>>15971230
Doubt it since your gifs look like the generic ads for browser based "strategy" games.
I think I've played their Kingdom Wars 2 however, and it wasn't particularly good. The whole game looks "dirty", in the sense that units don't distinguish themselves very well from the ground elements in neither shape or color scheme. It's like watching walking debris.
It had simple economy and base building since it's focus was on sieging large towns, but since you start with them or outside them already, there's no actual attachment to your town like you'd have in Stronghold.
Judging from what I'm seeing, this game is essentially the same, except on a global scale. Towns are static maps with "upgrade points", every region being a skirmish map and a pseudo-court to handle upgrades.
Nothing too amazing or revolutinary. For anyone looking for something similiar:
Knights of Honor
It's grand strategy like the Total War series, except you have a pool of up to 10 agents to influence the world that includes Knights to move armies around, merchants, priests and landlords to manage cities and spies to infiltrate your rivals.
The best part is that, when armies clash the game shifts to an RTS section of that area with the units you had with you and the region you're fighting in. It's basically an older 2d Total War with some more focus on the logistics side of it since your army needs to eat and carry food around that they take from towns, etc.
Battle for Middle Earth 2
It featured the War for the Ring mode, with a map of the Middle Earth split by regions. Placing buildings there lets you recruit units and they also appear if a skirmish starts in that region. There's global economy and if you have the expansion, units made in the RTS mode stay in the GS mode.
Grand Ages Medieval
Lacks the entire RTS aspect to it but it has a much better and bigger focus on the economy and town building.
Last I checked, it was still in beta and it's economy was wonky as fuck due to how income was calculated, but it's still a pretty unique game.
Spellforce 3
It's an RTS only, but the graphic style is somewhat similar to this (and one of the reasons I ended up not really liking it that much) however the economy is far more interesting due to supply routes and how the workers work, you have heroes to play around with and it does local battles quite well.
You're better off playing either of these games than any made by this company, since they come off as quite generic and worst of all look terrible.
The funny thing is that, looking at the gifs I think I know what the main issue is. The lighting is terrible, about half the models are covered in shadow or very dark colors. Simply changing that would at least make it bearable to look at.