39f9b4 No.15859454
ITT: Popular vidya weapons you never seem to enjoy
>Really loud, annoying sound
>Slow, heavy, clumsy
>Have to feed yourself to waves of hungry enemies and lose tons of health to ever use it
284854 No.15859464
Very rarely is it ever done well
Most times it's just held in front of the player and making noise
Rarely is it ever swung around like an actual weapon
31917b No.15859465
>>15859454
>”I have never played Doom”
>t.OP
39f9b4 No.15859469
>>15859465
Anon, most of what I was saying draws primarily *from* Doom.
Sure, the chainsaw can be a fun gimmick weapon or a good last resort tool, but in an entire playthrough of an episode, I could count the times I use it on one hand.
715316 No.15859472
Sniper rifles. Seems like every shooter I played, everyone was tripping over themselves to be the one who gets to camp with the sniper and fish for headshot.
I always got much more out precision shooting on the go with a revolver or magnum.
39f9b4 No.15859473
>>15859464
Brutal Doom (aka Zoomer Edition) makes you swing it around, and it causes some really satisfying dismemberment, especially enjoyable to use on giblets on the floor.
Unfortunately, the sound it makes is so fucking goddamn obnoxious just remember the sound it makes causes my ears to flinch in pain. Not to mention because of the increased aggression and damage of most enemies using it will usually kill you in seconds.
39f9b4 No.15859475
>>15859472
Same, anon. I really don't enjoy freezing myself to a single position, shrinking my FOV and making myself totally vulnerable to attacks from literally anywhere except directly in front of me just to manually aim from far away.
I only ever really use them to thin out crowds of enemy npcs before I go in there with a regular weapon.
4a7f45 No.15859476
>Husqvarna
>not Stihl
You had one job OP.
800548 No.15859487
>>15859454
>not every one of those things appealing to you
Pitiful. I'd probably have to say throwing knives, most games they either gravitate to someone's face or it's a what-the-fuck-is-this-arc thing. About the only two games I've liked them were SoF and XIII.
7bea96 No.15859493
>>15859487
Metro 2033 has the best vidya throwing knives.
d20519 No.15859499
>>15859493
Right up until they hit 3 nanometers away from the neck and alert the entire base. You're not wrong though.
25b5e9 No.15859512
Generic ARs/SMGs
>the most vanilla choice
>30 rounds
>usually sound like shit
>"versatile"
>which means jack of all trades guns that aren't interesting or unique in any way
>always comes in three exact configurations
>shoots fast, baby damage, absolutely uncontrollable, usually a FAMAS or Skorpion EVO/Uzi
>ok rate of fire, ok damage, easy to use, AR-15s and MP5s
>shoots slower than Mark finishes a Sonic game, hiroshima-tier damage, recoil kicks directly up, AKs and the UMP
>even if it's a scifi game, you'll always have AK, AR15, Uzi and P90 derivatives
>most shitters use them exclusively in multiplayer games because they're always in the meta and easy to use
As much as I do like guns, fucking Christ alive, it's excessive and wasteful to have 15-30 weapons per category if they all perform pretty much the same.
>>15859493
The Ukrainian guy making the WHAPSH sound effect with his mouth because they were too lazy to figure out a sound for a throwing knife is what really sells them. That, and the fact that they punch straight through clothing, armor, helmets using ukrop Metro magic.
07ccd9 No.15859517
Axes never seem a worthwhile choice when they are available.
39f9b4 No.15859545
>>15859512
I don't like or hate assault rifles in vidya. Generally they're really just workhorse weapons. Nothing too exciting.
Considering that most of the time, they'll be the weapon you'll be using most just because you have to, it doesn't surprise me that devs would wanna perk it up a bit.
c5ee3e No.15859550
Pistols.
>shit accuracy
>slow rate of fire
>low damage
>small magazines
>feel terrible to use
There are exceptions to this, some of the pistols in PDTH feel fantastic, but usually pistols are pure garbage.
1e8a9b No.15859554
>>15859512
How much I enjoy an assault rifle is proportional to how big its magazine is.
cc65c8 No.15859643
>>15859454
Yeah. Serious Sam's chainsaw sucks balls in particular.
54b712 No.15859708
>>15859512
I'd put SMGs even below the ARs, considering they're ARs but worse alomst 95% of the time. The MP5 in particular seems to get this treatment far more than other guns.
76d118 No.15859720
>>15859708
I mean that's true in real life too, it's why SMGs have largely gotten phased out in favor of short barreled rifles.
036065 No.15859724
>rpgs
never enough ammo to use for "fun" and can be a pain in the arse
>molotovs
if the environment caught on fire i'd love these but as it is, it's just a small aoe grenade in most games
630cdc No.15859734
>>15859491
youre a dangerous guy
d5aeb5 No.15859745
>>15859454
Sniper rifles that immediately go into scope mode whenever you aim it. Feels like I'm fighting with a telescope and no peripheral vision.
972771 No.15859756
i hate these things and any variations of them, they appear in everyshooter game and are usually the best guns in the game with the AK doing more damage and the m16 having better accuracy. every other gun will be shit in comparrison, especiallu shotguns and SMGs
ea4b0a No.15859776
Lmg's arent that popular of a choise to use by players but they're usually added to games.
Why it is so I have no idea since they always end up being assault rifles but worse. For the ammo capacity you have to sacrifice accuracy and good recoil coupled with longer reload times making an assault rifle just an all around better choice, not to mention many times their damage is on par with assault rifles even with lmg's chambered in rounds like 7.62x51 and 7.62x54
7c3ffa No.15859796
>>15859776
If they made LMGs as good as rifles or better, they would be OP instead. If they made LMGs require proper set up they'd be shit again, since cawadooty/battlevagina are all run n gun.
972771 No.15859808
>>15859796
Just give LMGs a speed reduction, make the recoil or accuacy worse but not so bad it becomes unusable unless you go prone and set up the bipod
098db8 No.15859847
>>15859512
The only games with a lot of guns that worked well were MGS 4 and Max Payne 3, everything else is just flash to make the game seem deeper than it is.
a9e50e No.15859864
>>15859512
I don't know if this is the case in the redux version, but in the vanilla Metro 2033 all weapons take armor into consideration, depending on their strength. Throwing knives wont even kill them if you hit their ammo pouches. It's extremely obvious when trying to stealth kill russians with those huge helmets, since you actually need to hit them in their vision slit or under the neck to get a head shot.
25b5e9 No.15859883
>>15859847
I'm specifically pissed off because Battlefield 4 had twentysomething weapons of each category and there were at least five of those, and out of all of those, there were maybe ten or eleven worthwhile guns and the rest were either just bad weapons, or inferior clones of those ten or eleven guns.
>>15859864
In Redux/LL if the knife makes contact, the guy just flops over dead, regardless of where you hit him. But only out of stealth. Their armor magically activates as soon as they see you.
630cdc No.15859890
>>15859847
what about the firearms mod?
098db8 No.15859908
>>15859890
That too. Fun fact though, instead of being hired by Valve to make a game like other GoldSrc modders they got hired by EA instead and made Battlefield.
91f9de No.15859965
>>15859776
Try out Bad Company 2. All the LMGs in it are on par with rifles, if not slightly stronger.
3c1a5c No.15859985
>>15859965
I should play BC2 again…
739d19 No.15860016
Magic, if that counts as a weapon. I prefer to use weapons that don't cost anything to use and only use magic when I have to.
96ec3a No.15860028
>>15859472
This. There always tends to be a weapon that somehow has superior range and is way easier to snipe off targets without the annoying zoom in scope.
972771 No.15860494
Shotguns, too weak or too strong in games, slowest reload speed and really shit damage cutoff
780ce2 No.15860902
Chainsaws are cooler in movies where you can pretend they work like swords but they suck when you actually try to kill demons with them.
146c36 No.15860930
I really like it when chainsaws are used as intended rather than as weapons in games. Seriously, fuck games where the only method of tree removal is an axe.
ea4b0a No.15860931
>>15859796
>>15859965
>good as rifles
>OP
I agree rifles are always OP. They should be bad in run and gun style but bipod or going prone should make them really good. In most bf games and bad company they still feel inaccurat as hell compared to assault rifles and you only get the advantage of having more ammo and maybe 0-1 shots less to kill an enemy.
80e040 No.15860982
>>15859965
It looks so fun, i forgot how good BFBC2 vietnam was, not as fun as bfvietnam but a very good game none the less, certainly far better than anything DICE has released in the last 4-5 years.
f41e0d No.15861045
any blunt object that makes a cutting noise, just not satisfying that way
d667c4 No.15861136
>>15859472
the sniper rifle in UT99 was fucking amazing. loved playing CTF_FACE with that thing
d6944b No.15861252
>shotguns being useless pass 3 steps
>smgs that are like cotton launchers with zero recoil
>bullup rifles with more recoil and less damage that snipers
>pistols with low mags even if they can't kill someone with a magdump
>revolvers that don't even slow down people
f12467 No.15862094
>>15859493
I knew I had some issue with them in Metro, so decided to play through again, the fact you stick someone anywhere unarmored and they flop over was my sticking point but they are satisfying nonetheless.
ea4b0a No.15862108
>>15862094
>>15859493
They're satisfying to use but they're OP as fuck.
Throw a knife into someones toe and bam, dead.
f12467 No.15862121
>>15862108
It looked like they made them even sillier in Redux, adding some dayglo paint to them, I guess in case you can't find them in the back of someone's knee.
25b5e9 No.15862137
>>15862121
They also added glowing tips and backs to Hellsing bolts, in case you had trouble finding the fucking piece of rebar sticking out of a guy.
c9d5fb No.15862143
>>15859469
It's mostly useful for pinkies and cacodemons. It's too annoying to want to use consistently.
91f9de No.15862459
I'm tired of horizontal double-barrels. I wish TOZ's were in more games.
59bee1 No.15862472
>>15862467
>ofc
>u
>zoomer
Leave.
1d65df No.15862489
>>15862143
Pretty sure pinkies still bite even if you use the chainsaw, so you're exposing yourself still, not to mention that you usually are surrounded by demons who shoot projectiles even while fighting pinkies and even other pinkies in open areas for you to stay on one pinkie even in a short amount of time.
Doom is supposed to be frantic and you are supposed to be moving at all times. Chainsaw is only good for pleb difficulties below nightmare, because it's usefulness on hallways is even doubtful.
edf044 No.15862556
>>15859476
>stihl
>the shit that always breaks down
Whatever man, just get an Oregon chain.
3f4d28 No.15862587
>>15859454
Pistols. Since they become irrelevant once you find a better weapon and their damage is usually so shit that they aren't worth using as a last resort so you might as well melee your enemies.
>>15862467
>>15862482
Leave, reddit.
c9d5fb No.15862588
>>15862489
>Pretty sure pinkies still bite even if you use the chainsaw,
no they get reliably stun locked.
>not to mention that you usually are surrounded by demons
that's the other part of the problem
>Doom is supposed to be frantic and you are supposed to be moving at all times
not really but if that's your version of it it sure isn't mine.
206919 No.15862982
Sniper rifles. I feel like a sitting duck, and only find joy if the game has nasty headshots and the like, I is like it when they just ragdoll.
Long-range fighters in fighting games.
Grenades when they're glorified fireworks and don't have good stopping power or that help you in a pickle.
Swords being the most powerful, elite weapon. I'd like to see more games where the best rarest weapon is an axe, a lance or tonfae.
59bee1 No.15863021
>>15862581
>infchan
>zoomer
How embarassing.
39f9b4 No.15863840
>>15862587
Pistols can be pretty fun to use as a "bragging rights" weapon when you want to feel like a badass by mowing down enemies with the weakest gun. I also appreciate their purpose as a low-tier starter weapon. I think games that give you an assault rifle as your starting weapon are pretty obnoxious, except for certain war games.
Specialty pistols that have special perks or do extra damage, though? Those are some of my favorite vidya weapons.
00ee54 No.15863871
>>15862520
>Literally makes an ackchyually post
>Calls someone else a nerd
The nerd here is you nerd
00a9e2 No.15863876
>>15859454
L4D2's chainsaw was pretty satisfying to use to be honest with you. It was something of a straight upgrade from the regular melee weapons in that you didn't have to swing it around, it functioned just like the chainsaw in Doom 2, wander into a group of enemies with the left mouse button held down and you're in for an orgy of dismemberment. On that note, Fallout:NV had a similar set up for its chainsaw, no fuel meter though, you just had to keep an eye on the weapon condition.
c5ee3e No.15863923
>>15860494
Holy shit I haven't seen that image in years.
It's been over ten years and I still haven't heard shit about that thing, was it ever officially cancelled?
8c4328 No.15863989
>>15859756
Thanks counter strike
936dd8 No.15864088
>>15859550
Depends on the game. Some, a pistol is supposed to be a sidearm mainly for when you can't afford to reload your main weapon. Those games it's usually fucking awful, but for the last couple bullets to finish an enemy it has its uses.
Other games, and this is especially common in those with upgrades or RPG elements, the pistol is often the most overpowered weapon. In those games it usually sits between the assualt rifle and sniper rifles, providing an ideal balance especially in games where you need to conserve your ammo.
94109d No.15864114
>>15859472
The best and most fun snipers are the ones that penetrate multiple enemies and don't have some stupidly absurd accuracy penalty for not using aim down sights garbage, so you can turn it into a close quarters heavy weapon and play a high risk high reward dance with them. Warframe bows (before they shit on the whole game, redesigned the core UI again and removed the accidental movement mechanic that made the game fast) used to be fun as hell. EDF has the stringer rifle and even better, the least used dash canceling weapon in the fencer's inventory is a penetrating sniper cannon. You can substitute the hand cannon for the usual reflector shield for dash canceling, sacrificing fencer's incredible defensive potential making you fragile and having to deal with aiming with the dash momentum affecting your shots, but it's incredibly effective at kiting or breaking through enemy lines if you pull it off.
724ce5 No.15864617
>>15859454
It's the kind of weapon that is only good when used on enemies. When the player gets it, it is just either useless or game breaking.
I don't have a problem with the sound it makes in vydia, it is not even nearly as obnoxious as the real thing.
a84e65 No.15865657
>>15860902
Quick! Top ten chainsaw fights in film:
>1. Tiger on the Beat
>>15860930
That is fucking weird, isn't it? I have never seen chainsaws used as anything other than a weapon in a game, and crafting/survival games always send you off with a hatchet.
>>15862587
Games where I used the pistol over everything else:
>Halo: CE
>Resistance 3
>Rainbow Six Vegas 1/2
>>15862982
>grenades
Yeah, these are rarely satisfying. I wish Halo CE grenades were in everything. I love how the explosion is taller than it is wide, and enemies really fly when caught in the large radius.
My own biggest gripe in terms of poorly implemented weapons?
MELEE ATTACKS
This is yet another area where I wish more games were like Halo CE (including every other Halo game). The animations look like they would do serious damage (overhead shotgun bash in particular), and the impact sounds are a really deep thwack. The damage melee does is pretty high, and blood mists out in huge clouds if the enemy has no shield. The instant kill from behind feature is satisfying, as well, and very useful when dancing with elites.
Other games with enjoyable melee:
>Titanfall2
Usually an instant kill, and enemies go flying.
>Breakdown
>Chronicles of Riddick
>Condemned
These three ought to have good melee, though, since they were built around it.
Worse still is games' dedicated melee weapons. They're rarely fun. Left4Dead did them alright, but enemies are bit weightless in that. Shadow Warrior also had a weightlessness problem, where the enemies may as well be cardboard.
91f9de No.15866211
>>15864617
>Strong as fuck weapon
>Overkill against generic enemies
>Makes bosses piss easy
>You can barely find any ammo for it
>Eats available ammo in like 3 shots
d20519 No.15866216
>>15865657
>Rainbow Six Vegas
Pretty sure I crouch-walked through that entire game with a Raging Bull and a riot shield.
a84e65 No.15866234
>>15866216
I just loved the feel of the semi-autos.
61ebfd No.15866253
>>15860494
>really shit damage cutoff
This, Crysis is the only game I've found that the shotguns don't perform like a claymore on the end of a stick
17aae1 No.15866274
>>15859464
That's how chain saw works, though.
b4268c No.15866367
>>15866272
What is this image meant to communicate
613599 No.15866542
>>15866367
halo = based nazis
doom = old and gay and jewish
he's right
a84e65 No.15866568
>>15866253
Titanfall 2 shotguns are decent.
2b8b7a No.15866578
>>15866542
>Doom is gay and jewish
Are you fucking gay or something
How many gallons of fucking soy do you drink
oh im sorry
how many liters of soy do you drink
you are so much of a fucking cuck that I had to use a reddit meme to express how much of a fag you are
ca8e1b No.15866580
>>15866272
>a cuckchanneler has shit taste
What a fucking surprise.
405375 No.15866592
>>15866578
>posts reddit memes instead of an argument for how he's wrong
It's like you're trying to prove that doom is for kikes and soyboys or something.
59bee1 No.15866613
>>15866606
>halonigger just edits an image to turn it into a pro-gaylo image
Anticipating that others will call it Babbys First FPS doesn't change the fact that it is, indeed, babbys first FPS.
9ef7ba No.15866845
>>15866606
Soyim hate halo now?
More so than any FPS with actual competition?
41ac53 No.15866870
>>15860494
<Shotguns, too weak or ==TOO STRONG==
>friend brings over BF2 for PS2
>fuck around for a bit, jumping from character to character is neat but the game is still pretty shit
>jump from solder to engineer with a shotgun
>look over to the now unrenderd area where I was and notice the reticle turns red
>pull the trigger, game tells me the guy I was fighting before is now dead
>Mfw I realize I can kill most enemies on the map this way
c9d5fb No.15866938
>>15866613
no, that's doom.
b678b5 No.15867005
Grenades.
>the controls are usually retarded
>the mechanics are too slow for the game If mw2 had something right, it was this. One keypress to throw a frag/flash after which you immediately switch back to the weapon you had in hand, doesn't take much more than a second.
>there is no way to adjust the throwing power (apart from an overhand/underhand throw if the devs are generous enough)
>the (lethal) blast radius and lethality overall are pretty much always cucked beyond anything reasonable
>what is shrapnel
>what is concussion
>what are enclosed spaces
>the ground textures are so shitty that you cannot see the grenade after it has landed two meters from you in plain sight
>if the game hs FF, you bet there is always that one retard who repeatedly manages to kill half the team with a single grenade
<oops sorry dead nade
>REEEEEEEEEEEEEEEEEEE
e83504 No.15867029
>>15866606
>>15866592
May I remind you that Doom is the embodiment of masculinity, next-level genius. You're killing Demons at 200mph with a double-barrel shotty with the power of Jesus behind it. Halo rode off of it's story. It's a slow-paced, shitty FPS that introduced regenerating health; a system for HP that's just... eugh. And I'm not saying story-based FPS are bad. I'm saying Halo is bad. Half-Life was a lot better altogether, and it can be argued it rode off of it's story. Half-Life had puzzles, exploration, fucking physics. Halo just pushed you from objective to objective.
>mfw people think halo is objectively better than doom
>inb4 MUH YOU'RE NOT A REAL GAMER IF YOU DON'T PLAY HALO
P.S: I don't even have the new Doom. PC too shit to run it. I made several Doom wads and pk3s in the past.
a84e65 No.15867112
>>15867029
>Halo rode off of its story
No one played Halo for the story. Lore was icing.
>introduced regenerating health
Health doesn't regenerate, the shield does. I'm sure Halo isn't the first game to have an overshield.
>Half-Life had puzzles, exploration, fucking physics
Halo has exploration and physics. And things Half-life doesn't have.
>Halo just pushed you from objective to objective.
From encounter to encounter.
e83504 No.15867158
>>15867076
>"descendant of BJ who killed nazis".
Yeah he killed Nazis. Boo-fucking-hoo. It's implied that it was Old BJ who was the ancestor to Doomguy, not New BJ. So at least it had a semblance to masculinity.
>"like this because always run"
>implying always run is bad
>"hurrr I can't tell the difference between health and shield"
Well what's the difference? If you play SWAT then you get insta-headshott'd. Shields make up for at least 75% of your total health pool and resistance to attacks, and that regenerates. And it placed the groundwork for CoD's health system.
>complains about a single word
at least i'm not dropping to reddit standards. be happy i'm not saying shit like "halo is really manly" wait shit
>>15867112
>lore was icing
well what does it have that every other shooter that came around hasn't had
>health doesn't regenerate
see above
>Halo has exploration and physics, and things Half-Life doesn't have
examples? the only exploration is the Skulls, really. Half-Life has secret cabinets and entrances.
c5ee3e No.15867223
>>15866272
>>15866606
>>15867076
anon pls
0a76b7 No.15867260
>>15867076
>run is default on ports
Are you some kind of faggot?
When I was playing this game at 10 I knew the run button was shift. And used the default strafe keys too. Pretty sure they were z and the full stop.
89e1b4 No.15867267
>>15867076
>muh teenagers
>using the termzoomer
Hi cuckchan
e83504 No.15867351
>>15867200
checkem
>>15867260
nah sauce ports have an option that allows you to essentially lock running on
>>15867267
hey, don't complain about the term "zoomer". I think that the term should become basically what Millennial is, there's nothing else to use, really.
280551 No.15867361
5526b2 No.15867427
>>15867366
>Britain
>Relevant
America got to keep their Empire because they actually defeated their Indians.
0ccdfb No.15867434
>Full comp
<Chain has no slack
3874c8 No.15867438
>>15867427
>>15867366
the thread sliding has moved from saying something shocking for attention to bringing up divide and conquer /pol/ style topics for no reason. The past two weeks or more this has been going on every single day
4e7a52 No.15867450
>>15867438
This please stop it.
f12467 No.15867456
>>15867438
This shit is lightweight as it can get. I'd rather see banter than some eternal newfag talking about Halo.
d20519 No.15867458
>>15867456
They're all coming from the same place. I wonder if we could find out where and some way to identify them.
f12467 No.15867468
>>15867458
The bait is weak and the ones reacting are even bigger fags. It can't be too much of a head scratcher.
a84e65 No.15867507
>>15867158
>well what does it have that every other shooter that came around hasn't had
There was no shooter on consoles that controlled well, or looked as good. To this day the game still has a nice aesthetic I prefer over the cluttered shit of today across all platforms, and the handling is as good as anything. The way the enemy types and AI shape the firefights is also rarely paralleled by any game, regardless of genre. Most shooters since are still playing catch-up with Duck Hunt.
>Health
Ok, effectively it's a minor health recovery. What's wrong with that as a mechanic? I agree full health recovery is crap because it turns retreating into an invincibility cheat, but an overshield makes Legendary difficulty possible, and encourages heroics you would otherwise be unable to pull off. The whole mechanic also ties in with being a supersoldier in power armor.
>examples?
I didn't bother providing examples, because saying "such and such game has this and that" has zero bearing one whether or not the game is well designed. If Doom had a good story, would it be a shit game because there aren't any puzzles like Half-Life?
>the Skulls
That's a Halo 2 thing. Halo 1 has huge maps with a variety of approaches, exploits, glitches, and secret stashes - many of which are reliant on the physics to discover - that you'll find if you explore.
b7e0b7 No.15867540
Axes and Giant Hammers. Always seems pretty shitty compared to the more standard weapons like Swords, even if swords are more generic, a lot of Axe wielding doesn't feel right.
80a43a No.15867545
Magic in almost any video game. I've always found it too tedious to have to map out how I'm going to go through a level when a simple maul would do the trick easier. Or maybe I'm just a brainlet.
9fcc02 No.15867684
>>15862459
Well Black Ops 1 had the Olympia, so that’s something I guess
e83504 No.15871149
>>15867438
>>15867427
>>15867450
I was just making a joke about how the Commonwealth says "Zed" instead of "Zee" so the term "Zed" for Zoomers is confusing.
3229f1 No.15871484
>>15867438
No wait! The Chicoms and kebabs aren't here yet to post the mutt meme!
39f9b4 No.15877780
>>15867545
No, you're right. Magic in a lot of games is deliberately made to be slow, ineffectual and cost a lot of resources to use. I guess under the assumption that if it isn't heavily over-balanced it would be all anyone uses.
Magic in a game should make you feel like you're a walking howitzer with tons of fun tricks to go along with it, but a lot make you feel like an old person trying to cross a busy road.
6c9c87 No.15890040
>>15859464
The chainsaw in GTA San Andreas is pretty fun to use, as it can fuck up cars, and it pretty much instakills any NPC's you hit with it. Plus, Carl does swing it around if you attack while stationary, but if you start attacking while walking, he'll just hold it out in front of him.
22c6e3 No.15891701
>>15859472
I will never understand the appeal of sniper rifles.
>pain in the ass to use
>annoying to get killed by
>either impractical or completely broken balance wise, never a middle ground
>filled with a culture of people jerking each other off over how "skillful" they are being
At least they are incredibly easy to kill when you catch them up close.
c409e6 No.15891706
>>15862489
The chainsaw incurs stun aka. pain animation every time you hit with it. That's what makes it viable. It's bad against multiple enemies, but great in narrow hallways where you might be trapped.
54b712 No.15891708
>>15859473
Yeah, Brutal Doom/Project Brutality's chainsaw feels amazing compared to vanilla Doom's. Also there was an anon here working on a wad in which it had a secondary fire that shot the chainsaw like a boomerang, it was both very effective and fucking hilarious.
b54569 No.15901323
>>15859756
I don't like them either.