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File: 7e024a19b8e4cda⋯.jpg (50.9 KB, 1280x720, 16:9, joukamachi_no_dandelion-04….jpg)

ed7057  No.15817061

In a videogame is it better build your character with more attack power or build it as tank? What do you think?

eb5e23  No.15817064

Depends on the game and it's mechanics.


681d0e  No.15817091

File: 2b4c09c8c64ac94⋯.webm (15.97 MB, 957x540, 319:180, Long_Chase.webm)

>>15817061

Speed+Firepower+Agility a best.


464371  No.15817094

Does the game allow you to avoid all damage by dodging? Raw damage and just get good.

Does the game have unavoidable damage and limited health recovery or enrage mechanics? A mixture of both.

Does the game have unavoidable damage and no limit to health recovery (in the form of items or skills/magic)?

Raw tank.


1a476b  No.15817095

Speed is usually most important, followed by attack power.

"Tanking" is usually not very viable in games without being very suboptimal.


0b53cc  No.15817123

File: 991435be849fcb9⋯.gif (1.4 MB, 250x141, 250:141, 90270036447d0bddc668648ecf….gif)

>>15817061

It doesn't matter how much health you have if you can kill everything else first.


1ac310  No.15817132

File: 25caa92f939cc2c⋯.png (3.17 MB, 1916x1054, 958:527, 1441091169772-0.png)

>>15817061

Depends entirely on the game.

But usually, a bigger offense is better because the player can use his own skill/strategy to use it optimally without needing to tank, specially in action games. It also has the bright side of finishing opponents quicker, so it tends to be more efficient.

But sometimes when it's a game when you HAVE to take hits, like most turn based RPGs, tanks can be much better than damage characters, sometimes being virtually invincible depending on how the games work.


605070  No.15817187

>>15817061

glass cannon. High risk high reward is the most engaging and fun way to play


2436b2  No.15817202

>>15817094

>no limit to health recovery (in the form of items or skills/magic)?

enjoy wasting all your dosh on potions to restore health or mana (or whatever the equivalent is).

Glass cannon all the way


da303e  No.15817204

File: 4dfa885b5aaa662⋯.jpg (273.82 KB, 1920x1080, 16:9, Boob mother.jpg)

>>15817061

depends on the game

The general rule of thumb is never to get hit.


e0e634  No.15817209

Having a shit ton of health should coincide with doing a shit ton of damage, but in most games it doesn't and the fastest players can also deal fuck tons of damage.


0e9de2  No.15817213

In most games offense is the best defense.


d8a282  No.15817217

File: a60616ee7f1d7c2⋯.webm (217.88 KB, 1280x720, 16:9, a60616ee7f1d7c2c8f8bd75c9….webm)

Defense is only useful when you get hit. If you don't get hit then you don't need defense.


464371  No.15817227

>>15817202

It's bad at the start of games but by the end of them you'll effectively have infinite health and can tank through any scenario


9e7369  No.15817386

>>15817217

I like the psychological factor of "fuck you and fuck your attacks" by just shrugging off a blow as if it was nothing but a stiff breeze all while still advancing upon your target.


d3806f  No.15817464

>>15817386

That would sound nice if it didn't make me think "bullet sponge." Which will never be given to a player.


fdfbad  No.15817473

File: 6992e8d83ae401a⋯.jpg (137.99 KB, 515x417, 515:417, Wario.jpg)

>Mario and Luigi series tries to cap out your bonus level points if you add too much to one category

>laugh and always go for POW

>win every fight in a few turns

Your artificial walls can't stop me


9b2a83  No.15817783

>>15817061

My favourite is always trying to find a pacifist build.


6f8220  No.15817827

Dodge/attack speed/critical chance/critical damage


d65349  No.15817858

Being a speedy glass cannon is much more entertaining than tanking. But some games have no good way to avoid damage so some tankiness is required.


d2cf68  No.15817878

File: a8e1fa08d04b6ea⋯.jpg (70.32 KB, 1280x720, 16:9, getter eyeflash.jpg)

tank builds are only as fun as the the super armor the game provides to tank hits and smash through the attacks, if you still get attacks interrupted it's not very fun to be a tank so I'd rather aim for glass cannon at that point because smashing enemies with one decisive strike and dodging attacks is pretty exciting


408d3f  No.15817911

the only time it's better and more fun to build a tank is when there are other ways to kill without direct attack power

for instance Dominions has a trample mechanic, so you can build a retardedly strong god and/or commander and just send them in to battle solo

they could have awful attack and strength, and not much in the way of magic but it's hilarious to watch an entire army get crushed by a flying ethereal regenerating cyclops


1e8375  No.15817928

the more braindead tanking is the more fun it is. for some reason.


caef33  No.15817953

File: 9452d358aa0dc48⋯.png (99.98 KB, 320x320, 1:1, thinkingjojo.png)

>not 1 shooting everything by reflecting all of the damage


caef33  No.15817954

>>15817953

FLAG PLEASE


1e8375  No.15817973

>>15817953

not everyone can afford a katana


c53575  No.15818497

File: ee8103dd680672d⋯.jpg (47.68 KB, 680x505, 136:101, 946.jpg)

>Game lets you become more or less fucking invincible.

>Residual tryhards throw a fit whenever you mention it.

<getting hit lol

>mission starts

>all tryhards lie ded in seconds waiting for you to revive them


26ddd2  No.15818658

>>15817061

I want to know your opinion template bot OP


1d7157  No.15818669

File: b1391e78e40d665⋯.jpg (103.15 KB, 907x718, 907:718, b1391e78e40d665ff35b9de8fa….jpg)

>>15817061

>not going for both and sacrifice everything else


af17d4  No.15818676

>playing anything besides STR tank builds


e8bee1  No.15818683

File: d5007f12c4beb30⋯.jpg (31.38 KB, 373x457, 373:457, d5007f12c4beb307f5af935be2….jpg)

usually prefer attack > defence but i had a shit ton of fun in ds2 as a knight/tank/great shield

what's the best class/stats for a dodge character?


b5b991  No.15818704

File: 8ae29816aed91fb⋯.jpg (38.49 KB, 900x837, 100:93, 8ae29816aed91fb17da0279907….jpg)

It really depends on the game.

If I can make my character nearly invincible by stacking defence, then it might be worth it.

If I can evade all attacks with ease to avoid taking damage, then it's best to just get good at that and put everything into offence.

If I can't reliably avoid taking damage or just suck at it, then a balance between the two is the way to go.

Mobility also plays into this.

>>15817202

Glass cannons are really fun.


080d7a  No.15818716

>>15817464

>That would sound nice if it didn't make me think "bullet sponge." Which will never be given to a player.

The idea of Power Armor in FO1/2 is that the DT is so high that many low level enemies deal 0 damage.


2ff750  No.15818719

>>15817061

>Physical damage

Filth.


eac33d  No.15818723

ATK speed + crits


1c6530  No.15818781

>>15818676

>Not playing an STR/INT build so you can cast explosive fists, frost uppercuts, and wrestle people through the space-time continuum

I wonder what games are satisfying as a muscle wizard.


b5b991  No.15818821

>>15818781

>I wonder what games are satisfying as a muscle wizard

Any DnD game, I suppose.

DaS too, I know there are fist weapons, but I don't know if you can enchant them.


1c6530  No.15818907

>>15818821

I'm bored easily with Souls games, I find them too slow, but thanks for the advice.

I was thinking more of games with a ridiculously OP build about fist/magic (or fist/science for games without magic).


6340a3  No.15819013

>>15818497

More or less what this anon says. If you don't find enjoyment out of being FUCKING INVINCIBLE, there might be something wrong with you.


83de9f  No.15819018

Depends on a game, obviously. Mobility, attack or something else are typically better than tanking, but there are some exceptions, where tanking is alright. Though these games aren't exactly the kind that this question was directed to.

In Starsector, the tankiest ships have two advantages. One is typically also having lots of weapons, so they aren't exactly slouches, but the other is the fact that shields and weapons draw energy from a common pool, so if you don't have enough armour to just tank enemy shots, you'll have to power up your shield instead of your weapons.

In World of Tanks, an otherwise really fucking shit, jewish whaling simulator, heavy tanks "tank" by outright negating damage. If the enemy can't penetrate your armour, he can't do damage, period. Obviously, there's fuckton of ways (including p2w ammunition… tankfags can't get a break) to attack from a better angle or exploit weak points, but if you're good, you can tank many times your HP without actually losing your HP.

Dawn of War II: Retribution's Last Stand mode allows some tanky builds as well, though they typically are no good if there are no damage dealers in your team.


8f467f  No.15828345

File: 8af47858ec12d49⋯.png (4.73 KB, 500x251, 500:251, fucking axis.png)

>>15817061

Tank for real men. Attack power for edgy teens. Healer for sluts and sissys.


8e9f4e  No.15828386

File: e68f7c57bde478b⋯.png (11.73 KB, 500x251, 500:251, 8af47858ec12d49b1a0a5a599f….png)


8ae6a0  No.15828406

File: d6b10cf6539fdb2⋯.jpg (40.97 KB, 618x745, 618:745, DMUAb_fUIAA7S1V.jpg large.jpg)

>>15828345

What about a paladin? I usually go for a Paladin build which is basically tank + healer. I think that's the manliest and most pious choice.


bdf8cc  No.15830036

>>15817061

Both. Bravely Default allowed you to wield two shields and there was an attack that was based off of your defense, so every turn you default, then unleash a ton of damage with a few braves. Able to tank every hit and reach max damage without a weapon.


6340a3  No.15830089

File: 61359b9a92aa3f9⋯.jpg (Spoiler Image, 75.57 KB, 600x338, 300:169, Kirk.jpg)

>>15830036

>shield as a weapon

>two shields as weapons

Why are their so few games that allow me to use a shield as my main weapon? And even fewer that let me use my armor as a weapon?


a2cf9a  No.15830094

File: e5902e743e14820⋯.png (12.05 KB, 255x182, 255:182, 4359a604790a9e026c9818451b….png)

>>15817061

>Tank or DPS?

Just as long as its not a healer as that shits gay.


2144b8  No.15830309

>>15828345

>>15830094

>not being that one guy who keeps the entire team alive (save for that retard who thinks he's the onlyone who should be healed), is always there when he's needed, doesn't even give a fuck about what's on him and has a counter for everything the enemy might have

I make my fair share of healslut jokes, but there's a difference between a slut sucking her BF's cock because his HP went below 97% while everything else is on fire and an actual healer doing his damn job well.


a85a72  No.15830319

I like tanks better thematically but raw attack power is almost always better.


2a9db0  No.15840780

>speedy dex builds only




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