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30d569  No.15854404

So there is a wizard fighting Battle Royal game being developed. While I normally instantly get turned off by that last part, this game looks more like a mix of Tribes and Magicka than Chinknite to me.

>Can slide using ice to gain speed

>Can airblast to get air

>Doesn't seem to have any overwatch ability cooldown shit

30d569  No.15854419

>>15854404

Fuck, it's called SpellBREAK but whatever.


a9ba9b  No.15854432

>>15854404

>>15854404

looks like garbage, do we really need another generic BR game?


30d569  No.15854440

>>15854432

No but we need more Wizard games and we definitely need more fast FPS where increasing your speed and air direction are important.


74b7af  No.15854567

File: e38e76c561b897c⋯.jpg (34.98 KB, 725x374, 725:374, Iceman-Spider-Man-Amazing-….jpg)

>>15854404

>That ice gliding

It's strange but this alone makes me interested. Using ice to literally skii to fast speeds appeals to me greatly


c1faaa  No.15854590

While I will call you a shill, this game actually doesn't look that bad. If it wern't a battle royal, this would be a fun concept.


bf58c0  No.15854693

I saw some anons talking about it a while back, and I'm pretty sure it's being made by heavily left leaning devs.


fbf97f  No.15854708

>>15854432

BR isn't bad in and of itself. The Twisted Metal games were Battle Royal for example and they were fun as fuck. It's all about how you do it.

>TFW no modern Twisted Metal game with a huge as fuck map and 100 cars


fbf97f  No.15854710

>>15854693

>Heavily left leaning devs

You mean like every game company of the last 10 years? A publisher wont give you money unless you are a certain degree of pozzed. You should assume left leaning from the start.


452ee1  No.15854910

>>15854708

>deathmatch is retroactively Battle Royale

nah.


714939  No.15854916

>>15854419

SpellFORCE is an RTS/RPG, and none of the series main entries are bad, just FYI. I was hoping the thread was about that…

This looks like a generic TPS with fireball-flavored guns.


4a1010  No.15854951

looks like Fortnite with spells instead of guns and thats all.

There not a whole lot of interesting mechanics with the spells and theres weight to them. You just jump around and spam shots like you would with a rifle in a regular battle royale


df253b  No.15854974

Im waiting for them to add some fun mode, like ctf or 3vs3 arena shit, combat is fun but battle royale makes me bored, its like wait x to play, find shit for another few minutes, and die or kill, waste 10 minutes to even play game


07ad2c  No.15854987

Anything that uses this play-doh untextured garbage 0 design artstyle should be ignored.

It's a sign the game is a cash grab without a shred of thought put into it, since they're willing to cut costs on one of the most important aspect of a game's identity. This looks and will play like a bootleg of a bootleg, stealing gameplay elements from tribes will not make the game tolerable.


c726f3  No.15855302

Looks like Fortnite reskin with spells instead of guns. There's just a bit more splash damage and special effects and that's it. Oh, and no building mechanics. Main page has the regular pre-order cancer, selling jpgs that haven't even been drawn yet. However, I'll check it out (if it's F2P), that poison bomb looks sexy.


d94f09  No.15855365

>>15854404

>Doesn't seem to have any overwatch ability cooldown shit

I'm only posting to comment on this, because otherwise eventually this stupid argument will settle in.

First, notice that the player seems to have 3 abilities and the top one has a number next to it, with a wheel filling up around it too.

This seems to denote that 2 abilities are only going to cost mana (so you still have a resource to cast) but the third one might work based on charges, and the time it takes to refill ends up being a cooldown anyway.

However, regardless of that, you must understand what the point of cooldowns vs mana really is.

The two abilities that don't seem to use charges both consume mana, so they fight for the same resource. Spending too much of one means you can't use the other, so eventually you'll stick to the most effective on exclusively, narrowing down your choices, or you'll have to avoid using it too much in case you need the second.

Meanwhile, with cooldowns, you're free to use any ability since it does not affect the availability of others.

Take the third skill for instance, and let's say all it does is consume charges that it builds up over time. You can fuck around with your 2 primary skills at will and you're still capable at any time of using the third one as long as you have charges for it, even if you blew all your mana on the other 2 skills.

Now let's say that instead of charges and having a cooldown, it also consumes mana. Now suddendly you gotta restrain yourself with how you use the primary skills or you're not gonna be able to use your third one, even if it's off cooldown or has charges.

Cooldown's vs Mana is about deciding what the focus of the game is about. Action and Timing or Resource Management? Neither of these are inherently better than the other, it's up to what the game sets out to do as it's core gameplay.


5f8732  No.15855379

>>15854404

>When you realize battle royale peaked with minecraft hunger games of all thngs


0d932e  No.15855524

File: 190d451fdb52f9d⋯.jpg (48.28 KB, 240x219, 80:73, 190d451fdb52f9d4549a714a25….jpg)

>Browsing catalog

>"Oh yeah a spellforce thread, i've been enjoying that series recently"

>It's about some fucking battle royale multiplayer shit because OP can't even get the name of the game right


30d569  No.15856158

>>15854910

Literally what’s the difference?


30d569  No.15856172

>>15854951

Except the spells can be used for movement and increasing momentum. That alone makes it different than most shooters coming out today.


3c069d  No.15856686

File: 9290a24aa17f132⋯.jpg (389.96 KB, 1920x1080, 16:9, Concept_art_3[1].jpg)

Gameplay looks fun but let me know if they add a mode other than battle royal shit. I would be hyped if it had Capture the Flag. Battle Royal is just a clusterfuck.


31579f  No.15856711

Looks like the ashes of creation battle royale with cheese. But that's an mmo trash with the Brazilian gamemode tacked on.


30d569  No.15860874

>>15856686

Maybe some objective protection game modes, does fortnite have that or is literally all just random brainless fighting?


026a9c  No.15860886

Why do all Battle Royal games, and western games in general always have ugly character design?


94a28a  No.15860891

>>15854708

Literally Crossout.


5af045  No.15860915

>>15860874

>Maybe some objective protection game modes, does fortnite have that or is literally all just random brainless fighting?

Fortnite was originally some zombie defense game, that's why there's building in it. The BR mode was added in much later to catch the hype train.


24328f  No.15860954

>>15854404

Doesn't really look that sanic to me, and most of the slowness in BR's comes from aimless wandering on a big map with relatively few enemies alongside item acquisition which promotes avoiding your enemy.

I like the concept but it's ruined by the gametype, should have made it a CTP/DM/TDM style game but of course they have to jump on the latest fad.

Also all ice seemed to do was offer a movement speed bonus alongside fire 'airblasts' which gave you some air. Not really 'tribes-like' imo.


a0f23e  No.15861142

What's the actual difference between Battle Royal and death Match like what Twisted Metal had?


5af045  No.15861154

>>15861142

BR consists os

>a large map

>players get to choose spawn points

>equipment must be gathered

>no respawning

>play size gets smaller over time

Or at least that seems to be what all of them have in common.


a0f23e  No.15861164

>>15861154

So it's just like twisted metal except a bigger map then.




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