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File: be6e15ff6a206e9⋯.jpg (102.09 KB, 1199x600, 1199:600, proxy.duckduckgo.com.jpg)

ce5080  No.15691452

What is the best N64 emulator that is not full of fucking malware like project64 is?

90d361  No.15691456

>>15691452

m64p with angrylion


ffd9b2  No.15691494

>>15691452

N64 isn't worth emulating.


338112  No.15691510

ParaLLEl is supposedly the most accurate.


8e46e5  No.15691516

I want Mischief Makers to get a remake.


90d361  No.15691522

>>15691510

It's dead and themaister is never going to finish it.


cb663a  No.15691524

File: 0510cdbca6c42c1⋯.gif (841.56 KB, 350x260, 35:26, suicide.gif)

>>15691499

>he thinks Mischief Makers and Blast Corps aren't worth emulating

Follow pic related


27adb5  No.15691525

File: f4e4dd21bd5b161⋯.png (51.89 KB, 600x635, 120:127, 1536145225257.png)

>>15691499

>MUH BREE BREE GAHYUCK

????


90d361  No.15691528

>>15691525

Banjo Kazooie.


ce5080  No.15691537

File: 25d3f773f6ccf50⋯.jpg (19.79 KB, 474x366, 79:61, asfsa.jpg)

>>15691499

I want to play F-Zero X and Kirby 64


390afc  No.15691589

>>15691510

ParaLLEl was a port of >>15691456 from CPU to Vulkan GPGPU, so you could run it on a potato with any reasonable GPU. Sadly it's dead now, but one can only hope somebody will make another Angrylion GPGPU port some day.

If the game you're playing doesn't have significant errors under the Rice plugin (which none of the games mentioned in this thread do), just use that in M64P. Note that the RetroArch frontend had a MASSIVE upgrade to its UI recently, so it's far more convenient to use now, and offers a number of exclusive latency-cutting features.


b8b72d  No.15691757

File: 25b285e7c038137⋯.jpg (17.58 KB, 407x379, 407:379, 25b285e7c03813727d462ee36e….jpg)

>>15691499


45b4a1  No.15691945

>>15691452

I've used project64 for years and had 0 malware issues with it. If you're having them, it's most likely not related to the emulator.

However, if for some odd reason you do, going against the experience of thousands of other users, then Dolphin emulates n64 games as well.


390afc  No.15692013

>>15691945

What OP was complaining about did exist in the official installers for older versions (bundled adware for shekels), but the devs stopped doing it in v2.3 a couple years ago.

Some people are still sore about the devs stooping to that, even if they've stopped doing it.


45b4a1  No.15692022

>>15692013

Oh, didn't know that.

Well, if that's why he doesn't want to use it, then it's pretty understandable.

Dolphin (the gamecube/wii emu) also emulates n64 games pretty well, but I do get slight audio crackles when doing so on Dolphin, which I don't get at all on project64. They're very slight and only occasional, though.


03ee5b  No.15692024

File: 0c080b5a83b9c50⋯.png (4.07 MB, 3884x2000, 971:500, mario tennis comparison.png)

>>15691452

The open source Wii emulator running Virtual Console N64 games is cleaner and more stable than (((Project 64))). An emulator inside an emulator.


0ed712  No.15692026

>>15691945

pj64 was for a time riddled with malware. People generally don't use anything post v1.6 because the dev no longer has any credibility.


4ec65f  No.15692028

File: 958584e7bd2c5a0⋯.gif (4.27 MB, 557x530, 557:530, blk triggered.gif)

>>15691452

>full of fucking malware like project64

Aw fuck, really? Nothing's popped up on my antivirus.


b8b72d  No.15692037

>>15692028

Do you actually know an antivirus works or did you just fall for a marketing tactic?


0ed712  No.15692049

File: 2a5efccb5dea8e4⋯.png (623.45 KB, 598x547, 598:547, 2a5efccb5dea8e49a8ed736ab9….png)

>>15692028

Integrated adware is typically not considered a virus by antivirus software. It's irritating garbage but won't necessarily harm your computer. Ads in software that connect to the internet can be an open door for worse, however.

This is common knowledge, are we getting an influx of newfriends or something?


390afc  No.15692054

>>15692028

Like I said, they stopped a couple years ago, but a lot of former users are still angry at them for it.


05d19a  No.15692064

>>15691452

Mupen64plus

>>15691499

>He thinks Ogre Battle 64, Goldeneye64, Perfect Dark, Mischief Makes and Doom64 aren't worth emulating

Just kill yourself please

>>15691537

Is F-Zero X good?


390afc  No.15692070

>>15692064

Yes, played it a ton. Never tried X-Pansion though.


390afc  No.15692084

>>15692064

Oh, and Doom 64 isn't worth emulating, since the Night Dive guy made a flawless PC port:

https://doom.fandom.com/wiki/Doom64_EX


9c2f9b  No.15692671

>>15691589

>Retroarch UI upgrade

I want to know more. Did they finally ditch the infuriating folder trees and let us set up our own folders, dependencies and etc? Nothing drove me more mental than having my perfectly organized ROM folders being completely ignored, along with most of my ROMs, ROM info etc. Got any screencaps?


390afc  No.15692699

YouTube embed. Click thumbnail to play.

>>15692671

Full M&KB-driven WIMP GUI instead of the retarded gamepad-driven XMB knockoff, access to your OS's native file picker, playlists can be completely ignored, RetroPad abstraction can be completely ignored.

Years upon years of Asperger's finally thrown in the trash where it belongs.


b3dd4f  No.15692708

>>15691499

>implying those are even the best N64 games


9c2f9b  No.15692712

>>15692699

Fucking finally. Thanks anon.


b3dd4f  No.15692726

Does anything emulate DK64 good?


dd5d3f  No.15692733

>>15692013

Wii's N64 virtual console can only play a very small pool of games specifically tweaked for it. Rom injections still end up buggy but for different reasons. If you just want to play those specific N64 games then Dolphin all the way but it's not really the go to option for any other game.

>>15692026

Didn't Project64 go open source?


aa6ca8  No.15693711

>>15692084

Oh. Then scratch that off the list. Everything else though is N64-exclusive so that's a good reason to use a N64 emulator


390afc  No.15693740

>>15693711

An interesting counterexample is Indiana Jones and the Infernal Machine, a port from far more powerful PCs to N64, but thanks to Factor 5 (universally regarded as the most talented N64 coders by a wide margin) graphics and controls were greatly improved.

**The game itself is a very solid and enjoyable Tomb Raider clone. But its story, characterization, worldbuilding, tone, and overall take on the franchise made my blood boil.*


b8084a  No.15693741

Literally emulation.gametechwiki.com

Now name good games to play on N64 emulator.

>>15692049

>that spoiler

We've been getting steady stream of them recently thanks to Qanon bullshit. Stop calling them newfriends, call them newfaggots or newniggers like they are.


390afc  No.15693770

>>15693741

http://vsrecommendedgames.wikia.com/wiki/Nintendo_64

The N64 article actually isn't too badly Reddit-ed, aside from the heaps of party/sports shovelware

I don't think boomers play vidya


4f65d1  No.15694268

>>15691452

Last I checked, they got rid of the malware a long time ago.


d08744  No.15694279

>>15691452

None of them, N64 emulation sucks dick and most N64 games don't quite hold up (especially with the godawful control scheme that the N64 controller has).


296cde  No.15694639

>>15691452

Been a long time since I emulated anything. What's this about PJ64 having malware?


1582c8  No.15695484

>>15694639

I think it's people complaining about those optional downloads that came with the install wizard. If that's the case they deserve it for being too lazy to just click on decline.


45b4a1  No.15695496

>>15694279

>N64 emulation sucks dick

Lie.

>most N64 games don't quite hold up

Lie.


f3f2ab  No.15695505

poorly coded XD


eafc3b  No.15695598

>>15692084

the Doom64 retribution mod was updated recently, It's less janky than the dead port imo.


4ec65f  No.15695966

>>15692037

Fell for a marketing tactic. That or I just made a retarded assumption.

>>15692049

Haven't been on halfchan since August of 2014, but I'm not on /v/ as much as I am on other boards, so sometimes I accidentally show my inexperience with /v/, like when I just walked into that malware faux pas.


9c2f9b  No.15696600

>>15695484

I can't speak for recent releases of PJ64 but I dropped it when it came with mandatory adware/donation begging built into the program. This wasn't an "optional install" or something, it was baked in. Think WinRAR but you have to sit and stare at the "WinRAR isn't free pls give us money" window for x seconds before moving past it.


b3dd4f  No.15697307

>>15693770

That's list's actually lacking a few things, surprisingly. Doesn't even have Wetrix, Star Solider, Dezaemon 3D, or Chameleon Twist 2.


7768c1  No.15702520

using with clean pj64, scroll down for latest builds. runs mystical ninja fullspeed full AA. i have yet to see a single emulator run it nicely, unless something got updated the past 8 months. every other game i've tested ran and looked perfect.

https://github.com/gonetz/GLideN64/issues/1574


90d361  No.15703596

>>15702520

Try vigilante 8.


7768c1  No.15705848

File: cedc291f780f137⋯.png (504.45 KB, 1276x963, 1276:963, Screenshot_3.png)

>>15703596

>>15703596

menus were fine until this, and i got a fatal error trying to start a game. I recommend trying it yourself with different settings. Does it usually fatal error? first time i've heard of this game.


5785cc  No.15707188

>>15705848

>Does it usually fatal error? first time i've heard of this game.

No, I don't think that would get the Nintendo seal of quality.


695824  No.15708966

>Emulation

Go dig out the original hardware from your parents attic you fuck, emulation is nothing compared to the original experience.

If you don't own a working one for some reason, get one. You should also have a decent CRT TV to play retro games whenever you want.


28c6a8  No.15708981

>>15691452

PJ64 hasn't had malware in about 100 years mate.


03ee5b  No.15710414

>>15692733

>Didn't Project64 go open source?

Nope. The currently available source code is more than two years old. Newer versions are developed behind closed doors and released behind a paywall.


0c1b77  No.15710430

File: da777a667710b87⋯.jpg (6.58 KB, 225x225, 1:1, top gear rally.jpg)

>>15691452

I would love a perfect emulator I fucking love Top Gear Rally. The custom paint jobs are ahead of its time.


337189  No.15710668

>>15710430

> Top Gear Rally

Fuck yeah

> Custom paint jobs

My nigger.

I spent hours doing paint jobs in TGR and Coolboarders 2 on PSX. The game got stupid hard in later stages when you had vehicles going way too fast for the tracks where you were travelling at such speed that every bump would bounce you to the fucking moon.


b3dd4f  No.15710769

>>15708966

>240p, and broken controllers

No.


0b63fe  No.15712263

>>15710769

>240p is bad

Yeah if you're trying to play it on an HD tv like a retard.

>broken controllers

Mine are still in great shape, but I never let any niggers play Mario Party on it.


43c427  No.15712268

>>15710769

Nice to spot a gen Z fag like you early


b3dd4f  No.15712289

>>15712268

>everyone keeps a stock of perfect CRTs and pristine N64 controllers lying around

I don't even have space for another TV.


0b63fe  No.15712305

>>15712289

>CRTs

Goodwill

>perfect

You're asking too much

<pristine N64 controllers

>buy shit N64 controller from local retro store/ebay

>replace stick

>have pristine N64 controller for less than $10


695824  No.15712319

>>15712289

No CRT is perfect, go on a classifieds site and look around for either a free or relatively cheap one. Always inspect it beforehand, sometimes there's some really nice ones that just need a bit of TLC.

Controllers aren't hard to come by, and they're relatively cheap. The resolution isn't a problem if you're playing it on a TV actually designed for the system… If you're using an upscaler or some sort of converter you're retarded.

Having a good physical collection is important, prices are only going to go up.


0b63fe  No.15712334

File: 855c4227391cc83⋯.gif (843.48 KB, 500x375, 4:3, 1393190374714.gif)

>>15712319

>Having a good physical collection is important

Very true for hardware, these things are only getting rarer. My only comment is thankfully games-wise a collection isn't that needed thanks to most retro consoles having a pirated solution. Of note to this thread: My Everdrive 64 handles every N64 game flawlessly, and frankly I don't know what I'd do without it's memory card copy feature which means I only need one memory card, which can be a real problem on the N64. I still have a collection of games mind you, but I never feel pressured to get a game just to play it thankfully, which puts the scalpers at a massive disadvantage.


2c5511  No.15712350

>>15692024

Just use the libretro fork of mupen. Its not hard


390afc  No.15712862

>>15712268

Nigger, I was there. N64 games past the first couple years looked like shit, ran like shit. When the first emulators like True Reality and SixtyForce showed up, I dropped that shit for full rez on a crystal clear monitor with actual texture filtering and overclock with speedfix.

>>15712319

>The resolution isn't a problem if you're playing it on a TV actually designed for the system

…and you're blind.

>>15712334

>My Everdrive 64 handles every N64 game flawlessly

Question for all you scalperfags: Why are flash carts so insanely expensive? The crappy FPGAs they use are about $10 a piece in quantity, yet they START AT $100, and go WAAAY up from there.


43c427  No.15716059

>>15712862

>with actual texture filtering and overclock with speedfix

and glitches up the ass too, but well it ran OoT almost fine i guess that was enough for you, i think these couldn't run games like Ogre Battle 64 well into the 2000's


390afc  No.15716275

>>15716059

Most N64 owners didn't buy the things for "old fashioned" 2D sprite-based games. Since the N64 was the first console I played much as opposed to computer games, I probably had an even snottier attitude about console-style 2D games, too.


43c427  No.15717660

>>15716275

You are partially right but the sales pitch of every console back then was graphics, N64 owners also bought it because much like the NES and SNES, as the next nintendo console, it was expected to have a huge library with quality stuff, nobody expected it to suck so much at doing 2D games, and many still wanted them. There was an actual resentment over Nintendo making some games 3D, like Mario 64, it was for many considered a spin off game and not a "real" mario game.


90d361  No.15717682

>>15717660

>nobody expected it to suck so much at doing 2D games, and many still wanted them

Maybe the equivalent of us, but back in the 90s, but I wouldn't call that "many". Every kid was on board with 3D at the time.


0b63fe  No.15717694

File: 3468befccd0f454⋯.jpg (548.2 KB, 1284x1054, 642:527, Newfags.jpg)

File: 21fe44cbb472c82⋯.png (2.47 MB, 1603x1202, 1603:1202, ffvii.png)

>>15712862

>Question for all you scalperfags:

<Implying scalperfags know about flash carts and aren't just endlessly butthurt about them

>Why are flash carts so insanely expensive?

Given duplicates haven't appeared yet I'm going to have to guess that they have more than just the FPGA and that there is some trickery going on there. Really I'd just call it a supply and demand thing, I mean you may be a poor faggot but to most people a couple of hundred isn't a deadly amount of money to spend in order to have an entire system worth of games on one cart.

>…and you're blind.

Been waiting to post this, thanks for giving me the excuse.


90d361  No.15717703

File: 50ee7085e056f3a⋯.jpg (603.49 KB, 1600x1200, 4:3, FF7 TV (1).jpg)

File: 8abf6e5c1c206ba⋯.jpg (814.56 KB, 1600x1200, 4:3, FF7 TV (2).jpg)

>>15717694

>what it actually looked like on your tv

I'd bet that less than 1% of people who played FF7 on release played it on a BVM or PVM like that.


0b63fe  No.15717713

>>15717703

All right, you caught me. Still, even on a consumer grade CRT it still looks better than emulation (not to mention the lack of display lag). Honestly though I just wanted to point out that CRTs can look fucking amazing.


0b63fe  No.15717717

>>15717703

Oh, and a few people may have played FFVII on a Sony Trinitron back in the day, which they did make consumer grade versions of. It wouldn't have looked much different from my PVM.


90d361  No.15717718

>>15717713

>Still, even on a consumer grade CRT it still looks better than emulation

Why not both?


0b63fe  No.15717721

>>15717718

Not opposed to emulation at original resolution on a CRT, in fact that sounds pretty great so long as the emulator is faithful.


64db05  No.15717730

>>15692024

how do you use the dolphin thing? where do you get roms for it?


0b63fe  No.15717865

File: 9e46a732618d24f⋯.png (1.74 MB, 1284x1054, 642:527, Newfags0.2.png)


390afc  No.15717932

File: 032411ec0b9a81e⋯.jpg (37.72 KB, 640x480, 4:3, 11751-final-fantasy-vii-wi….jpg)

File: ee6fbfe6cd1c548⋯.jpg (84.4 KB, 800x600, 4:3, 12972-metal-gear-solid-win….jpg)

File: fb4e2d577aef010⋯.png (537.94 KB, 640x480, 4:3, 917256-tomb-raider-dos-scr….png)

File: 515acf0e9fc9908⋯.png (62.36 KB, 640x480, 4:3, 122909-resident-evil-windo….png)

>>15717660

I got it because it was nearly on par with a VooDoo 1, and Nintendo was (is) so stubborn about PC ports.

>>15717660

>>15717865

>Implying scalperfags know about flash carts and aren't just endlessly butthurt about them

Still scalping somewhat, especially combined with various scalers & RGB/HDMI mods.

>What /v/ thinks it should look like

That's already about what it looked like on PC (640x480, still 4:3 tho) back in the day, just like many "PlayStation games". Of course, mods over the years increased that greatly.


faf339  No.15717939

>>15717730

>asking to be spoonfed

If you're too stupid to figure out how to use an emulator that has tons of instructions on its' website, then you don't deserve to play it. Likewise if you couldn't be bothered to do the 5 seconds of searching required to find out where to get ROMs.


0b63fe  No.15717943

>>15717932

>That's already about what it looked like on PC

Not really because old PC games were still displayed on CRT monitors.


390afc  No.15717959

>>15717943

CRTs were razor sharp unless you bought trash. Mine at the time went up to 1280x1024, I had to turn it DOWN to 640x480 to play most games, and I could make out every pixel flawlessly.


64db05  No.15717960

>>15717939

yikes, who hurt you?


3a7945  No.15717962

>>15717694

Do I have to take out my physical copy of FFVII?


0b63fe  No.15717963

>>15717959

1) CRTs don't have pixels

2) they still had scanlines, and looked different from the totally unfiltered look you're posting


356dd6  No.15717967

>>15717960

Kill yourself subhuman.


faf339  No.15717969

>>15717960

>yikes

>who hurt you

My bad, I thought you were just a retard, I didn't know you were intentionally baiting.


390afc  No.15718033

File: 4e63157c32d6b5b⋯.jpg (131.55 KB, 1024x1365, 1024:1365, post-24952-0-53075700-1514….jpg)

File: 4b256cfcc1be133⋯.jpg (215.08 KB, 1024x1365, 1024:1365, post-24952-0-56833500-1514….jpg)

File: a698f835d8628fc⋯.jpg (402.15 KB, 1280x960, 4:3, 1280px-Trinitron-bars.jpg)

File: 8ae0ebdc7a9d850⋯.jpg (530.62 KB, 1276x996, 319:249, Trinitron-bars-detail-enla….jpg)

>>15717963

>scanlines

>not scancolumns

Whether or not CRTs have pixels, they can certainly display them, if they're reasonably bigger than the phosphor pitch.

>totally unfiltered look you're posting

Just drag the window onto your other monitor. You do have an FD-Trinitron plugged in for vidya and movies, right?


0b63fe  No.15718118

>>15718033

No but I have a Trinitron PVM. I was planning on getting a Trinitron monitor later. Still not unfiltered: has an aperture grille. Also CRTs don't have pixels, it's just the shadowmask/aperture grille. Analog has no pixels, it's just rays of light being shot around.


390afc  No.15718159

>>15718118

>rays of light being shot around

Rays of electrons being shot at phosphors

Either way, unlike SDTVs (especially those using something awful like antenna, composite, Y/C, or YPbPr), PC CRTs easily resolve every pixel in a video frame.


0b63fe  No.15718204

>>15718159

>YPbPr is bad

Not really.

>PC CRTs easily resolve every pixel in a video frame

Just because you don't see the aperture grille doesn't mean it's not there or that it's not affecting the image. One way or another ignoring the effects of CRTs on old games is just foolish which was my point. Mind you, you seem the sort to play games above their intended original resolution. Not all ports are created equal my friend and the way Snake's face looks in >>15717932 makes me want to throw up.


390afc  No.15718280

File: 3732d999e82477c⋯.jpg (129.31 KB, 600x362, 300:181, pixel_03_text.jpg)

File: 9094bc69f672716⋯.jpg (34.86 KB, 480x312, 20:13, asus-tf0-ghosting.jpg)

>>15718204

>Not really.

Really. Even ignoring the inherent toll on gamut when translating to and from RGB, YPbPr is typically subsampled in something icky like 4:2:0.

>ignoring the effects of CRTs on old games

Any effect worth caring about was caused for the most part by artifacts that didn't effect PC CRTs, like NTSC color, composite, interlacing, etc., that made it impossible to cleanly distinguish one pixel from another, even at chunky pixel-doubled resolutions like consoles used before 6th-gen or non-Mac PCs until the mid-90s.

Even LCDs have distinctive artifacts, too, mostly their pixel geometry and sample & hold motion on newer panels, but older ones even had some qualities that forced games to be redesigned around them such frontlighting.


c8013f  No.15725572

mupen64




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