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File: 69a8fe17ac895a7⋯.jpeg (26.71 KB, 348x348, 1:1, REmake 2.jpeg)

5f844c  No.16057507

I just finished Leon A. Took my sweet time to explore every nook and cranny and clear every room of items. Ended up with a B at dead on 7 hours and i had a good time.

I played on Normal which honestly was too easy i think. I ended up with 9 first aid sprays, like two dozen herbs, 300 handgun bullets and lots of grenades. I feel if theres any detriment its the enemy variety but i think thats the same as the original. Its missing the spiders, but nobody ever fought the spiders, its missing the crows, but they were only ever in one room. I guess thinking back on the whole series it blurs together but each game has shit that only appears once or twice but i guess that make them more memorable? either way i think the 'take your time and move them how you want' mentality gained from a lot of zombie games and movies made it easy for me to pop heads like melons. I bet a lot of people panic and get spammy but theres rarely a situation where you can't deal with one at a time so thats probably why i was so full on ammunition.

Though its neat to see the G spawn isn't a boss but a recurring enemy as you reach the sewer depths and theres like a sea of cancerous growths and bodies burst open as birkins been breeding like an elf in an orc slave doujin down there

The exploration was as satisfying as any pre 4 RE game. The puzzles felt easier but maybe i just found them that way as i've played survival horror games for 20 years now and i'm not a 9 year old playing them on the PS1 anymore. I liked the idea of the locker codes and photo secrets but it felt like there wasn't enough and on the whole it feels like on a replay the RPD section in particular will take you about 45-60 minutes after you know the item locations.

If i have a personal complaint unrelated to gameplay its the music. I played with studio headphones and binaural surround sound and that was great. Creepinga bout the RPD and heading the "stomp…stomp..Stomp..STOMP.STOMPSTOMPSTOMP" of Mr.X was great. It was tense to the point i would call it 'thrilling' which is a term i don't think i've used for a game before in this way. Almost like a haunted house the ambience was on point. The music however? very very muted. I would hear a little tinkle of the original music by renowned deaf art thief san and smile but it lasted a few seconds. Luckily the special edition meant you could switch and its honestly better with the original score. A orchestrated version of that would have been incredible.

Bare in mind i'm only through Leon A so hats either 1/2 or 1/4th of the game proper done but so far it feels like the natural evolution of games like RE4 and Dead Space 2 in terms of controls with the tone, style and puzzles of REmake. I hope '3make' happens but more than that boy do i hope this makes devs look at the content and 3 million units sold in a week and realise theres legs on this kind of game again.

What do you think of it so far? think the roguelike dlc coming on feb 15th will give it some more legs beyond speed running autism in a few weeks?

17174b  No.16057510

It any fun?


5f844c  No.16057515

>>16057510

Yes. It is fun. Take the exploration and puzzle solving of REmake and the smooth responsiveness of dead spaces shooting with a fuckton of atmosphere. Walking down a dark corridor as rain and wind howl through broken windows and wondering if any bodies need a knife or double tap and seeing a licker round the corner -which are now sound based blind predators and not just hunters without the one shot move- is great fun. To use a modern example it feels like Dark Souls shortcut pornography in a haunted house.


349a5e  No.16057526

>>16057515

> it feels like Dark Souls

And you have now lost any reasonable discussion this thread could have with that half-assed comparison


49101b  No.16057528

>>16057526

Can no game ever be compared to dark souls just because a lot of people did it incorrectly before?


3e46d6  No.16057530

>First Mega Man 11

>Now REmake 2

>DMC5 looks to decent when you excuse the graphics, the microtransactions, and that it's essentially DmC2

So, Hell has frozen over and Capcom has their magic back?


5f844c  No.16057537

>>16057526

i was using a modern example of looping short cuts to describe map layout, i know outrage culture is the default now but maybe finish reading the sentence before blowing your lid.


3c60b9  No.16057556

>>16057530

>So, Hell has frozen over and Capcom has their magic back?

Not until they start making shmups and Darkstalkers again.


1d7d0d  No.16057575

File: 64f14e37718a2b8⋯.jpg (123.71 KB, 960x810, 32:27, roman slavs.jpg)

>>16057556

Re-releases or full-blown entries?


a5378c  No.16057580

>>16057556

With how SFV and MvCI turn out I would rather have no Darkstalkers ever again.


e738a9  No.16057596

>>16057530

Kinda hard to fuck up a game they already have a template for and have done asset work for three times now. Really, it would be more impressive if this game was complete ass.


a9f4ab  No.16057612

File: 1368d223359c1cb⋯.png (Spoiler Image, 673.61 KB, 777x1087, 777:1087, dfb1dbafc54a82b9b84a410caa….png)

I liked it, took about 6-7 hours, and while ammo in the early going was relatively easy to get to, later half of the game had it restricting it, all of my boss fights had me with barely enough, so they were tense; I liked how threatening an individual zombie was, and found myself getting swarmed if I didn't deal with the windows.

also THUD THUD THUD THUD THUD stressed me the fuck out, the game in general makes me feel those stressful points in RE4 early half of the game but on 11, and lasting much longer, I never really felt safe or comfortable in the game, especially when THUD THUD THUD THUD showed up.

I'm on the Claire B, and look forward to Claire A and Leon B later, along with the extra modes and the roguelike mode coming out next month. I see myself replaying this on hardcore and trying to unlock everything, they managed to keep the feeling of older resident evil intact, and had a feeling they were gonna do a good job after playing RE7, since it felt pretty classic up until the end of the game hell, I'd wager that Remake 2 has the best pacing out of all of the resident evil games, since they kind of devolved into action schlock near the end, while Remake 2 got explosive near the end, I was still stressed as shit, never really having time to catch my breath, all in all, I liked it and think it deserves a buy


857924  No.16057627

File: 112935ec8af919b⋯.png (194.57 KB, 248x376, 31:47, Rebecca Easter Egg.PNG)

I WANT TO IMPREGNATE REBECCA, THAT'S WHAT I THINK ABOUT IT


3c60b9  No.16057635

>>16057575

I'll settle for PC ports of Darkstalkers Collection (the PS2 one) and Progear, the Tatsumi Corp. trilogy (Giga Wing, Giga Wing 2, Mars Matrix) and the 19XX series.


21aed2  No.16057638

Has denuvo been cracked for this yet?


857924  No.16057642

>>16057638

Not yet


a3ffc8  No.16057655

>>16057507

I like it. I think it was well made and it's fun Playing it makes me wish that more time could have been spent on the streets of Raccoon City, but that's probably best left to RE3 and Outbreak. The Sherry bit was pretty neat and it reminded me of older horror games like Clock Tower. The free dlc should be pretty nice, so I look forward to that. Claire was cute and so was Sherry. It was nice to see Leon looking normal again as well.

If there's one thing I would change, it would be to make ink ribbons an option on standard as well. I'm also hoping spiders of at least a spider boss show up in separate mode. There were a lot more infected animals in the Outbreak games, so perhaps if Outbreak gets remade, they'll all show up there.


dad78b  No.16057660

>>16057655

>The Sherry bit was pretty neat

>Claire was cute and so was Sherry

I need pictures! Pictures of Sherry!


a9f4ab  No.16057693

>>16057655

>Remake of Outbreak as co-op DLC

I want it


a3ffc8  No.16057696

HookTube embed. Click on thumbnail to play.

>>16057580

>With how SFV and MvCI turn out I would rather have no Darkstalkers ever again

>Darkstalkers using the new SF art style

I'd rather they not if they're going to make Morrigan look like a tranny.

>>16057627

She's looking very good. If the rumors of Chris getting his own mode, then I'd like to see Rebecca getting her own mode. They could even cover the university, hospital or football game with her. They could even cover the early hours of the Zoo before all of the animals got infected and killed.


3e46d6  No.16057699

File: d3da279946f4916⋯.webm (2.86 MB, 400x400, 1:1, fml.webm)

>>16057696

>HookTube


a2f1a5  No.16057700

Claires campaign is much better than Leons. Leons is Last of us wannabe in several places and Ada can't voice act.

Scenario B is just Scenario A with an extra boss and they give you a progression item early. Same areas in both campaigns, Mostly the same enemies but more Lickers or Dogs depending on the scenario.

It's a great game for Claire, an awful game for Leon.


a2f1a5  No.16057711

>>16057655

The streets is the best part for Claire. It almost becomes Silent Hill in the way it looks. RE engine could be used to make a really good silent hill and hopefully we get something similar from it.


3c60b9  No.16057715

>>16057699

I was expecting a cock to fall out the whole time. Imagine thinking that's a woman.


dffa2b  No.16057723

YouTube embed. Click thumbnail to play.

01b8cc  No.16057728

File: ff2e6bcdfe0b0cc⋯.jpg (646.55 KB, 2000x2581, 2000:2581, dba7408db02a7cd3b05103ed6d….jpg)

I still have the pain in my soul somewhere that capcom did not follow do what they did for the first remake and keep the original point of view and tank controls. However I cant deny the game is really good. It feels more like a traditional passion project with thought and care like video games used to be rather than some corporate micromanaged garbage. Except for the voices and ugly faces that seem to come with capcoms new engine, its preedy gud.


dffa2b  No.16057732

>>16057510

when playing the game "right" you are spend more time doing puzzles than shooting at zombies.

if they made it a bit easier to get around the zombies it could be a full on walking sim with puzzles just a flash light and no guns.


3b2f36  No.16057748

>>16057507

>What do you think of it so far?

I have nothing positive to say about it. I wanted a remaster not this pos remake. To be honest though, I didn't have much hope after later games all kinda killed what I liked about the series. I'm happy to move on though, capcom is a shit company I don't want to support anyway, so this works out for me.


a2f1a5  No.16057772

>>16057732

The only puzzle that takes any time is the chess piece door. Other wise it's all just exploring to find the next item or the solution to a puzzle.

>If they made combat avoidable and removed the guns it would be a walking sim

If they made blocks fall instead of you running around Sonic would be Tetris.


197f2c  No.16057776

>>16057530

Not until they make Megaman X9.


197f2c  No.16057778

>>16057773

fuck off


3b2f36  No.16057794

>>16057773

Is it worth replaying for that Daughters of Ash mod? Saw it mentioned a few days ago, and I was thinking of downloading it.


1dba23  No.16057820

File: 13de7fb747d9ddd⋯.jpg (88.2 KB, 1920x1080, 16:9, sklyr.jpg)

Do you have to use Steam to get it? Looks fun. Would have bought it already if I didn't have to support those people to do so.


7f48f7  No.16057822

YouTube embed. Click thumbnail to play.

>>16057728

Vid related is where they based a lot of the gameplay and design for REimagining, but they stuck with making everything over the shoulder and those screenshots about an option to have fixed cameras were a lie, now here's hoping some autist will mod this game with fixed cameras for exploration while keeping the same for combat.


18245c  No.16057881

>>16057507

I really love this game. Finished Leon A/Claire B over the weekend and going to finish the Claire A/Leon B sometime this week. Some complaints I have would be:

Too many puzzles can be brute forced without wasting too much time (locker codes mostly)

Once you realize Mr. X can be easily outrun, he becomes annoying. You're not allowed to enjoy the tense atmosphere and sound design anymore because you'll be rushing through the game because Mr. X gonna give it to ya. I understand there is it's own tension to Mr. X but I wish they changed Mr. X to be more like Nemesis. Where you can gun him down and temporarily be rid of him so you can go back to soaking in the horror part of the game.

Fuck realism, your characters going slower when climbing/descending stairs makes backtracking a huge pain in the ass

I'm excited to finish the second campaign set so I can try and beat Hunk and Tofu before the February dlc comes out

>>16057794

Only if you're good at the game. The Daughters of Ash mod seems like it was put together by people who bought the "Dark Souls appeal is it's difficulty" meme.


9396fa  No.16057900

>>16057728

>まだクレアがレーシングスーツおを着ているデザインのときのものですね。 いやー懐かしい。個人的にはこちらのほうが好みでした。

Claire wearing something similar to a racing suit. Ah, how nostalgic. Personally, this one is my favorite.


39e1ee  No.16058013

File: 52e5c9036802035⋯.png (478.96 KB, 837x895, 837:895, finger.PNG)

>>16057530

>implying Megaman 11 is good

>Implying NuRE2 made to cash RE4 instead of rightfully being done as the original REmake was made is good

>Implying DmC 2 is looking decent


3e46d6  No.16058022

>>16058013

>>implying Megaman 11 is good

Haven't heard anything bad about it, here or anywhere else.

>>Implying NuRE2 made to cash RE4 instead of rightfully being done as the original REmake was made is good

Yeah, that's the part I'm still disgusted about too (And the terrible character models).

>>Implying DmC 2 is looking decent

You did read the spoiler, right?


39e1ee  No.16058046

File: 8f0d54c1a38bfdb⋯.png (4.78 KB, 80x98, 40:49, ClipboardImage.png)

>>16058022

>Haven't heard anything bad about it, here or anywhere else.

It's mediocre and the fact that it's 2.5D only makes it worse.

>Yeah, that's the part I'm still disgusted about too

Absolutely unforgivable.

>You did read the spoiler, right?

Yes, you still said it looks decent. It doesn't. Nothing about it does, specially that new visual gay faggot.


7420f4  No.16058051

still waiting for that debungo crack


8f6e56  No.16058063

>>16058046

>Mega Man 11

>Mediocre

>2.5D is shit

Here's your (((you))). Have a nice day.


9bcb86  No.16058074

File: dde561681f505ee⋯.png (1.09 MB, 1920x1080, 16:9, RESIDENT EVIL 2_2019012802….png)

File: 6bb6e87adbc6bef⋯.png (1.36 MB, 1920x1080, 16:9, RESIDENT EVIL 2_2019012809….png)

File: b8947addbc12c10⋯.png (1.46 MB, 1920x1080, 16:9, RESIDENT EVIL 2_2019012817….png)

File: ec95fa68fcc71d6⋯.png (1.31 MB, 1920x1080, 16:9, RESIDENT EVIL 2_2019012817….png)

I'm really liking the remake, aside from the part that the original music is paid dlc. Those graphics, tho


3c60b9  No.16058078

>>16058063

Lazy 2.5D is. Klonoa is about the only game I've seen that utilizes it properly.


9cb391  No.16058085

You're not going to have fun, playing it like the original RE2. Knives break, and there aren't that many in the game. Gunshots do random damage, either one-shotting zombies, or being spitballs. It's a roll of the dice every time. Zombies and G-mutants have FUCKHUGE reach range, so that juke and spin move strategy doesn't work so well in tighter spaces, like the police station balconies, and upstairs hallways. In those spaces, a single headshot and a mad dash past the zombies (if feasible) is key to preserving ammo.

DO board the windows in the rooms and halls you will be revisiting, unless you know where everything is and are shooting for S rank (3 hours 30 minutes or less, no punishment for healing or saving)

DO NOT purge the police station and sewers. The lol random damage means you will be running dry when trying to deal with bullet sponges like Birkin, the G mutants, and more.

DO NOT try to kill Mister X. You get no reward, and he almost immediately revives. Just get your shit in the station done ASAP.

When you at least get the infinite knife, you can drop zombies and cut them to pieces to save ammo, but I cannot replay games like this.


3d6cf0  No.16058189

>>16057530

>>16058013

Can you please explain to me how DMC5 is DmC2?

That piece of shit DmC is never coming back and deserves nothing more than to be forgotten.

DMC5 despite its obvious capcuck monkey paw flaws looks to be genuinely as fun as shit and the most mechanically varied game in the series.

How does that make DMC5 a bad game?


82aff8  No.16058198

File: 760db11c8acbb21⋯.webm (7.84 MB, 556x314, 278:157, thirdpersonshooter.webm)

It's a shame it's a third person shooter takes away from the horror aspect a little. Other than that it's pretty good.


1338ab  No.16058232

>>16058074

>those first two images

das it mane


58e46e  No.16058259

>>16057612

THUD THUD is easy to deal with so long as you know your way around the area, clear out important areas beforehand, don't run into a dead end and know what rooms are safe for hiding (the interrogation room, S.T.A.R.S. office, clock tower and all the save areas except the lobby.) Once I realized I could easily outrun him the tension was gone.


1338ab  No.16058274

>>16058189

It's nothing like DmC2. The only problem with the game is the dlc costumes, microtransactions and the change of artstyle.

Aside from that the game looks like it'll be fun.


b807c0  No.16058304

The closest we will get to the original games after the first remake, pretty good gameplay, lots of technology and effort put into it, so its pretty good in my book.


ce7596  No.16058343

Pretty good. Outside of the realistic art style from the RE engine which I don't like, I miss that they seem to have gotten rid of the stomp mechanic from the original. You have to get fatal frame close to get a good headshot with a good weapon. Not sure why such a mechanic really needed to be removed. I guess it fits with the survival horror of limited ammo and making every shot count but I think the game mechanic could still be there.


a2f1a5  No.16058369

>>16057822

The new gameplay wouldn't suit fixed camera but they did a good job redesigning the levels so it works similar to fixed camera angles. I only recall 1 jump scare in the entire game abusing it and it was just a zombie round a turn you can't see until you're almost in attack range.

A fixed camera mod would ruin the game.

>>16057881

The locks can be brute forced but there's no solution round that other than to add more useless options to them and then people will brute force them any way.

Mr X has to be able to be outrun or he'd trash the entire game. He does a good job of making you tense when you've settled into the game and know you're way around the police station. He's basically a second wind or the horror, which people bitched about RE4 lacking. Once you settled into the creepy village RE4 was full action game. Mr X keeps the horror alive and is the best bit of the game.

You can gun down Mr X. He drops to one knee for a while and stays there.

>>16058022

In the first trailer Nero looked a lot like Donte and people immediately said it looked like DmC2 not DMC5. The game takes some stylistic things from DmC (DmC's strongest point TBH) and included them in the game. Nero's haircut plus that style are making people whine it's DmC2 when we haven't got hold of it yet to see.

>>16058074

Reminded me about Magical Science Negro. There's 2 zombie scenes in the entire game that are unique. Vending machine cop and then when you get to the lab cafeteria there is a dreadlocks having nigger eating someone. Only 2 uniques in the game. It annoyed me they made the lab zombie an obvious nigger and it felt like progressive pandering.


a2f1a5  No.16058373

>>16058259

I had Mr X enter the Stars office. He's not a threat by himself but he has tricks that can fuck you. I went into the dark room and heard the footsteps stop. Come out and he immediately sucker punches me. Even if you're in a safe room it doesn't mean he's gone.


a2f1a5  No.16058374

>>16057881

Does DoA change the map at all or is it just new enemy placements?


e71845  No.16058398

>>16058369

>progressive pandering

I don't consider it pandering due to the fact that you get to blow her head off. It would be pandering if they made Annette or William black. If anything I'd say the awkwardly placed zombie was the Asian cop one, it just felt odd. I felt his head didn't fit his body.


a3ffc8  No.16058411

>>16058259

I've noticed a lot people get frustrated with Mr X when they let him chase them into packs of zombies and lickers. Mr X being able to climb ladders means that players can't easily cheese him in the library. I do wonder if he can get stuck if the player is above or below him on the ladder or if he's able to kick the player off?

>>16058373

I've heard that he can teleport a bit with a few scripted spawns like when he busts through a wall.


47d943  No.16058421

Fun AND well made.

A faithful recreation while adding to original in all the right ways. A great balance of the old and the new. Kendo is the opposite of a joke. The Chief Irons/Sherry arc. enemy design, like the ivies are terrifying instead kind of silly/creepy. Multiple G-embryos. That first time encountering Mr. X and being stalked is thrilling gameplay mechanic. The overall atmosphere. It simply looks great, seeing racoon in high definition. Plenty of Easter eggs. I could go on and on.

Any criticism I have is the most nit-picky of shit, for example no spiders, they could have done Ben a bit better, Ada's playthrough was kind of silly (but you could argue it was a call out to some of the cheesiness of the old games), and the biggest would be 2nd run being so similar to A scenario.

Glad I got it, glad it got made.


a2f1a5  No.16058423

>>16058398

Asian cop and scientist both looked a bit pale compared to the others. But you can't call an asian game using asian characters to be pandering.

Black science zombie is just weird. I can accept black cops but black scientists just seems weird. I'd even accept it as just a general zombie but with only 2 iconic zombies I am sketchy. The vending machine guy was fun and I took it as a Romero reference.

>>16058411

In Scenario 2 Mr X forces you to run a gauntlet of zombies and a licker if you didn't board up the windows. It was the only hard part of the game for me.

Does he teleport? I never felt like he was cheating to get to me. If I lead him away from an area he didn't turn up in that area right as I did.

Can he bust through walls? I never had that happen.

>>16058421

Ben isn't even in the game. Kendo has a bigger role than he does and now we have a Kendo DLC coming out.


47d943  No.16058424

>>16058411

It's possible to get 2 Mr.X to spawn but it's not likely to happen to someone unless they are trying to do it.

It's on shittube somewhere.


fec71b  No.16058429

YouTube embed. Click thumbnail to play.

>>16058411

>can Mr. X teleport?

No, anon. No need when there are more than one of them.


47d943  No.16058437

>>16058423

>>16058423

Have you even played the game?

Ben in the reporter in the jail cell and yes mr.x has scripted events where he busts through walls


e71845  No.16058447

>>16058423

Never said that Asian cop was pandering, i just said his head didn't fit his body. As for black scientist zombie, again not pandering. It would be pandering if they made her not a zombie and had a bigger role in the game but that didn't happen, she's just cannon fodder for the player.


a3ffc8  No.16058449

File: 0ddea40cc3c9588⋯.jpg (74.65 KB, 1280x720, 16:9, maxresdefault-4.jpg)

>>16058429

>2 Tyrants 1 Claire


a2f1a5  No.16058469

>>16058398

I wonder if that's a glitch or intended. We clearly see Birkin kill or at least seriously maim Mr X in Claire A but he shows no damage in Leon B. Multiple MR X's running around would explain the 6 canisters.

>>16058437

Ben is in jail and has 1 cut scene which he dies in. The only time Mr X bust a wall for me was that cut scene. At no point outside of that did he bust through a wall.


4d6a41  No.16058478

>>16058085

Don't bother with headshots, four rounds in the knew will usually remove a leg. Zombie is now total no danger


34e3f7  No.16058482

>>16058469

I had him bust through the wall of the press room into the hallway leading to the interrogation room. I've haven't seen it happen anywhere else or got it to happen again.


47d943  No.16058484

>>16058469

Mr. X - All I will say is play as Leon again and make sure you explore everywhere. Dont ruin it by looking it up either anon.

And regarding Ben, that was my point, they could have done a better job with him. Didn't make sense that he killed Ben then just ignored Leon (unless there was so.ething cut from the game?)

Maybe killed him AFTER Leon comes back to open the jail cell. Could have had more dialogue, gives you the key card, then tyrant kills him, busts down the cell door and chases you out to the garage or something like that.

But like I said, just kind of nit picking the point.


47d943  No.16058486


9cb391  No.16058499

>>16058478

They genuinely cannot attack you in that state? It'll be a long time before I feel like playing again, but anything beats putting nine fucking rounds in a zombie's head in a narrow corridor so I don't have to take needless damage.


a2f1a5  No.16058503

>>16058482

I think that's where he does it in the original but I just never experienced it. I kept waiting for it to happen and must of got unlucky.

>>16058484

I did explore every where. My route preferences took me through Marvin's office, the library and the bomb room the most. These may not have put me in the right areas to see it.

I just tried Hunk. That game mode is just bad. They fill every area with a shit load of enemies and thats about it. They could have done it better.


4d6a41  No.16058517

>>16058499

They can still attack, but they are super easy to get around.


f10589  No.16058521

File: c4dbbd602a77c4e⋯.jpg (63.3 KB, 640x480, 4:3, Raccoon City Police Statio….JPG)

It's basically what RE7 should have been but chose not to be. It's not really a remake of RE2 in the way the original REmake was to RE1. The characters, mechanics, story and levels are entirely different to the original game. The only thing that this game has in relation to RE2 is the setting, character names and zombies.

The negatives the game has is there is no AB or BA Scenario like the original there's only one story so picking different characters doesn't matter. Mr. X also doesn't drop any ammo or goodies like he used to so basically all you have to do is figure out what causes him to trigger and then do as much shit as possible before the trigger. One minor thing that grates me though is that in the B scenario you're forced to use either the Army Revolver or the M19, just give me an option to not use them.


a3ffc8  No.16058525

>>16058499

>They genuinely cannot attack you in that state?

Oh, they can definitely come at you when they don't have legs. It's just easier to get past them as they are slower. Be careful when approaching a downed zombie from its head as it can lunge at you still. It's generally better to stun them or cripple them and get around them as fast as you can. Boarding up the windows in the corridors and near the staircase will help make it easier to navigate those area later. You can also preemptively take out corpses before the zombies can wake up too. Try to keep at least 1 defensive item on you and especially when you get to the plants. They will one shot you. Burning them until the play the special animation can be very helpful.

>>16058478

The shotgun seems really solid at putting zombies down for good. Covering high-traffic windows with boards cuts down on how many you have to deal with as well.

>>16058503

I've heard that it's a time event, so you have to get down there in a certain time to get Mr. X to break through.


b0aa41  No.16058541

>>16058013

MM11 is great. I was expecting dogshit and waited like 4 months to pirate it, but had a blast. my only complaint is that there weren't any sexy pantsu shots for Roll. Sure the game would've looked better in 2D, but who has the budget


b0aa41  No.16058543

>>16058046

It has well designed interesting levels with unique themes, great boss fights with multiple phases, interesting weapons, smooth gameplay control and shooting action, true to Megaman. I don't know what the fuck crack you're smoking. Yeah, it's not 2D, but it still looks okay.


47d943  No.16058544

>>16058525

>>16058503

You have to be Leon, and get the special item from the interrogation room(s) (the two keyed doors), and he'll come through the press room wall. It scared the shot out of me and was awesome.


47d943  No.16058553

I don't understand why people are having such a problem with enemies taking multiple shots and item conservation. Thats one reason it was so fun for me.

You can't just easily kill waves of common enemies and move on, you have to weigh your options. When you do have multiple enemies on screen, do you burn a grenade? Back up and take them out for good? Knee cap them? Try to dodge them completely? Oh fuck a licker, do I walk past? Oh fuck a licker AND multiple zombies, do I try double back or fight? Oh fuck a a licker, zombies and Mr. X, I have to burn some good ammo or take some hits.

It's all about item management and situational awareness, movement, and some routing and combat. I enjoyed that. I understand if people don't like that though.


9cb391  No.16058565

>>16058553

The extra bullshit puzzles in the game and arbitrary ammo stacks require lots of backtracking just to have the carrying capacity to deal with the bullet sponge bosses. On your first time through, you don't know this bullshit, and spend a lot of time searching around at random, which results in many more enemy encounters. After you get to the sewer, two lickers park themselves outside of the STARS office, so be sure to bring the USB badge with you after you use it in the computer.


f10589  No.16058574

>>16058553

Lickers are annoying because how spongy they are. They're easier with Claire but for Leon you pretty much always have to walk/dash past them since they can take 2 magnum rounds before dying. They become less of a threat and more like an obstacle to sneak past.


3b552f  No.16058578

>>16057507

denuvo is fucking gay


4d6a41  No.16058579

>>16058521

This is exactly the same as the first REmake. RE1 and REmake are svery different.


b0aa41  No.16058581

>>16058579

I played the original on PSX and the REmake on GCN and I remember them being extremely similar. Maybe my memory is shot.


f10589  No.16058585

>>16058579

They're very similar with only a few differences in layout and extra rooms like the graveyard and Lisa's house. RE2make is entirely a different game.


234f9f  No.16058594

File: 11f3373b0d7383e⋯.jpg (20.34 KB, 540x540, 1:1, Cat Pain 2.jpg)

>>16057507

>What are your thoughts on REmake 2?

CRACK WHEN?


851f67  No.16058601

>>16057748

Basically this i miss real survival horror, I don't want Action horror.


851f67  No.16058607

>>16058078

Best side-scroller of all time.


7f3107  No.16058631

>>16058607

It's pretty good but not "best of all time". That honour probably goes to Mischief Makers.


e52d83  No.16058642

>>16058499

Just wait until you get Claire's SMG, that thing is the most ammo-efficient weapon at cutting limbs


5adb03  No.16058643

>>16058521

There is AB BA scenario's though, admittedly they change very litle except where you start, when Mr X starts, the main hall is no longer safe, and the end boss.


784b3d  No.16058650

>>16057728

>>16057900

You can wear Elsa's suit in REmake2… for a price.


15618f  No.16058664

File: 60f56ef60d794a0⋯.jpg (1.16 MB, 1440x1390, 144:139, derphurdur.jpg)

>shilling this hard for a fubar remake

is this cuckchan now


aa87b7  No.16058670

File: 0a66ab132e872e8⋯.jpg (71.82 KB, 751x644, 751:644, crackwatch.JPG)

>>16058594

YESSSS

>>16058664

We had threads for Mass Effect Andromeda too anon and yes one guy paid for it but everyone else was staying hype and waiting for crack posting lewds and talking shit.

You know having fun

I would have been disappointed if we did not have a thread for RE2make.


7f3107  No.16058679

>>16058664

What does that image have to do with anything


9cb391  No.16058689

>>16058642

If and when I play again, I'll remember to do so. It's also good at taking down dogs (WITH BODY SHOTS?). I got up to the end of the sewers before I was sick of all of the bullshit in the game and quit playing. I've had decades of "if you want something to die, shoot it in the brainstem" teaching, and this is going against that. I'll give it another whirl if I survive 2019.


a2f1a5  No.16058694

>>16058565

Bullet sponge bosses? Their areas are littered with ammo. None of them are very threatening by the time you fight them. If you have even the most basic of skills in aiming you can kill any boss with minimal damage. Birkin 1 is the hardest and he just takes quite a few shots.

>>16058574

Magnum 1 hit kills lickers. 2 acid rounds works too. Lickers are harder but they're not that powerful.

>>16058601

Survival horror always was action horror, it's just the limitations of the system forced it to use the fixed camera.

>>16058642

Claires SMG sucks for killing. I only used it as a last resort and liked using the pistol much more.

What horror games do you think Nu RE2 fits best with? If you enjoyed it which would you recommend? I'm tempted to say RE5. 6 is just too cut scene heavy to be fun so that's out.


e52d83  No.16058713

>>16058694

>Claires SMG sucks for killing. I only used it as a last resort and liked using the pistol much more.

I never used it for killing either. But if you realize that a mere 3 SMG bullets out of the 100 you're carrying is enough to shoot off a zombie's limb, sometimes even less, then you can have a whole group of them crawling on the ground. In high-traffic areas you can also shoot off their arms to seal the deal to make them much easier to avoid.

Paradoxically, zombies with one/no legs and no arms can kill you faster than if they were to grab you, since in the case of the latter a cutscene doesn't play when they bite you with just a head lunge. I completely underestimated a limbless zombie once and went from Fine to DEAD in just three seconds


a2f1a5  No.16058724

>>16058713

I never tried to maim, I always went for headshots. Was very rarely short on ammo. But I always liked sharp shooter in killing floor and would pop heads all day long with a handgun.


c33c7a  No.16058725

the trailer was enough for me. it played out like your typical advertisement where the women are all artificially empowered and leon looked like a cuck.


ece3cd  No.16058733

File: 39e8202891ea6a4⋯.jpg (8.99 KB, 320x240, 4:3, 39e8202891ea6a44c80b741636….jpg)

>>16058725

the trailer played out like your typical advertisement


784b3d  No.16058734

>>16058725

So they really altered the original script?


278f6c  No.16058735

I saw the jerma stream of it, it looked pretty nice


a2f1a5  No.16058741

>>16058734

Not really. The only big changes is to Chief Irons and Sherry. Everything else plays out about the same as the original.

The cut scenes are interchangeable. Leon and Claire do the same actions depending on the scenario you're on. Leon comes across as a naive rookie cop, Ada is just a cunt the entire time and Leon even mentions it in his ending.


005f68  No.16058743

>>16058679

he's from 4/pol/ and trying to fit in by calling everyone a shill


aa87b7  No.16058744

>>16058741

I don't remember tyrant in RE2 following me around.


7f3107  No.16058745


e52d83  No.16058747

>>16058725

>>16058734

Yea, there was that one weird cutscene where Leon gets ganked by Mr X and pushed into a fire, until Ada sends a van crashing into Mr X, somersaults out of it, and then detonates the C4 inside the van to kill Mr X as she says 'Miss me, big boy?'. Leon has to take off the burning top part of his uniform and basically walk half-naked through the rest of the game wearing only kevlar body armor and some bandages covering his burnt shoulder, which makes him look like a Gachimuchi character. Thankfully you can enable alternate costumes so you don't have to look like a gimp.


5adb03  No.16058753

File: 181c072024b1508⋯.jpg (53.01 KB, 1000x750, 4:3, 1449363950335.jpg)


c33c7a  No.16058755

>>16058733

i see you have no context to add to your condescending additude. i guess that means you dont have anything substantial to say because you know im right

>>16058734

i wouldnt know, i didnt play it. i just made the choice that im not going to play it because the trailer was steeped in common sjw tropes. i dont reward companies that engage in that type of behavior with my money


a2f1a5  No.16058757

>>16058744

Mr X follows you around in the B Scenarios. He only appears set places but it was more fleshed out in Nemesis.

>>16058747

if you mess with the costumes in game you won't see this. It causes glitches like Claire wearing her jacket with Sherry doing the same thing next to her.

Hard to say that alters the script much. Ada saves Leon and Leon saves Ada


f10589  No.16058767

>>16058694

>Magnum 1 hit kills lickers

Maybe I just got a bad shot but I had a fully upgraded magnum and it still took two shots to kill a licker on standard.

Same with Stage 1 Birkin, took 7 magnum rounds to bring him down.


a2f1a5  No.16058779

>>16058767

I headshot a licker with a magnum and it insta killed it.


26dcce  No.16058782

>>16058679

nothing. i just posted the wrong picture. no fucks given autist boy.


f10589  No.16058785

>>16058779

That's probably it.


851f67  No.16058786

>>16058759

It's just a load of shills best not to reply to them.


0ca59e  No.16058805

>>16057507

Maybe I'd know if it were cracked


4c7c10  No.16058812

>“In terms of the standard difficulty, it does adjust based on player performance. I’d like to believe that you were doing really well and so the difficulty ramped up even more. But we have it tuned so that no matter how well you’re doing, there’s always going to be that sense of dread and tension there. Also, we are definitely implementing things that assist the player if they choose to utilize that stuff such as auto game. If a player thinks, ‘Here, I’d rather have an easier time going through this,’ we will have those sorts of options as well.”

Lmao this shit has rubberbanding difficulty. It punishes you with damage sponge for playing well and rewards you with 1hk for playing poorly.


26dcce  No.16058815

>>16058744

that's why it's a fubar remake. they put that nemesis aids in there again. re3 flopped hard in nipland bc of nemesis back then, now they cater to this aids again. this game is clearly for u.s. and european market, nip version is censored because it won't sell there being trash game.


26dcce  No.16058825

>>16058815

gonna wait for a trainer or mod to disable that shit. then it might be enjoyable. tyrant has no place except for 2 silly cameos in b. now he ruins the entire remake. gg crapcom


e52d83  No.16058828

File: ef9b82790b5ded1⋯.jpg (24.35 KB, 599x111, 599:111, residentevil_thanos.jpg)

>>16058815

>>16058825

>gonna wait for a trainer or mod to disable that shit. then it might be enjoyable. tyrant has no place except for 2 silly cameos in b. now he ruins the entire remake

The pleb filter is working as intended, I see.


4c7c10  No.16058833

>>16058553

>I don't understand why people are having such a problem with enemies taking multiple shots

The problem is the RNG (and apparently also adaptive) damage.


26dcce  No.16058837

>>16058828

you have no idea what you are talking about. you have to go back.


26dcce  No.16058843

>>16058837

the point is not that you have to kill him or that he is difficult (he isn't, just annoying). the point is that he ruins the og gameplay. re3 was shit because of that, if i wanted to play shit i'd play that or 4-7.


0ca59e  No.16058846

>>16058843

I can see it being annoying definitely, is there not even a way to stun to keep him out of the game for a few minutes? Usually these kind of things require it to be actually scary otherwise it is just annoying, i assume that was Capcom did.


26dcce  No.16058847

>>16058843

tl;dr. x has to stay in b scenario and only in his scripted areas. everything else is catering to the pew pew crowd. i can see why they did it as they needed something to spice up the boring gameplay due to being a 3dshooter now, but this is usual crapcom cutting shorts and being cheap. all the missing content speaks volumes.


278f6c  No.16058849

>>16058745

Jerma985


f10589  No.16058850

File: 8ce1cf84d07beb8⋯.png (21.21 KB, 438x469, 438:469, 1446558832114.png)

>getting this assmad at Mr. X

Literally git gud. He has trigger points that if you figure out you can bypass easily. He's only hard on first playthrough where you don't know the trigger.


26dcce  No.16058851

>>16058847

there are of course those who think they have to shoot everything on screen and they don't like him either but for totally different reasons. less zombies, less bullet spongey enemies and no mr x. but then you end up with a boring 3d shooter because the formula does not work anymore.

what we need, is re2 reMASTER. same as re1 remaster. this remake is just bland compared to the original story.


851f67  No.16058852

>>16058850

You think anyone cares enough about this remake to replay it.


26dcce  No.16058854

>>16058851

we never have nice things anymore. and i doubt we ever will


26dcce  No.16058859

File: 0827dc2204df44c⋯.jpg (38.84 KB, 800x450, 16:9, run.jpg)

running from tyrant simulator x is what this game should be called. it's NOT re2 and never will be.


851f67  No.16058863

>>16058859

At least nemesis had the decency to disappear after the scripted chase, Mr.x is the same shit that made alien isolation so bad, Rubber banding.


26dcce  No.16058864

>>16058859

all you have to do is watch a longplay of the old and compare it with this. if you leave out the new graphics, all you get is less and the gameplay is fubar on this. it's not worth my time.


f10589  No.16058865

>>16058852

It's fun. I also find it funny that you don't consider the game survival horror when you can get more pistol ammo in the first minute of re2 than you can from the entire police station in the remake.


a2f1a5  No.16058867

>>16058812

As did RE4 and many games since it. Most devs just don't admit it.

>>16058846

He's actually scary when you don't read fucking threads about the game and spoil it all for yourself. Entering the main hall and suddenly there's a fucking Tyrant walking down the stairs is an immediate horror response.

>>16058847

tl;dr I haven't played the game and don't understand why it's designed around having an enemy chase you.


26dcce  No.16058868

>>16058864

i might give it a shot in a year when gaynuvo is removed or cpy cracks it, but not without some proper x removal mod. that shit's cancer


4c7c10  No.16058871

>>16058867

>As did RE4 and many games since it. Most devs just don't admit it.

What's the point of bringing back this outdated 90s mechanic


f10589  No.16058875

File: ec22772ed9b88cd⋯.jpg (60.4 KB, 703x516, 703:516, autism smile.jpg)

>>16058868

>but not without some proper x removal mod. that shit's cancer


0ca59e  No.16058876

>>16058867

It doesn't even sound all that bad, if anything the big invincible thanos sounds pretty intense.


a2f1a5  No.16058881

>>16058871

Guess the retard patrol turned up. Most games now use this sort of difficulty balancing. You don't even notice it when it's done well and most devs won't talk about it because players get upset about it,.

Even "hardcore" games like DMC1 have it built in.

>>16058876

It's the highlight of the first play through. You start having to use a map to figure out paths and you're always on edge. Just when you get comfortable in the police station he turns up to make you uncomfortable. He has good audio alerts, his speed is just enough to be dangerous but not enough to make a chase endless. He's extremely well done and without him the remake just wouldn't be as good as it is. He makes it a classic.


4c7c10  No.16058889

>>16058881

>Most games now use this sort of difficulty balancing.

Maybe only shitty capcuck games. I remember Shogo doing this RNG crit shit and it was gay.


8cfc16  No.16058896

shilling isnt rea…


e52d83  No.16058898

>>16058833

To me the response to it is a bit silly because the pistol/critical hit mechanics work just the same as in the first REmake. The pistol only knocks down zombies after a few shots and has a random critical hit chance to instantly decapitate zombies, whereas a point-blank shotgun blast or a magnum shot is a near-guaranteed decapitation. Instead of lighting downed zombies on fire to prevent them from turning into Crimson Heads using limited resource gasoline, you can now commit extra ammo to shoot off their limbs so they can be less of a threat (or alternatively burn them with Leon's flamethrower/Claire's flame grenades so they don't get back up again, although said ammo is rare). The only issue people have here is that the abstraction is nearing Morrowind/Deus Ex levels where people expect headshots to be an instant kill now that you don't have a fixed camera perspective to obfuscate the idea of aiming at the head, and aren't willing the accept the idea of standing still and aiming longer for increased accuracy as part of the immersion.

>>16058843

He doesn't ruin anything at all. Quite the opposite. An invincible barrier of fuck you goes a long way to instilling actual horror. He only appears after you (should have) explored most of the police station and know your way around, and also by the point when you should be wrapping things up in the police station anyways. He's an actual viable threat now as opposed to something you down once and remains a non-threat for a large remaining part of the game like in the original. By the time he appears you find yourself trying to figure out which path to take in order to avoid him and fearing the constant STOMP STOMP. The fact that he's not completely scripted goes a long way to make him more unpredictable, and the game even spawns additional Lickers in rooms you have to find some key items in after Mr. X has been spawned.

The only people who have a beef with him are scrubs who don't know how to deal with him or faggots who want their tense survival horror experience to be 'comfy' and free of tension.


a2f1a5  No.16058904

>>16058889

Crash Bandicoot, God hand, Mario Kart, Madden and a shit load of other games use it. It's a fundamental part of game design.

>>16058898

There's no crimson heads in RE2. Once you kill a zombie it's gone for good.

The game also adds additional zombies among some of the best routes to avoid him. They force you to shoot fast or take a hit from him or a zombie. When he appeared I realized why the police station is so different. The game is designed around him chasing you and the original design wouldn't have allowed it.

Even when he chases you outside and you have a lot of room he's still scary.


851f67  No.16058918

>>16058904

Only if your stupid and use the cord in the licker hallway and not the one on the way to the basement.


851f67  No.16058921

>>16058918

Wait you meant the remake nevermind.


4c7c10  No.16058924

>>16058898

>To me the response to it is a bit silly because the pistol/critical hit mechanics work just the same as in the first REmake.

Just because it existed in the old games doesn't mean that it's worthy of defending.

>The only issue people have here is that the abstraction is nearing Morrowind/Deus Ex levels where people expect headshots to be an instant kill

I don't expect headshots to be instakill, I just want the damage to be constant. Here's a better idea, this game has a pretty advanced amputation system, why not make the zombies die only if you destroy their brain stem or something? Only shots into their gaping mouth will kill them instantly.

>aren't willing the accept the idea of standing still and aiming longer for increased accuracy as part of the immersion.

I actually do accept that idea, in fact I think the guns are still too accurate. It doesn't emulate the clumsiness of having to aim your gun quickly that well. Also damage points shouldn't be tied to accuracy, but strictly to body parts.

>>16058904

>Crash Bandicoot, God hand, Mario Kart, Madden and a shit load of other games use it.

I actually looked that up and that's true. At least the games I actually love don't have it though.


a2f1a5  No.16058932

>>16058924

you have no idea what games have it and don't. It's very hard to notice due to the way it manipulates things like AI or hidden damage values. DMC1 has it where it will leave you with 1 HP to make a battle more intense. It's a difficulty manipulation that you have no way of knowing unless it's pointed out to you. When it's done well it's impossible to notice short of doing thousands of tests checking for AI patterns and enemy placement.


3c60b9  No.16058936

Dynamic difficulty is retarded, refer to players intentionally burning lives in Garegga to keep the difficulty in check.


e52d83  No.16058959

>>16058936

>refer to players intentionally burning lives in Garegga to keep the difficulty in check

You're meant to use lives as a resource for gaining extra bomb chips on death. It's all about sacrificing enough resources for score and constantly live on the edge of having no lives so the rank doesn't make your life miserable.


f395b2  No.16058975

File: f13ae738418dcb2⋯.mp4 (1.45 MB, 476x268, 119:67, bloodletting_beast.mp4)

>>16058198

While it's third person, it doesn't fall into the category of "level design consists of hip high cover that you hide behind while your health auto recovers".While it may not be the static camera angles of the original, it still forces you to have a limited field of view by having the camera close to your character.

>>16058859

>basically done with police station

>have all doors unlocked and can get anywhere

>likely have disabled or evaded all zombies and lickers

>near 0 threat

>to prevent the player from sandbagging, Mr. X shows up

>he teaches you that there is no longer any safe rooms and if you try to sandbag, you'll lose out on your precious ammo to make him stop for a moment

>forces you to go through areas that now have more lickers and zombies are high aggro

he stops showing up when you're in an area you're supposed to be in. if he's chasing you, you're bringing it on yourself for being a tard hanging out in an area you're no longer supposed to be in.


4c7c10  No.16058977

>>16058975

>punishing player for backtracking

That's stupid.


6381df  No.16058993

REmake 2 doesn't look very good. I don't like how you have to pick "super hard mode" to have to use ink ribbons to save but I get why they did it. It's shit that they have to appeal to casuals to sell the game though. Then again, a lot of faggots are going to buy this despite never having played RE2.


a2f1a5  No.16058996

>>16058975

He doesn't just appear when you're back tracking. He should be around for a good 30-60 minutes of the police station. And he continues to lurk around and pop up at the worst times. You think you're home free and NOPE there he is.


929f7e  No.16059023

>>16058975

I was wondering why he wasnt charing headfirst into the bell tower. I was still scared he would charge in and everytime I heard the THUDS I would just stand still until its gone. Was a great feeling and I'm glad I didnt know it was a safe area. I thought he was pretty easy to evade as long as you didn't run non stop, and you used a knife on the Lickers instead of a gun like a pussy, he seemed to always react to my gun shots and when i would non stop sprint.


b807c0  No.16059036

>>16058843

>re3 was shit

>mr. X didnt follow you around

You have never played resident evil, stop talking about it like if you did.

Literally the same tier as the faggot that said there were no headshots in resident evil (wich were also RNG),fuck off.


dffa2b  No.16059579

>>16058850

its real easy when you know where he is and the thing you need to get to

NO SHIT


fa4052  No.16059580

>>16058594

>Cat Pain 2

What's cat pain 1?

polite sage since i'm off-topic


786f6e  No.16059691

>>16059036

>Which were also RNG

With the gun, maybe, but take a shotgun, get close to a zombie, shoot upwards, and you have a headshot. It was satisfying but a waste of shotgun bullets.


b807c0  No.16059706

>>16059691

Well of course, the damage output of the shotty was superior to a zombie's HP, you can do the same with the shotgun in the remake of 2, its just harder.


786f6e  No.16059708

>>16058369

>>16058369

>DmC (DmC's strongest point TBH)

>DmC's strostrongest point

>TBH

>Reddit spacing

>Wait for the turd to be out to identify it as shit goy

FUCK YOU

Thqb kys.


45dc9c  No.16059709

>>16058429

Aren't there canonically 6? and if I'm not wrong one was killed by soldiers with a railgun and not sure if Nemesis ate another.

I'm excited with the 3 remake because I loved that game.


58e46e  No.16059710

>>16058482

That was a callback to the original.

>>16059691

It was useful if you could corral zombies together and pop a few in one blast.


18245c  No.16059731

>>16058374

It has entirely new content, including areas and enemies. Mostly based on content cut from the original game.


a2f1a5  No.16059758

File: 4acf6419c4a7ebc⋯.png (571.03 KB, 1102x650, 551:325, waterfox_2019-01-30_18-06-….png)


e52d83  No.16059765

File: 491fc3ec95e0b62⋯.jpg (422.16 KB, 3218x3218, 1:1, residentevil_hellyeahfag.jpg)

>>16059758

Fuck you, leatherman.


a2f1a5  No.16059769

File: c6dbfd457511505⋯.png (693.78 KB, 1087x670, 1087:670, waterfox_2019-01-30_18-06-….png)


1338ab  No.16059775

>>16059769

So this was the real DmC 2 all along


b807c0  No.16059776

>>16059765

Mr. X is the boss of this police station?


400ae1  No.16059784

>>16058670

>We had threads for Mass Effect Andromeda too anon

those were salt threads you nincompoop. there is no salt surrounding this release so there is no fun included.


a2f1a5  No.16059785

File: b4fe1be47c400f7⋯.png (543.55 KB, 1188x571, 1188:571, waterfox_2019-01-30_18-10-….png)

>>16059775

The B scenario endings do go full DmC yea. Leon even says "you got a problem with Death!?" and other stupid Donte lines. I really should screencap them and not just use youtube videos.

Here's the finale BTW. Flipped off by a negro. The true ending.


f4246a  No.16059855

File: df333ec4983be70⋯.jpg (21.49 KB, 680x510, 4:3, df333ec4983be70e169a257314….jpg)

>>16058782

youre so badass!!!


175ad7  No.16060033

When Capcom trusts Resident Evil fans, you get REmake 2.

When Capcom trusts Muh Immershun faggots, you get RE7.

Remember: always ignore retrokids and their attention whoring.


3f4590  No.16060050

>>16059855

>good to see you again! Have you heard about the mages guild? I hear they are looking for new recruits.


18fdf6  No.16060074

>>16060033

Both are good games. The build off each other and RE2 wouldn't be as good as it is without the experience from RE7. Mr X is a clear upgrade from Jack.


e868dc  No.16060086

Couldn't care less. Resident Evil has been a shitty series with subpar gameplay since the very first game.


aafb4a  No.16060095

>>16058859

Sounds like you just need to get gud.


b807c0  No.16060106

File: 770dd8879071552⋯.jpg (39.21 KB, 500x549, 500:549, Rebecca is not amused.jpg)

>>16060086

No, you are.


175ad7  No.16060113

>>16058843

>>16060074

>RE2 wouldn't be as good as it is without the experience from RE7. Mr X is a clear upgrade from Jack

Behold the millennial!

Everything he says is a twisted turd of wrong memes.


0ca59e  No.16060122

>>16060086

>Resident Evil has been a shitty series with subpar gameplay since the very first game.

This would've made sense if you were a torposter


62e161  No.16060137

>>16060113

>Being a memester over 40

What does that feel like tbh? How much self loathing do you have for your gen?


18fdf6  No.16060244

>>16060113

You've been shitting up the thread all day. If you hate RE games so much why don't you go play something you enjoy instead of acting like a toddler? I enjoyed every RE except 6. I've played almost the entire series including most the spin offs. RE2 and RE7 are some of the best the series has to offer.


a3ffc8  No.16060312

File: 89adc6872278984⋯.jpg (101.19 KB, 640x775, 128:155, 0df7907cb74508f175adac1299….jpg)

>>16058828

Mr.X really is a casual filter. It's silly how much salt he brings to players that are bad at vidya and horror/survival games in particular.


45dc9c  No.16060363

Silly question. Does this game have autosave or limited ink rolls like in the original game?


234f9f  No.16060367

File: f32e5057523eebd⋯.mp4 (2.25 MB, 640x640, 1:1, we not mokeys we kangs.mp4)

>>16060086

Nice bait.


45dc9c  No.16060379

>>16060367

So they are king monkeys? They are Son Goku?


e52d83  No.16060386

>>16060363

normal mode has autosaves, hardcore mode only has ink ribbon saves


45dc9c  No.16060403

>>16060386

Doesn't that defeat the purpose of the game?


0ca59e  No.16060426

>>16060386

>>16060403

Within time someone will make a mod to change that, hopefully anyway. I don't know why they changed that, they should've made a custom difficulty at least.


e52d83  No.16060442

>>16060403

Wut? Hardcore Mode is pretty much the classic experience for veterans. If casuals can't handle manual saving, Standard mode exists.


5f844c  No.16060537

OP here, just beat Claire B and the true ending. Used the original OST this time around and it makes the experience a lot better. Maybe its nostalgia but the sudden DUNN from the keyboard keeps you tense throughout. Ammo was less plentiful and i was down to pistol and smg by the ending credits but still had lots of healing items left. It felt better but still the save anywhere thing kind of made any real fuck up a 2 minute reset away at best if you were the kind of person to scum it out like babbys first stalker playthrough.

Having beat them both i'm pretty satisfied to say it IS the best RE game since 4. It takes the original games and gives you more variety around it. You see the streets more, theres new locations like an orphanage where you play as sherry not unlike the chimp eared titty monster in 4 during the castle segment. It feels less actiony than 4 and definitely less cheesy. There are moments involving people like Kendo that are genuinely trying for something emotional not unlike jack at the end of 7 and its so far away from the bayconian shitstain that is RE6.

I hope we get a 3make just to see the trilogy of raccoon city complete. Maybe after that use the mechanics for 8 or if they have to do another REmake after that holy shit give it to CV as its aged like milk.

Great game and i'd recommend it if you wanted something like the evil within 2 but not complete dogshit.


1338ab  No.16060574

>>16060537

I still hate that the original soundtrack is DLC. They could've at least made it an unlockable. Fucking kikes.


18fdf6  No.16060580

>>16060537

The kendo stuff is nice but it's sandwiched between Aida doing a TLOU impression and I was in no mood for it. Don't try and be emotional when you just jerked control away from me to make me listen to a character I can't stand with a bad voice actress.


5f844c  No.16060583

>>16060574

They should have, i just got the digital delux because the physical with those sweet keys was limited to 1000 in bongland and all at fucking GOYME and they sold out day one to the usual wiggers that buy every game to "get hype", play it for 20 minutes, trash the art books and knick knacks and trade it back in for more cards to buy fifa lootboxes.

They should have died already but FUCKING GAMESTOP saved them. Hopefully amazon and playasia and the like will kill them for good someday so special editions go to the goys that actually want those special items.


004cd9  No.16060600

>>16060537

In certain spots I turned on the classic ost and only after turning it off do I realize that the new ost is either not there or super quiet. Did they think that doing the old ost with an update, sort of like remake 1, would be cheesy?


0eaa2f  No.16060650

File: 793cb15d35282ae⋯.png (223.05 KB, 943x612, 943:612, rainworld_scavengers.png)

>>16058847

So you're the same type of faggot that thinks he's a bad ass killing stationary targets that don't do anything.


5a13b3  No.16060798

>>16058411

If you climb a ladder and don't get off it, he will stay idle and look at you, which is kinda creepy.

Also this >>16060086


aa87b7  No.16060833

File: 0c3bebe044832a1⋯.jpg (20.42 KB, 1134x24, 189:4, hmm.JPG)

I wonder if I can beat this before the crack for remake 2 comes out.


234f9f  No.16060847

>>16060833

I don't remember how much time it took me to beat it the first time, but I'm sure you'll beat it before the REmake 2 crack is released. To give you an idea, you need to beat the game in under 3 hours to unlock the infinite rocket launcher, and even a casual pleb like me did it easily.


aa87b7  No.16060855

>>16060847

Yeah but I've never played RE1 only 2,3,4,5 and a bit of code veronica.


65c204  No.16060901

I suspect the love for fixed camera must be similar to how songs from the album Killers sound strange to me with Bruce Dickenson because I heard Paul Di'Anno sing them first.

>reeee 4fags killing the series

I hope they remake 3 with over the shoulder camera and Nemesis vs survivors co-op multiplayer.

Also a /pol/ gag mod that has him in an SS uniform and the survivors wearing gold stars.


aa87b7  No.16060954

File: c78bbf7fcabed4d⋯.png (176.46 KB, 359x295, 359:295, its ready.png)

Guys the crack is out get to downloading!


d2503a  No.16060962


8f1549  No.16060982

File: bbb2ccf678f48c5⋯.jpg (129.75 KB, 1200x900, 4:3, db977356c523a5f8807eb57645….jpg)


3131a3  No.16061102

File: 96a5634be8ac84f⋯.gif (870.63 KB, 200x224, 25:28, 96a5634be8ac84f0f5b02129cd….gif)

I'm actually surprised that the game on Hardcore is substantially harder than the original game. However, I didn't play the original on the PC-only Hard mode, so who knows how that played. The original game did have a lot of items as well, so maybe they intended for Normal to be comparable to RE2's original Normal?

My score is going to be shit. Hardcore actually had me on edge most of the time and it seemed to show in my thinking skills because I've wasted more time than I should running around avoiding a certain hat-wearing chap before realizing that he can't jump up the ladder in the Library. There was one point where I mismanaged my ink ribbons and I had to go through an hour of gameplay and a ribbonless save room before being able to save, and this is after failing 5 or 6 times and memorizing the route so I had it drilled into a routine.

Strangely I think the zombie headshot kills with a handgun are possibly still random "critical hits" despite the addition of aiming. It helps if you aim at the brain area and not the face or lower, but sometimes it still takes several rounds before their head pops. I guess they wanted to keep handguns as a last resort weapon that is better at stunning zombies so you can get by than killing.

I must admit I'm impressed that they managed to "preserve" so many of the original mechanics in the transfer to a third person shooter. The shotgun still works the same way, you have to stick it point blank in a zombie's face to kill it in a single shell. However, avoiding zombies is arguably more difficult. They even preserved the separation of "rooms" in a similar way to how they worked on the PS1, despite the fact that it was done for technical limitations of the time.

Overall, I want to complain because it's Crapcom but I'm finding it tough. Good job I guess? I still haven't finished the game yet though so we'll see.


600cf2  No.16061174

>>16057507

I'm surprised you found the game to be too easy. I think the difficulty hits a sweet spot and I like tough games. Some parts the difficulty spikes up too much but it could just be my carelessness. Also I am not flush with ammo and health items in my playthrough. I do think dark souls is a good comparison, the looping around of the map, and the YOU DIED vibe.

The RPD HQ map is very cool and interesting. The sewers are kind of 'meh' by comparison


a3ffc8  No.16061186

>>16060537

I wouldn't mind playing CV again, but I'd like them to do Outbreak first instead. I'd like to see what they'd do with the Zoo, the subway and the streets of Raccoon City. I'd also really like to see what they'd do with that horde of zombies that Harry, Eric and Elliot were ordered to bomb.

>>16061102

I think the shotgun is best used for dispatching zombies that need killing. The hand gun works really well against kneecaps, dogs and bosses with eyeballs that need exploding.


93f2d7  No.16061203

>>16061102

Honestly hard mode was still pretty easy in the original as long as you can dodge most of the zombies


8cc55d  No.16061275

File: f48de2670570761⋯.jpg (65.23 KB, 1024x768, 4:3, f48de26705707616921ab5d2c7….jpg)

File: 0ceb7d18c8d32f3⋯.jpg (422.01 KB, 1200x1826, 600:913, 0ceb7d18c8d32f313ff07c37bb….jpg)

File: a38785163445ce4⋯.jpg (688.22 KB, 1219x828, 53:36, a38785163445ce4a290f50ec86….jpg)

File: 3a829131293415d⋯.jpg (63.59 KB, 827x1280, 827:1280, BasketballBecca.jpg)

>>16061186

>>16061102

The old classic "down with a pistol, finish with the knife" technique works pretty well this time around too, 4-7 shots to the kneecap will take the leg off and force a zombie to crawl, and you can just kite around behind them knifing them. Of course the knife is a resource now so you can only get so far with that, and it only works if youve at least kneecapped every other zombie in the room since the knife takes a long time to kill with.

Overall I gotta say Im very impressed by this thing, its a proper survival horror game, especially when played on Hardcore, and the team did a good job of translating the original games mechanics into a new camera perspective. My biggest issues with it are the B scenarios, both of which are severely wanting by comparison to the classic ones, changing up a lot less, and mostly in the police station. Worse still they actively contradict both A scenarios by having Leon and Claire both fight the same bosses in the same places with the exception of their respective final bosses, and having Annette Birkin die twice in different ways and different locations in the same continuity. Well, that and Claires face is sorta fucked up, its not as bad as people made it out to be but, we've definitely gone downwards since Code Veronica. Beyond that however you've got a really solid package, resources are tight, map design is very strong for the most of it, weapons feel great and the zombie gore/dismemberment system and the way it can be used to disable targets without over investing is top fucking tier, for real those fuckers still come at you have having all their limbs blow off sometimes, they just sit on the ground wagglan like a stage demo actor at E3 trying to inch closer to you. Also the changes to Mr. X are cool as fuck and only Game Journo tier babbys cant deal with him, a bit of map knowledge is all thats needed.


f0f502  No.16061630

>>16060537

>Kendo that are genuinely trying for something emotional

I wasn't impressed by that scene. It follows a foolproof shake n' bake writing formula that most people would eat up but I have a refined palette so I only give a rat's ass about the plight of characters with more than two dimensions.


333a68  No.16061643

>>16061275

>since the knife takes a long time to kill with

Someone here is playing sup-180 FPS.


57ff7e  No.16061888

The only good game to come out in the last 8 years.


57ff7e  No.16061892

>>16061643

>remember playing RE4 at 250 fps

Now that's how the game's meant to be played.


d9ef91  No.16061955

File: 010dfad1db57f9e⋯.png (645.96 KB, 813x679, 813:679, 010dfad1db57f9ef846a731a7b….png)

>>16061643

>tying combat mechanics to framerate

why does this shit keep happening


aa87b7  No.16061984

RE1 remake is running super slow on the PC anyone experienced this?


784b3d  No.16062024

>>16061955

Japanese can't code otherwise.


18fdf6  No.16062029

>>16060847

Beating RE fast has never been difficult. It's just about knowing the map layouts and how to take the most effective paths. These days you could just look up a glitchless speedrun and have it all done for you.

>>16060901

Nemesis seems more likely to be a DLC than a full game. All the mechanics needed for it are here. Most of the city work can just be reused.

>>16061174

It has dynamic difficulty. You get more insta kills if you're doing badly. You found it hit the sweet spot because the game adjusted to be your sweet spot.

>>16061275

Scenario 2 has time line issues all over the place. It starts half way through Scenario 1's police station but half the puzzles aren't solved that should be and locked doors are randomly now open. It's more of a remix mode than an alternative one.


18fdf6  No.16062036

>>16061275

Put those shots in the head and you will kill with 2-3 knife swings at most. The knee thing is a meme to make killing enemies easier when you could have them dead with headshots in the same amount of ammo plus get free crits.

>>16061955

>Be an animu fag poster

>Doesn't understand Japanese gaming culture is almost entirely console based

>Doesn't understand why people with 50 years of programming experience might be used to the only culture they know

>Globalists come along and wave money under Japan's nose

>Japan adopts PC gaming because it sees a bunch of free cash for minimal effort

>Autists get angry they can't have meme FPS and the game function proper.

Cap the FPS to the level designed and you don't have a problem. It's like bitching you can't steer very well at 200 mph.


b0d432  No.16062110

>Denuvo

FUCK, I'm never going to play this

>>16061955

Because this is how the application loop works. While the application is running it flip flops back between handling inputs and updating the state of the game, and drawing that new state. There isn't anything wrong with this as long as the developer sets a max framerate so the game doesn't go berzerk on high end hardware. Engines and lower level development frameworks provide this functionality, but these gooks were obviously distracted by the endless supply of H-doujins about fucking a submarine that is actually a 10 year-old girl available in their country.

>>16062029

>passing up an opportunity to make people pay for the same thing twice

you don't know jap


dffa2b  No.16062205

File: 46e77aee3e03643⋯.jpg (531.45 KB, 3840x2160, 16:9, resident-evil-2-.jpg.optim….jpg)

just beat route A, started route B,just made it to the point where things change drastically.

playing through this makes me think that at this point there isn't a point to even want games to be made into movies. the people look almost photo real. the cutscenes look like passable movie CGI


784b3d  No.16062209

I don't understand why the scenarios don't separate events like mentioned above, why making certani NPCs die or appear twice in both scenarios when it would make no sense?


dffa2b  No.16062256

>>16062209

because Claire's story isn't canon it's a "what if " story just like all of the DLC that is coming.


784b3d  No.16062276

>>16062256

Why? I mean, the canon stories are Claire A + Leon B, isn't it?


dffa2b  No.16062320

>>16062276

it was always up for debate. people that say Clair A is canon like to point to some line said in RE 6 as the reason . it think capcom will do away with everything that happened in that game in the future if they are going to start remaking the games. 6 was a fucking abortion


d9ef91  No.16062325

File: ddcc61ad9d7d406⋯.png (423.21 KB, 640x480, 4:3, 55598c3e024265d82d7de53d2c….png)

>>16062036

You're the only one who sounds angry, faglord.

>I-it's okay because they aren't used to it!

>It's like bitching you can't steer very well at 200 mph.

What a retarded analogy. Besides, in this case high framerate makes the game easier.


e5521d  No.16062355

File: 91fb925daad21ab⋯.jpg (81.45 KB, 1239x630, 59:30, net.JPG)

File: e0de0d6cad96a1c⋯.jpg (80.59 KB, 1097x733, 1097:733, net 2.JPG)

File: 718a9d80b617af6⋯.jpg (93.29 KB, 1060x823, 1060:823, net 3.JPG)

File: 2dcb5cb5bc84754⋯.webm (5.79 MB, 480x360, 4:3, dmc3 building run reuben ….webm)

Resident Evil dot Net is actually pretty neat. weekly challenges seem like decent way of adding replayablity if you feel you've run out of things to do.

I will gladly make full use of a website like this if they make stuff like this for DMC5.

>>16062205

Well the main goal with the RE engine is pretty much to make it so people can take one look at the game and know it's "quality", Capcom clearly wants the best looking games on the market.

I mean Capcom games already have had some of the best choreography and uses of mocap since DMC3. so they've always strived for great looking visuals, save for Street fighter V and MvC:I for whatever retarded reasons.


aa87b7  No.16062629

YouTube embed. Click thumbnail to play.

Hmm getting hype.

Big question, does anyone here play with KB+M or controller essential?

I'm thinking about getting a pstriple or xbox control.


60760f  No.16062690

>>16062629

it works well enough with KB and mouse. all the main buttons are where you'd expect them to be. its just that all the other buttons are mapped to weird locations.

at the very least, you getting to aim good with a mouse is a big pro.


005f68  No.16062843

from what I am seeing in this thread, gameplay is somewhat solid, but it just doesn't offer as much from the story perspective or enemy variety ect. as the original. my only expperience from the franchise has been from re4 and re5, altho I did finish dino crisis 2, should I pirate remake2 or just play the original? someone should make a chart to let people decide


784b3d  No.16062849

>>16062843

In all honesty it would be way better if someone remade the original as a fan game in UE or Unity.


985de3  No.16062891

>>16062629

If you end up getting a controller, Xbox 360 with cord is the best for compatibility and zero lag.


7ef30b  No.16063013

>>16058734

Yes, they removed Kendo dying, Shery can't fucking die now as far as I know Marvin doesnt turn into a zombie as well, removed crows, roaches and spiders too because reasons.


3c7a38  No.16063022

>>16063013

Marvin does 100% turn, you can either ignore him or kill him to get some dialogue.


784b3d  No.16063078

>>16063013

I was about to say Marvin not turning was fine but then I remember he plays dead during Jill's visit and he actually turns on you.


18950f  No.16063092

File: 28c9eff0497ccd0⋯.png (1.84 MB, 1920x1080, 16:9, REmake2 2019.01.25 - 02.40….png)

>>16063013

>no roaches

Spiders were replaced with mini Gs

>minor character doesnt die

Why does that matter he kills his daughter instead

Crows were always shit enemies thats why they never returned past Code Veronica

Marvin does turn you fucking retard


18fdf6  No.16063101

>>16062276

Officially it is but Capcom have retconned the series multiple times over. Japan doesn't care about canon the way autists do.

>>16062355

Really needs heatmaps for deaths. Those are fascinating to look at.

>>16062629

360 controllers are default on PC now. PS3 requires you run an external program to make it pretend to be a 360 controller.

>>16062843

Should you eat an apple or an orange? Both are called fruit. The games are so different you may love one and hate the other. There's no right answer.

>>16063013

Isn't there 2 shots fired? I thought he killed her then suicided.


004cd9  No.16063104

>>16062276

>>16062320

>>16063101

It's funny because I've read the book many times and in it the author uses Leon A, Claire B. So that's been burned into my brain.


884f12  No.16063112

>>16062843

I'm loving the game, but that is one thing I'm noticing: enemy variety. It's as if they're happy with how they did it in RE7 and they're keeping with it. They took out the spiders and replaced them with G-adult mutants. The plantsin the lab are now humanoid and interact with you the same way zombies do. They couldn't take out the lickers because they're iconic, but I guarantee they are just re-skinned crawling Molded.


18fdf6  No.16063115

>>16063104

The RE books are a cluster fuck aren't they? Literal fan fiction pushed out every other month.


884f12  No.16063118

>>16063115

They're actually pretty good. Delightful trash novels. They're pretty-well accepted.


18fdf6  No.16063120

>>16063112

There's animations reused from RE4. The clawed guys have the same swing animation used for one of the bosses.

The plants insta kill you. They're a good end game enemy that builds off of everything else you have done at that point. Insta death and require accurate shooting if you don't have fire.

Dogs and lickers are underused.


004cd9  No.16063208

>>16063112

>>16063120

The lickers in this use the same sounds as the RE5 lickers.


52a618  No.16063241

>>16063112

>hey couldn't take out the lickers because they're iconic, but I guarantee they are just re-skinned crawling Molded.

No, but they did get rid of the evolved variety with green skin/musculature and brown/tan exposed brains. Would have been easy to reskin them and remodel their claws into scythes. The missing spiders and the giant moth are unforgivable, but I can understand the crows getting axed for being extremely difficult targets for over-the-shoulder shooting mechanics. I like the look of the new plant monsters, but I still miss the Ivies. It looks like they wanted to save time and money by recycling zombie assets for that monster.

I said it in the last thread and I'll say it again: It was a real missed opportunity not re-including the man-spiders from RE 1.5, if they were taking some inspiration from that transitional game anyway.


a6441a  No.16063893

>>16063241

>giant moth

You missed it anon? I can understand being unhappy about cut content in general but the moth stunk in the original. It was a one-off giant insect enemy that you just blasted a few times and moved on with your day. I'll grant you that they could have made it more interesting and had it be an antagonist for the second part of the nest or something but I don't think I missed its presence at all.


b807c0  No.16064130

>>16064064

As always, torposters are worst posters.


aafb4a  No.16064164

File: f7061c9177b1b35⋯.gif (144.02 KB, 300x300, 1:1, f7061c9177b1b35d11ed034276….gif)

I'm liking it so far. I binged the classic games prior to playing this so it's making me extremely tense knowing the zombies can break through doors and chase my ass whereas previously I could reset enemy positions by just walking back and forth through a door.


e52d83  No.16064230

File: 9eb6137d1138282⋯.webm (1.79 MB, 426x240, 71:40, residentevil_averagegamep….webm)


fc5a7b  No.16064237

>>16057507

Is Claire A or Leon A easier?


b807c0  No.16064260

YouTube embed. Click thumbnail to play.

>>16064230

T-virus zombies were always meant to be tanky.


660f08  No.16064281

File: a805318b5b14ce1⋯.jpg (31.03 KB, 494x420, 247:210, a805318b5b14ce1514fac11a55….jpg)

>>16064164

There's been an over-saturation of this gif on /v/ lately and I'm putting a stop to it TODAY.


506b08  No.16064342

File: 370ca625a838588⋯.jpg (130.23 KB, 850x616, 425:308, 1434045136746.jpg)

That better be the console version, because if you fuckers are giving money to Denuvo, there is no words for your heresy.


dad78b  No.16064438

>>16064130

Stopped clock though.


462904  No.16064458

>>16060244

>TRIGGERED

Fuck off, redditor.


e52d83  No.16064484

Does anyone know how to deal with all the fucking G's right before the Supply Room? My Leon B S+ run attempt ended right there when I tried to squeeze past one but couldn't quite and got grabbed instead. I don't want to waste ammo on killing them either. It's borderline RNG to get them to stand still doing their impregnation attack in a spot that's wide enough for you to squeeze through because the space in the sewers is freaking narrow.


b807c0  No.16064490

>>16064484

Shoot the eye, its the fastest way.


52a618  No.16065567

>>16063893

I have fond memories of the atmosphere of the moth room scaring the shit out of me when I was younger. I remember walking up to it and wondering if it was decoration, or something docile and then shitting my pants when it started moving.

Also, I preferred the grungier, industrial aesthetic of the old laboratory compared to the new Apple Store one. The level of technology and engineering made it seem believable in the original.


2ea18b  No.16065875

>>16064130

Not wrong about Claire though. Even in her more classic outfit doesn't save it


b83eca  No.16065975

File: 059ff2a26dcb476⋯.jpg (24.66 KB, 624x474, 104:79, 059ff2a26dcb476a76a9607aee….jpg)

>>16057530

>Fucks up the music in MM11?

>Casualizes the fuck out of Monster Hunter

>SFV release being a beta

>MvCI

>Another port of Dragons Dogma with no true successor

>DMC5 looks like shit and the closer it gets to release the more bad news comes out to lower expectations

I remember seeing someone call this Capcoms renaissance; you're both dick sucking idiots.


a70cde  No.16066009

>>16057732

> you are spend more time doing puzzles than shooting at zombies.

This is a good thing for an RE game.


dffa2b  No.16066112

File: 96ed5c3c107f0de⋯.jpg (72.3 KB, 1080x1080, 1:1, 30602949_2082496488660816_….jpg)

just beat the Claire A route, holy shit people think it's story is better than Leon's? Claire is a fucking retard, the cop tells her that her brother is on vacation 10 minutes into the game. shes like oh, ok, let me run around the station some more. then the woman says " that girl is my daughter " slams the door it your face. the objective was still "find the girl" any sane person would just leave.

Leon getting the virus for Ada made sense because he was a dumb fucking 20 something that thought he was going to get some pussy out of it. I laughed when Ada kisses Leon and seconds later the achievement "a great need for a shower" pops up

also Leon's last boss fight was miles better than Claire's


e5521d  No.16066218

>>16066112

Your reply is also pretty retarded, for one thing when they make it into the station they are trapped there, I'm sure if the front door was safe they would take it.

the whole reason for taking the underground secret passage is because that way supposedly leads to safety.

As for the rest of the shit you said, you sound like a fucking alien who has no idea what it's like to care for peoples well being, The mom's top priority clearly wasn't Sherry's safety, so sure you could just leave, but you would have to trust that such a neglectful parent wasn't going to be the death of that child. Also maybe ditching 2 completely sane people when everything else is trying to kill you isn't the best idea.

Leon clearly wanted to be a hero,but also had no idea how the fuck to actually do that in such an apocalyptic scenario , So hearing Ada's plan of getting the Virus to the insure that the Raccoon city incident doesn't happen again seemed like the right way to go. even though he knew something was off about Ada from the start, Leon could have possible still brought the G Virus to the authorities by himself if worse came to worse.

I don't get why you think trying to help people in a time of crisis is some bizarre Character trait. But if the characters from Resident Evil, only cared about self preservation, not only would their not be a fucking game, they would never commit to taking down Umbrella in later games so no character would ever come back in a sequel.

Like it's a Japanese video game of course the characters are going to act like idealized heroes.


a3ffc8  No.16066298

>>16066112

> the cop tells her that her brother is on vacation 10 minutes into the game

When Claire reads the letter Chris left behind, she comments that it didn't sound like Chris at all. I think that's a clue as to where he actually is and what he's actually doing. If the dlc is adding canon events to the story like it did in RE7 and Chris is part of them, then we might get to see explicitly what Chris was up to. inb4 Chris is in the new RE3. Carlos dies in a taco shop and Chris takes his place

>any sane person would just leave.

No they wouldn't. No sane person would just say ok and leave the loli to her fate.

>>16066112

> Leon's last boss fight was miles better than Claire's

Leon's was better. I'd say it was because Mr.X had an alternate win condition. The player didn't have to pump him full of lead, because that didn't do shit to him before his final fight. Having said that, I think it was a bit odd that he gained his claw hand so quickly after Leon falls down and gets on the cargo elevator. I'm thinking something happened there to delay Tyrant a bit. Perhaps Ada got involved somehow.

>>16066218

>the whole reason for taking the underground secret passage is because that way supposedly leads to safety.

It would have worked had Irons not taken Sherry away and if Claire had been able to get that police van working. Then again huge chunk of the road were missing which leads me to believe that the rpd was able to blow up the road full of zombies like in Outbreak. Rita gets her own desk and a lot of stuff from Outbreak is referenced in the game. I'd really like see Outbreak remade, because we'd get to explore the rest of the city. Of course, if Outbreak does get remade, I'd expect RE3 to get remade before it


0e9189  No.16066340

pros

>durable zombies and reticle train are a good substitute for fixed cam

>ribbon saves are back in hardcore mode along with a much more restricted inventory

>layout allows for good route flow, promotes speedruns with S ranks on hardcore requiring <2:30 or <2:00 depending on A/B

>Mr. X and zombie behavior keep things from becoming too predictable even on subsequent playthroughs

>HUNK and tofu

>lots of incentive to replay with unlockables, rankings and challenges

>incoming free content in 2 weeks

cons

>no moths/spiders

>mostly the same bosses for each character

>zombies can idle infront of doors and ruin your pace

>ada and sherry sections both suck, but at least can be done fairly quickly

overall I consider it a pretty damn strong game though, hopefully the free content with the other characters is fun and maybe if we're really lucky some one finds a way to mod something like a randomizer mode in


c0693c  No.16066343

>>16065949

>it's good because it's realistic.

This is a pleb argument.


2ea18b  No.16066358

>>16065949

There's no excuse how Claire looks in REMake 2 when she looks 100% better and more faithful in every possible way in a fucking lightgun game.

No. Excuse.


aa87b7  No.16066366

File: 054b3c845ac8c4f⋯.jpg (48.32 KB, 930x276, 155:46, crackwatch.JPG)

Well I guess this is worth a download.

Getting some good speeds. Anyone else been waiting for the crack?


dad78b  No.16066428

File: 835c5c1612992bb⋯.jpg (46.84 KB, 1280x720, 16:9, 1548916056-4.jpg)

File: 847b5457c121f18⋯.jpg (63.46 KB, 1280x720, 16:9, 1548916056-1.jpg)

File: e809fbbc4b36806⋯.png (159.75 KB, 855x309, 285:103, re2.png)

File: ed3d61eaced6777⋯.png (166.26 KB, 267x287, 267:287, 1548912522.png)

File: 6b3dd3e37dd008f⋯.webm (924.45 KB, 1272x716, 318:179, 1548912666-3.webm)

>>16065949

This is what you are defending. Reconsider your life choices.


aa87b7  No.16066450

>>16066428

Leon looks okay because he has nice hair but they butchered Rebecca.


2a611f  No.16066464

butchered classic for the smartphone generation


854965  No.16066483

>>16066366

Oh yeah the famous CW group. Talented fellas.


a3ffc8  No.16066485

File: 3295f1a0fe7a8b2⋯.jpg (36.57 KB, 710x608, 355:304, 2e99936c6020ca0b318ec6fe6a….jpg)

>>16066428

>cherry picked images are cherry picked

She looks fine in-game.


dad78b  No.16066505

File: ff88cb83e88f9b9⋯.png (445.52 KB, 595x571, 595:571, mea_uuuu.png)

File: 37a7a99230d70d8⋯.mp4 (420.52 KB, 638x360, 319:180, autistic victory.mp4)

File: 17e21dd7d5cdd20⋯.gif (1.51 MB, 245x245, 1:1, Mom says it's my turn to h….gif)

File: 15f1b7dbe2abda9⋯.gif (559.54 KB, 190x170, 19:17, IMG_4124.GIF)

File: 4506d1529e4b2a1⋯.gif (4.2 MB, 354x316, 177:158, confused anger.gif)

>>16066485

>video is cherry picked

Also I've got some nice cherry picked unflattering images from another game too.


854965  No.16066515

>>16066505

>ID

No wonder you keep showing you know nothing about videogames, DAD.


a3ffc8  No.16066531

File: 287106bb43efc46⋯.png (351.38 KB, 711x822, 237:274, 287106bb43efc465111566b063….png)

>>16066505

>comparing bioware to anything

>actually saving that on your hdd

You're trying too hard. Perhaps gays are more your type.


fc5a7b  No.16066541

Does Leon get his R.P.D outfit as his route goes along or am I stuck in his causal wear since I didn't pay extra for the Jew version?


1338ab  No.16066549

>>16066505

She looks horrible even when she stands still unlike Claire. Fuck off already.


854965  No.16066562

>>16066549

>Fuck off already.

If you show weakness he'll keep baiting you


0eaa2f  No.16066573

File: 6dc3f1739dabf34⋯.jpg (29.83 KB, 400x384, 25:24, hold the fuck up.jpg)

>>16066485

She looks fine in-game because you barely ever get a chance to see her face in-game, since the most prominent display of her face is in cutscenes that thousand yard stare look and terrible animated expressions is what people are comparing.


2a611f  No.16066582


408f4e  No.16066585

>>16066541

Yeah, as soon as you meet marvin.


2a611f  No.16066590

File: ac58b92fc87b241⋯.jpg (276.74 KB, 1278x677, 1278:677, 7OSBStb.jpg)

kek


dad78b  No.16066609

>>16066573

>that thousand yard stare look and terrible animated expressions is what people are comparing.

That's exactly the problem. It's that fucking horrendous facial rigging. I imagine the mocapping isn't helping much either.


52a618  No.16066610

File: 381e9cf2f1dbff1⋯.webm (5.93 MB, 1280x720, 16:9, sasspatrol-store.webm)


0eaa2f  No.16066619

Invidious embed. Click thumbnail to play.

>>16066582

>youtube

invidio.us/watch?v=CTvqsXWTlVY


004cd9  No.16066630

File: 1ac54b2e94c87c3⋯.jpg (100.04 KB, 529x575, 23:25, Resident_Evil_2_but_500%_f….jpg)

File: 75a8d92e2e90755⋯.jpg (66.53 KB, 427x413, 61:59, Resident_Evil_2_but_500%_f….jpg)

File: ada0a48b8f58b49⋯.jpg (53.33 KB, 389x354, 389:354, Resident_Evil_2_but_500%_f….jpg)

File: 6b4fb9db1e8d601⋯.jpg (60.32 KB, 260x302, 130:151, Resident_Evil_2_but_500%_f….jpg)

File: cddc7c5905fe66f⋯.jpg (202.1 KB, 645x640, 129:128, Resident_Evil_2_but_500%_f….jpg)


52a618  No.16066652

>>16066630

>fifth one

>le 500% face in this case, 500% nigger

The future of racemixing looks bleak indeed.


961ac4  No.16066696

File: 5bd0b3ddd5a8f4d⋯.jpg (52.53 KB, 640x480, 4:3, CyberGreen.jpg)

>>16057612

Fuck off Sabian.


8d269f  No.16066705

>>16065975

MM11 and MvCI are both horrible shit, and I agree that the way they've handled SFV so far is cockamamie, but SFV the game is actually pretty decent at least

>Casualizes the fuck out of Monster Hunter

there's a bit of a sliding scale here and to some degree it's a matter of taste, but "improved quality of life" is not the same as "casualized". my only real complaint with MHW is the scoutflies/lack of paint, everything else is a straight-up improvement imo – and it's not like the game is "bad" or "ruined" by that change

>Another port of Dragon's Dogma with no true successor

a fair complaint, although we should perhaps be thankful it's at least still getting any attention at all

I'm confident a true successor will come

>DMC5 looks like shit and the closer it gets to release the more bad news comes out to lower expectations

yeah I don't get this at all, it looks fucking amazing in every single regard, what are the actual complaints about it?


bcb315  No.16066735

>>16066630

wait if they manage to do this doesnt it mean the game was cracked?


63df2d  No.16066740

>>16066705

SFV the game is dogshit, dude.


52a618  No.16066761

>>16066696

Time for a retrial?


e52d83  No.16067066

File: bb9c5b7b3bcc8e3⋯.mp4 (936.36 KB, 480x360, 4:3, residentevil_notusedtoesco….mp4)

Denuvo on RE2 has been cracked, now our friends from Brazil and Poland can give their opinions on the game too

https://www.skidrowcodex.net/resident-evil-2-codex/#comment-3346


aa7cc3  No.16067133

File: 2f9361a85caa5cf⋯.mp4 (132.9 KB, 480x360, 4:3, DON'T OPEN THAT DOOR! (Res….mp4)


aa87b7  No.16067245

>>16067066

Thanks bro. Very cool.


8cc55d  No.16067413

File: 16fc9e57f30a5b8⋯.jpg (29.2 KB, 933x526, 933:526, Thump.jpg)

File: 5fa72b0a9efe2de⋯.png (682.28 KB, 1000x563, 1000:563, Ghost Survivors.png)

>>16066298

>Chris in RE3

Id be cool with that, Carlos was a shit character who was a literal communist "freedom fighter" before getting scooped up by the UBCS and having RE3 remade with a 2 style second scenario STARing Chris would be rad as fuck.

>I think its odd he gained his claw had so quickly

The later stages of the games are seriously rushed, the team just ran out of time, you can see it in how Annette dies in both A and B scenario, the same continuity, how there was no proper differences between A and B later on like the lava pit in the classic, and how the A ending abruptly cuts off after Leon gets into the train car, instead of playing a climactic little cutscene where he walks into the drivers room/Claire tells Sherry the angle on her jacket will always protect her. Its a shame, but I can understand why they had to cut some things down to get it all out in time, but those little touches would have brought the whole game up a few notches. At least they had X get blasted with Fire to explain his Power Limiter getting burned off and his claw arm appearing, rather than just having it come totally out of nowhere, but it would have been nice to revisit the lava pit fight.

>>16066358

Agreed, I don't think shes really awful looking considering they're going for the fucking realism meme and modeling her off a real person, I just don't understand why they didn't choose someone who could at least be construed as Claire Redfield, the entire shape of her face, the distractedly high cheekbones, position of her eyes, and size of her head are all wrong. Have a look at the face of the Mayors daughter in the Ghost Survivors promo. It would still be a significant downgrade over Code Veronica Claire, but I could at least see what they were going for if they had of used her face instead, at least the proportions would sort of match up.


851f67  No.16067450

>>16065567

Oh yes the moths i hated the baby ones in the corridor get hit poison then you have to run back to the blue herbs.


1338ab  No.16067470

>>16066705

The main complain in DMC5 is the change in artstyle and of course the photorealistic faces.

That aside, the game looks like it will be fun. At least to me. There some pathetic faggot that won't stop spamming that this is DmC2 so just ignore him


e5521d  No.16067526

File: 057be83601cd141⋯.jpg (121.22 KB, 900x900, 1:1, Mini Faust.jpg)

>>16067470

I'v been watching DMC5 like a hawk since before it was even officially announced.

I have no doubt whatsoever from at least a gameplay standpoint it's easily going to top DMC3, Dante in DMC5 looks like what Dante should have been in DMC4 if the game wasn't rushed, Just the fact they Buffed Gunslinger by making it so guns automatically charge when in that style has me hyped as hell, They also buffed Royal Guard so it will take a hit at you DT rather then your health at first when you mess up a Guard, highly encouraging taking more risks with RG.

You can also customize how many Devil Arms and Guns you take with you at once.

Everything looks great.


a6441a  No.16067534

>>16067413

I agree with everyone's complaints about the A/B split feeling (mostly) forced but the part that got me instantly was starting Claire B and there was no run through the city to the cop shop. The game just plops you outside and goes, boy that must have taken me a while! THAT struck me as really lazy, the other shit I can forgive because whatever, low-expectations I guess.


8cc55d  No.16067737

File: 5ac336a34f1a1c4⋯.png (242.01 KB, 480x640, 3:4, 1499906610352.png)

File: d584dcce02e79ea⋯.jpg (51.14 KB, 640x832, 10:13, PointK12.jpg)

>>16067534

I actually didnt mind the start because if I recall correctly you start right outside the RPDs back gate in the original B scenario, and in the new one Kendo's/ the fire escape loop around it/basketball court and bus were all used later on in Claire and Leons scenario when they're on the way to the sewer entrance/ orphanage. It still would have been really nice to get more urban areas to explore at the start of the new B though, cant deny that they cheaped out on that, but the real problems show up down the line. Theres other things that really stick out to me as well, like how Claire and Leon don't meet in the Stars office or Sewers and you don't get an A/B version of those, instead you get shitty notes they leave out for each other to find, just felt super low effort. Still, all the complaints I can level at the game are nitpicks, its a really strong package overall, could have turned out so much worse when you look at some of the lamer entries in this series, its just great to have an actual survival horror again.


e142b5  No.16067828

File: a74854d18662407⋯.jpg (24.48 KB, 474x648, 79:108, cowgirl claire rev2 alt co….jpg)

>>16067596

>people complained about her appearance in rev2

>when she's supposed to be like 45 years old in that game

>still looks a million times better than this shit

"it's okay when Japan does it"


a6441a  No.16067854

File: 8100cfda83f0ae6⋯.jpg (54.2 KB, 425x300, 17:12, re_cv_claire_checkin_booty.jpg)

>>16067737

theres a brief run from the flaming wreckage to the garage/carpark of the station which is recreated. I think someone screwed up somewhere or it's a result of late-stage crowbar-ing in of the B scenario because they even have the character exclaim how much longer the other character will probably have been at the station, even though in the game the A scenario actually has a run through the city to the station whereas the B is just a fade-in.

Yeah, it's nitpicky but kind of bugs me.

>>16067828

I still can't figure out if it's incompetence, or the fact that whoever was modeling claire had never seen a good-looking white woman before but 7 had the same problem. That said, Ada looks great so probably is more that they don't know how to model an attractive round-eye and maybe are reluctant based on how inordinately large backlash to hot protags can be.

claire still appears to have rockin' cans and a decent ass do we didn't get totally gimped despite her fucked up face


dffa2b  No.16067974

File: dd86cdd0c662fb8⋯.jpg (59.5 KB, 1080x1137, 360:379, 30590936_189348658370813_5….jpg)

>>16066218

>the mom's top priority clearly wasn't Sherry's safety

yes,she says she is trying to stop this from happening to millions of other people, taking into account what happened in the games after 2 she was right.

in both routes the Dr. is painted as some crazy person but she was right. Ada was going to sell the virus, should have been killed and "at the time" stopping her husband from leaving the hive was the higher priority than picking up her daughter that may or may not be too far gone with infection anyway.

people insisting that Claire's story is better are flat out crazy. even if you want to lean on the "its a B movie story" Leon has a better character arc. He started out an over trusting rookie, ends far less trusting of people and authority with experience under his belt . Clarie starts off as a bad ass biker that is looking for her brother, ends a bad ass biker that's looking for her brother Clarie has zero character development, barely even has a personality.


dbec28  No.16068041

File: 366c6128150c196⋯.jpg (19.07 KB, 231x216, 77:72, NANI.JPG)


8cc55d  No.16068051

File: 02f649a0cdb6b97⋯.jpg (88.91 KB, 1024x614, 512:307, claireass.jpg)

>>16067974

>in both routes the Dr. is painted as some crazy person but she was right. Ada was going to sell the virus, should have been killed and "at the time" stopping her husband from leaving the hive was the higher priority than picking up her daughter that may or may not be too far gone with infection anyway.

She flat out says theres nothing that can be done to treat Sherry even though she has ready access to DEVIL, she makes Claire run around the lab trying to find access bracelets so she can go get it instead. Even after all that, Sherry was totally fine, she had plenty of time to be treated, Annette just didn't give a shit. She was right about the severity of G getting out but shes one of the primary causes of it to begin with, and even then the documents you find in game really muddy her motivations and intentions, its hard to tell what to make of her.

In the document you find in her and Williams laboratory, they discuss how they were infecting kids from the orphanage with G to test it and find ways to mitigate the intelligence loss, but in the document you find as Claire after meeting her it describes their plan to intentionally release it in order to drive humankind to the next stage of their evolution, making them into creatures driven purely by instinct with almost no intelligence, so it doesnt even make sense why they were trying to mitigate the effects of the intelligence loss or why Annette is trying to cease the spread, whats happening is more or less her endgame apparently. Some of the writers were really not on the same page with this shit.


e5521d  No.16068118

>>16067974

>yes,she says she is trying to stop this from happening to millions of other people, taking into account what happened in the games after 2 she was right.

While True, that wasn't my point, my point was from Claire's perspective, Sherry clearly was still in danger.

> Clarie starts off as a bad ass biker that is looking for her brother, ends a bad ass biker that's looking for her brother Clarie has zero character development, barely even has a personality.

If that was your point in the first place, then fine I agree.


6bd1f9  No.16068164

>>16058189

>Can you please explain to me how DMC5 is DmC2?

It's just cuckchanners trying to fit in.


00e34d  No.16068242

Should I play the first game first? Have heard nice things about the remake of it. Also maybe I should place the original of the second game first as far as I hear the remake is okay, but it is a different experience in more than just the gameplay changes?


e5521d  No.16068302

>>16068242

Now I haven't played ALL RE games, but IMO most RE games are just like DMC games, playing them in order is great if you want to appreciate character Backstories and lore, but each game is pretty much a standalone story. so you can pick whichever one you want and won't really be lost.

So if you just want to start with REmake 2 since it looks cool to you, then go ahead. nothing is stopping you from playing the older ones afterward.


aa7cc3  No.16068315

File: f65767006a98ce1⋯.png (316.84 KB, 800x300, 8:3, RE1 vs REmake.png)

>>16068242

play the original and skip the remake, the remake is bland and just changes up parts of the game for people who have played the original


b83eca  No.16068397

File: 3602ee01f8ba18c⋯.webm (15.69 MB, 640x356, 160:89, Resident_Evil__Vendetta_(….webm)

>>16066705

>we should perhaps be thankful

Don't have to tell me that twice; the day Capcom cancelled Legends 3 will be forever a day I am thankful to Conman for but their history makes me sad that they remembered Onimusha.

>what are the actual complaints about it

Capcom, I do not trust them and especially not with a game they're gonna give a shot at microtransactions again.

>>16067470

>There some pathetic faggot that won't stop spamming that this is DmC2 so just ignore him

Honestly looks like the bastard child of the old and the meme; Cuhrazy gameplay (if you're lucky and they don't water it down) fused with fuck you visuals, its colorful language, and for some reason they add Kylo Ren. You can have hope but don't forget REmake2 is the closest they have come to a fully made decent game with little backlash in like a decade.


234f9f  No.16068474

File: aae7aa913740e69⋯.jpg (125.08 KB, 960x720, 4:3, Best Girl.jpg)

>>16068315

>the remake is bland


b807c0  No.16068487

File: 1fab6002873ee5c⋯.jpg (15.11 KB, 326x326, 1:1, Youre gay.jpg)

>>16068315

>REmake

>bland>>16068397

>REmake2 is the closest they have come to a fully made decent game with little backlash in like a decade.

What about 7?

The only backlash it got was during the first demo because peoplle thought it was a walking simulator and cchris's design.


1338ab  No.16068510

>>16068397

>and for some reason they add Kylo Ren

I had a dream where I saw V pull out what looked like a light saber and I even told him what the fuck are you doing retard. He gave me an angry look then smiled and my dream ended.

Saging for off topic


70563b  No.16068513

>>16067828

She's stated to be 32 in Rev2, which takes place in 2011.


e5521d  No.16068556

>>16068397

>>16068487

People focus on Capcom's huge turds like Dead Rising 4 or MvC:I, but then forget about solid games like Resident Evil Revelations or the 2014 Strider game.

Not saying they've been perfect,far form it, but it's not like Capcom has been absolutely devoid of good games.


1338ab  No.16068560

File: 80e0ffa91fcb6a6⋯.jpg (241.46 KB, 1920x1080, 16:9, Rebecca Chambers.jpg)

>>16068397

>fused with fuck you visuals

Fucking how? That argument has been blown out of the water everytime its brought up. Go replay DmC. It looks nothing like how DMC 5 is looking so far.

>its colorful language

Is there something I missed from the trailers? Not once did I hear Nero, Dante or V say something akin to "FUCK YOU"

>they add Kylo Ren

Yeah I'll give you that. I still want to try him out though. He's the only character that has me worried if he'll be a hit or a miss in terms of gameplay.


a6441a  No.16068580

>>16068242

if you want to play the original RE2 and RE3 you can easily find copies of those games in a bunch of forms. If you want to just hop into the more modern stuff play the first REmake and then move to REmake 2 and then try VII if you feel like it but it'll feel like a big step backwards after 2, I can guarantee it. I fucking hate 0 but some people don't mind it so up to you.


e5521d  No.16068594

File: 303ed40f6315f8c⋯.webm (7.19 MB, 640x356, 160:89, And they say Dante never ….webm)

>>16068560

People also act like DMC has never had swearing until DmC happened, but Nero swore plenty in DMC4. The thing about DmC is they used swearing. sex. and edge in place of actual charm.

Also funny thing about V, they devs have gone on record saying that They came up with V's character already, and then They went and watched The Force Awakens, and were like

>Shit now everyone is going to think we copied this guy


aa7cc3  No.16068599

File: b136c19e8a7404b⋯.jpg (40.97 KB, 500x375, 4:3, RE7.jpg)

>>16068487

7 sucked, it was literally an evil residence along with some Molded™


234f9f  No.16068601

File: 6529a1d310203f9⋯.jpg (31.22 KB, 540x508, 135:127, Cat post.jpg)

>>16067066

Thank you


b807c0  No.16068606

>>16068599

7 was flawed but solid, far from being the worst in a series of mostly good games.


d9ef91  No.16068668

>>16068606

My biggest issue with RE7 is that replaying it feels like a chore due to all the scripted events and unskippable cutscenes.


71e1bb  No.16068707

>>16058473

Current Capcom brought Monster Hunter into the mainstream with a serviceable entry, Megaman 11 actually being pretty good, DMCV, and 2 pretty damn good RE games.

The only thing Capcom failed was the FGC and I'm willing to throw that trash into the dumpster and seal it shut if that means we get more good titles back.


5bacd6  No.16068713

File: 79d99bebbd3df43⋯.png (362.76 KB, 900x900, 1:1, Capcom fanboy.png)

>>16057507

>>16058664

I am just glad this crapcom cash grab is finally out so shills won't shit the whole board making numerous thread to shill this shit like they did until now.


b807c0  No.16068724

>>16068713

>actually good game is shit because le /v/eddit hates vidya


aa7cc3  No.16068847

File: f6b89c0f0027c00⋯.jpg (93.42 KB, 1280x720, 16:9, Dawn Of The Dead 3.jpg)

>>16068606

7 isnt bad but it could have been better, maybe if it was just about you being an umbrella agent cleaning up an outbreak of a facility, like the first movie it could have been great, instead of just some walking sim with the occasional scripted scene or they could have even remade survivor but made it good this time, they oppertunities for a great first person game were there i just feel like setting it in some gay plantation with an infected family seems like a waste


9b0955  No.16068855

>>16068724

Indeed, you should buy this great game. Denuvo? Turning the females into current year monstrosities? Who cares, just buy it right now!

You sound like a fucking shill. Even if you aren't being literally paid, you have the mentality of an insane fanboy.


b807c0  No.16068887

>>16068855

Nice ID post, you sub-human nigger, but i have no pronlem with pirating.

Do you have a single fucking argument as to why the game is shit other than the faces?


aa7cc3  No.16068898

File: 73473682f667bea⋯.gif (3.5 MB, 900x506, 450:253, Wesker.gif)

>>16068724

>>16068855

>RE2 is one of the best games to come out this year

>its literally just a rehash of a 21 year old game with OTS and darker everything

Did Capcom run out ideas after 7?


b83eca  No.16068904

File: a07d58b8513e719⋯.gif (6.92 MB, 538x302, 269:151, a07d58b8513e719901d6934403….gif)

>>16068487

Whatever happened to the VR studio they started but have only used it for that single game?

>>16068556

>Dead Rising 4

I totally forgot about that; wasn't it their last outsourced game?

>>16068510

I hope that he's at least a good source for jokes.

>>16068556

I didn't care for Revelations and Capcom didn't care for Strider and would be something you could props to the dev they outsourced it too.

>it's not like Capcom has been absolutely devoid of good games

It's just that they've been totally overwhelmed by Dead Rising 4, MvCI, Breath of Fire 5, Lost Planet 3, Darkstalkers port, Street Fighter X Tekken, Dragons Dogma Online, and they have also shown their greed time and again from p2w to as far as in game ads in a game you payed full price for. Also don't forget they care little about their IPs as you can see with the new Mega Man cartoon and the fact they gave the Monster Hunter live action movie to the same guy behind the Resident Evil movies. The only way anything will work out for people interested in their IPs is if someone skilled and is capable of working with shit funding that may be cut off at any moment is heading a project.

Sherlock AA and weebbait Lost Planet never ever.

>>16068560

>>16068594

I never heard it pointed out front and center like with the Southern chick and Nero so I think Capcom wants to crank it up to lure the Call of Duty audience and whatever audience that's into that music they chose.

>>16068594

If you're gonna use a scene, use one from the game.

>>16068707

>brought Monster Hunter into the mainstream

Has that worked out well for any game instead of eventually leading to its death or stagnation? I'm willing to chill out on my hate for Capcom but only when they have some consecutive new entries under their belt that's neither Classic Mega Man or Monster Hunter.

>>16068713

Next up is Elder Scrolls 6 which will be interesting after all the damage 76 did.

>>16068855

Sucks the Japs made it illegal to mod games because I think they were the ones that fixed the one girl in World. If they do it now, they're just gonna have the SJWs try their hardest to find them and report them.


b807c0  No.16068907

File: c5c0702fc0a6073⋯.jpg (100.4 KB, 950x950, 1:1, Smug wesker.jpg)

>>16068898

>a remake its like the original game

No fucking way anon!

You might be into something here!


aa7cc3  No.16068919

File: 8ce0432d691ca39⋯.jpg (445.08 KB, 900x900, 1:1, Wesker Heart Of Africa.jpg)

>>16068907

So its only good because its a remake of a good game? got it!


aafb4a  No.16068928

>>16068242

You don't have to, but I'd recommend it. REmake 1 was a lot of fun.


dffa2b  No.16068929

>>16068898

>"why can't games be as good as they were in the past? "

> game does what they did i the past with tweaks

>"fucking rehash "


b807c0  No.16068934

>>16068919

>implying i said that

Well then the first remake its a cashgrab rehash and only good because of the first game according to you?


aa7cc3  No.16068982

>>16068934

yes

>>16068929

>>"why can't games be as good as they were in the past? "

>game of the past gets remade with worse gameplay and pozzed mechanics

just because people want games to be good like older games doesnt mean they want the old game remade with better graphics and made for the wider audience, they could just take the formula that made the games good and make something new, yes it is a rehash


b807c0  No.16068998

>>16068982

>yes

Then you have terminal shit taste.


dfec0a  No.16069052

>>16067066

most of the comments are bitching about a black screen lol


294d20  No.16069068

>>16068599

Jack's Pack and Stack (formerly Joe's)


92d6c8  No.16069088

>>16057699

Hey, I have a tranny friend that looks like that. I gotta hit >her up

Facesitting is god


aa7cc3  No.16069091

File: a6f1b093c899f9f⋯.mp4 (730.61 KB, 480x360, 4:3, Wesker, You're Pitiful! (R….mp4)

>>16068998

but it was a cashgrab, although it failed heavily in generating sales on initial release. remaking anything is a cashgrab attempt in of itself, why do you think many games are getting remakes and remasters nowadays? its not because the devs/publishers know what the fans want but because its the easiest, safest and most effecient method of making a quick buck on nostalgia


b807c0  No.16069107

>>16069091

Nigger its the best classic resident evil game, the original team wanted to recreate the game they wanted to make without tech limitations, go get your shit taste checked before you spread it.


dffa2b  No.16069112

>>16068982

are you really arguing that tank controls are better than third person over the shoulder? are you insane?

i would have liked the game to be fully first person, that would have been good but actually wanting tank controls? you went full retard with the troll.


b807c0  No.16069118

>>16069112

> i would have liked the game to be fully first person,

Get out.


dffa2b  No.16069125

>>16069118

>fighting with the camera is really cool


aa7cc3  No.16069129

File: dc07db5adbbbd0f⋯.jpg (55.94 KB, 500x500, 1:1, Ashley Face.jpg)

>>16069107

What does remake do that is so much better than the original? and if was so good why did it sell so poorly compared to other RE titles released around the same time?

>>16069112

Tank controls are way better than OTS, but i think the best thing would be to let people just chose what camera style to use throughout the game


b807c0  No.16069147

>>16069125

>i wanna shoot the zombies and see explotions!

>>16069129

>What does remake do that is so much better than the original?

More content of better quality, enemies are more threatening due to better pathfinding and crimsonheads, expanded story and more places, better controls, did you even play it?

>and if was so good why did it sell so poorly compared to other RE titles released around the same time?

Maybe because it was a gamecube exclusive?


aa7cc3  No.16069185

File: 58168c3a8957ba4⋯.gif (945.73 KB, 354x322, 177:161, Original Jill.gif)

>>16069147

>did you even play it?

no, i just got RE0 instead because why would i want to buy another version of RE1 when i could get another, different experience. kinda sucks how only the train part was cool and it was only on the gamecube, i do have it installed with a few mods but the colours look so washed out and everything is super dark, and i hate voth


00e34d  No.16069186

English or Japanese voices?

Also anyone else with the pirated version? The menus lack sound for some reason.


dffa2b  No.16069200

File: 7e43a392fd63c31⋯.jpg (63.66 KB, 500x375, 4:3, original.jpg)

>>16069129

no they are not, they literally only existed because of the limitations of the hardware. the second they could make fully 3d environments everyone ditched that control system.

Code Veronica was the first RE game to have fully 3d environments and shocker the last RE game to have tank controls.


b807c0  No.16069207

>>16069185

>no, i just got RE0 instead because why would i want to buy another version of RE1 when i could get another, different experience

Holy shit, then why the fuck are you talking about it?

Go pirate it you dumb asshole, its a legitimate fucking game, a remake is not a bad thing if its well done and youre fucking stupid.

>>16069200

>and shocker the last RE game to have tank controls.

>and shocker the last RE game to have tank controls.

Another dumb fuck, 0 and remake came after code veronica.


1338ab  No.16069222

>>16069207

RE4 also kinda had tank controls


8cc55d  No.16069227

File: a908e15ba78a8a1⋯.jpg (43.15 KB, 500x491, 500:491, BeccaAntiFag.jpg)

>>16069129

>What does remake do that is so much better than the original?

Literally everything, controls better, looks better, sounds better, rooms are better and more dynamic with some like the shark tank being totally overhauled, new resources to account for, new enemy types, new rooms, new bosses, new puzzles, revamped story and script, new game modes like One Dangerous Zombie and True Survival to add extra replay value, Jills RE3 costume, cutest version of Jill the series produced, cutest version of Rebecca the series produced.

>and if was so good why did it sell so poorly compared to other RE titles released around the same time?

Because Gamecube exclusivity was a mistake, and RE4 would have been similarly condemned only it broke the mold so fucking hard when it was made that it demanded everyone's attention and eventually got ported to other platforms.

>>16069185

>I just got RE0 instead

>I just got the objectively inferior game thats linear, boring, has shit enemy and room design and shat up the already convoluted story by contradicting the first game casting Rebecca as a clueless rookie, and adding an unnecessary backstory about a fag in a dress who looks like he wandered into the wrong series while looking for the door to Final Fantasy, also hes made of leaches.

>I literally think this is still better because its not a remake.

Imagine having taste this intensely shit.


030413  No.16069229

>>16068919

>a remake of a good game

If only…

I wish it was a remake, actually is a complete different game with only the name and plot in common with the original one.

>>16069112

>bitching about "tank controls" without realizing that OTS REs have tank controls as well.

>i would have liked the game to be fully first person

we already had shills, retards and underage kids in this board, but you are a combination of the three.

>>16069129

>What does remake do that is so much better than the original? and if was so good why did it sell so poorly compared to other RE titles released around the same time?

You know maybe being exclusive to the least selling console of that generation had something to do with it, maybe…


aa7cc3  No.16069257

File: ad5bf3c01937f83⋯.jpg (74.42 KB, 1000x1000, 1:1, becca.jpg)

>>16069200

>Shocker!

IMAGINE MY SHOCK!

>>16069207

> then why the fuck are you talking about it?

i want to find out why people like it and their reasons for enjoying it

>Go pirate it you dumb asshole

so you didnt even read the other half of my post or where you blinded with rage someone doesnt like something that you like?

>>16069222

didnt every game upto RE5 have tank controls? like outbreak and dead aim?

>>16069227

yeah i got RE0 instead, how was i supposed to know it was going to be shit? the train looked interesting and rebecca was cute


b807c0  No.16069266

>>16069257

>i want to find out why people like it and their reasons for enjoying it

Go play it.


fbc099  No.16069268

File: 1fac80f4ed96471⋯.gif (2.66 MB, 300x169, 300:169, 1448924703939.gif)

If they ever make a Remake 3 or add Jill as a mercenary character. I hope they use Julia voth for face capture stuff when designing jill.

RE 1 Remake jill is the best jill.


00e34d  No.16069305

File: 58ddfb812f07a45⋯.jpg (146.49 KB, 1920x1080, 16:9, re2 2019-02-02 01-00-08-95.jpg)

What the fuck am I looking at?


e5521d  No.16069456

>>16068904

>If you're gonna use a scene, use one from the game.

I mean Nero has a buster attack that ends with him out right saying FUCK YOU when he drop kicks an enemy.

He also Fips of Dante when getting trapped by the Savior

There is that one weird line before the second Dante fight Kid? "if that's what you think of me I bet your blush will be pretty pink after I kick your ASS!"

All I'm saying is Nero was always a punk, and he was already what Donte was trying be only actually likable, so I have no problem with him swearing now and again, and Nico is her own character so I have to judge her as her own thing.

I sure the full game isn't even going to have "That" much swearing anyway, it's just what they're putting in the Nero focused trailers. Nero is only 1/3 of the game anyway.

Dante and V have their own different tones during their trailers as well.


030413  No.16069944

>>16060244

> I've played almost the entire series including most the spin offs.

And you think that makes your opinion valid?


dffa2b  No.16070416

File: 831b646c4893fe5⋯.jpg (44.2 KB, 598x336, 299:168, zero07.jpg)

File: 6d9922f0303bc54⋯.jpg (51.52 KB, 640x480, 4:3, 07.jpg)

>>16069207

RE 0… the N64 game that was ported to the game cube, if you are such a huge fan of RE you would know that. Also,the game doesn't have fully 3D environments.


004cd9  No.16070441

>>16070416

I would love them to release the original N64 version of Zero.


35489e  No.16071032

File: 7abf920f3876cf6⋯.gif (2.18 MB, 399x227, 399:227, 9Z7JH3MYT&Y^$^&%&TGFFHGDTR….gif)

>>16060367

>We are not monkeys


005f68  No.16071679

>>16068560

>>16067737

>>16069227

>>16069257

>>16070416

Now I remember that H-game with Rebecca that was cancelled. Real shame, the concept and art was really good


00e34d  No.16071686

File: 816abf3a9567ef7⋯.png (65.15 KB, 617x704, 617:704, easy mode 1.png)

File: 25812f931dbabe9⋯.png (170.62 KB, 638x599, 638:599, easy mode 2.png)


005f68  No.16071694

File: a8d432a77882b1b⋯.jpg (117.76 KB, 897x907, 897:907, game rethink difficulty.jpg)

File: 18e876b5ca511e4⋯.png (462.76 KB, 651x760, 651:760, games safe mode.png)

>>16071686

excuse me, sweetheart, do you know what year it is? do you think you can just force your "hard mode" onto everybody? I don't think so


3b552f  No.16071741

>look up reviews of RE0 on wii

>(((journos))) whining about how "dated" the controls are and giving low review scores in 2008

Bet these faggots are at least partially to blame for RE2make. Though I like the remake anyway. Also, one of the reviews was complaining that it didn't make use of motion controls, which was funny.


00e34d  No.16071743

File: cfce0d1dd842cc8⋯.png (88.31 KB, 634x463, 634:463, easy mode 3 respectfully d….png)

File: 37440de9c666bbe⋯.png (153.15 KB, 635x535, 127:107, easy mode 4 respectfully.png)

File: e59e02581f1757e⋯.png (177.99 KB, 636x738, 106:123, easy mode 5 not a survival.png)

File: e0c9cd43a8e1a01⋯.png (149.02 KB, 637x660, 637:660, easy mode 6 didn't waste i….png)

>>16071686

Continue.


005f68  No.16072865

File: 986621ee578f772⋯.jpg (30.71 KB, 326x253, 326:253, vodka.jpg)

This might be a good place to ask, rather than make a new thread:

Is there any difference between PC version of Resident evil 1/2 or just the emulated PS2 version? Which one should I get, and in general, is there a flowchart that shows which games happened in what chronological order?


3f1698  No.16072882

>>16071694

Me and my friend are playing hardcore mode and I love it, but he says when we do scenario B we will do standard, mainly because of auto-save, which I can understand, but when we watched a friend play standard he was delighted at how much health and ammo he was getting, and said "oh yeah we're definitely playing standard, it'll be so much comfier to stock up and then go around clearing out zombies."

I'm thinking I'm gonna have to put him down.


00e34d  No.16072895

>>16072882

Are you gay?


005f68  No.16072900

>>16072865

Emulated PS1 version, that is

But I did hear there were some(fairly decent) spinoffs on the PS2


b807c0  No.16072912

>>16071679

>rebecca H-game

YOU FUCKING WHAT?

Source me nigger.

>>16072865

PC versions for more content and mods.

And chronologically its simple, 0-1-2-3-cv-4-revelations-5-6-rev2-7.


005f68  No.16072941

File: 6b439fbd1d91935⋯.gif (29.26 KB, 110x220, 1:2, Becca_IdlePistol.gif)

>>16072912

you got a handy pic that shows me the chronological order?

as for the game, it's called "Resident Evil Progeny", last update from dev came in 2014. Looked promising, a 2D RE2 game where you get fucked if you lose all your clothes. There is a short demo that has a few screens and a gallery of animations, even a bonus outfit, and the animations themselves are nice, real shame it's never going to be finished


b807c0  No.16072968

>>16072941

I lost the infographics when my hard drive died, but really, thats the chronological order, the rest are spinoffs with no real impact on the story.

3 takes place before, during and after 2.


005f68  No.16072976

>>16072968

maybe somebody else will post it

what systems is RE0 on? And I hear RE5 was pretty conclusive, is there any reason to even regard anything past RE5 as canon, especially when they took so many liberties with gameplay?


b807c0  No.16072985

>>16072976

0 is on gamecube and got an HD release in pc and ps4.

5 ends the original plot of chris vs wesker and what happened to umbrella, also shows where the T virus came from.


005f68  No.16072998

>>16072985

so, what is the point of RE6 and onwards, then

also, what is RE0 called on PC, I swear I can't find it on steam


b807c0  No.16073018

>>16072998

Well shit didnt end in the planet just because wesker and umbrella died, bioterrorism and outbreaks are still things that happen, thats what 6 and 7 are about.

And anon, it is on steam, just search resident evil, i have the bundle that comes with the remake of 1 and extra costumes for cuteness sake.


3f1698  No.16073039

>>16072895

Why would you ask me such a thing?


00e34d  No.16073069

>>16073039

Sounds like you and your "friend" are fucking each other.


005f68  No.16073119

>>16073018

REMAKE is the remake of the first game, is RE0 bundled in as DLC or something?


3f1698  No.16073133

>>16073069

>he doesn't play video games with his mates

It must suck being all alone.


b807c0  No.16073194

>>16073119

Resident Evil Deluxe Origins Bundle its the one i have, but you can get both 0 and remake on their own.


005f68  No.16073216

>>16073194

I see it, steam wasn't showing it to me, for some reason


18245c  No.16073224

RE2 was made for the 4th survivor mode. The 40 minutes it took me to beat it (10:08 clear time when I finally did) was the most enjoyable part of the whole game.


005f68  No.16073236

>>16073194

also, is there anything I'm missing out on when I skip Remake and just play the original? I know I'm not gonna play Remake 2 because it sounds like it isn't true to the original, but I heard the first remake is actually more of a HD release thing


b807c0  No.16073266

YouTube embed. Click thumbnail to play.

>>16073236

I recommend you play both to get the full experience, remake has more locations, enemies, bosses and mechanics, but 1 its were it all started and you can see how the series progressed, also it has delicius cheese like no other.


b83eca  No.16075409

>>16073018

What happened to the company they jumped to in RE5 after Umbrella died?


3b552f  No.16076087

>zombie follows me into deadend room

>don't want to shoot it because there's a licker right outside

>start hearing stomping

oh fuck off

this autist stops following you at some point, right?


e5521d  No.16076194

>>16076087

Well for one thing Lickers usually don't give a fuck unless your in the same room as them, only exceptions are rooms with opening into other rooms for Lickers to crawl though.

Mr X pretty much only shows up when you trigger his spawn, and then stops showing up when you make it to the next area, He's easy to avoid anyway, so long as your not wasting time letting him catch up to you, certain rooms he just won't enter such as the S.T.A.R.S room.


a8e6c6  No.16076205

>>16076194

and the interrogation room too. Not sure about the save rooms but I've never seen him in them myself


9df4ab  No.16077352

File: 6f0f0c5d057f732⋯.jpg (266.73 KB, 512x800, 16:25, 6f0f0c5d057f7321c79cd9bfbb….jpg)

File: 0b03451d30ad556⋯.jpg (101.19 KB, 680x1062, 340:531, 1547232484.jpg)

>>16076205

X cannot enter the STARS office, the East hallway save room, the Darkroom save room, the clock mechanism room, interrogation/observation rooms or the save room below the statue(only applies to Scenario B) Ive tried to bait him into these locations a few times and he was never able to come in.


9396fa  No.16077379

>>16077352

>second image

you ruined it


a3ffc8  No.16082000

>>16068051

>In the document you find in her and Williams laboratory, they discuss how they were infecting kids from the orphanage with G to test it and find ways to mitigate the intelligence loss, but in the document you find as Claire after meeting her it describes their plan to intentionally release it in order to drive humankind to the next stage of their evolution, making them into creatures driven purely by instinct with almost no intelligence, so it doesnt even make sense why they were trying to mitigate the effects of the intelligence loss or why Annette is trying to cease the spread, whats happening is more or less her endgame apparently. Some of the writers were really not on the same page with this shit.

It looks like they tried to bring in some of RE5's Wesker. It would work for Birkin as he's just as guilty as Wesker and they were both accomplices throughout their careers up until Birkin dying. It could work for Annette if they had gone with her regaining some of her sanity towards the end, which is probably what ended up happening. She's by no means innocent. Just think about how many little kids got tortured and killed as her guinea pigs. I saw Annette's redemption arc as a parallel of Scrooge's. She was "evil" (Scrooge was just a turbo cunt after he gained a love for gold), but they both see their inevitable end and decided to try and do something to change. Both of them don't change until the very end and it happens over a short period of time. I think that's part of why Annette leaves Sherry to Claire. Claire as a badass should have been toned down a bit though. It really didn't give her much room to grow except when she became a mother figure for Sherry. If Capcom does change the canon with this remake, Claire really could end up as Sherry's mom. It would affect CV as Claire would then need a reason to abandon Sherry to go take down Umbrella, which really didn't make that much sense tbh. How is Claire going to infiltrate Umbrella's EU HQ? She doesn't have the skillset to do that at all. It really should have been Chris to headline CV.

>>16068315

I'd suggest first remake over the original, but I'd suggest playing the original afterwards.

>>16068487

7 was ok, but it desperately needed more enemy variety. It takes place in a swamp, so add in giant gators and snakes. Add in a fuck huge spider too and then have it fuse with one of the Bakers. There were a lot of missed opportunities with it. They could have changed the game's timeline a bit, so that those reporters were still alive and running around the same time as Ethan. Then Capcom could have added a new dynamic to the game, where you can either trust them to not fuck you over or you could fuck them over and escape.

>>16068847

Playing as a survivor on the boat would have been interesting. It would have allowed Capcom to set the story prior to the outbreak and give the people on the ship some character development. If they wanted to, they could have then pulled a CV and bring in Ethan to finish the game off with.

>>16069129

>why did it sell so poorly compared to other RE titles released around the same time?

Wasn't it GC exclusive? That seemed to hurt its sales.

>>16069268

>Julia voth

I agree. I really would like her to return.

>>16075409

>Terragrigia

Gets destroyed.

>WilPharma

Gets destroyed

>TRICELL

Gets destroyed

>that one shadow organization that kept getting mentioned by Wesker and friends

I think it never pans out or perhaps it was TRICELL and that got fucked up in RE5.




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