>>15685638
>more tactical stuff thatn mgs3
Virtually impossible, get that ((V)) propaganda out of your head
MGS3 had
>Various holdup actions
>Shots and punches to bodyparts give corresponding reactions
>Can force a soldier to call on/off an airstrike or alert
>Held up soldier can see you leave and alert his mates (not on a timer)
>Food storage, poisonous animals, food rotting over time, hunting with traps and tranqs
>Have to produce magazines by shooting and reloading
>Hunger
>Multiple ways to tranq
>Hand-to-hand without menus
<Uniforms menu with instant percentage
>social stealth
A man can dream, but think how shallow it will turn out in the ((current)) gamedev climate
I'd take some more grozni grad stealth, which is way more realistic as there's an actual chance to sneak into wherever by being confident and properly dressed.
If anything, we need a MGS3 on the fox engine (preferrably with some input from the original team)
Words that kill, would you speak them to me