Okay, this time around, I've actually finished the game and can tell you all that it's good. I haven't had much experience with X-Com like games (played maybe 5 hours of X-Com overall), but from what I can tell, it plays a lot like that, but without the command center stuff.
You can have up to three characters in your party, but two of them you'll want to keep around the whole time (Dux and Bormin), so the third character will be the one you swap around the most. I'd recommend Farrow for her critical chance bonus. Secondly, get some silenced weapons as fast as you can and buff them so that way you can pick-off all the weaker guys wandering about.
The setting felt a lot like a tabletop game (good at focused world-building but small in scale), so the plot is going to be relatively simple. Rescue Hammon, then get to Eden. If there's replayability in it from the story which it claims it has I haven't quite discovered it yet. You'll want to scour everywhere and do everything if you want to survive the later areas.
The game is set in Sweden (because the creators of the tabletop game are Swedish probably the only good thing to come out of Sweden this year in general) and the somewhat different view was kind of refreshing.
Overall, it was pretty fun to play. I got my dollar-an-hour value out of it, had fun and didn't see any pozz, so overall worth it for me