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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 6e8d6254459e86d⋯.jpg (55.62 KB, 665x373, 665:373, Broforce.jpg)

5bea80  No.15610607

Post some Good indie games.

As always, pozzed games aren't allowed

48354b  No.15610619

Invidious embed. Click thumbnail to play.

It's too bad the PS4 crumbles before the sheer majesty of Unity

Invidious is still useful, right


b9a5bd  No.15610634

File: 47806acf03fe39a⋯.png (152.02 KB, 500x516, 125:129, 47806acf03fe39a66117f67339….png)

Always and forever although I watched the first part of a dev commentary livestream and there may have been a tranny in the dev team.

>>15610619

>Invidious is still useful, right

It uses YouTube servers for the thumbnails which means it puts Google's cookies on your computer, but anyone using this website should know to have his cookies deleted frequently.


5bea80  No.15610641

File: 2c58c1665b76d24⋯.jpg (50.49 KB, 642x630, 107:105, dont_cry_for_zhe_im_alread….jpg)

>>15610634

>may have been a tranny in the dev team.

Dropped.


b9a5bd  No.15610658

File: 2f39fa4abcd329d⋯.png (128.21 KB, 540x407, 540:407, c14acc4e481ad6b2e6da071157….png)

>>15610641

I just had a quick look on Twitter and "Eliza Vasquez" is definitely a man. Dammit, I loved OneShot.

You should still play it. Very good game.


f1411c  No.15610668

>tumblrnoseforce

>good

ayyy


25c7da  No.15610671

>>15610634

>>15610658

>furshit non-game

>tranny devs

What a surprise!


f8323f  No.15610701

>>15610658

How did that androgynous protagonist bullshit not tip you off from the beginning that something's off?


1dbf43  No.15610728

File: b8f41a970df0633⋯.png (183.52 KB, 314x205, 314:205, hollow knight.PNG)

File: e16b30b43b8d5ec⋯.png (213.63 KB, 411x190, 411:190, rabi ribi.PNG)

File: 2bdc6ac8de14416⋯.png (69.26 KB, 222x227, 222:227, risk of rain.PNG)

File: aa6d5d37d41fb11⋯.png (85.76 KB, 161x216, 161:216, cuphead.PNG)


ff61fe  No.15610737

Has anyone tried Return of the Obra Dinn yet?


bbe2eb  No.15610745

>>15610741

>AAA games are made by jews

>Indie games are made by soyboys

You gotta chose, faggot


c3d3ab  No.15610751

>>15610745

>Independent developed video games can't be made by Jews :^)


c3d3ab  No.15610752

>>15610748

>Not playing football

Pleb


1dbf43  No.15610761

File: 75e2799cc90032d⋯.png (127.03 KB, 403x186, 13:6, what.PNG)

I guess somewhat related since it's an indie game, but didn't this come out years ago for free, and now it costs 8 shekels on steam?


48354b  No.15610762

>>15610741

>some gook corporation didn't make it in the 90s so it's shit


8b4e92  No.15610777

File: 2078817ce92fe1d⋯.mp4 (1.57 MB, 720x404, 180:101, BROFORCE VERSUS MODE.mp4)

>>15610607

I fucking love the shit out of BroForce.

Some other indie games that are also fun.

>Enter the Gungeon

>Nuclear Throne

>Neon Chrome

>Exanima

>CRYPTARK

>Ziggurat

I could mention RimWorld, CrossCode and Risk of Rain, but those already have their own threads. As for the pozz front, I really don't care what a developer's beliefs are so long as that shit isn't shoehorned into their games. If I can't tell a dev's political leaning from playing the game, it's all the better for it.


65dd88  No.15610914

>>15610634

oneshot is a remake of a game that was made like 6 years ago, the dev wasn't a tranny at the time and didn't inject any identity politics into the oneshot full version, it was always the way it was.

death of the author, you nigs should know this.


3334f1  No.15610937

>>15610761

I think this is the one that he did a complete remake of with new CGs and animations. I can't remember.


c6ec38  No.15610950

YouTube embed. Click thumbnail to play.


77b0ce  No.15610956

File: 166c2fc50a08df1⋯.png (1.9 MB, 1280x800, 8:5, They Bleed Pixels.png)

>>15610607

They Bleed Pixels, the story is minimalist to the point where it may as well not even exist. Not recommending for anyone who wants an easy game or a comfy game.


36b71b  No.15610980

>>15610658

>Dammit, I loved OneShot.

>liking pozzed shit

kill yourself


65dd88  No.15610984

>>15610980

>letting politics ruin an apolitical game

I guess LISA is terrible now


04a9bf  No.15611030

YouTube embed. Click thumbnail to play.

>>15610950

>not StarEater


5103dd  No.15611084

File: 2c59bcc71eae7f4⋯.webm (14.43 MB, 1280x720, 16:9, Super Daryl Deluxe - Rele….webm)

A 2D RPGvania made by two bros, which is about some Napoleon Dynamite-looking motherfucker in a high school trying to make friends and ending up saving the world. The gameplay is fun with upgradeable skills that are (largely) balanced and early skills are still useful lategame, but what really sells it is the amount of love put into this game. There's a shit-ton of side-content, the soundtrack manages to be cheesy without being tryhard quirky, and the visuals and general style remind me of the off-the-walls humor of old Newgrounds, but with a more polished artstyle.

It's a really fucking stupid game, and that's what so good about it. The trailer shows exactly what you're going to get.


5b76d8  No.15611111

>>15610657

>generic roguelike

>mobile trash

>it looks like ass

Stop shilling for your shit mobile game and get the fuck out.


273464  No.15611147

File: 977df96eb4e8e95⋯.jpg (6.48 KB, 260x194, 130:97, 459c2aa1b4bfe2b85f875c1616….jpg)

>>15610777

>>15610728

>>15610657

>Enter the Gungeon

>Risk of Rain

Unironically, literally kill yourselves. I aslo expect some faggots to come recommending brigador - you also should transfer to a lead plus powder combo diet.

As for other flavor of the week games, dead cells is too probably cancer, but I didn't subject myself enough to it to have a powerful enough criticism for it.


5b76d8  No.15611169

File: 859f28f8d5d24cd⋯.png (439.39 KB, 1920x1080, 16:9, ClipboardImage.png)

File: 68686a1999fe7f3⋯.png (23.09 KB, 616x353, 616:353, ClipboardImage.png)

>INK

Bretty good game, nice fucken artstyle, nice concept, but the plataforming feels off. But if you ignore the slippery movement it's very nice. Not much to say about this game, it's pretty much just a gorgeous game with a good concept that fails at some plataforming sections.

>Deadbolt

2D stealth game. It's fucking great. The controls, soundtrack, game feel, and this game in general makes my dick diamonds. There are some bad things about the game, like some difficulty spikes that make some missions of the game either very hard or very easy. The worst thing about this game is definitely that it loses steam near the ending, the game starts sucking it's own dick and adding inecessary lore that nobody cares about. And the fucking ending is underwhelming. But the bad parts about the game can be forgiven, because holy shit this game feels good to play. It's worth a buy


131f19  No.15611181

>>15610658

>Very good game

It's more of an interactive story than a game. I love it's atmosphere but it's completely linear aside a secret or two, and the puzzles can hardly be called puzzles.


bd22b4  No.15611217

File: c356d10aa9255d3⋯.png (80.09 KB, 640x1000, 16:25, 1421374625165.png)

>>15610607

My legs are ok.

In spite of its meme status, it's actually great fun.

>>15611084

> The trailer shows exactly what you're going to get.

So; garbage.


87d2b0  No.15611227

>>15610956

I have a huge issue with this game, in that I think that it wasted its potential. It had a cool combat system and I thought it was going to be a spectacle fighter with an emphasis on environmental kills. Then it just decided to turn itself into Spike Hallway Platformer #1293857120956872019. Also it's optimized like shit, and chugs hard on my laptop. I should not need to break out a big tower to play a goddamn 2d platformer with minimalist graphics.


bd22b4  No.15611233

>>15611147

>disliking RoR

How?


6b4f2b  No.15611261

>>15611233

OwO RoaR?


3a5c44  No.15611283

File: 46d21b9938a8f5f⋯.png (1.36 MB, 960x1320, 8:11, 9601320.png)

File: 8f20869c645ef21⋯.jpg (232.9 KB, 960x720, 4:3, Witch and 66 mushrooms.jpg)

For my pick OWH+

Also

Witch and 66 mushrooms looks promising

Also also

has anyone tried Ark Noir?

>>15611147

<UR GAYMS R SHIT

>doesn't offer any suggestions of his own

hot take there,have a (you)

>>15611217

Would it count as indie though?


c6ec38  No.15611288

YouTube embed. Click thumbnail to play.

Has anyone tried Witch Thief?

The Messenger is cool but the bosses are shit and way too easy.

>>15611030

I liked FOTS more since it plays during THAT fight.


bd22b4  No.15611296

>>15611283

>Would it count as indie though?

I'd say so.They have a publisher now but didn't back then.

>OWH+

Superb taste.


273464  No.15611305

File: 526c595fe3309c1⋯.gif (856.05 KB, 612x555, 204:185, 578f1f7f691f15bf4e86c9e547….gif)

>>15611233

>almost non-existent procedural stage generation

>barely any design put into developing the carcasses of said stages

>RNG monster spawn system

>survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills

>most of the time items barely affect anything outside of inherent character stats

>>15611283

Look, coming up with games takes effort, but if you want to suck my dick that hard here are some

>Aromic cannon

>Crimsonland (old)

>Herocore

>Spelunky (original)

>Alien/Zombie shooter series

>N

now get to it.


bd22b4  No.15611316

File: 4d5e8ad6be0f696⋯.jpg (97.07 KB, 1054x625, 1054:625, current year a gondola tri….jpg)

>>15611305

>oh no, instead of a shit algorithm I'll have to play one of a selection of hand-crafted stages instead!

>this game is too hard and I can't get good at it

Woe is you.

>most of the time items barely affect anything outside of inherent character stats

Literally a false statement. Do you always talk about things you don't know anything about?

>that entire list

>almost only mediocre games

>a clear bias for certain genres and mechanics

How do people like you exist?


8b4e92  No.15611331

File: 837c82a67e77213⋯.jpg (105.31 KB, 1090x1200, 109:120, smug shrug.jpg)

>>15611147

>>15611305

All I'm reading is that you're a crybaby bitch who can't get good. So obviously it's the games themselves that are bad, and it's absolutely not you.

Yeah, nah. I think I'll just call you a faggot with shit taste and move on. You'd get eaten alive on /v/ RoR nights anyway. Sucks for you, kiddo, but that ain't my cross to bear.


3a5c44  No.15611343

File: 58248d04587b3d8⋯.jpg (76.75 KB, 1280x720, 16:9, m0a3addaa6fe6317395645d2e0….jpg)

>>15611305

<Aromic cannon

I'm looking up Aromatic cannon since i guess this is what you meant but i still get nothing


bd22b4  No.15611346

>>15611343

It's atomic cannon. It's one of those turn based tank games.


3a5c44  No.15611357

File: d59e64ae28953ac⋯.png (127.88 KB, 441x414, 49:46, 21.png)

>>15611346

no shit huh


273464  No.15611376

File: 98bb0b2d62a4a83⋯.jpg (135.47 KB, 1000x1000, 1:1, 147e226a814793cfa853aa0972….jpg)

>>15611316

>Literally a false statement.

Prove it wrong then, instead of just asserting.

>ignores the things he can't address in any way

How do people like YOU exist?

>>barely any design put into developing the carcasses of said stages

>>RNG monster spawn system

>I'll have to play one of a selection of hand-crafted stages instead!

>"I can't read"

>almost only mediocre games

The only taste you are shitting on is your own.

>a clear bias for certain genres and mechanics

And those would be..? Because outside of Crimsonland/AS and Spelunky/N being somewhat similar genres you've got nothing. Also, if you are not going to ignore this which you will and will actually respond - try not contradicting yourself with that "hand-crafted stages" statement you got there.

>>15611331

>You'd get eaten alive on /v/

Is that an innuendo?


06c81a  No.15611382

>>15611147

Hey look it's the epic grumpy anonymous who doesn't like anything!

You sure fit in perfectly! I too hate videogames!

Let's have a lol thread instead!


273464  No.15611387

>>15611382

>anonymous who doesn't like anything!

You are 7 posts too l8 m8.


7b016e  No.15611508

>>15611346

You mean an artillery game? Like Worms?


a1980e  No.15611512

>>15611169

>INK

Is there a torrent for it, or something else?

>>15611316

>almost only mediocre games

N(+(+)), Alien Shooters (but NOT Zombie Shooters) and Spelunky are good, so you're wrong. I am not sure if I played Herocore, but if I did, it was shit.

>>15611508

yes


273464  No.15611521

File: d229ae29cc874d8⋯.png (30.85 KB, 553x424, 553:424, ん.png)

>>15611512

>shits on Zombie shooter

>Claims N+ to be good


fd88e9  No.15611557

File: 418bc3e6f5cf807⋯.jpg (137.54 KB, 640x450, 64:45, 50793_front.jpg)


a1980e  No.15611575

>>15611521

N++ is basically non-flash N with more content (good), but Zombie Shooter is just shittier Alien Shooter.


273464  No.15611598

File: 017097cae6f7e5c⋯.png (45.83 KB, 200x200, 1:1, ffc.png)

>>15611575

>>N+

>N++


1309a6  No.15611603

File: 03962e5114f69b5⋯.png (601.42 KB, 1004x626, 502:313, nuclear throne.png)

the game is pretty fun


a1980e  No.15611608

File: 26a5aacb79715df⋯.jpg (83.49 KB, 993x486, 331:162, tenk.JPG)


ff61fe  No.15611609

File: 3a9dee25ab1f4a4⋯.png (383.93 KB, 638x471, 638:471, squid.png)

>>15610956

I tried it for a few hours and just didn't care for it, something about the ice physics in the third level really turned me off. I've heard that Takumi Naramura is a fan of it, though, which is enough for me to give it another shot sometime.


31ccba  No.15611661

File: 623969485112702⋯.jpg (120.33 KB, 1280x720, 16:9, acceleration of suguri 2.jpg)

File: ef14b732956b9f3⋯.png (120.38 KB, 1248x736, 39:23, 690710_20171019220533_1.png)

File: ccd45ff65e11ea8⋯.jpg (89.87 KB, 560x420, 4:3, Akatsuki Blitzkampf.jpg)

File: 08984f0c97ca22c⋯.jpg (31.42 KB, 300x444, 25:37, 60954_front.jpg)

File: d464ce9ce707035⋯.jpg (44.84 KB, 620x355, 124:71, Ace-of-Seafood-Free-Downlo….jpg)

Acceleration of Surugi 2

Heiankyo Alien 3671

Fairy Bloom Ultra Encore

Ace of Seafood

One Way Heroics Plus

Speebot

La Mulana 1/2

Rosenkreuzstilette/Rosenkreuzstilette: Freudenstachel

Magical Battle Festa

Bunny must die

Dicing Knight Period

Akatsuki Blitzkampf

>>15611603

Rami Ismail plz go


4551ff  No.15611666

File: 0a18310b63d66d2⋯.png (326.95 KB, 476x444, 119:111, 0a18310b63d66d2a761b67657c….png)

>>15611661

I can't get Bunny Must Die to work, every time I restart the game, all my saves and settings are gone


b56c92  No.15611676

>>15610956

Though the game itself is not pozzed, the devs are apparently butt-buddies with the Literally Who? clique of hipster cunts and faggots. I think Zoe gets a personal thank you in the credits.


d71418  No.15611754

>>15610607

Ayy, I remember when that guy came on /v/. Supposedly he was just asking us what the deal was with GamerGate since he had no idea what the fuck was going on.


d71418  No.15611760

>>15610956

>>15611676

She does, also avoid Celeste. The game appears to be being shilled hard by Nintendo and the Indie Clique. The dev is also a huge SJW.


5ee05f  No.15611892

File: 2cebaa6b027482c⋯.jpg (58.5 KB, 510x600, 17:20, kill me.jpg)

>>15611147

>this is your ass on hurt


23e897  No.15611925

File: fdd2c8ce9a3e3b8⋯.jpeg (212.29 KB, 1777x999, 1777:999, actionsquad.jpeg)


3a5c44  No.15611928

>>15611892

i think something is wrong with your bunny rabbit


f0dc8d  No.15611999

>>15611305

>ror is bad because rng

>but spelunky is good even though it's also rng

ok


f0dc8d  No.15612012

YouTube embed. Click thumbnail to play.

Also I can't believe any of you gays haven't mentioned Ring Runner. It's fucking great.


1a8060  No.15612365

I played iconoclasts recently and quite enjoyed it I can tell I'm about to be bullied are there any other games similar to it? Excluding hollow knight as I have already finished that game.


cc0f98  No.15613074

>>15611999

>>15611305

>>15611233

>>15611147

RoR doesn't suck for any of those reasons, it sucks because it has infinitely spawning enemies that have health bars so big that at least three more will spawn in the time it takes you to kill one. And also there's no way to reliably dodge anything other than to abuse invincibility frames.


273464  No.15613089

File: 4099900faecda50⋯.jpg (Spoiler Image, 353.03 KB, 749x1057, 107:151, 1349857102817.jpg)

>>15611892

>believing that people that use "unironically", "literally" and "kill yourself" in the same sentence are 100% serious

>believing that green texting "this is you" with a mild shock value image can actually accomplish anything

What a naive simpleton you are. I envy the world you are living in, so let me try this myself to try to reexperience the simpler times and to show you how it is supposed to be done, ahem

>this is your ass on hurt

I believe you are relatively new, so this should probably work.

>>15611999

RoR is bad because of a bad design, which in terms of rng revolves around stage designing concept. Stage design in RoR is almost non existent for several reasons

1) it tries to be procedurally generated;

2) it fails at making any use from being procedurally generated;

3) monster spawns are random.

Points 1 and 3 seal away any possibility of the pregenerated part to be any good, because it's a lazy choice with any possibility of map design building around monsters to be sealed away by the latter design choice. And to elaborate on point 2 - differences in a map are so negligible that they might as well be non existent, thus are mostly pointless and sum total - harmful.

Where other procedurally generated games make preset pieces that work, and then stitch them together randomly or weighted while potentially also scaling them and filling with other preset pieces or randomly generated content to create on a macro scale absolutely unique maps, which work somewhat on a micro scale (depending on the quality of the design of course), risk of rain does absolutely nothing, at the very least in terms of a stage design. There probably are some weights deciding which monsters to spawn, but due to the nature of the game - more or less you are always going to end up with the same compositions in the horde that would be following you, which again as a design choice barely even takes the stage design into consideration if at all (even though it is fixed for the most part).

Do you not see the problem with all of this?

>>15613074

>RoR doesn't suck for any of those reasons

>And also there's no way to reliably dodge anything other than to abuse invincibility frames.

>>survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills

???


ff61fe  No.15613350

File: b83afd65787930c⋯.mp4 (15.03 MB, 640x360, 16:9, nex machina.mp4)

To contribute I'll mass recommend La-Mulana, La-Mulana 2, Dustforce DX, Rain World, Nex Machina, Cho Ren Sha 68k, Devil Daggers, Downwell, and Environmental Station Alpha. Also recommending SpaceChem, Infinifactory, TIS-100, Shenzhen I/O, Opus Magnum, Exapunks, and probably any future Zachtronics release as well.

I don't want to spam images but here's a clip from Nex Machina. I can't compress the full clip enough to post it because I'm a retard but this run was in the top 20 at the time.


e47cf3  No.15613368

File: 13578d0ee0f29a3⋯.png (2.7 KB, 500x250, 2:1, Oekaki.png)

>>15610607

>indishit

>not pozzed

Pic related. Thats a list of all the western indieshit that falls under this criteria.


eeddc1  No.15613535

File: 3834408092b575f⋯.png (237.5 KB, 670x420, 67:42, AcesWild.png)

File: c9cd15b17bdd512⋯.jpg (87.85 KB, 580x332, 145:83, PharaohRebirth.jpg)

File: 083fcd39b871230⋯.png (155.85 KB, 4736x2584, 592:323, RivalsOfAether.png)

File: 81ec5e22a51159a⋯.png (133.08 KB, 879x343, 879:343, SlapCity.png)

Some of the ones I thought of were already posted, but these are all still at least pretty good. I don't know much about Aces Wild or Pharaoh Rebirth's devs but Ludosity's a pretty based team, and RoA's devs are alright if you can tolerate moderate furry pandering.


ff61fe  No.15613614

>>15613587

I use a gamepad, so I wouldn't know


643c8c  No.15613674

File: 8b0d3e9b28a7e95⋯.png (241.73 KB, 460x215, 92:43, ClipboardImage.png)

Its

>rougelike

but the main gameplay is tight enough that I had fun with it.My main complaint is that the game doesn't let you forgo the different types of arcana for another of the same type.


ab390a  No.15613703

>>15613535

>I don't know much about Aces Wild

iirc for that one the devs are complete SJW.

>Pharaoh Rebirth

JP doujin devs doubt there's much to see.

>>15613587

Nope, and that's probably not happening at all either since the devs are doubling down in retardation and making a shitty BR game.


f75bc0  No.15613852

>>15610634

>>15610658

>there may have been a tranny

Don't forget that the dev team said niko has 999999999 ears because they got fed up with people asking if niko had a penis or a vagina. >Jeez you people can't understand the character is 8 years old? Stop asking about their private parts, they're suppose to be private for a reason!


e49831  No.15613861

>>15611305

>>15611147

>felix/cat poster

imagine being a gay furry and believing you have taste in anything or being able to look down on anyone


4d7098  No.15613888

"indie" games

My dick with yogurt.


4d7098  No.15613890

File: 68ff63fdfffd86e⋯.jpg (12.66 KB, 235x198, 235:198, 1515038898762.jpg)


b470b2  No.15613905

File: b386bd2b1b9d1de⋯.jpg (27.88 KB, 700x483, 100:69, red suit animu slut.jpg)

>>15613890

>checking your own


03703b  No.15613923

>>15613905

Let the dumb faggot check his, he's browsing an Indonesian basket weaving forum on a Saturday night - what else does the poor bastard have to look forward to


4d7098  No.15613932

>>15613905

>>15613923

You are fuckying newfags.


1309a6  No.15613935

File: 1e82c4b6467c925⋯.png (33.79 KB, 351x395, 351:395, 1e82c4b6467c925db3f53d9938….png)

>>15613932

how old are you son?


cf858c  No.15613983

File: cc11319a6a37776⋯.png (365.98 KB, 801x1000, 801:1000, stalker.png)

Dust: An Elysian Tail

>Fun Beat-em-Up gameplay

<Story and character designs are Deviantart-tier

The Messenger

>Throwback to games like Ninja Gaiden; plays extremely well and cuts out some of the old bullshit

<Can be seen as too easy compared to its inspiration; has a self-aware tone that can get annoying

Sky Rogue

>Ace Combat-styled game where you can pilot multiple planes to complete missions; has a unique art-style reminiscent of Virtua Racer; fuckton of mods for new planes and missions

<Procedurally-generated bullshit means no true campaign; rogue-like; twenty dollarydoos is too damn much

Strike Suit Zero

>Fun space shooter where you pilot a ship that turns into a mech

<Can barely remain in mech form and is used mainly for crowd control homing attacks; Full experience requires DLC and altogether costs forty fucking dollars(base game included)

None of these games are perfect, but they killed enough time for them to be worth it.


ab390a  No.15614024

>>15613983

>Full experience requires DLC and altogether costs forty fucking dollars(base game included)

>twenty dollarydoos is too damn much

Well you could have gotten either for about $1 if you got them way back.


a2fa60  No.15614048

The only good indie game is grimrock 2.


a49003  No.15614054

>>15610777

>As for the pozz front, I really don't care what a developer's beliefs are so long as that shit isn't shoehorned into their games. If I can't tell a dev's political leaning from playing the game, it's all the better for it.

I can sure as shit guarantee you the developer cares what your beliefs are. Rami Ismail, the PR part of the team behind Nuclear Throne, is a genocidal anti-white racist. Every dollar you give to him and the games he co-opts is another dollar of influence to someone who would not shed a tear if you were killed in the street.


f69e12  No.15614056

>>15614054

>the PR part of the team

so, irrelevant?


92e533  No.15614071

>>15613089

she's already dead what's even the point? should have left the head intact


f2b657  No.15614113

>>15611666

Try running it as administrator. It might not have permissions to write the save where it's trying to.


f2b657  No.15614129

>>15613089

I find it funnier than I should that the pussy in that is censored.


f50e7e  No.15614148

YouTube embed. Click thumbnail to play.

>>15613368

I have a rule for this. If it's cartoony or non-interactive, then it's pozzed and gay. If it's realistic or interactive like World War 3, Ready or Not, and Ground Branch, then it's not pozzed and gay.


3f2153  No.15614213

File: 5929fe7c969d1d7⋯.png (1.58 MB, 1800x1200, 3:2, reviewfuhrer.png)

>>15610737

I played the web version a few years ago, it was p. good imo. I didn't really get it, but I liked the visuals.


102ee0  No.15614219

>>15613089

>let me just reiterate how not asshurt i am like mojo jojo


64c7e6  No.15614661

File: 974664d0d03e131⋯.jpg (539.43 KB, 2560x1440, 16:9, 20180529154825_1.jpg)

Aragami+Nightfall was absolutely great.

I wanted a 3D Mark of the Ninja.

I got a game that beat the entire Tenchu series.


bd22b4  No.15614669

>>15614661

Yeah, I'm sure it did.


2f6bd5  No.15614693

File: 7b61ef33fc06bcb⋯.webm (13.15 MB, 640x360, 16:9, Pharoah Rebirth Srank Bos….webm)

>>15613535

Pharoah Rebirth's team is the same team that made Konosuba(the megaman game), SMT:Syncronicity and is making 2hu luna Knights

>>15614661

Interesting. What's it like?


6a617b  No.15614757

>>15613350

Looks like shit. Too much stuff on screen. Too many colors.


fed434  No.15614774

File: 1b9b4fa5c121873⋯.png (Spoiler Image, 3.17 MB, 1095x1600, 219:320, ClipboardImage.png)

A Machiavellian piece of art.


950ebc  No.15614799

File: dd2251d22bb916c⋯.png (43.72 KB, 1600x800, 2:1, ClipboardImage.png)


02ed1e  No.15614808

>>15610607

>>15610619

>brofoce

do i need friends for this


273464  No.15614817

>>15613861

>implying I am gay and a furry

imagine pulling so much shit out of your ass, just to shame someone on the internet

Also, you forgot to add that I am also a weeb with no taste, for good measure.

>>15614219

I don't see the reason why would you need to reiterate that, just shows how shallow you are about the things you like.

>>15614774

2nd one was a solid logical continuation of 1.

>>15614799

Superb if viewed as an rpgmaker game. Which it's not, but is obviously trying to replicate.


273464  No.15614820

>>15614817

>>15613861

>you forgot to add that I am also a weeb with no taste

Oh you did add the no taste part, sorry about that, carry on.


04a9bf  No.15614822

>>15612012

Mentioned? No. Posting soundtracks? Yes.

>>15610950

>>15611030


2f6bd5  No.15614830

>>15614808

I find it like Doorkickers Action squad actually, it's fun on your own but you're missing out on so much without a friend.


3a5c44  No.15614913

File: 7f0958654b3971b⋯.png (Spoiler Image, 2.4 MB, 1199x1800, 1199:1800, 2.png)

>>15614774

>not posting the superior version


a1980e  No.15614922

>>15614913

>M'Vegas

nani the fuck


46a1a8  No.15614932

>>15611999

Trips of truth

Also don't forget

>Game is shit because no RNG stages

>Game is shit because RNG enemies and loot

Also

>Game is shit because enemies don't know how to platform

>Praises Spelunky

Literal faggot


273464  No.15614941

File: a28bc1687379931⋯.png (266.29 KB, 640x457, 640:457, template-1.png)

>>15614932

>implying my arguments are literally game is shit because RNG/no RNG

>implying same design can't have opposite effects when applied to different game types

>has to make an indirect response to sound credible

>meme spacing

Is this RoRs core audience?


5ee05f  No.15614942

File: fee524e85a149d8⋯.jpg (67.71 KB, 720x960, 3:4, My retarded ass cat look a….jpg)

>>15613089

>tl;dr

>let me show you how not mad I am by posting guro

You're new here, aren't you?


46a1a8  No.15614947

>>15614941

>meme spacing

>while not meme spacing

>what is formatting

Also a literal retard, I see. Ad hominem won't save you from being a faggot.


273464  No.15614980

>>15614942

>>let me show you how not mad I am by posting guro

Tell me how you are not doing anything similar to what you claim I'm guilty of.

>>15614947

>Ad hominem won't save you

>literal retard

>faggot

Your next line will be "I am only stating the facts".


102ee0  No.15615506

hammerfight is pretty cool, and one of the more unique ones. you control a little donkey kong barrel helicopter with only the mouse and swing giant weapons around


fd88e9  No.15616150

>>15616146

Stay mad trannypol.


ff61fe  No.15616165

File: 365436b38540320⋯.jpg (2.67 MB, 3840x2160, 16:9, nex_machina-2017-06-19-21-….jpg)

>>15614757

I don't disagree about the clutter, there should be an option to reduce the voxel density, but the color palette is fine, it's mostly muddied from the compression. The later stages use more muted colors for the background anyway


2007e9  No.15616198

>indie pixelshit

>good


fb5168  No.15616206

>>15610619

>spoiler

No, it does nothing. Google still tracks and reports invidous views towards the youtube total.


670acc  No.15616231

>>15616206

at least you can download the videos


65dd88  No.15616254

>>15613852

I remember being banned from the wiki because the moderator got mad at me for saying "niko isn't non-binary they're either male or female, no in-between" because the devs had said literally that at the time.

I love how salty people get about fucking gender of fictional characters and being corrected using their same bullshit.


865f51  No.15616430

YouTube embed. Click thumbnail to play.

>No Fight'n Rage

Come on niggers, seriously? What's not to like about beating up furries until their skeletons explode all day?


5103dd  No.15616610

YouTube embed. Click thumbnail to play.

ZeroRanger, a seriously good shmup which plays like Radiant Silvergun but without the retarded color chaining (hard to do when you only have a color palette of eight colors), weapon leveling, and taking eighty fucking minutes to clear. Here a single loop takes about twenty minutes, and each loop is dense with almost no point where you feel bored. The second loop is when the game goes full overdrive and where even the first stage is redesigned to take in account all of your new weapons, and it feels like a steady progression curve instead of a repeat of the first loop with faster bullet speed. Enemy formations are changed, existing enemies have different attacks, the music is remixed, and bosses have new phases.

You even get a mighty fucking drill which lets you push back bullets, with the debris of the enemies you destroy with it gravitating and rotating around your drill, creating an additional halo around your drill. I wouldn't watch this video all the way to the end. This is one of those few shmups where you can actually get spoiled, yet the game barely has any dialogue to speak of.


64c7e6  No.15616689

>>15614693

Imagine a current gen Tenchu, but they replaced the grapple hook with a shadow mechanic.

Best stealth since Splinter Cell. I was very impressed.


66f6bc  No.15623327

File: a6abb59bfaa8a48⋯.jpg (13.83 KB, 298x169, 298:169, velocity2 2.jpg)

File: 519af0b205251a1⋯.jpg (119 KB, 1280x719, 1280:719, velocity2x.jpg)

File: 6e95bb9aa1918a3⋯.jpg (51.47 KB, 640x360, 16:9, veloc 2xe.jpg)

File: cf7e7a013038c0f⋯.jpg (242.87 KB, 1920x1080, 16:9, vel2.jpg)

Velocity2x is really slick.

You get a great action platformer and a shoot'em up game.

Why no one mentioned it here? the fuck


147761  No.15623353

File: 8902900b7fa6319⋯.png (663.18 KB, 971x573, 971:573, BADASS.png)

>>15623327

Did Randy Pitchford make this game?

I'll try it but I have to admit it doesn't look appealing.


66f6bc  No.15623378

YouTube embed. Click thumbnail to play.

>>15623353

>doesn't look appealing

if you like shootem ups or platforming action it should be appealing. Watch this review.

hope you have a gamepad/ controller.


833f6a  No.15623832

>>15623378

I'm liking it. Thanks anon.


5bea80  No.15624970

File: 32c71027737c74d⋯.png (486.99 KB, 753x600, 251:200, muh nigga.png)

>>15613983

>The Messenger

>Strike Suit Zero

>>15614661

>Aragami+Nightfall

>Mark of the Ninja

>>15614774

>Hotline Maimi

>>15616430

>Fight'n Rage

>>15616610

>ZeroRanger


26d394  No.15625348

File: 93d5afb02703bf6⋯.png (4.36 KB, 365x273, 365:273, 1.png)

File: 1aa55c2c8dbb5b7⋯.jpg (216.64 KB, 1600x900, 16:9, 2.jpg)

File: c2b5de4cbf146b9⋯.jpg (100.75 KB, 1280x720, 16:9, 3.jpg)


5103dd  No.15625359

>>15623327

Isn't it Vita exclusive?

The main girl looks cute enough.


55ef98  No.15625398

>>15625348

>Metroid game

>Indie


3a9a56  No.15625423

>>15625398

>what are fangames


26d394  No.15625432

I hope this is not thinly veiled "hidden gems" thread tho, I swear to God if Big Jowl Jesus is behind a thread again I will hunt you.


55ef98  No.15625440

>>15625423

>what are fangames

A shining example of copyright infringement.


833f6a  No.15625451

>>15623832

So I really like it because it caters to my go fast and perfect levels autism, but it gave me a massive headache and I can't really explain why. Boosting in the shump sections are really tiring to stare at for an hour.

>>15625359

PC too. Here's a link.

https://mega.nz/#!CkFEybpD!28XwFsfCez2OGOVHzZUDhSaSz1LGwqdVps4mQyp1lkI

Password is : PCGames-Download.NET

>>15625440

Hi nintendork

>>15616689

I'll give it a shot then. Thanks anon.


26d394  No.15625453

File: f5457492f384c05⋯.jpg (79.45 KB, 726x536, 363:268, t.jpg)

>>15625440

I'D RATHER BE SHINY


107bf0  No.15628802

>>15625440

Go away, shlomo.


01d43a  No.15628879

File: 2141b639ed4ece9⋯.jpg (237.95 KB, 616x353, 616:353, capsule_616x353.jpg)

File: 4acd4ec97e0c99d⋯.png (364.65 KB, 1280x720, 16:9, previewfile_849231601.png)

File: 9bbabf020b6a880⋯.png (404.13 KB, 1280x720, 16:9, previewfile_736172213.png)

File: ab79fb620bc4190⋯.png (381.44 KB, 1280x720, 16:9, Rimsenal-Security-Pack.png)

File: daa50f38ddc863d⋯.png (514.13 KB, 1280x720, 16:9, preview_by_rooki1-dau6kak.png)

>>15614913

I cant believe my corner still got accepted, I fucked it up.

Did nobody post this yet? Pretty good for letting your fetishes out.


0daff1  No.15629097

>>15628879

Rimworld or the RimSenal pack? Rimworld already posted above. tbh Rimsenal is a nice addition but felt like it's a bit underwhelming. Granted, I did not take Narrator pack.


019584  No.15629164

File: 652bbcf2f12a90c⋯.jpg (111.03 KB, 1080x600, 9:5, road redemption.jpg)

File: b9becd7ffac64d6⋯.jpg (113.59 KB, 890x520, 89:52, rebelgalaxy.jpg)

good thread, saved a few of these for later

>Road Redemption

Combat-arcade racer type game, put a shit ton of hours into it, get drunk and stick music on and it's quality.

Bit repetitive but it's designed that way, you "fail" a lot but upgrade your shit with each playthrough

>Rebel Galaxy

Haven't played it since launch but another good game to zone out to, reminds me of the asscreed4 boat sections, can be a bit grindy but i had fun with it at the time


01d43a  No.15629210

>>15629097

I just posed rimsenal pack because they had nice art of chicks.


175117  No.15629268

File: e81357fb5f7032e⋯.jpg (286.19 KB, 1920x1080, 16:9, Furi - 1.jpg)

Nominating Furi:

>isometric bossrush game

>mix of shoot-em-up and action genres

>great soundtrack

>beautiful aesthetics

>lots of great symbolism and subtle story details

>only one piece of DLC, actually adds its moneys worth in two bossfights

>hated by games journalists for being "too hard" and "the easy difficulty was condescending"

Furi is on my list of favorite games of all time. Only downside is it's a little weird on M+K. Weird by the standards of other action games I've played, not harder. I'm contemplating webm'ing a few of the early bossfights on the hardest difficulty


968413  No.15629284

>>15614913

>adjacent frames that have been drawn by the same person

trash, that's the one thing you're supposed to not do


1a8060  No.15629308

>>15625451

>mega link and password

It's virus free I hope anon

I still recommend iconoclasts despite getting no (you)s from it


8f6b64  No.15629320

File: 0e2816d9c6cdfdc⋯.png (1.99 MB, 1280x721, 1280:721, simply a matter of opinion.png)

>>15629284

not many takers for these things around the time it was made,gotta work with what you have


3c8e35  No.15629440

>>15629320

Not much of an excuse, I've taken more than one frame for slower threads but never adjacent, and I try to switch up the artstyle I use for tiles as well.

Pretty sure I did two for pic related, but one in krita and one in paint.


3c8e35  No.15629448

File: 8ef6a610932bf04⋯.png (6.02 MB, 1838x2530, 919:1265, K.O.UCÆ CUKKK'EM.png)

>>15629440

I'm 99.999% sure I added an image to that post, codegorilla.


f69e12  No.15632340

>>15625440

Why is the West so draconian with copyright laws? They will never get a good doujin game scene like Japan.


301c71  No.15632460

File: 9fac5e29c4f1799⋯.webm (857.52 KB, 512x288, 16:9, RE_melodrama.webm)

>>15610634

Did not work for me, in the end. waaa-yyy too drawn out and boring. Did too little clicks with the new second new stuff to be interesting.

But the ride was fun. A go(o)d game out of nowhere.

(You are not allowed to quote me on that.)

>>15610607

Broforce is always broxelent!

Just do or die high-fiveing madness super combat with brodies? Shit just woks.

Here is my pick:

Time Spinner

A really good Spin on the old Nostalgia of the old Times we all like, and it just started as fucking great and got ==really good== for awhile and then, got it got a bit boring. And then. Spoilers: You don't actually change the whole timelines as in CT, well to some extent you do, but not like you change insignificant weird parts of future to effect, I mean, I don't know the past that you can use in the present! So it's good. Fuck it I'm out.


672702  No.15632572

File: 234a2299a9894a9⋯.jpg (105.56 KB, 1920x1080, 16:9, Last Federation.jpg)

Its a 4x with turn based bullet hell combat thingy, where you play as the Awakened Ancient Evil Space Jew manipulating the Space Goyim into fighting each other,spreading horrible space diseases,helping refugees and spreading much needed diversity and generally fucking with planets infrastructure and economy with the aim to take over and control the galaxy under the G-d Chosen Federation and exterminating the Treif Space Goyim (evil aliens that want to maintain their culture and race) that don't join you.

Races include:

Acutians - AnCap Robots

Andors - Space Sweden

Burlust - Space Niggers

Evucks - Space Israel

Peltians - Starving Space Communists

Thoraxians - Feminists Hive Mind


284384  No.15632607

>>15632572

it's kinda shit tbh


672702  No.15632621

File: d1c15c27ef39d6f⋯.jpg (108.81 KB, 699x699, 1:1, 1395771110768.jpg)

>>15632607

Your kinda shit nerd


e70859  No.15632642

File: c235e49fab0ae97⋯.jpg (28.92 KB, 600x600, 1:1, 7ef.jpg)

>>15611305

It's almost like the developers were making a game that was fun for them, and wasn't catered to your exact tastes.

Playing a game with some predefined expectations, and idealized projection of your favorite elements of different genres you can ascribe to the game is only going to result in disappointment. It's the same with any form of media that isn't a direct sequel, and is an original work (i.e. not a sequel, not an asset flip, not a game by a notoriously bad company making new title Y but it's basically their old game X).

It's the same way with people who play a good souls-like game for the first time. They expect to be catered to with the usual kid-gloves, and having an extremely forgiving set of mechanics catered to casuals.

It's a new experience for them, and they have preconceived notions of "this should be easier", or "why cant I just button mash to win" and so on.

This either equates to them saying "this game is bad" because it doesn't conform to their preconceived notions of what a game should play like, or they learn the game, git gud, and fucking love it.

RoR isn't totally new, nor is it trying to mimic any other game directly.

RoR is only trying to be RoR, and this turned out to be really fun when you get into it, learn the mechanics of the game, and git gud.

However, as with all original works of media, if you hold an original work to some preconceived notion of "it must be like X with Y but with a tad of Z while avoiding W" you're setting yourself up for a self-fulfilling prophecy of disappointment, and are looking for ways to confirm the preconceived notion that you will be disappointed.

Although, you're more than likely just seeking to reaffirm yourself here in this conversion, by being responded to, so yeah… nice


c2ffb3  No.15632733

>>15625451

>velocity 2x gives me headaches after an hour

Good, its intense. Just play it in short bursts.


00b0bd  No.15632740

>>15614661

Funny, I remember an absolute shitshow of design that doesn't understand how a stealth game is supposed to work. When you can't move corpses yet the guards still react to them, they only think you're beating is your dick to NTR.


5bab00  No.15634014

File: 1278aa96d595220⋯.jpg (111.91 KB, 633x650, 633:650, 37492-Road_Rash_-_Jailbrea….jpg)

File: a298043bb417a9a⋯.png (116.65 KB, 553x403, 553:403, d9a72af310a7e57ef5c1eafc16….png)

>>15629164

>Road Redemption is quality

No, it's just a Road Rush type game (which people were indeed starving for) that's only just barely past the unfinished state (I can go in detail here, even though those would be surface level observations).

I probably wouldn't recommend it if you're not an RR fun, and even then guns, grappling hooks and an almost barebones and disbalanced multiplayer may not be your cup of tea. Past that, there isn't much content you can dig your teeth into, and at its current price it's only probably worth it.

All of that despite the fact that I am the target audience and wouldn't want the devs go bankrupt (even though the game sold way lower than they expected, which forced them to immediately take a new project if I remember correctly it was also erotic or something and sell their ass to TWi to stay afloat).

>>15616198

>indie=pixelshit

Bait taken, now reel me in.

>>15632642

>It's almost like the developers were making a game that was fun for them, and wasn't catered to your exact tastes.

Nice post-modernist hoops you are going through there. But the real question is, do you present a case where the described design choices are valid in their implementation?

>Nothing of sorts in the entire post

Then do a 360 and fuck off.

>RoR is unique

>it's like souls series unique

>now let me tackle this "people complaining about difficulty" strawman

While I see your love for making walls of text, sadly, it didn't teach you how to not be an idiot yet.

>learn the mechanics of the game, and git gud.

>a reply to a post with ">survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills" as one of its points

Do you always go on tangents without reading what you are replying to?

>Although, you're more than likely just seeking to reaffirm yourself here in this conversion, by being responded to, so yeah… nice

You are undermining your whole post, just to make a better rhetoric, you disingenuous cunt. And now you are trapped, you are left with 3 options: 1) double down (and prove yourself to be as a disingenuous cunt) or reply while ignoring this argument (which is practically the same); 2) not reply and let me have the last word in; 3) admit to using the poisoning the well tactic (but then you would also need to admit to strawmaning and to being without an actual argument, which as disadvantageous as any of the other two options). Pick your poison.

I know /V/ loves their accessible, but unique games, like Brigador, Dead Cells, Valkirya chronicles or Resonance of Fate, and RoR is no exception, but fresh ideas or combinations of such can't lift a game beyond what the quality of its game design allows. If as described here >>15613089 a game in question doesn't have a thoughtful stage design (if we assume there is any) then it objectively becomes worse in that aspect than a game with a thoughtful one, simple as that. Yes, proving let's say an abnormal game to be worse would be harder than a run off the mill one, not because it's uniqueness makes it immune to all the criticism (though that is the case if you apply post-modernism), but because it's rhetorically harder to concisely present the entire idea of it due to less people relating to the experience. But that doesn't matter really, when your rhetoric and analytics are as bad as this >>15611892 post and this >>15611316 one respectively.


fd88e9  No.15634058

>>15634014

>this much effort responding to someone with a KYM filename


5bab00  No.15634077

>>15634058

>implying I didn't enjoy calling him an idiot

Do you think all people that argue on the internet are motivated by anger, instead of, passion, for example?

I am also guilty of posting images not only with KYM, but also with twitter and various other cancerous sites filenames, so I would be a hypocrite if I dismissed him based on that. Unless you are arguing that he is a troll, then in a strategical sense he undermines the RoR side in the argument, which I am fine with (and no, not simply because its just advantageous to my cause).


9e2e29  No.15634138

File: 03b15e6bbfc41ae⋯.png (Spoiler Image, 63.89 KB, 710x718, 355:359, OneShot 1.png)

File: 01a44030fa95f3d⋯.png (Spoiler Image, 257.59 KB, 1146x3235, 1146:3235, Oneshot fanfic excerpt.png)

File: 604f350a2f96b92⋯.png (Spoiler Image, 192.96 KB, 1058x3198, 529:1599, Oneshot fanfic excerpt 2.png)

File: 68242f74ab2517c⋯.png (Spoiler Image, 274.03 KB, 1042x4178, 521:2089, Oneshot fanfic excerpt 3.png)

>>15610658

I was expecting there to be a puzzle gauntlet at the end but that turned out to be a bit of an anti-climax. All in all, I had more fun making a fanfiction where I bully Niko.


cbdf20  No.15634144

>>15611111

How has this not been checked in 5 days?


ff61fe  No.15634354

File: 4b535b1dc80dec3⋯.mp4 (14.19 MB, 1024x576, 16:9, Devil Engine.mp4)

It's not out for a couple months, but Devil Engine just released a demo and it's very good. Definitely something to keep an eye on if you're into shmups.


34daa8  No.15634365

>>15634144

5 days for glorious quints. Gotta let it age like fine wine. *(Checked)*


da8421  No.15634393

File: cbabd9ce2576b8e⋯.jpg (15.86 KB, 404x421, 404:421, cbabd9ce2576b8ed8f79a77ef0….jpg)

>>15634138

Something might be wrong with you. Just maybe.


b22779  No.15634402

>>15634058

I recognize that guy, he always goes off on effortposting tangents, particularly against Brigador. He's like the only guy on /v/ to dislike it that much. Got nothing against him or the game, but I couldn't help but notice.


8189cd  No.15634417

>>15614913

>>15629448

i don't know, bane really makes it for me


e70859  No.15635416

File: 9b54ef17bf3d4c7⋯.jpg (9.75 KB, 255x255, 1:1, 9b54ef17bf3d4c7c68996d0552….jpg)

>>15634014

>And now you are trapped

It's almost like I'm trying to have a conversion, and don't care about winning imaginary internet points.

Having a mindset of "I must win" BAMN is so childlike, grow up anon

>do you present a case where the described design choices are valid in their implementation?

You're attempting to rebut my point on, "why RoR's game design approach can be fun" by taking an absolutist approach.

As in, "my interpretation of a game is objectively true, and so are the values (fun/good/bad) I ascribe to said mechanics; if you disagree with what I don't like I'll REEEE at you".

Which is understandable, but come on, grow up; the meta-interpretation of a game's experience is subjective, and one's mindset leans the interpretation of the experience in a good/bad dir.

Just play the game for what it is, and enjoy it for what it is.

Does the game have game design decisions that can be interpreted as "bad", yes, all games do; in this case the fun of the game outweighs these aspects because of my mindset.

Does this make it not fun? It depends on your mindset.

Overall the game could be improved depending on what persons thinks what should be improved, as it's different per person, but, that doesn't mean you shouldn't have fun with what it is; is all I'm saying.

>now let me tackle this "people complaining about difficulty" strawman

I do acknowledge that I set it up in a way to easily take it down, but that doesn't discredit the argument; as that's the structure of that particular common experience. Nice try tho

>You are undermining your whole post

it's ironic self-deprecating humor u dolt, it's almost like I'm not taking you seriously, kek

>/V/

self-explanatory reference for the old ones

>then it objectively becomes worse in that aspect than a game with a thoughtful one, simple as that.

Most of the time, it does make a particular game objectively worse, yeah I agree

>not because it's uniqueness makes it immune to all the criticism

No game should be immune to criticism, though you could definitely interpret my post that way, I'm only saying you should have fun with it for what it is; not doing so is sad to see anon, hence my post.

Definitely analyze it, I agree here, as I too enjoy picking apart games.

Though, if you over-analyze it, and project your idealized version of the game on it; then you're going to be disappointed via a self-fulfilling prophecy, as that's the mindset you have.

Accept it for what it is, and have fun with it; is all I'm saying.

>>15634058

i got it off startpage images awhile back bcs had to rebuild my reaction folder a few years ago due to a HDD crash

>>15634402

I've never played brigador before. I don't have opinions on games I've never played.


cbdf20  No.15635486

File: 9c4f1f509056dbc⋯.png (142.5 KB, 293x341, 293:341, nocturne fuck you.png)

>>15635416

Anon, why waste the effort? This place is filled with retarded refugees from cuckchan (redundant, I know) that think hating everything is cool and hip and that ironic shitposting is funny. Most of them probably don't even play video games and just post here when they're bored at work on their cellphone.

On the actual topic of the thread, the first thing that comes to mind for me is Freedom Planet. However if you do play it avoid the god awful story and just play on classic mode.


e70859  No.15635520

>>15635486

You're right

Honestly, these posts aren't for that guy, but are for the original exodus anons, and old ones that understand my points; such as yourself.

Sometimes I fall into the usual /v/ mindset of not caring to care, but today is an exception; i feel nostalgic for the old burger and fries days


3e0b08  No.15635664

>>15632642

>making a game that was fun for them

Sure, that's respectable. A respectable attempt, but it says nothing about the actual execution, and if the execution results in a game with a bunch of annoying flaws that drain the game of fun, then the game's attempt will simply remain an attempt.

This applies to the rest of your post. Sure, i will respect any game for trying something new and unique, breaking the standard of the genre. But if the game isn't fun, then gitting gud can only get one so far

>>15635486

>and that ironic shitposting is funny

Anon did you miss the part where he said he was using ironic self-deprecating humor or are you just conveniently ignoring it?


a49003  No.15635682

>>15611084

That looks really cool, honestly. I'll be putting it on the backlog.


cbdf20  No.15635692

>>15635664

>Anon did you miss the part where he said he was using ironic self-deprecating humor or are you just conveniently ignoring it?

While the guy I responded to is a faggot, that wasn't a shitpost.


e70859  No.15635750

File: a5e161ea6fd810b⋯.gif (2.36 MB, 420x428, 105:107, 1426880965996.gif)

>>15635664

>A respectable attempt, but it says nothing about the actual execution

This is true

>if the execution results in a game with a bunch of annoying flaws that drain the game of fun

I agree to a certain extent. As what can be considered "flaws" for some can be considered "happy accidents" by others.

The aspect of, f.e. in RoR being able to stay on the rope/chains and not be hit by a boss can create some extremely tense moments to allow you to recover mentally for a second or plan; while others think it is a bug or an annoying flaw.

Same with the non-existent ability for AI to hop over ledges and so on; it adds to the tactics.

Now, I'm not defending those aspects, as I can understand why people would hate those aspects.

Though, I am just saying how it can be made to be fun; as it all depends on mindset.

However, there has to be a "fun" base game for this actually be allowable; as you said:

>But if the game isn't fun, then gitting gud can only get one so far

Agreed completely, as the point is to have fun

>Anon did you miss the part

that anon was referencing instances of pure ironic shitposts, a bit of a mixup here

>>15635692

love u too faggot ugu


03703b  No.15635801

YouTube embed. Click thumbnail to play.

Project Warlock. It came out recently, and it's like a mix between Doom and Hexen. There's some minor role playing elements in that you can upgrade your weapons, learn new spells, level up core attributes, and acquire new perks. It's nothing that hasn't been done before, but for 12 bucks it ain't half bad.


a22e5d  No.15636267

File: 9b34557b055bfe5⋯.png (71.7 KB, 876x539, 876:539, Capture.PNG)

File: f1b0534ed522baa⋯.png (72.36 KB, 882x512, 441:256, Capture2.PNG)

Fuck, even the Hue indie devs are lefties. I've been meaning to try Oniken and Odallus


2d0d2e  No.15636288

>>15636267

JewMasher


880fec  No.15636306

>>15636288

that sounds really problematic checked


292064  No.15636328

>>15636267

>Democracy is in trouble this guy we don't like is getting all the votes.

Leftist's thought processes will never cease to amaze me.


cbdf20  No.15636483

>>15636328

>The democratically elected official we don't like is going to destroy democracy, sign this worthless document!

ftfy


95e4ac  No.15636744

File: 546a40317f69a24⋯.png (1.02 MB, 992x641, 992:641, Brazil bless Bolsonaro and….png)

>>15636267

>>15636288

>>15636328

>>15636483

http://archive.is/rw3bX

Bonus archive for the Aces Wild guy who's also pozzed: http://archive.is/7D3AB#selection-3066.0-3198.1

Hope they wake up to a nice "present" this Sunday.


5bab00  No.15636890

File: c2807e12c2a2ccb⋯.png (1.01 MB, 760x839, 760:839, 87a77652e48f981ee9fca56c54….png)

>>15635416

>Having a mindset of "I must win" BAMN is so childlike, grow up anon

It's more of taking arguments as sort of a game, far more enjoyable that way. And for that matter, even though I try to play my games to completion, it doesn't really matter if I lose a particular argument and turn out to be wrong, because that way I've made someone else fix my mistakes.

>"if you disagree with what I don't like I'll REEEE at you"

Do you have any examples of my reply posts being inadequate, especially to people that simply disagree?

>the FUN argument

Problem with your approach is that I could write-in in your argument literally any game and it wouldn't make a difference. Overwatch, D3, MOBA and Gacha genres, Big Rigs, Depression Quest, literally anything. The only difference would be your personal or even worse, public opinion on a said game and that's it. And that's not how public conversation works m8. From the step 1 everyone already has an opinion on something, the job is to prove to others why the opinion you hold is reasonable, by for example, presenting arguments that are related to whatever you are trying to assert. Past that sides try to validate the other sides argument, if it's discarded, then you have to present counter arguments, if it's accepted it depends on how strong the argument was, which can range from completely unaffecting, to case proving.

Currently you don't have any argument for either me being completely unjustified in disliking the game, or for you to be justified in enjoying in despite the fact that there may be objective reasons to dislike the game. The only argument you have there doesn't even revolve around RoR, more than it revolves about my rhetoric and altitude (towards the game or games in general), which you assert to be an enough reason to ignore the actual arguments about the game. That wouldn't work however since your claims are unsubstantiated and the attitude you are arguing for is pretty much equal to "all games can be fun", which in principle I can agree with, but not within an argument where a quality of the game is decided in a court of public opinion.

>but that doesn't discredit the argument;

It's unrelated to the subject matter, thus irrelevant. But even though that is the case I gave you an answer to it and you are feigning ignorance, to the point where I don't know if it is on purpose or not.

>I'm only saying you should have fun with it for what it is

What have made you think that I am not approaching games with that attitude? I think you are confusing faulty attitude with post fact rationalization, due to the perceived aggressiveness of my initial rhetoric.

>it's ironic self-deprecating humor u dolt, it's almost like I'm not taking you seriously

That can indeed work, but not when you are making equally huge walls of text in response. In such case it becomes at the best completely misplaced at best literally ironic.

>>15635486

Do you have any evidence to back up on any of your claims about me?


cbdf20  No.15636928

>>15636890

Oh shit I thought you were the felixfag from earlier, I'm an idiot. Point still stands for the majority of this board though.


d90f0c  No.15637167

File: faaa132a385e84a⋯.jpg (470.85 KB, 1920x1080, 16:9, Synthetik.jpg)

Synthetik is p good. top-down shooter, made in germany. you know the germans always make good stuff


712540  No.15637267

>>15637167

Muh nigger, I've been playing it for the past week. Surprisingly complex for an isometric shooter, with ricochets having some sick physics, headshots, penetration, recoil and deviation, velocity, it's also surprisingly tacticool with that reload system and the pace of the game.

I dislike how some weapon perks aren't well explained ingame though, as well as line of sight being very muddled in certain areas, especially when you're in front of an object.


019584  No.15637507

>>15634014

yeah it's definitely unpolished, unbalanced and technically a poor game, it was a surprise to me, i went in expecting road rash and it's somewhat similar but they change it up a lot with the different missions.

as i said though if anyone goes to play it, get a bit drunk and stick your own music own

that's shit for the devs, they seem alright, it is what it is though


e70859  No.15637509

File: 608aa9a59623143⋯.png (54.32 KB, 500x454, 250:227, 6ae97d6b4ce94f7ac70ef7b925….png)

>>15636890

>What have made you think that I am not approaching games with that attitude?

Your rhetoric appears to be very cynical and pessimistic thus it's easy to assume you would approach games with the same attitude.

>"I'll REEEE at you"

>Do you have any examples of my reply posts being inadequate

your previous post was the definition of a "REEEE" post anon

>more than it revolves about my rhetoric and altitude (towards the game or games in general)

I'm attempting to get you consider another perspective; which would result in you enjoying games more.

I don't mind if you dislike RoR or any game really; I respect your opinions.

As they're simply just opinions.

It doesn't impact me at all, nor do I care to rationalize my subjective opinions because I know it's subjective; thus it's not worth my mental energy to do so.

However, if I can explain my thought process a bit as to possibly convince you to try out a new perspective, and you ended up have a lot more fun while playing games you would of hated before; that would be cool.

>Problem with your approach is that I could write-in in your argument literally any game and it wouldn't make a difference.

That's true if you take it as it is, however, there are other considerations.

A game must have a "good" foundation as to make this type of approach acceptable (as, we must have a filter for shit games, and while there's a large supply it's poisoned by shit games).

Games that get extra leeway are "original works", as I mentioned the original reply, and works that are done by developers who are of "good" character.

As that quality of character is reflected in their works (with hard work, passion, and dedication to game dev/design/area of expertise they are more likely to make great works due to said quality of character).

For example, depression quest would be disqualified as the author is a despicable person who barely qualifies as human (also… a twine game? low effort trash), overwatch is done by what is now a notoriously questionable company while more than likely having a cancerous community, and other generalizations I'll get into.

So, quite a few shitty games are disqualified/filtered.

>"all good* games can be fun"

there, now the issue is defining what "good" is in the context of video games.

We've had threads on this subject in the past, and it's a nebulous concept to objectively define as it gets into relativistic parameters that depend on the person (at different "levels of detail" when analyzing a game).

Although, there are certain objective things at the macro scale like consistency (assets, design, setting, mechanics), optimization (good performance), developers with good character, and a lack of game breaking bugs (no persistent CTD, or such things that hiccup immersion).

Although, at the micro scale it becomes a bit nebulous as different game design concepts become more important per person.

Which leads to the various subjective micro scale interpretations equating to games being "bad" or "good" per person; while meeting all of the macro scale objective requirements for being "good".

That begs the question then, "can you play a video game wrong?"

I think yes, yes you can.

Hence, "the developers were making a game that was fun for them".

If they were meeting the requirements for "good character", and truly love games; they definitely designed something that was extremely fun for themselves.

The mission then is, finding way like that to play, and to experiment with playstyles; which result in the said experiences of extreme fun.

>but not within an argument where a quality of the game is decided in a court of public opinion.

The only thing that really matters for when someone is playing a game, is if they're having fun, is that not the point?

See my above point on how I don't care if you dislike what I like, and same with the opposite though I will still say you have shit taste, kek.


8f7919  No.15637518

File: 90e513641e5e9c7⋯.jpg (669.57 KB, 748x1200, 187:300, sad anime cunt on toilet i….jpg)

Man, this was a good thread about video games before you niggers started having your slap fight.


019584  No.15637529

>>15634354

don't like that artstyle, feels cheap


712540  No.15637534

YouTube embed. Click thumbnail to play.

How was the second Hand of Fate? I remember the first being really enjoyable and having some pretty sick music.

>>15637518

Ignore them anon


cbdf20  No.15637549

>>15637534

It's pretty good from what I've seen, minus the awful ending.


712540  No.15637555

>>15637549

What's the ending? Dealer gets his revenge on first game's protag?


cbdf20  No.15637584

>>15637555

Yes, you and him kill Kallas and then it kinda seems like he's gonna betray you but then the game just ends.


019584  No.15637658

>>15635801

that looks really decent, how's the difficulty, similar to doom?


fe4450  No.15637768

>>15634393

Understatement of the millenia


fe4450  No.15637775

YouTube embed. Click thumbnail to play.

>>15628879

Shit. Also the girls look like they are retarded. Literally.

Rimhammer40K is hte way to go.


fe4450  No.15637928

>>15623327

Looks like Someone mashed Iron Man, Samus Aran and a feminist cunt together.


fd88e9  No.15638257

>>15637928

That doesn't look like a threesome at all.


965d03  No.15638364

>>15611147

What exactly is wrong with Brigador, you gigafaggot?


f8fd9e  No.15638369

World of Goo anyone?


ff61fe  No.15638449

>>15637529

You should watch a version of the trailer that's not so low quality, it isn't


5bab00  No.15638768

File: bf721704c011333⋯.jpg (273.11 KB, 1000x952, 125:119, 65dd6cf525a414b3298fd2ae61….jpg)

>>15636928

I am the "felixfag" from earlier, you are an idiot. Point about providing evidence for your assertions still stands.

>>15637507

Agree.

>>15637509

>your previous post was the definition of a "REEEE" post anon

You mean dismissing your points due to the pointed out underhanded tactics and then still making a response to the premise of it - is definition of a "REEEE" post? Again, you are making garbage unsubstantiated assertions just for the sake of a better rhetoric. Stop.

>As they're simply just opinions.

While this is a key point for disengaging yourself emotionally from a conversation, this is counter productive for actual discussions. If you are using this as means to discard any claim as a subjective opinion you are engaging in perpetuation of the post-modernist fallacy.

>if I can explain my thought process a bit as to possibly convince you to try out a new perspective, and you ended up have a lot more fun while playing games you would of hated before

Sure, nothing wrong with that, unless of course your charity is misplaced and there is nothing that you can fix.

>All of my shit only works for "good" games

Then establishing what a good game is first should be your prime objective. But following your logic, whatever a game is good or not can't be objectively established on its own, thus you try to apply secondary characteristics that you personally find more objective. However, within your own framework it is a double standard and on its own doesn't even accomplish what it sets to accomplish.

>games that are done by developers who are of "good" character get extra leeway

No, that's not how you judge a game. You should judge any work on its own merits. And no, this doesn't contradict with an ability to compare

Deviation within a set of experiences when overlapped proves to be more objective than some arbitrary characteristic you came up with. For example, see my reply chain about the Road Redemption. We both agree that the developers are of good character, but that has not affected the quality or the perceived quality of the actual game.

>X is too complex

>Your subjective experience disqualifies you from having an objective statement

Again, you are committing a post-modernist fallacy.

One of the reasons you are committing this fallacy is because your premise is all wrong. No one here tries to present pure analytical statements to prove their point, because 1. analytics take effort 2. that effort is wasted the moment a thread gets wiped off the internet. What happens in reality is that one person, in this particular case - me, makes a subjective claim, that if engaged, he provides some objective evidence for. And if evidence and thus a claim are deemed reasonable by some, then claim enters the objective territory within a public opinion, in which it then contests with conflicting, contradicting claims for the rights of supremacy within that group. With that in mind no perfect argument is required, only the one that gets a pass will do.

>The only thing that really matters for when someone is playing a game, is if they're having fun, is that not the point?

You are confusing too different things, playing vidya and having an argument. Those two have two different sets of philosophical baggage, which includes different sets of goals and premises.

>though I will still say you have shit taste

As I have already said, without a proper argument, the only taste you are shitting on is your own.

>>15638364

>arcade game with an absolutely useless scoring system…

>…that doesn't even have a scoreboard

>extremely simplistic objectives that don't change through out the whole game

>campaign mode is a weird hybrid between a shitty tutorial and a challenge mode

>free mode (i.e. the main game) is a grind with an absolutely obnoxious stage recycling

>the grind actually favors playing easier stages and proves to be less viable if you progress

>core gameplay (i.e. the pilot and equipment systems) instead of having a natural design, is pure autism

>plot and lore of the game are if not completely separate entities - just crudely tacked on

>>15637518

I-i-i may try to come up with a few more recommendations as an excuse i-if it would be of any help.


64fc0a  No.15638801

Why does every indie game have a retarded title?


1cb2f3  No.15639630

>>15638768

Your posts are my proof, fucking faggot


5bab00  No.15639679

>>15639630

>your posts that go in length about how someone is wrong prove that you indulge in no effort ironic shitposting

???


7c90bf  No.15639735

>>15610737

Played it, a great example of what a detective game should be. No bullshit adventure game logic puzzles. Took about two hours to see most the story (rushing through takes a hour) and another six to solve everything. Don't really want to spoil anything about it go give it a pirate or do a steam refund if you just want to rush through the story.


9b9534  No.15642148

File: 6d965f72af7d715⋯.jpg (141.75 KB, 800x645, 160:129, 1475133667639.jpg)

File: c8d7b624e08e3a8⋯.webm (7.02 MB, 576x432, 4:3, Tower of Guns-gumball mac….webm)

For my picks i'd have to go with Recettear and ToG,they both scratch a very different itch i get every once and a while


03703b  No.15642162

>>15637658

There's currently three difficulties: Easy (lives don't matter), Normal (if you lose all your lives, you restart over), and Hardcore (one life, lose all progress if you die once). As for the difficulty of the enemies, I presume it scales with the difficulty. I've only stuck with normal so far. Upgrades are going to inevitably make the game easier as it goes on, but I admit the bosses at the end of each episode provide some semblance of a challenge.


d90f0c  No.15642366

File: b0b70874e70a7ad⋯.png (3.85 MB, 1920x1080, 16:9, ClipboardImage.png)

>>15642148

have you played mothergunship? It's made by the same guy that made ToG, but with better graphics. Seems to play the same as ToG, but really haven't played much beyond the start.


650299  No.15642543

File: d7fd7647efaa662⋯.jpg (10 KB, 255x252, 85:84, 012aa60fe251b3681326e6da70….jpg)

>>15635801

>Doom and Hexen

Hexen/Heretic and Doom are so different from each other I'm calling your bullshit.


9b9534  No.15642561

>>15642366

Tower of Guns took some time to iron out and bring it to a playable state so the notion of the same but with better graphics,which would mean higher sytem requirements, doesn't really appeal to me;i would rather they'd done something different instead.


5bab00  No.15642564

File: 10d7320281330b2⋯.jpg (67.24 KB, 512x512, 1:1, 5ce1c7af347f30db17c9f08ea9….jpg)

>>15642543

>complains about someone pairing together Doom with Hexen

>pairs together Hexen with Heretic


98d06a  No.15642692

YouTube embed. Click thumbnail to play.

>>15637549

I'm really digging it, thanks anon.

The music feels lesser than the original game though. Especially the dealing music and the battle music.


547a2b  No.15642751

File: c7e4bb5bfaf049d⋯.jpg (50.5 KB, 644x386, 322:193, azure g.jpg)

File: d60fa50a277cb05⋯.jpg (389.5 KB, 1280x720, 16:9, azg.jpg)

azure striker gunvolt

say goodbye to your thumbs.


38f687  No.15643086

>>15634138

>open images 'cause I bullying was mentioned, it could be something cute like schoolyard bullies or maybe lewd like abuse

>"hey kid murder this puppy you little faggot"

seek professional help


171732  No.15643294

>>15611288

The Messanger is too easy in general. I'm not that good at platformers and managed to finish it in 12 hours, all power seals too. I just wish it was a ninja gaiden clone to the end, there is a serious lack of tough fights after it goes full metroid. There's also the issue that most of the normal enemies aren't very threatening.


e865a0  No.15643447

>>15614913

Could it be, an actually good game?


7129b0  No.15643554

File: 91a01a44b83ff52⋯.webm (8.12 MB, 640x360, 16:9, The Adventures of Square ….webm)

"The Adventures of Square" I & II are two great Doom Mods that can be downloaded as standalone. The "art-style" is goofy and simple as fuck, but it has it's charm. The level design is top notch, though. Give it a try.

http://adventuresofsquare.com/


284384  No.15643578

>>15642751

ZE ZER ZO ZUM, I SMELL THE BLOOD OF A DIRTY CIS SCUM


2eb282  No.15643616

>odallus

>oniken

>blue resurrection

>cho ren sha 68k


7dc9a6  No.15645367

>>15643616

>Cho Ren Sha 68k

Gave it a try after seeing it recommended here so many times, and I was quite surprised. Thanks.


b8ddd8  No.15645388

>>15616206

But it can't track the user the way youtube does.


547a2b  No.15645967

>>15643578

why the refrence?


284384  No.15654899

File: 00fea9a42d9789e⋯.png (279.11 KB, 500x297, 500:297, ClipboardImage.png)

File: 0bab84fa284f45d⋯.png (932.9 KB, 800x598, 400:299, ClipboardImage.png)


ff61fe  No.15654928

>>15654899

That shitpost is four years past its expiration date. The translation was changed on the PC release, and I think in the collection release as well.


4db9b0  No.15654941

>>15654928

If I remember correctly the original English "translation" is still in the PC version, but you got the retranslation if you switched it to jap voices.


650299  No.15654958

>>15645388

Youtube is an extension of Google so it is tracking you the same way Google does. Individus is superior to Youtube purely because you can download the videos and their videos don't do terrible things to toaster GPUs.


284384  No.15655101

>>15654928

>>15654941

any recommendations for the game should be qualified then


5bea80  No.15657469

File: 20f17590a9519ff⋯.jpeg (35.25 KB, 616x353, 616:353, 9e5e23006e23c6629addc1b0c….jpeg)

How pozzed is this game?


fd571c  No.15657480

>>15657469

extremely, which is a shame because its a pretty competent sotn clone as far as gameplay goes


be2bd1  No.15657487

>>15657469

Story / dialog etc has been outsourced to silverstring media.


a3203a  No.15657597

Mighty No. 9 is a pretty good game


9f868f  No.15657603

File: 1293de8264f11f8⋯.jpg (89.92 KB, 500x489, 500:489, 186388250.jpg)

>>15657585

(you)


6650d8  No.15657664

will anyone ever fix banished?

is mount and blade considered an indie game?


6650d8  No.15657669

>>15657667

but wasnt mount and blade made by 1 dude?

but isnt banished just a gem that is hampered by broken AI that stop eating for no reason after a year or 2?


9f868f  No.15657734

File: 34c0d87db79e854⋯.gif (994.08 KB, 500x317, 500:317, disdubs.gif)

>>15657677

>>15657679

>>15657680

>>15657681

this shit is embarrassing


2167f3  No.15657743

>>15625440

>A shining example of copyright infringement.

t.NPC


a8cc73  No.15660248

>>15614054

Nice projection there, lad


fd88e9  No.15660251

>>15643554

thanks doc.


a8cc73  No.15660259

>>15657480

>If the MC of my game isn't literally always a white dude I'll fucking lose it


284384  No.15660272

>>15660259

>I can't suck enough cock in real life so I need others to emulate it for me.


255916  No.15660316

>>15660259

lol cuck


8500bc  No.15660354

File: 11fcd2aa1533905⋯.gif (2.9 MB, 469x265, 469:265, R33RKk[1].gif)

KO Mech

its a fun little game with reall great music and style


c745d5  No.15660383

>>15660354

Just play Bangai-O


650299  No.15660386

>>15660259

I don't like playing black guys because it's always the same type of black guy archetype and I already know how the entire story is going to play out instantly.


8b4e92  No.15660634

File: 4880efcd8edb9fa⋯.jpg (227.09 KB, 1280x720, 16:9, crimsonland.jpg)

>>15637518

That's why you filter idiots, anon. Filter the wordy goonfaggot who contributed nothing of value. Only took the first five words of his blogposting for me to skim to the next post, filtered his faggot ID and suddenly the board turned pretty comfy, save for the idiots feeding him the (you)s that he was so desperate for.

Dusted off Crimsonland over the weekend and I've been playing that shit nonstop.


fe4450  No.15660638

>>15610607

BroForce is a great example of a game that's just plain, good, old-fashioned FUN!


fe4450  No.15660645

>>15610668

>tumblrnoseforce

>good

Observe this brainless NPC a it auto-responds to triggers without thinking


4c748f  No.15660655

>>15657734

wtf happened


092e02  No.15660660

File: 472d8d83a8f780e⋯.jpg (73.97 KB, 616x353, 616:353, capsule_616x353.jpg)

Has anyone played Atom by any chance? Is it any good or just another Russian Fallout clone?


51bb76  No.15660664

Nowadays indie means nothing, goddamn Steel Division 2 is an "indie" game.

Anything self-published is considered indie.


08f226  No.15660900

>>15634354

Doesn't look too bad except for highly vibrant enemy bullets. The rainbow effect is unpleasant to look at and makes it a bit hard to follow.


6f4fc3  No.15660911

>>15660660

>Just another russian fallout clone

Yeah, like Fallout Online and uh

Yeah


7f8f40  No.15661459

File: cfccec5edda2dce⋯.jpg (1.51 MB, 1181x1646, 1181:1646, 020_happy_halloween_by_b0r….jpg)

>>15610937

Got a .webm comparing the two versions? I think I only played the free one.


7f8f40  No.15661471

Pharaoh Rebirth.


37bdb2  No.15661574

File: eb68354cfdfe148⋯.png (147.16 KB, 1920x1080, 16:9, ClipboardImage.png)

>>15610607

>A year ago download a lot of coop games to play with my mate

>We are busy so we go through a few of them

>Some days ago we were looking for something to play together

>Find TowerFall installed

>Play it

>We proceed to spend 12 hours non-stop playing all the coop campaign

It was a surprisingly nice game. I just looked for info on it, and it turns out the game was originally designed for Ouya, holy shit. I'm glad they jumped ship.

>In February 2015 a "Blue Archer" was revealed as a new playable character for the expansion "Dark World", developers stated her appearance was based on that of Anita Sarkeesian.

HAHAHAHAHAHA!

All in all, despite being a good game, I'm glad I didn't buy it. Sorry if this count as pozzed but I didn't know this as I started writing.


37bdb2  No.15661653

>>15610761

So there are new versions? I'd like a comparison.


284384  No.15661678

File: a1bba571a974602⋯.png (1.4 MB, 1024x575, 1024:575, ClipboardImage.png)

>>15660911

You obviously never played Underrail It's really good


000000  No.15661759

>>15660634

the only things I hated about it were the stupid splitter spiders (basically forced you to use arcing weapons) and how idiotically fast endless mode ramped up


f8f5d2  No.15661772

>>15661678

>only 1 or 2 viable builds

>stealth a shit


be2bd1  No.15662214

>>15661759

>the only things I hated about it were the stupid splitter spiders (basically forced you to use arcing weapons)

Bazooka and friends are pretty effective, poison bullet is the hard counter though.

Diving in with a shotgun variant and getting lucky drops can also work really well.


a25449  No.15662239

File: ffe26cc090bf271⋯.gif (61.25 KB, 572x476, 143:119, c336a1bca872f66d15f9efaec5….gif)

Are there any decent 3D indie games that aren't walking simulators or borderline walking simulators (Amnesia clones)? Also it'd be nice if it actually used the 3rd dimension and wasn't a 2d side-scroller with 3d graphics.


9f868f  No.15662252

File: c78b836d298dffc⋯.jpg (Spoiler Image, 2.09 MB, 2508x3541, 2508:3541, c78b836d298dffc635e62298d3….jpg)

>>15660655

< —–

2 hotpockets1 newfag


b11ed0  No.15662253

>>15611760

I remember how badly it was shilled. Hell even unrelated threads it would rear its ugly head, like the retarded waifu threads, there was ALWAYS someone posting ~10 or so pics of the girl.


c08bff  No.15662295

>>15662239

Try Zineth. It's freeware.


000000  No.15662418

>>15662214

>poison bullet is the hard counter though.

Not in the level that starts with them.

Also in my experience explosives don't hit the spawns and thus are not so efficient.


fb5168  No.15662922

File: aee8778e969856f⋯.jpg (28.72 KB, 348x434, 174:217, childoflight.jpg)

Just finished Okami and fucking loved it, but now I want to play another game like it. One with fun gameplay, interesting characters, and a world where you feel like you're inside a painting/myth.

I was thinking pic related (I know it's not really Indie, but it's clearly styled like one). I haven't taken the plunge yet because almost all the praise for it seems to be on account of the visual design and not the actual gameplay. If the setting is shallow and the game is boring I'm not really going to be interested in how nice it looks. Any experience with this game/suggestions?


0cee65  No.15662962

File: 3a61836267df922⋯.mp4 (15.87 MB, 960x540, 16:9, Spideroids.mp4)

>>15662418

>Not in the level that starts with them.

If you get first perk you can deal with 2/3rd of them through poison in 2:10, unless you're referring to the 2003 version, there venomous blood is better because the bullet don't proc often enough whereas that perk is a 100% chance

There's also plaguebearer which has a similar effect to poison but then there's radioactive which kills without splitting them and both those are effective in either versions

>Also in my experience explosives don't hit the spawns and thus are not so efficient.

vid related, regular RL has a bigger AoE so it's a tiny bit more effective

If you're speaking about the 2003 version then there's a bug with the regular rocket launcher that causes spiders to multiply, which causes you to get about 20 levels in no time and tons of powerup on the field so generally if you can roll telekinesis you're good to go, doesn't affect the others RL variants as much


667f6e  No.15663007

>>15662922

I never played it but I recall not liking what I saw.

>he thinks there is something "like okami"

Prepare for disappointment then.


fb5168  No.15663092

>>15663007

Nothing else like it, huh? Shit.


fd88e9  No.15663099

>>15662922

>developed by Ubisoft Montreal

Really all you need to know.


827664  No.15663193

>>15610607

Speaking of broforce, who's your favorite bro?Mine would be Brobocop.


667f6e  No.15663221

File: fdb03ad98649973⋯.gif (1.1 MB, 600x338, 300:169, 1468195629239.gif)

>>15663193

What the fuck?


6f4fc3  No.15663374

>>15661678

Looking it up it appears it's Serbian


a09dc3  No.15663484

How do you anons feel about The Deadly Tower of Monsters? It's this kind of top down beat em up where the whole gimmick is that

>it's stop motion animation

>You're supposed to be playing an old C "movie" whose director is making a directors commentary and he's pretty much tooting his own horn while the recording sound guy keeps mentioning what a shit movie it is

It's a fun game, but it's mostly because of the novelty and the narration, the gameplay itself is alright but nothing truly special


2415a9  No.15664276

>>15661772

sounds like you're just bad at the game, unless you're playing on dominating.


e2ff9d  No.15666805

>>15661772

Just make high power grenades and a variety of fuck-em-up crossbow bolts and everything goes down if you're smart enough, even if shit gets thick in a map you can just run away recoup and attack from another entrance.


7cb89b  No.15667759

>>15663193

Difficult choice.

>Bronan the Brobarian

love the special and his grunting

>Brominator

because gattling gun is fun an using it as rocket propulsion is more fun. Too bad the speecial only has 1 charge

>Indaina Brones

the mobility and utility of the whip is amazing. One of the best bros

>Bro Dreadd

Bullets with limited seeking ability on the primary are great, remote controlled missile as special is also great. Solid choice

>Brodel Walker

Rapid-fire shotgun melts everything, and his special is deadly. And he has rounhouse kicks.

The only downsides is the short range on the shotgun and that his special is useless below ground

>Mr. Aderbro

Given that he punches his range is the shortest but his dashes, super-jumps and ground stomps give him great mobility. Plus, the special that reflect all projectiles is fun to use.

>Ash Brolians

If only his chainsaw special didn't have just one charge, he would be better. Still, he can create a massacre with that one charge


284384  No.15667969

>>15663374

I would have assumed Ukranian


5c98ed  No.15669582

>>15667759

>this fucking "joke"

It's almost as bad as Jydge replacing every U with a Y just because. This has to bropably be the worst idea possible.


3202f9  No.15669673

>>15663193

Mr T but I can't remember if he has a bro-name.

The high five mechanic is pretty cool. I was playing with a buddy on the same keyboard and the amount of times he jumps in to a big fight while I'm just standing there with my arm up waiting for the high five.


818509  No.15671249

File: 08bc44f4d81c1a1⋯.webm (5.34 MB, 1920x1080, 16:9, Linelight.webm)

I almost never see anything new recommended in these threads, it's always all

>I like Risk of Rain, Rabi-Ribi, and Hollow Knight

<Look at this faggot who likes Risk of Rain, Rabi-Ribi, and Hollow Knight

So here. Here's something nobody's heard of.


e4100f  No.15671955

Invidious embed. Click thumbnail to play.

I decided to give Spacelords a shot. It's a fun (IMO) 4v1 TPS and F2P, but the servers are P2P and there's no in-game voice or text chat.


3becc2  No.15671961

>>15671249

I played it a few months ago when you last mentioned it and I liked it. Thanks a lot anon.


fe4450  No.15672032

>>15669673

B.A. Broracus


bdb6b9  No.15672105

File: c43015223f69eb6⋯.jpg (216.45 KB, 1920x1080, 16:9, rainworld.jpg)

File: 8f7eaf445986200⋯.jpg (12.87 KB, 286x191, 286:191, knytt.jpg)

I get lost in these 2 games


d035e3  No.15672107

>>15671955

how about you post some fucking gameplay?


83a02a  No.15672167

File: 4bf3a73f615306a⋯.jpg (103.1 KB, 874x1241, 874:1241, Street-Fighter-Chun-Li-Bat….jpg)

Does anyone remember the name of that streets of rage 2 rip-off starring a girl that looks like chun li in her battle costume? Pic related.


7b52dd  No.15672171

>>15672167

Fight N' Rage


83a02a  No.15672186

>>15672171

Thank you.

>not on GOG


000000  No.15672484

>>15672167

But why. There's few OpenBOR games with Chun Li herself. Usually from SF3.


000000  No.15672718

>>15662962

Nice vid, but my issue was doing the level without getting hit more than doing the level at all.

Also the gatling RL is good because AoE + fast RoF, normal RL not so much in my experience.

Still a pretty good shooter.

>>15671249

Looks interesting, I hope it doesn't devolve in hyper backtracking bullshit given the size of the map.

>>15672105

>knytt

I still remember "don't eat the mushroom", lulz.

I wonder if I still have a copy of the map somewhere.


ef4825  No.15672726

File: b900258f1feae08⋯.jpeg (306.15 KB, 1105x777, 1105:777, 763b970e3eb35959.jpeg)

>>15610701

prolly cuz it a cat cuh

>>15610607

iji gud af tbh

deltarune gotyay already tbh monica


13ca91  No.15672795

File: 1030955bd3ea79d⋯.jpg (1.34 MB, 1920x1076, 480:269, Odallus_2018_06_26_14_43_2….jpg)

File: 7ba740ff040d60e⋯.jpg (1.06 MB, 1920x1076, 480:269, Odallus_2018_06_26_15_01_1….jpg)

Odallus was neat.


ff61fe  No.15672885

File: c9b983dee373d70⋯.png (1.67 MB, 6625x4130, 1325:826, Rain World full map.png)

File: 5bc303949c73f1a⋯.jpg (130.41 KB, 1920x1080, 16:9, 20171125194840_1.jpg)

>>15672105

Yeah, Rain World is great

>>15660900

It's not just you, overall I think the visual clarity needs some polish before release. It's a little difficult to tell the difference between foreground and background objects too


818509  No.15674723

File: 5e13ba0fe6c55a5⋯.webm (9.52 MB, 1920x1080, 16:9, The Void Rains Upon Her H….webm)

>>15672718

>I hope it doesn't devolve in hyper backtracking bullshit given the size of the map.

All the rooms are self-contained puzzles, so you don't need to backtrack, but if you ever want to or you wanna find the secret puzzle rooms there are warp points in each map.

Now for a harder sell. It's got a gay-ass name, it's a >roguelite and it's in >early access, but it's genuinely good for jumping in and playing for half an hour.


8f74d5  No.15686135

>>15610619

>Invidious is still useful, right

It's just youtube with a feel-good UI.


102ee0  No.15690810

>>15674723

is this undertale


37bdb2  No.15690939

>>15672105

I couldn't make the jump in Rain World so I couldn't keep playing.


a0d3a2  No.15690978

so what's 8/v/'s take on keplerth?

https://store.steampowered.com/app/747200/

Here's my take: I've played a little bit of it and it comes off as being don't starve+kenshi but set in rimworld's setting, more or less. EA so take it with the obvious cautin but it's moddable/got workshop support.

By combining two(three if you count the setting) games to copy instead of one, Keplerth is different than alot of chinese indies you see on steam. There's chinese terraria in the form of Alchemage which is playable if sparse on content even compared to *starbound* as one of the better examples of what I'm talking about.


818509  No.15701012

>>15690810

It's pretty much Undertale without the RPG elements, the quirky humor, or the pretension. The bullet patterns aren't half as interesting as when Undertale was really trying, either. But for what it is, it's pretty cool.

I would be remiss if I ignored Indie Pogo too. It's pretty fun with friends, it doesn't get half the youtube attention it deserves, and it's slated to get an update this month with a new character. I hope you like Divekick.


818509  No.15701038

File: 6cbd85b7dcc70da⋯.webm (15.26 MB, 1920x1080, 16:9, Indie Pogo.webm)

>>15701012

I would have posted the video sooner, but this thread needed a bump more urgently. Not that it'll last much longer, it's nearing the bump limit anyways.


2007e9  No.15701052

File: 1282d10eb5d0a88⋯.jpg (6.74 KB, 228x228, 1:1, orang.jpg)

>indie pixelshit


9b5459  No.15701271

File: 26d71fd0a6efeb2⋯.png (87.97 KB, 642x482, 321:241, Doukutsu_Monogatari-Cave_S….png)

It gave some fun times despite being easy


e472c2  No.15701293

File: e579f83b3ac552b⋯.jpg (108.48 KB, 764x526, 382:263, super fuck you bros.jpg)

>>15657469

>OP says no pozzed games.

>faggot posts pozzed game anyway.

>Knows it is pozzed because they ask how pozzed it is.

Here is your (YOU)


818509  No.15701368

File: 710e80d6b1d77e4⋯.webm (9.57 MB, 1920x1080, 16:9, Lucah.webm)

>>15701293

Well, the thread's dead anyways. May as well round it off with a game with super cuck devs.

Which is a shame, because the game itself has really nice gameplay that encourages strategic combo mixing, but the devs can not stop bitching about fascism and Trump on twitter. Just pirate it.


a25449  No.15701375

Why are 99.99999% of indie games 2d pixel shit? Some of the higher quality ones are probably MORE difficult to make than a 3d game.


d41ec1  No.15701395

>>15701375

As far as i'm aware it actually costs more to make high quality pixel art then 3D


fd88e9  No.15701406

>>15701395

Cost isn't the issue and anyone telling you otherwise is lying. There are pixel artists getting paid near 6 figures to churn out this kind of shit on the regular.


d41ec1  No.15701410

>>15701406

I'm talking about VERY high end pixel work,the kind of shit you'd see on metal slug.


a25449  No.15701411

>>15701395

It's always Metroidvania shit or a run-and-gun game. I don't fucking get it.


fd88e9  No.15701423

>>15701411

Because they take the least effort from a programming perspective. Think of how complex the physics in any given Metroidvania is, let alone ones that use middleware defaults, now compare that to something like Sonic or SMB1. Think of how every single powerup doesn't have to balance, availability or context into play because they're all glorified keycards or number growers.


a25449  No.15701446

>>15701423

That's complete bullshit. If they are shit coders they could just make something like Spyro, where there's basically no physics other than collisions. Even the powerups in spyro where number tweaks minus the fireball. Flying is basically low gravity. Speed is just the movepseed tweaked. All there shit is in unity.

I'll tell you the real reason why they do this shit. One person who was motivated enough to make a SOTN clone did it and showed it was possible, so everyone copied them.


fd88e9  No.15701452

>>15701446

>Spyro, where there's basically no physics other than collisions

Never get into programming, please. For your own sake.


a25449  No.15701480

File: 8a138ddbb90891a⋯.png (7.32 KB, 317x159, 317:159, 8a138ddbb90891a3416996fbbe….png)

>>15701452

>Never get into programming, please. For your own sake.

Fuck off Pajeet. You can list physics in Spyro other than collisions or you can just continue to be a little bitch throwing around passive aggressive insults to defend your shitty indie friends. Bonus points if it's not something built into unity. Also. Most of the programming heavy lifting in Spyro was the draw distance. The main programmer himself said he noticed how all games had basically no FOV and built the engine specifically for far distance seeing.


a25449  No.15701485

>>15701452

I'll give you a freebee. Gravity. The most basic computation they can do.


fd88e9  No.15701492

>being this assblasted


e472c2  No.15701498

File: 235d5b4df53a899⋯.png (200.35 KB, 455x502, 455:502, DrS34ngXQAIVyz2.png)

>>15701492

>Not knowing how to quote.


d41ec1  No.15701503

>>15701492

You're not actually refuting anything though


fd88e9  No.15701511

>>15701503

Anyone who honestly thinks Spyro has no physics deserves no refutation, only mockery.


d41ec1  No.15701519

>>15701511

You can't do that though, no matter how basic your claim is you still have to defend it or else you look like a jackass.


a25449  No.15701523

File: 88fc7ac9e108b98⋯.jpg (67.26 KB, 1057x743, 1057:743, 88fc7ac9e108b987f620931d3c….jpg)

>>15701492

Wow you really got me.

You assume the PS1 had room for crazy physics that unity doesn't already provide for the pixel shit indie-devs, especially in SPYRO the game where they used every resource on the machine to draw as much as they possibly could on a fixed graphics pipeline. Anything you think might be physics is done triggers and other voodoo. These are things they're already doing in their pixel shit side scrollers.

>>15701511

Here I'll help you out with another one. The ice levels had momentum. Another extremely basic computation indie shit devs could have used, that they probably already use in their shit sidescrollers.


e472c2  No.15701538

File: 98a999ab9777d8b⋯.jpg (Spoiler Image, 69.61 KB, 520x480, 13:12, rKAoT.jpg)

>>15701511

While we are on the subject of purple lizards.

My Dino Crisis would be to stick my raptors between Barny's tits if you know what I mean


2e2c07  No.15701542

>>15701411

Because you don't have to make a balanced level design or balanced gameplay. You can plop shit everywhere and with RPG mechanics the players can grind to make higher numbers appear and you never need to balance anything.


a25449  No.15701545

>>15701542

You can do that shit with 3d games to. They're called licensed games.


2e2c07  No.15701552

>>15701545

That's the real appeal of regenerating health. It does matter how hard an enemy encounter is. Just take cover and wait for your health to come back.


a25449  No.15701556

>>15701552

But that begs the question, why do they just do 2d? They can drop shit everywhere. They can add regenerating health so they don't need to balance it. Minecraft basically showed you can be successful with a really half-assed 3d game, but they still make shitty ass topdown/sidescrollers.


2e2c07  No.15701562

>>15701552

Because anyone can use MSPaint and make half assed sprites. Plus 2D is easier for their brains to come up with ideas for. They put an enemy in your path and you have to sit there and wail on it. With 3D you have an extra dimension of movement and if you're making a game that's primarly melee focused you can't just make an enemy sit there anymore.


a25449  No.15701573

File: 0250adbef975227⋯.png (256.59 KB, 620x300, 31:15, 38609fec625f0d7a3998a8f5c8….png)

File: 91f82aa2dfbc756⋯.gif (4.38 MB, 600x600, 1:1, 91f82aa2dfbc756da952e6bd42….gif)

>>15701562

They'll make absolutely kick ass 3d sprites, just to have a 2d side scroller. I don't really buy that former part either. They could just copy the z-targeting shit that has been around forever to completely ignore the extra dimension. I honestly think it's just devs mindlessly copying each other.


a25449  No.15701576

>>15701573

They'll make absolutely kick ass 3d models into 2d sprites*


2e2c07  No.15701605

>>15701573

That also is part of it. Gotta have that old skool cred, even if it doesn't follow the game design principles of older games at all, it vaguely looks like one. 2D level design is also a lot harder to make completely broken. At least crappy 3D licensed games have dedicated artists to make levels with things for decoration, despite the game being a mindless shooter most of the time. Indie developers would be competing with Metal Gear Rising, Ninja Gaiden and Devil May Cry if they went 3D. Those games aren't mainly about their level design, but the smooth combat and enemies. That takes skill and craft most indie developers don't have. You would get crappy levels with crappy combat.


01d43a  No.15701801

>>15701573

What game is that? Looks cool.


937fe1  No.15701834

>>15701801

Slain:Back from Hell.

Liked the idea and the artsyle, but the combat is too stilted.


f4547e  No.15701891

>>15629268

I was debating uninstalling this, but I think I'll check it out before I go to bed now


ddba79  No.15701902

>>15701834

It used to be much worse and I love how they fixed it with an update, but I heavily dislike the parry mechanic because it makes the game incredibly easy.


cbd0d5  No.15702261

>>15611760

Celeste is actually a good platformer though. Story can be skipped too


110ba1  No.15705359

>>15611169

@Deadbolt

I definitely agree with you anon, I seriously loved that game.


3fc32f  No.15705448

>>15611169

>>15705359

Any of you played the custom maps?


bdbedb  No.15709541

>>15611557

>so many replies

>none acknowledging this quality sense of humour

I thought it was in good taste anon.


44daa8  No.15710478

>>15660259

The writing of the game is cucked, it has characters discussing how cool it is that they're in open relationships and there's even someone who says their mother let men from other tribes fuck them to 'strengthen the tribe' to some effect. >>15701423

I doubt many indies wrote their own physics engine when there's plenty of open source physics engines out there.


37bdb2  No.15711998

>>15610607

Why do people like Broforce?

I started playing with a friend last week and even though it's not a bad game is pretty mediocre. We played on hard, though, dunno if the difficulty has anything to do with the sheer frustration the game can manage to bring and how repetitive it gets. I guess is contra but cheaper.


37bdb2  No.15712031

>>15711998

Nevermind, contra lets you aim vertically, this one doesn't.




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