85f34c No.15678386
Was this actually good or is nostalgia getting the better of me? I remember it being quite good but you should trust no one, not even yourself.
6e95ff No.15678402
>>15678386
I was a huge fan of it. It's charming but extremely shallow and very linear. The remake is also just ugly.
f6279d No.15678403
>>15678386
Will you trust /v/ more than yourself?
58b1c1 No.15678406
Could have been a lot worse tbh, it had too few quests and the combat is way too simplistic. At least it wasn't Fable 3.
f468c3 No.15678444
>>15678386
The first one was okay. Perfectly average, really. The expansion/DLC addon was decent, too.
The second one cut away far too much of the game's already limited complexity, what it replaced it with wasn't particularly great, and what it added was mostly cosmetic shit like dyeing your clothes.
The third game took the second game's already laggy and poorly implemented inventory/menu system and replaced it with an entire level dedicated to that shit. Only a single section of the entire game justified this decision you can retreat into your Sanctuary after meeting the Crawler, only to find it oozing with black tar-like shit, and it was otherwise worse in every way.
90240e No.15678446
Shit franchise made by a lying jew.
b0e7f8 No.15678504
>>15678386
The first one would've been remembered much more fondly if they hadn't let the liar talk to anyone about it. When it came out it was so short and nothing he had promised was there that people shit on it.
983add No.15678521
>>15678386
Yes, yes it was.
>>15678444
check'd and /thread'd
8f68bf No.15678535
It was good, at the time anyway. Good graphics, good VA, decent story. It was a fun game.
It was insanely over hyped though.
ebaebd No.15678552
>>15678444
Thing is, each game had some decent ideas, it just never had enough guts to make it substantial. It's a game that wanted to push boundaries and do things modern games struggle to do well.
Having your own home, combining spells, romancing NPC's, etc were all solid ideas, but it was like they never had enough money or infrastructure for these ideas and they ended up weak.
Not helped that the combat is basic.
In fact the first game at least had a big variety of spells, but that was slowly chopped down game after game until you were left with a paltry selection.
5a36aa No.15678561
>>15678386
It was great and really comfy. Black & White was great too. Molyneux did nothing wrong.
85f34c No.15678562
f08971 No.15678716
Fable 1 is alright. It had a potentially good base to build a series off of if they just made it directly following the first and improving on existing ideas but 2 ended up shattering the idea completely. Because Molyjew.
>Setting change that is much worse and a year gap that leaves almost no connection to the original
>Clothing replaces armor, doesn't really matter anymore
>Magic gimped to uselessness, melee still unadvanced from 1, and guns (specifically pistols) are objectively the best way to play because of headshot spam
>Writing strives more toward 'so random' humor
>Most of the characters are forgettable, and the memorable one is from him being an asshole
That's off the top of my head. From what I saw 3 managed to be worse but I stopped caring altogether after 2's horrible DLC started rolling in.
>>15678561
>Black & White was great too
Only Creature Isle is ok, the main game is bad.
5142b3 No.15679049
>>15678716
3 was much worse in almost every way.
b89769 No.15679226
>>15678386
Pretty much what this anon said >>15678402
The game is perfectly enjoyable but it's nothing amazing. It's a nice story, with nice M/K controllers, where you can have a lot of fun. More than what you can say about the sequels. The music is also good as fuck.
>>15678552
Ironically enough, all those features are in all the games but they are not a big part at all.
30ea1f No.15679231
Fable was an ok point and click adventure.
b5f723 No.15679247
>Fable 2 never got a PC release
>Fable got TWO pc releases
>Fable 3 with it's LITERAL MENU DESIGNED TO MAKE IT EASIER TO NAVIGATE WITH A CONTROLLER got a PC release
Sometimes things man. Sometimes just things
d9a098 No.15679258
>>15678386
Didn't the second one onward not let you die at all? I heard you'd just get back up. What the fuck is even the point?
b5f723 No.15679283
>>15679258
You get scars and a permanent mark off on your completion percentage.
0d7112 No.15679329
>>15679258
It was pretty much impossible to die without trying in the first game because of all the lives it gave you, not much of a loss.
a12979 No.15679414
I played Fable 1: TLC back in the day on the OG Xbox. Like other anons said it was okay, not bad but nothing special. One of the most impressive things about this game back then were the graphics, they were really good for the time, especially the use of colors, lighting and bloom on a 6th gen console. Bullying NPCs and chickens, especially in the beginning, also felt new and fun.
Then later I tried Fable 2 on the X360 and hated it. Only played a couple of hours and never touched it again. Never bothered with Fable 3.
Kingdoms of Amalur: Reckoning is a much better Fable sequel than 2 or 3.
014ae5 No.15679463
>>15679258
I think it worked with 2 because they stole your XP instead of progress and they gave you scars that made villagers shit their pants when they saw you. 3 was piss easy and death had almost zero consequence. They could have easily made 3 a CYOA book instead.
014ae5 No.15679474
>>15679463
Forgot to add that 2 has the best currency exploit I've ever seen in a game. What you do is go offline, set your 360 ten years into the future, start the game and then collect then years worth of property income.
f08971 No.15679491
>>15679463
>I think it worked with 2 because they stole your XP instead of progress and they gave you scars that made villagers shit their pants when they saw you
Accumulating fear is not a consequence though because it contributes to your discount modifier. It's best to be loved and feared rather than be loved and funny. And shop keepers are rooted in place so they can't run away, meaning you can just repeatedly unsheathe and sheathe your weapon to get the best prices. This isn't even to mention how even if scars were a consequence, they added potions to remove them.
>>15679474
I remember trying this and seeing that there is a cap to how much money you can make in X amount of time. I don't remember the details, but artificially setting your 360 date still is a way to make unlimited money.
a2591e No.15679561
I've recently replayed TLC, 2 and 3, and I can confirm the following ranking:
2 > TLC > Shit > 3
The top spot is close though
58b1c1 No.15679570
>>15679414
You're not wrong, shame what happened to the IP and the guy who funded it. If he had better business sense then maybe we'd have a neat new IP.
a2591e No.15679577
>>15679566
The only thing TLC has going for it is better combat. 2 has it beat everywhere else though.
fa7181 No.15679586
>>15678386
I enjoyed the shit out of this game but I played it years after it released and didn't know about the false advertising campaign controversy that was behind it.
83b865 No.15679596
It's very comfy but i feel they are more directed towards kids. Would be a great first RPG to play for a kid i think.
5a36aa No.15679608
>>15679586
>false advertising campaign
There was no such thing, Molyneux just got excited about what they were trying out during development and blabbed about it to the press. Normally devs keep quiet about stuff until the game is completely locked down.
fa7181 No.15679611
>>15679608
Except he lied about a bunch of shit.
b5f723 No.15679615
>>15679474
Oh yeah, I totally forgot about that, how you can actually just rack up money from actual time passing. I wonder how much I'd even have at this point.
285c3d No.15679625
Used to think it was a great game, then I tried it again a couple years ago and it was incredibly boring and average
5a36aa No.15679643
>>15679611
Except he didn't.
014ae5 No.15679665
>>15679491
Money doesn't really matter when you use the exploit. Money doesn't matter even without, really. You could easily pick up everything you need from chests and the Crucible fucking drowns you in gold. I think it caps at your hourly income x1000. Either that or 250k.
b5f723 No.15679689
>>15679615
I can buy literally everything now
014ae5 No.15679704
>>15679689
That's how I bought the Castle and became Queen. It's a shame the game caps how many kids you can pop out. I wanted to see how many kids I could have before the game became unstable.
58ea0d No.15679709
It might have been decent back then, now it isn't. It has nothing in it that would let it age well: no good art style, no good story, I can't think of a single thing.
9fa9ff No.15679775
Does anyone remember how get the developer mug in fable 2? I remember it was he hidden somewhere in one of the DLCs
762ca7 No.15679795
>>15678386
I really liked it, but objectivally it was a quite average game.
The reasons got rid of a lot of RPG-Mechanics.
Peter Molyneux did some very good games like Dungeon Keeper 1 and 2 and Black and White 1 and 2.
But he is really weird. That guy is just weird. He doesn't add any difficulty mode, which would have vastly improved his already good games. He also has a target audience arthritic 80-year-old grandmas in how he treats game difficulty, game concepts and he has a weird fetish for ingame option menus and context-sensitive technology.
I think it broke him in the end. I don't even know, if he was truly responsible for the great games of his earlier career or if he is just a bullshitter, who had good people behind him.
Black and White 2 for example is one of the best games ever …. potentially. But it's literally unfinished. It doesn't have a proper AI, versus mode, custom game, multiplayer game and wastes half of its levels on tutorials. It's again such a good game with very weird things in it.
83a85d No.15679833
>>15678386
It was okay, the remake was better but still nothing special, the sequels just kept getting worse
ddd7c7 No.15679848
>>15678552
>slowly chopped down game after game until you were left with a paltry selection.
>plays fable 1
>about twenty thousand spells
>plays fable 3
>fire, wind and lightning, mix them together I guess
a2591e No.15679858
>>15679848
>have twenty spells
>only 5 of them are worth using
58b1c1 No.15679917
>>15679858
>remove all the best spells, leaving only attack spells
That's the problem, now spells are casualised for the Call of Duty audience that doesn't understand why a shield spell could be useful.
b89769 No.15679925
>>15679577
Except 2 is slower, somehow, the dog is shit, the world is even worse and the story is also uninteresting. 2 is shit, almost as shit as 3.
>>15679858
It was fun to mix spells in Fable 1, though.
>Berserk makes you strong as fuck but you push everything so you can't exactly punish it
>Use double hit so you can land 2 hits while on berserk
>Use time stop so you can hit them as they fall
>Break the game
It was really fun.
245aaa No.15679979
>get to the middle of the game
>forget about the forced stealth section
>forget that you also need 20k just to do it
>it's mandatory
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
245aaa No.15679983
>>15679795
>cuckchan filename
>/int/ cancer meme
>>>/back/
>>>/cuckchan/
631591 No.15683380
>>15678386
2 was my favorite
fd432d No.15683493
I played Fable 1 back in 2016 ;_; and I didn't like it. It's sort of bad and the dialogue was awful at times, I actually cringed. I didn't bother finishing it not a single memorable thing about the game. Nostalgia can be a hell of a drug, I know when I'm being blindsided by nostalgia, I've gone back and played games and they've still held up and other games had a nostalgia factor. As for something like Thief I didn't originally play, it's in my top 3 favorite games.
9cf8ec No.15684124
Fable was decent but it wasn't what was promised. Peter Molyneux had some good ideas but he had no fucking clue what he was doing. A lot of the time his development team had neither the time nor technology to get what he wanted working going.
I bought Fable 3 once for the 360 and then again for the PC because they said they were making it difficult. I play the PC version every once in a while to remind myself that I'm an idiot and to not fall for shit like that again. I have a similar relationship with Spore.
130574 No.15684153
Fable 1 was a good Babbies First ARPG
The rest of the series is irrelevant.
b0613f No.15684170
I liked them. The biggest problem with Fable has always been Molyneux's big fucking mouth promising checks that his dev team - no dev team, really - could possibly deliver. So they ended up being a mix of meme'd disappointment being over-inflated and actual flaws caused by development time and resources being wasted on impossibly ambitious goals that never were going to go anywhere.
On their own merit, they're ok games with a hell of a lot of charm and passion behind them. Entertaining, but not satisfying. Worth playing through at least one game in the series once just to see what it's about. For my own part, I've played the first three and I'd really like a fourth one - but without the original dev team, I can easily see them not being able to replicate the charm of the originals. So maybe the series is better off just staying dead. Not like the story was going anywhere anyhow.
ba60eb No.15684209
Molyneux should have been publicly executed for Curiosity.
3f3f0d No.15684213
>15679848
What do you need 20k for?
b0613f No.15684245
>>15684209
Molyneux is fine, he just needs someone there to tell him to shut the fuck up every once in a while. His ambition and visions are endearing, but the problem comes when people in positions to greenlight projects believe his shit and don't question him because he's a celebrity personality.
Literally all he needs is someone standing at the side of the stage with one of those old poles with a crook on it to yank him out of the spotlight the moment he starts running his mouth too fucking much.
a37ee9 No.15684309
>>15684245
Seconded. The downside is nowadays the greenlights and any hypothetical crook yanker are already (((crooks))) themselves. False hype is the bread and butter of anyone who wants to sell something to anyone and everyone. Why spend nights calculating your own marketing lies when some starry-eyed visionary blurts them out for free?
A good dev/studio/director needs vision, skill, freedom, and budget to make the dream a reality (though arguably freedom and budget kinda cross over). You could probably make one of those circle graphs and plot devs/studios/directors into them. Molly has certainly got vision and usually gets freedom/budget.
7cf12f No.15684350
>>15684245
no, he's not fine. you can't ever trust anyone with an "x" in their name. on top of having a dishonest name he's also a (((britbong))) meaning he's inherently a double crossing, backstabbing and lying cheat
8609e2 No.15685403
It was a disappointment when it was released, I don't see how it could possibly still be considered worthwhile.
1eae38 No.15685417
>>15679414
>Kingdoms of Amalur: Reckoning is a much better Fable sequel than 2 or 3.
But Kingdoms of Amalur is complete and utter dogshit
a53e7f No.15686099
>>15679704
>It's a shame the game caps how many kids you can have.
I wonder (((who))) was behind that decision…
afef48 No.15686183
The first Fable is definitely fun and it's got incredible atmosphere and a fantastic soundtrack. I replayed it around this time last year and had a blast.
872017 No.15690075
>>15684245
>>15679608
The fact that there are still people who believe that Molyneux is just some nice guy who sometimes talks a bit too much is incredible to me.
The guy intentionally lies in full knowledge with the express purpose of selling more copies of his game. It's not an accident, he lies for profit and he was very successful with that strategy for the longest time.
Over and over and over again.
Makes me almost feel that "gamers" might deserve all the abuse they are getting from publishers these days.
2536c9 No.15700214
>>15678386
1 was amazing but it's all downhill from there.
6dc25a No.15709083
2b9e85 No.15709153
>>15690075
Molyneux did nothing wrong and all of his games are great. I've read accounts from devs who worked for him and it really just was a case of him babbling about some experimental feature or idea he had to the (((gaming jurnos))). He was always legit excited about the projects he worked on.
And the people claiming he's a hack are millennials who have no clue what they're talking about. The guy's track record speaks for itself, his time at Bullfrog, him founding Lionhead. From Populous, Dungeon Keeper, Black & White to Fable, they're all quality games that tried to innovate and did something unique. He always aimed high, never quite reached his ambition but always delivered something special.
1df9c4 No.15709241
>>15709153
shut the fuck up, pete. and while you're at it, stop making hyped-up shitgames.
93fe31 No.15709250
>>15678386
>please tell me how to think
fuck off
7ee8f7 No.15709470
>>15709153
I'll shill for Molyneux too. Guy worked on some charming as fuck and innovative games. Better than can be said for half the triple AAA shit being pushed these days. Dude once accidentally posted his cell online and tons of anons send him messages, myself included. He took time time to reply to them and have nice things to say. Solid guy.
ce3563 No.15709611
>>15678386
>Ringo Starr is still alive
>Paul McCartney is still alive
>I must remain in the woods
0dcf08 No.15709647
It was pretty great at the time, and has aged decently
The biggest problem was the rapidly aging character though
96d90c No.15709678
>>15709153
At least the Molyneux tried to push boundaries for the sake of the game which is more then I can say about most every dev making anything these days who only push boundaries for sake of pushing their ideologies
also black and white still holds up well even today
b1497e No.15710342
>>15686183
>Make perfect, if basic, fantasyland set up
>Have your guild, guildmates quests etc.
>Could literally make a series from the Heroes premise
>Second game
>All the Heroes died offscreen, nope no more of those
014ae5 No.15710372
>>15710342
Apparently the heroes were gone for so long that no one remembers that they were an actual thing, too. How do you fuck up that badly? Isn't it basically hero genes that make someone a hero? How would they die off if all you have to do is tell some jokes to make someone fuck you in the Fable universe? What doesn't make sense is that upon reading how guns are what killed the Heroes off I'm not fucking kidding, then what's next in line to stop Heroes? In Fable 2 and 3, the Hero wields guns like an expert marksmen, able to kill several men in the span of seconds with a flint lock.
b1497e No.15710380
>>15710372
At least nobody remembering heroes can be explained by being 500 years in the future, but I can't figure out how pistols do better than a fireball
014ae5 No.15710401
>>15710380
A charged blunderbuss shot with highest tier skill and highest tier material will kill almost anything in one shot. What concerns me is that Heroes canonically can survive almost any trauma and injuries no matter how severe unless a direct killing blow is landed or if they take enough hits. I mean, the second game starts out with 8 year old you getting shot in the chest point blank with a lead ball out of a stained glass window falling 30 stories down onto a roof and then falling an extra 3 stories onto a stone road, and surviving like nothing happened.
1202bc No.15710455
>>15678386
The fable or fairy tale look rarely works. I don't even know who wants this look or style. Fable was an alright game but I thought the Fable look was annoying. Folklore seemed to do the deed the best, and nearly was a great game but it lacked some components.
de464c No.15710606
Fable followed the same sequel horror that most do. 1 was fresh and had a fun core but unpolished. 2 expanded on gameplay but lost a little of the setting's magic. 3 was absolute trash story and casualised gameplay to appeal to the masses but otherwise the last game that actually had some modicum of effort put into its development. Everything after that was a blatant no effort cash grab riding off the brand. Play lost chapters and forget about the rest.
As some of the other anons have said, it had a big advertising talkup like all of Molyneux's shit and didn't deliver on basically any of the promises which tainted people's view on it. It is still a good game but has aged. I hear the PC port has some mods but I can't speak for any of them. I played it on the OG xbox when it was new and didn't hear anything about the advertising before playing it or even for many years afterwards. Had a blast, read some guides in magazines that I borrowed from a friend, took 1 quest turns with my brother playing separate accounts, the real early 2000s gaming experience. Played 2 as well but didn't like it quite as much. Both had different strengths. Played 3 for about an hour and dropped it though I don't think that was really a fair shot for the game because I didn't finish the tutorial part. Heard nothing but disappointment about it though.
>>15710372
>>15710401
Plot armour only lasts as long as the plot does. Main character privileges end with the story too. I imagine the heroes did so well they made themselves obsolete and outbred into commoners, diluting their line to nothingness, or inbred themselves into imbeciles.
014ae5 No.15710638
>>15710606
Is it like that Sith thing where if there's more them they are less strong individually? If so, that's pretty gay. From what I've read, after you defeat the Jack of Blades, all the Heroes turn into assholes for some reason.
54323b No.15711004
>>15710606
>expanded on gameplay
The fuck it did. The only gameplay that was expanded on was the range gameplay, because there was were now some guns, but crossbows were useless. Everything else was either the same or a step back.
014ae5 No.15711117
>>15711004
I think 2 had the best customization out of all of them. Compared to the other games, your character can look wildly different from playthrough to playthrough. Fat, short corrupt bastard that uses magic instead of actually working for his money? Sure. Purely evil cold-hearted bitch that just wants to watch world burn through her blood red eyes? Got you covered. Goody two shoes who runs around saving kittens stuck in trees while their halo burns people's retinas out?
Why not. Being able to dye your clothes, hair, beard, what have you also allowed some really good mix and match. The melee felt more smooth? Really I couldn't tell if it was better or not from the first one, but it did look much more connected.
d8df06 No.15711143
the first one was good, didn't play the second one because it's not on PC, and the third one is literally THE WORST game I have ever played and forced myself to finish (I've been waiting for a PC port so long that I just had to finish it)
2e9bf4 No.15711150
>>15684245
>>15709153
>>15709470
>shilling for Molyneux
Next thing you know, someone is going to shill for Sean.
d4a569 No.15718151
>>15709470
He's just a burnt out ideas guy.
2b9e85 No.15718173
>>15709678
Yeah, his ambition and excitement was never quite matched by the final products but I think it's noticeable that he managed to spread his passion for what he was doing in the development teams he was heading. If it makes any sense to say such a thing I'd say his games have genuine soul, and they are all unique.
2b9e85 No.15718216
>>15710850
You're retarded, TOR-BR.
>Any game credited to him was stolen work, as is the case with ALL "face of the company" hacks.
Yeah, like Black & White, the game he funded with his own money to get complete creative control over? Or one of the games he coded himself back in the day?
This is the George Lucas syndrome, George Lucas made some films a lot of people like so when they got pissed at him because some blogger on the internet told them to be he suddenly had nothing at all to do with the creation or success of Star Wars. He might have written, directed, produced and had full creative control over them but that means nothing.
I mean fuck me dead, Molyneux might have come up with the concept of, headed the development teams of and coded some of the greatest PC classics around but boy, he had nothing to do with them.
c53141 No.15718223
>>15710606
>3 was absolute trash story
>early on get choice between saving childhood friend or peasants
>if you save childhood friend you find her married to some random faggot later on
Western developers should all be put to the sword.
ca8399 No.15719892
>>15718223
>nice guy thinks saving girls makes them wet
ca8399 No.15720299
>>15720065
>He was just talking, while someone else did the real work, and Molyneux stole the credits for himself
He's a programmer you retarded huenigger. At one point he was optimising one of his games in assembly. He designed and programmed games, the only way he could do more of the work would be if he wrote the music and did the art too but instead he made directoral decisions on that. Most nipponsese devs are nodevving ideguys with unearned budgets compared to him.
655802 No.15720352
>>15684124
>he bought Fable III
>then he bought it AGAIN
But why? Did you actually enjoy it enough to think that the PC version was worth buying?
e9eaef No.15720353
>investigate Lady Grey instead of dealing with Giga Nigga because good alignment
>"give me that note and we can still be together, and you can be the mayor"
>bitch is ugly anyway
>uncover her secret
>"hey we need a new mayor now that the old one is gone, want the job?"
That fucking overbite was too much to handle and I had to get rid of her.
ca8399 No.15720461
>>15720353
>not taking the opportunity to stomp a nigger
a267a7 No.15720469
First 2 are alright, 3rd one is tolerable up until the desert part.
e9eaef No.15720478
>>15720461
>risking accidentally marrying an ugly coalburner in the process
ca8399 No.15720571
>>15720478
I never noticed her face tbh.
e9eaef No.15720581
>>15720571
Whenever she speaks you get a good look at her top row of teeth, leading to fish face, I could not have such a thing continue to be in my game.
e1fa12 No.15720617
It obviously didn't live up to the "you can do anything" hype, but it and its expansion were pretty damn solid.
They fucked up absolutely everything with the sequels though.
It still makes me rage to this day how the final "boss" in Fable 2 was just the main villain blathering for a couple of minutes only to be shot in the face by that one smug cunt if you didn't go and kill him yourself during his speech.
Don't remember much of anything about 3 save for the fact I was extremely relieved I didn't pay for it.
655802 No.15721851
>>15720305
I recognize that house and there's nothing comfy about it.
The Fable series definitely did a good job with its more unsettling moments. I liked how spooky some areas are.
Fuck that house though.
59cca6 No.15721902
And to think Xfags want the new Fable to be stripped of everything that made it Fable into a copypasta Witcher III with more gore.
6f331c No.15721915
I never played 3. If I enjoyed playing 1 and 2, would playing 3 be worth it?
2b9e85 No.15721921
>>15721915
Probably, it wasn't nearly as bad as some people make it out to be. And it actually had a somewhat clever twist to the whole good evil thing.
de464c No.15722010
>>15711004
I was thinking more about the magic system changing to give each spell a ground/local area of effect and targeted state depending on how you aimed it. Made things a lot smoother. Also I vaguely remember switching from magic to melee to ranged being very quick and fluid so you could mix it up in the middle of combos quite easily.
e66252 No.15734087
>>15720299
http://archive.fo/uwLVc
Molyneux is become death; destroyer of games & companies. I was a huge fan for a while.
Fucker could legitimately be a billionaire if he wasn't so fucking self destructively ADHD, among a host of other issues.
B&W, Populous, Fable, all had enormous potential that SHOULD have been built on & refined in their sequels; but he's completely, autistically unable to ever fix what IS broken yet leave what isn't be.
2fcd30 No.15740261
>>15678386
Fable pushes forward a bunch of interesting things but never capitalized on any of them in later installments, the most significant of these is the concept of a dynamic world. With Fable 1 a large part of it's pre release hype was pushing the idea that the world was dynamic and that small decisions made by the player would slowly build up and have a significant impact on the world around them, this isn't what players got, instead they got forks in the road where singular decisions would change a single thing within the world, and it was generally split between something good and something bad. This remained the same with Fable 2. With Fable 3 this was dumbed down significantly, at many points you would perform a quest and at the end of that quest you would be given a simple decision between possibility a and b, and these would only change the local area, at least in Fable 1/2 you would be given the option to do quest a or quest b, each being a different side of the same quest with different objectives which lead to a different state for the location, but at the same point just that location would change.
I'm absolutely dreading the next Fable title, it seems as if no-one really understands what Fable is and should be. I've heard people discuss a desire to make the combat more like Dark Souls, or make the games world fully open, but none of that is Fable.
afef48 No.15740286
>>15720305
tfw wrote a shitty poem about the Winter Cabin demon door
6256be No.15740289
Flawed but okay. It had charm in the same way Wacraft 3 did. You don't remember much of the big speeches but you remember "MOAR WERK? OFF I GO THEN" like you remember "OI THATS CHICKAN CHAYSAR". It was a charm the late 90's and earl 2000's injected into games before the realism meme took over.
0f1d22 No.15740301
>>15740289
Yeah I'm with you on that. I've only ever played the first one, not even TLC although I started that up recently. I like the boasting system in it and there's a lot of little things to do and discover in the game. It's not deep or amazingly written but it's fun and funny. Has a bit of charm and I can't recall any moments that are outright horrendous to go through.