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File: ba22f67a229fa0d⋯.png (55.86 KB, 640x480, 4:3, dungeon_lair.png)

96789b  No.16020138

Dungeon keeper is a game I have frequently heard about, but only now have I got around to playing it. It's been loads of fun so far, and despite having some troubles on level 10, and 11 I've been breezing threw it. It's pretty challenging especially when you have enemy keepers competing for space, but it's very rewarding when you crush their dungeon heart. Now all of it's been good however.

I was playing both dungeon keeper 1 and 2 side by side to see which is better, and it became pretty obvious that 2 is such a disaster of bad design decisions I don't know where to start. Firstly the campaign is awful I couldn't even finish it because you're too constrained in the levels. Unbreakable walls everywhere, and the maps are waay too small. It defeats the purpose of the entire game. Not to mention the horrible pathing of the units, lack of challenge, and the enemy keepers just sit there until you kill them. I gave up on 2, and now am just playing 1. One thing I haven't checked yet is if this game has a decent modding community. I would love to see some of the content the community has made. Shame about the mobile game killing a franchise on it's last legs. Any tips for an anon still learning a thing or to?

03698a  No.16020149

>>16020138

With one of the later patches, you can build rooms in a certain fashion to attract certain hero units (once per map). The heroes are basically just monsters with super good stats, but nothing gamebreaking


4e0ee1  No.16020155

Deeper Dungeons has a ton of extra levels/campaigns if you want more after you're done with the main one.


bbb471  No.16020177

File: 47a4c8b29e131f5⋯.png (146.81 KB, 220x312, 55:78, Evil_Genius_Coverart.png)

I love those kinds of games, but somehow I always kinda just forgot about them by the final missions. Both Dungeon Keeper and War for the Overworld.

My favourite has to be Evil Genius though, and it's one I've actually beaten. Not only do I adore the setting and theme, but gameplay wise, I just love the fact that you don't build the base anew each mission, you expand the one you have throughout the whole campaign, and you just watch your little lair grow and evolve throughout the playthrough. A really brilliant game. I'm really hoping they don't fuck up the eventual sequel.


a11f33  No.16020472

Anyone else think DK1 has aged perfectly? The graphical style of prerendered sprites in rough DOS 3D looks gorgeous. Wish there were mods that added more units and shit. Dungeon Keeper FX is great though.

Great for playing while listening to Dungeon Synth to.


7e7585  No.16020595

File: 1b9b69ea1458374⋯.jpg (775.86 KB, 1335x1316, 1335:1316, 9.jpg)

>>16020138

>I couldn't even finish it

Wew.

>Any tips for an anon still learning a thing or to?

Vampires are OP, domination is OP, pet dungeon is a thing and you can completely break the game with well positioned cannons. Always have a casino.

There's plenty of hidden shit and not explained mechanics http://dungeonkeeper.wikia.com/wiki/Elite_Creatures


96789b  No.16020614

>>16020595

>wew

No anon I meant I quit because the DK2 was so shit I didn't want to finish.


7e7585  No.16020629

File: 25e150c89fd865e⋯.jpg (131.07 KB, 1250x704, 625:352, y5745.jpg)

>>16020614

No I meant to laugh at you. And so I did.


0efae3  No.16020642

>>16020138

Put enough units with wind / word of power together and you can fend off the Avatar long enough to capture and turn him. It's one of the most fun things to do in DK1 since the game will treat him as dead and respawn him.


96789b  No.16020644

>>16020629

You're not seriously going to defend that shit game are you?


9cf945  No.16020649

Friendly reminder to buy War for the Overworld.


7e7585  No.16020661

>>16020644

To my last, gasping, dying breath. See, I'm capable of appreciating both 1, 2 and War for the Overworld without shitting on either. Fuck Dungeons, though. I was promised deep dark fantasies and got some neutered theme park game instead.


96789b  No.16020664

>>16020661

Anon it's okay if you like a game, but you shouldn't defend something so incredibly inferior to the game that came before it.


0efae3  No.16020675

>>16020664

Come on anon, DK2 was disappointing but it's hardly shit.


96789b  No.16020719

>>16020675

It had some good ideas like having units trying to get through small passageways bump into each other. This would prevent somebody from steamrolling another keeper, but it's fucked because they behave like bumper cars instead of people trying to get through a passageway. God help you if units are trying to go one way, and some units another. The biggest issue DK2 had was from a positively shitty campaign, small maps, and loads of bugs with today's hardware. Thank goodness I was able to find fixes for them, or I wouldn't be able to play the game at all.


7e7585  No.16020722

>>16020664

Whatever floats your boat man. As far as I'm concerned I don't ask for tips when I breeze thru a game seems rather redundant, doesn't it? nor do I make whine threads when it kicks my ass.

Have you tried Startopia or Space Colony by any chance? They're probably more up to your basebuilding in peace ways. Not that there's anything wrong with that, mind you.


96789b  No.16020739

>>16020722

>They're probably more up to your basebuilding in peace ways.

This is how I know you're just shitposting. In DK2 keepers will do nothing while you build your base, and eventually attack them.


1a503e  No.16020770

>>16020629

Ilithids don't have genitalia.


0efae3  No.16020776

>>16020719

Yeah I know what you're saying, but you haven't seen DK1 at its worst yet. You can break that game in ways that are so simple that they never should have passed the beta. DK2 tried to fix some of that, but it went through too few iterations as opposed to DK1 where the designers had no idea how to balance it after changing the core mechanics halfway through producton.


96789b  No.16020782

>>16020776

>break the game

You mean how like you can get a level 6+ horny by dungeon six, and steamroll everything?


7e7585  No.16020784

>>16020739

Is your next line: you mad? I've been nothing but helpful, if admittedly amused by your hypocrite faggotry. And have accordingly both tried to help you get better, suggested pet dungeon and several fairly good games. I'm not sure what you're fishing for but I'm neither your mother to coddle you, your psychiatrist to stroke your ego while you vent nor a sex worker to fellate you.

Hell, if someone has a somewhat reliable way to hook up some multiplayer I wouldn't half mind joining in.

>>16020770

That's a surprise to me considering how hard they plowed my party first time I raided their lair in BG2. Admittedly I knew I was looking for trouble with INT being my dump stat but who in their right mind would pump that for a zerker?


96789b  No.16020826

>>16020784

> I've been nothing but helpful

>No i meant to laugh at you

If this is how you react when people criticize your favorite game then I think I've found out why we never have dungeon keeper threads here.


0efae3  No.16020833

>>16020782

Horny isn't that good in DK1 and he needs his own mini dungeon if you don't want him to flip out and kill half of your guys.


7e7585  No.16020875

File: d961e1b460c6d96⋯.mp4 (5.33 MB, 640x360, 16:9, Freezing Bird Story.mp4)

>>16020826

I can do both while also playing vidya? Multitasking is entirely dependent on your capabilities and or the "tasks" in question.

>your favorite game

Not by a long shot but I do enjoy it quite a bit. And we had a thread drop off the catalog just the other day and a different EG one that got co-opted by DK talk a bit before new year.

You really should check the catalog now and then.


761833  No.16020891

File: e05ef873ada93b6⋯.jpg (113.3 KB, 634x800, 317:400, ZyklonB.jpg)

Dungeon Keeper was one or two multiplayer patches away from becoming a major RTS classic that would've rivaled Starcraft, AoE and C&C, but without a working multiplayer it was doomed to die. Electronic Art's policy has always been to release games that would be fun just long enough to keep playing until the next major EA title gets released that they want you to buy.

Peter Molyneux on the other hand wanted to create something that he would be remembered for. His original idea was to create a game where you can play Good vs Evil, something that he explored in other games such as black and white, but EA didn't want to create an epic game, they wanted a cash grab, they cut the funding for Dungeon Keeper and as a result Bullfrog had to rush the multiplayer mode, they had to completely cut out the hero mode, which would've allowed us to play as the good guys (The Knight, the dwarfs, priests, archers, barbarians, fairies, etc.)

Peter Molyneux was so pissed that he left Bullfrog and EA and founded Lionhead studios immediately after the release of the unfinished game that we know as Dungeon Keeper. Of course after Molyneux (and other Bullfrog employees) left they basically shut down Bullfrog, one of the greatest game developers of the 90s. There is a reason why everyone hates EA like the plague.


03698a  No.16020895

>>16020891

One thing I hated in HoMM3 was the linear progression of units. Like everything had the same 7 tiers. It's sort of like that in DK, but it'd be nice if it was very asymmetrical


761833  No.16020906

>>16020614

DK2 wasn't released by the original team. Bullfrog fell apart after the release of DK1 and EA patched the team with poo-in-loos, it has little to nothing in common with the original Dungeon Keeper, except the basic concept. It's utter garbage.


f57321  No.16020908

>>16020155

I loved Deeper Dungeons for about the first few levels in but it eventually became tedious and annoying even for someone who has loved DK since I was a kid and breezed through the base game. When the enemy sets traps illegally underwater for the 10th time in a row it really start to piss you off.


588427  No.16020925

File: 41220ae7692076b⋯.jpeg (119.94 KB, 1280x720, 16:9, serveimage.jpeg)

>>16020177

>the eventual sequel

Is there anything in the works? Also in the same theme of not directly controlling your units there's Startopia and Majesty, Startopia being closer to DK than Majesty although not as close as Evil Genius.

The looting on Evil Genius was pretty fun btw, it's great to have your stolen Eiffel tower, Excalibur, etc on display in your evil lair.


f57321  No.16020936

I completely agree with you OP I could never get into DK2. The detailed pixel art, dark atmosphere, amazing sound design and the dark almost like industrial metal soundtrack just really comes together to make a great experience. Meanwhile DK2 lightened everything up, had a forgetful soundtrack and made every character look like a goofy cartoony WOW clone. Looking past all that DK2 is still decent cause it added a few mechanics that worked well, like how the possession spell is no longer just a cool gimmick. I also really enjoyed War for the Overworld and even Dungeons 2 to some extent even though it was just a consolized fisher price version of DK.


7e7585  No.16020941

>>16020895

I defiantly can get behind that. Side grades over upgrades was always something I personally enjoyed and there's really no reason what so ever to have trolls when bile demons outclass them in every way or warlocks if you can get your hands on some vampires. Even worse some creatures are essentially a meme. Why would you even raise skeletons, given a choice obviously, when you can breed vampires or convert?

>>16020925

I wouldn't hold my breath. There was a talk about it and you can go dig it out over at the evil planet site but ultimately nothing came out of it and elixir went under. Crying shame, though.


761833  No.16020942

>>16020908

Bullfrog had to change and cut out so much stuff from DK that was originally designed for the heroes that they didn't manage to change everything in time for the release date. What you see in Deeper Dungeons are a lot of the maps that would've been hero maps. Deeper Dungeons was just a quick cash grab, a skeleton crew went through all the shit that had been left on the 'cutting room floor' and glued it together.


7e7585  No.16020950

>>16020942

Didn't Molyneux and most of the devs already leave Bullfrog by that point?


761833  No.16020951

>>16020936

Don't even say that DK2 is decent. DK2 is not even a sequel to DK. EA owns the IP and because DK1 was so successful they had to create a sequel, but it wasn't created by the original team, so there's no heritage, DK2 is not a true successor.


03698a  No.16020962

File: 0cbad79162ce6bf⋯.png (200.7 KB, 500x500, 1:1, ClipboardImage.png)

>>16020925

>Game that's something like Evil Genius except basically Venture Brothers


761833  No.16020985

>>16020950

Yes. Molyneux had already left and was basically considering suing EA, but eventually decided against. They used sharktank tactics to keep him quiet. I wouldn't say that most developers had left by that point, but most of the important ones. Bullfrog did have a lot of poo-in-loos, but the core team that was doing all the heavy lifting was very small. When Bullfrog was shut down in 2001 they had all left. There was just nobody of the original team.


2961eb  No.16020989

>>16020177

>>16020925

>>16020941

Mein niggers, always like to see people who also appreciate this game. Definitely had its drawbacks, shit was prone to being sort of a mess at times but it was also host to some absolutely amazing shit, like the first time you realize Red Ivan uses a bazooka, and set him on an infiltrator in your Control Room and very quickly learn why you lock him outside in a shack with a 4 security clearance door.

Anyways, sequel is still happening apparently. The newest information I can find is from June 2017 but apparently the wheels are turning on a legitimate sequel and not some Zynga style phone shit. Read here for what little bits of information we can get and feel free to dream of what sort of things you feel they can deliver to improve on this situation:

https://archive.fo/kfhNi


7e7585  No.16021022

File: bebe75714d6148a⋯.png (49.08 KB, 316x316, 1:1, Mucky_Foot_Productions.png)

>>16020985

For what it's worth I think that Molyneux was not one of the people doing all the heavy lifting and more of a mascot in the vein of Sid Meier.

>>16020989

That would be swell but I'm not doing this for the third time. If it comes out and if it's not made by Kalypso tier devs we'll talk.


0efae3  No.16021202

>>16021022

>For what it's worth I think that Molyneux was not one of the people doing all the heavy lifting and more of a mascot in the vein of Sid Meier.

Molyneux was an ideas man who knew how to manage tech people until the threshold moved up around the mid nineties. People he relied on started putting out work that went over his head. I mean Hassabis pretty much carried Black & White to a playable state.


96789b  No.16025430

Hey anons I downloaded war of the overworld to see if it would run on my computer. Right now I am going to be pretty busy so I wont have a lot of time to play games, but I wanted to test it all the same. Except I am getting an issue where I get a black screen with a cursor after the splash logo. I am looking for issues now, but so far nothing is working.


054c88  No.16025479

>>16025430

They link to a solution to that on their support page. I played the game on Linux so I just needed to update some packages.


96789b  No.16025501

>>16025479

That might be the reason. I never update my stuff because I am running windows 7. I can always try putting up linux on another partition if that will get the game running, but I don't have time for that right now. Have to go to bed.


96789b  No.16025504

>>16025479

Mind linking it? I think I found it, but I want to double check since you've done it before.


96789b  No.16025536

I really don't want to update windows so I'll do this later. Thanks anyways.


054c88  No.16025687


96789b  No.16025750

>>16025687

Thank you anon. That's what I found.




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