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File: 007fba518e1dfbb⋯.jpg (109.13 KB, 800x450, 16:9, SpecOpsTheLine_ThePainting.jpg)

a99d3d  No.15492227

games that are deconstruction of it own genre

let's discuses it on how it is overuse by the media.

no undertale please

e4f848  No.15492367

Specops the line is fucking shit.

fuck your deconstruction.


cfd229  No.15492380

>>15492369

Dunno about BB, but GG is like the best air dasher in the existence.

How is being the best makes it a deconstruction.


cad846  No.15492448

File: 37063658316a16a⋯.gif (78.92 KB, 600x450, 4:3, 1389636264992.gif)

Spec Ops is more of a deconstruction of military themes than the genre of third person shooters in general.

>>15492369

>>15492380

>How is being the best makes it a deconstruction.

What this guy said, but grammatically correct, and that Blazblue is the superior game.


b0dbf7  No.15492633

>>15492448

>blazeblue

>a casual version of GG

>in nu-anime style

>looking and playing worse than GG

>fags like you fall for it

Kill yourself m8.


5afc4a  No.15492658

>>15492227

>let's discuses it on how it is overuse by the media

I can't think of anything besides spec ops and that

It's really not that common?

Baldi's basics?


04bff9  No.15492674

FF7


b0dbf7  No.15492682

>>15492227

The overall trend now is that you need to be surprised by something. Nothing follows logic or normal plots. There is always some sort of twist. It's the same with movies.

The ability to tell normal stories is becoming exceedingly rare, even though the people who rail about normal stories being boring, are the same ones who have never read a good normal story.


04bff9  No.15492726

>>15492682

These are the same people who harp on and on about being unique but have nothing going for them other than what color of mass produced hair dye they prefer.


9dfc58  No.15492763

>>15492682

Are you fucking serious, nigger? On the contrary, there is never ever a surprising twist. It's always a cliché that's been done a billion times before. Whenever someone asks me to watch a new movie with him, I like to try and guess the rest of the plot after the first half an hour or so. I am usually successful at unknowingly spoiling the whole thing.


b0dbf7  No.15492783

>>15492763

It's not a surprising twist, but the authors feel the need for one regardless of it being dull, bland or not fitting the genre/story at all.

Nobody said it wasn't a predictable one.


73be40  No.15492834

OFF is a no brainer. I could guess the theme after finishing Zone 1 though.


9dfc58  No.15492849

>>15492783

Fair enough. Often, they actually seem to use cliché as an actual argument. Like, it makes no sense for a character to do this, but it's been done a million times before, so it makes sense now :^). The "I NEED TO BE THE ONE TO KILL HIM, NOT YOU, THEREFORE I WILL JOIN FORCES WITH HIM" comes to mind. It's so retarded it's physically painful whenever I see it.


92d970  No.15492951

File: f03d19347cc3bfa⋯.jpg (8.53 KB, 314x227, 314:227, frustrated.jpg)

What fucking pisses me off about deconstruction in general is it's never fucking used well. Oh sure, deconstruction is a great way to understand how shit works, it's the same way you can learn how a engine works, how buildings are made, how guns fire, even how cells operate, etc. You deconstruct it, you take apart its components and look at them in an isolated manner. This way you can learn nuances in the system to get a better idea of how it does what it does.

The problem lies where people only deconstruct shit, without reconstructing it. You do realize that in order to have a functioning car you need to put it together again after disassembly, right? Otherwise you end up with a bunch of metal laying on the ground.

How does this shit relate to storytelling or even videogames? As I said, people believe that you have a great story when you simply deconstruct its elements and show in a critical way how they wouldn't work. This is how you end up with dogshit like The Last Jedi where the entire point of it was to put a twist on everything, including having a point to it all, essentially. It's never "let's use this newfound perspective in order to do better", it's always "AAAAAAAAA YOU THINK YOU DO GOOD BUT YOU DO BAD IN THE END THE BAD GUYS WERE GOOD AAAAAAAA".

It's so fucking tiresome. This brand of storytelling is getting so overused by now that I'd rather have a perfectly straight story without any sort of relativistic bullshit. Now you can't play a valiant knight saving the kingdom, you must learn that the kingdom is SUPER CORRUPT/HOMICIDAL/GENOCIDAL (but you can't correct that). You can't play a righteous rebel against a totalitarian regime, because now THE REGIME IS ACTUALLY THE GOOD GUYS WHO DINDU NUFFIN (even though mass graves filled with innocents are a government passtime).


04bff9  No.15492968

>>15492951

If you can name a single game made in the past decade where the rebels are actually bad and not in the worn out "lol both sides r dum" way then I'd love to see it.


a99d3d  No.15492978

>>15492968

Red Dead Redemption? I can think the Mexican part and the last segment of the story.


cb8af5  No.15492988

>>15492968

Never played it but I remember someone mentioning the Rebels in Far Cry 4 turn out to be a bunch of complete cunts.


a3a042  No.15493020

File: ae7ccc1792438d0⋯.jpg (99.33 KB, 980x1436, 245:359, Kreia_art.jpg)

>>15492227

KOTOR 2. Deconstructed RPGs and Star Wars and shredded them to pieces. Experience points when killing someone is literally the Exile draining their potential and future through the wound in the force that is them, also explains they got stronger very fast.


d3aaf5  No.15493094

I'll define deconstruction as using the elements of the subject being criticized in order to criticize it. An easy example can be found in a lot of games where you kill things to become more powerful/save the day, but you aren't saving the day and only assume you are because its the genre standard (the road to hell is paved with good intentions). Here's some examples:

off, Drakengard 1, Demon's Souls, Undertale, and NieR all deconstruct the idea of being the hero by slaughtering countless enemies and gaining power. Out of those, off is definitely the most poignant but the gameplay isn't great. Undertale has the solid gameplay but everything else is quite weak. I'd say I prefer Demon's Souls' take on it the most overall.


a99d3d  No.15493122

File: cf5db5471a39fe6⋯.gif (499.95 KB, 500x296, 125:74, Police.gif)

>>15493094

>Undertale

you said the forbidden word there anon


939cf2  No.15493169

>>15492968

FTL, actually. You're running from the rebels' fleet and face their mothership at the end. They are cut-and-dried bad guys in that.


1a6ffc  No.15493475

The problem with deconstruction games is that all the hipsters have latched onto the concept thanks to the likes of Spec Ops, Undertale, and maybe Hotline Miami popularizing it. Now we've got a whole slew of pretentious shit that tries to act as if it's special because it criticized its own genre. How about reconstruction games? Anything that accomplished that instead of going "this concept sucks" and walking away expecting for the whole audience to start clapping? I know it's going against the whole political philosophy behind those that work on games - hell, "deconstruction" is a guiding principle for those that wage war on culture - but there must be some hidden gem out there.

>>15493122

Why the fuck is this a GIF? Looks like he's humping someone under that trench coat and trying to make it as inconspicuous as possible.


2a608c  No.15493513

"Deconstruction" is a faggot term meaning "its different so its good" and anybody who adheres to this should be shot in the streets.


d3aaf5  No.15493783

>>15493475

>reconstruction

Maybe Metal Gear Rising fits this? It assumes the deconstructionist "violence isn't justified in an action game" idea but then shows that there's nothing wrong with violence for the sake of violence (in its context).


fda59b  No.15493956

At this point, I'll be more surprised when a hipster dev or a big company pull off a modern game with decent good vs evil that is still compelling and memorable. Even more surprised if it looks like it'll be muh deconstruction but slaps you in the face and ends up doing something straightforward and positive.

Can you even pull off a modern villain in a not-for-children that is evil simply because he's evil and enjoys it, and not because they killed his puppy/sister/sister in a puppy's body, and also not looking for a high ideal? It's insane how they're trying to humanize even mindless demons that want to renew your face.


b0db28  No.15494034

>>15492682

SUBVERSION IS SMART, CAN YOU SEE HOW SMART I AM BY DOING IT EVERY TIME, JUST LIKE EVERYONE ELSE?

>>15492951

>TLJ

SUBVERTED.com

>>15492968

In FNV killing the McNamara does only harm, but it's a sidequest, don't know if it counts.

>>15493094

Undertale has accidentally good gameplay, that still has bad design decisions (battles should've been straight up shoot 'em ups instead of retarded jRPG-ish shit)


a68694  No.15494096

>desconstruction game

>oooooo the game just crashed except it was intentional how spooky


f62242  No.15494174

That just sounds meta, gay and communist.


b706f3  No.15494197

>>15492978

>Red Dead Redemption

>not in the worn out "lol both sides r dum" way

you failed


0bd6ea  No.15494284

File: 2ae47809a1b85c7⋯.jpg (101.78 KB, 1920x1080, 16:9, the-stanley-parable-start-….jpg)

>>15493513

Indeed. Case in point, this lame ass faggot game. Shorter than fuck, falls short of what it promises, lack of things to do is part of "le deconstruction XD". Any criticism leveled at the creator was met with "Hurr you just don't get it dude Durr" bullshit.


31baeb  No.15494295

>>15493783

I thought the whole arc of MGR is that while the world does run on the might makes right philosophy of people like Senator Armstrong, people like Raiden exist who are willing to use that fact to bring justice to the world.


4a0c69  No.15494348

>>15494295

I'd say it's a little of both. The reconstructionist idea in the plot is that despite Armstrong claiming that there's no difference between him and Raiden because of their revelry in violence, Raiden still fights for those who can't fight for themselves rather than trampling them underfoot. And in the gameplay itself, you're told how much of a monster Raiden is over and over (and by extension you are, since you're controlling him), but while you're playing you're like "so what, this is fun as hell."

Any hack fraud can deconstruct shit (perfect example, Rian Johnson and TLJ), but it's a lot harder to then turn that around and embrace what you deconstructed, turning it into something even more interesting.


f1d8fd  No.15494678

The Beginner's Guide. Deconstructs videogames in general.




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