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<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: b05332d918e131e⋯.png (625.04 KB, 1366x768, 683:384, ClipboardImage.png)

389240  No.15499487

I've been trying to finish this game for the past 2 years. It's so stupidly RNG dependant that is really not funny anymore. However, I got a new job and since I'm done fairly quick I decided to give it a try again. It's still RNG dependent but I want to ask for strategies I maybe haven't tried before. I know some elements are a matter of luck, but for example, things like what you aim first for and that kind of strategy. I tend to attack the shield first to easily attack weapons next and then either drones if they have them and after that engine/cabin to fuck their evasion. Before that they are most probably dead, though.

Also, funny stories welcomed.

>Start game

>Save a bacon and they give me a burst laser II

>Sell the fucking missile shit and attach the laser

>I become a motherfucking machine gun

>Receive another one in the second sector

>Decide to invest in my weapon system to attach the 3 of them

>Do it and I become a machine of death and destruction

>By sector 4

>Invested so much in weapons and other systems I forgot to buy combustible

>Rebels catch up and kill me

It was well worth it, though.

7c9346  No.15499645

Burst Laser 2 is the best weapon in the game. Gatling Gun is also nice.

I'm surprised you still haven't beaten the flagship. It's piss easy. All you need is like, level 5 engines and level 3 shields plus two of: cloaking, additional shields, additional engines, drones, hacking. You have like 3 or 4 different options on how to build to survive their shit, not to mention how many you have to use to defeat them


10fd1f  No.15499672

>>15499487

I'm with you man. I refused to beat the game on Normal so I was stuck trying to beat the game for a very long time. I just beat it for the first time a month back but man that had to be the longest it took me to beat a game in awhile.

Scrap recovery arm is great, pause the game before any decisions are made to minimize any errors. Use the bay doors to deplete oxygen to put out fires and kill enemy invaders.

There's lots of bullet notes on the subreddit and it definitely helped me a lot.


7c9346  No.15499688

>>15499672

>There's lots of bullet notes on the subreddit and it definitely helped me a lot.

Well you killed the thread before it even started


e59615  No.15499694

File: 639e47a5ef1ecb2⋯.jpg (24.42 KB, 156x168, 13:14, 20180924_162304.jpg)

>>15499672

>reddit


389240  No.15499711

File: 394296cdd05d02a⋯.png (1.09 MB, 1366x768, 683:384, ClipboardImage.png)

>>15499645

I'm leaning towards that strategy but I usually spend too much on upgrading my weapons, plus I like the cloning bay more than the med bay.

I think I have a solid crew and ship for the third sector atm.

>>15499672

Oh no.


7c9346  No.15499724

File: 24fe027b861d671⋯.png (1.21 MB, 1920x1056, 20:11, ClipboardImage.png)

I haven't played in over a year or two, let's see how I do


266919  No.15499733

>>15499487

This game is literally just artificial difficulty. Most of the game is luckbased and the final boss requires you to use the single meta strategy or die. They even fucked it up so killing the entire crew makes the fight harder.

FTL was one of the mildly higherquality pixelshit indies that was used to move the window over before they flooded out real games. In hindsight this is obvious.


ec7196  No.15499736

One of the major problems is that when they did the expansion pack for it, they made it harder cause they added more negative events (even if you turn it off before you start).

But the best thing you can do is get a teleporter and get a boarding party made up of a rock person and a mantis. Killing the crew of the ship will grant you scrap. Also when facing the final boss, leave 1 crew member in a confined area alive or the autopilot takes over.


c6b5d7  No.15499747

>>15499487

Use cloak, its really good.


f66889  No.15499752

There must be something wrong with you if you can't beat it on normal using the basic Kestrel ship.

Generally your first salvo is best used to take out their weapon systems before they have a chance to disable your weapon system, it also reduces damage taken in the long run which helps you save up scrap faster. Of course this doesn't apply if they have 3 shields or more, a zoltan supershield or a shield charger drone.

And the most important thing about this game has to be timing when placing shots in the correct order. Knowing how long an ion shot takes to reach the enemy then flak and then lasers to take out their shields and deal the most possible damage. It gets more complicated if there's defense drones involved but you can bypass them with good timing.

Another tip is to always hire at least 2 zoltan crew members and keep them in your shield room so you always have at least one shield level against ion weapons. With 4 of them you can have 2 levels. And you can also move zoltans around when a system is in it's cool off phase, this is pretty handy when used with stealth to avoid wasting scrap on a reactor upgrade.


389240  No.15499874

>Our friends are pirates now event

>Don't kill them just scare them

>Kill almost all of them except one

>Damage the hull enough for the event to trigger

>You saved our friends! Here's your reward

Heh.

>>15499736

I've heard about that as well. Have no one attempted to mod it to rebalance the game?

>>15499752

The thing is, I don't like metas. If the game have so much content, it's nice to try different and fun ways to do it, even when I don't succeed. I'm willing to try the meta now, though, thanks for the tips.


7c9346  No.15499955

File: 48f26a87f7c8dad⋯.png (1.38 MB, 1920x1056, 20:11, ClipboardImage.png)

This is fine.


389240  No.15499983

File: 5a4a9efc04ff939⋯.png (1.02 MB, 1366x768, 683:384, ClipboardImage.png)

File: 4a04af1dfeb97b7⋯.png (473.25 KB, 1366x768, 683:384, ClipboardImage.png)

>>15499955

Nice digits, but you dun goofed, mate. Nice combo of mental control and boarding.

As for me, I'm going strong.


a38776  No.15500011

Some nice tips not everyone uses:

>before starting, restart the game until you find a starting point attached to a distress signal.

>you should always abuse the pause system. You can input actions while paused, so fucking do it.

>for the flagship, always, ALWAYS target the missile system first. Kill the man inside if you can.

>If you want to be safe, target then the ion system, then the laser system. Always leave the beam system up, specially if later on you want to kill everyone else on board.

>Upgrading doors is actually worth it. Before you jump to the third stage, remove O2 from all non vital rooms, and move someone to the door control system if you already didn't have someone there.

>If you can get the repair arm late in the game, or even better, the repair drone, fucking do so.

>Generally speaking, friendly sectors are better. Unless you are doing well and want some extra scrap, plan your route to maximize friendly sectors. Nebulas sectors are shit, never go to nebula sectors.

If all else fails, beat the game on Easy, get some fun ships, then use those ships to beat it on Normal.


7c9346  No.15500028

>>15500011

Skip easy and normal and play on hard. You get extra scrap on the easier difficulties which means you'll make mistakes and learn bad habits, which are patched up with the extra scrap. As soon as you move onto normal or hard, for example, you won't be able to make any headway

>Skip Nebulas they're shit

The only exception is if you have a slug crew early. They they're tolerable.


389240  No.15500157

File: d82fafc659d43a2⋯.png (510.73 KB, 1366x768, 683:384, ClipboardImage.png)

File: 19e677cd84d0bd2⋯.png (1.04 MB, 1366x768, 683:384, ClipboardImage.png)

Alright, I'm there, wish me luck.


389240  No.15500238

File: 30cc6a241a24cd5⋯.png (934.61 KB, 1366x768, 683:384, ClipboardImage.png)

File: 283b61e5b2f9849⋯.png (726.42 KB, 1366x768, 683:384, ClipboardImage.png)

>Yay! I did it! I destroyed the flagship

>You have to attack it again

Fuck you.


de72bf  No.15500259

>>15500238

rip anon


389240  No.15500302

File: 68bfefd650f505d⋯.png (732.25 KB, 1366x768, 683:384, ClipboardImage.png)

>>15500259

Almost, nigger, but not yet. Fucker almost had me. But I'm back.


389240  No.15500352

File: ca368fcb8c9adb8⋯.png (906.21 KB, 1366x768, 683:384, ClipboardImage.png)

>In loving memory of Lombard,he died fighting till the very end

But I fucking did it.


8fc130  No.15500468

File: f43fc18ec3a8bd8⋯.png (18.5 KB, 336x336, 1:1, title_denzi_invasion_5981.png)

File: ba9b3108040e496⋯.png (104.56 KB, 350x205, 70:41, qud1.png)

>>15499487

How about playing a roguelike? Dungeon crawl stone soup is pretty beginner friendly. There is also caves of qud and elona if you are feeling really adventurous.


7c9346  No.15500499

>>15500468

DCSS went to shit long ago. Elona is good


3c48e5  No.15500889

This game isn't hard, I don't understand why people have so much trouble with it.

>abuse the pause mechanic. pause when you need to think, pause when you need to move crew around, pause if you need to to time your weapons, pause to move power around, etc.

>think harder about your power management. you can get more useful systems online if you take power away from others when necessary, e.g. pausing then powering oxygen off to put another point into engines when the enemy is firing a missile

>get level 2 shields asap, missiles aside you will be pretty safe for the first sector or two with them

>maximize the amount of scrap you collect. take every fight you can. don't rush to the end of the sector, make every jump possible. once your ship is strong and fast enough to survive the enemy fleet you can even take an extra few jumps at the end

>minimize the amount of damage you take. consider targeting their weapons first if they have a missile or something else dangerous.

>volley your shots. don't set everything on auto, fire them together to maximize the number that get through shields.

>don't jump to shops until you have enough money to buy something useful. if you have time jump to everything else you can first

>don't be afraid to sell shit to get something more useful. later ships often come with near-useless augments that you can dump immediately for scrap

>lower-to-mid power weapons are usually better than powerful but slow weapons. a burst laser II (one of the best weapons in the game) can get two 3-shot volleys off in about the time it takes the burst III to fire one 5-shot volley, and costs half the power. fast weapons are important, you want to overwhelm the enemy before they get the chance to hurt you. keep playing more and you will learn what is always useful (burst laser II, flak I), what is situationally useful (powerful lasers and beams if you have a pre-ignitor), and what sucks (heavy ion, ion weapons in general if you don't have enough of them to overwhelm the enemy's shields)

>cloaking is always useful. hacking is almost always useful, unless you're really low on drones. drone control is less so but handy with defense drones

>long range scanners are useful, you can maximize the number of fights you get in and avoid hazards if you're weak

>learn the events (whether by wikiscumming or the hard way), those alien spiders are no joke. a variety of crew and systems are nice to have for the blue event options.

>work with the ship you picked. don't waste the money to switch from medbay to clonebay or vice versa. the kestrel A is a very strong ship, it's almost always a mistake to focus on boarding when you started with such strong weapons

>that said, learn to work with what you're given. if you're getting far and the game still hasn't given you an adequate weapon, maybe it would be smart to pick up teleporters and have something you can use

tl;dr get scrap, get strong, roll with the punches and the game is easy. People bitch and moan about RNG but outside of a few truly cursed runs you can salvage almost anything if you play smart.


be5eaa  No.15500925

>>15499672

>reddit

get out faggot


f66889  No.15501120

>>15500889

I consider mind control to be more useful than hacking as it doesn't use up drones that can be shot down by enemy defense drones, prevents the enemy crew from repairing in important rooms and combined with a teleporter you can bring them on your ship to kill them more easily.

Level 3 mind control is also a good way to disable the rockets on the flagship when the shields are too high to get at it otherwise. It does enough damage to take it offline right at the start of the battle.


266d70  No.15501142

all i remember was trying to make a build that specifically dealt with the last ship (max shields, engines, missiles or teleport to get past the shields and disarm their weapons)

this thread reminds me, there was a game that was ftl but pirate ships which was put on ice because kickfail and couple years later came along another ftl but pirate ships which seems prettier and more popular

it's a funny world

are ftl clones a thing? or is it a buzzword for battle management games?


3c48e5  No.15501272

>>15501120

>doesn't use up drones that can be shot down by enemy defense drones

Power off the drone when you hear the defense drone shoot. The hacking drone will freeze in middair and the shot will miss, giving you time to attach the drone safely. This can be done very reliably against most ships.

Mind control can be useful, particular for hacking piloting to guarantee a volley hits, but hacking is more useful because you can use it to completely take down the enemy's shields (which could save your run if your weapons aren't good enough to take down later ships' shields). They combo well together actually (hack shields, mind control pilot for a guaranteed volley on a defenseless ship while the hacked room doors prevent enemies from fighting him), but it's generally more useful to have cloaking.

My usual flagship strategy is to hack shields (which heavily restricts traffic around the ship since it's in such a central area) then blow the fuck out of missile room, which usually disables missiles, kills the guy, and starts some fires before I've been hit by a single missile. After that I focus on the shields, trying to get crew kills on the large number of units trying to get in and out of the shield room.


7c9346  No.15501288

>>15501272

>When the enemy uses BL2 on you and you have two shield layers and are low on power

>First bubble pops, immediately pause the game and transfer the power to the engines, for that extra 10% dodge chance against the next two laser bullets

Cheesy as fuck, but it works


f66889  No.15501319

>>15501272

I used to fire flak and missiles at the same time to have the hacking drone go through but your method just shows that even after playing this game for years unlocking all the ships you can still learn new tactics.

>>15501288

This is why I don't pause during my runs it's practically cheating. It's a lot easier than it sounds when you have a mouse with 12 thumb buttons on the side, I don't have to touch the keyboard when playing.


7c9346  No.15501336

>>15501319

Who cares? It's a single player game and it's using rules as outlined by the developers. Not cheating.


3c48e5  No.15501351

>>15501288

Yep, that's exactly the kind of cheesy shit you should be pulling if you have the patience. And of course the most cheesy thing you can do is finding ships that can't hurt you and going afk while your crew trains but that's too cheesy.

>>15501319

It blew my mind when I first saw it done too.

>This is why I don't pause during my runs it's practically cheating.

I haven't tried pauseless yet. Think I'll start a new save file for that sometime.

>>15501336

It is fun to challenge yourself though.


cf2f99  No.15501360

File: cb99f792d8e205d⋯.jpg (48.13 KB, 615x400, 123:80, cb99f792d8e205ded9ab103c88….jpg)

>>15499672

Why does anyone care if someone checks reddit for information? Do you have an alternative suggestion for good places to find info about games? Sure, people who are active redditors can piss off, but I'll bet 90% of people posting >reddit also check a few random subreddits about games for info.


c7b6ee  No.15501386

File: f56f8174f92cce9⋯.jpg (76.5 KB, 275x258, 275:258, 15340104641870.jpg)

>>15499487

>invest in shield 2 early

>farm crew skills in a fight against a ship that can't penetrate your defenses (preferably in an asteroid field)

>get a head start because of it

>read wiki for static random encounters

>win

<figure out that the game is less skill based than darkest dungeon

<figure out that to reliably win you need to do the farm routine until you remember the entire encounter guide

<figure out that in the end you are still going to be fucked up by the shop RNG

The only good thing about the game is music.


5821f2  No.15501916

File: d7a8838eb5eefbe⋯.png (49.98 KB, 214x196, 107:98, 4a99efd12039e3132dca8f8f1f….png)

>>15499672

>cuckdit


388427  No.15501989

>>15501288

the way i look at it, the difficulty settings are there for you to choose how much you want to have to "cheese" and minmax. youre probably expected to to tackle hard mode.


389240  No.15502701

>>15501360

Tell you what, fag. Go there to check for information and stay there.

>Checking Reddit for info

>Not just checking literally any other result in search engines

>Not asking on /v/ which is what I did and I won

>Not going to the actual wikis

Yeah, fuck off, Reddit.

So now that I finished the game, what can I play similar to this? I mean, something I can pause often. I thought about Darkest Dungeon I'm also stuck with a shitty laptop with touchpad so I need something calmedmaybe eventurn based.


3bb638  No.15502813

>>15502701

You can also use a mod like the Captain's edition and try out it's additions for another playthrough.


3c48e5  No.15502910

File: 2ae4bcdf810f39e⋯.jpg (11.07 KB, 250x201, 250:201, confused_blinn.jpg)

>>15502701

>beat the flagship once with the easiest ship, probably not even on hard mode

>So now that I finished the game

You're nowhere fucking near done.


389240  No.15502924

>>15502910

I don't really 100% games. Since I just pirate all my shit one playthrough is enough so I can move to the next game. Plus, I've tried the damn thing for 2 years, I'm sure I've seen all the content and even all events by this point even if I just managed to finish it right now.

I'm on the way of doing what >>15502813 said since I can't install Darkest Dungeon, though. Hope the new content is good and brings so fucking rebalance to the game.


3c48e5  No.15502937

>>15502924

>literally beat the flagship once and you're installing mods for a game that has hundreds of hours of replay value out of the box

Words fucking fail me.


389240  No.15502948

>>15502937

>Replayability

Kek. That's only a thing for faggots that pays for games. Why would I want to be stuck with a single game forever if I can play literally whatever I want whenever I want? Thogh I'd only do it if I actually liked the game.

The only reason I'm going back to this one is because I have no option atm.


000000  No.15502961

Is Subset Games a one hit wonder that will continue to coast of their name with lame releases like Into the Breach, or will they make another good game?

Imo they'll never top FTL but there's room to make a few really fantastic sequels. Also imo they think they're better than that, because otherwise why haven't they announced it.


f66889  No.15502990

>>15501336

That's why I said practically cheating. It seems more like an oversight by developers, if it were up to me I'd lock the power on the shields once they burst for a second or make their regeneration much slower when powered up in this manner.

>>15501351

Going afk against an enemy that can't damage you to level up your shields, engine, piloting and weapons for all crew members against an enemy is probably another thing they didn't think of. I'd have a strong rebel or pirate ship show up to attack after a short time.

>>15502948

If you've played it for only 2 years and only beat it now I can guarantee that you haven't seen everything the game has to offer.

And another game that's similar in RNG but has much more depth is Nethack. I've played it for over 10 years and I'm not even close to beating it. It's one of the oldest games that's still being developed(over 30 years) and makes FTL look piss easy in comparison.


000000  No.15503078

>>15502948

>Why would I want to be stuck with a single game forever if I can play literally whatever I want whenever I want?

I suppose if you're really that stupid every game would appear to have equal depth.


389240  No.15503148

>>15503078

>Tor poster

Anon, I've been playing for 2 years. I've also been playing different games in the mean time. Honestly, if I knew of a better game that could run here and could be paused, I'd be playing something else.

So far the mod is pretty lackluster with the engi ship. It have a few better stuff like talking with your crew and the such.


427791  No.15503224

>>15501272

I never beat the game on hard, though I didn't play all that much, so maybe my strategy isn't the best, but I liked using teleporter, mind control and clone bay. With clone bay, I would theoretically have a limitless supply of crew, that I would send to the enemy ship and with mind control, I would have one of their crewmembers fighting with me or disabling weapons or something else, and by capturing the ship I would get extra amounts of scrap. Of course I would still need good weapons to deal with the green shield and drones(I would still send guys to disable their weapons or shields, because even if they died, they would get revived in the clone bay). Another drawback is that you need all three to have a good chance, and the clone bay should be fully upgraded, so you don't loose stats when the crew gets revived.


f53c6a  No.15503248

The RNG argument is stupid, you're not supposed to stop everywhere you come across, you're supposed to make decisions based on the risks of the actions and on the state of your current ship. If things are going well and you think that the risk is worth the potential reward then it's fine, but don't willingly engage in a random encounter when you're not prepared for the consequences and then blame RNG for your own stupidity. This risk/reward is probably the main defining feature of roguelike games, if you can't manage a massively toned down version like this you'll be fucked if you played a proper one.


74ed57  No.15503271

>mantis ship

>have four bug teleporter

>kill enemy crew? y/y

>reap massive rewards because killing the enemy crew gives the most

>Invest in a burst laser 2 to deal with zoltan shields and automated ships

>have breach and heal bombs

>fuck fire tho

For the boss:

>phase one disable the rockets, then the ion, then the beam

>kill everyone except the guy on the laser to prevent the ship from going automated

>let murdercrew kill the shields and engine/pilot seat

>dakka the thing

>phase two

>repeat the above but there's no enemy crew

>phase three

>repeat the above but there's no enemy crew

>also save whatever means of surviving a lot of damage you have (read: invis and max engine/shield power) for the power surges

The federation cruisers can have an interesting turtle playstyle. It depends on that their special weapon is, but you can usually disable their shield and just rofl them with whatever it is.


000000  No.15503407

>>15501360

Because certain anons need to feel superior, and no better way to do that than shitting on an incredibly popular thing


b133a1  No.15503466

>>15501360

>If I do it.. that means everyone else secretly does it too!

kys reddit


47a549  No.15503587

>>15499752

>not disabling shield first


266919  No.15514508

>>15503407

>torpedo defends reddit

Of course.


3a557b  No.15516569

small bomb is the best weapon in the game, as long as you dont run out of ammo


23ec6f  No.15517085

File: 361a4f760efd378⋯.jpg (110.09 KB, 960x960, 1:1, 361a4f760efd378614d964ec9b….jpg)

>>15502701

>asking on /v/

I check the Brogue subreddit for info about Brogue, I don't even have to post to do this. On 8ch I'd have to make a roguelikes thread just to ask that question, or - if I don't want to be a faggot - make the thread, wait for activity and then ask. Same goes for a bunch of other rarely discussed games.

(check the killyourself subreddit)

389240  No.15517478

>>15517085

>On 8ch I'd have to make a roguelikes thread just to ask that question

So? Is that somehow bad? You can just ask in the OP, Reddit scum. Fuck off.


7c9346  No.15520404

So, we agree?

>GOD TIER

<Mantis Cruiser

<Crystal Cruiser

>HIGH TIER

<Zoltan Cruiser

<Kestrel Cruiser

<Stealth Cruiser

>MEDIUM TIER

<Lanius Cruiser

<Federation Cruiser

<Slug Cruiser

>LOW TIER

<Engi Cruiser

>SHIT TIER

<Rock Cruiser


3c48e5  No.15521541

I tried pauseless for the first time on a new save file. Beat the flagship with kestrel A on advanced edition hardmode, first try.


3c48e5  No.15525472

>having very good Engi B run

>fuck up, think an area is connected to the end beacon but it wasn't

>have to crawl back through the fleet for multiple jumps

>defense drone that could have saved me gets instagibbed by stray laser fire twice in a row

>die

I have nobody to blame but myself.


7c9346  No.15529633

File: a52097f16fd12ed⋯.png (30.13 KB, 595x117, 595:117, ClipboardImage.png)


befbac  No.15529969

The only tedious thing about FTL is unlocking all the ships.

It's really too RNG dependent in that.

Otherwise game is fine, I love personally to use the rock cruise B to burn enemies to death.


8047bb  No.15529981

>>15502948

I sort of agree but you're missing a lot of unlock stuff that's pretty interesting. You dork.


7c9346  No.15531354

I just can't fucking win anymore. I had most of the ships unlocked last time I played, and I can sometimes get to sector 6, and then I just fall short. I am playing on hard, but still.

>Try to get 2 shield bubbles asap so drone+weapon or weapon+beam doesn't affect me

>Get level 4 engines or so in case of missiles

>Never any money for drone system

>Basically have to hope for weapon/system drops so I can sell them for a better weapon

>Always aim for weapons, then try to kill the crew for bonus money

It's like when they hit level 3 shields I suddenly have no method of getting through them, and then I die to laser barrages or missiles doing a few points of hull damage every fight


266919  No.15533594

>>15517085

>(check the killyourself subreddit)

Nice.


7c9346  No.15541262

Eh, one last bump




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