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File: 58a4ea859e777df⋯.jpg (390.45 KB, 2217x2396, 2217:2396, tr3_render01.jpg)

daef89  No.15482516

I'm interested in trying out Tomb Raider. I own the original ps1 and the anniversary version, but I only really touched the original ps1. I want to give the games a shot though (the good games anyway), so how should I go about it /v/?

From what I've gathered, the first series is great until chronicles, but the whole second series is great. What do you think /v/? I have zero interest in the third series btw.

Also Tomb Raider thread I guess.

fac80a  No.15482569

TR I-IV are all fantastic, with my personal favorite being II. While not as good, the first generation of Crystal Dynamics reboots are still worth a playthrough imo. Legends is probably the worst one, and Anniversary has the tightest control scheme as far as the reboots go, if you ask me. The recent TR games are alright if you want a more open ended Uncharted clone I guess. Too cinematic for me, and I hate nu-Lara.

Also TLR (IV) came with a map editor and has a pretty active modding community because of it. You might wanna check out some custom campaigns if you ever find yourself craving for more classic TR.


93b360  No.15482598

Tomb Raider was a stronk womyn trojan horse.


746129  No.15482632

File: 8c0b516159ba98a⋯.jpg (283.12 KB, 1500x1500, 1:1, Tomb Raider.jpg)

Just so you know there are already two other tomb raider threads >>15478352 >>15450873

but I'm too lazy at the moment to really care much.

I love the original Tomb Raider games. However, the best way to approach them is to think of them more as a puzzle platformer. And when I say puzzle, I don't mean that there are tremendous logic gates to solve but more so the tank controls and platforming challenges are better approached from a somewhat strategic perspective of a puzzle game then seeing it as a series of knee-jerk reactions that one would need in an action platformer. The original games in this sense were more like a 3D Legend of Zelda with pistols. The old games played like a 3D adaptation of Flashback, Abe's Oddysee, Prince of Persia or Out of this World. One of the biggest pitfalls of the moderns Crystal dynamics approaches to Lara Croft (aside from the miss characterization in the modern games) it that they are trying to make Action games.

I don't mind the first Crystal Dynamic games. Tomb Raider: Anniversary & Tomb Raider: Legend but they are a far cry from the originals. While there are superior ways to play the games. I personally find emulating the Originals on PS1 and upscaling the resolution to be the easiest way to play the original games.

I recently went back to play 2013 NuRaider, and I don't hate it, its just painfully mediocre and I haven't bothered with playing any of the games after the 2013 reboot only because of how bad they ruined Lara Croft and how mediocre an "cinematic: the game is to play. NuRaider is basically a shallow Uncharted Clone and if I wanted to play Uncharted I would just play that game. That being said, the Uncharted series is also painfully mediocre outside of maybe one playthrough for the story, but if you want story in video games you might as well watch let's play.


b62ea5  No.15482639

man, controls in this game are atrocious, I really wanna play it but every time i do and i fight with controls, i kinda give up after 30 minutes.

any tips? If this game had controls like rune, id play the shit out of it


746129  No.15482657

>>15482639

Stop thinking of the controls in a modern context and just learn to work with the systems. Once you get acclimated to the tank controls they are actually good, it just a matter of taking the time to rewire your brain to develope new muscle memory. Try playing the tutoral in gymnasium stage untill you get fully comfortable with moving around.


b62ea5  No.15482676

>>15482657

i guess so, are all 3 games like this by the way?


1f8f18  No.15482677


f7f229  No.15482681

File: ef828c925e91557⋯.jpg (108.61 KB, 1024x768, 4:3, streetbazaar.jpg)

File: f6c5623aeee99bb⋯.gif (3.11 MB, 480x368, 30:23, PracticalCoarseBuffalo-max….gif)

>>15482639

The controls have this consistency to them. They were also greatly improved upon in TR2.

It's recommended to play the game with a gamepad and using a D-Pad. Since most people back in the day played them that way. A hassle free way to do this is to just emulate the PS1 version.

Additionally TR1 is probably the weakest game in the original 5 (it's a toss up between TR1/Chronicles) since its maps are very abstract and the lighting is garbage. TR2-4 are much more solid. Especially 4 since the aesthetic of the game is really nice

>>15482676

>i guess so, are all 3 games like this by the way?

There's 5 games. Tomb Raider 1-3, Last Revelation and Chronicles. These games run off the same engine.


daef89  No.15482700

>>15482681

What about Angel of Darkness? I thought there were six games in the first series?


f7f229  No.15482710

YouTube embed. Click thumbnail to play.

>>15482569

>Also TLR (IV) came with a map editor and has a pretty active modding community because of it

TLR also has a fanmade editor that was released last year called Tomb Editor. That's all sleek and modern.

It's recommended to install the original TLR one and use the original TLR one for testing maps.

>>15482700

>What about Angel of Darkness? I thought there were six games in the first series?

AOD runs on a different engine. It can also be debatably considered the worst one because SOMEHOW it controls even worse than the first 5 games. (Since they didn't make it grid based they gave it this free form movement that controls like Lara's drunk).

It has its fans because people really like the story for some reason.


b62ea5  No.15482715

>>15482700

funny thing i remember when this game came out and every gaming magazine was shittin on it


f7f229  No.15482716

>>15482710

>use the original TLR one for testing maps

*and use the original Tomb Raider level editor .exe for testing maps

For some reason the game .exe for Tomb Editor doesn't work for me for some reason.


746129  No.15482773

File: 7fe2be4e4002973⋯.jpg (160.58 KB, 1920x1080, 16:9, NuLara 1.jpg)

File: 33b593e83d4ee5b⋯.jpg (94.63 KB, 1280x720, 16:9, nuLara vs NunuLara.jpg)

File: f73b2a9a014411e⋯.jpg (82.22 KB, 1281x720, 427:240, NuLara.jpg)

File: 8aed72e174ef786⋯.png (380.57 KB, 670x377, 670:377, NunuLara.png)

While the thread isn't really about the nuRaider games. I have to say that oppon replaying the 2013 game I also realize they even fucked up their redesign because the orginal PC verion of nuLara was not nearly as ugly as how she looks now. What the fuck where they thinking?

>>15482700

I went through a "normalfag" stage for a bit where I abandoned video games for seveal years after 2003 to about 2010. So I missed out on that game.


f1776e  No.15482839

>>15482700

>>15482710

AoD was my first TR game, the second being Annyversary(and these are the only TR game I played). Never finished any of them, but the only thing I like about AoD was the first level, where you get chased by the cops, had good atmosphere, but then you just fuck around Paris, in a semi open world game, and the second thing I liked was the journal you received from your father(?), in that it never changed through the game, had a lot of cryptic things and clues, and it only made sense when you entered the areas described in the journal. See in a modern game, you would have the journal, but it would be unlocked as you progressed through the story, but here it's all intact(unless you get more pages towards the end of the game, stopped playing after the Mona Lisa and the sewer level), so you had the clues, it's just that they didn't make sense yet. I haven't seen many games do this. Also it had pencil drawings and it was handwritten, with stains, and some torn pages which made it more realistic.

Anyway, Anyversary was better, and AoD was a piece of shit.


c24f17  No.15482872

>>15482773

Third pic is literally the same though, she just has dirt and blood over her face.


3fb50b  No.15482929

>>15482872

Look at the filenames.


746129  No.15482979

>>15482872

that's because it is the same face.


c73862  No.15483022

>>15482569

Play the PC version, the PS1 version is

WAY TOO FUCKING DARK ALL THE TIME WILL KILL YOUR FUCKING EYES


c73862  No.15483042

>>15482681

>original 5

Wait, chronicles is not TR 4? I never knew there were 5 of them. Sheeet


2ccfe6  No.15483111

>>15482516

Tomb Raider has aged like milk. Tank controls, trial and error gameplay and tits is all the series has to offer.


fac80a  No.15483134

>>15483022

I figured that was a given because

>playing the console version of anything that has a PC version


746129  No.15483930

>>15483134

>>15483022

its too much hassle to mod when you could just emulate the PS1 version and upscale the resolution. In fact after reading this I wanted to try and run the PC (Dos) version that I had set up in the past. For some reason I was getting a black screen even after setting up the 3Dfx openGL support. Pain in the fucking ass. I don't even know why its giving me shit. Just spent three hours looking through forums for the answers and had no luck when I could have been playing the game on emulator.


01579b  No.15484214

YouTube embed. Click thumbnail to play.

>>15483111

>Tank controls

The controls in Tomb Raider are really fun once you've mastered them. The controls in the game are really consistent. All the modern games did in an attempt to make the controls better is just automate them. So all you do to climb a wall is hold up. It helps that the movement is grid based so you always know exactly how Lara will react on a slope versus a flat surface. Through mastering the controls you can time specific jumps to get up to places you normally need to spend some time climbing up to.

>trial and error gameplay

This is really wrong. The game always gives you visual clues when you're going to be in danger. (A good example is they'll usually put things like a boulder within clear eyesight and you'll hear tons of audio indicating something's going to come at you. If you're quick enough you can get out of the way). It also adds a lot of tension to the game and makes you actually progress through levels carefully as if you're an actual explorer and you're worried the ground might collapse under you or a spike might strike out at you.

By comparison all the reboot trilogy did to make this easier is made all of these scripted cutscenes. Rather than give the player the option of figuring out a trap on his own like in Indiana Jones it does the thinking for you. There's absolutely no tension.


01579b  No.15484221

>>15483930

There are fixes for some of the games. Like TR1 has a big fix patch that runs it in Dosbox Daum and combines the expansion pack with it.

Someone actually figured out how to mod the animated inventory background into Tomb Raider 2 and even added UI scaling so it matches the PS1 version extremely well.


149967  No.15484700

>>15482598

wait you're telling me Lara Croft was originally a feminist icon???? *gasp* noooooooo. no way!


f1776e  No.15484867

>>15483930

What about the OpenTomb?

https://opentomb.github.io/

And link to the first game in browser

http://xproger.info/projects/OpenLara/


746129  No.15484900

>>15484867

I was playing around with OpenLara earlier today, runs at 60fps and seems solid.

iirc OpenTomb is still in beta and its not even compiled. I'm not honestly tech savvy enough to fuck with something that isn't even an executable.


f1776e  No.15484945

>>15484900

Looking at the instructions on their Github, the code is just the engine, so you are asked to get the data and audio folders yourself, so they don't get sued.

So just pirate the TR game you want from 1-5, get the data, sound(they even provide a link to the audio) and pix(for loading screens) folders and add them to the engine.

To install compile, for windows you will need an IDE like NetBeans(for C not Java) or CodeBlocks. After that you should have a working executable.

It shouldn't be too hard, plus I just posted the web version.


746129  No.15484971

>>15484945

Anon while I appreciate what you are saying. Even if I presume it's likely much easier then I am assuming. If I took the time I could eventually figure it out. I just don't see the value in spending hours fucking with that crap when I can run the game beautifully with a PS1 emulator. And that is essentially the core issue.


041df1  No.15485476

>>15482516

>>15478352 Classic Tomb Raider thread.

>>15450873 Thread somewhat tangentially related to new Tomb Raider.


cac0f8  No.15485508

>>15482657

>Stop thinking of the controls in a modern context

I played the original TR games back in their day and could never "get into" them because I hated the tank controls even back then. There's no such thing as "modern context". Me and most of my friends thought they were shit back in 1997/98, and they are still shit today. I'd say TR4 - The Last Revelation is the less shitty of the bunch, as not only the controls were improved, the level design also felt vastly improved (like it just made more sense / was more realistic overall), and the Dreamcast version (the one I first played on) looked gorgeous for its time. Sadly the series again took several steps back with Chronicles.

For me the best Tomb Raider (actually, the only ones that are good) is the 7th gen trilogy. Legend / Anniversary / Underworld are great, Legend being the first TR I genuinely liked and actually played to the end.


746129  No.15489369

>>15485476

>pointing out the obvious

no shit Sherlock >>15482632


386cc7  No.15495012

Play the PC versions. TR1 and 2 are excellent, TR3 is SHIT, The Last Revelation is pretty good, Chronicles is average.

>>15485508

You and your shithead friends being unable to adapt to controls you aren't used to don't make them bad. The movement style of the classic TR's is enormously precise, which fits the precision based climbing and jumped the game is structured around.

Shithead.




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