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File: c3b004a0d7463d3⋯.jpg (546.93 KB, 2000x1000, 2:1, H2x1_Labo_Generic_enGB.jpg)

f93610  No.15763883

What do you think Nintendo's end goal was with this?

Nintendo has, historically, tried to revise and refine the concept of the video game peripheral device.

Now I wouldn't say that most of them succeed but Labo seems to have shit the bed.

What happened? Where'd it go? I know that Labo's shtick was that devs could make real life cardboard extras for their games but did any non-third party actually do that?

Has there even been enough time since Labo's announcement for devs to actually do anything with it?

Was it just that prone to kids fucking breaking it? (it was marketed for children)

Did Nintendo just fucking drop support for it like they do with so many other things?

fd3b02  No.15763901

>>15763883

What they expected with Labo was a Wii tier success along with games that would really show off the unique functions of the joycons. What happened was that Labo really didn't do as well as they thought it would, and that third party developers laughed it off. So right now they're likely thinking of ways to implement motion control into the system, either with a new type of game or new hardware from the Switch Pro or whatever. In any case the Labo suffers from the fact that the potential market is limited to kids. With the Wii literally ANYONE can play it, the issue was only the underpowered hardware. With Labo, it's seen as more of a controller than an accessory. Additionally the soyboy thing didn't exactly help sales either. That basically gave them a shitload of bad PR, which is probably for the best seeing how Labo is pretty half assed.


b624bf  No.15763969

File: 3c8689da26b8fd6⋯.png (95.22 KB, 640x433, 640:433, header-sm.png)

What happened was the same thing as the power glove and also i guess every other accessory they had on the NES: they came up with a stupid idea and rolled with it. Hell, the switch launched with a stupid idea packed into it already.


2e474a  No.15763998

Labo was designed as a toykit.

You get some toys to play with, and the tools to make new toys.

New kits come out with new software and new toys and shit.

Nintendo are a toy company that makes videogames.

I know autistic faggots, especially here on /v/, like to screech about how Labo isn't proper video games and it's "selling cardboard" but they're completely missing the point and seemingly oblivious to the fact that they are not the target audience.


56a74f  No.15764003

>>15763883

>What do you think Nintendo's end goal was with this?

Asians are pretty resourceful and well known for turning garbage into cash. They tend to stick to collecting cans/bottles but now they've learned how to recycle paper too.


56a74f  No.15764010

>>15763969

>with a stupid idea packed into it already.

The 1-2 Switch was released as a full priced game it wasn't packed in with it. Sage for double post.


327338  No.15764021

They came up with a way to make gimmick toys/wagglan from dirt cheap materials with very little up front costs, allowing them to experiment more and with little risk. It might not have done as well as expected but >1 million units sold means it likely turned a nice profit. How nice of a profit they made will determine if they bother continuing with the product line.


dbc858  No.15764025

Earn money off soybois.


c7998a  No.15764027

Creativity and fun. But Nintendo knew people were cheap, so they opted for cardboard instead of plastic for peripherals. A wooden material that rots far faster.


b624bf  No.15764123

>>15764010

I meant the idea that each joycon had small buttons on the inside so each one can act as a single tiny controller more than the game itself. For what it's worth i also don't own a switch so i have no idea what other games use the half-controllers like that.


17f5dd  No.15764181

Can't you download the plans or something and just use normal cardboard sheets? Looks like a fun craft with the kids for five dollars, not 80.


c095f6  No.15764189

Labo tanked because of the business model. Robot kit is understandable being as complex as it is but both Variety and Vehicle kits can be butchered up into individual toycons and sold for a cheaper price. Then if you want the Nintendo Labo software you can get a free demo from the eShop for the toycon you got, or buy the full Labo software that makes it compatible with the toycons and all future toycon releases.

Labo didn't have to be $80 cardboard meme. The other poison of labo was it's marketing. First trailer. Excellent. It hooked me into the potential of the concept. To bad the idea was corrupted by nu_male soybois shilling Labo on social media. I guess it was suppose to be viral marketing but they were trying too damn hard to look like they were eating the unsealed boxes and being dicks about having the product before the consumers could get it. It was less about shilling labo and more about the soybois shilling how much of a fucking asshole they are on the internet. And they still got blue balled as their wife fucked some chads and niggers later.


d4a1b1  No.15764201

>>15763998

Look at the ads nintendo put up for the switch. Target demographic is everyone under 50.


f4ab73  No.15764215

>>15764189

The price is absurd anyway. Yes, there are development costs, but those costs are in no way comparable to an actual game. A game takes years to develop, a cardboard cutout might take a week if you have to go through committee. Actual production costs aren't that much higher than a physical video game either. Combined, the most you should end up paying for a giant fucking bag of cardboard toys is maybe $20. Even that would still get ">paying for cardboard" memes but at least it would be more reasonable for what they are selling.


c095f6  No.15764291

>>15764215

I get that Nintendo needs to make money off of game software. And if they need to sell kits for $80 then they dropped the ball on R&D cost. Even if software is meant to be a $40 game, that's still $40-50 for cardboard kits without the game. By breaking up individual toycons into $15-30 kits depending on the complexity of the pieces (higher prices serve as a retard filter to make sure you covet your cardboard and not abuse it) then Nintendo could most likely turn a profit from toycons alone. Even without the software. Shit, why not make toycon board games and just have the labo software downloaded?

That's another drawback of labo, you cannot download the software digitally. Digital sales make up for almost half of game profits on Switch. Nintendo Labo needs the game cartridges to play with the toycons. Which means they have to be sold in these kits. It's too late for labo to adapt a modular variable cost entry strategy. It'll die by next year.


57d471  No.15764321

Who is getting sudoku’d for the Labo debacle?


fff7c0  No.15764387

Pretty sure Labo was a fucking failure. The first 2 sets sold moderately well for the novelty, but the third set was pretty much exclusively bought only by the biggest soyboy faggots.


253a0c  No.15764412

>>15764181

It's more than just cardboard, there's infrared sensors that detects the switch controller's inputs and elastic bands that detect movement when you pull them, and I didn't even bother to learn how those work. Yeah you could buy all these things and make your own Labo kit, all I am saying is that there's other stuff, besides the cardboard.


db3fb9  No.15765077

I think it's an interesting concept for something to use with your kids, but it would have been better if they had designed it as some sort of Lego-like sets whose parts you could interchange and recombine to make new kinds of controllers, because right now you make one of the sets, you play whatever mini-game it was designed for, and once you get bored (which would be pretty fast) you are left with a useless piece of cardboard lying around.


8ae3e5  No.15765083

>>15763883

>What do you think Nintendo's end goal was with this?

To explore the boundaries of what kind of trash low iq nintendrones will lap up.


9c20cd  No.15765087

>>15763883

Make a toy for kids that actually required some thought to make. Unfortunately we live in the era of kids getting their hype from lootboxes rather than anything that actually requires two brain cells.


fd3b02  No.15765122

>>15765083

If that was the case then they wouldn't have made it a pain in the ass to make.


e2b7bd  No.15765132

how about actually making original games?


813b90  No.15765194

>>15763998

That's a cute thing to say when Nintendo was seemingly oblivious to the fact that nobody was their target audience for that amazing idea of theirs.


3b7450  No.15765244

File: 05827d97b8ff3c9⋯.jpg (57.2 KB, 500x696, 125:174, lady Umber.jpg)

>labo

Oh yea, that exists.

What, did it flop?


8c12fd  No.15765256

>What do you think Nintendo's end goal was with this?

For kids to play with their father's, retard.

Faggots got so buttmad that Nintendo still thinks kids as their main audience that they created the soy meme as a wicked form of projection. The end.


03175e  No.15765375

File: 7e5e6f7e099f264⋯.png (129.3 KB, 2048x2048, 1:1, sip 2.png)

>>15763883

Seems like, given the low-cost materials used, it was an experiment in peripherals. Throwing ideas at the wall to see what sticks. They must be tracking the sales data to see what idea had the most traction. It really just seems like an experiment to determine future products.


4d46b4  No.15765739

File: daa0c78c69919f1⋯.webm (834.25 KB, 708x803, 708:803, 40_pound_box_of_rape.webm)

40 POUND BOX OF (((MARK))) DONT OPEN IT


5ebf41  No.15765778

>>15763883

every time i see a pic of laboshit i crack up. like who thought that up? its like google cardboard taken to whole new level


c48082  No.15765796

>>15765739

Couldn't you pick a less cringy song?


6d3dda  No.15765817

>>15765796

How about you stop being less cringy?


77c255  No.15765828

>>15765796

/tv/ isn't very creative or smart.


bf83f2  No.15765830

File: 8079404bc7d3841⋯.png (159.3 KB, 1073x737, 1073:737, 1520138271.png)

I still think they should have use corrugated plastic instead. It would have been fine if they had done that.


85ce20  No.15765846

>>15765828

Stop deflecting, /tv/


24d838  No.15765860

>>15763883

It was intended to be a toy for children. The problem is they're out of touch and think kids want to buy something like Labo, and not just play fucking fortnite.


b0609a  No.15765880

>>15765860

Yeah, that's how I saw it too. They've got this weird notion that they can really get kids and parents playing together with a cardboard construction set to play mediocre tech demos. They just don't get that parents don't really want to do that shit and that most kids won't have the patience, or the desire either. Instead, they got an audience of 30-something soygolems and the wannabe "maker" crowd who bought it because it's so kitschy and quirky.


77c255  No.15765886

>>15765860

Kids want labo considering it already sold 2 million units


bf83f2  No.15765915

>>15765886

I would have probably wanted it as a kid. Still I think it costs too much.


66ebc8  No.15765917

nintendy's senior management is real old relative to any other company in the video gaming industry so it's really no wonder why we get wacky shit like this


9010cc  No.15765922

>What do you think Nintendo's end goal was with this?

selling the stupid goyim fucking CARDBOARD


3c469e  No.15766105

LABO was evidence of how hard fanboys here could lick a faceless company's shoes for free. The resulting shitposting was among the best I've seen in decades, and I don't regret a single ban I got from it.


a44045  No.15766332

File: aa14971f74d2d79⋯.jpg (9.8 KB, 235x235, 1:1, 7f5838242fe0f0af52360f63eb….jpg)

>>15766105

> yfw Mark is STILL salty as fuck about the soyjack memes because they described him to a T


990ac1  No.15766361

>>15766332

Just needs a dead hag


bbcfc7  No.15766375

>>15763883

It's fucking cardboard. Who in their right mind would pay all that money for cardboard?


99aca7  No.15766397

>>15765256

t. soyboy buttmad he paid 40 bucks for cardboard


990ac1  No.15766398

>>15766375

Children, and manchildren.


86371a  No.15766427

>>15763883

I don't know why nintendo is so hard-pressed with this motion control bullshit. The reason their shit sells in the first place isn't because of the motion controls but the games that they have for that console. Even then I don't think most games even capitalize on the motion controls of the system and just use it from time to time for some gimmicky section of the game just to remind people that motion controls exist. Capitalizing the the motion controls is hard in itself since moving around in general is very clunky and awkward for the player.

I think that the main goal of the nintendo labo was to have children play with their parents like this anon stated >>15765880 but the problem is that playing with your kids requires parenting skills which is almost nonexistent in this age. Most parents nowadays just toss shit at their kids and have them do whatever they want.


c26b9d  No.15766546

>>15766427

They know they aren't selling people VR they are selling them the idea of VR. And it always fucking fails. Retards think nintendo is capable of giving them a VR experience, retards buy the product, retards forget about how fucked up nintendos shit is, product is forgotten but still made kiketendo dollarydoos, repeat process every console generation.


3cdb99  No.15770158

the answer is always stock holders.

stock holders see them as "the guys who made that ridiculous wii thing" so they want them to keep doing that over and over.


1a74d5  No.15770171

>What do you think Nintendo's end goal was with this?

Providing a justifiable way of making fun of nintencucks and making them buttmad at people that realize the inherent jewishness of selling cardboard to emotional obese autists that poorly manage obscure nazi imageboards.


51d1db  No.15770290

>>15765915

>I would have probably wanted it as a kid

You were retarded as a kid.


3cdb99  No.15770412

>>15770290

>kids making poor choices and being vulnerable to marketing

no fucking way


2e6283  No.15771583

>>15763883

It was just a dumb little thing for children that they decided to charge $80 for, so the only people who ended up using it were dipshit adults instead of kids.


092b94  No.15771633

>>15763883

>What do you think Nintendo's end goal was with this?

Nintendo's goal was nothing more than to break out into the STEM toy market and create a line of products directed mainly at parents who wanted their children to have a product where they both played and learned basic concepts about engineering.

Labo is marketed separately from the rest of their video game lineup and has never been featured on a Nintendo Direct. The reason being is that it's a different product marketed towards a different audience.




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