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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 66ead1ed0196bf4⋯.jpeg (124.08 KB, 700x843, 700:843, F85EF0C9-0917-4269-B9A1-C….jpeg)

File: f3fe89c56ee476f⋯.jpeg (94.91 KB, 800x518, 400:259, E57F2894-FC2C-4D09-A3A5-8….jpeg)

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2f30d2  No.15863532

is the first game worth playing? I know the sequel is pretty hated with reason seeing as it’s impossible to even complete the pc port and I’ve heard the first game is a lot of wasted potential, especially when compared to the concept art and what it was supposed to be, but I figure some games have been made better in retrospect when compared to how shit vidya is now.

cffe5d  No.15863538

I dunno, I got it on Christmas the year it came out, played it for about an hour, and never touched it again. Always felt kind of bad about it…

>impossible to even complete the pc port

First I've heard of that, how so?


2f30d2  No.15863543

>>15863538

You know what’s weird, I’ve got the exact same experience. I thought I had sold it but found it among some of my older games today.

Also, if I’m not mistaken they never implemented local co-op on the pc version and needless to say the servers for the online are shut down now, so there are several areas you cannot access.


f84af0  No.15863549

>furshit

Just fap and be done with it

fucking degenerate


e92f12  No.15863635

>>15863532

Absolutely not worth even pirating.

The original vision for the game is completely bastardized, there's barely any grim element in the game and most of the morality options are safe for work kind of shit. It's so sad because the concept of altering the world around you and its difficulty in relation to what you do was really cool.

Camera controls suck, the painting mechanics are iffy at best, platforming is a chore most of the time and the only good character designs are the different iterations of Pete and the animatronic versions of Mickey's pals.


9d0da5  No.15863661

>>15863549

>Mickey

>Furshit

Are you retarded?


b3122e  No.15863671

File: 74993f7de1f2283⋯.jpg (47.65 KB, 514x800, 257:400, 3706dc85101dc9c34c0e2a3ebc….jpg)

>>15863549

>just fap and be done with it

If you insist.


3f898e  No.15864584

>>15863635

I’m still sad they removed evil Mickey.


8ed839  No.15864598

File: 48e4e802ba9c1e9⋯.jpg (73.28 KB, 713x367, 713:367, epic mickey concept art.jpg)

I'm just amused at how the game dialed back from the edgelord furryshit shown in the concept art, only for FNAF to come along a few years later and show how big a gravy train they missed out on.


1918c7  No.15864686

File: ce087e9a75df8e9⋯.png (368.29 KB, 1200x700, 12:7, ClipboardImage.png)

>>15863532

I remember being hyped for the game back when the concept art was a thing. I remember talking a lot about it in old obscure game forums that are dead by now.

When the game came out and it didn't look anything like the concept, I just kind of deleted it from my memory.

>>15864598

They had nothing to lose. And that's more likely the problem. More specifically, money isn't a problem, the only thing they can lose is their image, that'as why they play it safe. It's the old "Mario is a familiar IP" bullshit, so they don't risk to go out of the norm, even as a spin off.


93a530  No.15864711

File: a1a59898948069a⋯.jpg (157.75 KB, 750x600, 5:4, Epic Mickey Concept 1.jpg)

File: 081eddf977faf1e⋯.jpg (593.37 KB, 1266x1600, 633:800, Epic Mickey moral split.jpg)

File: 6b1618b650c49ec⋯.png (217.4 KB, 511x576, 511:576, Epic Mickey Thinner.png)

File: 35fd7e2573e348f⋯.jpg (39.41 KB, 274x400, 137:200, Epic Mickey.jpg)

>>15863532

It's somewhat enjoyable but know how badly disney neutered it as these images here aren't even in the final product.

It still has some more obscure moments but it's a testimate of how someone tried to bring some good glory o mickey but (((modern disney))) fucks it in the ass.


1918c7  No.15864743

>>15864711

This makes me wonder, how you'd balance a "good/bad" morality well enough to go with Disney standards? Either (((modern))) ones or the old disney ones like the likes of pink elephants on parade?

The thing is, I've always thought that playing bad should make things easier but should let you with that shitty feeling of you doing something you know it's wrong, and doing something good obviously would make things harder or longer for you. But since this is Disney they can't go around rewarding evil, since that would probably encourage people to do evil shit in-game.

Also, what would Walt Disney do?


e92f12  No.15864849

File: 8796dfb3fdbe222⋯.png (208.18 KB, 406x770, 29:55, ClipboardImage.png)

>>15864598

>>15864686

For a comparison, this is what Goofy looks like in the final game. Basically they turned FNAF before FNAF but good into a generic licensed game.


3f898e  No.15866573

>>15864849

I think that’s a fair trade considering some of the concept art genuinely looks straight out of a horror game. Especially the Dumbo bot.


d2ecb8  No.15866587

It's garbage.


ca2cd3  No.15866597

>>15864598

I remember reading somewhere that the concept art was intentionally made as horrifying as possible to see just how much Disney would let them get away with (apparently not much at all.)


93a530  No.15866702

>>15864743

Disney himself made Mickey a total asshat mischief maker. Look at the shorts he's in; everything is him doing something he's not supposed to. it continued well into the colored years and only changed when control of disney corporation fell out of his hands when he died.

On that note, I agree that being evil should make the game pretty easy, while being good is harder. Epic mickey does follow this somewhat as many of the bonuses are only through doing the good things, but they are much harder and time consuming to do, such as purifying things with paint and turning them good as opposed to just killing em outright with thinner. This goes for side quests too as you can get the bad ending really easy but the good ending takes much longer. An example is this treasure chest. You really want it but there is a dude standing under it who refuses to move unless you get him his special item. You can thin out the hook the chest is hanging on and drop it on his head instantly and get the item in the chest, or you can wait to get his item, which makes him happy, gets you a bonus item, and lets him move so when you drop the chest, no one gets hurt. Same goes for several of the bosses where it's easy to beat them if you just thin everything and kill them, but if you paint the right things, you get help from other characters for a proper ending of the sequence. Such as the robo captain hook. You can just thin him and kill him, or you can do a couple side quests and when you fight him, you get help from "Pete Pan" who re-enacts a scene from peter pan to beat the boss and everyone ends up happy.

>>15866597

I saw it from inception and honestly, the idea was that Mickey died (the original mickey who was a mischief maker and not the one slapped on all the kid friendly toddler toys or was seen as a responsible leader) and was stuck suffering in his personal hell, meeting other "dead" characters who were just as souless. That was changed to a paradise for the forgotten made by Yen Sid, the Wizard, and the king of this world was Oswald, who was something Disney created but WB wouldn't let him take with him when he quit, so he made Mickey, and so Oswald was going to be the main villain, or at least main opposing force vs Mickey. Again, that changed into the ink Mickey spilled and Oswald being more of just rightfully angry at mickey over his troublesome antics.

The fact that trash mountain, a mountain of the overproduced mickey junk was allowed in the final game is staggering.


c1194f  No.15866781

File: 0143fca524ebc14⋯.mp4 (7.56 MB, 1280x720, 16:9, Train_solution.mp4)

File: 384ec2018c44105⋯.png (173.43 KB, 1788x329, 1788:329, teagan did nothing wrong.png)

File: a253eff91b4bf36⋯.png (188.8 KB, 1768x471, 1768:471, Forced vaccination.png)

File: 5fd10602ac8a951⋯.png (25.05 KB, 1794x168, 299:28, farcry 4.PNG)

File: 9c812227fd2c8a9⋯.jpg (73.45 KB, 850x400, 17:8, quote-the-trouble-with-fig….jpg)

>>15864743

>The thing is, I've always thought that playing bad should make things easier but should let you with that shitty feeling of you doing something you know it's wrong, and doing something good obviously would make things harder or longer for you. But since this is Disney they can't go around rewarding evil, since that would probably encourage people to do evil shit in-game.

The problem with morality in games stems a few problems. First of all, more often than not, the "morality" system is just a gimmick and nothing more. This happened with BioShock during it's development, and even Levine admits that it makes the game all the weaker for it. Second, "moral choice" is limited to the player and the character. Unless you want to play "for fun" or on a second playthrough, all the moral choices players make either align with themselves or the character they are playing as. Third, there's not enough payoff when it comes to making a decision. Yeah, you're going to have the consequence of "something" eventually happening, but how are you honestly going to know if it was actually you're choice that made the event happen or it was a part of the game's script. And, to add the cherry on top, there is also the possibility of the choice not even making that much of a difference anyway. Numerous games make the "moral choice" argument, but all it really comes down to is which abilities/features/companions/resources do you want to limit yourself to, which makes the entire "moral choice" nothing more than a decision of which choice will better benefit the player. And, then the game gives you the stink-eye with the ending going on abut how terrible of a person you are for wanting a game to be fun. Fourth, the politically correct nature of the choices presented. One of the reasons people love the original Star Trek series is that Bones and Spock gave Kirk two options on how he could handle a situation (The "Star Fleet" option and the "Moral" option), and, if both options were shit, Kirk made no hesitation to declare it as such and find another way. However, with Next Gen, every problem had exactly one solution (The "Star Fleet" way, because Picard is a stuckinthemud), and the entire episode was about it was carried it out. Games are never going to do that, or cop out like Next Gen, because it means that they have to test the boundaries of one's thinking. On the most basic level, do you really want to compromise on your morals to uphold what is legal, or agree that the government and law is in the wrong and that this sets an immoral precedent that could have terrible repercussions in the long run? On the deeper level, is it better to push a lie as long as you capture the villain, or uphold the truth and let the villain escape? This becomes an even more sticky situation when games are increasing used to push propaganda rather than to tell a story, and you end up with getting a fifth problem: the illusion of choice. Where nothing the player does that actually effects the game's outcome, and, almost always, the player character turns out to be the real villain of the game and the player is a terrible person for daring to complete the game all the way to the end.

Congratulations, the entire development team thinks you're an asshole!


2f30d2  No.15866803

File: 86fe0ae18d870ac⋯.jpeg (529.21 KB, 1231x1600, 1231:1600, D59C8BE8-CCA5-4B76-8BB3-4….jpeg)

>>15866702

>Oswald was going to be the main villain, or at least main opposing force

I think that was the element I was most sad to see go. Oswald was supposed to have created that world out of jealousy for Mickey meaning everything was meant to reflect that, then Mickey finding his way into that world was supposed to piss Oswald off causing him to lash out. It was a great dynamic completely lost.


56d79e  No.15866902

With how controlling Disney is with his properties it is a fucking wonder that the European comics are still allowed to exist, one would thing that they would shut it down once the directives saw that the Italians actually made Mickey a character


274ccb  No.15867020

File: dc77d4d081bd9d0⋯.jpg (155.65 KB, 389x624, 389:624, 1375365950987.jpg)

>>15863532

Holy shit, an Epic Mickey thread on /v/? I worked on both of them. Ask me anything.

>mf after crunching for six months to ship EM2


05831d  No.15867022

>>15867020

what part of the development process were you on to narrow down potential questions


274ccb  No.15867031

>>15867022

I worked in the art department on level art. sometimes character art. Studio wasn't too big, so a lot of us pulled double duty.


3aa790  No.15867037

>>15867031

how much to buy drawings from you


c1194f  No.15867052

I hate that all I can think of are depressing questions.

>How much free reign did Disney give you guys?

>Is Warren Spector a hack?

>Why was Disney so determined to kill off their games division back in 2013?

>>15867031

>I worked in the art department on level art. sometimes character art.

Got any unseen pics?


4aba04  No.15867056

>>15867020

You doing okay now? Still video game work or something else? No need to be specific just wondering.

Me and the wife liked both games though I don’t remember how far we got in 2, more due to her not being very into games than anything else. The fact that she was interested in both is impressive.


2f30d2  No.15867071

>>15867020

What was the original story supposed to be and how was it supposed to end?


274ccb  No.15867087

File: c5037bb56c503c9⋯.jpg (107.04 KB, 1278x718, 639:359, JPS_OswaldChair.JPG)

>>15867037

Don't do commissions, sorry. And I only kept a few of the backgrounds and stuff from the job.

>>15867052

>free reign from Disney

not much, anon. Mickey himself was worth $1b back in 2012, and the other 'Fab 5' like Minnie, Donald, Daisy, and Goofy were tightly controlled. anything you did had to get approved by a special board at Disney HQ. one of the dumbest things I remember is how Mickey was never allowed to have an 'angry face'

>Warren Spector a hack

He was past his prime. guy's really nice and remembers fucking everything, but he's too trusting and got manipulated by a bunch of ex-EA managers we hired.

>why did DIsney hate games?

the head of Disney Interactive, guy named John Pleasants or something, was a ruthless cunt businessman. console games cost tons of money and the returns were bad, so he wanted to kill the division for years and just do mobile stuff.

>unseen pics

Nah. That stuff stays on your machine at work at Disney corporate IT would push your shit in if they caught you taking stuff out. shame. lot of the concept art was really cool. all of the concept artists we had were Disney-grade artists, and their work was insane

>>15867056

i'm still making vidya, but I want to get the hell out of cali before i end up living in my car

>>15867071

no idea, really. premise was that Oswald was Mickey's brother and got fucked over and fell into obscurity while Mickey got fame and glory, so Oswald lives in this alternative universe where all of the forgotten Disney characters go. i don't even remember what the plot of the second game was other than the Mad Doctor from some original Mickey cartoon was trying to take over. or something.


694bb6  No.15867102

>>15867087

That's fucking sad.

Was it really gonna look like:

>>15864598

>>15864686

Or was that just a a test to see how far you guys could get away with


05831d  No.15867106

>>15867087

>one of the dumbest things I remember is how Mickey was never allowed to have an 'angry face'

disney rules are pretty ridiculous


274ccb  No.15867126

>>15867102

even getting away with the 'broken animatronics' thing was a goddamn miracle, anon. stuff like Mickey and the characters has to get approved by one group, and anything relating to the rides or the park has to be approved by Imagineering. rumor goes that the original art directors lied a bit and intentionally overdid it with that concept art and promised to 'dial it back' in the final game and got approval. then, when we made it and it wasn't that far from the concept art, a shitstorm ensued at Disney HQ but we were too far in the dev process and couldn't change it. wasn't that high up to be part of the talks though, so take it with a grain of salt. that Runaway Brain short with Mickey caused a similar shitstorm if you remember that

>>15867106

it's the brand, anon. Mickey himself was worth over one billion dollars. Disney doesn't want to jeopardize that, and I get it. remember how in the first Kingdom Hearts, Mickey was only in like two scenes? same reason, kinda. Disney didn't trust Square, so they made them operate under crazy limits with Mickey.


c1194f  No.15867131

File: 6393d9cec034ac7⋯.jpg (2.51 MB, 1583x10241, 1583:10241, bot_failure_bread.jpg)

>>15867121

Ignore Aaron.


19f62a  No.15867133

>>15867126

I still wonder how Disney feels having their mouse eclipsed by a plumber.


d254cc  No.15867137

>>15867126

>runaway brain short

Never heard of that one, whats the deal.


dfdebf  No.15867145

>>15867121

Aaron Lawson, stop being a nigger


c1194f  No.15867150

Invidious embed. Click thumbnail to play.

05831d  No.15867153

>>15867126

> and I get it

I get it as well but I also feel that its far too restrictive with rules like "no angry mickey"


274ccb  No.15867154

>>15867133

mario's not worth nearly as much as mickey

>>15867137

it was this short >>15867150 that had Disney execs getting in rumored shouting matches for having a crazy, angry mickey with sharp teeth going apeshit loved it, though


0c6000  No.15867155

File: ae677e274d5ba7d⋯.jpg (45.12 KB, 500x500, 1:1, warrenspector.0.jpg)

>>15867031

>>15867020

>>15867087

What was working with Warren (((Spector))) like?


19f62a  No.15867156

>>15867154

>mario's not worth nearly as much as mickey

Debatable, but he's definitely more popular.


274ccb  No.15867167

>>15867155

nice guy i've ever met. like a giant kid sorta, with how energetic and happy he was most of the time. but really naive. turned into a sjw, which was sad. studio really, really kissed his ass for some reason.

>>15867156

no way, anon. Mickey's internationally popular in a way most people don't realize. mario's recognizable sure, but not anywhere near close to the mouse


fabf2e  No.15867174

>>15867156

Shut the fuck up soyboy. Just because you have Nintendos cock lodged in your throat 24/7 doesn't make your statement true.


0c6000  No.15867180

>>15867167

>but really naive. turned into a sjw,

Coming from Boston and living in Austin, TX will do that.

>>15867156

Nigger, you're blowing Mary-o's popularity way out of proportion. Mickey Mouse has been a goddamn institution for nearly a century, Mario is still viewed by normalfags as the fat dago wop plumper in electronic toys.


05831d  No.15867182

>>15867167

>turned into a sjw, which was sad.

The older types tend to fall for that a lot, I don't get angry about it you can just kinda tell its easy for them to fall for the empathy thing, it's easy when you're a bit more detached and innocent from working class society


c1194f  No.15867184

>>15867167

>Mickey's internationally popular in a way most people don't realize. mario's recognizable sure, but not anywhere near close to the mouse

Wait, would that mean that if Disney isn't able to pull another copyright extension, the company is basically screwed?


274ccb  No.15867191

>>15867184

screwed? nah. but there's a reason they spend so much lobbying money on keeping the copyright laws a certain way.


05831d  No.15867195

>>15867184

> the company is basically screwed?

wouldn't bank on that, they got a lot of money from all the various companies they assimilated but they certainly don't want anyone to ever snatch up those characters


91e362  No.15867210

>>15867184

Even if Disney lost the copyright, all they would have to do is make all their Mickey stuff say "Disney's Mickey Mouse" or "the REAL Mickey Mouse" or whatever, people would still watch Disney movies. Their real loss would be in all the cheap Chinese merchandizing that would show up, that's all they really care about.


1fe74f  No.15867216

>>15867184

They've found a way around it. Mickey Mouse is considered synonymous with Disney, so anyone who would damage the icon would by extension damage Disney and become a legal punching bag.


91e362  No.15867227

>>15867216

Trademark bullshit is the new fad among these fuckers, Marvel is doing it too- they're claiming Spiderman's entire design is a trademark and represents their company, so anyone else using it would be confusing and should be stopped. It's ridiculous but the entire field of patent/copyright/trademark law is ridiculous now.


613d08  No.15867257

>>15867020

Do you have any proof?


274ccb  No.15867271

>>15867257

that screenshot posted earlier was a marketing frame we had, so maybe that? i don't have a badge or anything.


d14c92  No.15867277

File: 2b7c3fa29f1c355⋯.jpg (13.95 KB, 316x230, 158:115, 1464741950271.jpg)

>>15867271

He's asking if you can whip out your dick.


56d79e  No.15867289

Where would you say that things started going wrong in the development of the games?


274ccb  No.15867296

>>15867289

you mean about epic mickey? Or about gamedev in general?


56d79e  No.15867308

>>15867296

Mickey, but if you want to talk about gamedev in general is fine too


c1194f  No.15867318

>>15867296

Can you explain why it seems like most games don't look better than they did a decade ago (Both artistically and literally)?


0c9279  No.15867332

>>15863543

>>15863538

Me too actually lol, I got it, played up to the first required sidequests and quit. It was my birthday gift too so I felt really bad about it.


274ccb  No.15867339

>>15867308

the first game was just too ambitious, and the second game was rushed like you have no idea and had no chance of succeeding. basically what happened.

>>15867318

if your thinking of stuff like that bioshock infinite gif vs the one from FEAR, it's a complex answer. a lot of games these days try for photo realism, but that's really hard and expensive to do. this has meant that the cost of making games has gone up, but the profit margins get thinner for big budget stuff, so we end up crunching or compromising on a bunch of stuff. or you work for bethesda and they fuck you and make you release something early.


7784df  No.15867348

>>15867131

As a professional programmer, this amazes me. How did he fuck up so hard that the program took the error message from the previous attempt to post and then posted that error message as another post? That means that he caught the exception somewhere and in the exception handler fucking coerced it into a string and then posted that string.

I don't even understand how you'd fuck this up by accident. I would love to see this code to diagnose why it fucked up so stupidly.


49b6ea  No.15867353

>>15864686

>I remember being hyped for the game back when the concept art was a thing. I remember talking a lot about it in old obscure game forums that are dead by now.

I remember talking about it on /v/ and insisting there's no way Disney would let an actual grimdark thing involving Mickey exist and it was going to get toned down like fuck.

I fucking called it you faggots


c1194f  No.15867357

File: 02f04737a369be6⋯.png (69.97 KB, 309x638, 309:638, Upsy daisy.png)

>>15867339

>this has meant that the cost of making games has gone up, but the profit margins get thinner for big budget stuff, so we end up crunching or compromising on a bunch of stuff.

Wait, so they aren't increased the budgets of AAA games? They just keep skimming as much off the top as they can?

Wait, then where's all the money going?


dfdebf  No.15867365

>>15867357

IT'S THE JEWS STUPID


86a017  No.15867368

>>15863532

The game is rather epic.


274ccb  No.15867373

>>15867357

the budgets go up, but profits are still low. games have been $60 for almost a decade now, but dev costs keep rising. why do you think dlc and mtx are all over the place? its to make up the difference


0df8f3  No.15867374

File: 87206ad41731ce0⋯.png (185.27 KB, 623x469, 89:67, 1470673249.png)

>>15863538

>>15863543

>>15867332

I was given it as a gift a few years after it came out and still haven't touched it.

I'll get through the backlog one day.


5a7e38  No.15867379

File: 6d1253b3147afb3⋯.jpg (57.29 KB, 722x349, 722:349, nigmare vision.jpg)

>>15867357

>the cost of making games has gone up, but the profit margins get thinner

Profit margins means how much they make vs how much they spend. They are putting more money in, and getting less out.

Probably the whole issue is backwards priorities.


f7ed46  No.15867394

YouTube embed. Click thumbnail to play.

>>15867368

ok now this is juicy epic, mickey.


c1194f  No.15867400

>>15867379

>>15867373

Okay, now I get what you're saying.

>why do you think dlc and mtx are all over the place? its to make up the difference

I figured it was that and because of how successful EA was with throwing microtransactions into their games that already are were successful (FIFA and Madden are starting to tank). Although, there's something that I've always wondering that comes across as common sense but it doesn't seem like anyone in the West is able to pursue it:

Wouldn't it be more inexpensive, easier to developer, and see a greater return to make a good, solid, functional game than the current model where companies are creating these "overambitious", generic, buggy messes with blatant systems designed to strip the customer's wallet bare?


3f898e  No.15867404

File: 212ac98e1bf62fc⋯.png (Spoiler Image, 910.46 KB, 1005x1350, 67:90, B0D268CB-5962-4FCC-89E5-F2….png)

File: 1049077491f2021⋯.png (Spoiler Image, 1.55 MB, 1645x1373, 1645:1373, 0A799663-0F51-4E8F-8DD8-3F….png)

File: 4c47498f40346cc⋯.png (Spoiler Image, 41.45 KB, 668x852, 167:213, 70455317-9DAB-4A35-885A-EC….png)

File: 608a2c93e41f724⋯.png (Spoiler Image, 139.19 KB, 552x651, 184:217, B9E1D94E-BCA7-49B1-AD57-D0….png)

>>15863549

>not liking noodle girls

What a gay.


9fe1e6  No.15867418

>>15867400

There are multiple problems happening to them. One is they've fallen into the trap of wanting stable, less risky projects. Ironically, that's the riskiest thing they can do when shit is on a downward trend. Spending little on a game is small risk, potentially big reward, while spending much is the opposite. They have an industry mindset that is mirrored in Hollywood, which is suffering a similar fate. Second of all, they're more interested in revenue than expanding the people playing. They prefer to have a few whales over making a game that more people would spend a lower amount to buy. Thirdly, they're also pushing politics to get government subsidies. Ever wonder why Ninja Theory has survived despite every game they made doing poorly? The U.K. just hands them money to promote British culture, and similar stuff happens in Canada.

tl;dr they know this is a problem, but choose ways to keep their bad habits going rather than do the right thing.


7784df  No.15867420

>>15867400

Yes, it absolutely would be, but that's not what gets shareholders excited.

The majority of games that make massive amounts of money and are remembered forever are very ambitious games that were epic as fuck, so shareholders see those and demand that their companies make those.

Unfortunately, it turns out that those kinds of games are really difficult to make, and take a dedicated and talented team with lots of freedom and creativity, so when these big companies take a stab at it with overworked underpaid employees, it turns into shit.

Shareholders are idiots. They don't want to make small, reliable profit, they want to make it rich, so they bet on an ambitious gamble without actually researching what made those gambles pay off in the past. If you take shareholders out of the equation and look at private companies and small independents, they make games they can manage built to do what it does well and to be worth the price, because they don't have a board of directors screaming at them that they need to make a blockbuster game that amazes the world and makes 10 times the budget in profit.


ba7456  No.15867421

File: fb72417295e2b70⋯.png (775.96 KB, 1148x584, 287:146, number one fetish braixen.png)

>>15867404

I never knew I could feel this way about cartoons from almost a century ago.


274ccb  No.15867422

>>15867400

EA went to the service model because their ceo realized it was the best way to keep cash coming in, although the games would go down in quality. but EA doesn't care about that

>make a good, solid functional game

why do you think Fortnite is so popular?


7784df  No.15867431

>>15867418

I don't think they've gone for stable, less risky projects, it's more that they're going for massive gimmicks and trying to be hailed as the best thing in the world, while inflating the marketing budget and trying to make their overworked programmers make magic without getting paid overtime.

They think that they can make a great game while dumping all of the money into marketing and abusing their programmers.


3f898e  No.15867472

Invidious embed. Click thumbnail to play.

>>15867421

Not so old.


4af54e  No.15867709

File: e0614da0f5cd75a⋯.jpg (20.54 KB, 287x335, 287:335, Smug_robot_cat.jpg)

>>15867472

I think he was talking about mickeys big fat black mouse cock.

Anon is gay.


ba7456  No.15867727

File: 036d07a898c6023⋯.jpg (6.5 KB, 150x102, 25:17, disapproving man 4.jpg)


b70c34  No.15867759

First game was pretty solid, a decent platformer, I'd give it maybe 8/10. The inability to backtrack triggered my autism at the time though.


672073  No.15867763

File: 18ccb3b244fc057⋯.jpeg (121.83 KB, 1280x720, 16:9, 7ab5d943fc6d2e171c4327729….jpeg)

Remember not to forgive disney for the death of lucasarts and handing star wars to EA. Battlefront 3 was 98% done and all the other projects that got cancelled looked like a dream.


2f30d2  No.15867781

>>15867763

So long as they don’t touch the new Clone Wars season and just let them finish it up like they were going to, I don’t care to much. Lucas was tired of the shit he got for the prequels which was all basically meme hate so no matter who it would have went to it would have gone to shit anyways. At least it’s easy to consider anything after he left not canon.


5340f6  No.15867810

>>15867763

>the death of lucasarts

>lucasarts

>Battlefront 3

Free Radical was developing B3 not LucasArts, There were so many great games by lucasarts released in the last 5 years before EA acquired them right? The Force Unleashed was mediocre at best and the company was pretty much dead in the ground before Disney picked them up. Also as far as the movies go It's hard to believe that the movies would have been even the slightest less horrible if the hack George Lucas was still behind the wheel. What I am trying to say if you haven't gotten it already is that Stars Wars has always been shit.


c05b9c  No.15868033

>>15863661

>walking talking mouse

>it's not furshit if it's 100 years old


1e678d  No.15868070

File: 79d71e91d8ced5a⋯.jpg (18.14 KB, 480x480, 1:1, 7bfc09eb2d80ba6571c75e198c….jpg)

File: 3f81d5723ae1a5d⋯.jpg (185.61 KB, 1280x720, 16:9, 1541972636253.jpg)

>Not even Epic Mickey wants Robin hood.


1918c7  No.15868506

>>15867781

>which was all basically meme hate

Right anon. Hating midichlorians is just a meme. Episode 2 and 3 were pretty solid, though, and Episode 1 was pretty stupid for the plot and the midichlorians stuff.

>>15867810

I mean, yes, LucasArts was dead, but i wasn't trying to kill their IPs with them.

Star Wars would have been better if they left the EU develop by itself as it always was.

>>15868070

Robin Hood is technically not that classic and it's also one of the worst Disney releases both in quality and reception still one of my favorite movies


c1194f  No.15868519

File: ca153bea4bc0db2⋯.png (389.7 KB, 400x605, 80:121, ClipboardImage.png)

File: 4de8e00463d243b⋯.jpg (212.46 KB, 850x638, 425:319, theblackhole.jpg)

File: 514238b60913f48⋯.png (3.27 MB, 1500x1134, 250:189, ClipboardImage.png)

>>15868506

>Robin Hood is technically not that classic and it's also one of the worst Disney releases both in quality and reception still one of my favorite movies

All of the best Disney films were declared to be shit according to the universe, and that makes me happy because then they will not be grounded into dust. Hopefully. It didn't work out for Pete's Dragon.


ff7567  No.15868532

File: 1a1eff74632a777⋯.jpg (36 KB, 356x374, 178:187, not ev'rybody wants to be ….jpg)

>>15868506

Post-Walt Disney was pretty hit-or-miss before going mostly-miss.

Fug.


1918c7  No.15868545

File: a24e3317ff3a722⋯.png (778.81 KB, 600x600, 1:1, ClipboardImage.png)

File: 682ee7565aeb83f⋯.png (162.74 KB, 220x325, 44:65, ClipboardImage.png)

File: 1904da7614c482e⋯.png (295.94 KB, 310x465, 2:3, ClipboardImage.png)

>>15868519

Bad reception =/= Bad Movie

Atlantis is the best example of that. Although problems with stuff like the Black Cauldron go beyond that like subpar animation quality at least considering Disney standard And its the same problem the Disney movies after Walt-Disney faced with shit like reused animation as this anon says >>15868532 and then there's visual stunning movies with lazy plots like Treasure Planet and again, I do like it

>>15868532

The Aristocats and Oliver and his Gang are perfect examples of how Disney went furry are hit or miss, usually having more negative things than positive.

The thing is, it would have been nice if Epic Mickey had this on it to reflect Disney failures, but that would mean Disney admitting to fail, and those faggots don't do that. It would have also rekindled interest in these movies if handled right, ie making people feel bad for forgetting these movies, and having Epic Mickey literally giving more life to them as an allegory to celebrate them despite not being the best there is, just like what they were trying to achieve with Oswald.

But that's way beyond them.


6a040b  No.15868549

>>15868519

Atlantis could've made it less obvious that the protag was a 1-for-1 copy of Daniel Jackson from SG1. Still not a bad movie, though.


1918c7  No.15868560

>>15868545

Forgot to mention, you notice the movies were particularly bad when you have them competing against stuff like All Dogs go to Heaven and to an extension, Cats don't dance. They weren't the best, but were better than Disney movies since they were actually challenging in plot and showed things Disney wouldn't, like a fucking depiction of hell or a little girl being a villain.

>>15868519

>Pete's Dragon

Didn't even heard about that or black hole.


4ecb0d  No.15868580

>>15868519

I've always been a bit surprised no one has ever tried to make a remake of the black hole.


44b3f6  No.15868612

>>15863671

Source?


5f9983  No.15868620

File: acafefcb1882480⋯.png (507.05 KB, 825x373, 825:373, ClipboardImage.png)

>>15867472

>CalArts


ff7567  No.15868631

File: c9b92f07020bbe4⋯.webm (6.81 MB, 480x360, 4:3, charlie brown.webm)

>>15868620

If nothing else, there's at least one good thing to come out of CalArts.


5f9983  No.15868685

>>15868631

Yeah man but what are parents supposed to do for their kids now? Just pirate the classics? Make them play outside?


2f30d2  No.15868781

>>15867150

Man, Disney sure could animate back in the day. The writing’s not half bad either.


87635d  No.15868834

File: 013c889efc18eb6⋯.jpg (3.65 MB, 1233x4254, 411:1418, BAUHAUS ANON.jpg)

>>15868620

<today I will remind them>


ff7567  No.15868994

File: ea2ac0f467045ad⋯.png (1.31 MB, 1752x6796, 438:1699, modern art was a mistake.png)

>>15868834

Also this, I guess.


1e678d  No.15869045

>>15868532

Duchess a shit.


c45773  No.15869340

>>15867020

Did Disney ever make you guys change the way the game played or were they only concerned about maintaining Mickey's squeaky clean image?


a41c0a  No.15869378

>>15868506

Midichlorians aren't a scientific explanation for The Force. They're a scientific explanation for why Force sensitivity is hereditary. I don't think this is something to be mad over.

Episode I is better than Episode II. III is almost up there with the originals though.

>>15868685

The best idea I've heard from people on /v/ is to introduce kids to vidya in chronological order. Let them have an Atari as soon as they have the motor skills to use a joystick. Or even before, they can play with you/watch you play/you literally hold their hand and make them think they're playing. Then after a while, give them the NES games, then the Genesis/SNES, and so on, with the spacing between each generation getting slightly longer. Time feels slow to a kid, so even if it's only like six months, that feels like forever. Once they get old enough to be in school, they'll realize what you've been pulling and become aware of new shit games. But hopefully by then you've instilled in them a proper appreciation for older stuff.

The same principle applies to any other media. Kids today are not at all aware of Golden Age animation. Hell, they're not even aware of '90s renaissance animation. All they know is SJW modern cartoon network shit. If you get them autistic for good stuff before they're old enough to be influenced by peers, you might be able to prevent them having shit taste.


e92f12  No.15869432

>>15868834

I like his energy but did he ever post his life-changing shit at the end of the rant?


87635d  No.15869493

File: 1920b7683531e7d⋯.jpg (891.4 KB, 847x2086, 121:298, BAUHAUS ANON pre alpha.jpg)

>>15869432

I've visited archive the other day, he got banned right after the last post in the screencap, there's one more reply not saying anything important omitted in the cap as well. Pic related is presumed to be the same anon given the writing style and similarity of the subject


dd203c  No.15869499

>>15867087

>Nah. That stuff stays on your machine at work at Disney corporate IT would push your shit in if they caught you taking stuff out. shame. lot of the concept art was really cool. all of the concept artists we had were Disney-grade artists, and their work was insane

Damn, that's a shame. The stuff posted so far in this thread is really good, I imagine the stuff that you got to see was really something.


93a530  No.15869618

File: cbaaebc5f4d158a⋯.webm (5.84 MB, 640x360, 16:9, Maximilian introduction.webm)

File: 61b5dd10bc6ba64⋯.webm (7.13 MB, 640x276, 160:69, Maximilian Alex.webm)

>>15868519

>Black hole

MAXIMILLION!

This movie simply wouldn't fly nowadays.


e92f12  No.15869994

>>15869493

It's interesting because on the one hand he makes really solid points, on the other hand that has got to be the most roundabout way of expressing your concern with something, even for an imageboard's standard.


ca2cd3  No.15870024

>>15869493

>we will be fighting genuine meme wars in the 2020s

THE FIRE RISES


5322e9  No.15870027

File: 99e45971f1d49f2⋯.png (48.26 KB, 500x347, 500:347, welcome-to-asperger-king-y….png)

>>15869994

Reminds me of pic related, expect his post isn't about dumb shit.


509498  No.15871125

>ha ha mickey is not furry anon

>thread is filled with furfags

Thanks mark.


3f898e  No.15871353

>>15868620

Considering there are actual design elements in the character and it doesn’t rip off low effort potatoe grin design, I’d say it’s pretty far from the calarts school, at least design wise. Animation is shit no matter how you look at it. Not as bad as most, but nowhere near what tv animation was even 5 years ago.


2f30d2  No.15871590

File: a5ac3f45cf4091c⋯.png (381.32 KB, 900x1260, 5:7, 32B5F07B-28C7-4E73-A768-E3….png)

File: e1cd8995d27cad3⋯.png (425.9 KB, 622x800, 311:400, C87E14F1-910E-42DC-81B6-4F….png)

>>15868519

I didn’t even think it at the time, but characters from the Black Cauldron would have been perfect for the game. Eilonwy is considered a forgotten Disney princess after all. Considering how bad Disney has been raping their previous princesses, that’s a good thing.


b944ca  No.15871663

>>15863532

>main means of having fun is a limited resource that significantly reduces fuck around factor

It's a piece of crap


1e678d  No.15871720

File: 662a7367521be93⋯.png (580.4 KB, 1109x1270, 1109:1270, 1541925700885.png)

>>15871125

Say what?


1e678d  No.15871804

>>15871722

>>15871721

Pathetic


2f963b  No.15871841

>>15867052

Warren Spector is a hack, having met him personally. He's still riding the coattails of his old projects. Underworld Ascendant was shit, and I have very low hopes for "System Shock" 3.


6ce2e6  No.15871859

File: ec3bf7fa52cb43b⋯.png (445.37 KB, 573x600, 191:200, f4c66349cbaeb45faa19f84998….png)

>>15867020

Holy shit, an actual gamedev on /v/? Well, if you manage to read this…

Are there any scrapped elements of Epic Mickey you feel worth noting? Are there any that have made it into other games?

How was development itself? Was it difficult having Disney breathing down your necks the entire time?


9dd3e5  No.15872568

>>15868519

Tasure Planet my dude


74ebba  No.15872703

>>15868620

>>15867472

Most of the animation or directing talent left cartoon network a long time ago when they had that CEO that almost killed the channel with live action programs. The Micky shorts are being done by some of CN's former heavy hitters.


d567bf  No.15872820

File: 2e0d8149b70e8f7⋯.png (445.83 KB, 960x720, 4:3, Peg Pete (Cabana Fever).png)

File: d439a1e5a183d1d⋯.webm (397.63 KB, 348x362, 174:181, Peg Pete (Nightmare On Go….webm)

File: aa009ecb622b95b⋯.webm (115.19 KB, 250x360, 25:36, Peg Pete (Pistolgeist).webm)

File: ee54c286438e54a⋯.webm (57.03 KB, 222x306, 37:51, Peg Pete (Tee for Two).webm)

File: e29d1bb10fae62f⋯.png (387.16 KB, 960x720, 4:3, Peg Pete (Terminal Pete).png)

>game of forgotten Disney characters

Speaking of which, will Peg Pete ever be referenced by Disney ever again?


2f30d2  No.15873621

>>15872820

It’s best good things are forgotten or left in the past.


44d783  No.15873849

>>15871859

>devs on v

more devs read v than you might think, and a lot of us post without talking about what we do

>stuff that was cut

the only thing that comes to mind was this crazy racing and demolition derby minigame for tomorrowland that had shit like customizing cars with parts you'd find while playing the game. really robust, and a designer friend told me its design doc was almost as big as the one for the main game. got cut almost immediately though

>working under disney

They gave us mostly a free hand creatively, but we had to give them tons of progress updates and check stuff with their execs to make sure it 'fit the brand' and all that. no, the hardest thing for us making the game was dealing with some of the most incompetent managers we've ever seen most of whom came from EA. attrition was horrible once we got into mickey2


671ff6  No.15874349

File: 04751e77aed97c8⋯.png (247.93 KB, 600x400, 3:2, ClipboardImage.png)

>>15868519

The Black Cauldron is and will always be my favourite (I even enjoyed the DOS game). Shame Disney refuse to acknowledge it as The Horned King would be an epic Kingdom Hearts boss.


2f30d2  No.15874359

File: 675c99423caae9c⋯.png (1.47 MB, 1200x517, 1200:517, ClipboardImage.png)

File: 58016a9a529af98⋯.png (611.77 KB, 600x800, 3:4, ClipboardImage.png)

Been playing through the first one a bit and I'm beginning to think this is one of those games that people may have been a bit to critical on when it released. It definitely isn't perfect and some of the concepts are a tad half baked, but the platforming is decent and you can tell the game has a lot of heart and passion behind it. The atmosphere, ost, and animations are all great.

>>15873849

Looks like that racing game was going to be a full fledged game at some point but got canned.


b008fc  No.15874707

File: fad2a51f3c4c8c2⋯.jpg (41.72 KB, 500x691, 500:691, get_in_the_robot.jpg)

>>15867404

>mirror cucked

The backpack wasnt enough


4a97ad  No.15876572

ebin miggey :D


ba7456  No.15876579

>>15874707

It's a porthole, they're on a ship.


7f2c59  No.15876787

File: 2ca4d2231801423⋯.mp4 (13.91 MB, 480x360, 4:3, oswald cartoon - oh what a….mp4)

File: 68b55bee4590863⋯.jpg (76.57 KB, 800x596, 200:149, ce927e0da9d77cf35d9d01a5ce….jpg)

Oswald has had 2 love interests in his life. His first was a rabbit named Fanny that turned into a flirty slut in her final appearance. His second is a cat he currently racemixes with. Yet the ironic thing is that you can't find Fanny anywhere in this Wasteland. A land for forgotten characters.

>Originally, Fanny was supposed to be in Epic Mickey and replace Ortensia, but she was changed for unknown reasons, although it might have been the fact that Ortensia was Oswald's latest love interest.

She really was replaced and forgotten. But Ortensia was the more lovable girl, anyways.


2f30d2  No.15876881

>>15867150

Anyone have a better quality upload of this?


f36d14  No.15876904

File: 14a1c4fd37bfc20⋯.jpg (171.41 KB, 881x1280, 881:1280, the_great_mouse_detective_….jpg)

>>15868545

I just want to see more references to the Great Mouse Detective. I just can't get enough of that sexy mouse girl.


5f9983  No.15876940

>>15876904

>Great Mouse Detective

Good taste shame you're a furfag


2aa3c0  No.15876997

File: 323356a75c825f8⋯.jpg (71.46 KB, 536x679, 536:679, 1281489717427.jpg)

>>15873849

Convince more of your dev pals to post on 8/v/ more often. Too many threads about censorship which is relevant but there's nothing we can do about it here and most of us already know about it before it's posted and not enough about the actual games lately. Thanks for coming by.


e38ef8  No.15877009

File: ca9aeb9e8efc2e9⋯.jpg (32.83 KB, 349x344, 349:344, ca9aeb9e8efc2e911696eabb29….jpg)

>>15876997

>There's nothing we can do about censorship!

Defeatism should kill themselves.

>No one talk about games anymore

There's little to nothing worth talking about except emulation and the such.


ba7456  No.15877017

>>15876940

ain't nothing wrong with that.


2aa3c0  No.15877036

>>15877009

Please anon, inform this wage slave what he can do, aside from controlling where his meagre earnings go and being informed and informing others in his circle, which are already done on as regular a basis as possible. There's nothing defeatist in my answer; I've done all I can, I do not control the market. There is nothing else I can do.


4a97ad  No.15877119

>>15877009

trying to spread outrage amongst the perpetually outraged isnt "doing something"


e38ef8  No.15877130

>>15877036

You can keep talking about it instead of ignoring it because "it's already been said" or "They already know". What if that isn't the case? And what if it is?

>>15877119

If you don't keep the fire going it will just extinguish eventually.


4a97ad  No.15877197

>>15877130

oh are we doing metaphors in lieu of actual arguments? well if you want the fire to spread you cant just throw hair trimmings from the barber shop into the fireplace, the safest place to have a fire. all it does is stink up the house.


85147f  No.15877342

>>15867339

>it's a complex answer. a lot of games these days try for photo realism, but that's really hard and expensive to do. this has meant that the cost of making games has gone up, but the profit margins get thinner for big budget stuff, so we end up crunching or compromising on a bunch of stuff.

Could this be why Nintendo avoided that route and just stuck with (lower cost) games with nice non-photorealstic art styles and seems to have let them survive even with things like the Wii U's lack of an audience?

>>15867422

>why do you think Fortnite is so popular?

It's a combo of factors

>recycling a PvE game assets and building mechanics so they could copy PUBG quickly

>being F2P to any normalfag can get it, including those that wanted PUBG

>low skill ceiling/dumb luck bullet spray mechanics

>having the Battle Royale gambling gameplay (just one more victory!)

>streamers and Mincraft Hunger Games mod fans

>and bit of dumb luck because it playerbase was so low early on it nearly tanked


0ce7b8  No.15877616

This thread reminds me of the absolute bullshit the Disney infinity devs had to deal with too. Basicly any move that would have garnered any attention from long time fans was shot down in favor of new movie pr stunts.

You want to buy a dark wing duck figure to have fun with your kid? To bad the pr department says make inside out characters. Xmen? No. Only movie characters allowed. Classic movie characters? The fuck outta here unless its Pixar.

The worst part is, they could have made alot of money had they cooled it with the monthly movie tie in cycle and went for long term sales using classic characters. But Disney is nothing but short sighted now.


cc4fcd  No.15877927

File: 4d6e3976c18d3f3⋯.png (16.78 KB, 400x400, 1:1, ClipboardImage.png)

File: 1d682431d9f92b2⋯.png (78.73 KB, 420x320, 21:16, ClipboardImage.png)

File: 64451eb63bf1f6f⋯.png (32.82 KB, 370x229, 370:229, ClipboardImage.png)

File: c2ba423b59af766⋯.png (169.52 KB, 1080x608, 135:76, ClipboardImage.png)

File: da4aa785871a41c⋯.png (3.98 KB, 220x67, 220:67, ClipboardImage.png)

>>15868994

>>15868834

and especially >>15869493

Jesus. I don't know where to begin. Real eye openers for sure. He's right about that bauhaus shit and modern art being as flat and obvious as a deer crossing sign. I don't remember which cartoon, but my little sister was watching something and I was taken aback by the lack of any shading. It's like every shape was hit by a fill tool and that's all they did for every frame.

This goes for some changes to company logos. Some of the older stuff does look tacky, but this newer stuff is just like that bauhaus style, flat and soulless. I can only post five, but look up the old Apple logos and compare to the new one. I'm willing to bet that every tech company that was around before 2000 has had some whacky logo, but now they have some flat logo with only 2 colors at most.

And about the autonomic feedback loops, I can believe it. I've heard people discuss (((THE ALGORITHM))) that Google/YouTube use, and it sounds like they just throw monkey wrenches into their code until they get the results they want. I wish I remember where I saw this, but they had a slide where on one side, a search term returned news articles of all sorts, and on the other side was the same search term that returned news articles with sources like CNN and MSNBC at the very top and they said that the latter was the improved algorithm at work.

There's not a doubt in my mind that companies use data to figure out how to best sell their shit. I think Google/YouTube are taking it a step further. For the longest time, the only videos on the related videos section would only contain videos I've seen before or other videos from channels I already watch. Only occasionally would there be something "different". It was usually stuff that would more or less be in line with stuff I already watched if it had any leanings in thought, a sort of echo chamber effect, if you will. Recently, however, there has been a channel constantly showing up in the related videos called Knowing Better. I watched some of his stuff, and it's fishy. inb4 "hurr durr your admitting to being in an echo chamburrr" but this channel's videos have this eerie sense of infiltration into circles of content I watch in order to "debunk" it all. It all has the tinge of "there's this idea that's been going on about X, and it's partly true, but ultimately wrong, so let me take you back so you can fall in line where you belong".

There was even a video where he talks about that infamous "dog whistling" tactic, but then goes onto plug a channel (called Three Arrows, I think) with one of the antifa iconographies as its avatar, as if no one would notice that subtle leading. He really didn't even bother to mention that the channel he was plugging would be in opposition to the people he was trying to reach, but to give them an honest listen to, he just nonchalantly plugged them as if it were a disinterested third party with some trustworthy info.

Maybe I'm just paranoid, but I think that bauhaus anon is onto something.




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