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7eb145 (4)  No.15897643>>15898293 >>15898771 >>15898786 [Watch Thread][Show All Posts]

http://archive.is/qDJF2

somehow the archive is all black (but the content are here if you drag and drop, regardless here is the non archived page https://cloudimperiumgames.com/blog/corporate/cfo-comment-2012-2017-financials )

b6af6a (1)  No.15898047>>15898050 >>15898553 >>15898771 >>15899232 >>15899256 >>15899648 >>15902268 >>15903283 >>15903317 >>15907416

YouTube embed. Click thumbnail to play.

There's a new episode of Sunk Cost Galaxy.


be67ef (1)  No.15898050

>>15898047

Holy shit I thought the Star Gestapo took him away.


111db6 (1)  No.15898293

>>15897643 (OP)

it looks too clean


08d6e2 (3)  No.15898465>>15898467 >>15898715 >>15898771

File (hide): f14304a54a3c9a2⋯.png (83.72 KB, 839x834, 839:834, ClipboardImage.png) (h) (u)

File (hide): ba2394aab674cc0⋯.png (1.62 MB, 2550x2539, 2550:2539, ClipboardImage.png) (h) (u)

File (hide): 9867e1aa087e676⋯.png (61.01 KB, 840x607, 840:607, ClipboardImage.png) (h) (u)

File (hide): 2eda9d2183b6908⋯.png (61.21 KB, 840x757, 840:757, ClipboardImage.png) (h) (u)

File (hide): 029d12e44c2f644⋯.png (40.67 KB, 840x647, 840:647, ClipboardImage.png) (h) (u)

Might as well repost the images


08d6e2 (3)  No.15898467>>15898573 >>15898715 >>15898771 >>15899119

File (hide): 02e2666d8e30252⋯.png (35.66 KB, 840x365, 168:73, ClipboardImage.png) (h) (u)

>>15898465

last one


10f6b3 (1)  No.15898553

>>15898047

Glad to see he is alive and well.


f27c40 (2)  No.15898573>>15898715

>>15898467

Holy fuck, they've literally blown through most of their money and are actively relying on new subscriptions and payments for a game that's not released, and don't look to be anywhere near completion?!

I am horrified, but it's not surprising.


679aaf (1)  No.15898715>>15898722 >>15899339 >>15902295

>>15898465

>Total Pledges and Income

>$207,569,000

Holy shit that's a lot with not much to show for it.

>Headcount Analysis

>38 (7%) for General & Admin

>46 (10%) for Publishing Ops, Community Events and Marketing

That's a shit ton of bloat, how many of those positions were created for friends?

>>15898467

>Spends ~5 million each year

Unless they sell a shit ton more jpegs or get some capital funding they'd be out of money by 2020.

>>15898573

What is even worse is how they'll monetize it when it releases (in an incomplete broken state). They'll have a typical subscription like WoW, a cash shop to buy ships or ingame currency and/or an initial purchase ($60). They know the reason why their retarded cult fanbase buys ships is to sell them later, they actually believe that it's an investment for the future. If scam citizens sell ships to new players then CGI lose out on selling ships themselves. To combat this the ships that'll be released in the future will be better than the current jpegs for sale. I'd love to see the backlash when the retards realize their thousands of dollars of obsolete jpegs are worth next to nothing.


f27c40 (2)  No.15898722

>>15898715

>Spends ~5 million each year

If i'm reading it correctly, they're spending 45-50 million each year.

They made a 5 million loss in the 2017 financial year.

They only had 14 million left in the bank at the end of the 2017 financial year.

If the sales of the ship jpegs dried up, they'd only have maximum 4 months of funds for development left.


08d6e2 (3)  No.15898723

>>15898707

Americanians are the master race.


567a07 (1)  No.15898771

>>15897643 (OP)

>>15898047

>>15898465

>>15898467

So, is he gonna go with his cult further and sacrifice children to Moloch for more funding now? because damn, this guy doesn't know how to manage money.


3139de (1)  No.15898786

>>15897643 (OP)

Try this archive: http://archive.fo/ifIHi


94d1dd (1)  No.15898827


35dc3a (1)  No.15898913>>15898944

What are they spending all this money on?


fcb409 (2)  No.15898944

>>15898913

Hookers and cocaine?


34028f (1)  No.15899020>>15899350

File (hide): 0d16124b501b8eb⋯.jpg (26.6 KB, 296x230, 148:115, 1401414498176.jpg) (h) (u)

>>15898958

>mexican flag

not just vacations, but vacations abroad for even more money


f9034b (5)  No.15899119>>15899128 >>15899141 >>15899391

File (hide): 94a43010e336072⋯.jpg (398.51 KB, 1920x1080, 16:9, ScreenShot0004.jpg) (h) (u)

File (hide): e5ceccfc3b978fa⋯.jpg (362.62 KB, 1920x1080, 16:9, ScreenShot0005.jpg) (h) (u)

>>15898467

>14 million reserves

That's pretty bad, without constant ship sales they could only survive for like 3 months.

However, I'm sure /v/ will be delighted to hear that something vaguely resembling a very buggy game is starting to be present in the 60GB mess. I haven't tried playing it since 3.0 which ran like absolute dogshit, and on 3.3 not only do I almost always get 30+fps, there was enough shit to do to make me want to go back and play some more, to encounter and collect 50 different gamebreaking bugs and unlock the "Pozzed" achievement and unique HIV+ ship decal.

Memes aside, there are about 4 things you can do now beyond flying around and shooting other players for no reason

>Mining, reportedly very good, but you can only do it if you buy a specific $150 jpeg

>Trading, this has been in for a while so it's not too buggy, but if unrelated bugs destroy your ship, you can enjoy not having any money until they reset

>Missions, more than half of them are broken and the rest can still randomly break, ironically the delivery missions that ought to be the simplest to implement are 100% broken

>>Bounty hunter missions are nice, for players that engage in criminal activity (mostly smuggling drugs) the system generates a mission that other players can accept, this creates emergent PvP and lots of butthurt when the target loses their expensive cargo

<Downside is that you're never gonna hunt any player down in a $30 ship

>Exploration, shit looks nice

HOW MUCH

$35


fcb409 (2)  No.15899128

>>15899119

That's the 2017 report though, they got even more cash in 2018 (and probably spent even more too).


fcf53a (3)  No.15899141>>15899226

File (hide): 2fc41d4888de4d1⋯.jpg (21.72 KB, 474x266, 237:133, avtit.jpg) (h) (u)

>>15899119

>35

Note, that's for the special ten dollar off xmas discount ship package. And it's actually gonna run you at least $55-60 total (depending on if you picked the good starter ship or the bad starter ship that's technically worth slightly less despite both starter packages costing the same amount) after you have to upgrade to an Avenger Titian, which is currently the cheapest ship in the game that can actually fight, hold cargo, has a bed to log out in, and lets you load the crates that many of the game's missions are based around.

You see, the two actual starter ships can't really do shit, not even the game's equivalence to "slay ten wolves and bring me their hides" beginner tier quests. You technically can't even pick up a box of literal shit and load it into a starter ship in order to do a garbage disposal mission. The mechanics needed to manually load boxes into the special type of cargo holds on the starters flat out aren't in game yet. They only way you could do them is abusing geometry glitches to wedge a box into the cockpit. So, yes, you need to spend at least 55 to get a ship that can actually do what little content the game has, because the 35 dollar starter ships are a trap option.


cdc98e (2)  No.15899160>>15899182 >>15899189 >>15899238

So how many people are playing this dumpster fire unironically? Let alone those who are supporting and backing it


fcf53a (3)  No.15899182>>15899200

>>15899160

I play it during the patch testing phases. Since I'm somehow in their super special testing club list and frankly the game's only marginally fun when you have millions of credits to spend on what ever, there's some shiny new jpg ship to fly, and if you fuck up too badly you can just press a button to refresh your account get all your crap back and start over again. I don't under stand why people play the live servers currently. Not only do they get reset every time there's a major patch, but without that, any ship upgrades you have painfully grinded for can go poof when you ctd while flying around


3d680d (1)  No.15899189>>15899200

>>15899160

I think I saw numbers on (God help us all) Derek Smarts site and they're fucking pitiful compared to the number of people who supposedly bought into the game. Especially when compared to something like Subnautica which also spent a significant time in early access.


cdc98e (2)  No.15899200>>15899238 >>15899252 >>15899391

>>15899182

I hope you didn't have to dig yourself a financial hole to get into their seekret klub. But I assume while testing you actually have the freedom to use the jpeg ships and it won't actually require you to sell your car for it.

Also

>Live servers get reset after every major patch

>any ship upgrades you have painfully grinded for can be reset if you crash

I could understand the first part on a testing server where the intention is to test shit. But on a LIVE server?

Also holy shit imagine spending an hour or more in any other MMO grinding for it to actually just disappear if you crash. Imagine the outrage that would cause.

Okay with that said, I need to ask.

How unstable is the game? Does it crash often? Do you think the developers can even bullshit their way out of this let alone fix it now that we've seen how much of a shitshow this has all been?

>>15899189

I guess all those poor fools who bought it and don't play it now never got a refund too?


f9034b (5)  No.15899226

>>15899141

>35

The 35 was for the inevitable questions about how much I've personally spent, not advertising the game. They cost more now.

But the Aurora can do the delivery missions, there's enough space to load the boxes in. The LN can even destroy some of the lowest tier enemies. Has a bed, too. It just really sucks in PvP, though I still blew up a cutlass once in 2v2 because neither of them focused on me.


adc0f8 (1)  No.15899232>>15899239

>>15898047

Nice, I like this video series.

Watching this episode, I get more and more the impression that Roberts is not so much a scammer, but a manchild who wants to play movie director, without actually having to do the work of going through film school. It's easy to play around like a big baby when other people give you the money, but it takes an adult to know where his limits are and take responsibility for the trust people place in you.

Shit like this is why publishers constantly have to put pressure on game developers. I remember that Notch had wanted to fund the development of Psychonauts 2, but when Mr Shitface told him how much money he would need (18 millions), Notched dropped it like a hot potato.

What pisses me really off is the sheer ego of these people. They act like they are rock stars, like they made all those games 30 years ago solo, and they steal the spotlight of genuinely nice and competent people who do really need the money. I haven't played Overload beyond the demo and didn't follow its development, but from what I have heard they pretty much delivered everything as promised.


f9034b (5)  No.15899238>>15899391

>>15899160

There's at least enough players for all (about 50) current map locations to constantly have population. Almost every time I landed somewhere, another player showed up soon, or was already landed. That doesn't mean much in terms of player numbers, but I'm surprised there is even this much, considering the resets.

>>15899200

>How unstable is the game? Does it crash often?

In the current version it's surprisingly good. I played about 10 hours and I think I crashed once. The problem is with the bugs, basic gameplay usually works, but the mobiglass tends to break randomly, quantum travel sometimes breaks, servers sometimes break which leads to actions universally not working (ie. doors don't open) which is fixed by connecting to a different server, missions bug out a lot, AI sometimes bugs out, FPS AI bugs out very often. Sometimes the fixed animations can kill you (ie. entering your ship) or throw you through the ground into a planet's core, which also kills you. And some of the UI design is retarded, unimportant information plastered in your face while important info is behind ten menus; this is unfortunately not a bug.


f8763d (1)  No.15899239

>>15899232

>I remember that Notch had wanted to fund the development of Psychonauts 2, but when Mr Shitface told him how much money he would need (18 millions), Notched dropped it like a hot potato.

They just recently announced it, it could happen whether or not he funded it.


fcf53a (3)  No.15899252>>15899391

>>15899200

>I hope you didn't have to dig yourself a financial hole to get into their seekret klub.

Apparently the secret testing club invites are as more about brown nosing than being a whale (because they can milk the whales to actually pay subscription fees for access to the later testing stages so there's no reason to invite them, and they're apparently rubbish at bug reporting and feedback anyway) and I apparently agreed with someone enough on the forums before becoming utterly bitter with the game's development than he put my name on a list.

>I could understand the first part on a testing server where the intention is to test shit. But on a LIVE server?

You have to remember it's not technically a "live server" anymore than their recent patch 3.4 is actually "version 3.4 of the game" instead of really being a "version 0.3.4" It's more of a separate, wider access test server where they put the most stable version of the game up for longer term testing while they start working on the next patch. Hence the resets with every major new patch.

>How unstable is the game? Does it crash often?

Stability varies wildly with each new patch. Sometimes it's almost acceptable. Sometimes it's a crash filled mess. Sometimes it's a crash filled mess but at least the recovery system works so you don't lose your shit when you log back in. And sometimes a crash just sends you straight to the respawn point at the space station and everything you bought for your ship and any cargo you had is just lost to the void. And then there's the damn ship bed log out system that only works like 50% of the time.

>Do you think the developers can even bullshit their way out of this let alone fix it now that we've seen how much of a shitshow this has all been?

I fully expect a Freelancer 2.0 situation where eventually the endless influx of money finally trickles down to the point when it can't balance out the wild mismanagement, someone takes overs, physically bars Roberts from the building and then shoves out a stripped down version of the game three years later. If I had to guess, I'd expect Amazon to play Microsoft's role here because they want something, anything to show off Lumberyard with.


7311fc (1)  No.15899256

>>15898047

That the facial animations look so shit despite costing so much really gets me. Like Roberts didn't bother taking the limitations of the technology into consideration at all. I guess biting the bullet and having the captured animations spruced up would have been half way to accepting that they would look better if made from scratch with the full considerations of the medium, which wouldn't have required expensive actors in the first place.


369c89 (2)  No.15899339>>15899707

>>15898715

>What is even worse is how they'll monetize it when it releases (in an incomplete broken state). They'll have a typical subscription like WoW, a cash shop to buy ships or ingame currency and/or an initial purchase ($60). They know the reason why their retarded cult fanbase buys ships is to sell them later, they actually believe that it's an investment for the future. If scam citizens sell ships to new players then CGI lose out on selling ships themselves. To combat this the ships that'll be released in the future will be better than the current jpegs for sale. I'd love to see the backlash when the retards realize their thousands of dollars of obsolete jpegs are worth next to nothing.

It's as if they never played a fucking game before,I swear to fucking god playing any multiplayer game just show you how many people turned on their PC for the first time

And I will never understand why someone who never had a PC decides that their first game will be a MiliSim,fucking why? Imagine playing Star Craft without knowing that Ctrl+# makes a group


a38d66 (1)  No.15899350

File (hide): e77b27b954b4359⋯.png (55.96 KB, 300x100, 3:1, mootxico.png) (h) (u)

>>15898958

>>15899020

>the boat

reminds me of


369c89 (2)  No.15899391>>15899420 >>15899692

>>15899119

Anyone has the cap of CryEngine/Crysis 3 devs saying that multiplayer is impossible or the most basic level?

The game will be a shitshow representation of all the sjw pozz in it's "server rules" and shit like that,they already said there is no real pvp in the game,it will be Black Desert/Barbie doll in space ,and you will probably get sent to space jail for saying nigger or some other dumb shit and have to apologize with your face capture on,There are only 2 choices for every game ever

1.Be a good game

2.Allow faggotry of any kind

>>15899200

>How unstable is the game? Does it crash often? Do you think the developers can even bullshit their way out of this let alone fix it now that we've seen how much of a shitshow this has all been?

It would probably be cheaper and better to rewrite the game to Unreal Engine 4,Epic will basically work for free on it because of Fagnite anyway

I don't know what Planetside 2 is using by why didn't they try that first,to actually have a lot of players? CryEngine is probably the objectively worst choice

>>15899238

Rig and Fps,otherwise Scam Citizen is a VR case when you need to buy a new PC just to play the game above 30fps

>>15899252

Anyone has the cap saying that they have to reupload the entire client for every patch no matter how small because Designated Writers can't even read


efabed (1)  No.15899420>>15899466

Invidious embed. Click thumbnail to play.

>>15899391

>It would probably be cheaper and better to rewrite the game to Unreal Engine 4

They should've made their own engine like FDev did or licensed the engine of webm related, using FPS engines for life sized space sim games is retarded.


03be86 (1)  No.15899440>>15899461

>roberts getting busted for money laundering and false advertising

>elite: dangerous becomes an actual videogame

It's practically a race at this point.


7eb145 (4)  No.15899461>>15899921 >>15900213

YouTube embed. Click thumbnail to play.

>>15899440

how are you surprised that elite became an actual video game?

truth be told: elite dangerous: like it or not have david braben& his friend behind. the guy is a genius in game development. HE created a new genre, he made it all fit into a few KB! and it was IN THREE FUCKING D .

meanwhile chris roberts .. well sunk cost series


a684a8 (1)  No.15899466>>15902694

>>15899420

I used to think it was a stupid theory but I'm starting to think Mandalore was onto something when he said they chose Cryengine solely because it's the prettiest engine ever™.


c01183 (2)  No.15899648

>>15898047

Good stuff.

I was almost sure the guy was a goner.

>Roberts is just a failed film guy

I don't know what to make of this.

It's no wonder the whole game costs so much, but I don't think any amount of money would be enough for people like him.

What a joke.


f9034b (5)  No.15899692

>>15899391

Ryzen 1700X, 16GB DDR4 RAM, RX 580 8GB, default High settings with 1080p. Game's on a WD Black 7200rpm drive.

FPS, the only time I looked at it it was in the 40 range, but that was in space at Olisar. It's probably lower on planets, but it was never bad enough to notice. They actually fixed the performance issues the PU had, any decent PC can run the game now.

One caveat is content streaming, when you enter a new area it may lag depending on the amount of/detail of objects in it, Lorville takes some time to load up.

>they already said there is no real pvp in the game

There is PvP now and there will be PvP later. The PvE slider will eventually be able to substantially reduce the amount of PvP you encounter, but it will not eliminate it, ie. bounties will still work the same, and you won't be able to escape players that intentionally go after you (as per the last I read about it).


4197df (1)  No.15899707>>15900194

>>15899339

>Imagine playing Star Craft without knowing that Ctrl+# makes a group

I played all of the "Craft" games like that. Mouse only, click-and-drag, click command, click on map in general area, etc. You can beat the campaigns easily this way. Multiplayer is for losers with social brains.


a023f2 (2)  No.15899921>>15900553

>>15899461

I wonder what these gaming oldfags think of the trash that comes out today.


c8dfe9 (1)  No.15900066

>Implying this is any good

Doesn't tell me what they consider the overpriced coffee machine to be under. I think only an IRS audit would really tell the true story.


cd1f41 (1)  No.15900194

>>15899707

>RTS campaigns

Yuck. The whole point of (good, not blizzardshit) RTS is going online and out-autisming people with a faster eco boom and better map control.


1fed2a (2)  No.15900213

File (hide): 03d11283d55c949⋯.png (36.03 KB, 1333x233, 1333:233, SPACE LEGS.png) (h) (u)

>>15899461

WHERE IS MY FUCKING SPACE LEGS BRABEN


2f24c9 (1)  No.15900363>>15900490

Does anyone have the picture of the guy getting divorced over this game?


7eb145 (4)  No.15900475

YouTube embed. Click thumbnail to play.

i found this stream who is broadcasting the whole s unk cost galaxy serie


613f81 (1)  No.15900490>>15900513 >>15900515

File (hide): e6d1f79114cc8b4⋯.png (136.38 KB, 1804x713, 1804:713, scam citizen.png) (h) (u)


a023f2 (2)  No.15900513

File (hide): 174ad6ef4bc4e2a⋯.png (654.76 KB, 390x700, 39:70, rape.png) (h) (u)

>>15900490

>she didn't rape her husband into submission to stop him from spending money on retarded bullshit


1fed2a (2)  No.15900515

File (hide): 5a84925655ae471⋯.jpg (240.4 KB, 1920x1080, 16:9, 1409413001370.jpg) (h) (u)

>>15900490

It sounds like once of those shitty stories on the internet but having met some of these people in real life it sound plausible enough.


7eb145 (4)  No.15900553

>>15899921

check the intro of the video when they speak about how crazy it is because at the time people expected 10m long game with clear objective, a score etc.

Or rather check the video at 13:00 … it did not really changed much compared to current EA/activision who want to change games to fit their stuff (ex: lootbox and way to make more money)


18cb17 (1)  No.15902268

File (hide): 6702bdc241b77d1⋯.png (512.43 KB, 543x417, 181:139, 1385901967025.png) (h) (u)

>>15898047

>Roberts used to sell luxury cars

>Now he sells luxury jpegs

Fucking hell he's worse than I thought.


a932df (1)  No.15902295

>>15898715

>$207,569,000

How is this not extortion?


5f804e (1)  No.15902694

>>15899466

I'm pretty sure they went with CryEngine because Crytek were the ones willing to front the time and money for the tech demos they used to kickstart/crowdfund the game.

At this point, the game becoming Freelancer Online and Croberts being barred from the building is the best case that can happen.


a60032 (1)  No.15902772>>15903142 >>15903378

File (hide): 119ce28ab5af5a3⋯.png (80.5 KB, 306x400, 153:200, OriginSystemsIncLogos.png) (h) (u)

Apparently single player is supposed to come out in 2020. The only part of this shit show I am mildly interested in. If good I'll buy it on a sale a few years later.


f9034b (5)  No.15903142>>15903167 >>15903310 >>15903378

>>15902772

>single player is supposed to come out in 2020

You mean the beta of the single player.


012528 (1)  No.15903167>>15903310 >>15903378

>>15903142

>beta

I love your optimism.


a0be51 (1)  No.15903283>>15903378

>>15898047

The impression this gives me is that Chris is a person that does not know when to stop, look at the situation and say enough is enough.

This by extension, can be seen in the overzealous aspects of the backerbase.

Now, one can say Star Citizen scam, which is an entirely valid perception.

Chris wants to create his Star Wars/Star Trek, but instead of starting simple and building off that, he wants to start with it having everything and anything. Backers see the concept and go, hey this sounds awesome, I want that. This in turn funds Chris' inability to manage resources correctly and in turn creates the bloated, unfocused mess we have today, with backers vehemently defending it.

I'm starting to see this as less of a scam, but more of a feedback loop of unrealistic expectations, delusions of grandeur and general autism. Which will only end in the worst possible way when reality finally kicks in. The fallout of this clusterfuck is going to be at the very least entertaining.


5d7b40 (1)  No.15903310

>>15903167

>>15903142

>implying it won't be a jpeg of the singleplayer


3fad13 (1)  No.15903317

>>15898047

Good video and I enjoyed watching it but Chris Roberts is not a "code monkey" or a "good one". He can't code. We don't believe his lies and stories about being a good director because he clearly isn't. We shouldn't believe the same about Chris Roberts' other narcissistic delusions, regardless of how many other non-coders give their accounts or non-coders are tricked by them out of ignorance.


c01183 (2)  No.15903378

>>15902772

>>15903142

>>15903167

>2020

>beta

>that soon

It's going to be the bare minimum to qualify as a "playable game."

And the "playable" part is going to be heavily contested.

>>15903283

Pretty much.

The guy even admitted himself that he needed someone to supervise him and force him to focus on doing only a few things really well while making that crappy film.

In all honesty, SC could have probably been a decent single player space sim (if only by virtue of having so many veteran devs), but the feature creep and Chris's film autism killed any hope for that.


aee4b2 (1)  No.15907416

>>15898047

That part where apparently using hand gestures is a sign that Roberts can only think and act in references smells like total bullshit, but the rest of the video is good.




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