5bea80 No.15610607
Post some Good indie games.
As always, pozzed games aren't allowed
48354b No.15610619
Invidious embed. Click thumbnail to play.
It's too bad the PS4 crumbles before the sheer majesty of Unity
Invidious is still useful, right
b9a5bd No.15610634
Always and forever although I watched the first part of a dev commentary livestream and there may have been a tranny in the dev team.
>>15610619
>Invidious is still useful, right
It uses YouTube servers for the thumbnails which means it puts Google's cookies on your computer, but anyone using this website should know to have his cookies deleted frequently.
5bea80 No.15610641
>>15610634
>may have been a tranny in the dev team.
Dropped.
b9a5bd No.15610658
>>15610641
I just had a quick look on Twitter and "Eliza Vasquez" is definitely a man. Dammit, I loved OneShot.
You should still play it. Very good game.
f1411c No.15610668
>tumblrnoseforce
>good
ayyy
25c7da No.15610671
>>15610634
>>15610658
>furshit non-game
>tranny devs
What a surprise!
f8323f No.15610701
>>15610658
How did that androgynous protagonist bullshit not tip you off from the beginning that something's off?
ff61fe No.15610737
Has anyone tried Return of the Obra Dinn yet?
bbe2eb No.15610745
>>15610741
>AAA games are made by jews
>Indie games are made by soyboys
You gotta chose, faggot
c3d3ab No.15610751
>>15610745
>Independent developed video games can't be made by Jews :^)
c3d3ab No.15610752
>>15610748
>Not playing football
Pleb
1dbf43 No.15610761
I guess somewhat related since it's an indie game, but didn't this come out years ago for free, and now it costs 8 shekels on steam?
48354b No.15610762
>>15610741
>some gook corporation didn't make it in the 90s so it's shit
8b4e92 No.15610777
>>15610607
I fucking love the shit out of BroForce.
Some other indie games that are also fun.
>Enter the Gungeon
>Nuclear Throne
>Neon Chrome
>Exanima
>CRYPTARK
>Ziggurat
I could mention RimWorld, CrossCode and Risk of Rain, but those already have their own threads. As for the pozz front, I really don't care what a developer's beliefs are so long as that shit isn't shoehorned into their games. If I can't tell a dev's political leaning from playing the game, it's all the better for it.
65dd88 No.15610914
>>15610634
oneshot is a remake of a game that was made like 6 years ago, the dev wasn't a tranny at the time and didn't inject any identity politics into the oneshot full version, it was always the way it was.
death of the author, you nigs should know this.
3334f1 No.15610937
>>15610761
I think this is the one that he did a complete remake of with new CGs and animations. I can't remember.
77b0ce No.15610956
>>15610607
They Bleed Pixels, the story is minimalist to the point where it may as well not even exist. Not recommending for anyone who wants an easy game or a comfy game.
36b71b No.15610980
>>15610658
>Dammit, I loved OneShot.
>liking pozzed shit
kill yourself
65dd88 No.15610984
>>15610980
>letting politics ruin an apolitical game
I guess LISA is terrible now
5103dd No.15611084
A 2D RPGvania made by two bros, which is about some Napoleon Dynamite-looking motherfucker in a high school trying to make friends and ending up saving the world. The gameplay is fun with upgradeable skills that are (largely) balanced and early skills are still useful lategame, but what really sells it is the amount of love put into this game. There's a shit-ton of side-content, the soundtrack manages to be cheesy without being tryhard quirky, and the visuals and general style remind me of the off-the-walls humor of old Newgrounds, but with a more polished artstyle.
It's a really fucking stupid game, and that's what so good about it. The trailer shows exactly what you're going to get.
5b76d8 No.15611111
>>15610657
>generic roguelike
>mobile trash
>it looks like ass
Stop shilling for your shit mobile game and get the fuck out.
273464 No.15611147
>>15610777
>>15610728
>>15610657
>Enter the Gungeon
>Risk of Rain
Unironically, literally kill yourselves. I aslo expect some faggots to come recommending brigador - you also should transfer to a lead plus powder combo diet.
As for other flavor of the week games, dead cells is too probably cancer, but I didn't subject myself enough to it to have a powerful enough criticism for it.
5b76d8 No.15611169
>INK
Bretty good game, nice fucken artstyle, nice concept, but the plataforming feels off. But if you ignore the slippery movement it's very nice. Not much to say about this game, it's pretty much just a gorgeous game with a good concept that fails at some plataforming sections.
>Deadbolt
2D stealth game. It's fucking great. The controls, soundtrack, game feel, and this game in general makes my dick diamonds. There are some bad things about the game, like some difficulty spikes that make some missions of the game either very hard or very easy. The worst thing about this game is definitely that it loses steam near the ending, the game starts sucking it's own dick and adding inecessary lore that nobody cares about. And the fucking ending is underwhelming. But the bad parts about the game can be forgiven, because holy shit this game feels good to play. It's worth a buy
131f19 No.15611181
>>15610658
>Very good game
It's more of an interactive story than a game. I love it's atmosphere but it's completely linear aside a secret or two, and the puzzles can hardly be called puzzles.
bd22b4 No.15611217
>>15610607
My legs are ok.
In spite of its meme status, it's actually great fun.
>>15611084
> The trailer shows exactly what you're going to get.
So; garbage.
87d2b0 No.15611227
>>15610956
I have a huge issue with this game, in that I think that it wasted its potential. It had a cool combat system and I thought it was going to be a spectacle fighter with an emphasis on environmental kills. Then it just decided to turn itself into Spike Hallway Platformer #1293857120956872019. Also it's optimized like shit, and chugs hard on my laptop. I should not need to break out a big tower to play a goddamn 2d platformer with minimalist graphics.
bd22b4 No.15611233
>>15611147
>disliking RoR
How?
6b4f2b No.15611261
3a5c44 No.15611283
For my pick OWH+
Also
Witch and 66 mushrooms looks promising
Also also
has anyone tried Ark Noir?
>>15611147
<UR GAYMS R SHIT
>doesn't offer any suggestions of his own
hot take there,have a (you)
>>15611217
Would it count as indie though?
c6ec38 No.15611288
YouTube embed. Click thumbnail to play.
Has anyone tried Witch Thief?
The Messenger is cool but the bosses are shit and way too easy.
>>15611030
I liked FOTS more since it plays during THAT fight.
bd22b4 No.15611296
>>15611283
>Would it count as indie though?
I'd say so.They have a publisher now but didn't back then.
>OWH+
Superb taste.
273464 No.15611305
>>15611233
>almost non-existent procedural stage generation
>barely any design put into developing the carcasses of said stages
>RNG monster spawn system
>survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills
>most of the time items barely affect anything outside of inherent character stats
>>15611283
Look, coming up with games takes effort, but if you want to suck my dick that hard here are some
>Aromic cannon
>Crimsonland (old)
>Herocore
>Spelunky (original)
>Alien/Zombie shooter series
>N
now get to it.
bd22b4 No.15611316
>>15611305
>oh no, instead of a shit algorithm I'll have to play one of a selection of hand-crafted stages instead!
>this game is too hard and I can't get good at it
Woe is you.
>most of the time items barely affect anything outside of inherent character stats
Literally a false statement. Do you always talk about things you don't know anything about?
>that entire list
>almost only mediocre games
>a clear bias for certain genres and mechanics
How do people like you exist?
8b4e92 No.15611331
>>15611147
>>15611305
All I'm reading is that you're a crybaby bitch who can't get good. So obviously it's the games themselves that are bad, and it's absolutely not you.
Yeah, nah. I think I'll just call you a faggot with shit taste and move on. You'd get eaten alive on /v/ RoR nights anyway. Sucks for you, kiddo, but that ain't my cross to bear.
3a5c44 No.15611343
>>15611305
<Aromic cannon
I'm looking up Aromatic cannon since i guess this is what you meant but i still get nothing
bd22b4 No.15611346
>>15611343
It's atomic cannon. It's one of those turn based tank games.
273464 No.15611376
>>15611316
>Literally a false statement.
Prove it wrong then, instead of just asserting.
>ignores the things he can't address in any way
How do people like YOU exist?
>>barely any design put into developing the carcasses of said stages
>>RNG monster spawn system
>I'll have to play one of a selection of hand-crafted stages instead!
>"I can't read"
>almost only mediocre games
The only taste you are shitting on is your own.
>a clear bias for certain genres and mechanics
And those would be..? Because outside of Crimsonland/AS and Spelunky/N being somewhat similar genres you've got nothing. Also, if you are not going to ignore this which you will and will actually respond - try not contradicting yourself with that "hand-crafted stages" statement you got there.
>>15611331
>You'd get eaten alive on /v/
Is that an innuendo?
06c81a No.15611382
>>15611147
Hey look it's the epic grumpy anonymous who doesn't like anything!
You sure fit in perfectly! I too hate videogames!
Let's have a lol thread instead!
273464 No.15611387
>>15611382
>anonymous who doesn't like anything!
You are 7 posts too l8 m8.
7b016e No.15611508
>>15611346
You mean an artillery game? Like Worms?
a1980e No.15611512
>>15611169
>INK
Is there a torrent for it, or something else?
>>15611316
>almost only mediocre games
N(+(+)), Alien Shooters (but NOT Zombie Shooters) and Spelunky are good, so you're wrong. I am not sure if I played Herocore, but if I did, it was shit.
>>15611508
yes
273464 No.15611521
>>15611512
>shits on Zombie shooter
>Claims N+ to be good
a1980e No.15611575
>>15611521
N++ is basically non-flash N with more content (good), but Zombie Shooter is just shittier Alien Shooter.
ff61fe No.15611609
>>15610956
I tried it for a few hours and just didn't care for it, something about the ice physics in the third level really turned me off. I've heard that Takumi Naramura is a fan of it, though, which is enough for me to give it another shot sometime.
31ccba No.15611661
Acceleration of Surugi 2
Heiankyo Alien 3671
Fairy Bloom Ultra Encore
Ace of Seafood
One Way Heroics Plus
Speebot
La Mulana 1/2
Rosenkreuzstilette/Rosenkreuzstilette: Freudenstachel
Magical Battle Festa
Bunny must die
Dicing Knight Period
Akatsuki Blitzkampf
>>15611603
Rami Ismail plz go
4551ff No.15611666
>>15611661
I can't get Bunny Must Die to work, every time I restart the game, all my saves and settings are gone
b56c92 No.15611676
>>15610956
Though the game itself is not pozzed, the devs are apparently butt-buddies with the Literally Who? clique of hipster cunts and faggots. I think Zoe gets a personal thank you in the credits.
d71418 No.15611754
>>15610607
Ayy, I remember when that guy came on /v/. Supposedly he was just asking us what the deal was with GamerGate since he had no idea what the fuck was going on.
d71418 No.15611760
>>15610956
>>15611676
She does, also avoid Celeste. The game appears to be being shilled hard by Nintendo and the Indie Clique. The dev is also a huge SJW.
5ee05f No.15611892
>>15611147
>this is your ass on hurt
3a5c44 No.15611928
>>15611892
i think something is wrong with your bunny rabbit
f0dc8d No.15611999
>>15611305
>ror is bad because rng
>but spelunky is good even though it's also rng
ok
f0dc8d No.15612012
YouTube embed. Click thumbnail to play.
Also I can't believe any of you gays haven't mentioned Ring Runner. It's fucking great.
1a8060 No.15612365
I played iconoclasts recently and quite enjoyed it I can tell I'm about to be bullied are there any other games similar to it? Excluding hollow knight as I have already finished that game.
cc0f98 No.15613074
>>15611999
>>15611305
>>15611233
>>15611147
RoR doesn't suck for any of those reasons, it sucks because it has infinitely spawning enemies that have health bars so big that at least three more will spawn in the time it takes you to kill one. And also there's no way to reliably dodge anything other than to abuse invincibility frames.
273464 No.15613089
>>15611892
>believing that people that use "unironically", "literally" and "kill yourself" in the same sentence are 100% serious
>believing that green texting "this is you" with a mild shock value image can actually accomplish anything
What a naive simpleton you are. I envy the world you are living in, so let me try this myself to try to reexperience the simpler times and to show you how it is supposed to be done, ahem
>this is your ass on hurt
I believe you are relatively new, so this should probably work.
>>15611999
RoR is bad because of a bad design, which in terms of rng revolves around stage designing concept. Stage design in RoR is almost non existent for several reasons
1) it tries to be procedurally generated;
2) it fails at making any use from being procedurally generated;
3) monster spawns are random.
Points 1 and 3 seal away any possibility of the pregenerated part to be any good, because it's a lazy choice with any possibility of map design building around monsters to be sealed away by the latter design choice. And to elaborate on point 2 - differences in a map are so negligible that they might as well be non existent, thus are mostly pointless and sum total - harmful.
Where other procedurally generated games make preset pieces that work, and then stitch them together randomly or weighted while potentially also scaling them and filling with other preset pieces or randomly generated content to create on a macro scale absolutely unique maps, which work somewhat on a micro scale (depending on the quality of the design of course), risk of rain does absolutely nothing, at the very least in terms of a stage design. There probably are some weights deciding which monsters to spawn, but due to the nature of the game - more or less you are always going to end up with the same compositions in the horde that would be following you, which again as a design choice barely even takes the stage design into consideration if at all (even though it is fixed for the most part).
Do you not see the problem with all of this?
>>15613074
>RoR doesn't suck for any of those reasons
>And also there's no way to reliably dodge anything other than to abuse invincibility frames.
>>survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills
???
ff61fe No.15613350
To contribute I'll mass recommend La-Mulana, La-Mulana 2, Dustforce DX, Rain World, Nex Machina, Cho Ren Sha 68k, Devil Daggers, Downwell, and Environmental Station Alpha. Also recommending SpaceChem, Infinifactory, TIS-100, Shenzhen I/O, Opus Magnum, Exapunks, and probably any future Zachtronics release as well.
I don't want to spam images but here's a clip from Nex Machina. I can't compress the full clip enough to post it because I'm a retard but this run was in the top 20 at the time.
e47cf3 No.15613368
>>15610607
>indishit
>not pozzed
Pic related. Thats a list of all the western indieshit that falls under this criteria.
eeddc1 No.15613535
Some of the ones I thought of were already posted, but these are all still at least pretty good. I don't know much about Aces Wild or Pharaoh Rebirth's devs but Ludosity's a pretty based team, and RoA's devs are alright if you can tolerate moderate furry pandering.
ff61fe No.15613614
>>15613587
I use a gamepad, so I wouldn't know
643c8c No.15613674
Its
>rougelike
but the main gameplay is tight enough that I had fun with it.My main complaint is that the game doesn't let you forgo the different types of arcana for another of the same type.
ab390a No.15613703
>>15613535
>I don't know much about Aces Wild
iirc for that one the devs are complete SJW.
>Pharaoh Rebirth
JP doujin devs doubt there's much to see.
>>15613587
Nope, and that's probably not happening at all either since the devs are doubling down in retardation and making a shitty BR game.
f75bc0 No.15613852
>>15610634
>>15610658
>there may have been a tranny
Don't forget that the dev team said niko has 999999999 ears because they got fed up with people asking if niko had a penis or a vagina. >Jeez you people can't understand the character is 8 years old? Stop asking about their private parts, they're suppose to be private for a reason!
e49831 No.15613861
>>15611305
>>15611147
>felix/cat poster
imagine being a gay furry and believing you have taste in anything or being able to look down on anyone
4d7098 No.15613888
"indie" games
My dick with yogurt.
b470b2 No.15613905
>>15613890
>checking your own
03703b No.15613923
>>15613905
Let the dumb faggot check his, he's browsing an Indonesian basket weaving forum on a Saturday night - what else does the poor bastard have to look forward to
4d7098 No.15613932
>>15613905
>>15613923
You are fuckying newfags.
1309a6 No.15613935
>>15613932
how old are you son?
cf858c No.15613983
Dust: An Elysian Tail
>Fun Beat-em-Up gameplay
<Story and character designs are Deviantart-tier
The Messenger
>Throwback to games like Ninja Gaiden; plays extremely well and cuts out some of the old bullshit
<Can be seen as too easy compared to its inspiration; has a self-aware tone that can get annoying
Sky Rogue
>Ace Combat-styled game where you can pilot multiple planes to complete missions; has a unique art-style reminiscent of Virtua Racer; fuckton of mods for new planes and missions
<Procedurally-generated bullshit means no true campaign; rogue-like; twenty dollarydoos is too damn much
Strike Suit Zero
>Fun space shooter where you pilot a ship that turns into a mech
<Can barely remain in mech form and is used mainly for crowd control homing attacks; Full experience requires DLC and altogether costs forty fucking dollars(base game included)
None of these games are perfect, but they killed enough time for them to be worth it.
ab390a No.15614024
>>15613983
>Full experience requires DLC and altogether costs forty fucking dollars(base game included)
>twenty dollarydoos is too damn much
Well you could have gotten either for about $1 if you got them way back.
a2fa60 No.15614048
The only good indie game is grimrock 2.
a49003 No.15614054
>>15610777
>As for the pozz front, I really don't care what a developer's beliefs are so long as that shit isn't shoehorned into their games. If I can't tell a dev's political leaning from playing the game, it's all the better for it.
I can sure as shit guarantee you the developer cares what your beliefs are. Rami Ismail, the PR part of the team behind Nuclear Throne, is a genocidal anti-white racist. Every dollar you give to him and the games he co-opts is another dollar of influence to someone who would not shed a tear if you were killed in the street.
f69e12 No.15614056
>>15614054
>the PR part of the team
so, irrelevant?
92e533 No.15614071
>>15613089
she's already dead what's even the point? should have left the head intact
f2b657 No.15614113
>>15611666
Try running it as administrator. It might not have permissions to write the save where it's trying to.
f2b657 No.15614129
>>15613089
I find it funnier than I should that the pussy in that is censored.
f50e7e No.15614148
YouTube embed. Click thumbnail to play.
>>15613368
I have a rule for this. If it's cartoony or non-interactive, then it's pozzed and gay. If it's realistic or interactive like World War 3, Ready or Not, and Ground Branch, then it's not pozzed and gay.
3f2153 No.15614213
>>15610737
I played the web version a few years ago, it was p. good imo. I didn't really get it, but I liked the visuals.
102ee0 No.15614219
>>15613089
>let me just reiterate how not asshurt i am like mojo jojo
64c7e6 No.15614661
Aragami+Nightfall was absolutely great.
I wanted a 3D Mark of the Ninja.
I got a game that beat the entire Tenchu series.
bd22b4 No.15614669
>>15614661
Yeah, I'm sure it did.
2f6bd5 No.15614693
>>15613535
Pharoah Rebirth's team is the same team that made Konosuba(the megaman game), SMT:Syncronicity and is making 2hu luna Knights
>>15614661
Interesting. What's it like?
6a617b No.15614757
>>15613350
Looks like shit. Too much stuff on screen. Too many colors.
fed434 No.15614774
A Machiavellian piece of art.
02ed1e No.15614808
>>15610607
>>15610619
>brofoce
do i need friends for this
273464 No.15614817
>>15613861
>implying I am gay and a furry
imagine pulling so much shit out of your ass, just to shame someone on the internet
Also, you forgot to add that I am also a weeb with no taste, for good measure.
>>15614219
I don't see the reason why would you need to reiterate that, just shows how shallow you are about the things you like.
>>15614774
2nd one was a solid logical continuation of 1.
>>15614799
Superb if viewed as an rpgmaker game. Which it's not, but is obviously trying to replicate.
273464 No.15614820
>>15614817
>>15613861
>you forgot to add that I am also a weeb with no taste
Oh you did add the no taste part, sorry about that, carry on.
04a9bf No.15614822
>>15612012
Mentioned? No. Posting soundtracks? Yes.
>>15610950
>>15611030
2f6bd5 No.15614830
>>15614808
I find it like Doorkickers Action squad actually, it's fun on your own but you're missing out on so much without a friend.
3a5c44 No.15614913
>>15614774
>not posting the superior version
a1980e No.15614922
>>15614913
>M'Vegas
nani the fuck
46a1a8 No.15614932
>>15611999
Trips of truth
Also don't forget
>Game is shit because no RNG stages
>Game is shit because RNG enemies and loot
Also
>Game is shit because enemies don't know how to platform
>Praises Spelunky
Literal faggot
273464 No.15614941
>>15614932
>implying my arguments are literally game is shit because RNG/no RNG
>implying same design can't have opposite effects when applied to different game types
>has to make an indirect response to sound credible
>meme spacing
Is this RoRs core audience?
5ee05f No.15614942
>>15613089
>tl;dr
>let me show you how not mad I am by posting guro
You're new here, aren't you?
46a1a8 No.15614947
>>15614941
>meme spacing
>while not meme spacing
>what is formatting
Also a literal retard, I see. Ad hominem won't save you from being a faggot.
273464 No.15614980
>>15614942
>>let me show you how not mad I am by posting guro
Tell me how you are not doing anything similar to what you claim I'm guilty of.
>>15614947
>Ad hominem won't save you
>literal retard
>faggot
Your next line will be "I am only stating the facts".
102ee0 No.15615506
hammerfight is pretty cool, and one of the more unique ones. you control a little donkey kong barrel helicopter with only the mouse and swing giant weapons around
fd88e9 No.15616150
>>15616146
Stay mad trannypol.
ff61fe No.15616165
>>15614757
I don't disagree about the clutter, there should be an option to reduce the voxel density, but the color palette is fine, it's mostly muddied from the compression. The later stages use more muted colors for the background anyway
2007e9 No.15616198
fb5168 No.15616206
>>15610619
>spoiler
No, it does nothing. Google still tracks and reports invidous views towards the youtube total.
670acc No.15616231
>>15616206
at least you can download the videos
65dd88 No.15616254
>>15613852
I remember being banned from the wiki because the moderator got mad at me for saying "niko isn't non-binary they're either male or female, no in-between" because the devs had said literally that at the time.
I love how salty people get about fucking gender of fictional characters and being corrected using their same bullshit.
865f51 No.15616430
YouTube embed. Click thumbnail to play.
>No Fight'n Rage
Come on niggers, seriously? What's not to like about beating up furries until their skeletons explode all day?
5103dd No.15616610
YouTube embed. Click thumbnail to play.
ZeroRanger, a seriously good shmup which plays like Radiant Silvergun but without the retarded color chaining (hard to do when you only have a color palette of eight colors), weapon leveling, and taking eighty fucking minutes to clear. Here a single loop takes about twenty minutes, and each loop is dense with almost no point where you feel bored. The second loop is when the game goes full overdrive and where even the first stage is redesigned to take in account all of your new weapons, and it feels like a steady progression curve instead of a repeat of the first loop with faster bullet speed. Enemy formations are changed, existing enemies have different attacks, the music is remixed, and bosses have new phases.
You even get a mighty fucking drill which lets you push back bullets, with the debris of the enemies you destroy with it gravitating and rotating around your drill, creating an additional halo around your drill. I wouldn't watch this video all the way to the end. This is one of those few shmups where you can actually get spoiled, yet the game barely has any dialogue to speak of.
64c7e6 No.15616689
>>15614693
Imagine a current gen Tenchu, but they replaced the grapple hook with a shadow mechanic.
Best stealth since Splinter Cell. I was very impressed.
66f6bc No.15623327
Velocity2x is really slick.
You get a great action platformer and a shoot'em up game.
Why no one mentioned it here? the fuck
147761 No.15623353
>>15623327
Did Randy Pitchford make this game?
I'll try it but I have to admit it doesn't look appealing.
66f6bc No.15623378
YouTube embed. Click thumbnail to play.
>>15623353
>doesn't look appealing
if you like shootem ups or platforming action it should be appealing. Watch this review.
hope you have a gamepad/ controller.
833f6a No.15623832
>>15623378
I'm liking it. Thanks anon.
5bea80 No.15624970
>>15613983
>The Messenger
>Strike Suit Zero
>>15614661
>Aragami+Nightfall
>Mark of the Ninja
>>15614774
>Hotline Maimi
>>15616430
>Fight'n Rage
>>15616610
>ZeroRanger
5103dd No.15625359
>>15623327
Isn't it Vita exclusive?
The main girl looks cute enough.
55ef98 No.15625398
>>15625348
>Metroid game
>Indie
3a9a56 No.15625423
>>15625398
>what are fangames
26d394 No.15625432
I hope this is not thinly veiled "hidden gems" thread tho, I swear to God if Big Jowl Jesus is behind a thread again I will hunt you.
55ef98 No.15625440
>>15625423
>what are fangames
A shining example of copyright infringement.
833f6a No.15625451
>>15623832
So I really like it because it caters to my go fast and perfect levels autism, but it gave me a massive headache and I can't really explain why. Boosting in the shump sections are really tiring to stare at for an hour.
>>15625359
PC too. Here's a link.
https://mega.nz/#!CkFEybpD!28XwFsfCez2OGOVHzZUDhSaSz1LGwqdVps4mQyp1lkI
Password is : PCGames-Download.NET
>>15625440
Hi nintendork
>>15616689
I'll give it a shot then. Thanks anon.
26d394 No.15625453
>>15625440
I'D RATHER BE SHINY
107bf0 No.15628802
>>15625440
Go away, shlomo.
01d43a No.15628879
>>15614913
I cant believe my corner still got accepted, I fucked it up.
Did nobody post this yet? Pretty good for letting your fetishes out.
0daff1 No.15629097
>>15628879
Rimworld or the RimSenal pack? Rimworld already posted above. tbh Rimsenal is a nice addition but felt like it's a bit underwhelming. Granted, I did not take Narrator pack.
019584 No.15629164
good thread, saved a few of these for later
>Road Redemption
Combat-arcade racer type game, put a shit ton of hours into it, get drunk and stick music on and it's quality.
Bit repetitive but it's designed that way, you "fail" a lot but upgrade your shit with each playthrough
>Rebel Galaxy
Haven't played it since launch but another good game to zone out to, reminds me of the asscreed4 boat sections, can be a bit grindy but i had fun with it at the time
01d43a No.15629210
>>15629097
I just posed rimsenal pack because they had nice art of chicks.
175117 No.15629268
Nominating Furi:
>isometric bossrush game
>mix of shoot-em-up and action genres
>great soundtrack
>beautiful aesthetics
>lots of great symbolism and subtle story details
>only one piece of DLC, actually adds its moneys worth in two bossfights
>hated by games journalists for being "too hard" and "the easy difficulty was condescending"
Furi is on my list of favorite games of all time. Only downside is it's a little weird on M+K. Weird by the standards of other action games I've played, not harder. I'm contemplating webm'ing a few of the early bossfights on the hardest difficulty
968413 No.15629284
>>15614913
>adjacent frames that have been drawn by the same person
trash, that's the one thing you're supposed to not do
1a8060 No.15629308
>>15625451
>mega link and password
It's virus free I hope anon
I still recommend iconoclasts despite getting no (you)s from it
8f6b64 No.15629320
>>15629284
not many takers for these things around the time it was made,gotta work with what you have
3c8e35 No.15629440
>>15629320
Not much of an excuse, I've taken more than one frame for slower threads but never adjacent, and I try to switch up the artstyle I use for tiles as well.
Pretty sure I did two for pic related, but one in krita and one in paint.
3c8e35 No.15629448
>>15629440
I'm 99.999% sure I added an image to that post, codegorilla.
f69e12 No.15632340
>>15625440
Why is the West so draconian with copyright laws? They will never get a good doujin game scene like Japan.
301c71 No.15632460
>>15610634
Did not work for me, in the end. waaa-yyy too drawn out and boring. Did too little clicks with the new second new stuff to be interesting.
But the ride was fun. A go(o)d game out of nowhere.
(You are not allowed to quote me on that.)
>>15610607
Broforce is always broxelent!
Just do or die high-fiveing madness super combat with brodies? Shit just woks.
Here is my pick:
Time Spinner
A really good Spin on the old Nostalgia of the old Times we all like, and it just started as fucking great and got ==really good== for awhile and then, got it got a bit boring. And then. Spoilers: You don't actually change the whole timelines as in CT, well to some extent you do, but not like you change insignificant weird parts of future to effect, I mean, I don't know the past that you can use in the present! So it's good. Fuck it I'm out.
672702 No.15632572
Its a 4x with turn based bullet hell combat thingy, where you play as the Awakened Ancient Evil Space Jew manipulating the Space Goyim into fighting each other,spreading horrible space diseases,helping refugees and spreading much needed diversity and generally fucking with planets infrastructure and economy with the aim to take over and control the galaxy under the G-d Chosen Federation and exterminating the Treif Space Goyim (evil aliens that want to maintain their culture and race) that don't join you.
Races include:
Acutians - AnCap Robots
Andors - Space Sweden
Burlust - Space Niggers
Evucks - Space Israel
Peltians - Starving Space Communists
Thoraxians - Feminists Hive Mind
284384 No.15632607
>>15632572
it's kinda shit tbh
672702 No.15632621
>>15632607
Your kinda shit nerd
e70859 No.15632642
>>15611305
It's almost like the developers were making a game that was fun for them, and wasn't catered to your exact tastes.
Playing a game with some predefined expectations, and idealized projection of your favorite elements of different genres you can ascribe to the game is only going to result in disappointment. It's the same with any form of media that isn't a direct sequel, and is an original work (i.e. not a sequel, not an asset flip, not a game by a notoriously bad company making new title Y but it's basically their old game X).
It's the same way with people who play a good souls-like game for the first time. They expect to be catered to with the usual kid-gloves, and having an extremely forgiving set of mechanics catered to casuals.
It's a new experience for them, and they have preconceived notions of "this should be easier", or "why cant I just button mash to win" and so on.
This either equates to them saying "this game is bad" because it doesn't conform to their preconceived notions of what a game should play like, or they learn the game, git gud, and fucking love it.
RoR isn't totally new, nor is it trying to mimic any other game directly.
RoR is only trying to be RoR, and this turned out to be really fun when you get into it, learn the mechanics of the game, and git gud.
However, as with all original works of media, if you hold an original work to some preconceived notion of "it must be like X with Y but with a tad of Z while avoiding W" you're setting yourself up for a self-fulfilling prophecy of disappointment, and are looking for ways to confirm the preconceived notion that you will be disappointed.
Although, you're more than likely just seeking to reaffirm yourself here in this conversion, by being responded to, so yeah… nice
c2ffb3 No.15632733
>>15625451
>velocity 2x gives me headaches after an hour
Good, its intense. Just play it in short bursts.
00b0bd No.15632740
>>15614661
Funny, I remember an absolute shitshow of design that doesn't understand how a stealth game is supposed to work. When you can't move corpses yet the guards still react to them, they only think you're beating is your dick to NTR.
5bab00 No.15634014
>>15629164
>Road Redemption is quality
No, it's just a Road Rush type game (which people were indeed starving for) that's only just barely past the unfinished state (I can go in detail here, even though those would be surface level observations).
I probably wouldn't recommend it if you're not an RR fun, and even then guns, grappling hooks and an almost barebones and disbalanced multiplayer may not be your cup of tea. Past that, there isn't much content you can dig your teeth into, and at its current price it's only probably worth it.
All of that despite the fact that I am the target audience and wouldn't want the devs go bankrupt (even though the game sold way lower than they expected, which forced them to immediately take a new project if I remember correctly it was also erotic or something and sell their ass to TWi to stay afloat).
>>15616198
>indie=pixelshit
Bait taken, now reel me in.
>>15632642
>It's almost like the developers were making a game that was fun for them, and wasn't catered to your exact tastes.
Nice post-modernist hoops you are going through there. But the real question is, do you present a case where the described design choices are valid in their implementation?
>Nothing of sorts in the entire post
Then do a 360 and fuck off.
>RoR is unique
>it's like souls series unique
>now let me tackle this "people complaining about difficulty" strawman
While I see your love for making walls of text, sadly, it didn't teach you how to not be an idiot yet.
>learn the mechanics of the game, and git gud.
>a reply to a post with ">survivability based around abusing non existent platforming AI and managing cooldowns while alternating invulnerability skills" as one of its points
Do you always go on tangents without reading what you are replying to?
>Although, you're more than likely just seeking to reaffirm yourself here in this conversion, by being responded to, so yeah… nice
You are undermining your whole post, just to make a better rhetoric, you disingenuous cunt. And now you are trapped, you are left with 3 options: 1) double down (and prove yourself to be as a disingenuous cunt) or reply while ignoring this argument (which is practically the same); 2) not reply and let me have the last word in; 3) admit to using the poisoning the well tactic (but then you would also need to admit to strawmaning and to being without an actual argument, which as disadvantageous as any of the other two options). Pick your poison.
I know /V/ loves their accessible, but unique games, like Brigador, Dead Cells, Valkirya chronicles or Resonance of Fate, and RoR is no exception, but fresh ideas or combinations of such can't lift a game beyond what the quality of its game design allows. If as described here >>15613089 a game in question doesn't have a thoughtful stage design (if we assume there is any) then it objectively becomes worse in that aspect than a game with a thoughtful one, simple as that. Yes, proving let's say an abnormal game to be worse would be harder than a run off the mill one, not because it's uniqueness makes it immune to all the criticism (though that is the case if you apply post-modernism), but because it's rhetorically harder to concisely present the entire idea of it due to less people relating to the experience. But that doesn't matter really, when your rhetoric and analytics are as bad as this >>15611892 post and this >>15611316 one respectively.
fd88e9 No.15634058
>>15634014
>this much effort responding to someone with a KYM filename
5bab00 No.15634077
>>15634058
>implying I didn't enjoy calling him an idiot
Do you think all people that argue on the internet are motivated by anger, instead of, passion, for example?
I am also guilty of posting images not only with KYM, but also with twitter and various other cancerous sites filenames, so I would be a hypocrite if I dismissed him based on that. Unless you are arguing that he is a troll, then in a strategical sense he undermines the RoR side in the argument, which I am fine with (and no, not simply because its just advantageous to my cause).
9e2e29 No.15634138
File: 01a44030fa95f3d⋯.png (Spoiler Image, 257.59 KB, 1146x3235, 1146:3235, Oneshot fanfic excerpt.png)

File: 604f350a2f96b92⋯.png (Spoiler Image, 192.96 KB, 1058x3198, 529:1599, Oneshot fanfic excerpt 2.png)

File: 68242f74ab2517c⋯.png (Spoiler Image, 274.03 KB, 1042x4178, 521:2089, Oneshot fanfic excerpt 3.png)

>>15610658
I was expecting there to be a puzzle gauntlet at the end but that turned out to be a bit of an anti-climax. All in all, I had more fun making a fanfiction where I bully Niko.
cbdf20 No.15634144
>>15611111
How has this not been checked in 5 days?
ff61fe No.15634354
It's not out for a couple months, but Devil Engine just released a demo and it's very good. Definitely something to keep an eye on if you're into shmups.
34daa8 No.15634365
>>15634144
5 days for glorious quints. Gotta let it age like fine wine. *(Checked)*
da8421 No.15634393
>>15634138
Something might be wrong with you. Just maybe.
b22779 No.15634402
>>15634058
I recognize that guy, he always goes off on effortposting tangents, particularly against Brigador. He's like the only guy on /v/ to dislike it that much. Got nothing against him or the game, but I couldn't help but notice.
8189cd No.15634417
>>15614913
>>15629448
i don't know, bane really makes it for me
e70859 No.15635416
>>15634014
>And now you are trapped
It's almost like I'm trying to have a conversion, and don't care about winning imaginary internet points.
Having a mindset of "I must win" BAMN is so childlike, grow up anon
>do you present a case where the described design choices are valid in their implementation?
You're attempting to rebut my point on, "why RoR's game design approach can be fun" by taking an absolutist approach.
As in, "my interpretation of a game is objectively true, and so are the values (fun/good/bad) I ascribe to said mechanics; if you disagree with what I don't like I'll REEEE at you".
Which is understandable, but come on, grow up; the meta-interpretation of a game's experience is subjective, and one's mindset leans the interpretation of the experience in a good/bad dir.
Just play the game for what it is, and enjoy it for what it is.
Does the game have game design decisions that can be interpreted as "bad", yes, all games do; in this case the fun of the game outweighs these aspects because of my mindset.
Does this make it not fun? It depends on your mindset.
Overall the game could be improved depending on what persons thinks what should be improved, as it's different per person, but, that doesn't mean you shouldn't have fun with what it is; is all I'm saying.
>now let me tackle this "people complaining about difficulty" strawman
I do acknowledge that I set it up in a way to easily take it down, but that doesn't discredit the argument; as that's the structure of that particular common experience. Nice try tho
>You are undermining your whole post
it's ironic self-deprecating humor u dolt, it's almost like I'm not taking you seriously, kek
>/V/
self-explanatory reference for the old ones
>then it objectively becomes worse in that aspect than a game with a thoughtful one, simple as that.
Most of the time, it does make a particular game objectively worse, yeah I agree
>not because it's uniqueness makes it immune to all the criticism
No game should be immune to criticism, though you could definitely interpret my post that way, I'm only saying you should have fun with it for what it is; not doing so is sad to see anon, hence my post.
Definitely analyze it, I agree here, as I too enjoy picking apart games.
Though, if you over-analyze it, and project your idealized version of the game on it; then you're going to be disappointed via a self-fulfilling prophecy, as that's the mindset you have.
Accept it for what it is, and have fun with it; is all I'm saying.
>>15634058
i got it off startpage images awhile back bcs had to rebuild my reaction folder a few years ago due to a HDD crash
>>15634402
I've never played brigador before. I don't have opinions on games I've never played.
cbdf20 No.15635486
>>15635416
Anon, why waste the effort? This place is filled with retarded refugees from cuckchan (redundant, I know) that think hating everything is cool and hip and that ironic shitposting is funny. Most of them probably don't even play video games and just post here when they're bored at work on their cellphone.
On the actual topic of the thread, the first thing that comes to mind for me is Freedom Planet. However if you do play it avoid the god awful story and just play on classic mode.
e70859 No.15635520
>>15635486
You're right
Honestly, these posts aren't for that guy, but are for the original exodus anons, and old ones that understand my points; such as yourself.
Sometimes I fall into the usual /v/ mindset of not caring to care, but today is an exception; i feel nostalgic for the old burger and fries days
3e0b08 No.15635664
>>15632642
>making a game that was fun for them
Sure, that's respectable. A respectable attempt, but it says nothing about the actual execution, and if the execution results in a game with a bunch of annoying flaws that drain the game of fun, then the game's attempt will simply remain an attempt.
This applies to the rest of your post. Sure, i will respect any game for trying something new and unique, breaking the standard of the genre. But if the game isn't fun, then gitting gud can only get one so far
>>15635486
>and that ironic shitposting is funny
Anon did you miss the part where he said he was using ironic self-deprecating humor or are you just conveniently ignoring it?
a49003 No.15635682
>>15611084
That looks really cool, honestly. I'll be putting it on the backlog.
cbdf20 No.15635692
>>15635664
>Anon did you miss the part where he said he was using ironic self-deprecating humor or are you just conveniently ignoring it?
While the guy I responded to is a faggot, that wasn't a shitpost.
e70859 No.15635750
>>15635664
>A respectable attempt, but it says nothing about the actual execution
This is true
>if the execution results in a game with a bunch of annoying flaws that drain the game of fun
I agree to a certain extent. As what can be considered "flaws" for some can be considered "happy accidents" by others.
The aspect of, f.e. in RoR being able to stay on the rope/chains and not be hit by a boss can create some extremely tense moments to allow you to recover mentally for a second or plan; while others think it is a bug or an annoying flaw.
Same with the non-existent ability for AI to hop over ledges and so on; it adds to the tactics.
Now, I'm not defending those aspects, as I can understand why people would hate those aspects.
Though, I am just saying how it can be made to be fun; as it all depends on mindset.
However, there has to be a "fun" base game for this actually be allowable; as you said:
>But if the game isn't fun, then gitting gud can only get one so far
Agreed completely, as the point is to have fun
>Anon did you miss the part
that anon was referencing instances of pure ironic shitposts, a bit of a mixup here
>>15635692
love u too faggot ugu
03703b No.15635801
YouTube embed. Click thumbnail to play.
Project Warlock. It came out recently, and it's like a mix between Doom and Hexen. There's some minor role playing elements in that you can upgrade your weapons, learn new spells, level up core attributes, and acquire new perks. It's nothing that hasn't been done before, but for 12 bucks it ain't half bad.
a22e5d No.15636267
Fuck, even the Hue indie devs are lefties. I've been meaning to try Oniken and Odallus
2d0d2e No.15636288
880fec No.15636306
>>15636288
that sounds really problematic checked
292064 No.15636328
>>15636267
>Democracy is in trouble this guy we don't like is getting all the votes.
Leftist's thought processes will never cease to amaze me.
cbdf20 No.15636483
>>15636328
>The democratically elected official we don't like is going to destroy democracy, sign this worthless document!
ftfy
5bab00 No.15636890
>>15635416
>Having a mindset of "I must win" BAMN is so childlike, grow up anon
It's more of taking arguments as sort of a game, far more enjoyable that way. And for that matter, even though I try to play my games to completion, it doesn't really matter if I lose a particular argument and turn out to be wrong, because that way I've made someone else fix my mistakes.
>"if you disagree with what I don't like I'll REEEE at you"
Do you have any examples of my reply posts being inadequate, especially to people that simply disagree?
>the FUN argument
Problem with your approach is that I could write-in in your argument literally any game and it wouldn't make a difference. Overwatch, D3, MOBA and Gacha genres, Big Rigs, Depression Quest, literally anything. The only difference would be your personal or even worse, public opinion on a said game and that's it. And that's not how public conversation works m8. From the step 1 everyone already has an opinion on something, the job is to prove to others why the opinion you hold is reasonable, by for example, presenting arguments that are related to whatever you are trying to assert. Past that sides try to validate the other sides argument, if it's discarded, then you have to present counter arguments, if it's accepted it depends on how strong the argument was, which can range from completely unaffecting, to case proving.
Currently you don't have any argument for either me being completely unjustified in disliking the game, or for you to be justified in enjoying in despite the fact that there may be objective reasons to dislike the game. The only argument you have there doesn't even revolve around RoR, more than it revolves about my rhetoric and altitude (towards the game or games in general), which you assert to be an enough reason to ignore the actual arguments about the game. That wouldn't work however since your claims are unsubstantiated and the attitude you are arguing for is pretty much equal to "all games can be fun", which in principle I can agree with, but not within an argument where a quality of the game is decided in a court of public opinion.
>but that doesn't discredit the argument;
It's unrelated to the subject matter, thus irrelevant. But even though that is the case I gave you an answer to it and you are feigning ignorance, to the point where I don't know if it is on purpose or not.
>I'm only saying you should have fun with it for what it is
What have made you think that I am not approaching games with that attitude? I think you are confusing faulty attitude with post fact rationalization, due to the perceived aggressiveness of my initial rhetoric.
>it's ironic self-deprecating humor u dolt, it's almost like I'm not taking you seriously
That can indeed work, but not when you are making equally huge walls of text in response. In such case it becomes at the best completely misplaced at best literally ironic.
>>15635486
Do you have any evidence to back up on any of your claims about me?
cbdf20 No.15636928
>>15636890
Oh shit I thought you were the felixfag from earlier, I'm an idiot. Point still stands for the majority of this board though.
d90f0c No.15637167
Synthetik is p good. top-down shooter, made in germany. you know the germans always make good stuff
712540 No.15637267
>>15637167
Muh nigger, I've been playing it for the past week. Surprisingly complex for an isometric shooter, with ricochets having some sick physics, headshots, penetration, recoil and deviation, velocity, it's also surprisingly tacticool with that reload system and the pace of the game.
I dislike how some weapon perks aren't well explained ingame though, as well as line of sight being very muddled in certain areas, especially when you're in front of an object.
019584 No.15637507
>>15634014
yeah it's definitely unpolished, unbalanced and technically a poor game, it was a surprise to me, i went in expecting road rash and it's somewhat similar but they change it up a lot with the different missions.
as i said though if anyone goes to play it, get a bit drunk and stick your own music own
that's shit for the devs, they seem alright, it is what it is though
e70859 No.15637509
>>15636890
>What have made you think that I am not approaching games with that attitude?
Your rhetoric appears to be very cynical and pessimistic thus it's easy to assume you would approach games with the same attitude.
>"I'll REEEE at you"
>Do you have any examples of my reply posts being inadequate
your previous post was the definition of a "REEEE" post anon
>more than it revolves about my rhetoric and altitude (towards the game or games in general)
I'm attempting to get you consider another perspective; which would result in you enjoying games more.
I don't mind if you dislike RoR or any game really; I respect your opinions.
As they're simply just opinions.
It doesn't impact me at all, nor do I care to rationalize my subjective opinions because I know it's subjective; thus it's not worth my mental energy to do so.
However, if I can explain my thought process a bit as to possibly convince you to try out a new perspective, and you ended up have a lot more fun while playing games you would of hated before; that would be cool.
>Problem with your approach is that I could write-in in your argument literally any game and it wouldn't make a difference.
That's true if you take it as it is, however, there are other considerations.
A game must have a "good" foundation as to make this type of approach acceptable (as, we must have a filter for shit games, and while there's a large supply it's poisoned by shit games).
Games that get extra leeway are "original works", as I mentioned the original reply, and works that are done by developers who are of "good" character.
As that quality of character is reflected in their works (with hard work, passion, and dedication to game dev/design/area of expertise they are more likely to make great works due to said quality of character).
For example, depression quest would be disqualified as the author is a despicable person who barely qualifies as human (also… a twine game? low effort trash), overwatch is done by what is now a notoriously questionable company while more than likely having a cancerous community, and other generalizations I'll get into.
So, quite a few shitty games are disqualified/filtered.
>"all good* games can be fun"
there, now the issue is defining what "good" is in the context of video games.
We've had threads on this subject in the past, and it's a nebulous concept to objectively define as it gets into relativistic parameters that depend on the person (at different "levels of detail" when analyzing a game).
Although, there are certain objective things at the macro scale like consistency (assets, design, setting, mechanics), optimization (good performance), developers with good character, and a lack of game breaking bugs (no persistent CTD, or such things that hiccup immersion).
Although, at the micro scale it becomes a bit nebulous as different game design concepts become more important per person.
Which leads to the various subjective micro scale interpretations equating to games being "bad" or "good" per person; while meeting all of the macro scale objective requirements for being "good".
That begs the question then, "can you play a video game wrong?"
I think yes, yes you can.
Hence, "the developers were making a game that was fun for them".
If they were meeting the requirements for "good character", and truly love games; they definitely designed something that was extremely fun for themselves.
The mission then is, finding way like that to play, and to experiment with playstyles; which result in the said experiences of extreme fun.
>but not within an argument where a quality of the game is decided in a court of public opinion.
The only thing that really matters for when someone is playing a game, is if they're having fun, is that not the point?
See my above point on how I don't care if you dislike what I like, and same with the opposite though I will still say you have shit taste, kek.
8f7919 No.15637518
Man, this was a good thread about video games before you niggers started having your slap fight.
019584 No.15637529
>>15634354
don't like that artstyle, feels cheap
712540 No.15637534
YouTube embed. Click thumbnail to play.
How was the second Hand of Fate? I remember the first being really enjoyable and having some pretty sick music.
>>15637518
Ignore them anon
cbdf20 No.15637549
>>15637534
It's pretty good from what I've seen, minus the awful ending.
712540 No.15637555
>>15637549
What's the ending? Dealer gets his revenge on first game's protag?
cbdf20 No.15637584
>>15637555
Yes, you and him kill Kallas and then it kinda seems like he's gonna betray you but then the game just ends.
019584 No.15637658
>>15635801
that looks really decent, how's the difficulty, similar to doom?
fe4450 No.15637768
>>15634393
Understatement of the millenia
fe4450 No.15637775
YouTube embed. Click thumbnail to play.
>>15628879
Shit. Also the girls look like they are retarded. Literally.
Rimhammer40K is hte way to go.
fe4450 No.15637928
>>15623327
Looks like Someone mashed Iron Man, Samus Aran and a feminist cunt together.
fd88e9 No.15638257
>>15637928
That doesn't look like a threesome at all.
965d03 No.15638364
>>15611147
What exactly is wrong with Brigador, you gigafaggot?
f8fd9e No.15638369
ff61fe No.15638449
>>15637529
You should watch a version of the trailer that's not so low quality, it isn't
5bab00 No.15638768
>>15636928
I am the "felixfag" from earlier, you are an idiot. Point about providing evidence for your assertions still stands.
>>15637507
Agree.
>>15637509
>your previous post was the definition of a "REEEE" post anon
You mean dismissing your points due to the pointed out underhanded tactics and then still making a response to the premise of it - is definition of a "REEEE" post? Again, you are making garbage unsubstantiated assertions just for the sake of a better rhetoric. Stop.
>As they're simply just opinions.
While this is a key point for disengaging yourself emotionally from a conversation, this is counter productive for actual discussions. If you are using this as means to discard any claim as a subjective opinion you are engaging in perpetuation of the post-modernist fallacy.
>if I can explain my thought process a bit as to possibly convince you to try out a new perspective, and you ended up have a lot more fun while playing games you would of hated before
Sure, nothing wrong with that, unless of course your charity is misplaced and there is nothing that you can fix.
>All of my shit only works for "good" games
Then establishing what a good game is first should be your prime objective. But following your logic, whatever a game is good or not can't be objectively established on its own, thus you try to apply secondary characteristics that you personally find more objective. However, within your own framework it is a double standard and on its own doesn't even accomplish what it sets to accomplish.
>games that are done by developers who are of "good" character get extra leeway
No, that's not how you judge a game. You should judge any work on its own merits. And no, this doesn't contradict with an ability to compare
Deviation within a set of experiences when overlapped proves to be more objective than some arbitrary characteristic you came up with. For example, see my reply chain about the Road Redemption. We both agree that the developers are of good character, but that has not affected the quality or the perceived quality of the actual game.
>X is too complex
>Your subjective experience disqualifies you from having an objective statement
Again, you are committing a post-modernist fallacy.
One of the reasons you are committing this fallacy is because your premise is all wrong. No one here tries to present pure analytical statements to prove their point, because 1. analytics take effort 2. that effort is wasted the moment a thread gets wiped off the internet. What happens in reality is that one person, in this particular case - me, makes a subjective claim, that if engaged, he provides some objective evidence for. And if evidence and thus a claim are deemed reasonable by some, then claim enters the objective territory within a public opinion, in which it then contests with conflicting, contradicting claims for the rights of supremacy within that group. With that in mind no perfect argument is required, only the one that gets a pass will do.
>The only thing that really matters for when someone is playing a game, is if they're having fun, is that not the point?
You are confusing too different things, playing vidya and having an argument. Those two have two different sets of philosophical baggage, which includes different sets of goals and premises.
>though I will still say you have shit taste
As I have already said, without a proper argument, the only taste you are shitting on is your own.
>>15638364
>arcade game with an absolutely useless scoring system…
>…that doesn't even have a scoreboard
>extremely simplistic objectives that don't change through out the whole game
>campaign mode is a weird hybrid between a shitty tutorial and a challenge mode
>free mode (i.e. the main game) is a grind with an absolutely obnoxious stage recycling
>the grind actually favors playing easier stages and proves to be less viable if you progress
>core gameplay (i.e. the pilot and equipment systems) instead of having a natural design, is pure autism
>plot and lore of the game are if not completely separate entities - just crudely tacked on
>>15637518
I-i-i may try to come up with a few more recommendations as an excuse i-if it would be of any help.
64fc0a No.15638801
Why does every indie game have a retarded title?
1cb2f3 No.15639630
>>15638768
Your posts are my proof, fucking faggot
5bab00 No.15639679
>>15639630
>your posts that go in length about how someone is wrong prove that you indulge in no effort ironic shitposting
???
7c90bf No.15639735
>>15610737
Played it, a great example of what a detective game should be. No bullshit adventure game logic puzzles. Took about two hours to see most the story (rushing through takes a hour) and another six to solve everything. Don't really want to spoil anything about it go give it a pirate or do a steam refund if you just want to rush through the story.
9b9534 No.15642148
For my picks i'd have to go with Recettear and ToG,they both scratch a very different itch i get every once and a while
03703b No.15642162
>>15637658
There's currently three difficulties: Easy (lives don't matter), Normal (if you lose all your lives, you restart over), and Hardcore (one life, lose all progress if you die once). As for the difficulty of the enemies, I presume it scales with the difficulty. I've only stuck with normal so far. Upgrades are going to inevitably make the game easier as it goes on, but I admit the bosses at the end of each episode provide some semblance of a challenge.
d90f0c No.15642366
>>15642148
have you played mothergunship? It's made by the same guy that made ToG, but with better graphics. Seems to play the same as ToG, but really haven't played much beyond the start.
650299 No.15642543
>>15635801
>Doom and Hexen
Hexen/Heretic and Doom are so different from each other I'm calling your bullshit.
9b9534 No.15642561
>>15642366
Tower of Guns took some time to iron out and bring it to a playable state so the notion of the same but with better graphics,which would mean higher sytem requirements, doesn't really appeal to me;i would rather they'd done something different instead.
5bab00 No.15642564
>>15642543
>complains about someone pairing together Doom with Hexen
>pairs together Hexen with Heretic
98d06a No.15642692
YouTube embed. Click thumbnail to play.
>>15637549
I'm really digging it, thanks anon.
The music feels lesser than the original game though. Especially the dealing music and the battle music.
547a2b No.15642751
azure striker gunvolt
say goodbye to your thumbs.
38f687 No.15643086
>>15634138
>open images 'cause I bullying was mentioned, it could be something cute like schoolyard bullies or maybe lewd like abuse
>"hey kid murder this puppy you little faggot"
seek professional help
171732 No.15643294
>>15611288
The Messanger is too easy in general. I'm not that good at platformers and managed to finish it in 12 hours, all power seals too. I just wish it was a ninja gaiden clone to the end, there is a serious lack of tough fights after it goes full metroid. There's also the issue that most of the normal enemies aren't very threatening.
e865a0 No.15643447
>>15614913
Could it be, an actually good game?
7129b0 No.15643554
"The Adventures of Square" I & II are two great Doom Mods that can be downloaded as standalone. The "art-style" is goofy and simple as fuck, but it has it's charm. The level design is top notch, though. Give it a try.
http://adventuresofsquare.com/
284384 No.15643578
>>15642751
ZE ZER ZO ZUM, I SMELL THE BLOOD OF A DIRTY CIS SCUM
2eb282 No.15643616
>odallus
>oniken
>blue resurrection
>cho ren sha 68k
7dc9a6 No.15645367
>>15643616
>Cho Ren Sha 68k
Gave it a try after seeing it recommended here so many times, and I was quite surprised. Thanks.
b8ddd8 No.15645388
>>15616206
But it can't track the user the way youtube does.
547a2b No.15645967
>>15643578
why the refrence?
ff61fe No.15654928
>>15654899
That shitpost is four years past its expiration date. The translation was changed on the PC release, and I think in the collection release as well.
4db9b0 No.15654941
>>15654928
If I remember correctly the original English "translation" is still in the PC version, but you got the retranslation if you switched it to jap voices.
650299 No.15654958
>>15645388
Youtube is an extension of Google so it is tracking you the same way Google does. Individus is superior to Youtube purely because you can download the videos and their videos don't do terrible things to toaster GPUs.
284384 No.15655101
>>15654928
>>15654941
any recommendations for the game should be qualified then
fd571c No.15657480
>>15657469
extremely, which is a shame because its a pretty competent sotn clone as far as gameplay goes
be2bd1 No.15657487
>>15657469
Story / dialog etc has been outsourced to silverstring media.
a3203a No.15657597
Mighty No. 9 is a pretty good game
6650d8 No.15657664
will anyone ever fix banished?
is mount and blade considered an indie game?
6650d8 No.15657669
>>15657667
but wasnt mount and blade made by 1 dude?
but isnt banished just a gem that is hampered by broken AI that stop eating for no reason after a year or 2?
9f868f No.15657734
>>15657677
>>15657679
>>15657680
>>15657681
this shit is embarrassing
2167f3 No.15657743
>>15625440
>A shining example of copyright infringement.
t.NPC
a8cc73 No.15660248
>>15614054
Nice projection there, lad
fd88e9 No.15660251
a8cc73 No.15660259
>>15657480
>If the MC of my game isn't literally always a white dude I'll fucking lose it
284384 No.15660272
>>15660259
>I can't suck enough cock in real life so I need others to emulate it for me.
255916 No.15660316
8500bc No.15660354
KO Mech
its a fun little game with reall great music and style
c745d5 No.15660383
>>15660354
Just play Bangai-O
650299 No.15660386
>>15660259
I don't like playing black guys because it's always the same type of black guy archetype and I already know how the entire story is going to play out instantly.
8b4e92 No.15660634
>>15637518
That's why you filter idiots, anon. Filter the wordy goonfaggot who contributed nothing of value. Only took the first five words of his blogposting for me to skim to the next post, filtered his faggot ID and suddenly the board turned pretty comfy, save for the idiots feeding him the (you)s that he was so desperate for.
Dusted off Crimsonland over the weekend and I've been playing that shit nonstop.
fe4450 No.15660638
>>15610607
BroForce is a great example of a game that's just plain, good, old-fashioned FUN!
fe4450 No.15660645
>>15610668
>tumblrnoseforce
>good
Observe this brainless NPC a it auto-responds to triggers without thinking
4c748f No.15660655
092e02 No.15660660
Has anyone played Atom by any chance? Is it any good or just another Russian Fallout clone?
51bb76 No.15660664
Nowadays indie means nothing, goddamn Steel Division 2 is an "indie" game.
Anything self-published is considered indie.
08f226 No.15660900
>>15634354
Doesn't look too bad except for highly vibrant enemy bullets. The rainbow effect is unpleasant to look at and makes it a bit hard to follow.
6f4fc3 No.15660911
>>15660660
>Just another russian fallout clone
Yeah, like Fallout Online and uh
Yeah
7f8f40 No.15661459
>>15610937
Got a .webm comparing the two versions? I think I only played the free one.
7f8f40 No.15661471
37bdb2 No.15661574
>>15610607
>A year ago download a lot of coop games to play with my mate
>We are busy so we go through a few of them
>Some days ago we were looking for something to play together
>Find TowerFall installed
>Play it
>We proceed to spend 12 hours non-stop playing all the coop campaign
It was a surprisingly nice game. I just looked for info on it, and it turns out the game was originally designed for Ouya, holy shit. I'm glad they jumped ship.
>In February 2015 a "Blue Archer" was revealed as a new playable character for the expansion "Dark World", developers stated her appearance was based on that of Anita Sarkeesian.
HAHAHAHAHAHA!
All in all, despite being a good game, I'm glad I didn't buy it. Sorry if this count as pozzed but I didn't know this as I started writing.
37bdb2 No.15661653
>>15610761
So there are new versions? I'd like a comparison.
284384 No.15661678
>>15660911
You obviously never played Underrail It's really good
000000 No.15661759
>>15660634
the only things I hated about it were the stupid splitter spiders (basically forced you to use arcing weapons) and how idiotically fast endless mode ramped up
f8f5d2 No.15661772
>>15661678
>only 1 or 2 viable builds
>stealth a shit
be2bd1 No.15662214
>>15661759
>the only things I hated about it were the stupid splitter spiders (basically forced you to use arcing weapons)
Bazooka and friends are pretty effective, poison bullet is the hard counter though.
Diving in with a shotgun variant and getting lucky drops can also work really well.
a25449 No.15662239
Are there any decent 3D indie games that aren't walking simulators or borderline walking simulators (Amnesia clones)? Also it'd be nice if it actually used the 3rd dimension and wasn't a 2d side-scroller with 3d graphics.
9f868f No.15662252
File: c78b836d298dffc⋯.jpg (Spoiler Image, 2.09 MB, 2508x3541, 2508:3541, c78b836d298dffc635e62298d3….jpg)

>>15660655
< —–
2 hotpockets1 newfag
b11ed0 No.15662253
>>15611760
I remember how badly it was shilled. Hell even unrelated threads it would rear its ugly head, like the retarded waifu threads, there was ALWAYS someone posting ~10 or so pics of the girl.
c08bff No.15662295
>>15662239
Try Zineth. It's freeware.
000000 No.15662418
>>15662214
>poison bullet is the hard counter though.
Not in the level that starts with them.
Also in my experience explosives don't hit the spawns and thus are not so efficient.
fb5168 No.15662922
Just finished Okami and fucking loved it, but now I want to play another game like it. One with fun gameplay, interesting characters, and a world where you feel like you're inside a painting/myth.
I was thinking pic related (I know it's not really Indie, but it's clearly styled like one). I haven't taken the plunge yet because almost all the praise for it seems to be on account of the visual design and not the actual gameplay. If the setting is shallow and the game is boring I'm not really going to be interested in how nice it looks. Any experience with this game/suggestions?
0cee65 No.15662962
>>15662418
>Not in the level that starts with them.
If you get first perk you can deal with 2/3rd of them through poison in 2:10, unless you're referring to the 2003 version, there venomous blood is better because the bullet don't proc often enough whereas that perk is a 100% chance
There's also plaguebearer which has a similar effect to poison but then there's radioactive which kills without splitting them and both those are effective in either versions
>Also in my experience explosives don't hit the spawns and thus are not so efficient.
vid related, regular RL has a bigger AoE so it's a tiny bit more effective
If you're speaking about the 2003 version then there's a bug with the regular rocket launcher that causes spiders to multiply, which causes you to get about 20 levels in no time and tons of powerup on the field so generally if you can roll telekinesis you're good to go, doesn't affect the others RL variants as much
667f6e No.15663007
>>15662922
I never played it but I recall not liking what I saw.
>he thinks there is something "like okami"
Prepare for disappointment then.
fb5168 No.15663092
>>15663007
Nothing else like it, huh? Shit.
fd88e9 No.15663099
>>15662922
>developed by Ubisoft Montreal
Really all you need to know.
827664 No.15663193
>>15610607
Speaking of broforce, who's your favorite bro?Mine would be Brobocop.
6f4fc3 No.15663374
>>15661678
Looking it up it appears it's Serbian
a09dc3 No.15663484
How do you anons feel about The Deadly Tower of Monsters? It's this kind of top down beat em up where the whole gimmick is that
>it's stop motion animation
>You're supposed to be playing an old C "movie" whose director is making a directors commentary and he's pretty much tooting his own horn while the recording sound guy keeps mentioning what a shit movie it is
It's a fun game, but it's mostly because of the novelty and the narration, the gameplay itself is alright but nothing truly special
2415a9 No.15664276
>>15661772
sounds like you're just bad at the game, unless you're playing on dominating.
e2ff9d No.15666805
>>15661772
Just make high power grenades and a variety of fuck-em-up crossbow bolts and everything goes down if you're smart enough, even if shit gets thick in a map you can just run away recoup and attack from another entrance.
7cb89b No.15667759
>>15663193
Difficult choice.
>Bronan the Brobarian
love the special and his grunting
>Brominator
because gattling gun is fun an using it as rocket propulsion is more fun. Too bad the speecial only has 1 charge
>Indaina Brones
the mobility and utility of the whip is amazing. One of the best bros
>Bro Dreadd
Bullets with limited seeking ability on the primary are great, remote controlled missile as special is also great. Solid choice
>Brodel Walker
Rapid-fire shotgun melts everything, and his special is deadly. And he has rounhouse kicks.
The only downsides is the short range on the shotgun and that his special is useless below ground
>Mr. Aderbro
Given that he punches his range is the shortest but his dashes, super-jumps and ground stomps give him great mobility. Plus, the special that reflect all projectiles is fun to use.
>Ash Brolians
If only his chainsaw special didn't have just one charge, he would be better. Still, he can create a massacre with that one charge
284384 No.15667969
>>15663374
I would have assumed Ukranian
5c98ed No.15669582
>>15667759
>this fucking "joke"
It's almost as bad as Jydge replacing every U with a Y just because. This has to bropably be the worst idea possible.
3202f9 No.15669673
>>15663193
Mr T but I can't remember if he has a bro-name.
The high five mechanic is pretty cool. I was playing with a buddy on the same keyboard and the amount of times he jumps in to a big fight while I'm just standing there with my arm up waiting for the high five.
818509 No.15671249
I almost never see anything new recommended in these threads, it's always all
>I like Risk of Rain, Rabi-Ribi, and Hollow Knight
<Look at this faggot who likes Risk of Rain, Rabi-Ribi, and Hollow Knight
So here. Here's something nobody's heard of.
e4100f No.15671955
Invidious embed. Click thumbnail to play.
I decided to give Spacelords a shot. It's a fun (IMO) 4v1 TPS and F2P, but the servers are P2P and there's no in-game voice or text chat.
3becc2 No.15671961
>>15671249
I played it a few months ago when you last mentioned it and I liked it. Thanks a lot anon.
fe4450 No.15672032
bdb6b9 No.15672105
I get lost in these 2 games
d035e3 No.15672107
>>15671955
how about you post some fucking gameplay?
83a02a No.15672167
Does anyone remember the name of that streets of rage 2 rip-off starring a girl that looks like chun li in her battle costume? Pic related.
7b52dd No.15672171
83a02a No.15672186
>>15672171
Thank you.
>not on GOG
000000 No.15672484
>>15672167
But why. There's few OpenBOR games with Chun Li herself. Usually from SF3.
000000 No.15672718
>>15662962
Nice vid, but my issue was doing the level without getting hit more than doing the level at all.
Also the gatling RL is good because AoE + fast RoF, normal RL not so much in my experience.
Still a pretty good shooter.
>>15671249
Looks interesting, I hope it doesn't devolve in hyper backtracking bullshit given the size of the map.
>>15672105
>knytt
I still remember "don't eat the mushroom", lulz.
I wonder if I still have a copy of the map somewhere.
ef4825 No.15672726
>>15610701
prolly cuz it a cat cuh
>>15610607
iji gud af tbh
deltarune gotyay already tbh monica
ff61fe No.15672885
>>15672105
Yeah, Rain World is great
>>15660900
It's not just you, overall I think the visual clarity needs some polish before release. It's a little difficult to tell the difference between foreground and background objects too
818509 No.15674723
>>15672718
>I hope it doesn't devolve in hyper backtracking bullshit given the size of the map.
All the rooms are self-contained puzzles, so you don't need to backtrack, but if you ever want to or you wanna find the secret puzzle rooms there are warp points in each map.
Now for a harder sell. It's got a gay-ass name, it's a >roguelite and it's in >early access, but it's genuinely good for jumping in and playing for half an hour.
8f74d5 No.15686135
>>15610619
>Invidious is still useful, right
It's just youtube with a feel-good UI.
102ee0 No.15690810
>>15674723
is this undertale
37bdb2 No.15690939
>>15672105
I couldn't make the jump in Rain World so I couldn't keep playing.
a0d3a2 No.15690978
so what's 8/v/'s take on keplerth?
https://store.steampowered.com/app/747200/
Here's my take: I've played a little bit of it and it comes off as being don't starve+kenshi but set in rimworld's setting, more or less. EA so take it with the obvious cautin but it's moddable/got workshop support.
By combining two(three if you count the setting) games to copy instead of one, Keplerth is different than alot of chinese indies you see on steam. There's chinese terraria in the form of Alchemage which is playable if sparse on content even compared to *starbound* as one of the better examples of what I'm talking about.
818509 No.15701012
>>15690810
It's pretty much Undertale without the RPG elements, the quirky humor, or the pretension. The bullet patterns aren't half as interesting as when Undertale was really trying, either. But for what it is, it's pretty cool.
I would be remiss if I ignored Indie Pogo too. It's pretty fun with friends, it doesn't get half the youtube attention it deserves, and it's slated to get an update this month with a new character. I hope you like Divekick.
818509 No.15701038
>>15701012
I would have posted the video sooner, but this thread needed a bump more urgently. Not that it'll last much longer, it's nearing the bump limit anyways.
9b5459 No.15701271
It gave some fun times despite being easy
e472c2 No.15701293
>>15657469
>OP says no pozzed games.
>faggot posts pozzed game anyway.
>Knows it is pozzed because they ask how pozzed it is.
Here is your (YOU)
818509 No.15701368
>>15701293
Well, the thread's dead anyways. May as well round it off with a game with super cuck devs.
Which is a shame, because the game itself has really nice gameplay that encourages strategic combo mixing, but the devs can not stop bitching about fascism and Trump on twitter. Just pirate it.
a25449 No.15701375
Why are 99.99999% of indie games 2d pixel shit? Some of the higher quality ones are probably MORE difficult to make than a 3d game.
d41ec1 No.15701395
>>15701375
As far as i'm aware it actually costs more to make high quality pixel art then 3D
fd88e9 No.15701406
>>15701395
Cost isn't the issue and anyone telling you otherwise is lying. There are pixel artists getting paid near 6 figures to churn out this kind of shit on the regular.
d41ec1 No.15701410
>>15701406
I'm talking about VERY high end pixel work,the kind of shit you'd see on metal slug.
a25449 No.15701411
>>15701395
It's always Metroidvania shit or a run-and-gun game. I don't fucking get it.
fd88e9 No.15701423
>>15701411
Because they take the least effort from a programming perspective. Think of how complex the physics in any given Metroidvania is, let alone ones that use middleware defaults, now compare that to something like Sonic or SMB1. Think of how every single powerup doesn't have to balance, availability or context into play because they're all glorified keycards or number growers.
a25449 No.15701446
>>15701423
That's complete bullshit. If they are shit coders they could just make something like Spyro, where there's basically no physics other than collisions. Even the powerups in spyro where number tweaks minus the fireball. Flying is basically low gravity. Speed is just the movepseed tweaked. All there shit is in unity.
I'll tell you the real reason why they do this shit. One person who was motivated enough to make a SOTN clone did it and showed it was possible, so everyone copied them.
fd88e9 No.15701452
>>15701446
>Spyro, where there's basically no physics other than collisions
Never get into programming, please. For your own sake.
a25449 No.15701480
>>15701452
>Never get into programming, please. For your own sake.
Fuck off Pajeet. You can list physics in Spyro other than collisions or you can just continue to be a little bitch throwing around passive aggressive insults to defend your shitty indie friends. Bonus points if it's not something built into unity. Also. Most of the programming heavy lifting in Spyro was the draw distance. The main programmer himself said he noticed how all games had basically no FOV and built the engine specifically for far distance seeing.
a25449 No.15701485
>>15701452
I'll give you a freebee. Gravity. The most basic computation they can do.
fd88e9 No.15701492
e472c2 No.15701498
>>15701492
>Not knowing how to quote.
d41ec1 No.15701503
>>15701492
You're not actually refuting anything though
fd88e9 No.15701511
>>15701503
Anyone who honestly thinks Spyro has no physics deserves no refutation, only mockery.
d41ec1 No.15701519
>>15701511
You can't do that though, no matter how basic your claim is you still have to defend it or else you look like a jackass.
a25449 No.15701523
>>15701492
Wow you really got me.
You assume the PS1 had room for crazy physics that unity doesn't already provide for the pixel shit indie-devs, especially in SPYRO the game where they used every resource on the machine to draw as much as they possibly could on a fixed graphics pipeline. Anything you think might be physics is done triggers and other voodoo. These are things they're already doing in their pixel shit side scrollers.
>>15701511
Here I'll help you out with another one. The ice levels had momentum. Another extremely basic computation indie shit devs could have used, that they probably already use in their shit sidescrollers.
e472c2 No.15701538
>>15701511
While we are on the subject of purple lizards.
My Dino Crisis would be to stick my raptors between Barny's tits if you know what I mean
2e2c07 No.15701542
>>15701411
Because you don't have to make a balanced level design or balanced gameplay. You can plop shit everywhere and with RPG mechanics the players can grind to make higher numbers appear and you never need to balance anything.
a25449 No.15701545
>>15701542
You can do that shit with 3d games to. They're called licensed games.
2e2c07 No.15701552
>>15701545
That's the real appeal of regenerating health. It does matter how hard an enemy encounter is. Just take cover and wait for your health to come back.
a25449 No.15701556
>>15701552
But that begs the question, why do they just do 2d? They can drop shit everywhere. They can add regenerating health so they don't need to balance it. Minecraft basically showed you can be successful with a really half-assed 3d game, but they still make shitty ass topdown/sidescrollers.
2e2c07 No.15701562
>>15701552
Because anyone can use MSPaint and make half assed sprites. Plus 2D is easier for their brains to come up with ideas for. They put an enemy in your path and you have to sit there and wail on it. With 3D you have an extra dimension of movement and if you're making a game that's primarly melee focused you can't just make an enemy sit there anymore.
a25449 No.15701573
>>15701562
They'll make absolutely kick ass 3d sprites, just to have a 2d side scroller. I don't really buy that former part either. They could just copy the z-targeting shit that has been around forever to completely ignore the extra dimension. I honestly think it's just devs mindlessly copying each other.
a25449 No.15701576
>>15701573
They'll make absolutely kick ass 3d models into 2d sprites*
2e2c07 No.15701605
>>15701573
That also is part of it. Gotta have that old skool cred, even if it doesn't follow the game design principles of older games at all, it vaguely looks like one. 2D level design is also a lot harder to make completely broken. At least crappy 3D licensed games have dedicated artists to make levels with things for decoration, despite the game being a mindless shooter most of the time. Indie developers would be competing with Metal Gear Rising, Ninja Gaiden and Devil May Cry if they went 3D. Those games aren't mainly about their level design, but the smooth combat and enemies. That takes skill and craft most indie developers don't have. You would get crappy levels with crappy combat.
01d43a No.15701801
>>15701573
What game is that? Looks cool.
937fe1 No.15701834
>>15701801
Slain:Back from Hell.
Liked the idea and the artsyle, but the combat is too stilted.
f4547e No.15701891
>>15629268
I was debating uninstalling this, but I think I'll check it out before I go to bed now
ddba79 No.15701902
>>15701834
It used to be much worse and I love how they fixed it with an update, but I heavily dislike the parry mechanic because it makes the game incredibly easy.
cbd0d5 No.15702261
>>15611760
Celeste is actually a good platformer though. Story can be skipped too
110ba1 No.15705359
>>15611169
@Deadbolt
I definitely agree with you anon, I seriously loved that game.
3fc32f No.15705448
>>15611169
>>15705359
Any of you played the custom maps?
bdbedb No.15709541
>>15611557
>so many replies
>none acknowledging this quality sense of humour
I thought it was in good taste anon.
44daa8 No.15710478
>>15660259
The writing of the game is cucked, it has characters discussing how cool it is that they're in open relationships and there's even someone who says their mother let men from other tribes fuck them to 'strengthen the tribe' to some effect. >>15701423
I doubt many indies wrote their own physics engine when there's plenty of open source physics engines out there.
37bdb2 No.15711998
>>15610607
Why do people like Broforce?
I started playing with a friend last week and even though it's not a bad game is pretty mediocre. We played on hard, though, dunno if the difficulty has anything to do with the sheer frustration the game can manage to bring and how repetitive it gets. I guess is contra but cheaper.
37bdb2 No.15712031
>>15711998
Nevermind, contra lets you aim vertically, this one doesn't.