YouTube embed. Click thumbnail to play.
5608b2 No.15491753
>no Doom thread
Time for some good shooting.
SO YOU WANT TO PLAY SOME FUCKING DOOM is now in video form.
OP presents: A Doom mega archive. Includes all you need, and also Quake.
#F!8XJhRJAY!QF57t2mBEVDaxSMs7P1e9g
Also requesting the Descent copypasta so I can add it and the game to the archive.
003831 No.15492051
Any cool .wads that came out recently? This year seemed relatively light with big .wad and mod releases; but then, again I could just be not paying attention.
5608b2 No.15492152
YouTube embed. Click thumbnail to play.
>>15492051
Word on the street is that doom golf will be released in the foreseeable future.
Doom golfnight when?
Also for some reason this fucking website gets stuck uploading images so i can't upload the mandatory doom thread images.
Other than that, it's slowed down a bit. I'm only really looking forward to Booster and demonsteele being finished
Also here's a Quake guide by the same guy.
7b4ea2 No.15492197
>>15492152
>In the shadows
Damn that looks good. I've been waiting for a fast paced stealth game like Thief for a long time.
d3fe61 No.15492454
>>15491753
not really doom related but does anybody have that marathon chart some anon made? I keep forgetting to save it
5608b2 No.15492502
>>15492454
>forgot to add marathon to the archive
fucking niggers
I need to do it together with descent but fuck if I remember where I put all my shit.
b2e42e No.15492673
video gay here
One thing you should know about the Quake guide, I fucked up with the r_wateralpha command, if you are using it set it to 1, not to 0, it may fuck up some older maps.
Im actually re-editing it to fix that among other things, the current one will get unlisted once Im done with the new version.
If you have any maps or mods you would like to see featured Im all ears, they may not make the final cut since I want to keep things short, but any suggestions are welcome regardless.
feel free to make webms, but keep in mind Im Quake V2 is coming
d3fe61 No.15492739
>>15492673
do you plan on doing other videos on other games like blood or marathon?
5608b2 No.15492764
>>15492739
Well, blood doesn't have a sourceport, and the same goes for marathon, so how would you even make a video on them? Something with a lot of mods and community support would make more sense.
d3fe61 No.15492809
>>15492764
>blood doesn't have a sourceport
what about bloodgdx? it's not really a source port butit's the best thing you'll get
>and the same goes for marathon
what about aleph one?
https://alephone.lhowon.org/
b2e42e No.15492868
>>15492764
I was thinking of doing a video for Build games, same thing for Thief, some anon suggested Freespace today, so there's a lot to go around, I was thinking Morrowind too but but the morrowind scene is pretty lively as of late and there are plenty of useful guides out there
To avoid getting too stuck doing the same thing I have some ideas like map highlights for Doom and Quake, a video on the SaGa series and another video on classic Roguelikes.
>>15492764
BloodGDX, its java based but its pretty damn good, it even works with Death Wish
b2e42e No.15492899
>>15492868
fucked up and replied to the same post twice >>15492739
this one was the first
d3fe61 No.15492945
>>15492868
>>15492899 (checked)
>I was thinking of doing a video for Build games
go ahead anon, though aside from blood the other build engine trifecta dont really need a video since they're pretty straightforward in terms of getting them to run, but you'd need to give a pirate link for megaton edition since the fags at gearbox removed it from gog
565bb3 No.15493603
UPDATE ON THE ARCHIVE
Because I decided to add other classic titles, the archive has been restructured, and now includes Marathon, Blood and Descent, but with very few mods. Maybe I'll add more games/mods if someone points me at them and I have the time.
I also don't have dick kickem, so it's not in the archive.
Mega: #F!IaoBUJxD!TeoBdS_B_ksKaJscfc-NPg
Google drive: open?id=1q3_g2EPFxm6lEQ9NyrbZh3B4Hao_x0Ft
7ffa78 No.15494091
>>15492868
>there are plenty of useful guides out there
Eh, most of them are graphics based, though. The closest thing I know of to a good guide and mod showcase is Morrowind Modding History, but it less showcases good mods and more just kinda interesting ones, and there's so many of those it's hard to call them a good introduction.
8b5eb2 No.15494236
b2e42e No.15494251
YouTube embed. Click thumbnail to play.
>>15494091
I liked this one, however its vanilla focused (so no MGO) and most of the mods suggested are QoL stuff
The morrowind modding showcase guy does a lot of good work, but you are right there is so much stuff it gets overwhelming and the way he speaks takes some getting used to, I would like to see a more curated selection, there is a lot of good stuff to dig up.
It would require some thought on how to approach a Morrowind guide without voice narration easing things a little, I don't have access to a mic and my accent is pretty stiff, so I would need to up my game.
f15f8a No.15494261
>>15492821
You know I never understood why it was always monster's energy, it tastes terrible.
b2e42e No.15494268
>>15494251
by that way I did not mean that the guide not citing MGO was a downside, that shit tanked my performance hard and some of the changes feel rather bloated
8b5eb2 No.15494288
>>15494261
Monster Energy is iconic, not necessarily representative of all situations, but as emblematic as to portray meaning.
7ffa78 No.15494343
>>15494251
>and the way he speaks takes some getting used to
The only reason I stopped watching his videos. The way he just runs his sentences on just irks me so much. It's like I discovered a new pet peeve, but only he does it.
d3fe61 No.15494633
>>15493603
>I also don't have dick kickem, so it's not in the archive.
here #F!2Xh1SSgB!eF3dnS65Xo3XcuIvajT4mg, it's the megaton edition, I also have powesralve EX, but it aint that good, unless it's all for archive sake
f5d0f3 No.15494654
I'm interested in making a Quake gameplay mod, where do I start? Is it like Doom, with DECORATE or do I need to go into the sourcecode and actually mess with it?
8b5eb2 No.15494662
GIVE ME CUTE CYBERDEMON PICTURES GODDAMN IT
75261b No.15495245
YouTube embed. Click thumbnail to play.
>>15492051
Interstellar Enforcer is bretty good.
75be4f No.15495667
I summon s'arias the ultimate mapmaker for doom.
565bb3 No.15495763
ANOTHER ARCHIVE UPDATE
I've lost all control of my sleep and life, but you get more videogames out of it.
Now including Interstellar Enforcer and Cyberrunner for Doom thanks term, as well as:
Duke Nukem 3d Megaton edition courtesy of >>15494633
System Shock Portable and Enhanced I hae no idea which is better, so have both
Unreal and UT99
Half-Life with Opposing Force. Refer to the readme on those if you get… confused.
I think I'm going to limit myself to pre-2000 FPS games so this archive doesn't get TOO bloated. It was originally meant to be a Doom archive anyway.
565bb3 No.15495783
>>15495765
Nice, also added. Now if only the Descent autist showed up, we would be more or less complete.
ebf468 No.15495816
>>15495763
Do you include a list of pertinent URLs, at least for mods that might be under active development? To their forum thread, or better yet, if applicable, their Git. More mods need to distribute in that fashion since it makes them easier to update and keep track of.
>>15492868
Doesn't Freespace 1 and 2 already have a download framework of its own thanks to its source port?
6100ac No.15495870
I had been playing GZ Doom with the Brutal Doom mod and I loved that. I was pleasantly surprises that GZ Doom works with Heretic as well.
1c68bf No.15496005
HOLY SHIT THATS A LOT OF WADS
THANK YOU
7b4ea2 No.15496067
>>15492197
>It's been dead since 2012
I don't understand why someone would put so much effort into something just to give up on it.
148db0 No.15496338
>>15492673
Your Doom video was fucking great, anon. Keep it up!
c4600d No.15504654
>>15495816
Anon, I know what you mean by adding all the URLs for shit, but that's just too much fucking work. You can do it if you want, but as far as I go, I'll just update all the mods I can find every few weeks. I won't delete old versions though
You can make something like that on pastebin and I'll just add it in if you want.
0ce965 No.15504680
Here's a kuso/franken mod I've been working on for a week or so. The base is Xaser's Parkour, but I've added and modified so much shit. The zombies are now all marines, and you're fighting against the UAC rather than against hell. I haven't replaced all of the demons yet, but I think I might set them as hostile towards the marines.
f5d0f3 No.15504841
YouTube embed. Click thumbnail to play.
>>15494654
For those also interested in my question, I went ahead and found out the following steps to start modding quake:
Follow video related tutorial if you want to make maps also.
Create a folder with your mod name in your quake folder, in this case I'll call it "mymod".
Then download quake-c (https://sourceforge.net/projects/quake-c/) and extract it into mymod, so the source files would be located in /mymod/quake-c/ .
Now you need a compiler for it, download FTEQCC (every file in https://sourceforge.net/projects/fteqw/files/FTEQCC/ , I guess, maybe you just need the .exe)
Run fteqccgui64.exe or fteqccgui.exe, open progs.scr located in mymod/quake-c.
Compile it, it shouldn't have any compilation errors.
Now, in your mymod folder, there should be two new files, progs.dat and progs.lno.
Now run Quake, open up the console and type "game mymod".
If you wish to alter bindings and shit, you'll need to create autoexec.cfg in /id1 and write your custom shit in it.
If you want to be able to compile your maps and run your mod automatically after compiling them, add "-game mymod" as a command line parameter in your map compiling program.
Anything gameplay related you'll have to modify in quake-c. Anything graphical or engine related, you'll need to mess with your sourceport. At least that's what I think it's true, if not, please tell me I'm fucking wrong.
986382 No.15506097
>>15492673
May I suggest Memoirs of Magic? Its 8anon made, and the guy posts progress on agdg threads
565bb3 No.15506109
>>15506097
Is it done yet? I don't really go to agdg since I'm not a dev
986382 No.15506180
>>15506109
I don't think so, I just mentioned it because you got other WIP mods like Demonsteele on there.
058996 No.15506703
>>15495667
>clip
it's don't
a39dd8 No.15506719
I asked this in the QTDDTOT, but didnt get a response so might as well ask about it here.
Does anybody know what happened to that Yoshi's Island Doom some guy was making? Where you could lick up enemies to make eggs and throw them?
It seems to have completley vanished.
b9c710 No.15506890
0004e2 No.15506902
>>15506180
Demonsteele's development is frozen at the moment anyway. It also has a Git. Some other mods that do off the top of my head are Lithium, Hideous Destructor, Moon Man Doom, abort_m, Doom Tournament, and helper mods DamNums and Target Spy.
>>15504654
Maybe. I'll check the list a bit later to see what I'm in for.
0004e2 No.15507040
>>15506902
OK so far I've sorted links to a fair few of the gameplay mods. I'd recommend adding Dio Doom and Doom Tournament to the archive, and it'd be remiss not to have Moon Man Doom since it's from here. Also a section for universal helper mods that belong in autoload, specifically Target Spy (adds HUD info for monsters similar to what Lithium has), DamNums (makes damage numbers fly out of damaged things), Episodic-EX (strings Doom and Heretic episodes together which is nice for mods that have progress systems), Demon Counterstrike (periodically spawns random items and monsters into the level to keep things going), and Autoautosave (a more flexible autosave system than "start of level").
I intend to indicate what games a mod works with, but would a short description be worth doing as well? Probably too much work when they can just chase links about them.
Dare I link H-Doom since it's on tumblr?
13650c No.15507557
>>15506719
Your post is the first I've heard of such a project, so no, I don't know what happened to it. Did he post on the usual sites, Doomworld, ZDoom forums, doom threads here, /vg/, cuckchan's /vr/?
cf8805 No.15507562
>>15507040
Hdoom is shit and the developer is a nigger
c4600d No.15508129
>>15507040
I'm pretty sure hdoom is already in there. As for MOON, that thing's a bitch to find, at least as far as the latest version goes.
As far as the others, I disagree with the autosave and episodic ex ones, since episodic .wads kind of expect you to start from nothing. Damnums is debatable, but I guess I can add it, as well as the rest.
Then again, all .wads are optional, so maybe I'll just add all of them. Whatever. Though I'd rather only stick to the more notable mods.
058996 No.15508200
>>15508129
> As for MOON, that thing's a bitch to find, at least as far as the latest version goes.
You don't know the mega link for it?
c4600d No.15508210
>>15507040
And yeah, actually adding a short description to all mods at least as far as the gameplay ones go is a good idea. It's going to be one hell of a job though, expect hours of work. Maybe make pastebin document so we can all work on it together or something.
c4600d No.15508216
>>15508200
Nope, I don't. I don't really go to any board anymore, I only check the retrofps/rts threads? and even then not always.
f40b9d No.15508220
>>15495667
GREETINGS MORTAL
ARE YOU READY TO D-
[spoiler]where is the map or wad eggman
what do you want[/spoiler]
f40b9d No.15508230
>>15508220
[spoilers]Ah. It's disabled now is it?
Whatever, ridicule about something of utter irrelevance[/spoilers]
c4600d No.15508249
>>15508230
lmao retard
>>15508225
Thanks, buddy.
f40b9d No.15508257
>>15508249
was working a couple of days ago, ayy.
either or, requested deletion of it for quality reformat
c4600d No.15508414
BOY I SURE WISH I KNEW HOW TO UPDATE THE OP AND DIDN'T NEED A VPN TO POST
Thanks to 0004e2 and 058996, the archive has been updated again, with all the suggested mods, as well as a new version of hxrtc, ultimate doom visor, and freedoom deathmatch iwad, as well as bulleteye and kira doom. More suggestions welcome.
Linking the archive again, maybe some mod can put the current links in the OP:
Mega: ****
Google Drive: ****
If there's a third alternative to these sites where you can download literally everything or each file one by one, feel free to suggest it. I'll look into it.
c4600d No.15508422
297b12 No.15508860
Invidious embed. Click thumbnail to play.
Does anyone know of any horror-themed wads similar to Unloved? Preferably one that doesn't turn into slaughterwad bullshit at the end.
316926 No.15509037
bc76df No.15509995
is there a good WAD whit whit RPG elements? most of them suck.
a34f84 No.15510117
>>15510105
A colgate mod like that would be pretty creepy.
9156c1 No.15510138
63aa94 No.15510188
>>15509930
>no midi version of thunderstruck
I am severely disappointed.
4d7b36 No.15511412
STOP RIGHT THERE AND POST YOUR FAVORITES MODS/WADs
japanese comunity project
adventures of square
69bf70 No.15511464
>>15491753
4chan refugees welcome!
510e07 No.15511488
>>15494251
> I don't have access to a mic and my accent is pretty stiff, so I would need to up my game.
Listen to some audiobooks with british readers, should mellow out just about any accent.
a39dd8 No.15511511
>>15511412
It's Skulltag, but whatever, MM8BDM is great, even better with the YD Class Mod.
bf4413 No.15511548
>>15511501
Nobody cares about the dead franchise you now own, Randy
aaff71 No.15511610
>>15508129
>H-Doom
The mod is but I'm collecting relevant links since they often has help on how to actually play them, and possibly updates since some of them are still under active development.
>MMD
As >>15508200 said there is a link on the 8agdg wiki to a "stable" version. You can also download a current snapshot from their Gitgud ("shallow clone" so no history).
>helper mods
Episodic-EX is designed for mods like Heretical Doom where a single episode might be too little for all the upgrades to show up. Autoloading it doesn't hurt anyway since you can just start a new game after if that's your want. Demon Counterstrike is really great for keeping you on your toes, seriously try it but only for Doom 2 and Doom (you must toggle an option by hand annoyingly). Autoautosave, TS and DamNums might be considered cheaty, feel free to skip those if you want.
>>15508414
You can ask the mods. But that was my impetus for moving the Vita hack paste to a Git repo so the link was static and I could update it as I wanted. Might do the same with the mod "pastebin".
>>15511412
GMOTA + Scythe2 mapset.
efc03e No.15511708
>>15492152
>Word on the street
You know,you can just ask Terminus.
I dont know if he looks at the doom threads but he tosses a few shitposts at agdg every once in a while.
932c18 No.15512236
Coming up with short descriptions is tough, and they're pretty dry too in my opinion. Lettering is just for my reference as mod type, and what games it works in. Also are there any mods with nice rifles in them? They're surprisingly uncommon.
96e6f2 No.15519617
>>15511708
In any case Im pretty sure you could hit him up on twitter
7e6b40 No.15520039
Making my buddy play Doom for the first time. Had only played Chex Quest before. Great times
22bf87 No.15520243
>>15511488
>with british readers
english you mean, i'm scottish and no cunt can make me out, too thick whereas a "trad" southern english accent is the easiest to make out
c4600d No.15523489
YouTube embed. Click thumbnail to play.
>>15511708
I did
Anyway he posted a new video.
71422d No.15523800
>see and hear few things about Ashes 2063
>try it out for a moment
Been playing about 6 maps, and to me, it's pretty much good TC. While some levels tend to look bleak, some of it is offset with some tense levels, like the subway part did get me on edge. For the gameplay itself, you tend to cycle between weapons since ammo tends to be scarce sometimes, and there are some good shootouts, as well room for both to you and enemies to move around although you can still do chokepoints here and there. If there's some shitty comparison to be made, it's more of Metro or Rage in Doom.
58f5df No.15523932
Does the following .wad exist? If so what is it called?
>focus on maneuvering through projectiles/melee enemies
>not that many weapons but every weapon is distinct and has a unique purpose
>levels that are more like arenas and less like mazes
optional
>good music/aesthetics
Also accepting suggestions of quake levels or even other games
pic unrelated
5cce21 No.15524180
>>15523489
>Doom Golf
This actually looks pretty fun. And I thought Battle Golfer Yui was already crazy
17f6ff No.15524193
f4eff9 No.15524253
>>15524189
Because doom is an SNES game, dummy.
0ce965 No.15524310
>>15504680
Here's an update. Things have gotten rather crazy now: the imp-replacement enemies (corporals) have been given a special alternate attack based on their colour. Reds use flamethrowers. Grays have a short burst fire of plasma. Tan-oranges fire rapidly. The zombieman replacement also has an alternate attack, a basic flamethrower.
Further, the shotgun has received a major overhaul: one has to chamber a shell by pumping it (alt-fire) before he can shoot. Reloading the shotgun will also activate the pump. A shotgun shell contains 56 pellets, able to kill a cacodemon in two shots.
The shotgun's attack can be altered by picking up one of three alternate shellboxes. Dragon's Breath turns 6 pellets into fireball projectiles. Cyber Slugs fires an explosive, spiraling plasma ball effective against one opponent. Boom Rounds fires a small and fast missile, but one must defeat a Paladin to acquire it. The special shells persist throughout the game until you die (without autosaves), and each respective special shell cancels out the last. Special shells only affect the shotgun: the super shotguns are unaffected.
Aside from this, other changes and additions were made. The chainsaw is now part of the starting arsenal, and does double the damage it did before. Green Armour has been replaced with Power Armour, and Blue Armour with Elite Power Armour. Armour now protects 100% of incoming damage, and armour numbers have been increased.
811b09 No.15524348
ac9fe6 No.15524425
>Play project brutality
>Maps of Chaos
<HAVE FIFTY PHANTOMS IN THE BACK BEHIND A CLOSET WITH 20 BARONS FROM THE CURTAIN IN FRONT OF YOU
4c92f2 No.15524517
>>15511412
Pirate Doom
Ancient Aliens
Mega Man 8-Bit Deathmatch (been forever since I tried it out though)
and if we're couting official games, I prefer Heretic and Strife to Doom, not that that should be counted as a negative opinion of Doom
I am interested in a recent Aliens mod I saw footage of where shit's going crazy and dark, but I can't recall the name
I'd also like to find a way to actually get AliensTC to work and look like it's working (unless having the sacrificial candles and shit from Doom is how it's supposed to look)
2fb352 No.15524553
>>15524517
The Chocolate Doom wiki documents how to run Aliens TC and I'd recommend doing it that way instead of any ZDoom since it is a historic mod.
https://www.chocolate-doom.org/wiki/index.php/Aliens_TC
There is also an Aliens Colonial Marines mod that might be worth a look.
https://forum.zdoom.org/viewtopic.php?f=19&t=30920
c9e8dc No.15525592
>Mapset doesn't allow jumping
>"Meh, I understand. Doom wasn't originally meant to have jumping and it can break/cheese a lot of older maps."
>The maps are full of ankle-high walls and obstacles you could easily step over in real life.
Going Down seemed so interesting for the first two maps, and then it hit me.
c4600d No.15525706
>>15525592
Keep playing, it's very much worth it.
c1a5cc No.15526036
>>15510105
That is disconcerting.
83c561 No.15526094
>>15524425
>implying you need to choose between doom and tits
c79810 No.15526709
>>15526094
but that's nu-doom
i'd take the tits from h-doom before that trash of a game
c79810 No.15526728
YouTube embed. Click thumbnail to play.
>>15526719
>Still being this fucking delusional
You're like one faggot on the nuts.wad comment section of that one video that went
>why would you want like 400 enemies at once
>its not like the BFG was made for that
>hurr durr im fucking retarded
290b54 No.15526740
>>15494236
Look up the La Tailor Girl mod. It's sort of cute and features some mild lewdness.
9156c1 No.15526742
>>15526728
Just fucking report it and move on, jesus. He's going to dump nigger porn by the end of the day to try and get this thread anchored like he did yesterday, the day before and every other day before that.
290b54 No.15526760
>>15526709
Doom 4 was different, but it was also fun.
058996 No.15526770
>>15526758
>Why do we
We who? You can't decide for yourself?
c79810 No.15526871
>>15526823
you literally can't have more than 7 enemies on the screen on the god damn bullshit engine that nudoom runs on.
i hate it, we're on what, 2018? and they still don't how to pull this shit off? if dynasty warriors can have a shit ton of enemies on screen, why can't nudoom do that? its fucking retarded.
9156c1 No.15526880
>>15526871
Last I heard Koei actually has some kind of patent regarding that, but I think it's overly specific to the point it might as well not exist other than to scare developers who don't understand how the law works. NuDoom is definitely just a case of incompetence though.
61758d No.15527510
YouTube embed. Click thumbnail to play.
I really like the secret level music from playstation version
565bb3 No.15527935
>>15526880
Well croteam with serious fucking sam figured that shit out. Surely they could figure something better than lmao 12 enemies active at once only.
When comparing the game to somethinglike Quake 1, in which you also don't fight that many enemies at once, all those enemies are still active at once, so you could absolutely make a map with tons of enemies.
f40b9d No.15528104
>>15527935
I do like how croteam's going for a more semi-open-world approach with the third and supposedly 10k (citation?) enemys at once. It looks like they're going to be large, but dense maps with lots of exploring, but the intended linear path is made apparent to the player when they want to progress.
9f541f No.15528235
>>15523800
I played it up to the second settlement and I've been liking it a lot so far, mainly for the interesting environments and level design. The tunnels gave me a heavy Stalker vibe, with all the scavenging for junk, spookies in the mutant part of the tunnels and the eerie bit with arrows incoherently drawn on walls as if someone else than the old scavenger left them to lure you
I'd recommend it although the amount of effort that must've went into these maps makes me feel tired by proxy and I feel I need a rest.
f40b9d No.15528249
>>15528104
>third
Fourth. Utterly retarded of me.
>>15523800
Intriguing.
650508 No.15528268
>>15528235
That looks cool. I'm a sucker for anything that puts human enemies in the game.
46b2b9 No.15529861
>>15494236
PetTheCacodemon.pk3 or even vanilla Cacos can be.
>>15526880
I wouldn't believe it. Plenty of beat-em-up games have lots of enemies. Doom 4 just dropped the ball on that, and the corridor levels, and the encounters in general. It's pretty sad when a demake port can do it better.
>>15526728
400 can work for some mods but for vanilla, the highest concentration in a single map is just under half that and you don't fight them all at once, and it's plenty. nuts.wad though is a joke WAD that was never intended to be playable or enjoyable, and even with modern system is not very playable on any of the mod-oriented source ports. Only the simpler ones.
9a4fda No.15529912
>>15529886
Someone needs to build a village level for this.
c1e373 No.15530016
>>15526094
Keep in mind what he's posting is just a thinly veiled advertisement for ZeniMax Doom. It's not really worth a (you).
83c561 No.15530148
>>15530016
It was mainly an excuse to post doom tits.
It's not like I'm interested in ZeniMax Doom nor hold in high regard the kind of people who are receptive to advertisements on Taiwanese cyber-agoras.
c1e373 No.15530155
>>15530148
>It was mainly an excuse to post doom tits.
Yeah, that works.
bdc874 No.15531474
>>15512236
Have you considered adding D4T to the list? It is essentially Doom4Doom but visuals are substituted for slightly more weapons, enemies, and zandro support, and the shop system is replaced with upgrade pickups, meaning you don't have to pause for upgrades.
https://forum.zdoom.org/viewtopic.php?t=54750
cf8805 No.15531506
>>15526709
Shut your mouth, h-doom is anime garbage and that porn in doom 4's style is wonderful
>>15530148
Who made this?
671096 No.15531562
>>15507040
>>15507562
>>15531506
H-Doom looks bland and i find "monster"-girls distasteful personally. Obviously, i (and basically everyone) would suggest reverting back monsters and give them female bits where possible (except zombies. Replace them with other monster). Can't say on how to improve gameplay and design, however. Porn factor should be done last IMO, and animations separating player being sub or dom depending on situation, preferably by not getting player's HP decreased to receive the endless demdom lewd. Maybe make some attacks causing player to fall and demons doing the rest, same for vice-versa.
I made my post confusing, didn't i?
2eb032 No.15531566
Is it normal to make a fuckton of maps and never complete them?
cf8805 No.15531568
>>15531562
I don't know,we're on the same page here but the way you worded it makes me think you think we're enemies.
3b9dd4 No.15531582
>>15531566
yes, i'm the same, it's a good idea to sometimes take the best parts of the maps you have made and put them into a new one.
671096 No.15531596
>>15531568
Well fuck. Excuse me then, I'll resume my lurking-only policy.
9156c1 No.15531600
cf8805 No.15531607
>>15531596
No it's okay man,we're both of the opinion the more you keep the monster in the more erotic it is.
aae0f5 No.15531610
>>15511412
Loving Ashes 2063 over here.
4133e5 No.15531631
>>15531582
>>15531566
Why make one average map with one cool part to it, when you can just make an amalgamation of a map with all the best parts from unfinished maps? Sounds like a good way of level design to me, it almost sounds like the way Battle Royale maps are made.
Besides that those maps look pretty cool anon, keep up the wad work.
2eb032 No.15531714
>>15531631
>>15531582
Good advice since each of those has at least one good trap and encounter, and I've always been a fan of trimming the fat and making a map I want to play ad nauseam.
83c561 No.15532184
cf8805 No.15532255
>>15532184
Ah, a man of taste i see
but still who's the artist?
83c561 No.15535504
>>15532255
No idea, tons of pics are unsourced in there.
2b9094 No.15536056
Should I use keyboard or controller for my first ever doom experience?
I have been using keyboard only when playing RTS or MOBA and controller for other games.
e86162 No.15536075
>>15536056
keyboard and mouse
e86162 No.15536231
>>15536096
If the nigger is ever gonna advance into the multitude of wonders doom mod community has to offer, he might aswell start with a mouse.
5608b2 No.15537125
>>15536056
Why would anyone play an fps/tps with a controller? I just don't get it.
bdfae4 No.15543707
>Fuck yeah lets play some multiplayer
>One DM server with three other people who leave after two games is the best I've seen all fucking day
>Everything else is Brutal Doom, a TC and/or a co-op slaughterwad
Was I really hoping for too much? Jesus christ.
5608b2 No.15543721
>>15543707
I know exactly how you feel. I like playing shit like CTF, AOW2 and invasion mods except for the hot new meme one because it's a clusterfuck, stuff like shotgun frenzy and stronghold, meaning shit nobody plays anymore. It really hurts.
8eeb4b No.15543731
So which versions of the various ports is Smooth Doom compatible with? I'm curious if the experience is really that different.
5b3e8d No.15543748
>>15543731
>This is a Zdoom/GZdoom mod (make sure to use the latest version!), and will not work with other ports such as Zandronum. Cross-port compatibility isn't planned at this time.
>>15543707
You were by expecting the main online hang-out to have taste, yeah. Though I missed out with the early multiplayer games like Doom and Counter-Strike, it feels like I dodged a bullet these days to not be big into multiplayer.
3286b9 No.15543814
>>15537125
Most TPS have poor gunplay anyway. Controller FPS is a sin.
f5d0f3 No.15545903
If I modded Quake's monsters to have the same health as Doom monsters, Quake weapons to do the same damage as their Doom counterparts, how much of a heretic would I be?
I just hate how Id made everything so bullet spongy in Quake, did they do it because of graphical constraints like they did with nu-doom?
6c079c No.15546473
Playing Quack for the first time, pretty fun but I'm getting no music. I downloaded from the mega and am using quakespasm, folders are correct and musics in it.
2eb032 No.15546831
>>15546473
Are the files named track2-track11? I've heard that can fuck with music.
8eeb4b No.15546966
>>15545903
It's not heretical but you might want to see if that's genuinely any better before seriously going all the way with it. The knock on effect is a bitch that way.
5b3e8d No.15547009
>>15546966
Quake's enemies never felt like damage sponges to me. If there's any game I felt that it's Rise of the Triad, and I actually modifed the EXE to lower enemy health because some of the higher tier baddies take far too long to kill, especially on creezy difficulty. Boss HP was increased though.
>>15546831
Naming convention will be dependent on the source port, but any decent file browser should have intelligent file ordering without needing the leading 0s.
6c079c No.15548241
>>15546831
They're named properly. I've searched it but can't find anything, postedh ere as last resort.
b2e42e No.15551264
YouTube embed. Click thumbnail to play.
video gay again
Quake V2 is ready, the old version is unlisted
feel free to rev up those webms
f40b9d No.15553480
>>15543707
I warned people what would happen if there wasn't a push for wad and gamemode rotation
5b3e8d No.15555330
>>15553480
Again, are you actually expecting the mainstream community or server to have taste? Thankfully this isn't modern multiplayer shit like OW and you can still host your own blackjack and hookers club without worry.
83c561 No.15555572
>>15555330
>tfw eccentric misfit
f40b9d No.15559947
>>15555330
They would have some actual fucking taste if we pushed for such taste
5608b2 No.15559965
>>15559947
He isn't talking about the /v/ server retard? just the pubbies which in the recent year or two became really fucking cancer, makes me want to punch some of them.
c4600d No.15559967
>>15559965
>?
being bilingual sucks sometimes
f40b9d No.15559972
>>15559965
I'm talking throughout skulltag/zandro's lifespan you ninny.
c4600d No.15559983
>>15559972
Be honest, what can a few anons who actually play doom online do? Play the good shit? Well I did, and guess what, the pubbies moved over to the new hot garbage anyway.
I could also pinpoint the decline of the community to total asscacers brutal doom video, but then again doom community went to shit like 3-4 times before that. There's even commemorative .wads about it.
e267c8 No.15560055
Doom is a mediocre game liked by neckbeards with no taste running from the real world and their problems. The only monster Doomguy can never defeat.
5b3e8d No.15560292
>>15559983
>Be honest, what can a few anons who actually play doom online do?
More like why bother when there's no reason to go there in the first place? You could coordinate a Doom gaming night here instead.
>but then again doom community went to shit like 3-4 times before that.
Goddamn Newdoom.
9156c1 No.15560304
>thread is over two weeks old
>no S'Arais in sight
Is it finally over?
c4600d No.15560314
>>15560304
Don't you jinx it you fuck.
f40b9d No.15560334
>>15560304
Are you perhaps blind?
bdfae4 No.15566245
>>15560322
Should shoop the head of the sprayer into a chaingun
0f1561 No.15566470
>>15529886
>look at the pic
>panic attack
>check link
>relief
I really thought that was an Undertale mod for a second.
26eb55 No.15566560
>>15531596
>>15531562
The only thing I hate about your post is that I now crave monster girl femdom in Hdoom. Fug
47a0f7 No.15567201
Since the the other guy never showed, I'll repost what I found with some edits.
=PREPARE FOR FUCKING DESCENT, FAGGOTS=
https://mega.nz/#!J35W3I6Q!1cNH_A-9rg9CRTSLVfpDZz0ThegleUZhhV3cqh52z78 Descent 1 with DXXRebirth
https://mega.nz/#!o6xHXCYT!Fat397TU6iq7mb-yp3J7RQgxTB2yi6F8X9Ru8vi-z0o Descent 2 with DXXRebirth
>>The fuck is Descent?
Its 6DOF baby. Think Doom but in every direction. It was made by Parallax (who half of which would split into Volition) and published by Interplay.
>>Okay, what is DXXRebirth?
A sourceport made for the two games that allow shit like a gentleman's resolution and support for modern gamepads as well as M+KB
>>Is there multiplayer?
You bet your goddamn ass there is multiplayer. Not very lively now, so set up a server, get some anons, and get playing. Use https://dxxtracker.reenigne.net for DXX Rebirth only
http://www.descentservers.net/index.php?show=d3_server for
BUT, if you can contain your sperging, http://www.descentrangers.com/ have organized matches every so often.
>>Where can I buy this?
Well since the creation of this pasta, the games have resurfaced on digital storefronts. But I still say you should just man up and use the fucking links. I mean, its not like the original devs are getting money from this anymore. And its free and right fucking there.
GoG: https://www.gog.com/game/descent https://www.gog.com/game/descent_2
Steam: http://store.steampowered.com/bundle/5605/The_Descent_Classic_Collection/
>>I'm getting motion sick.
Stop being a fucking pussy.
>>Okay, I've played em. Can I have some more?
Well, if you need more direct action, there's Descent 3 **. Its not as good, but its something if you need it. There's also the Freespace games which, while not the exact same, is by Volition, half the team that made these. There's also three 'spiritual successors' that are coming around so look out for those I guess.
>>Spiritual successors you say?
Well there's three main ones. Descent: Underground, made by a bunch of Star Citizen flunkies who got the license from Interplay that's apparently recreating the multiplayer but it kinda sucks dick. www.descent2018.com There's Overload, a more true single-player spiritual successor by some of the original Parallax devs that is closer to the originals with closed enviornments, lots of weapons, shit to shoot, and all that stuff. Then there's Sol Contingency, a game by some former Interplay devs that was originally gonna be a remake of the original, but now seems to be a new affair with a multiplayer focus and a demo out there if you care http://sol-contingency.com/builds/Sol_Contingency_PG_Install_1.0.exe .
=NOW ITS TIME TO PLAY SOME MOTHERFUCKIN' DESCENT=
66204c No.15567219
>>15543707
Just play Quake Champions Doom Edition with bots alone.
df0816 No.15567346
>>15510105
His face speaks for itself. One part hilarious, but three parts creepy as shit. Good job.
abcb5e No.15567389
>>15526709
H-doom sucks. nuDoom was alright it wasn't as good than the originals but what is anyway?
c555fe No.15569905
Has anyone used EDuke32 or BloodGDX to make Blood maps? I can't stand the Build Editor that came with the game.
066271 No.15570078
>>15567201
>those extra equal signs
========Password for the /v/ server is infinity==============
>>15511412
loss.wad :^)
>>15511464
What did he mean by this?
>>15531566
>that last one
did you post that in a catbox link?
>>15567389
I've still unironically fapped to it
cf8805 No.15570097
>>15570078
As much as i despise hdoom for it's demons being cutesy anime shit,this looks like a fun time.
5707f7 No.15570134
>>15570097
Killing/Fucking (raping? What's the story of H-Doom anyway? Raping the demons into submission?) demons with your buds sounds like a fun time tbh.
cf8805 No.15570151
>>15570134
Killing and then fucking them into submission sounds like fun yes,i don't think there is a story.
0f1561 No.15570412
>>15570151
it's basically the story of every single ero-game like this, such as gal-gun. your guns shoot a magical love potion that makes girls horny, essentially.
00f562 No.15570619
>>15570078
Its like what it would be if there was MGQ wad and multiplayer, interesting.
cc11ef No.15570795
>>15570743
Nice Undertale reference.
66204c No.15570800
>>15570743
That's Doom RPG if Gameloft handled it instead of Fountainhead.
0f1561 No.15570807
>>15570743
>PKMN
Quick, switch to Duke Nukem!
cf8805 No.15570877
>>15570412
You're guessing or you know this?
18f558 No.15570905
What's the best way to play classic Doom on the go? Beloko's TouchDoom has terrible controls that it makes the game unplayable.
7ffa78 No.15571474
>>15570807
>Duke Nukem
>against a demon type
Duke's only good against alien types.
5b3e8d No.15571552
>>15570877
I made a similar comparison a few threads ago and it's pretty accurate. All the animu demons are trying to kill you but your weapons are all ones that make them lusty such as a magical poetry book and a dildo chainsaw. Usually it just incapacitates them but occasionally you get to give them the D (works like a fatality but with lewd instead of violence).
>>15571474
If it has an ass, he can kick it.
>>15570905
Anything without a mouse and keyboard will be seriously compromised. Anything with a touchscreen only will be an abortion. You can get by with keyboard-only for vanilla maps and similar so anything based on Chocolate Doom or PrBoom+ shouldn't be too horrible if it has physical controls.
7ffa78 No.15571557
>>15571552
Skeletons don't have asses.
cf8805 No.15571559
>>15571552
Sounds right,but it's still retarded
I'd much prefer the normal doom game but with patching up a demon and them letting you fuck them as a show of thanks and mate courtship.
5b3e8d No.15571732
>>15571559
Your idea is even worse. You might like Mr. Friendly though. It's just a mod where you do random sidequests for Doom monsters. It's one of those silly off-the-wall mods that makes the Doom modding community so much fun.
>>15571557
Skeletons are the most terrifying of Doom enemies. Coincidence? I think not.
83c561 No.15572179
>>15571557
They have ass bones though.
87468b No.15572390
>>15570078
Nope, only ones I've posted are the first two.
565bb3 No.15573217
>>15567201
THERE IT IS
fucking finally you showed up
f40b9d No.15573246
>>15571732
Mr. Friendly is the best shit.
Funny how HL1 had a scrapped enemy that was named exactly that
c6b522 No.15581843
>>15570078
>that soundfont
5b3e8d No.15581875
I desperately need more mods that have stupid amounts of knockback on the weapons.
>>15581843
https://github.com/mrahtz/musical-pattern-recognition-in-spiking-neural-networks/blob/master/FluidR3%20GM2-2.SF2
It's this one but it's a mixed bag when used with Doom music. You can actually set the soundfont used by GZDoom if it's using Fluidsynth, and there is one based on the SC-55 floating around somewhere.
93157f No.15582290
what's the last version of gzdoom that doesnt have that botnet/spyware shit they added recently?
5b3e8d No.15582300
>>15582290
Latest. That part is only called on occasionally and only collects what is necessary when it does. Only if you agree to it as well.
69bf70 No.15582350
>>15582300
the graf community.jpg
c4600d No.15582367
>>15582290
3.4 I think, or 3.4.1
c4600d No.15582371
>>15582367
actually it may be 3.3
5b3e8d No.15582398
c4600d No.15582418
>>15582398
>b-but you can turn it off!
shoo, graf, nobody likes you
5b3e8d No.15582450
>>15582418
Read the actual code dumbass. The survey code doesn't even get included in 3.6.0 or any versions with NO_SEND_STATS which is most of them. The functions are empty.
3286b9 No.15582501
>>15582450
>which is most of them
But how do you know that without compiling it yourself? I'd rather stick to pre-telemetry versions and avoid the issue entirely. What enhancements can even be made to GZDoom at this point?
5b3e8d No.15582552
>>15582501
How do you trust anything? If you're that paranoid then check with a packet sniffer or build it yourself. However they are not generally interested in your computer except when deciding how to develop the program and that needs hard numbers to back it, and then then only obtain the minimum needed. Again, don't conflate the behaviour of Microsoft and the like with how it works in open source projects. They usually are reasonable.
3acd71 No.15582647
>>15582450
>Read the actual code dumbass.
>The functions are empty.
<read the actual code
<the functions aren't empty
yes I know what you fucking meant you retard.
gzdoom has telemetry, this is an undeniable fact. being optional or maybe disabled is irrelevant.
>>15582552
>I don't trust microsoft
>but random jackasses on the internet that do trust microsoft and think that there is nothing wrong with what they do are a-okay!
3acd71 No.15582662
>>15582647
ah, and I should add that scope is also irrelevant.
it doesn't matter how little or benign the data collected is when the total amount of data collection required for the program to function is zero.
83c561 No.15582666
>not having a special, old, sturdy, always offline computer to play games
5b3e8d No.15582707
>>15582647
Don't selectively quote to twist what I said dipshit.
>>15582662
Wrong. That was used as confirmation very few would be affected when they ditched a lot of shitty old code that was impeding development. Because it turns out they did not need 4 separate rendering backends. Same thing will eventually happen to ditch the vintage branch but presently the stats are informing that that is a bad idea and they have to wait.
283347 No.15582926
>>15511412
MOON is pretty dope in me option
682249 No.15583179
>>15582450
You have no idea just how much can be known about you with so little.
256442 No.15583376
>>15582398
>unironically trusting some faggot who is so bad at coding that he breaks software compatibility on an engine so robust that it's been ported to fucking everything
cf8805 No.15583398
>>15571732
>my idea is worse
What would you have it be then smartass?
3f5c09 No.15583619
>>15583179
>why tech is jaded.PNG
>image is a screencap from an /agdg/ thread here on /v/
682249 No.15583645
>>15583619
I don't see a problem, I got rid of "this is" because I don't like filenames being a certain length.
5b3e8d No.15585405
>>15583179
I'm painfully aware actually, but there actually isn't enough collected by it to do that, if they were even interested in using it in that way.
>>15583376
>(G)ZDoom
>robust
You are fucking kidding right? It's the Windows of source ports having to juggle lots and lots of older modding standards that are used by tons of mods, many badly coded. It's amazing the thing works at all. However you're moving the goalposts. Incompetent coding is a separate issue from malicious coding. I do not believe for a second that they're interested in using the data collection for evil purposes. They provide a sensible explanation for what and why, make it opt-in, don't even include the code if they aren't interested, and more importantly, evil is very rare in open source projects because you can't easily hide it in an open codebase, and forks can develop if someone tries. If that's not enough then how the hell do you trust anything?
In before circular reasoning that adding the collection at all makes them untrustworthy. Only if you knee-jerk react to it like it's Microsoft or the NSA doing it. Open source projects do actually make valid use of data collection sometimes to guide development. It's no different here.
>>15583398
Oh come on now, your idea was even more outlandish than a typical ero manga story. I'd just not put porn into Doom.
76a95e No.15586263
>>15573246
Pssst, anon.
u gonna get raped
3e3788 No.15588796
So what are the best doom songs? I really really like At Doom's Gate, but never payed enough attention to the other songs. The shores of hell songs aren't of my liking, though. If there's a good one, please point it out.
87468b No.15589040
>>15588796
Hiding the Secrets, Kitchen Ace, The Demons from Adrian's Pen, Sign of Evil, Hell Keep, and Deep in the Code are among my favorites.
5b3e8d No.15589861
>>15588796
A fair bit of the soundtrack is inspired by or outright ripping off existing music but I like "Dark Halls" (Doom E1M3), "Getting Too Tense" (Doom 2 MAP28), "On The Hunt" (Doom E1M6), "The Dave D. Taylor Blues" (Doom 2 MAP08), "Agony Rhapsody" (Evilution MAP06), "Cold Subtleness" (Evilution MAP14). For arranges I like Lorcán's the most.
000000 No.15590728
How do you download it without the app? Create a magnet link.
5b3e8d No.15590750
>>15590728
Their browser extensions and such are all open source if you're worried about them.
https://github.com/meganz/
That said I'm down for multiple ways to distribute it. Redundancy is important.
f5292b No.15590789
>>15491753
>Wanting the Descent Copypasta
Aww shit, am I late?
PREPARE FOR FUCKING DESCENT, FAGGOTS
https://mega.nz/#!J35W3I6Q!1cNH_A-9rg9CRTSLVfpDZz0ThegleUZhhV3cqh52z78 Descent 1 with DXXRebirth
https://mega.nz/#!o6xHXCYT!Fat397TU6iq7mb-yp3J7RQgxTB2yi6F8X9Ru8vi-z0o Descent 2 with DXXRebirth
>The fuck is Descent?
Its 6DOF baby. Think Doom but in every direction. It was made by Parallax (who half of which would split into Volition) and published by Interplay.
>Okay, what is DXXRebirth?
A sourceport made for the two games that allow shit like a gentleman's resolution and support for modern gamepads as well as M+KB
>Is there multiplayer?
You bet your goddamn ass there is multiplayer. Not very lively now, so set up a server, get some anons, and get playing.
>Where can I buy this?
Well since the creation of this pasta, the games have resurfaced on digital storefronts. But I still say you should just man up and use the fucking links. I mean, its not like the original devs are getting money from this anymore. And its free and right fucking there.
GoG: https://www.gog.com/game/descent https://www.gog.com/game/descent_2
Steam: http://store.steampowered.com/bundle/5605/The_Descent_Classic_Collection/
>I'm getting motion sick.
Stop being a fucking pussy.
>Okay, I've played em. Can I have some more?
Well, if you need more direct action, there's Descent 3. Its not as good, but its something if you need it. There's also the Freespace games which, while not the exact same, is by Volition, half the team that made these. There's also three 'spiritual successors' that are coming around so look out for those I guess.
>Spiritual successors you say?
Well there's three main ones. Descent: Underground, made by a bunch of fans who got the license from Interplay that's apparently recreating the multiplayer but it apparently sucks dick. There's Overload, a more true single-player spiritual successor by some of the original Parallax devs that is closer to the originals with closed enviornments, lots of weapons, shit to shoot, and all that stuff. Then there's Sol Contingency, a game by some former Interplay devs that was originally gonna be a remake of the original, but now seems to be a new affair with a multiplayer focus and a demo out there if you care http://sol-contingency.com/builds/Sol_Contingency_PG_Install_1.0.exe .
NOW ITS TIME TO PLAY SOME MOTHERFUCKIN' DESCENT
83c561 No.15590795
f5292b No.15590799
>>15590789
Oh, I suppose I should have also mentioned that Descent is apparently getting a reboot. Story looks like shit and its by the guys who made Descent: Underground, but hey, could be good maybe.
>>15590795
Aw shit. Oh well.
f5292b No.15590821
>>15567201
I'm gonna add a couple things from here to my pasta. Got some good stuff with this edit.
28925e No.15593303
>>15583398
Lust-gun is more simple than some long interaction of bringing an enemy back to life and having them have a change of heart. It adds unnecessary work to express it at a common scale.
Wouldn't be too bad of an idea for characters that actually matter but the simple erogun is quick and easy.
07329e No.15601231
Why didn't Graf have the common decency to neck himself when lilith.pk3 got the Cacoward? Is GZDoom 3.4.1 safe or should I downgrade?
294e68 No.15601626
>>15601231
>Is GZDoom 3.4.1 safe or should I downgrade?
GZDoom is kill, your only recourse now is to switch to Doom Legacy or Doom Retro or Risen3D or Eternity Engine.
3f84e0 No.15601727
>>15601231
just downgrade to the version before 3.4.1, that should do it right?
66204c No.15601743
>>15601727
I've been coasting on about 3.3 something in my case.
5b3e8d No.15602461
>>15601727
For god's sake you nigger-brained idiots. Use any version. None of them send anything without your say-so, and most versions literally have this as the survey code.
5b3e8d No.15603430
>>15603088
>more implications
Fuck your dubs and make a coherent point why I should be concerned about this because I've pointed out plenty that says you're being needlessly paranoid, and it's getting old.
3525aa No.15604265
>>15586263
oh no i am getting raped muh sijew liburtees. dis is waysism
058996 No.15604346
>>15604265
This is some good lightning but I am sure it can be made better, maybe the OpenGL 4.5 and/or Vulkan 1.0 GZDoom edition will finally fix it.
c4600d No.15604364
>>15604346
Meanwhile I don't even remember how to force opengl 2 in gzdoom to make that pile of trash run better.
43075c No.15604399
Rom hackers fix games all the time, how come nobody is taking any time to fix the 32x version of Doom? If it hadn't been rushed by seges lame-ass it could have been the perfect console Port of its era
3525aa No.15604489
>>15604346
I'm kind of still chipping at it. I don't expect completion anytime, and I'm still trying to overhaul the initial layout of Map02
5b3e8d No.15606973
>>15604364
-glversion 2
>>15604399
Because why bother polishing those old console turds when you can do infinitely more with any source port or even the vanilla game? GZDoom even has YM2612 playback.
87468b No.15607348
Is there a gameplay mod that allows me to play as pic related?
c4600d No.15607630
>>15607348
GMOTA has two classes now, the second one just might fit the bill.
15abe3 No.15607870
I guess this is basically the retro/classic FPS thread and the OP just made it about Doom, so this seems like the best place to ask. Is the Quake mapping community dead? I decided to get back into Quake recently cause I felt like it, and when I opened quaddicted I noticed all the featured maps on the frontpage were uploaded nearly 2 years ago. If not, does anybody have any
recent recommendations? I don't exactly have the time to delve into the quaddicted archives and download shit until I run into something good.
dd23e4 No.15607887
>>15607870
people still map, the community is not that big, but the mappers are really dedicated
every now and then something cool comes up, you should go to func_msgboard, thats where all the mappers hang out
there is also the mapping discord where people post progress
recently you have DM4 jam, underwater map jam and terracota
you can also get quake injector and just set the maps to be shown by date of release, but theres a bunch of stuff that is still not in quaddicted
15abe3 No.15607896
>>15607887
Thanks, I'll be checking those out then. I also noticed AD got updated since I last played, so I'll have some more juicy maps to sink my teeth into hopefully.
dd23e4 No.15607906
>>15607896
also remember to check the inmost dens tumblr every now and then, they post quake releases too
87965c No.15609264
>>15604265
anyway, self explanitory
some overhauls, new room in map01. general temprature-based desaturation, etc.
20adcd No.15609342
>>15603088
I wonder how he will further fuck up GZDoom.
6a79b8 No.15609427
>>15510105
All that Doom really needs, is a full HD remake. Too bad autists waste their energies after weapon mods that get played for 5 minutes and discarded.
682249 No.15609465
>>15609427
An HD remake would be terrible, in all cases people fuckup the monsters. Zombies don't look like Doomguy, Doomguy himself usually doesn't look ripped, Imps always look really awful, Revenants are make or break, the Cacaodemon always seems off because nobody takes it's catlike grimace and rolls with it by exaggerating it's face expressions plus they never make his insides glow a little bit out of his mouth, Knights and Barons look like they got their head squished and have goofy stubby arms. Finally the Cyber Demon just looks dumb and gay.
058996 No.15609715
>>15609342
You need a vulkan compatible GPU in order to start GZDoom in the first place and uh a "not ancient" CPU too with some latest "features". And more ways to support the hardware merchants
5b3e8d No.15610567
>>15609427
>wanting a remake in the current year
>>15609715
And yet I bet you're not even doing anything about that elephant in the room, whereas I deliberately run something where Intel ME was possible to totally disable. Not half-assedly like ME Cleaner. Also it turns out that even the newer Intel ME revisions have a kill switch.
http://blog.ptsecurity.com/2017/08/disabling-intel-me.html
585ce5 No.15612466
>>15609465
>an HD remake would be terrible, because so far everyone who tried has sucked
Then do it good, nigger. It would become the default HD pack everyone uses and throw you into stardom.
But all your envious faggot friends at doomworld would backstab you.
565bb3 No.15616597
>gzdoom now has a legacy edition made by some new guy
>runs better
>better support for older systems
>can use opengl2 for even better performance
Graf is a fucking 110% turbo retard confirmed
I wonder when he'll make the
<vintage
edition unofficial because it's just flat better than what he shits out
e6928a No.15617623
>>15616597
Is it called LZDoom?
5b3e8d No.15618477
>>15617623
I assume he's referring to the vintage builds which are officially released alongside the mainline version. It's the same thing as GZDoom but exists to retain OpenGL 2 support while its user share is still too high to actually drop, so it's also not likely to stick around forever.
https://github.com/drfrag666/gzdoom/tree/legacy
We'll see though. Even though only about 3% of the surveyed users technically require it the actual figure will be higher because of bad drivers and other stuff. I'm expecting it won't go according to plan to drop OpenGL 2, unlike the recent dropping of OpenGL 1 and all those old software rendering backends.
d66b8a No.15618537
>>15491753
Thanks for the link, I appreciate it.
ca5e66 No.15619827
GZDoom completely removed the software renderer in lieu of "emulating" it with OpenGL, meaning you actually can't run the latest ZDoom feature revision with a card that doesn't support it.
>>15616597
Does legacy edition retain the software renderer? Does it include the absolutely barbaric stats dataminer, that i suppose about 80% of the actual players with a brain blocked with a firewall+the .ini trick?
c4600d No.15619886
>>15619827
It does include software renderer, as well as truecolor software and softpoly/truecolor softpoly, whatever that is.
As for the .ini hack, I have no idea what that is, if you post it I'll add it to the archive's readme file.
5b3e8d No.15622850
>>15619827
>GZDoom completely removed the software renderer in lieu of "emulating" it with OpenGL
The code for all of that was godawful, and actually using the software renderer already wasn't workable for some mods, so good riddance. If you're so desperate for support dating back that far, the old versions aren't going anywhere. Better yet, prove you can do better. Open source is still a meritocracy in that way.
>Does it include the absolutely barbaric stats dataminer
Try actually responding to arguments instead of repeating the same bullshit over and over. Alternatively, don't, if you want to make it easy for Graf fanboys to dismiss you out-of-hand.
>>15619886
He means setting the value that says you opted out. Like, the same value that is set by, you know, clicking "No" when prompted, and always kept at "No" unless you clear your INI file. Don't enable that bullshit spewer.
3525aa No.15629122
don't remind me, just saving your thread AGAIN
2fafe0 No.15629907
>>15609427
>doesn't play Smooth Doom
>doesn't play La Tailor Girl
>doesn't play Go Medieval On Their Asses
Monster sprites are surprisingly close to the Clay Models they're based on. Also you're a fag for not liking weapon mods.
7da06b No.15630408
Some thing I'm messing around with. Based on Xaser's EriGuns 1 & 2, but you can sprint like in ProjectMSX and you can quickly slash with a sword like the PMSX melee attack where you smash enemies with the weapon.
The powerups are changed; you can turn them on & off like Duke powerups. You only have one health item but all the health items you pick up contribute different amounts to this one health pool. When you use it, you recover all health, or up to the amount of charge in the item.
Also the stamina upgrades you get in vanilla have expanded importance; they improve your ability to control the muzzle kick of weapons and also increase the time you can sprint.
15abe3 No.15630452
>>15629907
Did GMOTA get updated recently or something? I can remember Combine Keegan saying he was working on an update ages ago.
565bb3 No.15630478
>>15630452
It got the 1.0 release with an extra class, and then updated twice to balance things out and fix bugs.
15abe3 No.15630520
142794 No.15630730
>gzdoom
>making split vintage and mainline version, vintage is for older OpenGL2 hardware
>apparently some kind of optimization for newer hardware screws over older hardware
>eventually vintage will be dropped
>meanwhile quakespasm, maintained by fewer people and with a smaller user pool seamlessly supports both and runs better than GZDoom
I want to beat Graf Zahl to death with my chinkpad.
83c561 No.15638011
Any spooky wads you guys are playing this late October?
I replayed aotw.wad but the second time is not nearly as scary as the first.
c4600d No.15638163
>>15638011
Slap Arachnocide on psx doom consolation prize edition. Or N64 consolation, both have great atmosphere.
5b3e8d No.15638235
>>15638011
There's actually a candidate for the Mordeath award due for release at that time that would fit the bill, and from the trailer you wouldn't even think it's made in anything Doom-related. I still won't believe it is until it's actually released.
As for me, if I do anything Doom and horror it'll probably be Aliens TC, but Corpse Party on PSP is in my backlog too.
>>15630730
Join the queue, but only after beating up people who make counter-productive complaints because sound and fury is clearly a good way to make you look like sensible people.
194755 No.15638413
>>15588796
e3m1 "untitled" - pantera's mouth for war
ad2392 No.15638781
>>15511412
Vile Flesh. I don't know why. I guess because it reminds me of when I was growing up and life was less shit.
5b3e8d No.15651179
Invidious embed. Click thumbnail to play.
Save with another 10/10 Doom mod.
e70531 No.15656252
What's a nice map pack for hexen? I wanna play wrath of cronos again.
a4caf0 No.15656299
>>15651179
Absolute madman, he reminds me of Cleve.
5b3e8d No.15656618
>>15656252
>Wrath of Cronos
Given that you probably need something longer, and unfortunately there's very few Hexen megawads, if any. One of them is the official expansion but I've never played it.
https://forum.zdoom.org/viewtopic.php?f=4&t=53914
On a tangent, but as great as the modern modding scene is, does anyone want to share older stories, especially ones from around the game's timeframe? Good or bad. Might actually be fun to dig through my old TotDG CD for that reason, except there's mostly DM maps on it.
>vaults.wad
Short Hexen episode. Not too bad for the period, but awkward about switch hunting and the occasional unintuitive solution to a problem.
>hexquak5.wad
Another short Hexen episode with some neat scripting trickery, but unfortunately is horribly buggy. I don't think I ever completed it (if it's even possible).
>tripwire.wad
1994 QUALITY Doom map with lots of invisible triggers and a requirement Doom guy get intimate with walls. I completed it. Multiple times. But it's terrible.
>Phoebus Strikes
Short animation making fun of a notorious admin within the older Doom community. Unfortunately current Doom Legacy versions don't run it, but the "The Community is Falling" series is better anyway.
>>15656299
If you haven't played The Revenant Problem yet, do it. It's much much better than you'd expect, and you occasionally get clever nods to which Doom 2 map they're replacing this is a hint.
5b3e8d No.15656688
>>15656618
Actually, to my amazement even the really old Doom Legacy 1.42 still works somehow, so WebM time. Insert Mark edit. Unfortunately the intro was glitched even in that version.
390051 No.15657269
>No mention of B4TNM, the best WAD ever.
Pathetic.
89f7c8 No.15657976
>>15651179
revenant bus night when
00dabb No.15657990
Are there any good strife weapon mods for doom?
694a90 No.15658055
>>15657269
>implying it's not wow.wad
4fdd52 No.15658813
>>15656618
>but the "The Community is Falling" series is better anyway.
/v/ sequel with hidden revenant room when? Jokewads are a dying genre.
5b3e8d No.15660311
Invidious embed. Click thumbnail to play.
>>15658813
>mockaward is dead
That was retarded. Run For It! was absolutely perfect for that year, and this year has Ouch and Abort.
>>15657269
Link?
>>15657990
If you mean bringing the Strife weapons into Doom, why? They're pretty crap. If you mean changing Strife's weapons, that game is apparently a pain-in-the-ass to mod, but Guncaster and Psychic work with it.
87468b No.15666096
bumping with progress on another wad I'll probably never finish.
5b3e8d No.15667176
>>15667092
>Player got raped so hard that he died!
>Player is female
QUALITY code.
>>15666991
>sprites aren't lit
Also that's the room that fucked Doom Legacy or jDoom users if they had dynamic lights on too high.
390051 No.15667193
>>15667176
>Implying women play Doom.
5b3e8d No.15667223
>>15667193
>not playing La Tailor Girl
>wanting to look at a fuckin' male ass all day
390051 No.15667297
>>15667223
>not playing in 1st person all the time
>not knowing about the implicit homosexuality of all Terry wads
Newfag.
5b3e8d No.15667405
>>15667297
>not occasionally toggling third-person
>not admiring your nude voodoo doll
Also I knew enough about terrywads to not even want to bother looking further, because I can get that shit from imageboards if I really want to.
390051 No.15667488
>>15667405
>t. Aquarius199
2c6bc8 No.15668038
http://archive.is/hKh0L
Apparently Graf did something not retarded for once.
b32440 No.15668059
Not sure if there are Smashfags in this thread but a lot of DLC Frontrunners just got shafted as assist trophies so Doomguy now has a big chance to be DLC. We all gotta give Doomguy our energy to cement Doom's legacy as the king of shooters.
4387c3 No.15668121
>>15668038
staggered he didnt cuck out but there's still time! Don't let us down!
3db871 No.15668133
>>15491753
When will Doomguy get in Smash?
5b3e8d No.15668177
>>15668038
Re-size browser before screencapping. That is unbearably wide. Also don't celebrate too hard they did change "Other" to "Robotic". They're just not being total pandering idiots about it.
2c6bc8 No.15668267
>>15668121
The trade-off is probably that GZdoom will probably end up requiring a Core i11 and Vulkan to even start at some point.
>>15668177
It seems it could be a subtle "fuck you" to the pronoun idiots however.
5b3e8d No.15668516
>>15668267
>It seems it could be a subtle "fuck you" to the pronoun idiots however.
Possibly from Graf, I don't know how he leans (seems moderate from one of the thread posts though, and 100% agreed about censoring of classic lit). Rachael leans left but is responsible for keeping forum drama down, which means keeping politics to a minimum.
>The trade-off is probably that GZdoom will probably end up requiring a Core i11 and Vulkan to even start at some point.
I expect that master plan to be either delayed because of the older userbase not disappearing as quickly as he's expecting, or for it to go wrong somehow and in that case you can hope for a fork to happen. I'm not in agreeance with pushing for graphically-heavy features in a Doom source port when there's better engine options for heavy graphics.
7312d8 No.15673116
The saddest thing about this game is that the DM servers either don't exist or only exist about 500 milliseconds away and are completely unplayable.
I have an enterprise-grade server lying around, more than happy to put Debian on it if I can't get the password to the Windows Server OS. I live in Florida with a good ISP speed and would like to start a stable and dedicated server for y'all.
What would you guys suggest I start with?
5608b2 No.15673771
>>15673116
Capture the fucking flag.
Then again it doesn't matter because I'll have 140+ ping to burger servers anyway.
7312d8 No.15674026
>>15673771
I can do that. I'll start setting it up tonight and I'll let you niggers know when we can have a CTF gamenight this weekend.
3ce349 No.15676379
>>15674026
what gzdoom version will you be using? remember that the newer ones have spyware shit although I dont know if zandronum uses it
7312d8 No.15676423
>>15676379
It's news to me that the newer GZDoom versions have spyware, just looked up a bit on it. Interesting. If I can disable the telemetry I'll do that with the latest version but if anyone knows which version is latest and don't have the telemetry shit I'd love to use that instead.
3ce349 No.15676515
>>15676423
from what I know version 3.3 is the latest one without telemetry, even then it would be better to get an older version since you can force it to run OGL2 instead of 3, making the game run much better, I dont know what version to use though
010bf2 No.15676528
>>15676515
1.8.0 or 2.1 are alright
3ce349 No.15676581
>>15676528
alright thanks buddy
5b3e8d No.15676713
>>15676423
>just looked up a bit on it
If you actually did that you'd realize that it has it, but the retards whining about it cannot brain beyond "muh NSA".
36c419 No.15680631
>>15629122
What map pack(s) are those dubs poster?
4433f6 No.15686622
Hello Doom thread, since downloading everything from the Doom archive I have been having fun playing Doom.
I've almost beaten the first game and can't wait to get to the second. Fuck Perfect Hatred.
f70694 No.15687042
>>15686622
Episode 4 is well known for its retarded difficulty curve. First level is hard and unforgiving with the tough enemies and limited resources (especially health). Second throws you into a pretty nasty situation and remains tough throughout. Secret level is non-threatening if you take it, but the actual third level (hint hint) has some rough spots too. Most other maps aren't so threatening except 6. It's still my favourite episode in terms of map design.
Also are you at least playing Chocolate Doom for this? It'll be harder still without luxuries like mouse look and jumping, and also intended experience gameplay-wise. If you're using mods, put those down right the fuck now.
4433f6 No.15687116
>>15687042
I'm using Chocolate with some configuration changes for horizontal mouselook and WASD, the game became too difficult after Episode 2 with just keyboard controls and I can't imagine playing Episode 4 with them. I forgot to mention it but I'm on HMP difficulty.
5e4214 No.15687421
i dont know what i expected from a couple mods named dark doom and horror entities.
23fc11 No.15695375
>>15687421
>Can't even tell what killed you
So… Doom 3 remade in actual Doom?
f88f29 No.15695388
>>15687421
World shittiest flashlight.
5ba896 No.15695394
I beat Doom 2 and it was pretty good; I think I like the first more though. The Earth levels were pretty boring too.
47f3af No.15696863
>>15695388
But muh suspense
b57093 No.15697416
>>15695375
>>15695388
i played a little more since the 4th and it doesn't feel right having doom so dark and there being monsters that cant die that randomly fucking sits in a wall waiting for you to walk by. There's actually only a small chance for them to spawn but just isn't fun.
9c4910 No.15697661
>>15492518
I'll show you who's the boss of this hell
7da06b No.15701067
>>15630408
Jetpack. You get it in Hexen, but I'm only doing base mechanics and Strife compat stuff at the moment, so I test it there.
7da06b No.15705039
>>15630408
Autoshotgun that replaces the minimissile launcher. Explosive-filled shells. Gets an upgrade that drops turrets, seen here, but it's a bit dark.