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File: ec2d18952ab91b8⋯.jpg (14.11 KB, 332x335, 332:335, Gamecube_optical_disk.jpg)

File: d0518e51bd8a39a⋯.jpg (40.3 KB, 703x653, 703:653, Playstation_disc_detail_la….jpg)

File: 33f78f02e017d39⋯.jpg (5.89 KB, 300x198, 50:33, s-l300.jpg)

9f3f2c  No.15492399

Here's a question that is very simple but I've had since the GC/PS2 era: why can't people just burn game discs?

I mean, I know you can burn disc games, but you need to mod the console.

Why can't people just burn discs and have them play on the console?

Is it because consumer grade burners are not up to the task, or it's because consumer grade discs are not up to the task?

Becsuse if it's either or both, how come no company has sold burners/discs of the quality required to burn discs that would run on unmodified consoles?

Or maybe those original discs are burnt with a different, industrial method that is simply not available for consumers. That's probably it, but then I'd like to know why.

What exactly could be the process. What is special about it.

3505eb  No.15492433

it depends on the console.

i.e. i'm pretty sure the inner ring on gamecube discs are made out of a different material so you can't just burn a cd-r to replicate it.

you should just google it. the information is out there.


9f3f2c  No.15492522

>>15492433

I know the information is out there but I wouldn't even know how to start to look up that info.

Is why I came here, where people know lots and friendship is like the air you breathe.

In any case, if it's like you said and some discs are that special, I still think they can't be special enough to not being sold blanc.


000000  No.15492531

>>15492399

It's mostly because consoles expected non-standard data formats on the disk, or used non-standard disks.

The second one was a bit more expensive for them but was a showstopper for burning disks, because you'd need a blank disk (they were not RW of course) and the company would not sell them, obviously.


637bab  No.15492540

Even for the Dreamcast where you can burn a disc and play it, typical CDs don't have as much storage space as the discs actual Dreamcast games use so problems will arise.


7df35f  No.15492547

The disks themselves are nothing special, just miniDVDs. However there are little laser cuts on each disc that contain decryption information for the game.


42705e  No.15492579

Disks that are pressed can use different techniques that can't be replicated with consumer disc burners. You can burn discs of commercial games to hold the same data and play them on modded consoles but it'll never be the same thing as a retail version pressed disc. And nowadays it's pointless as a modded console would be better off reading the data off the hard drive for faster loading times.

The only console I know of that could play burnt discs without any modding was the Dreamcast and that's because of an oversight with their MIL-CD spec. It's also why it's the only optical drive based console to still have new homebrew games coming out on it on a regular basis.


ce1a35  No.15492626

>>15492399

>why can't people just burn game discs

Because DRM


2bc1d8  No.15492635

>>15492399

The easy answer is the industry has collaborated (in this case legally conspired) to ensure all consumer available equipment is incapable of mimicking the processes necessary to make physical media identical to a restricted rights disc


9ce003  No.15492636

This. Here's a good video on the original PSX's "SCEx wobble":

https://www.youtube.com/watch?v=XUwSOfQ1D3c


2bc1d8  No.15492642

>>15492636

Was going to post this, it's one of the best examples.


42705e  No.15492722

>>15492635

That's not true for burning as the way discs are burned compared to pressed is entirely different but the hardware industry did collaborate with the MPAA on regional locking which sets a hard limit on how many times you can change the regional setting on a DVD drive. Breaking this form of copy protection is a crime in the USA thanks to the DMCA.


2bc1d8  No.15492788

>>15492722

Bruh, can a consumer purchase a presser?


1052f8  No.15492805

you can burn ps1-3 and xbox/xbox 360 games no problem,samething with flashcarts


000000  No.15492884

>>15492636

I once put a PS1 game in my PS3 and it made a loud SKREEEEEEE noise.


42705e  No.15492974

>>15492788

I doubt it as they're tightly controlled by the media companies, this issue was brought up during the early days of the HD-DVD/Bluray wars when pornographers were having a hard time finding places that would press their discs as they feared losing their access to blank discs.

Even if you had a disc press where are you going to get the blank media? The companies that make them don't sell it to just anybody and require bulk orders of hundreds of thousands of discs. In Asians markets they use an entirely different disc standard(HVD) compared to the west so buying them on the grey market isn't an option.

If you want to press your own counterfeit DVDs that's easy. Pressing DVDs that have special patterns pressed into them not so much. For newer media standards it's almost impossible.


42705e  No.15492999

>>15492974

My bad the Chinese version of bluray is China Blue High-Definition(CBHD) which is based on HD-DVD technology. The HVD is just a normal DVD with a specially encoded video for higher definition.


f41c05  No.15493041

>>15492579

>The only console I know of that could play burnt discs without any modding was the Dreamcast

Actually, before 6th gen the Saturn and PSX are the only disc-based consoles that can't play burnt discs without modding.

Sega CD, 3DO, PC Engine, Neo Geo CD, Jaguar CD, all can play burnt games.


42705e  No.15493148

>>15493041

You have to remember that back when several of those consoles were launched a CD burner cost several hundred dollars and a single blank CD-R would go for $15-20. On the earliest models burning a disc could take several hours, the software and encoding standards were still at an early phase

http://www.hubersn-software.com/history.html

Piracy from burnt CDs wasn't a real threat until the late 90's. Those consoles didn't need copy protection.


9ce003  No.15493810

File: ad5536c0af53f11⋯.jpg (39.52 KB, 660x495, 4:3, Toyo-St50-Injection-Moldin….jpg)

>>15492788

Even the smallest ones are really expensive, like >$100k, require a dozen people to keep running, require you to fab a glass blank for each unique disc of data, and take up an entire factory room:

https://www.ebay.com/itm/2003-Toyo-500-Ton-TM-500H-Plastic-Injection-Molding-Machine/302640121064?hash=item4676c1c4e8:g:6z0AAOSwfWpahgM3

Lots of factories are happy to let you use them on contract, though you need a pretty big minimum order for reasonable pricing:

https://www.discmakers.com/quoter/default.aspx

1 unique disc is $12, 500 duplicates are $1 each, 1000 are 60¢ each, 5000 are 38¢ each.


6f6ad0  No.15493890

>>15492636

>doesn't know how to embed youtube videos


b89679  No.15493911

You could actually do this on early cd consoles. The Sega cd for instance just runs any iso you burn off the shelf. I think the same was true for TurboGrafx cd. Even the Dreamcast could run backups off the shelf they just needed a proper boot sector on the disc.


ade9d0  No.15493953

File: 4befcf1a5bfb301⋯.png (9.79 KB, 400x400, 1:1, 1411328404001.png)

https://en.wikipedia.org/wiki/Burst_cutting_area

This thread should just end here but lord knows it wont


5b02f8  No.15495008

>>15493953

Hey, a fun conversation is a fun conversation.


589f3b  No.15496192

>I'm 12 and what is DRM


2dc491  No.15496290

>>15496192

Is it DRM if is physically distributed


343223  No.15496453

>>15496192

In the technical sense, I am 12. About tech stuff I know as much as people should know when they are 12.


597036  No.15496482

Copy protection works by having additional data between the data tracks that were written. Consumer media can read the real and hidden track, but it can only write the real track. Copy protection is defeated by a thinner, pivotal laser


9a1e1a  No.15496494

File: bdce380cd03d906⋯.jpg (9.74 KB, 219x187, 219:187, bdce380cd03d906ea692e4660a….jpg)

>>15496290

Of course it is.

What do you think DRM is? Do you think physical games somehow aren't digital? Do you only play patrician analog games on vinyl?


d90d9e  No.15496501

File: e025ab007915ecb⋯.jpg (11.77 KB, 231x218, 231:218, images.jpg)

>>15496290

Of course there is.

Physical drm methods have existed for as long as piracy itself.


000000  No.15496545

So how does one start setting up a disk fab for single blank blu ray disks if you make everything yourself and not buy machines from companies? Preferabbly free schematics or FOSS/libre software for said machines.


21057b  No.15498944

because of physical drm practices.

the ps1 when the disk spins at a certain speed there are little pits that wobble the disk, and if the ps1 can't detect this wobble it rejects the disk.

You need to mod it so that it skips the wobble sequence.


924319  No.15499008

>>15498944

Or hotswap, but that comes with its own issues


b8daea  No.15499019

>>15499008

just use a unirom gameshark instead


deb22a  No.15499968

>>15492399

>Why can't people just burn discs and have them play on the console?

Because of copy protection and that game discs weren't something you just "burned" you underage fuck. Discs are professionally pressed in a specialized machine before being shipped out to retail, not to mention the process of authoring game data to a disc is not the same as burning a CD. Did you ever think what would happen if people just burnt PS2 games en masse when the system was being sold?

>>15492540

>Even for the Dreamcast where you can burn a disc and play it

That was because Sega thought using a non standard format like GDROM would curtail piracy, which it actually did for a couple of years before the method to rip and burn games was revealed in a cheat code package in the UK.

>>15495008

There is nothing fun about having to educate dumb niggers on something they can look up from a simple search.


343223  No.15501392

I had no idea you could disc swap on the PS.

Sounds like something I would have heard of on the school yeard and then discarted.


f576db  No.15503592

>>15499968

>There is nothing fun about having to educate dumb niggers

You have to remember some 8chan users are underage.

>on something they can look up from a simple search

It's ok to start said search here.


4f283e  No.15510773

>>15492399

Copy protection schemes on the discs themselves and the way they're printed/manufactured, preventing accurate copies from being burnable, though it can be circumvented with various methods depending on the console, and without using a modchip.

>Gamecube

Using Cubesoft's Phoenix with the Gamecube Broadband adapter and Phantasy Star Online (honestly not practical, due to the rarity of the required peripherals, or simply use the Action Replay/Datel SD Media Launcher exploit, note that discs will have to be burnt to MiniDVD's for obvious reasons.

>PS2

Install Free McBoot using 007 Agent Under Fire and a burnt disc, then use ESR disc patcher/launcher.

>Saturn

Get a Saturn Action Replay cart, and use a burnt disc and swap trick to install PseudoSaturn.

>PS1

Get a PS1 Action Replay (the one that plugs into the parallel port) and use a burnt disc and swap trick to install UniROM (similar to PseudoSaturn).

>Dreamcast

Will load burnt discs out of the box as long as you use CDI format since Sega used crappy, easily-circumvented copy protection on the GD-ROM format.

>Wii

Use HackMii/Letterbomb hack, honestly one of the most-trivial consoles to hack besides the PSP.

>Xbox

Buy a USB to Xbox controller port adapter, and use a flash drive with Splinter Cell or Mechwarrior to load a custom dashboard and XBMC or something with the flash drive in-hand.

>Turbo CD, Phillips CD-i, 3DO, and Sega CD

No copy protection out of the box, since consumer CD burners were a foreign concept at the time they came out.

>Xbox 360

You can Jtag your console I guess, but even that isn't possible without cracking it open and doing some basic soldering work on the motherboard. On earlier consoles you could flash the DVD drive to simply load burnt discs if you had a way to plug it into a computer.

>PS3

I don't think it's possible to load burnt Blu-Rays on here even when it is hacked with PS3xploit or whatever, could be wrong though, and if you're on a CECH3XXX model or higher you're basically fucked since it's impossible to properly softmod or load CFW on them.


4f283e  No.15510786

>>15510773

Forgot to mention though, IIRC newer Wii models are really bitchy with the DVD drives they have and aren't capable of loading burnt discs even when modded, so loading ISOs on USB is the only way.


86e8a6  No.15510822

>>15510773

>>15510773

>PS2

>Install Free McBoot using 007 Agent Under Fire and a burnt disc, then use ESR disc patcher/launcher.

If you have a fat PS2, it's even easier than that.

just get a readily available hard drive adapter for the machine and instal free HD boot on it, from there, you can install free MC boot on to a memory card. and you can play games direct off the hard drive.


bff62a  No.15510951

The disks were physically pressed at the factory and the lasers are able to read the grooves/patterns/whatever pressed onto the disc. Consumer grade disc burners could only flip bits with a laser, not actually make physical changes to the disk.


e32677  No.15514450

>>15492399

Gamecube had a inner band that you couldn't replicate with a DVD burner because its just not in a normal place, its a physically embedded pattern that a lot of standard dvd readers can't read either because the laser can't physically move to the right position or it just doesn't know what to do with the pattern it reads. Same with the Saturn and PS1, the PS1 pattern was easier to replicate because you could spoof the appropriate signal and bypass the copy protection cause it only happens once when booting the game.




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