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File: 132ed1e33b55d17⋯.png (2.97 MB, 1024x1659, 1024:1659, Super_paper_mario_10th_ann….png)

3460ef  No.16012524

What do you want from a Paper Mario on the Switch? What's your expected game length? 30 hours? 40 hours?

f226dc  No.16012533

I don't want one considering how Intelligent Systems is not allowed to do with the series what they want to do.


cb04c9  No.16012557

File: 97e29a70653f801⋯.png (58.52 KB, 300x340, 15:17, Toad_3D_Land.png)


8edc91  No.16012569

I'd like them to be RPGs again, not abortions like sticker star and color splash.


bb0917  No.16012608

I want the series to go back to being actual RPGs again instead of whatever the fuck they tried doing with the combat.


b35225  No.16012616

for it to not be shit.


ca2ccf  No.16012619

>>16012557

A Captain Toad RPG would a refreshing change at this point. He's got better reasons to go to dungeons and do RPG things than Mario does.

Either that or finally do Super Wario RPG.


b39ca7  No.16012634

It doesn't matter, since it'll end up being a dumping ground for the Treehouse to shit in.


743f5d  No.16012636

Hammer and paint was the best part of any paper mario ever I guess keep the battle system it doesn't really matter just give me hammer and paint


f47078  No.16012660

File: 2832eaa2bacb4ad⋯.png (78.53 KB, 400x400, 1:1, dh7lsi-7813d14a-b987-407c-….png)

1) Pretend Shitter Star and Color Splash never happened and go back to the PM / PMTTYD format of writing, world design, and gameplay.

2) 2 partners out at once

3) Add a hard mode that actually makes foes dangerous and makes you need to have at least some strategy.


c61cf5  No.16012700

>>16012660

>IS puts in hard mode

>is still no match for danger mario

Never tried a playthrough with that build, just might


44e4e4  No.16012951

>>16012533

Reminder that someone at Intelligent Systems straight up said that if you want Mario RPG just play Mario & Luigi

wished i had the video


4f83c5  No.16012959

>What do you want from a Paper Mario on the Switch?

I don't. All of them were shit, they were just shit in different ways. Instead, Alphadream should just unfuck Mario and Luigi.


a1b0df  No.16012966

File: b4223ca277c6f7b⋯.jpg (122.02 KB, 720x960, 3:4, b4223ca277c6f7bc36c3c9770a….jpg)

>>16012959

>Linking Mario And Luigi over Paper Mario


1f7133  No.16012989

File: 44c75924932e566⋯.jpg (31.44 KB, 688x466, 344:233, mc.JPG)

>What do you want from a Paper Mario on the Switch?

Something new that isn't a sticker star garbage fire or a color splash retry,

Something back to the original two's formula,

First three games bundled into one switch cartage,

vivian amiibo.


3a17a4  No.16013040

I don't want another Paper Mario.


a012b2  No.16013079

>>16012951

The problem is, when you neuter the gameplay mechanics of PM and get Sticker Star or Color Splash, what's the point? If those two games aren't RPGs, then what are they? At least SPM had a deep story, memorable characters and unique gameplay. SS and CS have nothing. They fail as RPGs, as story-driven adventures, as action games, and as puzzle-solving games.

Imagine if you're about to make a delicous burger, but Shigeru Miyamoto comes and tells you to replace the meat with shit because the next kitchen over is also making burgers.


1742d3  No.16013116

YouTube embed. Click thumbnail to play.

How quickly people forget the Iwata Asks interview about Sticker Star:

http://iwataasks.nintendo.com/interviews/#/3ds/papermario/0/1

>Miyamoto sinking the original form because he said it's "too much like TTYD"

>Devs being so creatively bankrupt that under the "no new characters" Shiggy mandate the most they could come up with were one Wiggler and Toadspam

>Kudo: Well, as mentioned before, the mechanics present new challenges and the gameworld represents a new start.

We worked hard so that this game would become the new standard for future Paper Mario games

>>16012951

I have you covered anon. For the record, the bitch said at 3:00 and at 6:50:

>Gamexplain: "Something fans noted about Sticker Star is that it focused primarily on traditional mushroom kingdom characters and that there was a lack of new characters. So can we expect to see any new characters in Color Splash, or is it focused more on the mushroom kingdom again?"

>Risa Tabata: "You'll see lots and lots of Toads, but as you talk to them you realize 'oh, these are all completely different people!'. Like, even if you see one Toad in town, and then, when you meet that Toad in another place, you'll know they're the same Toad because of the way they talk and what they talk about."

>Gamexplain: "Will Color Splash include any traditional RPG elements like the first two Paper Mario games?"

>Risa Tabata: "So you know about the Mario and Luigi games, right? So since we already have that series of games that's more of a straight up RPG, we feel like it would be a shame if we weren't doing something that was more different and that was giving something to the customers. And I think that what people like about those original Paper Mario games was, as you say, the RPG elements, but there was also the colorful characters, the puzzle solving, and the humor. So in the new games we're focusing more on the puzzle solving aspects and the humor"


1742d3  No.16013123

YouTube embed. Click thumbnail to play.

The original form of Paper Mario 3DS, before it got ruined. RIP Chain Chomp partner


dd8e14  No.16013167

>>16012524

>More Marioshit

I'd actually like to see Nintendo (or hell anyone) do something completely original for once instead of relying on established characters/settings and just giving them a new hat.


09af53  No.16013341

File: 37acfac9adf8a22⋯.png (80.51 KB, 354x432, 59:72, ClipboardImage.png)

>>16012951

I wouldn't mind this, but they manage to fuck up the one thing that made M&L stand out from the competitors, namely its art style and oblique sense of humor. Now it's just Mario, but turn based.

>>16012524

I want something even worse than Color Splash so the series can finally die in peace.


2f5292  No.16013369

File: c83143f48b11f30⋯.mp4 (1.45 MB, 844x720, 211:180, 05_Owl_Barn_Distress_call.mp4)

>>16012524

For it to not be so fucking awful. Unfortunately, that is impossible under current year management, so I'd rather have it not come out at all and spare me the agony of watching the things I love get raped to death and dragged through shit.


69eb07  No.16013510

>>16012524

>Stop trying to homogenize the characters in the game to fall in-line with the mainline series. One of the things that made Paper Mario stand out was its variety in characters (though I didn't care for the ones in Super in the slightest, in fact hating them quite a bit)

>Make use of existing Paper Mario characters. I can respect Miyamoto's wishes to not add a thousand donuts to the series but there are still perfectly good donuts from the previous games

>Less emphasis on the "Paper" part. That might sound a bit strange but I feel like they put too much weight on the "LOL they're paper" in the newer games


e14930  No.16016118

>>16012951

>>16013116

>that if you want Mario RPG just play Mario & Luigi

The depressing part about this shit is that no one complained about having M&L and PM coexist as RPG Mario games, no one complained about "too many Mario RPGs". Part of the reason they were probably allowed to coexist would have been their console vs handheld platform separation and then the 3DS ended that with PM:SS.

What's annoying about this ''only one Mario RPG series can exist" idea is that why didn't Nintendo apply it to other genres? Why was ExciteTruck and DK Jungle Racer allowed to exist when they had Mario Kart?


bf84d2  No.16016125

>>16012524

tbh let me say that switch is a great console and you should buy one

i bought one and i am not regretting it it's fun


ced573  No.16016127

I want it to brick the console.


4f83c5  No.16016146

>>16016118

You have to reach kind of far to prove your point. No one exactly gives a shit abour ExciteTruck. At the very least, nowadays, Nintendo doesn't really allow more than one series in the same genre exist nowadays, hencewhy F-Zero is also dead. The only exception I can think of is 2D Platformers, of which they have Yoshi, DK and Mario.


69eb07  No.16016157

>>16016146

F-Zero is dead because their games (and subsequently their sales) were lacking. I'm salty about it too but it's just a reality that you have to face.

>>16016118

>Why can series A and series B have a game in a certain genre but series A can't have offshoot A, offshoot B, offshoot C, […] in a certain genre?


4f83c5  No.16016175

>>16016157

So are the sales of Metroid and Star Fox, but they still pulled those out of their asses. Pikmin never sold, and they made a third one. Sales are only an argument when they're good, hencewhy Nintendo can have three corresponding platformers at the same time - at least two of them were Wii U best sellers.

If Nintendo suddenly decided that they NEED a 30 player racing game to show off online, or whatever other reason, they'd make an F-Zero, and past failures would not dissuade them. They simply don't see a need for it, because in their mind, they already have an online multiplayer racing game.


9952bc  No.16016222

>>16016127

>came into thread no like now mad.jpg

Why not just fellate a shotgun?


a012b2  No.16016326

>>16013123

What's most frustrating about this is that it shows that IntSys still has skilled developers but they were forced by the higher-ups to butcher their own creation and turn potential gold into shit. They could clearly make great games but just aren't allowed to.


ce9d76  No.16019192

Super Paper Mario is one of the most under rated vidya of all time and it's because TTYD fags can't accept a mario without JRPG combat.


2a3fd0  No.16019290

>>16019192

Then they should have gotten rid of the NSMB type games and replaced them with SPM type platformers and STILL given us proper Paper Mario games.

>Super Paper Mario is one of the most under rated vidya of all time and it's because TTYD fags can't accept a mario without JRPG combat.

>Doom: The Dating Sim is one of the most under rated vidya of all time and it's because Doom 2 fags can't accept a Doom game without FPS combat.

That's what you sound like.


ab3a90  No.16019294

I don't own a Switch, because I'm not a soyboy consumerist whore. Also the only good Mario RPG was the first one.


ce9d76  No.16019312

>>16019290

Bad analogy faggot.


fb238d  No.16019337

>>16019294

The Switch is literally the only current console with games worth playing.


2a3fd0  No.16019348

>>16019192

>Bad analogy

No it's not. Completely changing the genera of a sequel is probably going to cause existing fans to respond with, at best, confusion and disappointment.


e6e38c  No.16019384

File: b6badeb05448296⋯.jpg (37.81 KB, 480x480, 1:1, Doom_Eroge.jpg)

>>16019290

Caco-chan is best girl tbh


2a3fd0  No.16019392

>>16019384

Y-you too?


3d44f0  No.16019403

>>16019192

SPM was rightfully considered shit because it took the worst aspects of both platformers and JRPGs and none of the good ones. Why the fuck would I want to play a slow, stiff and extremely simplistic platformer?

>>16019337

It's also a piece of shit with paid online. You would have to be utterly retarded to support shitty hardware with objective downgrades. Nintendo certainly isn't a company that deserves to be supported either.


2a3fd0  No.16019435

>>16019403

>It's also a piece of shit with paid online

So like every console then? And it's also much cheaper than the paid online for other consoles.

Also

>playing games online


08ee21  No.16019470

>>16019192

Not sure if bait but Super had lazy as fuck design from its characters to some of the chapters being obviously rushed or something, for example 6-1 where you have to fight 20 or so easy battles against samurai or some shit and it takes like half an hour.


ab3a90  No.16019471

>>16019337

Good point. Except that if you own any 'current' system, you're a retarded fucking cuckold.


2a3fd0  No.16019495

File: ab700ea0b5b1540⋯.jpg (40.48 KB, 239x283, 239:283, 1462398101033-3.jpg)

>>16019294

>Also the only good Mario RPG was the first one.

>Thousand Year Door wasn't good


ab3a90  No.16019503

>>16019495

It wasn't.


3d44f0  No.16019507

>>16019435

>So like every console then?

Yeah, because you absolute fucking retards keep supporting shitty business practices, meaning they keep getting worse. Imagine this:

>"hey whoever the fuck is the current president, we should have paid online like the other complete dumpster fires of consoles

<consumers have brains and decide to not support sinking standards

>"well the consumers said they refuse to support paid online, since the sales figures are in single digits we will have to remove paid online/make a console without it"

Yes, it sure would be nice if fucking cavemen like you had the brains to not come up with shitty excuses ("but the others are lowering their standards too!") and use them to support objective downgrades. Don't bother responding, I already know that you're just going to display your idiocy by attempting and failing to justify your corporate overlords fucking you in the ass.


2a3fd0  No.16019526

File: 6696917c42cda78⋯.png (456.36 KB, 1600x1791, 1600:1791, futaba-smug2.png)

>>16019507

You are unreasonably fuckass mad. Thanks for the laugh though, I needed one today.


ab3a90  No.16019529

>>16019526

Posting a smug anime doesn't win arguments, you intellectual midget.


2a3fd0  No.16019561

File: 3f41f7fd0b2e063⋯.png (1.35 MB, 870x950, 87:95, Unbreakable-Patches-DSIII-….png)

>>16019529

Did your Amygdala seize up?


ab3a90  No.16019567

>>16019561

No, because amygdala dysfunction is exclusive to commies.


ea8b6e  No.16019597

>>16019503

You are wrong.


ab3a90  No.16019605

>>16019597

I'm not, but please, make your case.


ea8b6e  No.16019617

>>16019605

You first, nigger.


ab3a90  No.16019634

>>16019617

That's not how logic works, friend.


5e3388  No.16019647

A completely different IP instead of shit that's been made for decades now.


2a3fd0  No.16019760

>>16019634

No that is how it works. You asserted that a game that was very popular and much beloved, both here and in the wider population, is shit. You provided no points to back up your claim what so ever. THEN you say prove that it wasn't shit instead.

That's not how anything fucking works.

Put up or shut up.


ab3a90  No.16019767

>>16019760

You can't prove a negative, you stupid faggot. I asserted that the game isn't as good as people claim. The claim is that the game is good. You have to substantiate that before anything else.


2a3fd0  No.16019774

>>16019767

PROVIDE REASONS WHY YOU THINK THE GAME IS SHIT


ab3a90  No.16019777

>>16019774

The partner system is retarded shit for faggots. Your turn.


2a3fd0  No.16019819

File: 8f555795a0f3bcc⋯.png (1.2 MB, 3860x2304, 965:576, 1507479003.png)

>>16019777

Is that your only complaint? That an RPG has a party?

Also

>retarded shit for faggots

isn't a factual statement. In fact it really isn't even a subjective opinion. It's basically just a baseless insult.


ab3a90  No.16019826

>>16019819

>That an RPG has a party?

Having a second member isn't a party, you retarded fuck. Mario RPGs after the SNES game are the most simplified baby shit that exists. The fact that you swallow this tripe proves that you have no taste, and you will swallow anything including my cum


2a3fd0  No.16019873

>>16019826

>including my cum

Well at least I got you to admit that you have no real argument and are just shitting the thread up.


ab3a90  No.16019874

>>16019873

I knew you would cling onto that instead of substantiating your own argument. Congrats, retard.


90a8dd  No.16019898

>>16012524

i want a paper mario game that does not play like sticker star and also is not made as a cash grab, and is made with some actual passion behind it unlike sticker star

its okay if they change the formula like they did with SPM(it doesn't have to be like SPM) as long as its still good, unlike sticker star, color splash, and paper jam


90a8dd  No.16019909

>>16012524

>>16019898

no, wait

its been a long time since we've had a 3-PC-combatants at once mario JRPG; one of those would be nice too, as long as the gameplay and atmosphere and writing and music are made with some actual passion AND talent behind it


2a3fd0  No.16019910

>>16019874

An active party of 2 is still a party.

The rest of what you typed has no substance so doesn't require rebuttal or comment.


ab3a90  No.16019928

>>16019910

>The rest of what you typed has no substance so doesn't require rebuttal or comment.

It does, and you should feel bad about pretending that it doesn't.


2a3fd0  No.16019938

>>16019928

>you retarded fuck. Mario RPGs after the SNES game are the most simplified baby shit that exists. The fact that you swallow this tripe proves that you have no taste, and you will swallow anything including my cum

>this has substance


ab3a90  No.16019944

>>16019938

It has more substance than you literally empty-quoting me and feeling smug, you stupid fuck.


2a3fd0  No.16020006

>>16019944

A long stream of insults that amount to saying no more than "I hate Paper Mario" isn't substance. Of course if you just came out and said "I hate Paper Mario" then that would be a final definite statement ant then you wouldn't be able to shit up and derail this thread.


2a3fd0  No.16020019

>>16020014

>I actually substantiated my argument

Where?


2a3fd0  No.16020040

>>16020025

A vast majority of JRPGs have a 3 person active party. How is one less member "baby oversimplication" as you put it?


edcf19  No.16020062

1) Make the writing good. In other words, original characters and not entirely relying on paper jokes

2) Make it so there is actually a reason to fight enemies.

If they made Super Paper Mario 2, I'd be perfectly happy because it would actually adhere to these rules.

I get them changing the combat because it is essentially just M&LRPG's but with less going on. Just change it to something good and don't remove every other RPG element.


2a3fd0  No.16020072

>>16020055

First of all simplification ≠ oversimplication. Second having fewer people in an active party doesn't even mean simplification. Paper Mario in many ways is much more complex than most JRPGs since battles are more complex than pressing X and occasionally menuing.


2a3fd0  No.16020077

>>16020074

see

>>16020072


cd7519  No.16020100

I like a traditional Paper Mario, but if it HAS to have TCG elements then can the TCG be with collecting partners as cards instead of Mario's basic moves? I want the badge system back more than anything.

>>16012989

Could always transplant the chips of a Mii Fighter amiibo into the base of a lewd figurine. It's as close to a Vivian amiibo as we're going to get.


2a3fd0  No.16020108

>>16020082

>Having less variables is the very definition of simplification

1. Simplification isn't necessarily oversimplification

2. Simplification isn't always bad.

3. Reducing one variable isn't simplification if other variables are increased or added.

4 Weren't you just banned for 2 hours?


2a3fd0  No.16020166

File: 122fd2923668aa3⋯.jpeg (164.84 KB, 753x800, 753:800, 1465699369762-1.jpeg)

>>16020125

>What's the difference between simplification and oversimplification?

Simplification is a (relatively) objective concept. Oversimplification is a subjective statement. It's basically saying "they simplified something too much for me".

>I'd like to know, because it has absolutely nothing to do with our argument.

In fact it does. The "oversimplification" of the party, the partner system, seems to be at the very core of why you hate Paper Mario. You've not given any other complaints.

>Also, why are you aware of my IP hopping?

>admitting to ban evading

New or just stupid?


2a3fd0  No.16020183

>>16020178

>Please assuage my ignorance.

Lurk 2 years before posting.


d04e43  No.16020212

These games are soy incarnate


2a3fd0  No.16020220

>>16012524

Since Paper Mario seems to be verboten at Nintendo for the moment, I wonder if a Paper Pokemon would fly? Since the partners in PM function much like pokemon do.

Actually what I'd really like to see would be something like a Smash Bros. RPG.


cd7519  No.16020602

Paper Mario is an RPG that gets rid of RNG like accuracy and evasion in favor of action command input for the most part. Some badges are RNG based like Close Call avoiding attacks half the time when HP is 5 or less. Paper Mario is still an RPG in stats and strategy. The fact that Potato Motor wanted to get rid of the story in favor of making the game an action trading card game is just sad. Since there's no handheld/console split with the Switch, I don't have hopes for a new Paper Mario game being good. That is unless Fire Emblem Mary Sue whore can fuck off from directing Paper Mario.


603b3e  No.16021623

ive never played sticker star or color splash because id prefer they use a more unique setting. theyve shown me their best and i want more of it.

but maybe just as concerning is the complaints ive seen about the battle system, whats wrong with it exactly? why does card rpg work in slay the spire but not here?


1742d3  No.16021744

File: 4c65bfa5f2d3b30⋯.png (5.11 KB, 212x169, 212:169, pt110_04.png)

>>16021623

>the battle system, whats wrong with it exactly?

I played Sticker Star. Let me give you a run-down of exactly why it's bullshit.

For one, the stickers/cards are your ONLY form of offense. Basic things like jumping and hammering, which Mario could do at all times in previous games, are restricted to single-use items. You run out, you're fucked and have to run. Not only that, you're playing inventory management due to the fact that attacks/items are. The biggest space eaters are the "Things" (real-life object turned into stickers/cards) that act as special attacks AND are usually mandatory to complete some puzzle on the Overworld. Likewise, you have to FIND Things on the overworld then run back to the hub world to turn them into stickers, then run back where the game wants you to use them.

Then there's the lack of incentive to actually fight. Mario earns EXP or levels up outside of like getting more HP at specific points. Your only reward for fighting is coins to buy stickers/cards, but the level already gives you more than enough stickers just by going through a level. In other words, there's no good reason to fight enemies; it's just a waste of resources you could be saving for important shit like bosses, mandatory encounters, or puzzles.

The bosses aren't even fights. They have exactly 1 path to victory: have the specific Thing in your inventory, then they're crippled for the rest of the fight. If you don't have it, you die no questions asked. It doesn't really give you many hints as to what you're supposed to bring to the fight either (Pokey only gives you a brief overview of the arena in the cutscene right before the fight and you're supposed notice it looks like a Baseball Diamond. Except you can't run back to get a Baseball Bat sticker because you're fighting him right now. Enjoy getting spammed with Crumpled status), if they give you any hints at all. Bowser at the end has several Thing-Check phases during the first part of the fight (the second's just a scripted segment where Kersti fake-sacrifices herself to let you hurt Cardboard Bowser). There's no challenge or strategy involved; it's just "have this or you lose. If you do, you win".

All the while, the game's writing is rubbing the fact that DUDE WE'RE MADE OF PAPER LMAO in your face, Bowser is completely silent as an antagonist after being the best thing in Paper Mario, you're getting yelled at by some sticker-fairy bitch, the plot's just "Peach is kidnapped, go rescue her" without trying to flesh it out like 64 did, the level aesthetics are ripped wholesale from New Super Mario Bros, and there's exactly one unique NPC out of hundreds but Toads who have nothing but color to differentiate them.

It's uncharismatic, tedious, and unchallenging. I haven't even played your "Slay the Spire" and I'm certain it does card RPG better than nu-Paper Mario does.


c40481  No.16021841

>>16012619

I've always had this idea for a Toad themed RPG called Toad Town where you play as a customizable Toad that explores different randomly generated top-down dungeons. The Dungeons would be focused on puzzle solving and stealth as well as befriending the creatures of the caverns to help solve problems. You'd spend the coins and treasure you'd find in these dungeons on accessories for your avatar or items for your customizable toad house (which other players could visit). The game would be a mix of Animal Crossing, Pokemon Mystery Dungeon, and Pokemon Ranger.


5d2d66  No.16023179

>>16013167

But they have, Splatoon and Arms show they're willing to experiment. I'm sure we'll start seeing more new IPs from them this generation, too, now that they have the money to splurge on giving newer talent a chance to show what they can do.


603b3e  No.16024312

File: 40c9dde7c7492cc⋯.png (52.56 KB, 249x275, 249:275, Master.png)

>>16021744

thank you for the run down. it sounds like they took the "paper" thing way too far to the point that theyd try to force it in whether or not they could only come up with sloppy ways to implement the theme.

are the toads literally just color swapped? i remember previous paper mario games featuring completely unique toads


b6511d  No.16024382

>>16024312

>Master

Man I remember fucking up the start of PM really hard as a kid. I missed the dialogue about Merle telling you to come see him if there's a problem, so I got stuck when the "Toads" wouldn't let me out of town because it was "too dangerous". So my 8 year old brain thought that I just needed to get some kind of proof of strength. That meant I needed to beat the Master at the dojo! I grinded until monsters stopped giving me experience and I still couldn't beat him


1742d3  No.16024485

File: 5488cc8b93af2d8⋯.png (522.3 KB, 647x682, 647:682, fdf6107146da98448ceb5e938c….png)

File: 241cf62f584cf41⋯.png (145.2 KB, 400x240, 5:3, pmssguide7[1].png)

File: 45983de4ce5f1b6⋯.png (289.95 KB, 630x280, 9:4, pmss34slide[1].png)

>>16024312

Yep. Nothing but color-swaps. The worst part is, they clearly had some NPC Goombas and Koopas in the opening cutscene, but outside of the Wiggler in the swamp world you can't talk to anyone who isn't a Toad.




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