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Sora is fucking dead
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183bac  No.16011122

Sit down on your best seat surrounded by your beloved collections and talk about your favorite galleries, inventories and so.

What makes you like them? Did they sequels on them? Which features should be shown in other games?

One of my favorites has to be SCII's weapon gallery, as well as the weapon exhibitions. I love that they gave them interesting stories and text, even when they all share the Soul Edge or Calibur. The music and simple but well-made layout makes it feel like you're staring at the world's greatest collection, or that the weapons have been kept safely for hundreds of years for you to watch. I also like that you can zoom in and check all the details.

A bummer that SC6 used darker lightning and palette, they could've copied from Smash Bros and gave you the option to change lightning and background.

I like that Senran Kagura 2 and REmake also demonstrate how the weapons work, like Hikage's knife being held together by a chain or showing the guns' mechanism in REmake.

141253  No.16012182

Bump


0b9c27  No.16012318

>>16011122

I was hoping so hard that the Weapon Gallery would make a return.

Man Soul Calibur 6 hurts. not because it's bad, but because it's a glimpse to a greater tomorrow that will never be. because it's bad


2c228b  No.16012320

>The development team behind Soulcalibur VI are seeking more fan-feedback on the latest in their fighting series.

https://analytics.bnfes.jp/enquete/pc/sc6_request_usa/index.php?q=e

I guess I will put this link here.


3af339  No.16012371

>>16012320

Remove Denuvo. I already told them to in English and Nipponese.


4436bb  No.16012398

>>16012318

There is a weapon gallery, but it's too damn dark to appreciate the weapons. There's also a lot of text and lore, but you have to buy that shit with in-game currency. I could understand buying outfits, but text?

There is no Weapon Exhibition, sadly. With better technology, they could have great martial artists mocaping the movesets.


4436bb  No.16012401

>>16012398

Also, what really hurts is that weapons are purely aesthetic. No longer range, or shitty defense but being able to penetrate defenses; they're just fancier weapons to whack the enemy.


bfbf0c  No.16018626

File: 4c6a4ebbefdf0fd⋯.jpg (48.99 KB, 800x900, 8:9, Sophie.jpg)

I liked the character model viewer in Soulcalibur 2, mostly because if you hit the shoulder buttons, the character would 'hop' to the side instead of just spinning around slowly, and I could watch Sophitia's big titties bounce like crazy to my heart's desire.


3f55bd  No.16018707

>2019

>playing 3d fighters

barf


e0f7ee  No.16036228

I really liked Bayonetta's extra goodies. Model viewers, bestiary lore info, art work, and soundtrack. It was fantastic and the only thing you could have added to it to make it more complete would have been the weapon models and a few other miscellaneous objects. Maybe even a movie gallery, but that could have easily pushed the filesize beyond a single dvd. I haven't played the second game, but I hoped they managed to continue the sheer amount of extras in that game too. Gravity rush remastered also had a good collection of game art work and concept art along with a movie gallery, but they sadly didn't do the same thing with the sequel and that was on a bluray disc so it didn't have bayonetta's dvd restrictions and the game only took 18 gb out of their 50 gb total.


2b4cc7  No.16036239

>>16018626

I actually jerked off to doing that to Cassandra as a teenager.


6d4eb0  No.16036245

I like the Metroidvanias bestiaries and inventories, with the humorous flavor text and description of some items or monsters, like the Rotten Milk being described as milk you can chew, or that the Apprentice Witch is clumsy, but the Witch description says that she's fucking excited to have graduated.


1d1d60  No.16036405

File: 131a1576f0e36b3⋯.webm (464.35 KB, 640x360, 16:9, man of culture.webm)

>>16036239

An excellent choice. Her and Seong Mina had just the right amount of bounce to them.


6d4eb0  No.16036446

>>16036405

Temple stage, Sophitia's P1, Cassandra's P1 or P3 outfits. I must've donated gallons back then. Kinda miffed that SCV doesn't have a stage with strong winds, not even Talim's stage if it's supposed to be at a high place and they praise the winds.




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