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File: 68cd526c809ca1d⋯.png (1.47 MB, 1360x768, 85:48, too heavy.png)

d23e5e  No.15536254

Let's talk about CRTs. Does anyone on /v/ own one? Is there any legitimate reason to keep one around that doesn't involve Light-Gun Games?

6d045a  No.15536280

>>15536254

>Let's talk about CRTs

Great, I was looking for a shitposting thread.


c74c99  No.15536281

File: a62702d73503ccc⋯.jpg (Spoiler Image, 82.86 KB, 985x761, 985:761, 1023365 - Aeris_Gainsborou….jpg)

People who still have a PS2.


8986aa  No.15536299

>>15536254

I still have mine from when I was a young lad.


1e3306  No.15536316

CRT's have limited resolution and cause cancer.


e60a3a  No.15536323

>>15536316

Your posts cause cancer


882ce3  No.15536325

CRTs are much thicker than screens nowadays. It's interesting how tastes change over time.


8986aa  No.15536329

>>15536316

It doesn't generate any real radiation so I doubt that.


c74c99  No.15536332

>>15536325

It isn't a matter of taste.

Try playing older hardware on a newer TV and tell me it looks good.


fdbe64  No.15536343

>CRT (((recycling))) happening down the street.

>Walk over (still going through rehab after spine surgery gotta get my miles in)

>Lots of premium shit

>Well I certainly can't fucking carry any

>Call my bros

>"lol nigga why u wanna AWLD teevee nigguh"

>Call my parents

>"but you already have a tv, a flatscreen one too!"

>Get to watch this Trinitron go to its death

Awesome.

I hate normalfags.


257f52  No.15536349

>>15536325

I prefer flat screens, small ones are fine.


882ce3  No.15536356

File: e208aca53ca26c1⋯.png (24.21 KB, 225x225, 1:1, ClipboardImage.png)


18e2eb  No.15536487

>>15536343

Wow your friends and family really love you


d23e5e  No.15536692

File: 11051939d48e95a⋯.webm (7.99 MB, 416x234, 16:9, electricity.webm)

>>15536343

>Watching (((recycling))) documentary

>They get to the CRTs

If I had a warehouse I would go to the scrapyard once a week & just stock up on cheap CRTs. Those things are going to be worth gold in a few years.


b73649  No.15536734

>>15536254

Have one, it's banged-up but still reliable.


d23e5e  No.15536756

YouTube embed. Click thumbnail to play.

>>15536734

>but still reliable

That's one of the major points I always make. They last, like, a REALLY long time. My Local bar's flat screen LED TV' \s LEDs started failing one by one so it just got darker in spots until they had to replace it. CRTs on the other hand were made to be on 24/7, so other than burn in on arcade machines, they pretty much never fail. Even ones that fail can be recaped or rejuvenated. I guess you can fix modern displays too, but they just don't last as long.


73da61  No.15536758

File: e0e80f79395d98f⋯.jpg (204.62 KB, 850x1320, 85:132, e0e80f79395d98f48eaef30ef7….jpg)

I personally hate the fucking blur compared to a flatscreen, I don't care if that's how it's intended, it makes me think my eyes are fucked.

If I had more storage space, I'd deal with them. I see so many thrown away, perfectly fine. I'd try to sell them but I know I'll be sitting on them for a while, no one outside of an extreme minority wants them, especially for money.


3a556f  No.15536807

>>15536756

CRTs aren't exactly reliable? They last a very long time. Far longer than any flat panel will ever last. But I don't think reliable is the right word. Maybe that they have longevity? The thing is, a CRT set with failure can almost always be traced to repairable components, replacing small components or adjusting existing ones. LCD set failure typically requires replacement of core components that inherently change the set, and ultimately you're likely better off replacing it entirely. Being so cheap to manufacture but still sold for a solid premium means that manufacturers are very happy to have this fast obsolescence and fragility to the hardware.

What is nice is you can identify CRT faults easily and address them once you know your way around the technology. Just an inspection and you can tell "oh it has a horizontal collapse, or a vertical fold over, or pin cushioning, or there's a retrace issue" and narrowing these down is trivial. On a flat panel, a dead pixel is just a bad panel, replace the entire panel regardless of how big it is. A dead back light replace the back light. A cracked LCD is a replaced panel. A failed IC is a replaced main board. It's not the 220uf cap on the retrace line or a new magnet needed on the tube or the yoke needing rotation.


d23e5e  No.15536877

File: 93b0038204d4cdf⋯.jpg (19.72 KB, 700x531, 700:531, it's a table.jpg)

CRTs are treated more poorly than any other piece of retro technology.


f4e50a  No.15538961

CRTs are fucking game changing for anything made prior to 2005. Especially for 3d games.


c74c99  No.15539014

>>15536343

So you're a nigger, you hang out with other niggers and your parents are niggers too, right?


ba4184  No.15539108

File: 7ba5df7f706d32b⋯.png (506.8 KB, 1125x1500, 3:4, 63968221_p3_.png)

>Have CRT TV which I now use for MAME and Fightcade off of a Pi 3

>Used to use a gifted PS3 on it since I wasn't rich enough to afford these paper thin hi def televisions

>played Infamous as my first PS3 game

>Loved how bright and colourful the game looked

>One day get gifted a friends old LCD

>set it up

>game was suddenly all gray with eye burning blues

I swear to god after this experience I had when people say CRT's don't matter that they must be 12 and never seen a CRT in their lives to think that it doesn't matter.


9a8c88  No.15539113

File: ae1a73362cb012c⋯.jpg (2 MB, 3264x2448, 4:3, P_20181002_024105_vHDR_On.jpg)

>>15539108

The difference between playing original Xbox on my LCD TV and playing it on my Panasonic BTH1700p is incredible. Washed out doesn't even begin to describe it. Blurry, disconnected, and dull. PS2 and Wii were worse on the LCD.


f4e50a  No.15539132

>>15539108

>I swear to god after this experience I had when people say CRT's don't matter that they must be 12 and never seen a CRT in their lives to think that it doesn't matter.

It's easy to forget how much better they look. When I switched to LCD I noticed it the picture was all fucked up, primarily the blacks and the fact you couldn't have high contrast without being blind. I overlooked it though, because the picture was much much sharper and I eventually got use to it. I wouldn't doubt a ton of the anti-CRT shills here who aren't just baiters probably haven't used one in 10 years and forgot how they looked, or they dug one that is having its image fade do to overuse or just being a cheap model.


39bedc  No.15539172

File: 5bc99e72bf54db9⋯.png (491.71 KB, 1065x961, 1065:961, drivemeca-linux-mint-logo.png)

>>15536254

Is there a decent guide to using xmodeline (or better yet, a GUI tool) for unlocking custom resolutions and refresh rates under Linux? There are super simple tools under Windoze & OSuX that do this easily and reliably, but I absolutely can not reliably force Linux to go beyond 85Hz. Everything I find is invariably a cobbled together mess of outdated broken bullshit, e.g.:

https://wiki.archlinux.org/index.php/Xrandr


fed8cd  No.15539175

Yes I do and it's shit. CRT shills are fucking retards who can't find better so they search scrapyards in order to find a screen.


f4e50a  No.15539191

>>15539172

Do the command: cvt <height> <width> <refresh rate> or gtf same arguments. GTF is older and more outdated I believe.


4e8fcb  No.15539198

>>15539014

He isn't your typical nigger if he doesn't want to throw away a CRT TV.


39bedc  No.15539221

>>15538961

>>15539132

I weep for the entire generation of content authored exclusively on LCDs, so artists can't see WTF they're doing, incapable of making out proper blacks, greys, colors, uniformity, clear motion, or responsive realtime.

>>15536758

>>15539175

Both are best. Until OLED matures (PC-style chipset, good blue subpixel lifespan), MicroLED/QDot/SED/etc gets onto the market, or whatever, I use CRT & LCD side-by-side. Photorealistic content and video go on the CRT, text & lineart on the LCD.


720acd  No.15539270

>>15539221

>SED

Man I really wish that was fully developed and put on the market.


988d92  No.15539687

File: 43aaac69c97ffb0⋯.jpg (1003.24 KB, 1333x1000, 1333:1000, 1.jpg)

File: 4a2c7c13bbce26e⋯.jpg (833.11 KB, 1333x1000, 1333:1000, 2.jpg)

File: 06d458769a8afc7⋯.jpg (864.54 KB, 1333x1000, 1333:1000, 3.jpg)

File: fe2fb3648aaac76⋯.jpg (9.39 MB, 3264x2448, 4:3, 4.jpg)

Finally manage to make my emulator PC work on my PVM via a VGA to RGB I made. Took a long time but it work. Retroarch will load the proper resolution (ie 256x224 for snes, 320x224 for gensis, etc.) and displays it on the PVM the same way the original hardware would. Look sweet.


d33421  No.15539821

PSA: CRTs cause cancer. Don't use one or be near one for extended periods of time.


b1f2d7  No.15539902

>>15539821

You know what causes even more cancer? Eating a banana. I'm not even joking, you recieve a higher relative dose from eating a banana that sitting behind a CRT for extended times (10 hours something?).


d23e5e  No.15540903

>>15540021

>No I will NOT buy your pvm for 300 bucks. Die in a fire scalper scum.

How does one even scalp a CRT? The shipping on one would be so high it would eat up all your profit. Who's buying CRTs online with $150 shipping?


f4e50a  No.15542239

>>15539687

> Took a long time but it work

All you had to do is this: >>15539191


f4e50a  No.15542255

>>15540903

Why are you even responding to a shit bait post like that? These guys come straight from cuckchan (it's been down suprise-suprise). It's not worth pointing out how retarded they look, because it goes completely over their heads.


d23e5e  No.15542759

>>15542255

eh, I felt like bumping the thread. Also, they're SUPER fragile. They're basically giant lightbulbs, so them being heavy is only like half the reason you can't scalp them.


c7d4c9  No.15542776

>>15536254

>Is there any legitimate reason to keep one around that doesn't involve Light-Gun Games?

If you play low res games (like NES SNES Megadrive Arcade etc etc etc, basically anything 240p) then yes.

Those games look far superior on CRT's. They also don't have motion blur (all LCD's have motion blur, those silly framemeisters and that OCCS thing or whatever it's called can't help you there). Motion blur is EXTREMELY noticeable in side scrolling games.

Also they have extremely low input lag. Like microseconds instead of milliseconds.


214e7a  No.15543140

>has large working crt

>all consoles are broken

Feels bad man. Gotta have those things fixed.


2819ef  No.15543189

>>15543140

Just go one step at a time. Best way to enjoy yourself with this stuff.


720acd  No.15543198

>>15540903

I bought a little 10" CRT off an Anon for like $50 once to play my PS2 on. Looks pretty good.


d23e5e  No.15543369

>>15543198

>10" CRT

I can't imagine playing PS2 on anything smaller than a 10. I'd say 20-23 is the sweepspot.


8fe20c  No.15543374

File: 08edea6389fcd26⋯.jpg (155.33 KB, 1024x768, 4:3, kif1229larplvi.jpg)

File: c7068680ac2f055⋯.jpg (14.65 KB, 480x360, 4:3, hqdefault.jpg)

File: f8f50dae6686050⋯.jpg (116.27 KB, 900x675, 4:3, kif1216larplvb.jpg)

File: b09df6824d8aca6⋯.png (113.53 KB, 923x1751, 923:1751, jewpedia crt vs the rest.png)

>>15536254

CRT TVs or PC CRT monitors?

The former - old consoles are the reason.

The later - if you cannot afford 5k $ OLED monitor having CRT is great, colors, contrast, lack of ghosting and high refresh speeds beat any fucking LCD panels out there.


cf40c8  No.15543423

Not sure why nobody has capitalized on making a CRT HD hybrid of some kind


8fe20c  No.15543597

File: a6da74179f77ced⋯.jpg (175.58 KB, 1014x760, 507:380, 115289_fw900_cdrom.jpg)

>>15543423

https://www.cnet.com/products/sony-gdm-fw900/specs/

>Native Resolution 2304 x 1440 at 80 Hz

>Image Aspect Ratio 16:10

Unfortunately those niggers at Sony went with planned obsolescence and flyback transformers in FW900 got factory defect where over time wires inside the mold do scorch, resulting in dimmer and dimmer image, until you can't see shit. Non repairable.


d23e5e  No.15543612

>>15543597

Is this why the NVM-24 series is like $5000? Is't the same tube without any planned obsolescence?


8fe20c  No.15543615

>>15543612

dunno, never heard off nvm-24


ae0d55  No.15543625

File: 3acd9690ffa6d9a⋯.jpg (125.08 KB, 850x1200, 17:24, DnwbLenVAAEuTEb.jpg)

>newfag doesn't know about CRT threads

Sage


d23e5e  No.15543627

>>15543615

Typo, Meant the BVM-D24E1WU


2a2c04  No.15543734

File: 8a14c1a02dff343⋯.jpg (182.04 KB, 885x997, 885:997, 8a14c1a02dff343788f2c1c1d4….jpg)

>>15536343

>Unable to explain or justify on the spot the alleged advantages CRTs have

>Never his fault, blames the normalfags for not "getting" it

CRTfags everyone.


13f967  No.15543863

>>15536254

Where can i get the TV in the OP?


1baa81  No.15543874

File: e2501636cf874e3⋯.jpg (60.13 KB, 538x482, 269:241, e2501636cf874e30c94356bf68….jpg)

>>15536343

>nigger gets cucked out of a shitty old TV


7f6160  No.15543875

I own one. Haven't got the space for it in my apartment so it sits in the attic, but sometime (hopefully) when I buy a house, I can have an office with all my old consoles.

I just think old consoles look better on a CRT.


07923c  No.15543878

I just came here to say that the thumbnail of the OP looks like a lady's ass as she steps behind something while half bent over.


23b339  No.15543891

File: abdad0bfcf14c87⋯.gif (3.39 MB, 314x293, 314:293, 1470536512368.gif)

>>15536254

>Is there any legitimate reason to keep one around that doesn't involve Light-Gun Games?

I keep a Commodore 1702 around for when I want to take my old consoles out Which I haven't had the energy to do in years because all the games I physically own are also on my PC as ROMs and I always end up playing those instead because it takes less effort

For older consoles, a high resolution CRT with minimal noise is an incredible experience. Unfortunately, most people expect shitty department store tier Panasonic tubes they bought for 10 bucks to have that mystical quality that CRTfags claim CRTs are capable of but they don't get it and then bitch about how CRTs look blurry as shit. All cheap CRTs look really blurry and noisy, it's just how they were, quality PVMs or dedicated higher res video monitors will however look really clear and crisp. It's not easy to get your hands on those, however


7f6160  No.15543893

>>15543891

tbh it's the blur and noise that I look for. It's a wholly nostalgic experience for me.


23b339  No.15543894

>>15536316

>limited resolution

1080p CRTs exist fam

>>15536329

>It doesn't generate any real radiation so I doubt that.

Wrong, some sets manufactured in the 1970s were found to be non-FCC compliant and leak X-Rays albeit in very minimal amounts but this is where the whole "don't sit too close to the screen!" rule originally came from


23b339  No.15543904

>>15543893

Playing older games on a quality CRT reminds me of older arcade machines where each pixel was clear and very bright and vivid against the true black backgrounds. That's where the nostalgia comes from for me.


720acd  No.15543961

>>15543369

Have it on my desk, so the size isn't really an issue.

>>15543809

Nice projection. I cannot imagine being this mad over something insignificant.


f4e50a  No.15543962

>>15543374

>Use OLED

Unless you're playing older PC games. Polygons are ugly as fuck. Anyone who says otherwise is underaged.

>>15543597

>>15543612

>>15543627

Why not just buy an OLED at that point?

>>15543894

>>15543961

>Responding to cuckchanners


c38ecb  No.15544042

>>15543891

I have a cheap consumer CRT and I still consider it a better experience for 240p shit than an LCD monitor.


8fe20c  No.15544095

YouTube embed. Click thumbnail to play.

>>15543962

>having an issue if with polygons in old games

>not remembering times when those games were peak of 3d grafix technology, with the bar being raised almost every year

no anon, you are the fucking underage in here, get the hell out and do not return


39bedc  No.15544107

>>15543198

There is absolutely no reason anyone, even living in the most desolate rural wasteland, should have to actually pay more than $10 AT MOST (often free) for something as mundane as a small SDTV CRT picked up locally. Go to secondhand stores, the last chance at the county dump, check Craigslist, see if your job/school/relatives/friends has one lying around, just don't ever mailorder one.

>>15543374

>>15543962

Sadly, OLED is (like plasma) still saddled with TV rather than PC monitor chipsets. So that means artificially high lag, and low framerates.

>>15543891

TBH, like >>15544042 said, even the crappiest dimestore SDTV has 90% of the Legendary CRT Magic™ features people think of:

>perfect motion, synced to exactly 59.94Hz if anyone here is a yuropoor, throw all your PAL50/SECAM50 equipment and slowed down games in the garbage and switch to 60Hz

>perfect flicker, no motion blur or ghosting

>perfect nanosecond display lag

>483 lines, even on an extremely low-quality tube with horrendous A/V antenna input, is more than enough detail to make out every pixel in the blocky 240p frames output by all older consoles and most older PCs

>composite color, NTSC color, nonsquare pixels, and interlacing, to reproduce artist-intended artifacts

Granted, all of this except 60i, but PS2 is the only system that uses it can be flawlessly reproduced on a high-end PC aperture grille tube with some fiddling, also yielding vastly superior color/gray/black/uniformity/sharpness and giving you the option to enhance modern vidya as well, but that's no reason to scoff at a trashy SDTV if your only alternative is LCD. As for BVM/PVM, their only argument is "muh scanlines". Have at it if that's your fetish, but IDGAF myself.


8fe20c  No.15544112

File: 15bf0d536a2d24f⋯.jpg (43.11 KB, 1024x409, 1024:409, sum crts.jpg)

File: 8ebc15c7aad9935⋯.jpg (13.02 KB, 350x350, 1:1, 41YdLpk0jCL._SL500_AC_SS35….jpg)

>>15543891

>wasting money on expensive CRT TVs

How about using any single freegibs dumpster 17" PC CRT with s-video/cinch/scart/component to vga adapters for your consoles? Because you know, even a low end PC CRT monitor will be sharp and render really good colors. however I'm not sure how would interlaced modes work on them, I know it's possible to make custom interlaced resolutions at wangblows/loonix, but would a console output that correctly by default is another question


39bedc  No.15544126

>>15544112

Basically all of those use a scan converter that stores two frames at all times in SRAM, and nearly all of them are horrendously laggy. You should be emulating any console too old to have native VGA anyway


8fe20c  No.15544128

>>15544112

well shit, that connector on the adapter is male, apparently there are only brick-type converters to connect those the other way


8fe20c  No.15544131

>>15544126

makes sense


922497  No.15544134

File: 6e76811d3e332bb⋯.png (8.25 MB, 2637x2016, 293:224, tv 1.png)

teevee


922497  No.15544138

File: 0212f9862399f3e⋯.png (9.32 MB, 2637x2016, 293:224, tv 2.png)


d23e5e  No.15544997

>>15543863

scrap recycling places, production companies possible, craigslist, etc. Just look around.


854de4  No.15545210

File: e287e103d2feca1⋯.png (1.09 MB, 1135x747, 1135:747, Untitled.png)

Gives me an excuse to post this image again. My new RGB cable is arriving soon, I can't wait to try it out.


1776c8  No.15545227

File: 71dcd1362145e0c⋯.webm (4.16 MB, 1280x720, 16:9, ElectroBOOM.webm)

File: 4c2c7e39c87c0ec⋯.webm (8.73 MB, 1920x1080, 16:9, ElectroBOOM v3.webm)


4f67fe  No.15545306

>>15544126

I know for sure lagless component to VGA converters exist, I have one and meleefags use them with wiis and PC CRTs. Most stuff can output either component or just RGB directly. PC CRTs can't handle interlaced stuff at all though. Maybe using an OSSC would be a good idea, but a little expensive.


d23e5e  No.15546054

>>15545210

You had an RGB capable CRT this whole time & weren't taking advantage of the RGB? God damn man, why?


f4e50a  No.15546094

File: f2583e0ce1e9a4a⋯.png (475.32 KB, 976x976, 1:1, 8ded8eaffabf2792d3a467d663….png)

>>15544095

>Not old enough to remember CRTs blurred out most of the polygon issues like sharp corners

>Not old enough to remember CRTs blended models in with the level so they didn't look like they're popping out in an uncanny fashion

>Legitimately thinks games that where evolving where designed to be played at 1080p or 4K resolution

Yeah, I'm the one who's underaged.


ad733f  No.15546126

File: 19a7803b13f74fa⋯.webm (427.01 KB, 640x360, 16:9, You're Not Just Wrong.webm)

>>15543894

>but this is where the whole "don't sit too close to the screen!" rule originally came from

Wrong. It came from the fact that the human eye evolved to focus dynamically near to far and everywhere in-between rarely holding a static focal plane for any extended period of time. When focusing on an object 100m - infinity the ciliary muscle which is responsible for manipulating the soft lens in the eye is almost totally relaxed. As the object you are focusing on gets closer to your cornea more correction is needed to maintain a clear projection on your retina and that ciliary muscle contracts. The ciliary is no different from any other muscle in your body and when it is forced to contract hard and hold an unmoving position for extended periods of time it will become prone to cramping and spams. These cramps and spasms prevent the muscle from quickly and accurately establishing close focus, and can prevent infinity focus entirely until the muscle is allowed to move and relax properly. This can take minutes to hours depending on how bad the abuse is. Sitting too close to any screen for too long without moving or looking at other things far away from you will lead to fatigue, headaches and temporary loss of clear distance vision.

The real risk is when you live in a society where there is both an availability and culture of lens correction in which the sellers are not informed in the anatomy or abilities of the human eye to accommodate to stimulus. When you use lenses as a treatment to clear up the side effects of abusing your eyes, but never actually get taught about why and how you should change your habits to prevent that damage, then continue to wear your corrective lenses full time including when you're subjecting your eyes to abuse, you're setting yourself down the path of reliance on overpriced glasses in the best case scenario, and retinal detachment and blindness in the worst case. Remember, the body is malleable and adapts to better cope with the stresses it is exposed to. If you consistently strain your eyes focusing very close up for extended periods of time should it be any surprise that your body does what it can to make close focusing easier in the future by elongating your eye to amplify focual capabilities up close at the cost of your distance vision? Myopia in the modern world is 99% an environmental and behaviorally induced phenomenon, and the progression therein is wholly stoppable and even reversible in the majority of cases. But that goes beyond the scope of this thread.


46f44b  No.15546176

>>15536692

Is that the DSP of electrical engineering?


d23e5e  No.15546277

File: e6d0248d8979126⋯.webm (5.02 MB, 480x360, 4:3, Jazz Music.webm)

>>15546126

>>15546126

Why would you post this?


de5929  No.15546395

>>15546126

Would playing games in stereoscope mitigate this issue? Or would it be the same since it's still flat screens?


f4e50a  No.15546407

>>15546395

The issue he's talking about comes from the lens in your eye not changing focus. Your eyes wont stretch their lenses just move to focus.


c039df  No.15546427

File: 901cb26b4a4ea58⋯.jpg (127.51 KB, 1280x720, 16:9, Electroboom.jpg)


ad733f  No.15546433

>>15546277 (checked)

Because.

>>15546395

No. The issue is the distance at which the focal plane you're utilizing is, and how long you are continuously locked into focusing at that fixed distance. Playing in VR is often better than playing on a handheld screen or infront of desktop monitors because even though the physical screens in the headset are only inches from your cornea, the lens in-between them and your eyes function as perspective correcting +lenses, like reading glasses and the virtual functional focal distance is more like 10-15ft rather than the 3-5ft typical of monitors and the 1-2 ft typical of handhelds and cellphones. If you through some stroke of luck ever had a chance to use a military pilot helmet with integrated HUD, or the more likely civilian level application, Google Glass back in 2013 or whenever they were around you will have noticed this virtual focal plane in action, the objects in the hud appearing and feeling like they're floating many feet away from you rather than the 1-2 inches they're being rendered in reality. As for stereoscopic modes, unless the focal planes are being "projected" by some kind of lens apparatus like a VR headset, it in of itself will not be very beneficial unless both your viewing hardware, and the content you're consuming is extremely well optimized and designed for eachother for the specific task of replicating the true focal depth of what it is meaning to represent..


10939d  No.15546757

>>15536692

That webm has to be staged.


d45d1c  No.15546763

>>15546757

I don't think it's staged, just intentional. Like that weird YouTube kid that pukes all the time.


dca680  No.15546779

HookTube embed. Click on thumbnail to play.

>>15546176

Most of the time he's intentionally fucking up (and in a safe way, usually he has the voltages really low or times things) or faking it to show people how dangerous electricity is.

His channel is quite comedic-based, which you might be able to tell from that webm.

Here's a recent one he did.


2c8d5d  No.15546820

>>15546779

Oh man, he's really good at mimicking the pseudoscientific bullshit "free energy" proponents spout. He's even better than they are, actually. He's mixing bits of real science in with the bullshit and sounds convincing while doing it.

I wasn't sure if he was seriously trying to peddle bogus science or not until he broke character.


000000  No.15546861

>>15536254

No. It was a great day when I thrown away my last CRT and never looked back. Fucking heavy flickering shitty bitches.

God I love my big 4k UHD. If anything became better nowdays it's surely the monitors.


b7ac60  No.15546885

File: ff24ec0ebf78357⋯.png (465.05 KB, 870x729, 290:243, Full Bridge Rectum Fryer.png)

>>15546779

>>15546820

He's had some real accidents at times though. Like the Jacob's Ladder incident.


23b339  No.15546901

File: 5b0006e5d6f2f5c⋯.jpg (177.55 KB, 571x570, 571:570, 1290684719463.jpg)

>>15546779

>and in a safe way, usually he has the voltages really low or times things

He just knows what he's doing. There is no "safe" way to electrocute yourself but you can get away with it without killing yourself. Even at high voltage, which just measures electrical potential, at low current it would still be painful as fuck but not deadly within a reasonable time frame (at sustained current of any kind, even if its "low" you can still be fucked but your muscles tend to jerk away from whatever is shocking you, static electricity for example represents a situation where the overall voltage between you and a conductor is thousands of volts but little current, hence "static electricity"). And your body has a resistance that will represent a voltage drop across your body that will lower current passing through even more. Also shorting a high current load across a single hand (voltage in this case is unimportant since drop would be negligible) wont kill you at all, but you may burn your hand from the potential arc and resistive heating on your skin. Shorting a load from one hand to the other hand is a different story however because there is a chance it can pass through your heart but conversely voltage drop would be greater in this case because there is much more of your body the current has to pass though thus there's a higher resistance.


dca680  No.15546907

File: a3c75b71fab00e1⋯.png (319.79 KB, 813x443, 813:443, GFCI.png)

>>15546885

He's brought that up a few times since then, he could have been killed there if he had a longer exposure to it.


39bedc  No.15547014

File: 7215a9abee20118⋯.jpg (88.97 KB, 800x450, 16:9, bates-method-bullshit.jpg)

>>15545306

>interlaced

That's the key. You can convert from YPbPr to RGB entirely in the analog domain, but scan-doubling from 15kHz to 31kHz requires a somewhat laggy digital step (some scan doublers are MUCH laggier than others). Note that there are a small number of PC CRTs capable of natively syncing to 15kHz (and some CRT HDTVs, though beware, MANY later CRT HDTVs put ALL INPUT through a laggy digital analog-digital-analog stage).

>gaycub/wee

Many (though not all) titles for both systems including the aforementioned casual party game could output native 31kHz (progressive scan) via the digital A/V port. In addition, Nintendo's "cable" was in fact an external DAC, whose IC can easily be rewired to output native VGA signals.

>>15546094

>growing up on cheap shit wintel shadowmask tubes and/or an sdtv consolebabby

Peasants out, this is an aperture grille master race thread.

>>15546126

<this is where the whole "don't sit too close to the screen!" rule originally came from

A bit of both, but don't forget the other factor of flicker, which at 60/50Hz interlaced is pretty bad if it takes up a lot of your FoV.

>change your habits to prevent that damage

Sorry anon, but it's an unavoidable consequence of civilization. Some people are genetically resistant to it, some aren't, but even the tiniest amount of paperwork or computer use are far more than enough to fuck you up:

https://www.straightdope.com/columns/read/1107/will-sitting-too-close-to-the-tv-reading-with-bad-light-etc-ruin-your-eyes/

>temporary loss of clear distance vision

>the progression therein is wholly stoppable and even reversible in the majority of cases

Oh, wow, this is some 1800s-era quackery!

>>15546407

>>15546433

True, but for a lot of content (especially stereoscopic), being free of eyestrain would require the ability to change the focal depth of every pixel, every frame. The only system I know about capable of such a feat would be a lensless scanning laser retinal display.


ad733f  No.15547092

>>15547014

I don't disagree. Bates is a load of horseshit and approaches vision rehabilitation as a "15 minute abs - Get quick results with these 5 easy exercises, buy our exercise aids today!" scheme. Spending 15 to 30 minutes a day doing exercises and wearing pinhole glasses that produce moderate effects at best and do fuckall at worst will give you neither the quality nor quantity of stimulus required to actually reverse the close focus adaptation of your eye. Especially when you never actually fix the underlying issues of chronic abuse of your eyes.

The only way that I know of that works is to change your habits, modify behavior, and keep at it because you didn't get into -6.00 lenses overnight, it's going to take time to readapt out of them. It's no different from the approaches to weightloss and health. I know because as of July 2016 I my prescription was OS -2.50 OD -3.00 with some low astig correction thrown in there too and the horizon was starting to be blurred at all times, well on my way to the next step up. I currently wear OS -1.00 OD -1.50 around the house, for daylight driving and night driving as well on good days, and OS -1.25 OD -1.75 on the bad. No more astigmatism correction, and in the stronger glasses I test at 20/13 in dim lighting

Believe me or not, I'm just some faggot imageboard anon but think about it and give it a try. It's not like I'm an optometrist trying to sell you some overpriced 10,000% markup plastic glasses or anything right :^)


f4e50a  No.15547620

File: aedddf0409f6535⋯.jpg (18.17 KB, 464x266, 232:133, aedddf0409f65355d961acf06c….jpg)

>>15547014

>growing up on cheap shit wintel shadowmask tubes and/or an sdtv consolebabby

>Peasants out, this is an aperture grille master race thread.

<Thinks all games made in the 90s where played at CRTs max resolution

<Despite ones in the early 2000s being capped at 1024x768 until patching or fan mods

<PC Master race shit

Reddit pls.


ecd04a  No.15547629

>wanting to get eye cancer


824d3b  No.15547717

File: 371518e6d82fdb3⋯.jpg (18.49 KB, 525x380, 105:76, Fresh-Banana-substances.jpg)

>>15547629

>wanting to get stomach cancer


6a4a1a  No.15547796

I own 3. but i want a big one. like 40" for light gun games. problem is they weigh like 300lbs and i cant lift that much on my own and have no friends and cant justify the cost of hiring people to move it.


f4e50a  No.15547824

>>15547796

use one of these >>15536356


103c90  No.15547885

>>15547796

If you can't lift 300lbs you should probably start lifting until you can.


39bedc  No.15547976

>>15547620

Any decent Sony tube could do crystal clear 640x480 way back in the 80s, and hardcore 3D genres (flightsims, racers, stompy mecha, etc.) likewise ran in excess of 1280x1024 throughout the 90s on a beefy enough rig and, being software rendered, often used non-polygonal voxel geometry.

By the time stuff like Half-Life showed up, hardware like the Athlon, VooDoo 3, GeForce, and Rage 128 coming fast, while competitive aperture grille CRTs from the likes of Mitsubishi and NEC made them affordable enough for practically anyone.


d23e5e  No.15548000

>>15547014

>Peasants out, this is an aperture grille master race thread.

What's wrong with Shadow mask? Did they not make any that accept RGB?


c7e95c  No.15548010

>>15547717

Bananas are for niggers. Real Aryans eat peaches.


f4e50a  No.15549349

>>15547976

>Any decent Sony tube could do crystal clear 640x480 way back in the 80s

They still blended things together, which I always attributed to the pixel shape or how CRTs actually work. Sprites in 2.5D games like Dungeon Keeper fit the environments they where in on a CRT. Maybe it'll work on OLED but I honestly doubt it.

>hardcore 3D genres (flightsims, racers, stompy mecha, etc.) likewise ran in excess of 1280x1024 throughout the 90s on a beefy enough rig

>By the time stuff like Half-Life showed up, hardware like the Athlon, VooDoo 3, GeForce, and Rage 128 coming fast, while competitive aperture grille CRTs from the likes of Mitsubishi and NEC made them affordable enough for practically anyone.

Considering this is a period where 3d technology evolved the fastest, and there are PC games in the early 2000s capped at 1024x768. I'm full of doubt. Maybe there's some weird 0.001 outlier, but other than that, I doubt it.


2819ef  No.15550483

File: 6cfb0919dd53b1f⋯.jpg (681.72 KB, 2048x949, 2048:949, lcd-soulless.jpg)

File: 438e89ee93a3cff⋯.jpg (721.58 KB, 1536x2048, 3:4, Panasonic FT2700.jpg)

>>15549349

I don't think blending is the right word for it. Aperture Grilles also have much higher precision than shadowmasks, which often have more blooming resulting in the image being blended together.


f55ffd  No.15550730

NO ONE on EIGHT CHONG has a fucking CRT so FUCK OFF you fucking NIGGER


39bedc  No.15551077

File: a698f835d8628fc⋯.jpg (402.15 KB, 1280x960, 4:3, 1280px-Trinitron-bars.jpg)

File: 8ae0ebdc7a9d850⋯.jpg (530.62 KB, 1276x996, 319:249, Trinitron-bars-detail-enla….jpg)

File: 4b256cfcc1be133⋯.jpg (215.08 KB, 1024x1365, 1024:1365, post-24952-0-56833500-1514….jpg)

File: 4e63157c32d6b5b⋯.jpg (131.55 KB, 1024x1365, 1024:1365, post-24952-0-53075700-1514….jpg)

>>15549349

Every flightsim I played back in the 90s (Hellcats, Chuck Yeager, Flying Nightmares, etc.) supported 1152x870 triplehead when I could borrow the other monitors and cards.

>there are PC games in the early 2000s capped at 1024x768

There have always been badly written games, even today there are still scores of console ports that can't do 4k or >60Hz. The most popular engines (Quake, Unreal, LithTech, etc.) never had such problems.

>>15550483

>speckly nonsquare geometry shadowmask trash

>same with memelines

Step up to memecolumns


f4e50a  No.15551411

>>15550483

Well I had a Trinitron, which I believe is aperture grill, and at low-med resolution everything blended. It didn't smear or blur. Things just seemed like they fit together.

>>15551077

This is just going to turn into "The game is just badly coded", despite the fact games like Thief are capped at 1024x768 without fan patching. Which is a perfect example of a game that should be played at low resolution, not some meme shit like 1080p 16:9 on a BVM.


2819ef  No.15551554

File: d8d5a5a65f91404⋯.jpg (99.65 KB, 977x722, 977:722, Ike-Asuka.jpg)

>>15551077

shadowmasks are objectively better than aperture grilles, by the 90s the dot trio surpassed the ag. Enjoy your stabilization wire

>>15551411

yeah all trinitrons are aperture grille. when the patent expired some companies borrowed the tron part of the name and made their own such as mitsubishi's diamondtron. The non-sony aperture grilles are much better than the sony ones.

The thing about higher resolutions is if there's not much or any more data to resolve, in a game like thief where 64x64 textures are the norm, going beyond 1024x768 doesn't really benefit much. The only reason to play low resolution games at a high resolution is if you're using technology that can't display games at their intended resolution.


f4e50a  No.15551626

>>15551554

>The thing about higher resolutions is if there's not much or any more data to resolve, in a game like thief where 64x64 textures are the norm, going beyond 1024x768 doesn't really benefit much. The only reason to play low resolution games at a high resolution is if you're using technology that can't display games at their intended resolution.

This is exactly what I've been trying to say this entire thread! I think the textures play the biggest part of it, because you'll see a 3d model with pixel perfect polygons standing ontop of a blurry 64x64 texture. Or you'll see sprite work that is painfully obvious. It always looked uncanny as fuck to me, but on 640x480/1024x768 it'll look perfect.


37eb25  No.15551649

>>15551554

>The thing about higher resolutions is if there's not much or any more data to resolve

To be pedantic that's not true for software renderers like Doom and early versions of Quake, extra vertical height was especially expensive because of how texture mapping distance was calculated.


b8dea2  No.15551656

i read somewhere that oleds are more prone to burn-in (lower lifespan, kind of), is this true?


922497  No.15551665

>>15551656

Not only that, but the materials used for each diode (R, G, B) have different lifespans, with blue wearing out significantly faster than red and green, which is obviously really fucking bad.


b8dea2  No.15551667

>>15551665

damn. too sad, too bad


f4e50a  No.15551731

File: d48bdbbdc37974f⋯.jpg (12.33 KB, 280x210, 4:3, 1310915750.jpg)

File: 9bb5008ebd1ee81⋯.jpg (14.29 KB, 280x210, 4:3, 1310915906.jpg)

File: 3eb72fccae605a1⋯.jpg (13.66 KB, 280x210, 4:3, 1310915937.jpg)

File: a3cf0e2f5cda5f5⋯.jpg (15.45 KB, 280x210, 4:3, 1310915765.jpg)

>>15551649

Thief was pretty vertical. Especially the first one.


39bedc  No.15552000

File: ca3cacc1dda2707⋯.png (496.55 KB, 1024x1536, 2:3, Internal_resolution_compar….png)

>>15551554

>Enjoy your stabilization wire

Better one dim line than the lower dot pitch even the final shadowmasks had

>in a game like thief where 64x64 textures are the norm, going beyond 1024x768 doesn't really benefit much

<making out distant objects easier

<aiming better

<anti-aliasing and texture filtering

<high def asset mods

<aesthetically enjoying the sharp polys

Really, the only reasons not to are decreased refresh, and unscaled UI/text getting illegibly tiny. I'll admit I can't think of many older PC games with the level of wasted detail in something like, say, typical Nintendo DS titles.

>>15551665

The latest ones have supposedly caught up with 90s CRTs and the final gen of plasma at over 100k hours, but most reports indicate that number doesn't hold up for stuff like gaming or PC use. Also, they all use TV chipsets rather than PC ones, so they're laggy and don't support higher framerates.


922497  No.15552027

>>15552000

>Also, they all use TV chipsets rather than PC ones

Why would they do this? I can't imagine they're saving that much money, so is it some kind of planned obsolescence kike scheme to try and sell you a newer set a couple of years later?


39bedc  No.15552031

Ergh, HIGHER dot pitch.


39bedc  No.15552051

>>15552027

Better question: Why don't all HDTVs have a DisplayPort connector on them? Even better question: Why don't really huge panels (1440p, 4k, 5k, 8k) offer multiple ganged ports to maximize refresh rate/depth? At least some TVs and consoles are starting to support dynamic sync over HDMI, for what that's worth.


39bedc  No.15552064

There is actually one potential way out, though. HOBBYIST-MADE FPGA PANEL CONTROLLERS, doing what the consumer electronics industry's own engineers are too retarded to do for you:

http://www.zisworks.com/


f4e50a  No.15553029

File: 199b9a87a687989⋯.jpg (33.9 KB, 720x576, 5:4, 30597-silent-hill-playstat….jpg)

File: e6831e4b83bbcc0⋯.jpg (265.69 KB, 750x560, 75:56, Piano_Puzzle.jpg)

>>15552000

It works for DS games because the texture detail on the ground is actually high enough so the 3d models almost work at higher resolution, unlike 90-00s games where the models look like they're popping out of the picture. Even then, the geometry of the levels is still uncanny as fuck, because the lighting doesn't work at that resolution.

<making out distant objects easier

<aiming better

Not enough for me to suffer through ugly polygons popping out of the game, fucked up lighting, and ugly geometry. These things look perfect at their intended resolution on a CRT.

<high def asset mods

<aesthetically enjoying the sharp polys

These things both look like shit. I will never play the Dark Mod because it's like the took the cancer of high-def mods and made an entire game out of it. This shit makes games completely unplayable to me.


41b30a  No.15553104

>>15536254

Depending on the game it requires a CRT. Games such as lightgun games like duck hunt or even consoles up to the PS2 look blurry on a plasma flatscreen.


d23e5e  No.15553960

File: c01b78846aa7b85⋯.jpg (101.62 KB, 1007x768, 1007:768, bleeding edge.jpg)

File: e16b2cfed911cf2⋯.jpg (103.29 KB, 1012x753, 1012:753, shadows to right.jpg)

What would cause smearing/ghosting on a PVM like this? Is this a symptom of one or more Capacitors going bad?


c3bd2e  No.15554303

File: 1487f1b47cf68bc⋯.png (167.41 KB, 720x540, 4:3, zoinks.PNG)

>>15553960

g-g-g-g-ghosting?!


e62e05  No.15554350

>>15553960

Try smacking it.


5ff5c5  No.15554353

I own a Pvm, it is objectively the superior way of playing games up to the 5th generation, anyone that says otherwise simply hasnt seen a game like Symphony of the Night running through RGB on a Pvm with their own eyes. This is fact and you cannot refute this.


23b339  No.15554356

>>15553960

Adjust H-sync?


2819ef  No.15554379

File: d2dc261034d6e64⋯.jpg (1.08 MB, 1190x1570, 119:157, checkem-scanline-mkr.jpg)

Someone's giving me a pvm-1954q for free because the neck board is cracked. First 20" sony pro monitor but can't say I care much for it, already have far better shadow masks. I'll get it fixed up.


f4e50a  No.15554408

>>15553960

I had this problem when my PVM was plugged into my computer. It seems tied to brightness. If I have the PVMs brightness turned up too high it'll ghost like that, but if I turn the brightness way down on the PVM then upped the gamma in my computer the problem was either fixed completely or mitigated depending on my settings.

>>15554379

You're the only person I've seen talk up the shadow masks. What are good monitors that use shadow mask? I'm genuinely curious, because I have only heard bad things. Also I'd keep the PVM as backup just because these things aren't going to last forever and who knows how long it'll be before someone is autistic and desperate enough to start making them out of their garage.


23b339  No.15554415

>>15554408

>What are good monitors that use shadow mask?

A lot of older home computer monitors basically. Same clarity as a PVM but with a shadow mask instead of aperture grille


8fe20c  No.15554441

File: f8e3cd58ab06c52⋯.jpg (14.63 KB, 300x299, 300:299, bullshit not allowed.jpg)

>>15546094

>blurred out most of the polygon issues like sharp corners

But that's WRONG you dumb nigger, if your CRT is out of focus then you need to motherfucking readjust it until its sharp as razor.

Also you are speaking with someone who's running old low end late 90's CRT 17"+modern 24" LCD dual screen setup right fucking now.

Even my old 14" IBM color CRT maxing out at 800x600 was sharp as fuck.


f4e50a  No.15554442

>>15554415

Yeah but you can't just pick up a shitty office dell monitor and expect it to perform like a PVM.


23b339  No.15554450

>>15554442

I said home computer monitor, not the cheap PC clone monitors. Shit like the Commodore and IBM official monitors.


f4e50a  No.15554493

File: 1dc36e6c92bf4d4⋯.png (1018.58 KB, 811x950, 811:950, 1dc36e6c92bf4d40331f557337….png)

>>15554441

>800x600 is going to be as crystal clear as 4k/1080p and if you don't think so your CRT is out of focus

What the fuck do I even say to something this fucking retarded.


9f86c2  No.15554501

>>15554493

>putting words in his mouth like you wish he put his dick in yours


f4e50a  No.15554511

>>15554501

>Not following the conversation for more than 2 posts


9f86c2  No.15554518

>>15554511

>thinking he was comparing old CRTs to 4k flatscreens when he was just stating that good CRTs weren't blurry shit


f4e50a  No.15554531

>>15554518

No you fucking faggot. This whole thing started because he said 3d games should be played on OLEDS.

>>15543374

>>15544095


8fe20c  No.15554541

YouTube embed. Click thumbnail to play.

>>15554442

Yes you can but you have to consider that the monitor might be worn out badly if it was used for, say, 10 years of 8 hours monday to saturday office work. However, first thing to give is usually electrolytic caps, and visibly burnt resistors, that are easily replaceable if you've got soldering iron at hand.

Most of the other stuff can be worked with through using image adjustment knobs at the back of CRT, usually around it's flyback.

3 major things you cannot deal with are image burn-ins, tubes that got their vacuum seal compromised and flyback transformers

>>15554493

>some resolution nonsense

People with double digit IQ are not welcome here

protip: any resolution is crystal clear on CRT, only LCDs suffer from "use native resolution or get blur due to scaling" you goddamn moron. When you are using CRT, you get sharp picture REGARDLESS if it's 320x200, 640x480, 1280x1024, 1600x1200.

God, you remind me of those dimwits that complain about flicker "CRT makes my eyes hurt and fill with tears!" while they are using stock 60hz refresh rate instead of setting 72hz or anything higher.


5a9913  No.15554543

>>15536281

Why is he sticking his kitana in the wall?


8fe20c  No.15554544

>>15554531

What OLEDs have to do with any of your "CRT lacks sharpness!" arguments? Are you fucking insane?


b04834  No.15554553

>>15547824

that wont really help me get it into the trunk of my car. our out of my car. or into my garage, or into my house, or up on a counter.

>>15547885

:(


f4e50a  No.15554574

>>15554541

>>15554544

It's clear you have absolutely no idea where I'm coming from.

I didn't say it lacks sharpness. You assumed when I said "it blurred out polygon issues" it was an issue of the CRT sharpness's, not the fact most games back in the day where played between 1024x768 and 640x480 with pixels that worked like this >>15551077 or this >>15550483


8fe20c  No.15554585

File: b7b59477684c9ea⋯.jpg (171.77 KB, 800x384, 25:12, 800px-CRT_pixel_array.jpg)

>>15554574

That's not how pixels work on PC CRT monitors, it's how it works on TV CRTs

All it shows is your lack of knowledge, educate yourself you ignorant, annoying, self-righteous fuck.

Also still waiting for you to answer what OLEDs have to do with anything.


f4e50a  No.15554601

>>15554585

>That's not how pixels work on PC CRT monitors, it's how it works on TV CRTs

<Works exactly like the second picture I linked to

>What do OLEDs have to do with anything

>>15543374

>The later - if you cannot afford 5k $ OLED monitor having CRT is great, colors, contrast, lack of ghosting and high refresh speeds beat any fucking LCD panels out there.

>>15543962

>Unless you're playing older PC games. Polygons are ugly as fuck. Anyone who says otherwise is underaged.

>>15544095

>asshurt I don't enjoy your polygons

>>15546094

>CRTs hid most polygon issues (forgot to mention low resolution)

>>15554441

>NO THEY DIDN'T


b04834  No.15554615

>>15554585

oleds do look nice, but not a suitible replacement for CRTs considering they dont work with light guns, theyre not analog so they have a delay, and their short lifespan makes them essentially disposable.


8fe20c  No.15554751

File: 6917d88099a7b9f⋯.jpg (137.7 KB, 800x800, 1:1, 800px-Pixel_geometry_01_Pe….jpg)

File: 7ecc8ece3da4ed1⋯.png (57.29 KB, 1169x531, 1169:531, EswTH.png)

File: 7a45707ef45ddb0⋯.jpg (29.82 KB, 400x386, 200:193, monitor-crt-diagonal.jpg)

>>1555460

>using <

Go back to 4chon you JIDF shill

>That's not how pixels work on PC CRT monitors, it's how it works on TV CRTs

Wrong, your linked pics are all TVs. PC CRTs are using shadow masks.

On top of it you seem to have extremely hard time getting grasp of dot pitch/size idea. Hint: CRT TVs got enormously big dot pitch, combined with rectangle shape of pixels and you get damned blur on them.

PC CRTs with extremely small dot pitch sizes do not suffer from it.

EXAMPLE: my 17" CRT got 15" real estate of tube screen [see third pic], at 1280x1024 res I get 106 Pixels Per Inch out of it, and that's my max res, at my main res of 1156x864 I get 96 PPI.

For comparison, my 24" 1920x1200 NEC got 23.5" real screen estate… and that's exactly 96 PPI too.

That's it, no blur, no visible single pixel, as sharp image as it gets on both of my screens.

But boy. let's address some other points:

>The later - if you cannot afford 5k $ OLED monitor having CRT is great, colors, contrast, lack of ghosting and high refresh speeds beat any fucking LCD panels out there.

Yes, OLEDs have superior colors and black levels, OP asked about REASONS to use CRTs in 2018, those are waaaaay better colors and contrast than any LCDs out there, you dumb little shit.

>CRTs hid most polygon issues (forgot to mention low resolution)

No they don't, UNLESS you are using TV CRT and not CRT PC monitor.

I did draw clear line between them from the get go, see my first post in this thread.

Go back to whatever cave you crawled out with "muh blur" boogeyman bullshit.


8fe20c  No.15554753


f4e50a  No.15554817

File: 535651fb2a2e12b⋯.jpg (364.17 KB, 1012x945, 1012:945, CloseUp.jpg)

>>15554751

>using <

>Go back to 4chon you JIDF shill

You're not fitting in.

>Ramblings about high resolutions

I can see the lines on my monitor at 640x480, which is what I play older games at because it's what they look the best at.

>Wrong, your linked pics are all TVs. PC CRTs are using shadow masks.

Does this look like Aperture Grill to you? You fucking retard. And ALL Sony Trinitrons are Aperture Grill INCLUDING the PC monitors. Look it up.

>No they don't, UNLESS you are using TV CRT and not CRT PC monitor.

Then you can continue jacking off to uncanny polygons an OLED at whatever resolution you like, and I'll continue to play at their intended resolution on their intended hardware.

>boogeyman bullshit.

Doing everything you can to spin this like I'm anti-CRT


110fc9  No.15554838

Some people insist on CRTs for retro gaming to get the “original experience”. If you’re playing on an actual console and don’t want to fork out cash for a hardware image upscaler then CRT is the way to go, playing old consoles on new TVs just looks like total shit.

Personally I prefer retro gaming through emulators that generally offer me an option to play in 1080p. PlayStation games in particular look absolutely fucking glorious in 1080p and it almost feels like playing some kind of remastered versions of the games.

The only consoles that I would prefer to play OG hardware instead of emulation are N64 and Xbox. Not all N64 games emulate that well and no Xbox emulator exists (although not such a big deal as it barely has any exclusive titles really worth playing). Otherwise, pretty much everything else up to 6th gen emulates pretty well on an average gaming PC.


8fe20c  No.15554860

File: ccc8e120f3d13fc⋯.jpg (65.53 KB, 800x559, 800:559, exorcism.jpg)

File: 53a43c093b9acd9⋯.png (32.69 KB, 320x200, 8:5, Screenshot_Doom_20181007_0….png)

File: 77874e538928549⋯.png (25.91 KB, 320x200, 8:5, blood_134.png)

>>15554817

>I can see the lines on my monitor at 640x480, which is what I play older games at because it's what they look the best at.

That's you and your monitor maybe Radeon gpu as well, since they seem to output scanline modes at 640x480 and lower resolutions, unlike Goyvidia gpus and Jewtel igpus, been there, experienced that.

On my low end Liteon 1770e there are no lines nor pixelosis even at 320x200/320x240.

And I do play a shitton of DOS games.

How about you get yourself a shadow mask CRT monitor and then speak?

>fit in

No, simply a someone who remembers where this shit came from.


e65a3d  No.15554869

File: cbd6d2c2fa90bd1⋯.png (178.87 KB, 500x374, 250:187, c3bb8f1a05ada04d82cbe09461….png)

>all of these "experts" arguing about 'muh visual clarity'

>only one fucking mention of input lag on a goddamn video game board


f4e50a  No.15554877

>>15554860

Then I guess this anon was right about shadowmask >>15554379 >>15551554

Personally I prefer not seeing sharp corners of 3d models ontop of low resolution textures or having sprites be too obviously.


8fe20c  No.15554883

File: bd3d4cc258715f9⋯.jpg (66.63 KB, 582x247, 582:247, lag_Geforce_GT_8800.jpg)

File: 89594d29da580cd⋯.jpg (65.8 KB, 582x247, 582:247, lag_Geforce_GTS_450.jpg)

File: e2a23829e38e81e⋯.jpg (66.36 KB, 582x247, 582:247, lag_GTX_Titan.jpg)

>>15554869

when you are using modern gpu OR hdmi/dp/anytihng-to-vga adapter you get no low input lag advantage while using CRT anymore.


4676e6  No.15554889

Fuck I wish my old CRT didnt break.

Dug out the N64 out of storage because I suddenly got the urge to play it, turns out N64 's av cables refuse to work with hdtvs.

Gotta find me another CRT.


8fe20c  No.15554896

>>15554877

If you don't want to see sharp edges then use CRT TV.

Also at least admit your argument before was full of shit, I can drop pictures of sharp pixel edges @320x200 res at my PC CRT monitor all day you want. :^)


f4e50a  No.15554934

File: 24f34ae63293c51⋯.jpg (45.69 KB, 720x960, 3:4, 1533391617879.jpg)

>>15554896

>If you don't want to see sharp edges then use CRT TV.

>Also at least admit your argument before was full of shit,

Well clearly a Trinitrons (the most desired CRT) removes ugly sharp edges while at the same time being perfect for text, and I doubt you even know what I was arguing

That old games look like fucking shit when you expose all their limitations and PC Monitors (Trinitrons) helped hide some of these issues when you played at <= 1024x768 resolution


8fe20c  No.15554948

File: 4c5a17f11429856⋯.jpg (949.5 KB, 3771x2121, 1257:707, Sony FW900.jpg)

>>15554934

There's difference between Sony Trinitron TV lineup [the original] and Sony Trinitron PC monitor lineup. Once again congrats about making a dumbass out of yourself.

PS pc trinitrons need a focus readjustment via a screw knob at the flyback once every 5-6 years. your one just went out of focus and you think this is a good thing/bonus of technology, when it's not.


f4e50a  No.15554964

File: d5a7c5fdbb686a5⋯.png (359.19 KB, 500x345, 100:69, d5a7c5fdbb686a55e2ea39a1e7….png)

>>15554948

>Mr "Your Trinitron Monitor is Shadow Mask" is suddenly an expert on the subject

Whatever you say.


8fe20c  No.15554991

>>15554964

>Mr "Your Trinitron Monitor is Shadow Mask

Yeah keep on putting your words in other people mouths, you asshat.


b3c39f  No.15555011

I have two CRT PC monitors which are nice and one CRT TV that's total garbage. How the fuck do people look at 60hz?


814c4e  No.15555356

File: 58ad074ce3220a4⋯.jpg (64.13 KB, 1000x1000, 1:1, computer-monitore-beamer-s….jpg)

File: f58bbf35eef169e⋯.jpg (107.74 KB, 1280x720, 16:9, unreal.jpg)

>>15543962

>Polygons are ugly as fuck

I still play Unreal Gold to this day, if I was given the choice between staring at those polygons and at your face, Id take the polygons any day, all day

>>15546094

>CRTs

>blurred

Doesnt happen on my Syncmaster 753, obviously thanks to the BlurFree™ technology straight outta Area 51. Maybe you should consider throwing out whatever garbage you have got because if its blurry then its broken

>not playing old games at high resolutions

Fuck you, Im gonna play games at whatever resolutions I want, you aint my boss, telling me what I can do and what I cant. Enjoy shedding salty tears while I play Quack at 4k resolution

>b-b-but muh purism

If developers didnt want me to play old games at high resolutions then they wouldnt put a support for those resolutions in their games in first place


f4e50a  No.15555999

File: 08a4fdb0bff80b3⋯.jpg (234.37 KB, 831x1201, 831:1201, 08a4fdb0bff80b3f3ecc3a706c….jpg)

>>15554991

>>>Mr "Your Trinitron Monitor is Shadow Mask

>Putting words in my mouth

>>15554585

<That's not how pixels work on PC CRT monitors, it's how it works on TV CRTs

<All it shows is your lack of knowledge, educate yourself you ignorant, annoying, self-righteous fuck.

>>15554751

<Wrong, your linked pics are all TVs. PC CRTs are using shadow masks.

<CRT TVs got enormously big dot pitch, combined with rectangle shape of pixels and you get damned blur on them.

>>15555356

> Maybe you should consider throwing out whatever garbage you have got because if its blurry then its broken

640x480 is going to blend the image together no matter how sharp your picture is. Somehow the other anon is incapable of grasping this.

>Fuck you, Im gonna play games at whatever resolutions I want, you aint my boss, telling me what I can do and what I cant.

If you want to jack off to ugly polygons then do it. I'll continue to enjoy Thief looking nearly photo-realistic at 640x480.

>If developers didnt want me to play old games at high resolutions then they wouldnt put a support for those resolutions in their games in first place

The majority of games (Thief for example) cap out at 1024x768 and got patched to support higher resolutions later.


814c4e  No.15556959

File: 1adaecf5f2b5d72⋯.webm (689.14 KB, 400x300, 4:3, risitas.webm)

>>15555999

>640x480

>blending image together

Anon, you are inject way too much marihuana, lay that shit off, it already cooked your brain up

>Thief looking nearly photo-realistic at 640x480

I have my doubts textures which have the scale of around 64-256^2 can be called photo-realistic by any means, it would imply the texture quality is just as good as it was taken with a camera which also implies higher resolution and during that time graphic card memory's aren't big enough to handle it.


d23e5e  No.15557361

Want to fix CRT

>Do you have a work station?

>Ok now you need anti electrical current gloves of a certain rating

>now you need a way to drain the tube without it killing you

>also a capacitor map & knowledge of what caps to buy

>dn't forget the soldering iron with temperature control

>leaky cap? Better get that fiber pen to scrape the board

>ok, now you're ready to open the cRT

Fuck this noise This is fine


1e78a3  No.15557459

File: 03ac98c964a22db⋯.png (7.49 MB, 2655x1731, 885:577, ClipboardImage.png)

>>15543597

the one I'm using (in the back) seems to be slowly dying.

the one I bought last weekend is supposedly "like new", used for a few hours. The image looks good.

Let's hope it will last me a decade or so

>>15536343

fuck, man. a real horror story. seriously, get better friends. My one truck driver friend actually picked a diamondtron up for me when it was on one of his routes


922497  No.15557496

>>15557459

>all those crts

>ultra comfy overstuffed leather chairs

Living the life.


e9c5e0  No.15557516

I don't care what LCD shills are saying but playing quakeworld with 160Hz is amazing.


ecd04a  No.15557518

>>15543374

You know comparison shots like this aren't really proof. You could easily have fucked with video settings for the LCD.


1ac858  No.15557561

File: dc47716f8a0bb7b⋯.jpg (1.88 MB, 3264x2448, 4:3, P_20181007_153828_vHDR_On.jpg)

>>15554408

Sure I'll dump some shadowmask shots on a high tvl/dp tube. Here's a picture of the free 1954q for now.


922497  No.15557690

>>15557518

LCD vs CRT comparison shots do appear to commonly be (poorly calibrated low-end LCD) vs (well-calibrated CRT) taken with a really shitty camera.


2819ef  No.15558060

File: 74a92e3c10707d2⋯.jpg (2.8 MB, 4656x2620, 1164:655, P_20170829_172931_vHDR_Aut….jpg)

File: 83f9c1fefafd6c2⋯.jpg (2.53 MB, 4656x2620, 1164:655, P_20170829_173237_1_vHDR_A….jpg)

File: 6e22dfb9af80ba7⋯.jpg (2.62 MB, 3502x2620, 1751:1310, P_20170829_173314_vHDR_Aut….jpg)

File: 79f4e4530c27e2e⋯.jpg (2.93 MB, 3593x2620, 3593:2620, P_20170829_174312_vHDR_Aut….jpg)

File: fb154ab3c946604⋯.jpg (1.87 MB, 4656x2620, 1164:655, P_20170808_153141_vHDR_Aut….jpg)

>>15554408

>>15557561

Here's those shadowmask shots I promised. Shadowmask allow more detail to be resolved and the image it reproduces is far more organic than the typical AG. Color accuracy is not as high as there is some bleed as the shadowmask is not aligned with the phosphor grill and the electron gun as well as the aperture grille can be. It's a different feeling image compared to AGs and due to the finer dot pitch, I find it to be a superior one.


0fb9dc  No.15558212

File: e27aa237fa8b1c8⋯.mp4 (11.11 MB, 640x480, 4:3, VNV Nation 1998 Introducti….mp4)

>>15554379

Use some magnets to patch it up. mp4 is completely unrelated.


2819ef  No.15558222

>>15558212

geometry is fine, neckboard needs its mask scraped, cracks bridged.


854de4  No.15561805

File: d9272b4bac8c4d6⋯.jpg (189.82 KB, 1344x760, 168:95, index.jpg)

File: 850cca90e0cb3ad⋯.jpg (54.89 KB, 540x462, 90:77, a.jpg)

File: a12c5c75a2f2b4e⋯.jpg (54.06 KB, 1344x760, 168:95, aa.jpg)

File: 3df2e8519dd781f⋯.jpg (72.42 KB, 1344x760, 168:95, aaa.jpg)

File: 9e728286d67f16e⋯.jpeg (92.94 KB, 812x554, 406:277, anime.jpeg)

The cable I ordered finally came in, and holy shit, it looks fucking baller. Also tested my HDMI to PVM solution, currently hooked up as follows: PC>HDMI>Converter>SCART>Svideo>PVM. Jank, but it works. AM2R made my dick go diamonds. Pictures don't tell you shit, it looks so fucking good!


b38cb4  No.15562558

>>15536343

(micro)discectomy, fusion, ADR…?


824d3b  No.15564909

File: 9df86d932e38840⋯.jpg (1.19 MB, 2064x1548, 4:3, 20180917_171758.jpg)

File: c3f0c26f4d062e0⋯.jpg (1.01 MB, 2064x1548, 4:3, 20180917_171657.jpg)

Anybody know what would cause a screen to turn from regular to blue in a matter of hours and then get stuck in that?

Please tell me it's just a faulty connection and not a ded electron gun.


854de4  No.15564928

>>15564909

Sounds like a dead component, could you describe it more detailed?


824d3b  No.15564969

File: 11decdef1f68c2e⋯.jpg (104.12 KB, 604x604, 1:1, 11decdef1f68c2ebdd94377df2….jpg)

>>15564928

Got an old ass PVM from a local tv station, it worked fine at first, but after I left it turned on alone for a couple of hours to shitpost, I came back to it severely blue. I tried fiddling with some of the settings, but one of the more advanced ones only made it more blue. The UI is blue, the "blue-only" option is blue, it's all blue. I opened it up and didn't touch anything out of the fear instilled by local anon talking about deadly currents just waiting to strike me down, nothing looked like it was leaking, the gun looked fine from what I could gather, I didn't see any of the board connections since they're on the bottom side.


854de4  No.15565096

YouTube embed. Click thumbnail to play.

>>15564969

Problem theme.

Have you swapped inputs to test whether it makes a difference? It could be that there is a component that heats up and the electrical properties change, if you turn it off for a long time and then turn it back on again, do you have the same problem or are all the colors blue again? Opening your TV is not really a problem, if you just take a look and don't tough anything, check for fried components because some schmoo on the board usually is the key already.


824d3b  No.15565193

>>15565096

>Problem theme.

I didn't want to go there because it's too easy of a reference

>Have you swapped inputs to test whether it makes a difference?

yes, inputs are fine, the problem must be inside the PVM itself. The display stays exactly the same if I pull out red and green signal cables.

Nothing looked or smelled burned when I first opened it up. Turned it on after not touching it since the last CRT thread without plugging anything in and it's still completely blue.


824d3b  No.15565200

>>15565096

>>15565193

I also just noticed that during start-up it's a bit unfocused, but it does display proper colors for about 3 seconds before switching to full blue.


9cb24e  No.15566141

I've been wondering if anyone has ever considered using radiation resistant glass that isn't leaded glass? I'd wager that if they haven't a major reasons is cost rather then capacity, as its my understanding that lead has traditionally been a cheap metal.

I've found that Alkali-barium Silicate Glass, which is what CRTs use, can be made without lead and is in fact made without lead to meet EU standards elantechnology.com/glass/glass-materials/alkali-barium-glasses/ archive.is wont archive it , but is the leadless stuff still capable of protecting viewers from TV X-Ray radiation, or is it any better in terms of density?

Hell, do TVs use leaded glass for more then just radiation protection?

I've also seen some stuff about Graded-Z shielding, where different layers of radiation resistant materialism are layered with the materials farther from the radiation being less resistant as they are receiving less radiation, maybe TVs could cut down on weight by doing shit like this? Or has all this shit been tried?


39bedc  No.15566771

>>15566141

Good catch for meeting regulatory codes, but rad shielding isn't the cause for weight. The primary reason CRT glass is so thick is simple structural strength. For instance, a 17" CRT's screen glass is holding back 2000LBS of air pressure over every point of its surface from edge to center. This is also why bigger CRTs are so heavy and thick: The larger the screen, the thicker the glass has to be.

More sophisticated electronics could lighten the back of a CRT by allowing shorter necks, but the only solution for making the face lighter is a stronger transparent material. This would also reduce internal reflections, increasing checkerboard contrast performance.


824d3b  No.15572397

>>15565193

>>15565200

So any clues? I tried googling it but couldn't find any concrete help.

I want to watch my Saturday morning cartoons the way I remember them, damnit!


922497  No.15573785

File: fc1b582268eaee4⋯.png (2.47 MB, 1600x1200, 4:3, Rocko's Modern Life - 1x01….png)

File: 9d0718a8932dc32⋯.png (3.25 MB, 1600x1200, 4:3, Rocko's Modern Life - 1x01….png)

File: f5c2bc461dc66e2⋯.png (2.89 MB, 1600x1200, 4:3, Rocko's Modern Life - 1x01….png)

File: 0bf06a327f58059⋯.png (2.59 MB, 1600x1200, 4:3, Rocko's Modern Life - 1x01….png)

>>15572397

You could always try meme shaders in the meantime. Not as good, obviously, but still fun.


824d3b  No.15573841

File: 671eb27893bd5b2⋯.gif (909.76 KB, 800x600, 4:3, 671eb27893bd5b2363bc644cf0….gif)

>>15573785

I didn't wait 3 months for and carry this heavy piece of shit microwave for nothin' god damnit!


922497  No.15573853

>>15573841

I think you might end up having to carry that sucker again to a repair shop.


824d3b  No.15573876

>>15573853

What repair shop would take a CRT nowdays?

I'd have to find one of those old hoarding assholes who keep every transistor they ever pulled out of a radio set.


854de4  No.15573896

>>15573876

Either find some old bastard via the internet or local ads, or look for a diagram, a discharger and get funky with the board.


854de4  No.15573897

>>15573896

*an old basted that used to work in electronics, I should add. I am tired.


922497  No.15573908

>>15573876

There's a couple of TV repair shops that still service CRTs around here, you may have some in your area as well.


b31471  No.15573919

>>15536343

You might need to have surgery again to have that spine put back in you faggot.




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