>>15941048
>Half of it is for performance
That can't really be true given how Reflex, Xonotic etc all have very modern reflection and lighting shaders.
> quarter of it is for theme (Quake 3 is high sci-fi, in comparison to the low and mid sci-fi of the first two)
But quake 3 was violent as heck and had the satanic announcer
>and another quarter is laziness
Even this is hard to believe, these games are all projects of passions and seem for the most part to have a lot of work put into them.