes?

>>16092495

it's better than calling them 'doom-clones'


f9b498  No.16092773

>>16092758

>shouldnt it be blade of darknesslikes?

1. too long for a name

2. that would require people to know that game exists


c3d10b  No.16092809

>>16092773

>1. too long for a name

severancelikes?

>2. that would require people to know that game exists

oh yeah good point, should we keep it that way?


77f8b2  No.16092822

>>16092522

Which is sort of my confusion. Why does popularity determine a genre? Metroidvania for example, only exists because people associate side-scrolling and backtracking with Metroid and Castlevania, but it isn't exclusive to those games.


dd7b1b  No.16092825

>>16092809

Not like the gatchaniggers and bing bing bois around here are going to play it anyway.


2a15a5  No.16092835

File: 0f42d3ba0bfc142⋯.png (191.3 KB, 1440x909, 160:101, 47938274_p16.png)

The problem is that a "genre" in video games is nothing more than a set of standalone gameplay descriptions, but they are not actually exclusive to those sets, so you get shit like "it's isometric, has character creation, stats, an inventory, and RNG like tabletop RPGs, but it's actually a puzzle game and there are bullets everywhere, and there's an anime visual novel scene between each puzzle, and the puzzles are set to music like a rhythm game, and it's all played in a virtual reality arcade with a lightgun." Then you don't know what in the fuck to call the game, but if it gets popular, a thousand people clone it until it becomes a X-like, and it keeps happening until even X-likes don't resemble the original X anymore.


80a701  No.16092859

File: 0bd59f4399dbdfd⋯.jpg (19.46 KB, 366x380, 183:190, Oh Shit Nigger.jpg)

>"R6 siege ISNT a hero shooter"


c3d10b  No.16092868

>>16092822

how would you call the whole metroidvania genre then? exploration platformers? explat, if you will

>>16092825

nobody should care about casuals, I'm talking about the average anon here


f9b498  No.16092876

File: 2acd424d9c9aebd⋯.png (191.22 KB, 392x336, 7:6, looking into your soul.png)

>>16092822

>Why does popularity determine a genre?

I don't know anon why does people knowing that a thing exists and being able to discern a pattern from it matter?

It's simple people know/knew what Metroid was like people knew what Castlevainia was like "Hey this game is like those other games" only works as a descriptor if you know what those other games are.

as for Genres not named like that recall two decades ago almost no one said "Turn Based RPG" it was a bit of a redundancy like saying "Liquid water" but over time more RPGs came out that weren't turn based and people needed to clarify what they were talking about

>>16092825

Also this is an accurate summation in a medium that can be this malleable trying to tie things down to genres that already exists only works until the next innovator comes along and makes a new type of thing


d2c211  No.16092889

>>16092822

>Why does popularity determine a genre?

Because it makes it easier to "categorize" everything.


a6c2e2  No.16092975

>>16092758

Souls games are just action rpgs. Blade of darkness is also nothing like them.


68c502  No.16093051

File: f821eb18ee1e174⋯.jpg (1008.7 KB, 1280x1024, 5:4, FILL ME WITH MURDER.jpg)

>people unironically use Souls-like as a genre name

>when ARPG exists


880151  No.16093061

>>16092455

>>16092466

There's also Grand Theft Auto clones which pretty much means any open world game with drive-able vehicles and missions.

>>16093051

People usually say that having a checkpoint system (i.e DarkSouls' campfires or Hollow Knight's benches) makes it a separate genre.


68c502  No.16093074

File: ba1f42635683243⋯.png (1.15 MB, 680x1003, 40:59, fuck you.png)

>>16093061

>People usually say that having a checkpoint system (i.e DarkSouls' campfires or Hollow Knight's benches) makes it a separate genre.

So the save points in Summon Night and Lost Kingdoms make those cease to be ARPGs and instead become soulslikes?

That's bullshit and you know it.


8bdb13  No.16093077

I find it funny that so many casuals call Zelda an RPG just because it's a fantasy game with swords.


749550  No.16093086

>>16093077

but anon you play the role of link.

:^))))))))))))))))))))))))))))))))))))))))))))))))))


3270e2  No.16093091

I propose that all Borderlands derived games be named "Rooty tooty loot n' shooties."


d41f3a  No.16093092

>tell normalniggers I like VNs

>they all think I'm talking about graphic novels

it's an ambivalent feeling, I don't care what they think/know about me, but it would be nice if they didn't always misunderstand

>>16092374

team multiplayer Warcraft III but you're only allowed to use heroes

to be less specific team based RTS where you only control 1 unit


672f8b  No.16093107

File: 28439f9ebe46322⋯.webm (2.29 MB, 720x1280, 9:16, fortnite.webm)

>>16092868

I would call it side-scrolling mixed with puzzles.

>>16092876

Don't look at me like that you double kolto fish nigger.

>Why does it matter

I suppose I just have an irrational fear that in the future, I'm going to look at a copy of Battle Royale in the library and see it under the genre "fortnite".

>>16092889

But this categorization only seems to apply to vidya. Movies and books don't really do the same thing. Post apocalyptic novels aren't called "a boy and his dog like".


8bdb13  No.16093114

>>16093107

Movies and books don't have gameplay.


dd2272  No.16093124

>>16093077

Since turn-based battles and battle transitions are not a necessity for the genre, the only thing it really lacks is number damage values.


672f8b  No.16093127

>>16093114

But they have filming styles and writing that influence each other in a similar fashion.


68c502  No.16093134

File: 93082bdabe2b742⋯.jpg (278.07 KB, 1080x1080, 1:1, [autistic screeching].jpg)

>>16093107

>Movies and books don't really do the same thing. Post apocalyptic novels aren't called "a boy and his dog like".

That's because they instead use the phrase "in the vein of X", which I personally prefer because it doesn't end up polluting genre names.

>>16093124

As far as I'm aware, the defining element of RPGs is character progression as a thing separate from player skill progression, which while present in LoZ (heart containers, items), is not present to the degree it is in what are more traditionally considered RPGs.


cb509e  No.16093137

File: 801d7719790b04b⋯.png (27.27 KB, 480x349, 480:349, that post gave me cancer.png)


8a664f  No.16093138


0c7a76  No.16093139

autism like this thread I would say is worse


3270e2  No.16093140

>>16092455

in general metal is more melodic (that doesn't mean the instruments aren't distorted as fuck). Metal usually has more in common with classical music, believe it or not.


880151  No.16093141

>>16093107

For the love of God tell me that webm is fake.


d2c211  No.16093166

>>16093107

>Movies and books don't really do the same thing.

<Movies and books are not categorized into comedies, romance, science fiction, horror, Westerns, fantasy, historical fiction, action, etc.


f6b12d  No.16093208

>>16093051

ARPG is secret of mana. Souls and derivates are too specific to be just that.


8bdb13  No.16093216

>>16093134

The only Zelda that had experience points was Zelda 2, the most unusual one in terms of gameplay. People only call Zelda an RPG cuz it has swords, nothing more.


672f8b  No.16093274

>>16093166

I'm not referring to that you tard. That's the basic way genres with books and movies work, and it makes sense. It's the way they're supposed to be organized. However with vidya, it's different.

Let's give you a visual example: you have a pile of video games that you want to organize by genre. Do you put the fps in their own pile, or do you put them in the shooter pile? If you put them in their own pile, shouldn't the first person horrors get their own pile? Should we begin organizing the games by camera perspective? What about metroidvania? Should we sort all the the games similar in their own pile? What sense does that make? It seems more confusing just slapping all these weird new labels on, with only convenience I could see being searching. But even then, why not just search for "games like dark souls?"


1ef184  No.16093547

>>16093274

>Do you put the fps in their own pile, or do you put them in the shooter pile?

Shooter pile, FPS is more of a subgenre.

>If you put them in their own pile, shouldn't the first person horrors get their own pile?

Unless it's a shooter, it goes in the adventure pile (Like all horror games).

>Should we begin organizing the games by camera perspective?

Not really, they don't do the same thing for books and films that tell from the first, second, and third perspective.

>What about metroidvania?

Metroidvania is a shit label, not a genre.

>But even then, why not just search for "games like dark souls?"

Because the only site that actually has an accurate "recs" list for similar games is Giant Bomb.


7a4710  No.16093643


ec7fa4  No.16093665

I only need two categories: fucken gay and epic wins.


6c831b  No.16094064

There's a lot of issues with genre names, and sub-genres. Not only goes the main mechanic have to be noted, but then you have the level design, and most people miss the context. People think Super Mario Odyssey has a problem with throwing too many Power Moons at the player, but the actual problem is you're expecting it to be a major collectable like stars in 64 instead of as a more minor collectable like green stars in 3D World. One minor change makes a game with similar mechanics and structure makes the context change dramatically. I could also talk about how Banjo Tooie is structurally a Metroidvania, but that's a talk for another day.


ab0acd  No.16094155

File: c235e49fab0ae97⋯.jpg (28.92 KB, 600x600, 1:1, consider.jpg)

You are saying that you cannot categorize a game by the camera perspective, yet you are forgetting the fact that a camera perspective change also completely changes the gameplay of a game.


672f8b  No.16094171

>>16093547

You just confirmed everything I was saying. FPS and things like souls like and metroidvania are retarded.


68c502  No.16094294

File: ef2ca9ff2755bb2⋯.jpg (345.1 KB, 1000x794, 500:397, everything is fine.jpg)

>>16094155

I too fail to see the lack of distinction, it's like trying to argue that 3d fighting games are not distinct from 2d fighters, or that loadout-based shooters like CoD are identical to arena deathmatch games like Unreal Tourney


f88482  No.16095061

"ARPG" is probably the most vague and retarded genre descriptor there is. It's literally two completely different genres in one depending on where the game is from, and unlike regular RPGs which are split into "CRPG" and "JRPG" they're all just referred to as "Action RPGs".

>If it's an ARPG from Japan then it's some kind of Character action game with stats/experience points/equipment and usually an emphasis on story.

>if it's an ARPG from the west it's an isometric, loot based dungeon crawler/ Diablo clone.

I can't think of a genre descriptor that would be more useless and confusing to newcomers.


4aa3a0  No.16095146

>>16093051

Anyone who uses "souls-like" unironically should be gassed immediately.


d2e053  No.16095568

>>16092393

hahaha, OMFAG for short


1abfb7  No.16098773

File: ce0c24cadd06110⋯.jpg (312.59 KB, 1014x571, 1014:571, sick people.jpg)

>adventure games meant point'n'click games

>now it means assassin's creed and uncharted


8eaa9e  No.16098833

>>16092429

Oh come on you dumb nigger listen to Joy Division when they were called Warsaw and they played straight up punk. Then listen to Joy Division debut album Unknown Pleasures and you can suddenly hear influences from disco and other genres which wasn't "allowed" in punk before then. That's what post-punk was: a big fuck you to the conformism and stagnation of punk. But if you need every band to sound the same or otherwise you can't hear what music it is then maybe you should become a videogame journalist or something.


f9b498  No.16099179

>>16098773

>now it means assassin's creed and uncharted

No it doesn't if anything those are Action Adventures at best


90488a  No.16099223

I won't rest until every j"RPG" fan admits that the genre of most of those games is actually "turn-based tactics" or some such. I hope whoever first called Wizardry an RPG is burning in hell for giving these people the one argument that's hard to refute.


f9b498  No.16099256

File: 033d0cc0add2396⋯.png (193.75 KB, 1025x663, 1025:663, The Screen.png)

>>16099223

>turn-based tactics

But that term/tactics RPG is its own genre and it includes Jaggad Alliance.

Also I'm sick of hearing JRPG when most people mean Turn Based RPG that uses pick related it's like saying "I hate the anime" genre when you only mean Moeshit. why bother have accurate definitions if people are going to say "well most of this trash is made in one place" because if we take the term literally it applies to the souls games as well but no one actually thinks of them as "JRPGs".

This shit happens with the other term "WRPGS" when really all it means is RTwP RPGs no seriously when was the last time you heard Fallout New Vegas described as a WRPG?


2a612c  No.16099286

>>16092491

>unironically posting a video by a guy using his furry OC as his online persona

nigga


4e5237  No.16099300

File: 260f2011dd3a143⋯.gif (286.17 KB, 499x373, 499:373, crystal prison.gif)

Game description should contain mention of player perspective and core gameplay loop with optional mention of important secondary trait if it has one.

>Baldur's Gate

>Top-down walking simulator with tactical elements game

>Overwatch

>First-person skinner box with porn bait game

>Doom

>First-person action point&click game

>Elex

>Third-person exploit finding open world game


4e5237  No.16099316

>>16099300

Forgot to add.

Concept of genres should be thrown into trash, because they're arbitrary and can be so broad there is no point to them, since release of some big title can make them obsolete in an instant. Instead objectively describing major traits of the game are universal and eternal and cannot cause any confusion.


90488a  No.16099343

>>16099300

There's the man who speaks my language. Just describe the games for what they are. jRPG doesn't even mean anything anymore. Might as well do away with "roleplay" altogether, gaymers don't know what it is anyway.


749751  No.16099400

>>16092822

Metroid actually does have quite a distinct type of progression aside from simply being open world, and it did it first despite pretentious contrarians' attempts to claim otherwise. The baffling thing is how people imbeciles try to call the genre "Metroidvania" when Symphony of the Night simply ripped off Super Metroid and added RPG elements. Very few Metroid-likes make use of RPG elements so it doesn't make any sense to reference Castlevania.

Then you also have really weird shit that people try to pin as Metroid-likes like Cave Story that hardly feature ability-based world progression at all. Metroid-like works as a genre descriptor because it takes a ton of words to describe otherwise. When people stop using it to refer to this genre narrowly, that's when it becomes confusing and pointless.


f9b498  No.16099408

>>16099400

>doesn't make any sense to reference Castlevania.

well the term also came at a time where people where getting sick of FPS's being called Doom-Clones so I think that put an unspoken moratorium on any genre being named a "-like" or "clone" and SOTN was the nearest thing like Metroid so they named the genre after both


01c521  No.16106056

>>16092491

author of this mp4? I know he's a faggot furry, but what the research he made is pretty neat.


db6c9d  No.16106867

File: 333c9ad74078863⋯.png (1.65 MB, 851x1336, 851:1336, PC Gamer RPG Hot Topic.png)

>>16092360

My biggest issue is with "RPGs". From the very start when video games adapted role-playing, they should have been named something completely different, or at the very least "RPVGs" to distinguish from the tabletop. Now we're stuck with people foolishly comparing and conflating the two all the time, and it's not doing either medium any good. It's nothing but reductive and destructive to hold apples and oranges to a common standard. They are functionally separate media that excel at completely different things. They should never aspire to substitute each other.


1bfff4  No.16107292

File: 7c22b7d623056a1⋯.webm (13.15 MB, 1067x600, 1067:600, 7c22b7d623056a1e678f621c8….webm)

Traditionally, a game's core gameplay will determine the genre into which it should be placed, and in turn, this classification will reinforce the genre's definition. The genre itself is usually a nondescript catchall term that is used as shorthand to reference a game's primary features. Broadly speaking, there are many games that share certain characteristics. For instance, there are many games in which the protagonist will possess a health bar. Additionally, more recently produced games will tend to make use of certain industry standards, such as a free reign camera that can be manipulated by a controller's right analog stick, a dedicated lock on function that will allow the player to focus on a single enemy, certain conventional applications toward inventory screens and stat management, and even cutscenes and QTEs. However, and as we all know, some games are not like the others.

The problem lies in how the fundamental terms that comprise a genre are established. For instance, take this list of games:

>Devil May Cry, Zelda: Ocarina of Time, Dark Souls, God of War (2018), Bayonetta, God Hand, Streets of Rage, Ninja Gaiden, Shinobi (PS2), Okami, Resident Evil 4, Nioh

The issue is that games tend to be classified by using a vague amalgamation of the type of game mechanics they feature and their central thematic or literary elements. In my opinion, I think it's more important to focus on a game's primary gameplay experience first, in as specific a manner as possible, and then consider its themes as a secondary layer of the experience. As an example, let's take the term "Hack and slash";

<A game where you use a melee weapon to hack and slash a variety of enemies

This is not enough because, given these conditions, all of the games on our established list will satisfy the classification requirements. Therefore, the term is itself too vague and simplistic to draw distinctions between the aforementioned games. The natural conclusion is that the term itself needs to either be totally destroyed and replaced with better terms or reestablished with more thorough terminology that serves its definition. "Hack and slash";

<A game in which the player can primarily use a melee weapon, or an assortment of melee weapons, and some supplementary weapons, to attack and defeat a variety of enemies, and whose gameplay revolves around a specific character whose moveset has been specifically designed to handle all of the enemies in a unique way.

Under these conditions, Dark Souls (and arguably Nioh) does not satisfy the requirements because it is not designed around a specific character, and the game encourages the player to experiment with different weapons and spells. However, perhaps this still isn't specific enough. "Hack and slash";

<A game in which the player can primarily use a melee weapon, or an assortment of melee weapons, and some supplementary weapons, to attack and defeat a variety of enemies, including bosses that posses a variety of complex moves and phases, and whose gameplay revolves around a specific character whose moveset has been specifically designed to handle all of the enemies in a unique way, and said moveset features a complex system of input combinations that can be combined in numerous ways in order to facilitate a breadth of gameplay possibilities.

Now, the list has been reduced to DMC, Bayonetta, God Hand, Ninja Gaiden, Okami and Nioh. As more stipulations are added, the list becomes narrower and narrower, until a specific gameplay style can be identified. Is it perfect? No, because there is variance between what constitutes qualification in regard to certain elements. For example, Bayonetta is by far the most complex game on the list; how does it compare to Okami and Nioh, whose combat systems are relatively simplistic, despite that they meet the requirements? Still, it's better than the definition we originally had.

All of this then begs the question, "Should elements of gameplay ever be used to define a genre?" As an example, take the horror genre. Horror is generally meant to contain elements that provoke a psychological, visceral, and emotional reaction of fear from the audience. The degree to which such elements are successful does not impact their classification, e.g. whether you think Resident Evil 4 or the film The Shining are scary or not, your feelings on their execution or impact do not change the simple fact that they're part the horror genre because they contain elements that are meant to be scary. In terms of gameplay, Resident Evil 4 is a third person shooter. In this sense, it has more in common with Gears of War or Uncharted than it does with Silent Hill. Yet, both Resident Evil 4 and Silent Hill are meant to be considered horror games.


0bcfbf  No.16112604

File: d6ef5604792f58a⋯.png (259.55 KB, 500x545, 100:109, 92a.png)

>>16095061

Deus Ex is also an ARPG




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