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File: 2e861c35aa636f8⋯.jpg (668.5 KB, 586x831, 586:831, 3max.jpg)

409173  No.15762630

10

YEARS

OLD

JUST GA-HYUCK MY SHIT UP.

efbc95  No.15762648

Death is our only release.


815a96  No.15762654

It's not a bad game, just not a good banjo-kazooie game


9722c8  No.15762661

File: 17a8cf2e12f2d1e⋯.png (101.33 KB, 500x500, 1:1, Enjoy.png)

>still angry over a solid and well made game


49cbaf  No.15762672

File: 59df990ba1f4e7a⋯.gif (390.61 KB, 560x570, 56:57, 1471461708645-0.gif)

>>15762661

>solid and well made game


28e088  No.15762674

File: 6fc44426fe2e918⋯.gif (5.52 MB, 500x375, 4:3, banjo nuts and bolts.gif)

>the message about a sequel is now


ab4f82  No.15762677

>>15762654

It's got severe and unfavorable issues, that were slightly fixed in the Xbone "rerelease"


f1f6dd  No.15762679

>>15762654

>>15762661

Anon didn't said anything about it being bad, just that the game is 10 years old. Imagine.


b60b73  No.15762691

I really hated the sound design in this game. Every effect was really weak and the music was just way too fucking loud and not particularly well composed. It was so droning.


91ff26  No.15762701

>>15762654

someone post the "game 2" basketball thing


9fecad  No.15762736

File: 37ba05a311639a7⋯.jpg (46.23 KB, 655x480, 131:96, image.jpg)

Nuts & Bolts was actually a good game and if you thought otherwise you're a moronic N64 tardbabby whose opinion is meaningless.


28e088  No.15762762

File: a07e3fc01ad3000⋯.jpg (387.53 KB, 1224x1632, 3:4, reddit house.jpg)

>>15762736

if it were good it would of got a sequel.


0a04e8  No.15762805

File: 6021574c4c7a0dc⋯.png (189.53 KB, 271x867, 271:867, Humba_Wumba2.png)

>>15762661

>>15762654

>>15762736

It's solid, but it's not great, and I'm pressed to even call it good. The vehicle building mechanics are amazing, but that's pretty much it, aside from some small things like Humba Wumba getting a cute redesign. The problem is, while everything about the vehicles is fun, everything about what you are supposed to do, with the vehicles, isn't. You've got a total of six expansive worlds, and they're all incredibly empty. The only incentives for open exploration are notes and bonus jinjo missions. Otherwise, everything worth doing are in the level's missions, which aren't great. To make things inconvenient, each world is split into multiple levels, that are exactly the same, aside from which missions are available in them. Only the levels with Grunty fights are changed in any significant way. Even jiggies are made inconvenient to use, as you have to retrieve them from a specific location in the hub world, then physically cart them to a machine associated with the world whose levels you wish to unlock. The game had one great thing, and then surrounded with with annoyances and mediocrity.


0a04e8  No.15762811

>>15762805

Thinking about it, I might have that bit about the jiggies reversed, as it's been years since I've last played the game, but it's just as tedious, either way.


1fbc2a  No.15762826

>>15762630

I was always turned off buy the name of the game, it gave the impression that it was made for retarded Australian children


f0a57c  No.15762828

Nuts and Bolts isn't a terrible game, but it's wasted potential as Banjo Threeie would have been so much better.


d8ab3f  No.15762859

>>15762736

Shut the fuck up, Lipfag.


efbc95  No.15762860

File: dcc721226b6ad11⋯.png (731.76 KB, 1300x417, 1300:417, row of disgust.png)

>>15762654

>>15762661

>>15762736

And people act like Nu-/v/ isn't a thing.


ffef64  No.15762901

File: 83de5163eba9e80⋯.jpg (20.06 KB, 215x305, 43:61, 51HEH2WQE3L._AC_SX215_.jpg)

>>15762654

On one hand i don't disagree; on the other hand i hate Breath of Fire 5 with a burning passion so i can't blame anyone who feels betrayed by Nuts and Bolts.


d8ab3f  No.15762913

>>15762674

All it meant is that "Banjo-Kazooie is a decade old and remembered as a classic. Will anyone remember Nuts & Bolts the same way as Banjo-Kazooie is now in a decade?"

The answer is no, even for the people that think it's a good game.


2a7a15  No.15763143

AAAAND I WILL ALWAYS LOVE YOU


32387d  No.15763344

>>15762805

>The vehicle building mechanics are amazing

Can you (or anyone else) elaborate why they are amazing and does any other game with vehicle building mechanics use it's ideas?


0a04e8  No.15763383

>>15763344

It was essentially the best-realized example of virtual lego vehicles that actually worked. You could make cars, planes, boats, helicopters, submarines, etc, and they all worked pretty well, if you made them right. There's been a number of games that have tried the same thing, but most of them fall under the umbrella of indie sandbox building games on steam.


ad5467  No.15763445

>>15762630

WHAT WERE THEY THINKING, AM I RIGHT GAMERS?


8a14b1  No.15763463

>>15762661

>>15762630

The bitter issue I have with this game is that its really gorgeous and detailed and would have been a perfect next gen platformer. Its just the gameplay is all so wrong.


51d126  No.15763482

>>15763383

Nutty acres is the best map to test shit because of how wide open and varied the map is.

I built a massive plane in an attempt to make an AC-130 gunship, stuck a self destruct part in it and liked to blow it up every so often.

If I get another 360 I'm gonna mod it to run ISOs and try to beat the game again, this time building everything around something resembling eggman's hoverchair. See if I can go through the game where each machine has to have the egg-o-matic as it's core


5a3d38  No.15763505

I think I sequence broke in this game with a little bit of platforming. Didn't even have to use many objects I think, just the car and maybe some cargo I had. It's been so long maybe my brain is making things up or I never actually played it and just watched someone else do it because I have never personally owned an Xbox.


6bcf1d  No.15763539

File: 65adc24ea06a13b⋯.jpg (955.18 KB, 2156x2448, 539:612, HumbaWumbaN&B2.jpg)

>>15762805

Humba Wumba a cute.

A CUTE.


986693  No.15763552

>>15762661

Stein's gate is shit


d3b878  No.15763558

>>15763552

You're shit


0a04e8  No.15763880

File: 561078dfedc1940⋯.jpg (345.58 KB, 3864x1073, 3864:1073, 637592267d0f209c90b250ae9c….jpg)

>>15763539

Shame her redesign had to come with the game that killed the series.


accf77  No.15763893

>>15763539

when does it get banned for cultural appropriation?


20ee47  No.15764327

File: e06e57382a514db⋯.jpg (7.05 KB, 180x280, 9:14, Humba_Wumba 1.jpg)

File: c9500b4595ddc0c⋯.png (89.86 KB, 339x648, 113:216, Humba_Wumba 2.png)

>>15762805

>>15763539

>>15763880

>aside from some small things like Humba Wumba getting a cute redesign

Still prefer the direction the old Humba Wumba was going for though. The new one isn't bad though.


13ed9d  No.15764577

File: 198b65a7b73b35f⋯.png (699.74 KB, 643x408, 643:408, JUST.png)

>>15762630

>14 years ago as of 10/24/18

>Creator has no intention of revisiting the franchise


748f35  No.15764630

>>15763539

do you waifu idiots need to show up in every thread.


a809f9  No.15764634

>>15764630

Yeah, lets talk about Nuts N Bolts' GAMEPLAY then.


9fecad  No.15764916

>>15763880

I'm glad. Collectathon platformers are cancer.


6b77cb  No.15765112

>>15762654

Never actually played it, but always kind of wanted to. The vehicle building mechanics seem novel, even if it isn't what anyone wanted out of the long awaited return of Banjo Kazooie.


6b77cb  No.15765117


fb0ba1  No.15765525

>>15763344

>>15763383

Also the physics are broken juuuussssst right so you can do some incredibly silly shit like if you sand-witch two layers of springs facing each other with a backing held together by 4 pairs of tethers in a + shape pattern then flip it on it's side and activate the springs it generates a ridiculous amount of speed for no reason and allows you to fly. Stick on a gyroscope and you can even steer it.


b0e3c1  No.15765618

My biggest issue; why the fuck is it a time trial game? I want to use these machines to affect the world. Not wank off about how fast I made a box roll down a hill.


ab4f82  No.15765934

Also

Motorcycle with folding wings best vehicle


b40d14  No.15766125

>>15765112

I played it years ago, great fun but when I think back to it I feel as if it may be nostalgia tricking me. I'd play it again today but I'm not buying that shit nigger.

>>15765934

>not a giant penis tank/plane

It's like you didn't even try to recreate sexual intercourse with crudely made vehicles.


ab4f82  No.15766150

File: db5958cee7bd886⋯.jpg (64.45 KB, 268x254, 134:127, face.jpg)

>>15766125

>Not slamming into people at the highest possible speed in the game and abusing the way physics are calculated to literally eject people from the map


9fecad  No.15766220

>>15765117

Because collecting a million different kinds of bullshit isn't fun and I don't know why you retarded N64 babies convinced yourself it was ever fun. I play platformers for actual platforming, of which the original Banjo games barely have any. At the very least Nuts & Bolts did something different that turned out to be really fun if you had creativity. Banjo has always ever been a middling series that people remember fondly because it was one of the only good games for the N64 and they didn't have the sense to buy a PSX.


6b77cb  No.15767543

>>15766220

>autism over the technicalities of genre names again

yes, they were generally "platformers" that de-emphasised the actual platforming, in favour of other kinds of gameplay. So what? They were fun games. This only matters at all if your OCD needs everything neat and tidy in it's own little box.


b60b73  No.15767557

>>15763539

>>15762805

>>15764327

I'd nut in her and bolt if you know what I mean.


9fecad  No.15767858

File: 582d85103442d89⋯.gif (2.11 MB, 350x233, 350:233, 4p6uYDA.gif)

>>15767543

>yes, they were generally "platformers" that de-emphasised the actual platforming, in favour of other kinds of gameplay.

Then it's not a platformer. I don't know how you idiots think that kind of label makes any sort of sense.

"A racing game that de-emphasizes racing." AKA not a racing game. If it's not a racing game then don't call it one. Because you're just setting up an expectation you don't intend to meet. It's also funny that you mention OCD because that's the only way I can see someone actually having fun with these bullshit games. "MUST…. GRAB… EVERY SINGLE PIECE OF SHIT THAt'S NOT NAILED DOWN"


2ae927  No.15767873

>>15767858

>I don't know how you idiots ENJOY things I DISLIKE

we get it, you sperg. Why do you seek justifications from people you aren't willing to agree with anyway?


b60b73  No.15768025

>>15767873

Might want to get that reading comprehension worked on.


67ccdc  No.15769862

>>15767557

oh i bet you carve jack o lanterns out of watermelons you.. you.. BL*CK


1a4f67  No.15769906

>>15765112

I played it mostly to mess around and build shit vehicles. Probably the highlight of the game was Klungo and Banjoland's theme song. I never got round to finishing it.


6b77cb  No.15770204

>>15767858

>Then it's not a platformer.

I don't care though. There are good collectathon games regardless. You can call them whatever you want. I'd say they more accurately fit into the action-adventure genre, but what does it matter? Your autistic brain is more stuck on cataloging than being able to enjoy video games.


6cac20  No.15770237

>>15762901

If they hadn't branded BoF V as a Breath of Fire game it would have fared way better.


64d7db  No.15770571

>>15762630

Good game. Had no idea anybody had a problem with it when it was released. Just another example of most gamers having shit taste.


9fecad  No.15770580

>>15770204

>I don't care though. There are good collectathon games regardless

I have yet to play one. All of them fucking suck and I don't care for the Mario 64 style of gameplay.


b60b73  No.15770586


6b77cb  No.15770587

>>15770580

Okay. I don't like pears.


b6818f  No.15770589

File: ca905eac568575b⋯.png (4.73 MB, 1920x1200, 8:5, ClipboardImage.png)

>bloodborne is 20 years old


7d5dc6  No.15770661

File: f3aac02d3526873⋯.jpg (107.34 KB, 848x480, 53:30, 1486111445164.jpg)

>>15770589

>Doom is 25 years old

>Giana Sisters is 31 years old

>Spacewar came out 56 years ago

>World War II ended 73 years ago


b6a225  No.15770873

File: 6726b4ba3fdf6ee⋯.jpg (120.95 KB, 650x488, 325:244, underground-nazi-base-anta….jpg)

>>15770661

>>World War II ended 73 years ago

…or did it?


c62176  No.15771194

Banjo-Tooie a shit


30a184  No.15771229

>2018 was 2,018 years ago.


20ee47  No.15772719

File: a22e75d09e79194⋯.png (382.74 KB, 752x1058, 376:529, gruntilda_by_razorkun-d7d7….png)

>>15771194

I love Banjo Tooie. I think it did everything right as far as sequels go:

>makes levels more expansive then the first

>make boss fights more involved

>you keep all your old power ups but get completely new ones for the new adventure, nothing is regain attempting to shove it as new and you don't lose anything ala Zelda/Metroid

>overworld and levels interconnect a bit more now for more puzzle solving and traversing

That said I can understand why some don't like Tooie's overexpansive levels. Kazooie is a tighter game because the levels are smaller but more compact. Tooie levels are larger and more spread out. I like this but I can understand why others prefer Kazooie's smaller levels.


b306cf  No.15772782

Early Microsoft-Rare wasn't bad.


6b77cb  No.15772821

>>15772719

The problem was the largeness often didn't add a whole lot. They just spaced everything out more, and tanked the framerate. Tooie improved just about everything else though. There were more and better bossfights, transformations and set-pieces were better, the levels had more creative themes, and I think the writing was even a little funnier.


6b77cb  No.15772838

So, did anyone actually like Yooka Laylee? I'm kind of curious about it now.


1cbc2b  No.15772929

>>15762661

It was a rebrand of something already in development because the team that made Banjo Kazooie made the mistake of thinking executives would actually like seeing their Banjo and Kazooie presentation. I'm still bitter about them canceling the project after they already finished it.


6b77cb  No.15772942

>>15772929

Which project did they finish?


1cbc2b  No.15772956

>>15772942

Banjo Kazooie 3.


449239  No.15772976

>>15762661

Cops called.


cf4c56  No.15773151

I've written emails to Rare them telling them I'm going to kill myself if there's not another Banjo-Kazooie. I have a yearly ritual of 100%ing both of the first games along with DK64, which I started in 2005. I played the first game when I was in kindergarten, and today I'm mostly bald.

BK felt really old and dead by the time Nuts and Bolts was announced, and I was really surprised that it was actually happening- but my instincts knew they would fuck it up. The graphics were great, but it was extremely frustrating and finnicky. The point of the game is to experiment different vehicle plans, but to get through with building one vehicle you need to wait through minutes of loading screens and menu text. Then you end up failing, because Rare had some certain trick in mind to beat the level, and have to go through all the menus and loading screens again to do a small alteration to your car. It's fucking annoying and totally against the explorative and free nature of the original game.

Yooka-Laylee sucks is because it's an indie game, even though BK at the time of it's release was a highly polished AAA Nintendo game. So basically Yooka-Laylee is the modern equivalent of licensed movie bargain-bin games. First-party assistance from Microsoft was the best asset that Nuts and Bolts had going for it, but Rare's ego got in the way and thought they had to modernize it by throwing in a bunch of cancerous car shit. Meanwhile everyone was playing normal platformers like Mario Galaxy.

Grant Kirkhope said recently that BK's vehicles was one of the most difficult things ever accomplished at Rare, which makes the entire game seem like a huge waste of resources that could have been used to make a normal BK game, and a sequel. It was such a massive disappointment at the time, and now even more so after seeing how much that company has driven themselves off a cliff after Kinect was announced. Craig Duncan has explained away the Kinect years by explaining that they sold more than BK N&B and PDZ, like that's an accomplishment.

Not to sound spastic, but it's disturbing to see such an important company in the history of games go to absolute shit, 10 years after people thought they couldn't sink any lower. Remembering back to 2008, people were extremely worried about the direction of Rare after the half-decade of mostly shitty Xbox games. I think that if Banjo-Kazooie were not so thoroughly raped, they might not have slipped so far as their current situation.


d87571  No.15773231

>>15762661

Had they just made it something else, instead of forcing the Banjo-Kazooie name on it, the whole thing would probably have done a lot better. Best case scenario, they got to do a few sequels to the "Nuts and Bolts" franchise, not that anyone on /v/ would give a fuck, and we'd probably have a proper Banjo Threeie like we were supposed to get, instead of the dumpster fire that is Yooka Laylee.


af185c  No.15773256

>>15773151

The car shit was forced onto them by microsoft.


28e088  No.15773287

File: dcacea2eafc7ac3⋯.mp4 (4.38 MB, 424x348, 106:87, BANJO-KAZOOIE GAME OVER .mp4)

>>15772719

Getting a game over was the true ending.


28e088  No.15773297

>>15773151

You'd think MS would be at least trying to do a banjo kazooie/tooie duology remake like crash and spyro considering how well those sold.


fb7da9  No.15773300

>>15773287

Grunty and Dark Queen are too evil and totally fuckable women. I think Rare has a type. Or had a type, before they became pozzed and now only like anal sex from the HIV positive H1B visa pajeets in Microsoft's employ.


0826f1  No.15773531

be honest, how many of you actually played nuts and bolts


67ccdc  No.15773715

>>15773531

i probably would have but i was never interested in xbox 360


f37a0f  No.15773728

File: e7014b2057bf73d⋯.png (197.21 KB, 482x358, 241:179, dysentry.png)

>implying you need to spend money and at least a month of your time playing a bad game to tell it's a bad game


f37a0f  No.15773735


67ccdc  No.15773754

>>15773728

>>>>>>>>>>>>>>>>>


20ee47  No.15782763

File: 1e17f7e29201945⋯.png (195.07 KB, 400x657, 400:657, Honey_B.png)

File: dc95e1610b9baf0⋯.png (174.92 KB, 431x1012, 431:1012, Melanie_01.png)

>>15772821

yes I do remember the framerate. TerryDactyLand may have been the area where it was the worse.

Grunty Industries is my favorite level in the entire franchise because you could just get lost in exploring it and it was very interconnected among itself. I don't think many others like it though for that reason.

>>15773300

Whether furry or human, back then they certainly loved their tits on their women. Grant Kirkhope told the Game Grumps that the Bikini Girl with the melons in the ending actually just had gigantic breasts but Nintendo didn't like it so they changed it to melons as a gag.


cdcd26  No.15782775

I nutted on your mom and then bolted.


766f0e  No.15784952

>>15782775

D-Daddy..?


d558f7  No.15786158

File: 3b8fc25b9fc72c2⋯.jpg (106.85 KB, 682x566, 341:283, bkswag.jpg)

The vehicle creation was fun, redesigns were interesting and some need, but everything else was bland.

But what is even funnier, the day of this games 10th anniversary, the old Rare devs were crying on twitter about how fun and great it was to make this game and how it was so under appreciated. Then out of left field, every Rare fan that hated the fucking game with a blazing passion, suddenly loved it.


ad5467  No.15786236

>>15786158

people with empathy are weak




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