5ed3cc No.15481778
discuss:
>your favorite OST
>your favorite boss
>your favorite weapon
>your favorite character
>thoughts on the MM11 demo
Previous Thread: >>15373459
7a0017 No.15481820
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>favorite OST
Toxic Seahorse easily, though the intro stage in X3 was really good too.
2ae18a No.15481847
>your favorite OST
I can't choose one, but some my favorites are X1, X4, X6, MM7, MM8, and MM2.
>your favorite boss
Boomerang Kuwanger
>your favorite weapon
Z saber?
>your favorite character
Tron Bonne (even though I've never player legends)
>thoughts on the MM11 demo
Still have yet to play it.
816ed5 No.15481851
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Cute Megaman picture.
X2 for best game in the entire series.
816ed5 No.15481861
>Favorite OST
MMX1
>Favorite boss
That scrapped giant Roll concept that they were gonna use in Megaman 2
>Favorite weapon
Upgraded X-buster from MMX2
>Favorite character
Alia, she's a qt
>Thoughts on the MM11 demo
Haven't played it.
c76b8e No.15482001
These threads are always the fucking same. That said, Blizzard Buffalo SNES theme is amazing and the nigger in charge of the CD version should have been dragged through coals
7a0017 No.15482568
Is there a reason people consider X3 the weakest of the X games on NES? I actually liked it quite a bit more than 2 but not as much as I liked 1
It just had so many neat little secrets, different ways to play it, and the OST is my favorite of the X series so far.
8d6e6e No.15482593
Everything past MM6 was a mistake especially the Zero series which started with MMX
8f147f No.15482634
>your favorite OST
Not sure
>your favorite boss
Sigma in X4
>your favorite weapon
Full powered mega buster in X3
>your favorite character
Pallette
>thoughts on the MM11 demo
Meh, the slowmotion is poorly implemented, instead of designing the game around the mechanic it feels like something Capcom included to make the game easier for beginners who will buy the game because "omg it's so retro"
>>15482568
Really? X3 is the best SNES Mega Man.
42bd0b No.15482651
Daily reminder that MMX is the KH of the MM series, classic MM is much better.
7a0017 No.15482678
>>15482634
That’s what I think too. I mean, out of all of the SNES games MM7 and X3 are the ones I’m most looking forward to returning to once I get through the entire series. Going through X4 now and really enjoying it.
68cff1 No.15482693
>>15482568
X3 suffered from being a rush job and a multiplat. It has a few things wrong with it, especially in the music department but it's still my favorite X game. They tried changing the way bosses worked by making them react to the player's actions and positioning, but they didn't really do much regardless of the player's input, so it was like you were controlling most of the bosses by controlling X. It's some neat shit, but it's jank.
>your favorite OST
Mega Man 9
>your favorite boss
Toxic Seahorse
>your favorite weapon
Buster
>your favorite character
Vile
>thoughts on the MM11 demo
A good deal better than I expected. I'm mixed on the speed and power gears. Speed is better than power overall and seems like it'll be broken. The levels seem like they'll be designed to make you use it here and there which is alright. Power Gear makes you fire your lemons in a 3-shot burst, which is good as long as they don't bounce off of anything. Double gear at critical health is a neat desperation move. You can't cancel it to cheat your way out of the drawbacks and it gives you time for two big ass buster shots, but afterwards you're limited to 1 shot on screen and you can't charge.
Block Man having a second form was a neat twist and him flying into a desperation mode at the end was cool.
7a0017 No.15483285
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>>15482693
>especially in the music department
You think so? I thought the OST was pretty solid and has 3 of my favorite tracks in the entire series.
5f425b No.15483480
>your favorite OST
2,4,6,10 and x1 and x3 are rad and i cant decide
>your favorite boss
chill man
>your favorite weapon
pretty much all the mm9 ones
>your favorite character
wily
>thoughts on the MM11 demo
not huge into the music, but it'll grow on me
816ed5 No.15483591
>>15482568
>X3
>NES
Out, zoomer
It was the weakest Megaman X game because all the bosses were a joke who only had like two attacks each, the upgrades were lackluster and the game was overall just too easy
816ed5 No.15483595
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>>15482651
No it isn't, fuck off with your idiotic and wrong opinion.
8d6e6e No.15483659
>>15483595
Your series offshoot ruined the good action platforming the main series had going for it in favor of crying about war and focusing on donut steel.
176452 No.15483686
>>15481778
>Your favorite OST
3 probably has the highest number of memorable tracks for me.
>Your favorite boss
Freeze Man.
>Your favorite weapon
Pharaoh Shot is my favorite because it's so versatile and I love the sound effect it makes. Black Hole Bomb is probably my runner-up though.
>Your favorite character
Proto Man, even though he's retarded for not trusting Wily. He's a shitload of fun to play as.
>Thoughts on the MM11 demo
I haven't played it and don't really intend to. I'd rather wait to play the full game.
816ed5 No.15483700
>>15483659
>Virtually no plot development in the games until Megaman X4
>Almost entirely focused on more intense action platforming with dash jumping that the original series couldn't hope to imitate
>Making it this obvious that your retarded ass has never played the games
8d6e6e No.15483820
>>15483700
There was virtually no plot development in the SNES titles because the series hadn't completely gone off track yet, but the cancer was there and growing.
>muh dash jumping
>muh armor upgrades
5f425b No.15484295
>>15482651
You are absolutely correct
7a0017 No.15484381
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Damn, X4 is really good, I’m just about done with X’s play through, then it’s onto Zero.
>dat light theme
Anyone know any good covers or remixes of it?
582a8f No.15484647
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Did you guys ever play it? Its Free.
582a8f No.15484659
Also, did any of you ever make your own Megamans? Its Free.
https://megamanmaker.com
b692fa No.15484760
>>15484659
I wanted to, but then I remembered that there's an OCEAN OF PISS as far as Mega Man ROMhacks go, and I would hate to make something nice in MMM and not be able to hack Mega Man 2 or 3 to make it playable on an NES.
b2bf80 No.15484762
>>15483591
Except that's wrong, MMX is the easiest of all the X games by far.
3deae1 No.15484779
>demo doesn't come out for pc
>full version has fucking denuvo
Guess that means Capcom is fine with me waiting for the crack
5ed3cc No.15485958
>>15484647
>>15484659
I look forward to the day a fan game saves her from conceptual hell
5ed3cc No.15486051
>>15486043
It’s bizarre how unsatisfying that little detail feels.
5ccb86 No.15486056
>>15486043
Clearly taking inspiration from the best game Mega Man 2 on Game Boy
4fe299 No.15486070
5ed3cc No.15486075
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And with that all the Robot Masters have been officially revealed. Looks pretty good.
I like how this one little game seems to have more content than most games now of days and it’s half the price.
its as if capcom put their greed on hold just this once for some bizarre reason.
21b2b9 No.15486092
>>15481861
What the fuck? A scrapped giant Roll boss? Never heard of it. Is there any concept art?
900b54 No.15486093
>>15486075
>Pileman
>YOU GET… PILES
816ed5 No.15486138
>>15486092
They only talked about it in an interview unfortunately. I wish there was concept art of it.
00ecfc No.15486182
>your favorite OST
Mega Man 6
>your favorite boss
Mega Man 7 Wily fights
>your favorite weapon
Magnet Beam
>your favorite character
Dr. Wily
>thoughts on the MM11 demo
I hate Mega Man. He ruins everything.
1a7b54 No.15486194
>Mega Man/X/Z
Don't you think you're forgetting something, Mega jerk?
5ed3cc No.15486260
>>15486194
I don’t like to think about painful things.
4499b8 No.15486312
>>15486138
It's an interesting idea for porn, at least.
f9370e No.15486318
Invidious embed. Click thumbnail to play.
Its not from a megaman game but it still sounds amazing.
d14ae0 No.15486327
>>15486194
Right, should've forget ZX.
d14ae0 No.15486328
8d6e6e No.15486334
>>15486327
>>15486328
You had it right the first time.
7a0017 No.15486367
>>15486334
Nigger, every post you’ve made in the thread is salty as shit. You’d think the Zero series killed your dog or something. I have a sneaking suspicion it just kicked your ass.
b0afeb No.15486433
>>15486056
unironically that game has the best end credits music somehow
8d6e6e No.15486436
>>15486367
>y-you don't like it because it's hard
You are right about one thing though I am salty about Zero as a character.
9dd52a No.15486674
>>15486436
You obviously have more of an ax to grind than that. Comments like
>Everything past MM6 was a mistake
>Your series offshoot ruined the good action platforming
are just hyperbolic whining, and an outright refusal to acknowledge any of the positive contributions of decades of games.
>in favor of crying about war
War itself has never been the primary theme of the X series. It's about the concept of thought crime, and the dangers of unlimited progress. This is embodied in the virus, and how it expresses itself in Sigma's will to endlessly evolve, in contrast to X, who has the potential to do so, but restrains himself. Showing X crying about war in this context is important, because it demonstrates that he's temperamentally predisposed to achieving progress through measured steps and discourse, even though he could easily become a war machine and achieve the progress that he wants through force.
>I am salty about Zero as a character.
At least go into detail.
31afe3 No.15486717
>>15481847
Those are my favorite OST as well. Funny how no one likes X5 OST.
>>15486043
Oh no.
>>15486194
Yeah, he forgot ZX, the natural evolution of the serie, and not some shitty spin-off.
>>15486436
Only bad thing about Zero is the shifted protagonist, but Zero as a character is pretty neat and in it's own serie made X an even better character. What is there to like about the original MM as anything other than gameplay anyway? Sure, Characters have charm, but there's not a lot of story to grasp other than "Willy did it again!" Although Admittedly, one of the biggest flaws in the X serie is the same, but with Sigma.
4fe299 No.15486736
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Is the X collection any good?
816ed5 No.15486804
>>15486312
What if Roll was a wily fortress
H-haha
b06e5d No.15486990
>>15486043
I'm glad I'm not the only one bothered by that. Really hoping that's "fixed".
Otherwise really enjoyed the demo.
8d6e6e No.15487351
>>15486674
X is always crying about not wanting to fight. Sure classic Mega Man didn't want to fight, but X dialed it up far more. As far as Zero he would have been fine had he not hijacked the series. He should have remained dead after MMX and at best just gotten some spinoffs of his own. As far as ZX and shit the story never should have gone that fucking far into the future. It became nothing but a convoluted mess losing all sense of scope and making prior stories pointless.
>>15486717
>made X an even better character
Fucking how?
711ba9 No.15487355
>>15486194
>>15486260
Why did it have to die, /v/?
000000 No.15487380
>>15486367
>You’d think the Zero series killed your dog or something.
Maybe it did. The dog could have choked to death in an attempt to eat a Mega Man Zero GBA cartridge. Anyone who's owned a dog knows they'll eat just about anything.
>>15486717
>Funny how no one likes X5 OST.
The shit? X5 is one of the best soundtracks in the series if not the best. It has X vs Zero, the Sigma battle, and the credits.
>>15487351
>He should have remained dead after MMX
And have Capcom just throw away all that gameplay we got out of bringing him back? Besides, it's senseless not to bring him back because the characters are all robots and can be restored to a backup body.
8d6e6e No.15487475
>>15487380
>And have Capcom just throw away all that gameplay we got out of bringing him back?
Such as what? Having a lightsaber? You also conveniently ignored the part where I said at most giving him some spin offs.
31afe3 No.15487511
>>15487351
>It became nothing but a convoluted mess losing all sense of scope and making prior stories pointless
Not really, it all makes sense. By MMZ X did manage to protect all humans from Mavericks but at the cost of reploid's freedom. By ZX, Reploids and humans have gone so much together that they're equals and there's actual little distinction between them. All possible thanks to previous games.
>Fucking how?
X is not a bland crybaby anymore. He did what a ruler had to do. He made some mistakes, but he made up for it, all between X5 and Z1. It gave depth to his character.
>>15487380
>It has X vs Zero, the Sigma battle, and the credits
Not a lot compared to X1 and X4 where most if not all songs are good. Hell, even X6 have more good songs than X5 does.
a57e12 No.15487528
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>>15481778
>your favorite OST
Sky Lagoon X, screams "Not this shit again" with a kickass intro.
>your favorite boss
Gate, nigger floating around thinking he's king of the world, then you blast his energy dew right back at him.
>your favorite weapon
Yammar Option, because R-Type/Gradius.
>thoughts on the MM11 demo
Looks good, still skeptical with the Easy Mode gameplay feature, but looks miles better than Mighty No. Dina.
a57e12 No.15487543
>>15486736
Plays well enough on the PC, but the removal of content and censorship might piss you off. Double Boss Mode is pretty nice.
5ed3cc No.15488155
>>15487543
What’d they remove, I know they censored the “””nazi””” salute in the opening of 4.
96c551 No.15489484
>>15486194
Why did Tron Bonne wear a Chasity belt?
a5c592 No.15489557
>>15482568
>>15482693
>>15483285
I thought X3 was the best of the SNES trilogy. I mean, X2 was so forgettable in comparison nobody ever talks about it.
X3's music was also nice tbh. Tunnel Rhino, Gravity Beetle, Crush Crawfish and Blizzard Buffalo were all great.
1a7b54 No.15489640
>>15489484
Purity is eternal
6fae08 No.15490658
21b2b9 No.15490663
>>15486717
Is MMZ Zero even supposed to be the same character from the X series? They don't look anything even remotely alike.
7a0017 No.15491170
>>15484381
Beat the game with X and about to beat it with Zero. Are there any particularly good songs I missed? About the only one I really liked was Lights theme.
Really good game though.
b2bf80 No.15491269
>>15490658
X4 has a censored scene because it resembles a "nazi" salute. X6 has different intro music because of license fuckery.
Console versions have input lag issues (though honestly you can get used to it unless you're someone like a speedrunner that uses a CRT) with PS4 having the most input lag.
Some people seem to like the challenge mode but honestly I thought it was tedious since the bosses and X have their health buffed to an insane extent. It isn't really that hard as much as you just beat on a pair of retards far longer than you should have to, then repeat.
2f647a No.15491474
>>15490663
Yeah. They just changed artists and in-game it is explained that Zero's body is not the same as in X series, which is why he is comparably weaker. Then again, when they show the actual original body is… The same as the one you've been using all along.
Here's a fan art of what could have been using the same style but reminiscence of the X serie.
a5c592 No.15491563
>>15491170
>Any particular songs I missed
Frankly, all of them. They're especially marvelous in FLAC.
X's intro stage theme from X4 is probably the best and most defining song of the whole franchise.
816ed5 No.15491596
>>15489640
*What do you think her crotchplate smells like haha**
e75eac No.15491600
>>15491563
>X's intro stage theme from X4 is probably the best and most defining song of the whole franchise.
>What is X1's intro stage
>What is X vs Zero
>What is Storm Eagle's theme
a5c592 No.15491620
>>15491600
>What is X1's intro stage
Very close, but not as impactful. Also, Boomer Kuwanger's theme and Armored Armadillo's theme are vastly superior to Storm Eagle. X vs. Zero is sort of sort of bland.
Be wrong if you must.
2f647a No.15491630
>>15491563
Any way to get them FLAC? And honestly the Sky Lagoon theme for Zero is damn good as well, way more defining for me than the X version was, even though they are both good.
>>15491600
X vs Zero is not shit but it's not defining at all.
6fae08 No.15491670
YouTube embed. Click thumbnail to play.
But Gravity Beetle
>>15491630
>Flac
I could only find the opening and credits in .flac, sorry anon.
b9ee22 No.15491694
>>15491563
>X's intro stage theme from X4 is probably the best and most defining song of the whole franchise.
If that were true, it would be getting more arrangements and remixes.
a5c592 No.15491697
>>15491630
I think I got them from rutracker.
a5c592 No.15491706
>>15491694
But it does. X's Sky Lagoon intro has like 3 pages worth of remixes on youtube alone.
b9ee22 No.15491722
>>15491706
It doesn't get nearly as many as the likes of X1 Opening Stage and Storm Eagle. You can call X4 X's Sky Lagoon theme the best, as that's entirely subjective, but you can't call it the most defining, when it's not even in the most defining game of the series. That will always be the first X, because that's the one everyone remembers and the most well-regarded.
a5c592 No.15491742
>>15491722
You can't call X1's the most defining because nostalgia is stronger for it bring the first of the franchise. Even though Megaman never sold that well, it fucking blew up with X4, so much so that it sold almost as much as X1, by a very small margin.
t. played X1 and X3 before X4
b9ee22 No.15491841
>>15491742
Except I can. The defining game of the series is determined by the public's perception of the series. X1 is the defining game. It introduced all the important mechanics in the series. It introduced the three important recurring characters. It's the most well-known of the series and is commonly regarded as the best. All X4 has to define it is making Zero a fully playable character.
2f647a No.15491907
>>15491841
Pretty sure X4 was a lot of people first as well, including mine.
6eaf3f No.15491955
I hope they use real electric guitars and instruments for X9. I've been sampling X4-X8 osts and they sound more techno than metal. Granted we can still keep the synthesizers because Mega Man X on SNES is generally electric heavy metal.
c544a7 No.15491963
>>15486043
Oh. That's kinda sad.
In the other games: he would fly through when the gate opened. But, here, he drops like a rock and shuffles in.
a5c592 No.15492114
>>15491841
>It introduced all the important mechanics in the series. It introduced the three important recurring characters.
All the Megaman games do that. In fact, they do more than that after X2.
>most well-known of the series
Because it was the first, and even so X4 virtually sold just as much despite not being the first in the franchise, so that's a weak argument. MMX is well regarded because it has all the basics that were very innovative for Megaman at the time. X2 did the same, and it was so bland for not improving upon the first that even X5 outsold it.
Also, the jump to CD quality music boosted X4's OST even more.
b9ee22 No.15492706
>>15492114
You keep bringing up the sales figures like they're super important. Sales figures largely count for initial hype and reaction, not lasting effect. If more people remember X, that makes it the defining game. It doesn't matter if X4 was better, or if people even liked it more at the time it was released, or if it even was the top seller of the series. People remember the X series for X. Doesn't matter if it's largely a nostalgia thing. X is the face of the X series in the public eye, therefore it's the defining game.
0e382a No.15492751
>>15491670
i personally love the gravity beetle stage music. Its the best in the X series in my opinion!
a5c592 No.15492812
>>15492706
>You keep bringing up the sales figures like they're super important
You keep bringing up X1 being the most remembered out of nostalgia and using it as an argument for putting every aspect of it above all the other games.
It isn't. The PSX games have better graphics, more refined and accurate gameplay and X4 in particular had music that is toe-to-toe with X1.
X1 is not the forefront of the franchise in absolutely everything.
6fae08 No.15492875
I liked X6 the most out the PS1 trilogy.
No seriously. It was 70% a poorly designed game, but that 30% was really well made and I wanted more.
b9ee22 No.15492890
>>15492812
>X1 is not the forefront of the franchise in absolutely everything.
That's not what I'm arguing. Why can't you get this through your head. This has nothing to do with the objective quality of the game. The defining game in a series is the one the public sees as the face of the series. Not the one with the best gameplay. Not the one with the best graphics. Not the one with the highest sales. The "defining" game of a series is the one that brought it into the spotlight and kept it in the people's mind after the spotlight faded. Nothing else. X4 is a fan favorite, but it isn't the defining game.
Maybe you'll understand better if I say that MM2 is the defining game of the classic series. Does that mean it's the best? No. Not at all. I personally like both 3 and 4 better. But MM2 is the one everyone remembers and knows about. That makes it the defining game.
74c454 No.15492916
>>15491563
Maybe I’ll have to listen to the OST again by itself. Perhaps I was to busy concentrating on the game to enjoy it. Besides Sky Lagoon are there any songs you can think of that are particularly good?
a5c592 No.15492919
>>15492890
>This has nothing to do with the objective quality of the game. The defining game in a series is the one the public sees as the face of the series. Not the one with the best gameplay. Not the one with the best graphics. Not the one with the highest sales.
I'm not talking about the most defining game. I'm talking about the MUSIC that's most defining FOR the franchise. You're the one veering off into comparing games as a whole.
How do you not understand this? It doesn't matter if X1 or X4 is the most prized game, I'm talking about the music that encapsulates the franchise the best.
6fae08 No.15492964
YouTube embed. Click thumbnail to play.
>>15492916
X4? I liked Cyber Peacock, Sigma and (kind of) Magma Dragoon in addition to X's Sky Lagoon.
X1 and X2, pretty much the whole soundtrack. X3, Gravity Beetle is the only one I remember(I also remember Tunnel Rhino but I hated that one).
X5, Izzy Glow, Volt Kraken, Burn Mattrex, Zero Stages, Cyber Core Maze, Sigma's themes, the stage start theme, Dynamo's, the opening song, XvZero, and the bosses theme. I vaguely remember the credits but it was some comfy piano track.
X6, pretty much the whole ost besides Ground Scaravach(Because it still gives me nightmares) and Shield Sheldon(because it's a shit theme for a shit stage and a shit boss)
X7, I guess the intro stage.
X8, the elevator stage.
You might want to take someone else's opinion because it's been a while since I'd replayed.
b9ee22 No.15492983
>>15492919
Alright, I'll admit that I went on a bit of a tangent. Sorry. But you seemed to be going along with it, so I continued. However, even then, I disagree with you about the music. X is rock with lots of guitar (or the closest approximation the SNES could do). X has been that since it's inception. Sky Lagoon is very electronic and synth-y. I can hardly consider it to encapsulate the franchise the best when it doesn't even use the right instruments.
a5c592 No.15492984
>>15492916
Slash Beast, Cyber Peacock, Double, Iris, Sigma 1st, Magma Dragoon…
2f647a No.15493002
Here's the magnet link I found on RuTracker, fags.
magnet:?xt=urn:btih:fe6b1e46066cec817bb35926be873d9a1efbf4bc&dn=Rockman%20X%20Sound%20Box%20-%202013%20-%20Various%20Artists&tr=http%3a%2f%2fbt2.t-ru.org%2fann%3fmagnet&tr=http%3a%2f%2fwww.sumotracker.org%2fannounce&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.zer0day.to%3a1337%2fannounce&tr=http%3a%2f%2fopentrackr.org%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969%2fannounce&tr=udp%3a%2f%2fp4p.arenabg.com%3a1337%2fannounce&tr=udp%3a%2f%2ftracker.leechers-paradise.org%3a6969&tr=http%3a%2f%2f81.200.2.231%2fannounce&tr=http%3a%2f%2fipv4.tracker.harry.lu%2fannounce&tr=udp%3a%2f%2fmgtracker.org%3a2710%2fannounce&tr=udp%3a%2f%2f9.rarbg.com%3a2710%2fannounce&tr=udp%3a%2f%2fwww.eddie4.nl%3a6969%2fannounce&tr=udp%3a%2f%2f5.79.83.193%3a6969%2fannounce&tr=udp%3a%2f%2f91.218.230.81%3a6969%2fannounce&tr=http%3a%2f%2ftracker.dutchtracking.com%3a80%2fannounce&tr=http%3a%2f%2ftorrentsmd.com%3a8080%2fannounce&tr=udp%3a%2f%2fp4p.arenabg.ch%3a1337&tr=udp%3a%2f%2ftracker.eddie4.nl%3a6969%2fannounce&tr=http%3a%2f%2ftracker.dutchtracking.com%2fannounce&tr=udp%3a%2f%2ftracker.mg64.net%3a6969%2fannounce&tr=http%3a%2f%2ftracker.tfile.me%2fannounce&tr=http%3a%2f%2ftracker2.wasabii.com.tw%3a6969%2fannounce&tr=http%3a%2f%2ftracker.mg64.net%3a6881%2fannounce
74c454 No.15493225
>>15492964
>>15492984
Gotcha, I’ll give them a listen when I get home. So far X3 has been by far my favorite OST so far, though I need to listen to some of the original MM OSTs to get a refresher. I think MM9 had some good ones too.
4ff1a8 No.15493354
File: 39ae24f5e72e3e0⋯.png (Spoiler Image, 307.06 KB, 882x748, 441:374, 92E79615-9C0C-49CE-9114-C2….png)

>>15493002
could anyone download and upload it to a mega or volafile?
after getting several cease and desist orders from capcom I’d rather not go for another.
2f647a No.15493362
>>15493354
What the fuck were you downloading for that to happen?
4ff1a8 No.15493419
>>15493362
Both Mega Man Collections that were from very trusted sources, I’ve also had several other C&D this year when I never had that issue in all my years of downloading. I almost wonder if that net neutrality bill has something to do with it.
2f647a No.15493468
>>15493419
You know, I hate living in a third world country, but if there's something that surprises me is that I don't have to deal with this kind of bullshit.
917272 No.15493546
>>15493362
Stop lewding roll, shes pure!
5ed3cc No.15500223
Anyone know some good fan album
ca0360 No.15500228
>Mega Man can't work in 3D. It's the character's fault.
513129 No.15502244
>your favorite OST
if we're going into specifics, probably Gemini man's music
>your favorite boss
Flash man because he was the first I beat when I first owned the game in 1989 as a kid.
>your favorite weapon
metal man's blades from MM2
>your favorite character
Skullman from 4 (I think it was 4, not sure, I'm a doomer so I can't remember shit these days)
>thoughts on the MM11 demo
would like to play it but the recent Negative reviews on the 3rd and 4th bundles of Mega Man games blew so I dunno, mostly just play it for nostalgia these days.
74c454 No.15504871
>finally get to X5
>figure my nostalgia for it will make up for the shortcomings
>play it a bit and realize it’s both far to easy and hard in some of the worst possible ways
It’s amazing how the level design got so much worse from 4 and the bosses are easier than any MM entry so far anyways, I’ve just beaten the first three. What a shame.
5a35f2 No.15506119
>>15493546
Is this lewding?
a4d867 No.15506195
>>15506119
Roll's a nigger…
21b2b9 No.15506589
>>15506119
>negrifying Roll
Get in the oven faggot.
cc29d9 No.15509625
So which is the best Zero game, and why is it 2?
816ed5 No.15509723
I'm playing through Megaman Legends. I just got to the Main Gate.
God this game is fun and immersive. I can't believe there are people who shit on it. This game was ahead of its time in so many ways and still fun to this day.
I desperately want to fuck Roll and Tron
31afe3 No.15509774
>>15509625
>Elpizo game
No thanks. 3 is best. 4 if only for the Zero Knuckle.
c544a7 No.15509851
>>15506119
You turned Roll from Aryan to Brazillian, you monster!
179b93 No.15511136
I'm glad Capcom held a free advertising social media campaign over several weeks to give everyone a set of energy tanks.
711ba9 No.15511143
>>15511136
I hope they know they can't keep ignoring MML3 fans while making megaman games.
179b93 No.15511145
Wait they might include a handful of screws too. There's some extra space near the bottom.
fd6820 No.15512014
Invidious embed. Click thumbnail to play.
>your favorite OST
Tornado Man's stage
Mega Man III's ending
>your favorite boss
Metal Man
Tornado Man
>your favorite weapon
Metal Man's weapon
Hornet Man's weapon
>your favorite character
of guys: Mega Man
of girls: Roll
>thoughts on the MM11 demo
Meh. Don't play demos myself
bae33a No.15512046
>>15511143
If the roleplaying cringefest in this thread is any indication, they'll keep ignoring them.
cc29d9 No.15512240
>>15509774
4 has the tightest controls and best construction overall, but none of the Z Knuckle weapons worked as smoothly as any if the previous sub weapons.
711ba9 No.15512403
>>15512046
I know you've been thirsty for megaman games but we(MML3 fans) have been waiting even longer for a more vital entry into our series since MML2 ended on cliffhanger fucking sixteen years ago. Poor Megaman Trigger, stuck on an artifical satelite with nothing but a milf and a brown tomboy to keep him company.
179b93 No.15515449
Well, I was right about the screws.
6eaf3f No.15516411
>>15512403
>Trapped with an ara MILF and tomboy loli.
That doesn't sound too bad.
f256df No.15518175
Rokko Chan was vastly more enjoyable than Megaman 2.5.
c8d03b No.15527857
Was this any good? Seems like people seemed to like it.
2f647a No.15527891
>>15527857
Eh, as far as I remember, it was alright since it lacked some of the Mighty No. 9 mechanics.
Speaking of which, I'm playing Mighty No. 9 atm. In all honestly, it isn't a bad game per se. It's competently designed gameplay wise despite looking like shit, and even then, the character design on itself isn't bad, but their transition to 3D, specially cheap unity shit, fucks everything up visually. What I think the major problem everyone had with it is that it was supposed to be a megaman game, and it ended being something completely different, it had the stupid dash gimmick, similar to Azure Striker Gunvolt "Charge" attack to kill enemies. In that sense, on itself it holds decently, it's the kind of game that despite not being a challenge to finish, it's a challenge to clear perfectly, so in that sense it's more in the vein of style bars.
inb4 everyone shits on me for saying something positive about the gameI also pirated it, I didn't buy it
5ed3cc No.15527924
>>15527891
I think the general consensus now of days is it isn’t the worst thing ever since it has been updated, but there are just better platformers in the series to play. Hell, I was recommended Azure Striker Gunvolt before playing Mighty No. 9. I think it has just fallen under that category of games you play once youve beaten, and rebeaten everything else and finally want something new.
Also, what is the consensus on Azure Striker?
a5c592 No.15528145
>>15527857
That's not megaman, it's dante's long lost cousin, Denta.
72a808 No.15528211
It's like Capcom saw mighty number nope and said "no, this is not how it's gonna end, this will not be our legacy"
72a808 No.15528216
>>15527857
What is this shit?
6eaf3f No.15528279
>>15528216
Cameo of Eriko from Gal Gun Double Peace, an Inti Creates game.
2f647a No.15528468
>>15528211
And yet they went and made their own 3D shit megaman.
22799e No.15528650
>>15528468
11 is the first good non-NES wankfest Mega Man game since X4, fight me.
2f647a No.15528711
>>15528650
I agree that NES games are pointlessly limited. But 3D is fucking garbage when 16 bit graphics and even 2D in general is a thing.
5ed3cc No.15528713
>>15528711
For all the horrible things that could have come from this game, I’ll take the 3D hit. I think all of us would prefer 2D artwork and animation but if the 3D is the worst of it I won’t be complaining.
359114 No.15528717
>>15527857
It was pretty okay; worth it if it's on sale and you like mega man. Nothing revolutionary, but the weapon maker was neat, I guess.
47fa7b No.15529118
>>15487355
Real talk, how did con-man fuck this up?
2f647a No.15529139
>>15528713
See >>15486043
>>15529118
I actually wonder myself. What did he do that Capcom made a complete 180?
68cff1 No.15529177
>>15528650
If by non-nes wankfest, you mean excluding 9 and 10 you're right. 7 and 8 were dogshit. The 8-bit demake of 8 is still dogshit, but the demake of 7 is alright.
519bec No.15529179
>>15529139
cancelled almost all internal development, outsourced everything to Western developers often with sloppy track records, let them fuck up established IPs for years, when he left Capcom was already in several contracts that they were already way invested in so they struggled to make the best of just bad deals and here we are today where they're trying to unfuck that mess.
2f647a No.15529214
>>15529177
>7 and 8 were dogshit
Pic related.
25b0c5 No.15529427
>>15481778
Act III fucking when
6eaf3f No.15529595
I wonder if a 3D Mega Man game could work without FPS controls. I had an idea where you toggled the camera from a free third person perspective to a quick over the shoulder quick aim. There is a lock-on system where you tag the largest you shot, but it works like Monster Hunter 3u's target cam which centers the camera on the target. Aiming is still manual outside a few sub weapons. Dodging is dashing which is literally jumping laterally. The idea to switch from free to back camera with a hold of a trigger is for when you need to focus on evading or attacking. Mega Man could also duck if he needs to take cover. And you duck+dash to slide. Clearly this new 3D Mega Man game would be in a new era with a less tanky but a little more agile hero. I also like the idea of having 8 robot masters again but have the entire game as one big interconnected maze. In other words Legends but with robot masters.
22799e No.15532273
I got my copy of 11 today, its bretty gud/5 so far, stage tracks need better instrumentation though.
31afe3 No.15532496
>>15532273
Wait, it was released already?
179656 No.15532511
>>15481778
>favorite OST
X1
>favorite boss
I don't have a favorite.
>favorite weapon
Metal Blade, Skull Barrier, Storm Tornado
>favorite character
Proto Man, X
>thoughts on MM11 demo
didn't play it. Too bad MM11's pc port has denuvo.
10308e No.15532667
>>15529427
> Act I (2005)
<Father of Death Vinyl EP (2008)
>Act II (2009)
<The Cover Up EP (2014, Warped Tour exclusive)
<The Cover Up (2015)
<This City Made Us (2015, Act III Vinyl EP)
There was 4 years between act 1 and act 2, It's been 9 years since act 2 and 3 years since their latest release
Make of this what you will
cc29d9 No.15532700
>>15532667
They're currently on tour, apparently it's supposed to finish their trips until the next round. Maybe we'll get some Act 3 news around Q1 2019?
fffec3 No.15532975
>>15504871
You're going to hate X6. It's got 5s difficult but extended to bosses and the there's cheese everywhere. I personally enjoy the overcoming its cheese. The average person not so much.
eed089 No.15533143
>>15481778
>your favorite OST
Sega Saturn 8, So good retards actually fork over hundreds just to have it
>your favorite boss
None of them stand out enough for me to have one.
>your favorite weapon
Rush Coil
>your favorite character
Bass
>thoughts on the MM11 demo
It's ok, i guess. Don't really have any complaints beyond not really wanting another classic MegaMan, but like con man's best friend Pheonix Wright once said, "it's better than nothing".
Here's a better question: What do you guys think of Mega Man boom Fully charged?
4c501a No.15539142
>>15484762
that's X2 dummy
8e2e2f No.15539257
>>15533143
It's okay. Not a lot of characterization to be found, but as far as the current episodes go we're likely about to meet Namagem. Yes, Namagem.
Every episode of it runs at about 11 minutes in length, so there isn't much time at all normally spent on the school segments. Otherwise it lifts elements from the Archie comic such as boss weapons affecting Aki's personality, granted any future ones they do are probably going to be predictable, like so:
>Quick Man episode
>Quick Man's robbing a bank and he's doing it pretty fast, overwhelms the Good Guild
>Aki (as Mega Man) replicates Quick Man's powers in an attempt to match him, Quick Man can't keep his loot but escapes hastily.
>Aki returns home and then starts doing things at a record pace
>Aki agonizes over the sluggish pace of everything else, to the point that he starts getting sloppy to ensure things are done quickly.
>Suna forcibly slows him down to get him to pay attention to Quick Man terrorizing the City once more.
>Aki's on it quickly, armoring up and using Quick Man's powers.
>Mini: "Slow your roll, boss. Quick Man's skippin' over all the important stuff! Only reason he's gettin' away with any of it's cause he's fast!"
>Aki comes to a realization and starts catching Quick Man's every mistake.
>Quick Man goes down quickly, and sees nothing but quick ways out. He turns to the Good Guild and says in sadness "make it quick" and is taken away.
>Aki: "I think I understand now. Just because you can do something quick, doesn't mean you'll be doing it right!"
7e9ea6 No.15539259
>>15532496
Yeah. Saw DSP play and was wrecked for some hours on just the first 8 bosses. He literally said it was the Dark Souls of platformers. Then he realized their was a shop and he could just buy his way to tank through the levels.
e3f86c No.15539286
Is Mega Man really that dead that there isn't a single Mega Man 11 thread and people don't even care about it in the general?
68cff1 No.15539301
Did anyone play MM11?
I'm waiting on a crack so I just watched it.
From what I can tell, it looks pretty solid, though the music sucks ass.
Hard mode even has actual meaningful difficulty changes and not just enemies deal more and take less damage. Bosses' attacks are faster and come out more often, their patterns change up, and certain moves have different properties, for example, the laser towers in Wily 2 have more active frames on their laser shots.
a17daa No.15539311
>>15539286
music is kinda bad except for acid man and torch man imo, and a mega man game with bad music is a pretty big red flag to me.
That said the game also looks sorta blandish but nothing too offensive aesthetically speaking, it just looks budgeted, which it likely is. The people saying "THIS IS WHAT MN9 SHOULD HAVE BEEN" are retarded, its more competent but still pretty mediocre as far mega man goes
6eaf3f No.15539383
>>15539301
I have to get my amiibo edition tomorrow. Carpooling because mom got in an accident and lost her car. Composer did Star Force ost. I don't think the music is that bad but it doesn't have a lot of stand out tracks like previous titles. Star Force composer probably wasn't used to composing for this genre either. Also sounds like the poor girl had to rush it with little time for research and experimentation.
018013 No.15539397
>>15539286
I was thinking of making a thread but i figured it would just get people screeching capcom shill and sage bombing so i didn't bother.
>>15539301
The musics just kinda bland, it's never bad but never really stands out either. The level designs is good though, they all have their own theme without going all in on annoying gimmicks, the bosses are all fun to fight, the powers are cool and useful, overall it got the important parts right and is a pretty solid game.
5ed3cc No.15539476
>>15539383
Your mom alright?
>>15539397
its getting harder and harder to talk about vidya here… or most of the internet really. It’s either extreme fanboys who won’t hear any faults, or people who will call you a shill and derail your thread as quickly as possible. Anyways, I’m picking it up next time I get paid, for now I’m working on some Mario games on my backlog as I beat all the MM games. Going to Castlevania after this. I’ve been having a ton of legitimate fun. Old games truly are the best games.
6eaf3f No.15539516
>>15539476
She's been fine for weeks. The car's totaled. It was the 18 wheeler's fault according to police report. So we should get a settlement from the insurance company. We're using bro's vehicle for everything.
I want a good Castlevania with Carrie so bad. She deserves a better game than Castlevania 64.
5ed3cc No.15539580
>>15539516
>18 wheeler
Well thank God she’s alright, glad everything’s working out for you guys.
>I want a good Castlevania with Carrie so bad
Doubt will ever see Konami do anything Castlevania related again unless it’s a phone game or pachinko machine. Hopefully Iga’s new game turns out decent, but if not I still have the classics to play. Aside from the DS games I really haven’t touched the series, though I really enjoyed the little bit I played of Castlevania 3 when I was making sure the rom was decent.
018013 No.15539691
>>15539580
>Hopefully Iga’s new game turns out decent
I'd be worried because of all the delays, but Curse of the Moon was actually really good so it at least confirmed the people working on it still know how to make a decent game.
>>15539476
>its getting harder and harder to talk about vidya here… or most of the internet really
No kidding, I've mostly given up trying.
Back on topic, holy fucking shit at Torch Mans stage. They really make you use that speed gear.
98db86 No.15539790
>>15539691
> Curse of the Moon was actually really good
It was made by IntiCreates, who managed to make a good game out of Gunvolt and Mighty No. 9 of all fucking things, as well as the excellent Blaster Master Zero.
Inticreates actually know how to do retro and it pleases me. One of my top devs at the moment.
36f9f6 No.15548121
>>15529214
What's that image even from?
be23b9 No.15548179
>>15539790
>make a good game out of Gunvolt and Mighty No. 9
Elaborate? I've heard nothing but bad things about these games,
ada14a No.15549167
I wanna sniff Rock's cute and smooth shota cock.
8873ee No.15549837
be23b9 No.15549847
>>15539257
Shame there's no lessons about free will in there.
a5c592 No.15550041
>>15549847
I thought only X was capable of crying like a human.
be23b9 No.15550116
>>15550041
Though light directly states megaman and pals have no free will they still exhibit symptoms light was using them as the platform for X after all.
>>15550098
a5c592 No.15550145
>>15550116
How funny of Light to say that, when not even humans have free will.
6e3694 No.15550233
>>15550145
but we do, you can literally do anything you want to right now, from jack off to go on a shooting spree. You just choose not too
a5c592 No.15550257
>>15550233
If you were truly free, you'd be able to choose when you get hungry or tired, what kind of food you like and dislike, erase memories at your own whim and control your own thoughts to the point of choosing not to think about absolutely anything. You can't do any of that. You're a slave of your own DNA and instinctual drives.
6e3694 No.15550277
>>15550257
physiological and biological needs are different from freewill. Freewill are the choices and decisions you can consciously change and make. Being alive is also a choice, suicide is a way to achieve what you said, just not in the way you said it, Nut the end result is the same
god dammit we are getting off topic
Roll is cute.
a5c592 No.15550290
>>15550277
Any choice you make in your life is influenced either by your genes or the environment you were raised in. No part of you is truly autonomous. You don't even get to choose if you want to be born or not.
6e3694 No.15550343
>>15550290
Thats not really freewill thats just shit that happens. I would argue thats much different than free will but thats an off topic post for another day
a5c592 No.15550372
YouTube embed. Click thumbnail to play.
>>15550343
If you really had free will you would be able to choose if and when you want to think Roll is cute. Your consciousness is caged in this flesh prison that pushes you to preserve it whenever it needs you to - eating, sleeping, fighting for survival, achieving dopamine (happiness), and so on. If you were truly free, you would be able to choose and change who you are on a fundamental level with a simple thought. Your likes, dislikes, your disposition to learn or fight, your phobias, your fetishes, and even if you want to end yourself (without needing to be depressed to do so) just by holding your breath until you die. Even depression is a facet of biological drives that dictate you have failed to pass on your genetic data where your body urges you to self-terminate. This is observed throughout nature, look up "lonely penguin."
You are programmed, and not free.
be23b9 No.15550387
>>15550372
Unlikely achievable by anyone on this board but you are touching upon something entire religions are founded around overcoming. Meditation is a serious part of the battle against the body.
a5c592 No.15550421
>>15550387
On the contrary, I'm pointing out the illusion of choice that plagues everyone since before they're even born.
Every single thing you do in your life has the ultimate purpose of making you happy or satisfied, no matter how minor. You study that subject you hate to go well on a test you don't feel like taking so you can graduate and find a decent job where you have to put up with people so you can pay your bills and make you happy you're surviving and not starving to death homeless under a bridge somewhere. You're in this thread making posts seeking mental stimulation to ward off boredom. If it weren't for your desire to not die and seek ways to stay alive and well, you would not do absolutely anything (i.e. become depressed), at which point the drive to self-terminate would emerge.
You may "meditate" to "battle your body" but at the end of the day you have to stay fed and rested, and the thoughts that pop up in your mind at random cannot be predicted or controlled, much less your bodily functions. If you were truly your own master, you would be able to will the end of the desires of your own body, and control how it functions, just like operating and modifying a machine. But you can't. This question is purely logical.
0e09a0 No.15550463
>>15482568
All of the bosses use 'charge across the room into the wall' for at least half the fight. It's got a bunch of great ideas but the bossfights are trash.
10308e No.15551241
>>15550041
Just because you don't have free will it doesn't mean you don't have emotions
21b2b9 No.15551251
>>15550277
What is instinct if not programming? Organics are effectively biological automatons. Light's programming excuse is a poor one.
be23b9 No.15551290
They CAN resist somewhat though it could be chalked up to wily fucking up since it was his first time.
a5c592 No.15551566
>>15551290
Robot masters' sapience is confusing. In some games, Wily reprograms them, and in others he convinces them to rebel instead.
d2edf7 No.15551625
>>15551566
Maybe they are capable to reprogram themselves, but only in limited capacity/due to special and pressing circumstance.
So Wily's outside influence somehow reprograms them remotely, or rather they reprogram themselves due to stress.
be23b9 No.15551684
>>15551566
Well in the case of MM9 their primary directives never changed, they just had an arbitrary 'go kill yourself at X time' slapped on them. Probably not difficult to get them to place their primary directive over a directly contradictory secondary goal.
>>15551625
Light was always using his industrial bots as a playground for testing his true AI goals so it shouldn't be all that surprising that he made them as flexible as he could manage.