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b8239f No.15718497
>Imperial Commando never ever
>Star Wars Bounty Hunter 2 never ever
>Knights of the Old Republic 3 Never ever
>Battlefront 3 never ever
>Star Wars Galaxies, raped
Why did it have to be like this fams? Why did Star Wars have to get stolen by the (((Mouse)))?
1e381e No.15718504
>>15718497
Republic Commando was a dirt-tier halo clone that somehow manages to be even more consolized, featuring some of the sloppiest gunplay and level design ever seen in an AA/AAA FPS to date.
Truly a terrible loss that this piece of trash only praised by literal children whose first console was the xbox will never get a sequel.
1e9029 No.15718510
>Battlefront 3 never ever
b8239f No.15718512
>>15718504
And Dark Forces was a Doom clone that spawned the greatest Star Wars video game of all time, Jedi Knight: Jedi Academy. Republic Commando was ruff around the edges, but idea was cool, and Imperial Commando would have been even cooler.
6ea549 No.15718520
>>15718504
>Republic Commando was a dirt-tier halo clone
Don't you mean Metroid Prime?
b8239f No.15718538
YouTube embed. Click thumbnail to play.
Does Disney actually hate the Star Wars brand and its actual fans? It seems like they do.
8174e4 No.15718540
i would genuinely, unironically and without a shred of shame buy a TIE Fighter remaster where the graphics and literally nothing else were updated
1e381e No.15718572
>>15718512
Dark Forces was a competent doom clone, RC was not a competent halo clone. Also, Outcast > Academy by a mile.
f700b9 No.15718580
>>15718540
Can't you just mod it with higher res textures?
6e05bc No.15718585
>>15718520
Moviebob pls go
>>15718572
>Outcast > Academy by a mile
This so much. Academy had better multiplayer and skipped a lot of bullshit by giving you the lightsaber and force powers right from the start, but in terms of level design and general game flow, Outcast is much better.
The real shame is that Lucasarts will never make more P&C adventures like the ones they did during the early 90s.
b8239f No.15718596
>>15718572
>Outcast > Academy
False. Academy lets you play as a Twilek thot so it's automatically GOAT.
6e05bc No.15718621
>>15718497
>>15718596
>fam
>thot
Stop that. Speak like a human.
e30ecb No.15718630
>>15718497
>Battlefront 3 never ever
didnt someone leak the entire game somewhere? I think it was here or in cuckchan
8174e4 No.15718654
>>15718630
it was here but i would be shocked if that story didn't spread like wildfire everywhere. i have it somewhere on my hard drive
9f725e No.15718666
>>15718572
>>15718512
>>15718596
I preferred JK2's SP over JA's, and as great as JK2's MP was JA's ultimately overtook it with mod support.
f3a14d No.15718720
>>15718497
those damn illuminati
321eba No.15718826
>>15718497
>>15718596
>>15718635
>>15718621
This is what happens when white youth are constantly told that they do not have a culture and that they should be ashamed of their peoples history, with nothing to identify by they start latching on to popular nigger culture and next thing you know you can't understand half of the damn words that come out of their mouth because half of it's unintelligible monkey speak.
f7c052 No.15718830
>>15718826
tbh ur rite imo fam
436b8a No.15718839
Many games can be okay, or fun as a distraction from the horror of living, and they will be forgotten. Those classics produced are with us forever, don't bemoan the studio's death to time's passage, celebrate the achievement. Outcast is eternal. HUP is eternal.
HUP HUP HUP
f7c052 No.15718854
>>15718839
No im going to spend my days posting on a /v/irginity maintenance forum telling all 5 people who bother to come into my thread about how good the old game that we used to play is and how bad games are these days.
63a16b No.15718871
>there will never be another good Indiana Jones game
dcc713 No.15718881
>anothe P&C Indiana Jhones game, never ever
>Day of the Tentacle 2, never ever
>Fullthrottle 2, never ever
>Grim Fandango 2, never ever
>Monkey Island & Sam and Max, raped by Telltale
Lucasarts had been dead for a long time before the mouse bought the corpse and it was that absolute garvage IP called starwars and the millons of generic coockie curter brainded game that came out of that cancer that killed the studio
the (((Mouse))) and Star Wars are the perfect couple, like a turd floating in piss
f7c052 No.15719019
>>15718881
>hipsters essential playlist
Cool
dcc713 No.15719029
>>15719019
>t.room temperature IQ mutt who can only solve the puzzle "use gun on man"
f7c052 No.15719048
>>15719029
>dude combine the nail and the plant and you get a device that lets you move onto the next screen where you use a nail and a plate to move on to the next screen
f7c052 No.15719056
>dude you have to feed the bird which will then leave it's nest undefended letting a squirrel attack the nest while will make the egg fall on the floor which will cause the bird to go angry and attack the local hobo who is sitting on the only item that can progress to the next stage
>this is what you consider gameplay
f7c052 No.15719068
>dude walking simulators aren't games lmao
>click click click click
>drags item onto other item
dcc713 No.15719089
>>15719048
>>15719056
low IQ niggers shouldn't be trying understand moon logic
you know who really likes the puzzle "use gun on nigs"?
>>15719068
i know right, yet the world is still full of braindead mutt casuals prasing the FPS genere as if it was little more than a walking sim with just one puzzle
93746f No.15719118
>>15718881
Tim Schafer became a SJW, it's better to nave no sequels now.
>>15719019
>good games
>hipster
Nigger those are objectively among the best adventures ever made.
>>15719068
>puzzles aren't games
b9cc59 No.15719157
>>15718504
Republic Commando was fun and had great chemistry between the characters, that and KOTOR1 were the light at the end of the tunnel.
But the retarded retrokids don't pick up tie-ins games, so it's like Star Wars gaming never existed for them. As if every single 90s gamer didn't own a copy of X-Wing, Doom, Mechwarrior 2 and Monkey Island at the same time.
1e381e No.15719198
>>15719118
>puzzles aren't games
They really aren't. Games can contain puzzles, but puzzles themselves aren't games. Games have failure states, while puzzles have solutions and can effectively be solved. Once the solution has been obtained, there is no skill involved in the execution of the solution. For example, you could read a guide for your typical point and click adventure, and it becomes an interactive movie. It no longer requires anything from you.
Or you could read a guide for Earthworm Jim, and while you may learn where some skips/secrets are, the execution is still all on you. You can't "solve" the skill requirement.
That's not to say that P&Cs are bad, I enjoy them, but I gameplay-wise they're right there with walking sims.
>>15719157
It had cringey, predictable dialog between cookie cutter characters. If you found that fun, you probably missed all of the top-tier shooters that had been released before that, and had nothing to compare it to.
dcc713 No.15719202
>>15719118
>Tim Schafer became a SJW,
i always knew he was little more than Ron Gilbert's coffe boy but nostalgia googles were strong with my fanboyism.
his betrayal to his fans felt like the kinda backstab where they twist the knife
e2e9aa No.15719235
>>15718871
such is the fate of Atlantis
dcc713 No.15719246
>>15719198
>puzzles themselves aren't games
Tetris would like to have a word with you anon
>Games have failure states
Sierra Entertainment can go fuck itself
>you could read a guide
or you could use a cheatcode… if you're a pleb
also you could probably use the same argument with RPGs and RTSs
>gameplay-wise P&Cs are right there with walking sims
so are most horror games with shit or no combat as well as most modern FPSs with brain dead AI
1e381e No.15719274
>>15719246
>Tetris would like to have a word with you anon
Are we talking about Tetris, or are we talking about Lucasarts point&clicks?
>Sierra Entertainment can go fuck itself
9/10 times these failure states are caused by your guessing wrong, not through actual gameplay.
>or you could use a cheatcode
Not the same thing at all.
>so are most horror games with shit or no combat
I don't see how that contradicts what I said, but sure.
>as well as most modern FPSs with brain dead AI
I don't play modern FPS, so I wouldn't know, but I seriously doubt they've removed all mechanical skill requirement.
93746f No.15719277
>>15719198
Some adventures have failure states. I never managed to finish it but you can lose (much later) in KGB for example if you forget to do something at the right time. SpaceChem has no failure state, but it's still a game. I do agree that the gameplay part of adventures is much weaker than in other game genres, but IMO they're still games. As for using a guide, that'd be equivalent to asking a (good) chess engine for the next move you should make in a chess game, it'll give you "victory" most of the time with no skill required on your part.
2a5053 No.15719293
Invidious embed. Click thumbnail to play.
>>15719198
>implying you cannot die in an adventure/puzzle game
1e381e No.15719330
>>15719277
>As for using a guide, that'd be equivalent to asking a (good) chess engine for the next move you should make in a chess game
The difference here is that the chess engine is dynamically playing the game for you, while a puzzle's solution is static.
>>15719293
>Games can contain puzzles, but puzzles themselves aren't games
<posts game that contains puzzles
Thanks for proving my point.
dcc713 No.15719336
>>15719274
>first 2
it's shitposting anon
>Not the same thing at all
maybe, but what about watching a guide for a strategy game, if you alrready know the solutions to the strategy puzzle by your logic is practically a walking sim
>I don't play modern FPS
>but I seriously doubt they've removed all mechanical skill requirement
anon…
i…
1e381e No.15719359
>>15719336
>but what about watching a guide for a strategy game
If you mean something like AoE2, you're still going to have to effectively multi-task in realtime, under pressure, to utilize any given strategy. This is in stark contrast to 'pick up item A, use in slot B'.
0c278c No.15719384
What is he up to these days? Is it literally nothing? Did all the fan hate for the prequel trilogy he was so passionate of suck up all his soul?
93746f No.15719386
>>15719359
Swap strategy with tactics, like Frozen Synapse. There you don't need reflexes and unless enemy positioning changes a lot a guide will get you through any level.
dcc713 No.15719398
>>15719277
Indiana Jones and the Last Crusade was evil with it's lose states, and i'm not talking about the many times you can get killed in a puzzle or minigame, i'm talking about missing an item, or fucking up a puzzle and get permanently stuck without knowing you fucked up
Maniac Mansion was evil too, i don't know if it was possible to beat the game with all character combinations
and since we are talking about old P&C games it really pisses me off that the Guitar Hero craze came and went and nobody though about trying to make a Loom like puzzle game with those shitty plastic guitars
2a5053 No.15719407
>>15719330
anon that game is all puzzles, its not just a game that contains puzzles and its just as much of a game as say grim fandango
furthermore the video is proving that you can fail at a puzzle which is what your whole post was about
1e381e No.15719426
>>15719407
>you can fail at a puzzle
You fail at a puzzle by guessing wrong.
2+2 = X
4 = pass
!4 = fail + play cutscene
That is not a game.
dcc713 No.15719453
>>15719426
>!4 = fail + play cutscene
wut? you lost me there m8, 2much math 4 me
here's another game that's all about puzzles and by your logic becomes a walking sim
1e381e No.15719464
>>15719453
>2d platformer with puzzles
Come on now.
ff3438 No.15719500
How much of pirates of the carob bean did didney rip off from monkey island/lucasarts?
I remember some pirate saying hello bobbin in the first movie
dcc713 No.15719521
>>15719464
not with this one anon, there is no skill involved in beating this game with maybe a couple of exceptions in the later parts.
this is a slow game where you have to switch between 3 characteres to overcome all obstacles, there is no real skill chalenge to it just because it uses 2D plataformer mechanics. if you get a guide for it you can beat it like a walking sim
e41333 No.15719786
>>15719384
Apparently he had thought that Disney would keep him on in an advisory role. Obviously that was very retarded of him and the Mouse dumped him almost immediately after the sale went through. He feels betrayed and hates how Disney is ruining everything. Last I heard he basically is in semi-retirement at his ranch working on "personal projects."
f3a14d No.15719808
>>15719786
maybe he was hoping that, but i doubt he actually had a choice
268f93 No.15719996
>>15719019
If we're talking point & click, those are among the best in genre. Or would you rather Sierra games which were bullshit because they wanted more money out of you on the hint hotline? Not to mention usually having worse writing, although King's Queef has a charm if you like drowning in camp.
e5bb06 No.15720024
it was really quite unique how lucasarts was able to release high quality vidya over the years. i don't think there's any other movie ips that made good games over the years. maybe it shows they actually gave a fuck
bbd1c3 No.15720038
>>15719198
>Games have failure states
Many adventure games have that.
bbd1c3 No.15720043
>>15719384
He's drilling oil all day long and enjoys being wealthy before he dies.
a64ccf No.15720126
>>15718497
Fuck Disney of course but everything you're complaining about was in place before Disney.
>Imperial Commando never ever
Low sales killed it
>Star Wars Bounty Hunter 2 never ever
Never was planned by Lucasarts, no real reason given but has nothing to do with Disney
>Knights of the Old Republic 3 never ever
LOL TOR
>Battlefront 3 never ever
Canceled in 2008 by Lucasarts, we got screwed but the mouse had nothing to do with that one
>Star Wars Galaxies, raped
Again, blame TOR. Happened well before Disney stepped in.
Again: Fuck Disney though.
6bc46c No.15720133
>all those luke games that could hab been
>instead get CY +3 shit flicks up the a-hole
It's a great time to have anger management issues.
6bc46c No.15720285
Anyone have those pics of the games that could have been? I don't have them anymore.
33db12 No.15720371
>>15719996
>which were bullshit because they wanted more money out of you on the hint hotline?
IS that why they'd be pants on head at times? Makes sense at least Though I have only lived in a time where online walkthroughs are a thing so this is genuine news tom me.
Also Star Wars Racer is Fun__. That is all.
6019cd No.15720482
>>15720371
Star Wars fictional names took a nose dive through the planet's core after the prequels, god damn Lucas can't make up names for shit. They all sound retarded, all of them.
1e381e No.15720727
>>15720038
Some have failure states, but they still don't have gameplay.
4c34f3 No.15720990
>>15719996
Adventure games have bullshit puzzles to pad the length of the game. Playing Grim Fandango with a guide will save you a lot of hours compared to when you go in blind.
Adventure games are usually not very long but still fully priced.
5cffd0 No.15721047
>>15718497
>Bounty Hunter 2 never ever
>Battlefront 3 never ever
>nu battlefront
>general rape of ideals and narrative
Th-thanks anon, I feel the pain too.
>>15718826
smh tbh
8174e4 No.15727453
>>15720482
What, you didn't like when the Darths inexplicably started sounding like fourteen year old metal bands?
>Darth Bane
>Darth Plagueis
>Darth Sidious
>Darth Millennial I'm dead fucking serious
c0d2fb No.15727633
What pisses me off is that to the very end, outside of KOTOR and the Dark Forces/Jedi Knight series, they were always afraid of venturing into the EU outside the confines of the movies for what I assume is BS marketing reasons that you need to tie into the movies. It's why I hated Force Unleashed. As panned as it was, a game set during the Yuuzhan Vong War would have been interesting if only because it was so wildly new for the setting. Now we're stuck with Disney shit that will be a perpetual barrage of mindless fanservice that sucks up to the hollow world that the new movies insist upon codifying.
>>15718504
100% with you on Republic Commando being shit. To anyone who still thinks it's great and hasn't played it since release, play it again. Tell me that it isn't generic brown/grey color pallete, bullet-sponge FPS slop that used respawning enemies to mask its linear map design. I'd say it was only popular because of the RotS hype and only holds lasting appeal because of the rare characterization of non-Force sensitive characters in the Star Wars setting.
>>15720285
Referring to pic related? Most if not all were in the conceptual stage, not necessarily given the green light.
c4f7af No.15727655
>>15720038
even the ones that don't have death and game overs still have what for lack of a better word I'll call a stymie state. It's hard to die in Monkey Island or most Leisure Suit Larry games but it's quite easy to get stuck on a puzzle.
In comparison, Gone Home merely hides your keys; the only puzzle here is the question of where you haven't looked yet.
6375f0 No.15727669
>>15727633
Republic Commando appealed to the virgin-/k/ crowd. Military bootlickers who can't stop sucking off "le delta force seals"
6375f0 No.15727675
>>15727668
>standing behind a woman holding a lazer sword
>standing in front of a wookie holding two lazer swords
So Han dies in that comic?
bbd1c3 No.15727681
>>15720727
Puzzles are gameplay.
1e381e No.15727731
>>15727681
Puzzles are puzzles.
855b79 No.15727765
>>15719398
>Maniac Mansion
That was a fun one. All character combos should work. Jeff the surfer is a gimped Bernard. Having at least one of them is highly recommended though.
>>15718540
This. Not butchering a remake seems to be hard sometimes: the iMuse soundtrack was sadly replaced with static soundtrack in latest "enhanced" edition.
I would like a comfy multiplayer space shooter though. XvT/XWA with better netcode and stuff would be my dream game.
bd7d66 No.15727889
>>15727633
>Tell me that it isn't generic brown/grey color pallete, bullet-sponge FPS slop that used respawning enemies to mask its linear map design.
That's simply unfair. There were also orange, blue-grey, silver metallic, and foggy green color palettes, plus some Trandoshan rust & hazy yellow. Also clean white corridors, if that doesn't fit in greyscale.
It did wear on you late in the game how much turned into take-and-hold sequences, but the excellent secondary weapons and good blaster attachments made the linear shootan an enjoyable experience of murdering your way through chaff from corridor to corridor or working your way in positioning around a deck to destroy spider droids & deployment pods. I imagine you'll counter the weapon point with how most of your time will be spent using the regular blaster due to scarcity, to which I'd say true, but while some think of it as 'bland,' I typify it as 'reliable.' It worked for most threats and conserved better weaponry for when it was really needed.
It wasn't awful nor was it incredible from a gameplay standpoint, although I think the 'glue your ass here' squad positioning was rather slick for a consolized shooter, though they might have done better if they found a way within the control scheme to have more granular orders; instead of 'go to anti-armor position,' it's 'go to this cover position,' followed by 'equip anti-tank launcher.' It was okay or good, with personal taste influencing opinion this way or that. The atypically grungy aesthetic spin and the perspective definitely do influence people into thinking more of the game as a game, but that just speaks to exactly how well they nailed it.
>As panned as it was, a game set during the Yuuzhan Vong War would have been interesting if only because it was so wildly new for the setting.
I'd play it. It's irritating how little play total war in Star Wars seemingly gets in games outside of starfighter entries, and the Vong conflict is the totalest of total wars. If I had to come up with something on the spot myself for 'Star Wars game that should but won't be made,' I think an RTS-FPS hybrid set in the Imperial Interregnum/New Republic era would be very neat. Like a psychotically high scale Mount & Blade smashed together with Executive Assault and Total War, or Empire at War, with the former being a proof of concept for 'ridiculously scaling high unit count RTS with all buildings having interiors' and the latter contributing a framework for reasonably detailed overmap economy systems in the form of pops and bonus contributing structures, though neither really had much in the way of the 'reasonably detailed' part themselves. Or maybe Victoria's absurdly granular system would be good to go by?
Add scads of start dates & positions ala Crusader Kings, maybe a custom faction designer if you want to start with an established base as an original character (both under a point buy system and freeplay) and you have a frame for plenty of interesting adventures. Want to focus on FPS action? You can do that, playing as a grunt or low-level commissioned officer, a bounty hunter or a mercenary tough. Ground forces and base building? A higher commission or a syndicate boss will do you fine. Want to keep naval pickets or run them? Start as a legitimate captain or pirate respectively. Commerce your style? You could pull an X and set up a finely tuned shipping system, or go a-smuggling with a personal vessel if paper pushing doesn't suit you. And if you dig into the industry, whether as a merchant or a military man, there's always the option to start fiddling with weapons designs and custom fitting vehicles & vessels, independently or with external funding, based on whether the design 'fits' a tag-based procurement algorithm based on unfilled roles in a faction or the interest & biases of an investor character.
Want to be a truly big mover & shaker? Canon big names exist at the highest management levels, and you can always move up there yourself through personal excellence and promotion or through force of personality, naked conquest and the butchering of your enemies until you can put on airs with whatever title & extralegal powers you like, Warlord Harrsk or Zsinj-style. Couple all this with large canon-derived events, available and mostly inevitable unless totally preempted by the player, and you can make sure there are some shakeups even if the player is snowballing hard. Things like Operation Shadow Hand, or indeed if the game drags on long enough, the Vong invasion. Plus the other weird EU invaders that preceded them.
a05f15 No.15727924
>>15719398
>i don't know if it was possible to beat the game with all character combinations
It is but certain character combinations lock you out of certain progression routes.
3bd543 No.15728003
>>15718497
>Battlefront 3 never ever
Next year :^)
3ec6a5 No.15728056
>>15727633
>Star Wars: Episode VII - Shadows of the Sith
7efa08 No.15735676
>>15728056
It's a tragedy that we will never get George's sequel trilogy.
c08a0e No.15735718
>>15718512
>>15718572
But the best star wars videogame of all time was dark forces II.
e6f5b5 No.15736400
>>15718504
>epublic Commando was a dirt-tier halo clone that somehow manages to be even more consolized, featuring some of the sloppiest gunplay and level design ever seen in an AA/AAA FPS to date.
Funny thing, they had developers who worked on RC to work on Halo 5 We Wuz Operators and Kangz and Shiiet! And that game was fucking horrible.
8f1efb No.15736437
>>15735676
It would have likely sucked but atleast it would have had an ounce of creativity.
982735 No.15736479
>>15735676
>>15736437
Well the great thing about the stuff George made was seeing it made better by other people. You may not like the clone wars, but Republic Commando exists. You might not like the Pod Racing nonsense, but Pod Racer on the N64 was a fun racer.
And so on.
4d2aff No.15736542
Why was that Bounty Hunter thread deleted?
7dca84 No.15736548
I wish star wars was allowed to finally come to an end.
bbd1c3 No.15736568
>>15735676
It's a real shame, now RotJ will forever be the conclusion of Star Wars. I would have loved to see his final trilogy.
2fdcab No.15736667
>>15727633
>As panned as it was, a game set during the Yuuzhan Vong War would have been interesting if only because it was so wildly new for the setting.
People who hate the Vong are fucking stupid. The only serious problem with the NJO was that the authors were too afraid to kill off movie characters after people got pissed about Chewbacca. There were a few bad books here and there but the real problem the EU developed is that Luke, Han, and Leia are still doing protagonist stuff well into old age while everyone around them who doesn't have movie immunity gets killed or corrupted then killed.
343ad5 No.15736679
>>15718538
Current head of lucasfilm does, they control all star wars branding including video games, there is open dissent on their lookingglass page about people who work their and love star wars being dmemonised
0c06a7 No.15736718
>>15736568
The EU is still canon, no matter what Yidsney says or does.
34d5d1 No.15736784
>>15718540
Fall on your hasbro saber, ass end first.
>>15718621
>>15718826
I knew this thread would be cancer. I'm waiting for the dawn of pidginposting.
c6c929 No.15738355
>>15719384
>diet coke
I know no word strong enough to describe my absolute disgust.
cc2930 No.15738417
>>15719384
>diet coke
Is it just me or does that shit have some weird aftertaste as if someone put a fuck load of baking soda in it? Diet Coke is fucking disgusting.
1bb466 No.15738911
>>15738417
It's the sweetener that coke uses to make it "diet," some nasty chemical shit called aspartame. It's sweet, but it tastes like ass
t. Won't drink diet coke because of the taste
5bbd2c No.15738946
>>15738417
Not only does it have a nasty taste, the artificial sweetener in it rots your brain. Soda is general is pretty fucking bad, but diet coke is like super aids.
0ec8e8 No.15738971
>>15720093
After seeing the train-wrecks of the new movies, I'm at peace that at least Kyle wont be ruined. At best it would end up like Thrawn. I don't think Thrawn was completely bad, at least in presentation of the tv show, but those fucking retcons, and he certainly didn't live up to his legend.
6b15ef No.15748523
>>15720126
you can still play SWG though. both versions in fact. the emulator community is small but very active.
991ea7 No.15748604
>>15748559
>>15748595
He just doesn't like the taste.