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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 6908368763aa315⋯.jpg (67.88 KB, 1280x720, 16:9, maxresdefault.jpg)

File: 01bf847356e8b6b⋯.png (625.47 KB, 595x358, 595:358, tiki_tong_02_595.png)

File: 5484502e25eb492⋯.jpg (27.29 KB, 425x238, 25:14, Mazaal_(The_Minish_Cap).jpg)

File: 9d0c02e1e065801⋯.jpg (110.33 KB, 1920x1080, 16:9, 9pe5PgE.jpg)

File: a353318f4fed8a9⋯.jpg (66.13 KB, 900x400, 9:4, kisspng-the-legend-of-zeld….jpg)

237ae4  No.15865342

why does this meme persist, and when will it die?

3fd0fe  No.15865358

>cuckchan-tier threads

why does this meme persist, and when will you check my dubs?


0b09fa  No.15865361

File: 04f0adc1051f3ac⋯.png (157.42 KB, 512x704, 8:11, manny dubs.png)

>>15865358

You mean these dubs?


136a5a  No.15865368

What if there was a boss that was a head and floating pair of lungs?


0f555f  No.15865382

>>15865361

nah, i think you meant to check these


3fd0fe  No.15865388


5385b5  No.15865402

Because they're easy to animate


f15400  No.15865408

Hands are easy for telegraphing what the next move will be. That's probably why they're so common. Also because it's easier to just animate a floating hand than a fuckhuge boss monster.


377c86  No.15865409

>>15865388

nice dubs


4bb3bb  No.15865413


eee775  No.15865427

File: 073bff7dac01c8f⋯.png (305.34 KB, 627x427, 627:427, eyerock mario 64.png)

File: 7d5235714e70a42⋯.jpg (153.63 KB, 640x360, 16:9, Bosshands(2).jpg)

>meme

>all except one (still 2nd-party) from the same company


181ae3  No.15865428

File: 186902843cb61ea⋯.jpg (91.62 KB, 900x1000, 9:10, bongo.jpg)

It started because it gives a good effect and is easier to animate, and in earlier games, allowed you to have large enemies with good details, which would otherwise use up your sprite/poligyon limits and force you to deal with slowdown, visual issues, lowered detail, or simply be impossible to use. In Zelda, Bongo Bongo is supposed to be the angered spirit of a man who was hanged upside-down and had his hands and head cut off as punishment for thievery (that it's supposed to be a human is clear in the concept art).

It persisted because it's a neat concept and often gives fun gameplay, and is used a lot in Zelda because they love making callbacks.

You really fucked this thread from the start. This could have been a good thread about either bosses of that sort and discussing what games they appear in and why, or a thread about bosses with interesting and unique body shapes. You instead fucked it by creating a shitty throwaway thread with an OP that doesn't stimulate any actual discussion, instead trying to be provocative. What kind of responses were you trying to get? If you wanted real discussion, you should have put some actual effort into your thread.


e05ef0  No.15865454

>>15865428

>In Zelda, Bongo Bongo is supposed to be the angered spirit of a man who was hanged upside-down and had his hands and head cut off as punishment for thievery (that it's supposed to be a human is clear in the concept art).

Source


136a5a  No.15865466

>>15865428

>hands and head cut off

But where did his head actually go?


331650  No.15865502

File: 6216c61d282f92f⋯.png (8.83 KB, 250x250, 1:1, 1393504480985.png)

My question is, where are all the giant feet bosses?


904533  No.15865506

File: a163285caf1b4b4⋯.jpg (Spoiler Image, 33.65 KB, 600x600, 1:1, a_fucking_spic.jpg)

>>15865466

Don't you know? He lost his head.


8f1696  No.15865517

>>15865428

It started because in 2D games, it typically looks a lot better to have floating detached hands moving around than trying to animate arms. Let's take Wham Bam Rock (OP pic 1) for example. That thing's hands move all over the fucking place and due to technical limitations you probably couldn't fit any decent looking arm sprites behind it that work for all the angles between the hands and main "body". A series of circles to represent arms is an option (the intro stage bosses in Mega Man X2 and X3 did this IIRC), but personally I think that looks like shit compared to just leaving the hands detached. Another issue in 2D games is making it clear what parts of the boss damage you and what parts do not. Typically you want the hands and maybe the head to deal contact damage, but if arms exist and do, it would limit the player's movement too much. Not an issue for anyone whose seen this sort of thing before, but for a new player, you would need to make it very clear that the arms are in the background and don't deal damage. Just not having arms avoids that potential problem. This could also potentially in 3D games, but whether it is or not depends on the size of the boss arena, where the boss is vulnerable, and whether you typically fight in close combat or at a range.


cc98ac  No.15865533

File: 001ef575305ecda⋯.jpg (247.4 KB, 800x1400, 4:7, zelda screw you goddesses.jpg)

>>15865454

Even though the N64's stretched resolution is blurred Ocarina of Time has plenty of little details in the dungeons. This picture is the one I got saved and the two dark spooky dungeons have a very clear purpose in their designs. IE the well is a mass grave, you can tell because the walls are buried dead and the other dungeon is some kind of buried crypt/prison grounds.


181ae3  No.15865556

File: ce821797e804283⋯.png (63.91 KB, 293x380, 293:380, bongo2.png)

>>15865454

>>15865466

It's largely just speculation, to be honest, and it's been a while since I looked into it.

> A long time ago… There was a man in this very village who had an eye they said could see the truth! Now usually, you have to train your mind's eye most strenuously to actually see the truth… But this fella, no, they say he had a different way of doing things… His house stood where the well is now…

It's possible that Bongo Bongo might be this same man due to the eye at the end of his neck and his obvious connection to the Lens of Truth.

Bongo Bongo is clearly shaped like a human hanging upside down with its back facing toward you, and in cleaned-up promotional art, you can actually see the hips at the top. Bongo has arms, but the wrists are obviously cut through (you can even see the bone in the middle), showing that this isn't just a monster that is supposed to be shaped like this, but likely the spirit of something that had its hands removed.

The fact that Bongo is human shaped but has no head could suggest that, in addition to the hands being cut off, the head might have also been removed as a part of the execution.

> Shadow Temple… Here is gathered Hyrule's bloody history of greed and hatred

These things altogether could suggest that there was a man who lived where the well is, had the eye of truth (possibly by stealing it, or perhaps he was killing people in order to craft the lens), and killed and/or tortured people under his house. When he was caught, he was executed and his house was destroyed, and a well was put in the place. His vengeful spirit comes back for revenge.

Another possibility is that he had done nothing wrong, but was killed by the Hyrule royal family, maybe tortured, because the royal family wanted the lens, but couldn't find it. His spirit formed the shadow temple as a testament to the greed and violence of the royal family.

The most likely theory is that it was a bunch of random ideas and the writers just wanted creepy things like wells, torture devices, bodies, hidden truths, and some symbolism of torture and execution and never actually thought through any of the connections.


181ae3  No.15865564

>>15865517

For most older 2D systems you also have sprite limits to work with, and often per-scanline sprite limits as well. More sprites on the arms can easily mean fewer sprites for everything else.


32f7e9  No.15865583

File: 593681a3540ba09⋯.png (55 KB, 300x225, 4:3, turrican fist.png)

FIST


cc98ac  No.15865593

>>15865556

Ocarina of Time was made before the Windwaker kid appeal approach so I'm pretty confidant that the dark undertones is deliberate and not a coincidence. But then they abandoned the darker aspects for the sequels.


181ae3  No.15865639

>>15865593

I know the dark undertones are deliberate, I'm just not sure if they were just random dark undertones or if they were intended to all actually be connected in the story. Was the man that the guy talked about (who would have been a Sheikah, given the time frame) just some story the writers put in to establish an atmosphere, or did they actually plan it out and connect the man to the rest of the world? Is Bongo Bongo designed as a part of the world with a real history behind him, or is he just supposed to be a scary monster with a torture and execution theme so he can be a dungeon boss?


9bb7a2  No.15865646

>>15865368

All it did was yell at you.


fb74d1  No.15865661

>>15865502

Bui please go


9007c4  No.15865667

>>15865556

I read a theory that says that Bongo Bongo is the spirit of that man, but proposes that he was a thief: The penalty for stealing is cutting your hands. Also the fact that Bongo's body looks like someone who was left starving, and how all this torture could be done by the sheikah's for stealing such a powerful relic.

I can see that, or maybe it's just pure hatred energy from the spirits of people tortured in the shadow temple and the well, who knows.

But I kinda dig the theory that all the temples are military buildings from the hylian war mentioned at the intro scene.


09b3a3  No.15865669

>>15865502

Assuming you're not shitposting, parodius and cho aniki.


136a5a  No.15865672

>>15865646

No anon, it would also breathe lots of carbon dioxide at you.


cc98ac  No.15865706

>>15865639

>I'm just not sure if they were just random dark undertones or if they were intended to all actually be connected in the story.

It's undertones that ties connections to the backstory, not the story, because all the Temples are abandoned and ancient from disuse so any details like the torture chambers right near the end of the Shadow Temple (filled with Masters no less) says more about Hyrule's past. Bongo Bongo is however tied to the Lens of Truth including all spirits and ghosts which can be seen with the lens.


f5d1f6  No.15865750

Probably some ancient jap shit like the game freak logo and all those umbrella enemies


ed4d71  No.15865765

>>15865593

>But then they abandoned the darker aspects for the sequels

Wind Waker has plenty of obscure undertones like the reasons why Hyrule was drowned and the fact that most people died from that, the ghost ship, and even some deserted islands which is probably one of the scariest shit in the game


6fa79b  No.15865833

>>15865765

>the fucking re-deads

Wind Waker had some seriously freaky shit in it's temples and some of the islands having seemingly nothing on them is terrifying.

>get the land title deed

>sweet, place to hang out

>mill around a little

>find a way under the house

>fucking re-deads hidden under the floor like someone murdered them and tried to hide the bodies


a0a4da  No.15865843

File: 630044f91a18db3⋯.jpg (51.17 KB, 1280x720, 16:9, little horn.jpg)


136a5a  No.15865852

>>15865833

It's okay anon, redeads aren't actual corpses, just magic twisted into dark shapes.


d7d6bd  No.15865869

>>15865852

Is that so? I always assumed they were zombies or something.


f4335d  No.15865881

Mischief Makers had one of the most creative hands and mouth bosses I've ever come across.


6fa79b  No.15865891

File: b8d8b0c427ea960⋯.jpg (30.21 KB, 574x348, 287:174, Skulltula house curse.jpg)

>>15865852

While I know a lot of things "poof" into dark magic, I'm not so sure the re-deads are completely JUST dark magic.

>>15865556

Now that I look at it and think about it, a lot of that story sounds like it was lifted from norse mythos

>Odin was hung upside down from Yggrasil

>sacrificed one eye to gain great wisdom and insight

Seems like it might have been a starting point but turned into a theme of revenge, especially if people feared the "one eyed man who could see the truth". Remember, in the same town is an old witch as well as an entire family of greedy bastards who were cursed into the forms of spiders as punishment.


136a5a  No.15865893

>>15865869

Yeah, it's odd, the redead trophy in melee said it for whatever reason.


136a5a  No.15865902

>>15865891

>>15865869

>>15865893

>Seven years after Ganondorf took control of Hyrule, ReDeads roamed the ruins of castle town, moaning. Link was shocked at the state of the town, and the apparent lack of survivors. He later learned that the townsfolks had evacuated to safety, and the ReDeads were magic animated into hideous humanoid shapes.


dceaf3  No.15865904

>>15865881

Fucking christ, every time I hear about mischief makers I get PTSD remembering trying to get the golden gem from Lunar

EAT LEAD


d7d6bd  No.15865937

>>15865881

Mischief Makers is a severely underrated game.

>>15865902

>nobody died and the zombies aren't corpses

Lame. What are poes, in this case? Are they also magic or are they ghosts?


eee775  No.15865939

File: b96c3ca680e5e9b⋯.mp4 (996.9 KB, 610x342, 305:171, Ilya gobbed.mp4)

>>15865593

It waxes and wanes. OoT, and even moreso MM, cranked up the edge over the 2D Zeldas, then TWW/PH/ST (at least on an overt level) dialed it down as you noted, then TP ramped it up full goth, then SS & BotW went to perhaps a little under OoT's edge.


136a5a  No.15865950

>>15865937

Pretty sure poes are actual ghosts given Sharp and Flat.


f4335d  No.15865962

>>15865937

Mischief Makers isn't underrated, it's well known.


6fa79b  No.15865963

File: c53a224325f6684⋯.webm (3.96 MB, 640x480, 4:3, Ocarina of Time - The Sol….webm)

>>15865902

The main support to "Re-deads are just magic" is that in the adult timeline, there are next to no people missing from the normal groups of people in Kakarico village.

You know, barring that one half dead soldier in the allyway that you can only see right after Zelda and Impa run off but before you pull he master sword…


d7d6bd  No.15866015

>>15865962

It's underappreciated. It should have been re-released ages ago, although it's pretty wedded to the N64's controller.

>>15865950

I see. I assume that they are the only legit undead and that dead hand is also "dark magic" rather than an actual corpse-thing.


cc98ac  No.15866018

>>15865937

That just makes the ReDeads more fascinating because in the town when you kill a ReDead the others mourn for it's death. Poes are ghosts though, Wallmasters and Floormasters is anyone's guess since they only appear places full of the dead (Forest Temple and Shadow Temple) or places tainted by evil (Gannon's Castle).


cc532d  No.15866047

>>15866018

Redeads also won't ever attack you if you walk slowly. They'll look at you, but seem to assume you're nonhostile.


dceaf3  No.15866049

>>15865963

what the fug I didn't even know this was a thing


181ae3  No.15866060

>>15865893

>>15865902

>>15865869

>>15865852

Was that in the original Japanese? I know that some of the trophy details in some of the translations changed things or outright added information from nowhere.

>>15865963

That's not convincing to me, given that the characters you'd see wouldn't necessarily be the entire population of Castle Town, and Nintendo wouldn't want to waste models, given that the cartridge was already packed with data (remember the game was initially planned for the N64DD, but they had to cut out a ton of shit when they ditched that idea and moved to a cartridge release).

I wouldn't be really surprised, but I'd want to see some original sources. in Wind Waker, they're described as being undead, which would contradict the idea that they are manifestations of magic.

Looking at the Smash Bros 4 trophies, it would seem to back you up, but I can't find the Japanese versions of any of them:

> These creatures may look like zombies, but ReDeads weren't human to begin with. They appear to be clay monsters fashioned in the shape of humans. They attack Link when he gets too close, the spine-chilling sound they emit difficult to describe. Don't bother—just get rid of them!


377c24  No.15866066

File: 15098202236a21e⋯.png (1.22 MB, 1280x720, 16:9, ClipboardImage.png)

>>15865342

Notice that all of these are from Nintendo games.

Maybe they just have a disembodied head and hands fetish.


18a4d9  No.15866067

>>15865963

It's a fairly safe assumption that there are lots of unseen NPCs that are hidden for both time/cost saving and performance reasons. Games that don't use procedurally generated NPCs, especially older games, tend to just let you assume that you don't meet most of the faceless, irrelevant population. It's an easy way to make the world seem less ridiculously empty.


136a5a  No.15866071

>>15866047

>Redeads also won't ever attack you if you walk slowly.

I never knew this. Maybe they assume you're one of them since you're walking at their pace.


cc532d  No.15866077

>>15866071

Probably not. Redeads don't stare at each other, but they DO stare at you if you move slowly.

(some of them, at least.)


cc4884  No.15866088

File: 1d162460d1eee3c⋯.png (Spoiler Image, 655.41 KB, 640x476, 160:119, ClipboardImage.png)

Floating hands final form


555b6c  No.15866097

File: b375b09d266279b⋯.jpg (160.7 KB, 1280x720, 16:9, odyssey.jpg)

>>15865342

>playing Mario Odyssey

>this guy appears

It keeps happening!


6fa79b  No.15866104

>>15866067

>>15866060

No, I agree, there were probably a lot of people who didn't make it out of the castle town before Ganondorf made his bid for power and conquered it.

>>15866097

Also, that legendary wedding band that is in his cave is actually HIS wedding ring and he's pissed someone stole it


a1e22d  No.15866105

>>15866066

You would think they'd support more Ubisoft Rayman games if that were the case.


181ae3  No.15866109

File: 5491cdc4c84e066⋯.jpg (Spoiler Image, 1.51 MB, 2152x1931, 2152:1931, bongobongo.jpg)

Also, have some Bongo Bongo/Wallmaster/Floormaster porn.


555b6c  No.15866113

>>15866104

I went back later when the ring was returned and I think there was a power moon inside it.


6fa79b  No.15866119

>>15866113

yup, so he's cool with you now that it's back. there are a shitload of mummies in his sandbox though. If you snag the coffer you get to play a minigame where you need to use money to shoot the mummies until one with a power moon shows up


841269  No.15866120

>>15865902

>ReDeads were magic animated into hideous humanoid shapes.

but what is the purpose of redeads vs some other form of magic or minions that are actually useful? Just to scare people away from looting the ruins? Do they perform maintenance on shit? They just seem creepy but otherwise kinda useless as far as guards, since you can generally just run around them…


dceaf3  No.15866125

>>15866088

How do you get this beta, christ, do you think she's gonna cry rape?


1b78e9  No.15866144

>>15866125

>do you think she's gonna cry rape?

wouldn't put it past him


181ae3  No.15866175

>>15866120

My guess is that ReDeads are made from clay, so they are probably very cheap to make en-masse, even if they are rather useless. Demoralization is also a very effective tactic.


d7d6bd  No.15866223

>>15866175

>big nosed desert-dweller creates clay man

Sounds kind of familiar.


9cb898  No.15866476

File: 853a4891c367a33⋯.png (25.46 KB, 240x320, 3:4, 0004.png)

File: c1185a8627752b2⋯.png (960.9 KB, 512x512, 1:1, Dimahoo Gigafacer proper d….png)

In these games it fits the theme well because all the ships are some variation of an object with hands serving as the ship weapons.


0d7318  No.15867894

Invidious embed. Click thumbnail to play.

>>15865902

>>15865963

ReDeads also drop those magic refill item pickups when defeated.

>>15866097

>and if you played Splatoon a few years earlier, there's another one (skip to 1:30)

>and then you play tennis with it like those other tennis boss battles from other Nintendo games! (Mainly Zelda series?)


21e97a  No.15867900

File: 9811462f7a1f542⋯.jpg (48.24 KB, 500x667, 500:667, spag.jpg)

There are several battles in Panzer Dragoon Orta that have you fight machines that have giant disembodied hands.

Who knows? Maybe it's a Jap thing? They have an obsession with tentacles and other gay shit too.

NOW CHECK THESE DIGITS.


100ce4  No.15867911

File: 93aa5cf955b3f2d⋯.gif (113.73 KB, 3100x760, 155:38, Balore.gif)

>68 replies

>Not one Balore from Aria of Sorrow

This thread is devoid of white men.


92c2da  No.15867948

>>15866109

There is not nearly enough porn of women getting fucked by giant disembodied hands.


0cd793  No.15867952

You may not like it but this is what peak performance looks like.


2a02e6  No.15867967

File: 3f20b0d85e0516b⋯.png (114.96 KB, 500x610, 50:61, mind break trap doujin.png)

>>15865428

>Your OP doesn't stimulate discussion OP!

>Replies with two lengthy paragraphs.

I''m going to give it to you straight…


cc5506  No.15868015

File: fce5bd98ce94a44⋯.png (364.75 KB, 559x768, 559:768, Andross_(N64)_Trophy_Melee.png)

File: b41411318f5bd6e⋯.png (452.28 KB, 640x448, 10:7, OikonnyAndross3.png)

Man, Andross must have been your worst nightmare. I remember playing the shit out of the Starfox Assault demo at Toy's R Us


68424b  No.15868082

>>15865466

>where did his head go

Inside a vagina

Heh heh, get it? His head when inside a vagina! The tip of a penis is called a head, it’s a sex joke! HehehAHAHAHAHA SUCH A FUNNY JOKE!


42cdc2  No.15868125

File: 35ad2afb89fab5c⋯.png (60.96 KB, 306x320, 153:160, about anon.png)


3cf562  No.15868147

>>15865427

Minish Cap is also 2nd party though as is the Tikis from DKCR


3cf562  No.15868158

>>15868082

haha Benis


f9eeb3  No.15868162

File: 03056032ffd6c54⋯.jpeg (91.12 KB, 1000x1000, 1:1, CVhiZjiUkAAMx6S.jpg:orig.jpeg)

Best example paired with lousiest girl.

>>15866088

10/10.


4497da  No.15868178

>>15867911

Well his hands aren't TECHNICALLY detached.


8f1696  No.15868217

>>15866049

He is tucked in a pretty obscure corner of castle town off the beaten path. Most people don't realize he's there.


d7d6bd  No.15868231

>>15867911

The hands are attached to his arms. They aren't floating.


657459  No.15868236

>>15868162

>Best example paired with lousiest girl

>implying Unzan works with Hecatia


5d21e2  No.15868264

okay vee, how many of these bosses do you refer to as hans?


f9eeb3  No.15868401

File: 4af7ef57db3d9d5⋯.png (Spoiler Image, 674.44 KB, 1117x700, 1117:700, HEN-T.png)

>>15868236

>disliking Hecatia

You really making fighting words there.


a0a4da  No.15868424

>>15868401

>all that drool

What a slut.


181ae3  No.15868742

>>15867967

I don't need a good OP to help me bullshit a decent conversation into existence.


cc532d  No.15870518

>>15868424

The choker and miniskirt didn't already give that away?


6fa79b  No.15870597

File: c9a53428e5bf2ec⋯.jpg (155.87 KB, 1280x720, 16:9, Hell Chaos.jpg)

>>15867911

Yeah, under the same rules, I'd have posted Hell Chaos from the first Splatterhouse but his hands are connected to his arms, you just can't see where his arms are coming from.


c77e30  No.15870605

>>15865361

Where are the dubs?


20d831  No.15870623

>>15865556

>It's largely just speculation

>i'm completely made it up

faggot


59a804  No.15870625

File: fc4c54857d6b5fc⋯.gif (53.25 KB, 132x140, 33:35, 9835798257253987226.gif)


f9eeb3  No.15871154

File: 9541130855a0d80⋯.jpg (3.39 MB, 2480x3507, 2480:3507, tease.jpg)

>>15870518

Her design is more off-the-wall than even Clownpiece and I love it.

>>15868424

>What a slut.

That's Sanae's tagline.




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