>>15373602
If someone is upfront about fucking you, they're still fucking you. And they'll shelf the franchise regardless unless it makes a shit ton of money, fanservice has NOTHING to do with this.
The devs are allowed to make the new game with no restrictions because it's the last fucking game and the last time they restricted the development of a game they made nothing whatsoever.
You're really trying and failing to confuse the issue. They're not in the right for chopping up their game to sell above 60 bucks per person, it's already a huge lump sum for a game, and they bar content behind DLC to make an extra 30-50 per person on average. On top of that in other countries the money for the initial purchase is EVEN HIGHER, 90 for Australia for example.
The whole practice itself interferes with the quality of the games that they've done this in. Even if the bugs in the system are ironed out, companies that frequently use this practice make shitty games because they can no longer make a fluid amount of content and have to factor in design desicions that allow them to take out content should the publisher wish it, but it frequently works out having the game FINISHED, with last minute changes in DLC cuts fucking up the whole design when the scramble to cut it and still have a balanced game in the last hour screws with the game's design.
On top of that it's scummy. Legality doesn't matter in this situation because that can change if enough people see it as a shitty business practice and loads of laws got started by being fucking pissed. They are gouging people and that itself is not a good idea in the long run, because these people will get fucked in the future and won't be able to go to their old tactics, they're alienating customers, and on games outside of their big releases will NOT see profit after enough is enough.
There's a fucking reason why so many old franchises are coming back recently, because they need to ape old shit to survive since they can't make anything new without alienating their audience completely, because they are just that fucking bad at making video games because of this shit. Marketers will say that because SC6 sold, their tactics work, in order to keep their jobs.
But the plain truth is that these companies are fucking dying.
You're sucking dick and you have no concept of the most important aspect of business, how you treat the customer. It's a fucking law of god in business for a fucking reason. There is no such thing as a quick death in business, only a slow death that's too late to stop.