5f1638 No.15989366
I out of a morbid curiosity watched some of the newest gameplay and I'm fucking stunned at how bland it is. It's shit that would have been boring in fucking 2010
>Number spam from shooting bullet sponges
>boring looking guns and armour at least Destiny's looked unique and interesting
>Somehow have shittier skill trees then fucking borderlands 2
>Took the worst elements from Destiny, Warframe and BL2 then somehow made it fucking worse
>landscapes are just uninspired and look like something ripped from Crysis 3
>Shooting looks Division tier clunky and dull
>Even normalfags are shitting on this game
/v/ I'm so in awe at how fucking boring this game, for all the shit I give Destiny 2 or Warframe at least they look kinda fun at times where Anthem just looks like a failed abortion of generic AAA rubbish.
b29c31 No.15989376
You take the tvtropes pandering out of a Bioware game and it really is just bland crap.
c4e874 No.15989377
What happened is that those who made the great blizzard games are long gone, and all you have is diversity hires.
a0dc45 No.15989389
>>15989377
>blizzard
I guess blizzard games are as boring as bioware games.
b29c31 No.15989397
>>15989389
Take away the art style and it's practically the same overly serious with moments of failing to be funny droning shit that seems to have been made by a machine.
e3aa66 No.15989402
>>Number spam from shooting bullet sponges
DROPPED
408d74 No.15989404
And you're surprised? ME3 should've tipped you off to what direction Bioware was headed in.
5f1638 No.15989408
>>15989376
I'm still just just in disbelief at how bland it is. I mean, I didn't expect anything good but the fact it was so bland that it makes other AAA games look fucking innovative is what got me.
5f1638 No.15989432
>>15989405
That's not a complement to destiny as it's that Anthem set the bar so low that Destiny looks good in comparison.
b021b9 No.15989490
I think the Iron Man flight looks neat but I bet they won't allow you to integrate it into combat in fun ways.
15ce68 No.15989529
>>15989404
>ME3 should've tipped you off to what direction Bioware was headed in.
Financial success and critical acclaim?
5f1638 No.15989537
>>15989529
ME3 sold well but due to the endings being so horrid that normalfags to this day hate on Bioware for it.
957f7d No.15989569
Didn’t they try adding in an ass to the female robot to bait fetish more people in buying it?
e0ffaa No.15989613
Normalfags are not shitting on the game. I watched some new gameplay played by some fag named Arekkz or something, and people are talking about how much they can't wait to play it in the comments.
6430a0 No.15989692
>>15989613
Wow almost as if companies paid dipshits to claim bullshit online, even fucking Battleborn had shills roaming on youtube comments.
8b78b1 No.15989713
>>15989584
Flat as fuck, what a woeful attempt.
56110c No.15989723
>>15989713
Small and firm butt is better than nigger ass.
432bd4 No.15989727
>>15989713
I think you should post some more examples of quality powersuit ass, purely for the purposes of research.
a15514 No.15989757
>>15989408
They still found the time to fill it with rag heads
80cd50 No.15989763
>>15989377
Well the only good Blizzard games were both made by Blizzard North aka Condor so yeah once that shut down there was never much hope for a good successor to Diablo 2.
e19a37 No.15989766
It must be so bland that it passed by my radar
A TL;DR Please?
a15514 No.15989788
Shit and even just the view radius/focal length is making me feel sick from the gameplay trailer. It's like completely flat. Fucking up basic details is the sure sign of a quality product.
8b78b1 No.15989790
>>15989723
Small and toned doesn't have to mean flat and concave.
>>15989727
I'm not actually into armorfucking but it shouldn't be hard to find more examples on your own
5f1638 No.15989796
>>15989766
Just read my OP it sums the shitshow up.
>>15989613
Anon this game is not even on the radar of most normalfags and the comments you saw are most likely shills paid by EA.
a26fc1 No.15989824
if everyone is in a fucking suit there might as well be no characters, you are pew pewing 90% of time and theres awful fucking story told by fucking recordings that doesnt live up to anything
only thing this game has is jetpacks that you can use to get to places in cool way, its not going to be enough for even normalfags as you can see
e19a37 No.15989828
>>15989796
It sounds so boring and generic I feel like I'm gonna fall asleep just thinking about it
a15514 No.15989846
Reminder to never trust a game based on graphics. Graphics are the one area you can do well in just by throwing a ton of money at it. You can't buy a good game or quality software. If you could then every game would be good. The people behind it just have to be better than other people.
a26fc1 No.15989852
Bioshock had tapes, but that clearly worked because there were actual characters in game and incredible level design and gameplay mechanics
tapes were afterthought that ADDED to the game, tapes alone were never going to make it good
432bd4 No.15989902
>>15989846
Trying to understand the lore behind that art takes you down a hell of a fucking rabbithole.
6ea13b No.15990147
>>15989529
Shills are in this very thread.
0012a0 No.15990439
>>15989902
Well, now you have to tell me what it is
791c60 No.15990443
>>15989846
I want to protect that girl and go on adventures together.
c29fba No.15990877
>>15990439
>Crestless and without ties to any of the other known orders, the wandering knights follow their own goals. They are altruistic civilian individuals whom decided to take up armor and weapon, leaving family and name behind in their lonely crusade for the greater good.
>Driven by an indomitable will to ward against the creatures of the mist they wander tirelessly from settlement to settlement to aid those in need - to spill their own blood in the place of the innocent.
>They are loved by the people - sometimes nearing an eerie disposition of adoration that can’t quite be explained. Just the promise of help seems enough to drive people into a celebratory frenzy… Something the knights of the other orders are rare to see, despite their efforts.
>No one can remember when the first one showed up, or how many there are - or has been. The name of Grey is given by the people as the knights themselves claim to be without names.
>Knights of the Grey are good people that gives their all to make your life in the mist a little better! Disinfect hand after you pet.
<Would buy hand sanitizer in bulk and headpat incessantly
>Gentle ones! Don't want her to bruise!
<Also gotta tell her that her hair is silky smooth even if it's it actually has centuries of grime, she knows its a lie but it's nice to hear
>Gonna end up reminding her of the life she left behind in which things like that mattered! ;_;
Grey is for giving baths to and then hugging
4022e5 No.15990941
>>15989366
The whole thing reeks of design-by-committee bullshit. Bioware is trying to put their spin on it with their typical attempts at story and NPC shit, except with even less of a focus than usual, and the rest is all the result of a few execs and out of touch grandfathered-in employees asking themselves "What's popular right now?" and then just attempting to cram all that in. Mechs? Looting? Shooting? Jet packs? Open worlds? Multiplayer PvE? Fuck it. Shove it all in there.
5dbd57 No.15990958
>>15990147
paid shill reporting in
in also jewish
c29fba No.15990971
>>15990958
Hey back off buddy, this is India shill territory
099e17 No.15991077
I'm simply amazed how bioware can take jetpacking around in exosuits and make it absurdly boring, that is in a world where 99% of TPS games are cover based shooters that are indistinguishable from each other.
e15022 No.15991088
>>15989366
Watched some gameplay footage and its just Mass Effect Andromeda with power armor. Its fucking trash.
05cc9a No.15991223
>>15989366
>Took the worst elements from Destiny, Warframe and BL2 then somehow made it fucking worse
Glad im not the only one who noticed that.
24e4e4 No.15991242
>>15989366
Normalfags only care about the scent of production values. As long as others are playing it, and the money is there on screen, their dopamine triggers.
The NPC memes so hated by /leftypol/ should have taught you. Normalfags are things, not people.
24e4e4 No.15991253
>>15989846
What's infuriating is that the work of hundreds of engineers and artists is thrown out of the window by a few retards deciding the gameplay at the top. It used to be that before you were given command of a ship, you had to prove you weren't one to sink everyone on a whim.
b5010a No.15991263
>>15989366
I think the problem with Anthem is that they borrowed too much from MMO's. The enemy variety, the leveling, the lack of skill, it's all reminiscent of MMO design. They fail to understand that people don't like MMO's because of the gameplay, but because of the social aspect. They're designing something that could only ever be fun with other people, and they're limiting that to three and seem to not have any of the social or economic components other than voice chat.
5f1638 No.15991283
>>15991077
They have talent in making anything look dull.
26c5da No.15991640
>>15989569
That's literally the only thing I know this game for.
5f1638 No.15991855
>>15991263
It's also that they manged to be so bare bones with it too.
82499d No.15996123
Invidious embed. Click thumbnail to play.
FIND THE WHITE PERSON /V/
82499d No.15996125
>>15996123
Fucked up my caps, sorry I'm just so excited for my diversity filled game.
ad3ebd No.15997131
>>15990958
>>15991253
These few people should be murdered. They're not mayors and presidents and politicians to be heavily guarded by SWAT teams 24/7 living inside their house.
So why aren't DC, Marvel, EA, Sega, Jagex, Hasbro, Sony, 20th "creatives" murdered in cold blood?
Is our society really that soft and cowardly? Why are people like Uwe Boll, Snyder, Andy Pitchford, George Lucas, Steven Spielberg, and George RR Martin still alive despite how much people hate them? It makes no sense. We pride ourselves in anonimity especially so we don't get targeted by angry mobs, activists, extremists who are willing to sacrifice their lives to see us dead.
And yet here are a dozen extremely hateable people who are still alive. Even Chris Chan.
5f1638 No.15997199
>>15996123
I wish Bioware would be nuked.
39a604 No.15997201
>>15996123
It's just like in Destiny 1's central tower hub. Not a single white guy that wasn't a random crowd NPC, if that. They were either all women, black, robot, or (((Awoken)))
5ab405 No.15997215
>>15997131
Wow FBI-kun. You sure have some pent up aggression. Have any actually well formed plans to go along with those spicy calls to action? Please let the rest of us know.
b29c31 No.15997228
>>15991253
The artists are more often than not just as corrupt and deserving of every bad thing coming to them. The "engineers" are literally always pajeets.
dfcf40 No.15997307
>>15996123
They killed all the white people and then somehow mysteriously became unable to sustain a civilization beyond a one settlement large tribe.
4ccc15 No.15997328
>>15997131
>glow in the dark at it again.
08c51b No.15997355
>>15997351
>le 56% dyke faec
b2865b No.15997381
>>15997351
Because it's a jewess hybrid.
22b34a No.15997402
I am just so frustrated, I better pay more money to win.
b29c31 No.15997404
>>15997402
A literal e-cigarette.
4eba51 No.15997410
>>15989529
>Critics
I suppose you think the Last Jedi was a fantastic movie and STD and the latest Dr Who are inspirational and innovative evolution's of their respective series.
355735 No.15997546
>>15997410
I suppose you think AAA developers are motivated by long-term success and not immediate profit and the acclaim of their low-IQ coastie trust fund clique of media friends.
e19a37 No.15997554
>>15991242
this, call it a cuckchan meme all you want, it is 100% accurate. people are brainless, soulless drones that only exist to be programmed and harvested to do someone's bidding and provide services and resources. kikes know what they're doing
b98e60 No.15997587
e23fdc No.15997636
>>15996123
Webm related.
>>15997587
February. Fills you with optimism after 18 months of radio silence, right?
>>15991242
>>15997554
>NPCs
Funny you should mention that (pic 2).
>>15989569
>adding
If anything, they toned it down from the gameplay I saw. Pic 3 can't have been from anything earlier than December, but pic 4 is from the start of the year. Pic 5 is just there for any robofuckers.
51a659 No.15997649
>>15989529
>Financial success
Battlefield V and the newest Tomb Raider sure made billions from critics alone, right?
5c48de No.15997661
>>15997131
If it's that simple then why haven't you done anything, either?
>>15997636
>getting rid of the one reason I'd give this game even a second thought
I hope it's dead on arrival, but knowing normalfags it will take atleast two more Andromeda's until they get the hint that Bioware is dead.
c0e329 No.15997670
>>15997328
>>15997215
>oy vey goyim never fight back never do anything just accept your genocide ha ha wow lol go vote
Post your addresses. After all, no one will ever do anything, right? You're perfectly safe.
51a659 No.15997674
>>15997402
>AI disguised as a human player
>Bioware's great AI trying to be human
Why not just pay game journos to do that job? They might not crash into mountains half as much.
e23fdc No.15997692
File: 512ba212b1ca99d⋯.png (Spoiler Image, 1.55 MB, 1261x1571, 1261:1571, Javelin designs look like ….PNG)

>>15997402
What is the context to this? It's so hellishly evil I want to know what demon thought of it.
>>15997661
You haven't been following the "development" of Anthem and Bioware's recent games, have you? There was an article (Kotaku, but still plausible) about six months ago which told us almost everyone on the development team was nervous about the game's future, the company's future, their job security, or all three.
Then you consider the game's press: it was announced at E3 with little gameplay, then went silent for over a year to the point most people forgot about it. Incidentally, the trailer shown at E3 was "completely unrealistic" in the words of the people actually working on the game. Recently, the only publicity it's been getting has been a series of developer livestreams and trailers for pre-ordered DLC skins - sounds odd for an EA title launching in less than six weeks, right?
And then you consider what Bioware's been doing recently.
>Mass Defect: Androgyny in 2017
>Bad Dragon: Cisquisition in 2015
>Mass Effect RGB in 2012
They haven't had a universally beloved game since ME2, and more importantly, they haven't had a game that aligns with EA's visions of games as services to rake in money through loot boxes and gambling addicts.
All signs point to this game flopping and EA either shuttering Bioware or "restructuring" them, which is the corporate equivalent of taxidermy.
>>15997670
Flowers_By_Irene.jpg
463725 No.15997709
>>15996123
>Not a single fucking white man in the entire thing
>Even though the game was probably made entirely by white men
5c48de No.15997722
>>15997692
I haven't kept up with Bioware since they released Andromeda. Truth be told I didn't even know about Anthem until it was mentioned in a thread a month ago. Fingers crossed that this is their last game, then.
>4th pic
I'm reminded of that anon who did an analysis on what an ax left in a shed should look like.
a61051 No.15997743
Does anyone know what Anthem is anyway? There's some jet packs and shootan, but what is the genre? The marketing team already dropped the ball with this game. It almost seems like EA is intentionally sabotaging Bioware at this point. How can you sell a game when no one knows what it is?
ba82c4 No.15997772
im curious to see how the game controls
355735 No.15997773
>>15997743
Third person loot shooter with RPG mechanics, I think.
054eed No.15997790
>>15989723
So you like men's asses?
e23fdc No.15997880
>>15997709
>made entirely by white men
If that were true it wouldn't have turned out this bad after years in the oven. Everyone at Bioware is either an H1B (that's the visa classification, right?) shitskin or a whore.
>>15997722
>Andromeda
That alone should tell you how the company is doing these days. You did read the giant article which delineated how most of the game was cobbled together in under a year and it spent half a decade in pre-production, right? That was one of the most cathartic things I've seen in years.
https://archive.fo/K5Cua
e23fdc No.15997883
>>15997880
Oh, one thing I forgot to mention about the image I posted is I'm pretty sure the grenade model used by one of the javelin suits is the same as the Mass Effect 3 adept grenade, but I haven't been able to find a clear image of that one to compare it. If I'm right, though, Bioware is reusing assets which are nearing a decade old.
5f1638 No.15997885
>>15997883
> Bioware is reusing assets which are nearing a decade old.
Wait they have EA's money and they can't make new shit?
e23fdc No.15997895
>>15997885
Anthem's production has been the definition of troubled, plus Frostbite is notoriously bad to work with.
4f360f No.15997921
>>15997906
it seems like a fucking stupid joke. it would have been funny if it wasn't so long and wordy.
5f1638 No.15997922
>>15997895
What is the deal with Frostbite? I only know it's the BF engine.
15cf19 No.15997928
>>15997692
>You haven't been following the "development" of Anthem and Bioware's recent games, have you?
not to rain on your parade, but andromeda was done by bioware montreal (who coincidentally did the me3 multiplayer), now merged with ea motive.
andromeda was just EA trying to squeeze a bit more money out of the IP, else they wouldn't have given it to the B-team with a rushed released. shepard's story was done and no one besides biodrones wanting to bang aliens was looking forward to it.
anthem is done by edmonton. doesn't really matter, bioware always sucked at game design and always pulled the "muh rpg, muh story" card. now imagine a straight up bioware action game - and that's if you can ignore all the political bullshit.
e23fdc No.15997936
>>15997922
I haven't heard anything concrete and it's 1:00 AM where I live, but the general trend is that it renders shiny-looking graphics from an FPS perspective extremely well, and doesn't do much else.
>>15997928
Thank you for correcting me; I thought the various Bioware studios had been folded into EA as one entity years ago.
15cf19 No.15997939
>>15997922
apparently such a mess only dice can work it properly, and even they fuck it up regularly. when shit works it's quite capable. although I've yet to see an attractive female in a bioware game, literally all of them look downsy or sameface. males on the other hand look great. doubt there's a technical reason for it, but who knows…
15cf19 No.15997944
>>15997936
EA labels everything bioware or dice for PR, doesn't really mean much to begin with (and probably the reason they will never get the bullet, too much brand name associated with it).
4f360f No.15997965
>>15997937
it may not be a joke but some stupid snake oil salesman shit. almost every slide is just a word soup, it reads like autogenerated text made by a program.
c88ec7 No.16000373
IGN has a video about the boring dialogue hub
>Interactivity is limited to "walk around and look at stuff"
>Every single character you meet is some sort of 56% darkie or nigger
>Whitest character is an irish sounding mechanic woman and even she is ambiguous brown
Diverse
05cc9a No.16000405
>>16000373
>No asians
Racist pieces of shit.
01851b No.16000427
>Shoot enemy
>Math equations come out
Why do games fucking do this, jesus fucking christ
01851b No.16000435
>>15997351
Bioware was never good with character models
b29c31 No.16000437
>>16000427
Having the damage eventually reach scientific notation would be pretty funny.
5f1638 No.16000482
>>16000427
Because any shooter with RPG elements does this shit and you can't turn it off.
054eed No.16000490
>>16000427
The devs of Horizon: Zero Shitlords literally said "You see those numbers? This is an RPG." in reference to the damage number popups.
b29c31 No.16000519
>>16000490
Seriously? None of the trailers had that shit.
054eed No.16000541
>>16000519
I saw it in a preview some months before release. They did a freeze frame on the footage.
01851b No.16000613
>>16000490
>>16000519
>You can turn off the obnoxious math equations
>You can also turn off each element of the HUD independently, or set them to dynamic so that they only pop up when necessary
I'll give H:ZD that. I fucking hate when games only have HUD options as "On/Off ;)"
b29c31 No.16000643
>>16000613
Good to know something had some thought put into it at least.
4b9556 No.16000653
>>16000482
The only one I know where you can turn it off is The Division. The worst fucking part about the whole thing is, the numbers are completely arbitrary. Enemies never have a consistent amount of health, nor do you do a consistent amount of numbered damage to them. In Destiny 2, you'll kill a small enemy with a red health bar in one shot to the head with a revolver every time, but the same enemy with a yellow health bar will both have more health AND take less damage. At level 1, they'll pop off a big yellow 60 above his head after you shoot him, and at level 50, he'll pop off a big yellow 6000000, because that woos retards into thinking that their arbitrary "power level" number actually means anything and that their character is getting stronger. Which, again, it doesn't, really, since as long as your power level is within 10 points of the enemy you're fighting, he'll work just the same as the level 1 enemy. Just fucking thinking about Destiny makes me platinum mad, because bungie jewed themselves into making some kind of dogshit pseudo-mmo instead of a perfectly good singleplayer game with regular multiplayer.
190611 No.16000667
>>15997944
You say it, but they quietly renamed Bioware Victory to Victory Games again after the ME3 fiasco. (Aside from the fact that Victory Games got shuttered anyway.)
The hatchet is long coming.
5c084b No.16001531
>>16000667
dice is still working on EA's high profile fps games, even after their fuckups repeatedly cost EA millions and fucked up their release strategy for years. not only that, they also got awarded with doing battlefront on top and pozz that shit up hard. bioware is likely here to stay too (even if it's only name, bioware montreal got merged with ea motive after they bombed andromeda)
>>16000653
>Just fucking thinking about Destiny makes me platinum mad, because bungie jewed themselves into making some kind of dogshit pseudo-mmo instead of a perfectly good singleplayer game with regular multiplayer.
played destiny 1 for the first time earlier this year, it's actually quite solid after TTK/ROI. there was some stuff they could improve on but holy shit did they drop the ball on 2. gave me serious division launch flashbacks.
there's simply more money in having people grind for shit over and over and buy cosmetics to show off instead of a mp game that will get replaced by the next big thing in a few months.
as for damage numbers I always figured it's for tards that need numbers to think they do damage and theorycrafters to refine a min/max builds. I mean it works for wow (HURR BIGGER NUMBER = MOAR DAMAGE - even when ttk stays the absolute fucking same), so no surprise they adopted it.
5f1638 No.16001550
>>16000653
>Just fucking thinking about Destiny makes me platinum mad, because bungie jewed themselves into making some kind of dogshit pseudo-mmo instead of a perfectly good singleplayer game with regular multiplayer.
Destiny is a game that had so much potential but Bungie and kikevision cucked it up.
cb9149 No.16001580
>>16001531
>those screenshots
The rebels only won Palpatine was an arrogant jackass that was trying to centralize power into his hands, and then proceeded to fuck up hard by trying to get Luke to turn quickly, and, failing that, torturing Luke in front of his father.
>Destiny
It is somewhat solid, but it feels a bit ridiculous. Most of the enemy factions are pretty plain to boring to fight. Their gimmicks are okay, but not great. It is also aggravating that you are playing on a different rule set as the enemies, so you get hitscan weapons, but they don't. Give me some non-hitscan weapons. make me think about where the enemy is going to be two steps from now. The auto-aim is also fucking aggravating; it occasionally will outright make you miss, and other times make it so you do shit that you have no right to do. I thought I was going crazy at first, because I remember fighting the game to line up a shot and it only let me once I fired off a round. On the other hand, I ended up doing a 180 to punch an enemy behind me, when I whiffed a punch against an enemy ahead of me. That isn't good design; I shouldn't be rewarded for fucking up and punished for trying to do well.
The auto-aim particularly aggravates me, because if you want to make auto-aim into a mechanic that people think about, you follow Armored Core's example. However, that isn't what they want, they want people to feel like there is some depth to it, when there is none.
5eea94 No.16001639
>>16001580
it's not even who's right or wrong, I just don't want idpol buzzwords in my escapist vidya. "wrong side of history" is such a retarded statement even when used for our own history always used by retards that know fuck all about history to begin with, it makes even less sense in fucking star wars. not even nuwars was this blatant and all they were missing were swastikas on the first order. fuck dice.
besides that the campaign wasn't even that bad. sure, operation cinder is absolutely retarded and they could've put more thought into iden's change, but maps etc are solid enough to make me crave more star wars vidya. yet it always reminds me that star wars is forever fucked by disney.
only problem with autoaim I had was when an enemy jumped right in front of my sniping scope and dragged my whole weapon across the room. it's definitely on the easier side, but then I just spray with auto rifles which probably makes it less of an issue for me. there was a lot more aggravating shit like literally everything in d2 being 3 steps back from d1, guns sound and feel like softairs, fucking football cosplay titan armors and shit-tier writing that's below fanfiction, progression and rewards being all retarded etc.
6e6978 No.16001658
The only thing I'm lamenting about COVFEFE is that it isn't disastrous as Mass Deffect Androgynous was.
42d57a No.16001669
>>16001531
You know whats sad about your first picture? She said that shit less than 30 min after her defection. Before that she was a "im not need damn stormtrooper" strong wymin. While most of the disillusioned imperials left the jewed Empire, she and his cuck crew straight went to the rebellion to suck cocks. And we didnt just speak about footsoldiers! We talk about an "elite commando" which commited pretty much plenty of war crime against the galaxy and the rebellion. The less they should be get could be a fast execution via throwing out to space. But nooooo! Fucking Leia let ranked them and assigned them to fight in that very fucking minute without even double checking their story.
The game's story is a freaking mess even within the nu-Star Wars lore.
5eea94 No.16001707
>>16001669
worst part it doesn't even make sense at that point, she was only on the "wrong" side after the emperor was thrown down a shaft and the remnants went full retard proceeding with operation cinder. up to that point she was perfectly fine protecting civilians in the name of the empire and what it stood for, that shit suddenly doesn't change retroactively. and operation cinder was retarded to begin with, instead of logically saying "you know, fuck that, I'm the new leader I make my own rules" leading to a succession war they come up with this shit, it didn't even make sense. the headcanon people explained it with was the emperor enacting it's revenge on an universe that failed him (quite similar to how they portray hitler at the end), not some "show our might and sow fear to become even stronger" bullshit on their own fucking population. there is literally zero gain. I blame the nuwars writers for that, it would require common sense and having some clue how shit like that works in the first place, but that probably wasn't part of the gender studies curriculum.
the second time it makes more sense since hask keeps working for an empire that obviously completely changed course, but anybody else would've simply said "you're wrong" (and tried to convince him at length beforehand considering they fucking grew up together) before putting a bullet in him as a hardened elite soldier.
once you ignore the obviously overly retarded points you simply have the rushed story of a disillusioned soldier that could've been written better. definitely wasn't as offending as tfa/tlj (but that's not really a hard accomplishment)
b29c31 No.16001748
>>16001531
On a related note EA supposedly canceled a Star Wars game because the brand is practically radioactive at this point.
http://archive.is/zwGUT
1cb69a No.16001765
>>16001580
>>16001639
>auto aim
Eternal reminder Bungie (the actual Bungie fresh from M$'s acquisition) bears primary responsibility for originally creating this entire abomination that's tied fake shooters on console to thumbsticks, spawning multiple generations of delusional casualshitters.
f31f50 No.16001782
>>15996123
How'd they manage to make it even more bland and stale than Shekel Yiddizen?
5667ab No.16001811
>>16001748
>1313 got canceled again
Was that game developed on an indian burial ground or something? Jesus christ.
a26fc1 No.16001818
even if you ignore all the issues theres still Fort Tarsus dialogue system which is WORSE than Andromeda
ITS ONLY BINARY NOW AND CHOICES ARE BLACK AND WHITE, THEY MIGHT AS WELL NOT MATTER AT ALL
there has not been a single character trailer unlike with all the other Bioware titles, that could possibly mean there arent any noteworthy characters ingame, thats says to me its probably written by people who ea fired and they rescued
Storyline is bad they refused to talk about anything specific related to it, and THE GAME WILL LAUNCH IN A MONTH
Seems like only thing that matters is looting and shooting, jetpacks and graphics and always online
RED FLAGS ARE EVERYWHERE WITH THIS TITLE, DO NOT PREORDER
b00711 No.16001874
>>15997670
>kill a bunch of people for making trash tier movies and games
>actually trying to get anons to go murder people
One of the indicators that you shouldn't be involved with someone is when someone tries to push you to do violent shit usually because they're practically always a spy.
>>15997906
>imgur
Holy fucking shit are you serious?
>acceptable placeholder ads
>in a game
>which you pay full price
>FOR A FUCKING AMMO REFILL
J
E
W
S
>>16001531
Destiny has a habit of being shit in vanilla but acceptable once you have all the dlc, it's pretty fucking autistic. not worth the price
b29c31 No.16001921
>>16001811
I'm willing to bet the entire thing is just a ponzi scheme to keep the license.
0562a1 No.16001925
>>16001765
auto aim goes back further than that, goldeneye had it
7811de No.16001940
>>16001921
If I recall correctly, the original 1313 was being made under EA when LucasArts still existed. When Disney bought Star Wars, every gaming project related to LucasArts got shitcanned when Disney fired everyone there. Then they sold a 10 year license for Star Wars games to EA, who has made a grand total of basically nothing with it.
It's ironic, under George we got Star Wars movies every 3 years and games annually. Now, under Kennedy, we get annual Star Wars movies and games every 3 years.
cd52c9 No.16001946
Boring time sync designed to farm shekels nothing more.
cd52c9 No.16001959
>>15989529
>Financial success and critical acclaim?
What success would that be? Andromeda? Ha.
He said direction. The sales of ME3 are irrelevant as most people bought it before finding at launch before they could discover how dumb it was.
Nearly a million in 24 hours those were not educated purchases.
4b9556 No.16002044
>>16001811
And I have a feeling that within a year, the Respawn Entertainment SW game is going to get cancelled too, and that EA will end up either bankrupting them or buying them outright.
>>16001946
>Boring time sync
>The sales of ME3 are irrelevant as most people bought it before finding at launch before they could discover how dumb it was.
Imagine actually being this retarded.
04c0f9 No.16002052
>It's shit that would have been boring in fucking 2010
Most modern games are. Games haven't really changed since like 2008, especially shooters.
1cb69a No.16002061
>>16001925
Lots of games had it, first one I can recall off the top of my head was the original DOS/Mac Dark Forces. But back then (GoldenEye included) auto-aim was an option (or even a cheatcode!), rather than being always-on. Also, pre-Halo auto-aim was pretty much always overt, visibly moving the avatar's onscreen gun (Goldeneye) or the HUD crosshairs (Bungie's own Oni) to indicate what it was doing.
Bungie normalized auto-aim in an exceptionally insidious way, by making it always-on and invisible, its parameters completely opaque. This gave Halo and subsequent games an unprecedented level of Blue's Clues-esque mock interactivity.
Now that generations of "gamers" have grown up accustomed to this handholding, PC games balanced with the assumption of being able to aim are thin on the ground, and any replacement for the wholly inadequate gamepad+thumbstick for aiming on console (trackball, IR, gyro, ultrasound, etc.) are doomed.
04c0f9 No.16002068
>>15989731
>It was purely the movement mechanics which made this game stand out originally
I dared to hope at launch that this game would be an open world FPS with Tribes-like movement, which is a game I hope will be made but probably won't. The normally sterile and boring stretches of land you'd see in open world games would be like a fun skate park. But of course they made this game boring as fuck. I don't understand why you would bust your ass for shit pay in this grinder of an industry just to make awful shit like Anthem.
04c0f9 No.16002075
>>16002061
Logic says gyro is going to take off eventually. It's leagues better than analog shit and every console except Xbone has it. Except AAA devs are massive cum guzzlers and refuse to make a killer app shooter with gyro.
26c5da No.16002097
>>16002052
It's honestly shocking how much the video game industry has stagnated over the past ten years.
7e6d18 No.16002268
>>16001811
>>16001748
>tfw you remember that the PEOPLE who were working on Starwars 1313 have been hired on to work on Metroid Prime 4
Can you feel it?
1cb69a No.16002289
>>16002268
Had low expectations on hearing Bamco were doing it, just confirmed what you said, and wow I'm hyped. This might actually be good.
3b9fb8 No.16002301
>>15989366
>boring looking guns and armour
Worse, none of the classes look like they belong in the same game/universe.
e99dd1 No.16002307
>>16002301
are these not lawbreaker skins?
b29c31 No.16002312
>>16002307
Believe it not, no.
3b9fb8 No.16002336
>>16000373
>white people not allowed
Just like in the Tower of Destiny 2 where every female character wears a hijab.
5f1638 No.16002338
>>16002268
It actually might be good.
>>16002301
This goes back to my " least Destiny's looked unique and interesting" point, Anthem set the bar so fucking low even Destiny's shit is a lot better.
5f98b3 No.16002343
>>15996123
>That terrible voice acting
>that bitch with a bastardised Northern Irish accent
>Bland, boring flat music
>Spot the white person
>Terrible animation and lip syncing barely exists
>Just a bunch ooga booga niggers.
And this is just the talking parts of the game
190611 No.16002378
>>16002343
I watched halfway through and the lack of animation really stood out. Like, I seen standard Mass Effect 1 cutscenes with more gravitas than this clip.
82952a No.16002388
>>15989846
>tfw no hollow warrior gf
3b9fb8 No.16002425
>>15991253
Yeah I remember when a Bioware QA anon came here to talk about how fucked up it was to work on ME:A.
dfcf40 No.16002434
>>16002425
I think I remember that thread but can't recall everything in it. Do you have a screencap?
1cb69a No.16002435
>>16002425
At least the entire thing wasn't obliterated in a blizzard of management autism, like the World of Darkness MMORPG.
5f1638 No.16002451
>>16002425
Yea I felt bad for that guy.
3b9fb8 No.16002465
5f1638 No.16002469
>>16002465
I feel bad for the fucks who had to work there.
a26fc1 No.16002518
>>16002378
they are probably still using the same tech they used to make Andromedas procedural animations (to save time),
and yeah its awful, way worse than Mass Effect 1 and that game had fucking standin stock NPCs, that did better animations even if baked, its embarrassing
5667ab No.16002763
>>16001921
EA has exclusivity until 2023 at the earliest unless Disney decides to go nuclear. Which, y'know, it might just do if the franchise keeps crashing and burning the way it has been. If both Ep. IX and their spinoffs flop they'll start running around like chickens with their heads cut off because that will be proof positive that they have zero fucking idea how to run their four billion dollary-doo franchise. If we're lucky, best case scenario is that IX flops - hard - while The Mandalorian (recently re-worked from whatever soy bullshit it was into a test balloon to see if shitlords can still care enough about SW to turn a profit, according to industry scuttlebutt) is lauded as the best thing to come out of Disney Wars so far and Disney decides that various tertiary material (games, comics, TV shows, etc.) will try to milk the audience that actually cares by making more and varied SW games/comics/etc.
>>16002044
That sounds about right..
>>16002061
Auto-aim was effectively a necessity in pretty much every shooter game without freelook until the mid to late 90s (especially on consoles) and in those games it worked fine because it was part of the design and not a crutch.
>>16002075
Gyro doesn't let you make fine adjustments as well as a stick. Games like Splatoon can get away with gyro controls because aim is a suggestion rather than a requirement but that doesn't work very well in games where the guns aren't super-soakers and the hitboxes aren't generous.
>>16002268
I have dared to feel hope for Metroid Prime that I haven't for any other game in years.
>>16002301
>Generic shooty man
>Big shooty man
>Floating magic man
>Stabby girl
Truly an achievement for the ages.
b29c31 No.16002837
>>16002763
At this point is seems more likely they got Star Wars specifically to tank it.
5667ab No.16002903
>>16002837
Nah, just arrogance. They figured that the fans would eat their shit no matter what as long as the DUDE NOSTALGIA LMAO element was present so they took a shit on the entire and oft-beloved EU while killing several highly anticipated projects (such as Battlefront III) and ongoing works (such as The Clone Wars), rushed into production of episode 7 with no plan except "make it like the old movies", gave exclusive game rights to a company that's universally loathed and gave so few shits about other tertiary materials that they ended up canonizing pronoun circlejerks and literal fart fetishism.
42d57a No.16003066
>>16002763
> that will be proof positive that they have zero fucking idea how to run their four billion dollary-doo franchise
>Lucas built the perfect normal fag milking franchise for nearly 40 years, Disney ruined it less than 3 year
CAN YOU FUCKING BELIEVE IT?!?
26c5da No.16003158
>>16003066
It's funny to remember that they still haven't broken even on that $4,000,000,000 investment yet.
1cb69a No.16003167
>>16002763
>Auto-aim was effectively a necessity in pretty much every shooter
It's fundamentally contrary to the genre. Shooters are literally "aiming+movement", if you take away one of those, the thing in question isn't a shooter anymore. If you don't replace the missing mechanic with something else? It's not even a game at all.
>it was part of the design and not a crutch.
>metroid
Wow, way to miss the forest for the trees. Unlike auto-aim "FPSs", Metroid Prime is actually a good example of how to use auto-aim, by making it into an explicit mechanic, completely discarding any pretense of the player playing a shooter in favor of puzzles/platforming, and even unpretentiously referring to itself as an action-adventure instead of an FPS.
>Gyro doesn't let you make fine adjustments as well as a stick.
That's exactly the opposite of how gyro should be used. Stick for simple intermediate camera control, gyro for precise aim and broad snap movement.
58797d No.16003240
>>15996123
the fuck is this sound design
26c5da No.16003272
File: 30ec9a9db296a91⋯.jpg (Spoiler Image, 275.19 KB, 850x833, 50:49, sample_12a3160318175e84ccf….jpg)

>>15991640
>>15997692
Saidra's work isn't perfect but he's one of the first up-and-coming clang artists I've seen in awhile.
His paper work is much better than his digital art.
3749f9 No.16003285
>>16003066
EA and Disney are the perfect disaster couple. Disney probably being the leader in consecutive bad decisions.
Get rid of EU canon for something new since they want to kill the past, unless they need it for money reasons so they trot out your OG nostalgia merch for you to buy them some time to make more crap. Cancel 1313, a game that people were excited for and make subpar battlefront games with loot boxes. Make a trilogy which they had no planned overarching story for and wing it as they go along. Release a star wars movie every year so the fatigue will set in.
Make toys of characters that nobody liked to kill Toys'r'us. Letting Rian Johnson have free control over the most important part of a trilogy to divide your fanbase. Not even defend your fans as articles insult your customers and losing them for good. Have people that work at lucasfilms insult your customers with very little punishment issued against them. Keep Kathleen Kennedy on after the failure of TLJ and the box office bomb that was Solo. The one positive thing to come out of star wars is a fan film which you had your music company copyright claim and threaten to strike them if they should appeal, and they did this to one of their most loyal star wars fan shill channels. The only good thing they've done is unite the prequel lovers and OG star wars fans against a common enemy in the Disney sequels.
EA might be safe because of the drone madden sports gamers keeping them afloat with microtransactions but Disney has Marvel helping them in the movies because nobody is buying comic shit. Every other property they own is on the decline. If those become a failing venture, which might be sooner than expected, they'll never make back their investment, nomatter how much they hike their disneyland prices or make live action versions of their classics.
b29c31 No.16003299
>>16003285
Retconning the EU was largely so they could knock if off without paying royalties. Remember "Jyn Erso"?
3c6fdf No.16003324
>>16003167
>if you take away one of those, the thing in question isn't a shooter anymore.
where take you away aiming? show me the shooter where you just press a button and without looking and magically do headshots. aim assist != aimbot.
sticks are mechanically inferior to a mouse, hence software filling the gap. devs going overboard with the implementation doesn't mean the whole mechanic removes any semblance of skill. fun fact: doom had autoaim on the vertical axis due to engine constraints. when one of the very first shooters did it, what does that say about the genre?.
so while you lose accuracy you get an universal input device that doesn't require a flat surface and certain posture to use. try using mouse+keyboard on a couch, shit sucks.
the skill argument is moot as well, everybody is playing on the same playing field and there are plenty of other factors to consider like map knowledge, battlefield awareness etc.
>>16002903
EU was canned for legal reasons, figuring out who owns what when you use it takes time & money better spend on other things. sucks but it was pretty much inevitable.
> rushed into production of episode 7 with no plan except "make it like the old movies"
my bet that was jarjar abrams. the guy's a hack, but he knows what he's doing. banking on nostalgia is safe, especially for a franchise that didn't have a movie in a decade. just look at the star trek reboot.
it's hilarious tho that he's stuck untangling someone else' mess with IX, usually he's the one coming up with retarded plotlines for MUH MYSTERY BOX for other so sort out and write a satisfying ending.
>>16003285
>Disney probably being the leader in consecutive bad decisions.
the main problem was putting literal retards in charge, starting with kennedy. just compare how feige runs marvel studios.
>fatigue
not at thing, see MCU
>nobody is buying comic shit
because it's run by retards, just like lucasfilm. movies making billions is the perfect hook to get people (especially new ones) into comics. problem is when the comics suck, just like star wars, no one's gonna buy with that shit for long. brand name alone can only carry so much.
0c3b37 No.16003396
>>16003324
>my bet that was jarjar abrams. the guy's a hack, but he knows what he's doing. banking on nostalgia is safe, especially for a franchise that didn't have a movie in a decade. just look at the star trek reboot.
I believe in star wars case it was doubly safe as not only did it lack a movie for a decade, it lacked a good movie for much longer
TLJ was so bad though, i sometimes wonder if Rian Johnson was trying to fuck it up as hard as possible
1cb69a No.16003442
>>16003285
>Every other property they own is on the decline
Agreed with the rest, but let's not go overboard. Frozen and Zootopia both practically printed money, all of their other 2010s animated features were highly profitable in their own right, and their TV animation unit has also been cranking out a steady stream of lucrative hits. Not to mention that several things among this were actually really good.
>>16003324
>where take you away aiming?
Perhaps it doesn't 100% excise it, but it certainly eliminates a hefty chunk. Sort of like comparing the automatic jumping in 3D Zelda to the 100% manual jumping in a platformer.
>how me the shooter where you just press a button and without looking and magically do headshots
Quickscope Not to mention literal "take over my entire game and aimbot me free kills" features like in Overwatch
>sticks are mechanically inferior to a mouse
To such a degree they are flat out unsuited to the genre.
>when one of the very first shooters did it, what does that say about the genre?
Basically nothing, since pretty much everyone (including iD themselves, I think) were keyboardshitters at the time, and the practically accidental inclusion of mouselook being exploited by a rapidly growing number of powergamers completely transformed the meta that both multiplayer and campaign balance were built around for FPSs. I remember on USENET, keyboard-only vs. mouselook gamers hashed out these same arguments. Unlike on console where they're coddled by opaque, invisible auto-aim "features", keyboard aficionados went extinct pretty fast.
>universal input device that doesn't require a flat surface and certain posture to use
Such devices that are capable of going head-to-head with KB/M have existed from the start. Problem is, nobody uses them, though I think that might be changing finally.
>everybody is playing on the same playing field
Yes, a playing field where the absolute maximum skill ceiling is pushed down so far it isn't an FPS. What happened to the FPS genre is like if every racer was Mario Kart, every fighter was Smash, and every flightsim was Ace Combat.
5667ab No.16003549
>>16003066
It's honestly surprising that a company like Disney could shit the bed so hard with something that should have been a slam dunk.
>>16003167
>It's fundamentally contrary to the genre. Shooters are literally "aiming+movement", if you take away one of those, the thing in question isn't a shooter anymore.
So idsoft games aren't shooters? Good to know; for all of these years I'd been thinking that Wolfenstein 3D and Doom were beloved and genre-defining FPS titles but thanks to your enlightenment I now know that they're not even shooters at all. Do you have any more wisdom to disperse from on high, O Master?
>>16003324
>EU was canned for legal reasons, figuring out who owns what when you use it takes time & money better spend on other things. sucks but it was pretty much inevitable.
It's not so much what they did as how they did it, and with their legal department and money they could easily get the rights to anything they wanted anyway.
>> rushed into production of episode 7 with no plan except "make it like the old movies"
>my bet that was jarjar abrams. the guy's a hack, but he knows what he's doing. banking on nostalgia is safe, especially for a franchise that didn't have a movie in a decade. just look at the star trek reboot.
>it's hilarious tho that he's stuck untangling someone else' mess with IX, usually he's the one coming up with retarded plotlines for MUH MYSTERY BOX for other so sort out and write a satisfying ending.
It gets even better than that; when Disney brought him on for Ep. 7 their creative involvement was basically just saying "make a nostalgic star wars movie". No overarching plot, no planning, no discussions about the future of any kind, just writing JJ Abrams a creative blank check for Ep. 7 while planning to punt for Ep. 8 and beyond based on what JJ Abrams gave them. It's beyond retarded, especially for a company of Disney's size and stature.
3c6fdf No.16003876
>>16003442
>comparing the automatic jumping in 3D Zelda to the 100% manual jumping in a platformer.
different genres. where's the platformer with automatic jumping?
>Quickscope
quickscope isn't aim assist, it's basically exploiting a mechanic. shit like an overwatch ultimate doesn't count either, that's like saying a nuke in a shootemup invalidates movement and aim. and even if we would count all of that it's coming down to implementation again.
>keyboard aficionados went extinct pretty fast.
the point is workarounds are acceptable when there are limitations. it's always possible to drag everything down to consolewar level shitposting, doesn't really add anything to the discussion.
>Such devices that are capable of going head-to-head with KB/M have existed from the start. Problem is, nobody uses them, though I think that might be changing finally.
and nobody uses them because no one is buying several different inputs devices per genre that are limited how they're used and need to be relearned and for the devs to be implemented. sticks are inferior but not that much that they're completely unusable while giving you a standardized input scheme that works across games with the combined freedom how to use it and puts everyone on the same level of limitation.
the main problem in the whole MUH AUTOAIM discussion is that most people completely ignore those factors, it not simply "x is more accurate than y"
>Yes, a playing field where the absolute maximum skill ceiling is pushed down so far it isn't an FPS. What happened to the FPS genre is like if every racer was Mario Kart, every fighter was Smash, and every flightsim was Ace Combat.
2 examples of shitty implementation are hardly a good argument, fuck overwatch is literally never a good example for anything. as I said before "skill" is more than just twitch aiming, it's like saying soccer is low skill because you can't use all extremities.
plus you can always play on pc, if aim assist is all that drags the skill ceiling down those games must be 11/10 with plenty of high-skilled players on the platform where it doesn't exist.
1cb69a No.16003879
YouTube embed. Click thumbnail to play.
>>16003549
Just because one axis was missing or disabled due to engine limitations, doesn't mean those games had mandatory, invisible, unexplained bullet magnetism, reticle magnetism, aim assist, etc. on the remaining axis.
Also, as I said in the above post, the genre on PC transformed drastically as a result of mouselook becoming ubiquitous, and again when locational damage was introduced, elevating it far above where Doom was in terms of its reliance on marksmanship for a high skill ceiling.
3c6fdf No.16003918
>>16003549
>with their legal department and money they could easily get the rights to anything they wanted anyway.
it's still money that could be saved or invested somewhere else. slashing the EU was shit for the fans but makes sense from a business perspective (especially for a company like disney that gets butthurt about kindergarteners painting mickey mouse on a wall)
>It's beyond retarded, especially for a company of Disney's size and stature.
I wish I could be a woman or numale to end up in the lucasfilm story group, there's probably no easier job to suck at while getting paid than that.
also don't forget lucas offering jarjar plotpoints which he discarded, only for ruin johnson to throw the cake back in his face with ep8.
>>16003879
>on the remaining axis.
there are only 2 and doom literally has mandatory, invisible, unexplained autoaim for half of that.
>the genre on PC transformed drastically as a result of mouselook
and consoles aren't pcs and marksmanship isn't the only criteria for high skill ceiling in a fps (especially since not every fps is a heavy twitch shooter)
1cb69a No.16003972
>>16003918
>invisible
It's quite visible. You simply can't aim up or down, and your missile weapons simply don't work for off-axis targets (or it's irrelevant, as in flat FPSs like Wolf). Meanwhile your horizontal aim is 100% manual (if perhaps clunkier since you're a dumb little kid who doesn't use mouselook, and maybe isn't even aware of strafing). Compare that to a modern console "FPS", where there is absolutely no acknowledgement of auto-aim, nor any explanation of its mechanical intricacies.
>marksmanship isn't the only criteria for high skill ceiling
Sure, like in Metroid Prime, where to compensate for the fact FPSs can't work on thumbsticks, it adds replacement mechanics to take it into another genre entirely.
1cd6df No.16003992
>>15997883
They're lazy like that, its not even the first time they do something like this. Dragon Age Inquisition uses weapons and costumes from Dragon Age Origins and Dragon Age 2.
Dragon Age 2 has the same drinking animation as Mass Effect. I can only image how much I could find if I really start to research it, but that would require playing BW games…and no…no, no, no.
5667ab No.16004042
>>16003879
>Just because one axis was missing or disabled due to engine limitations, doesn't mean those games had mandatory, invisible, unexplained bullet magnetism, reticle magnetism, aim assist, etc. on the remaining axis.
Wew. Way to move those goalposts bud, you must be exhausted.
>Also, as I said in the above post, the genre on PC transformed drastically as a result of mouselook becoming ubiquitous, and again when locational damage was introduced, elevating it far above where Doom was in terms of its reliance on marksmanship for a high skill ceiling.
I specifically mentioned free look in my post you weaselly little shit.
>>16003918
>it's still money that could be saved or invested somewhere else. slashing the EU was shit for the fans but makes sense from a business perspective (especially for a company like disney that gets butthurt about kindergarteners painting mickey mouse on a wall)
Saving money by sidelining the EU was a good business decision on paper and could have been handled carefully but how they went about it was awful. They got off on the wrong foot with the fans with how they completely shoah'd the entire EU in one fell swoop but then they couldn't even come up with anything decent to replace it. They've had four shitty movies, a handful of shitty video games, a shitty CGI TV series and god-awful books to replace decades of goodwill and nostalgia. It's even more confusing when you remember that Disney's success has been as much due to the careful cultivation of their brands as it has been to anything else. The fucking Cars franchise alone has brought in more than ten billion dollars and at this point is reliant entirely by children who weren't even alive when the first movie came out. The Pirates of the Caribbean franchise is over $4B. With Disney at the helm people should be as crazy for Star Wars in [CY+4] as they were in the 80s but they've completely shit the bed.
>I wish I could be a woman or numale to end up in the lucasfilm story group, there's probably no easier job to suck at while getting paid than that.
Kathleen Kennedy has made her money but she's as good as cone at this point. They're trying to avoid making it look like she's being fired for basically tearing up their golden ticket but she's on her way out and has no say in the matter. And the best part is that because she's a woman who was in charge of something import, she's basically guaranteed another high paying job somewhere else in the entertainment industry as soon as she wants one because with her resume being what it is not hiring her would be sexist.
1cb69a No.16004094
>>16004042
>move those goalposts
Perhaps one half a goalpost at most, given modern console games have auto-aim on both axis, in a far more insidious and less understood form.
>freelook
>ability to look up and down
Ah, I wasn't entirely sure what you meant, as the only use of that term I could remember was allowing aim, camera rotation, and/or avatar body movement to be done separately, as in System Shock and Mechwarrior, especially if the game was grid/cell-based like Lunicus. I can't actually recall any game other than Doom that had 3D movement without the ability to look up and down.
c7c570 No.16005134
The most offensive thing to me is the sounds, it's got all the generic clangs and jump sounds makes bing bing wahoo sound good in comparison and there's not even big step sounds for the mechs or ambient person panting, just the same sounds effects way too loud over and over again, like a goddamn michael bay movie
The player characters are themselves almost completely silent, it's all CLANG SHING BWOOM BTWOOM PAP PAP PAP absolutely boring
cb9149 No.16006607
>>16004042
You forget that they didn't just can the EU. They teased that they were going to go through the EU library and figure out what they were going to keep. Fans liked that idea, because not all the EU was good, and theoretically, they would cut the crap out and keep the good stuff. Then they threw it all out and to pour salt on that, the replacement was worse.
The entire franchise has been one fuck up after another since Disney got it. When it was under Lucas, the best parts were when he took a very hands off approach and just let other people work with ideas there.
5f1638 No.16006662
>>16005134
I feel like even the husk that is Bioware didn't even have the drive to do anything with a game they'd know is going to flop.