290830 No.15335680
Are there any mmos worth playing left?
Everything just feels so pointless and formulaic. It's always the same thing, log in, realize there's only one or two things to do, log out. I can't find motivation to do anything in any mmo I can think of. There just doesn't seem to be any mmo where I can just go out and do something that isn't the same tired old shit. pvp used to fill the void for me but pvp in mmos has become as boring and formulaic as any pve content, not to mention world pvp doesn't exist anymore period.
859549 No.15335728
>>15335680
>this nigga just now realising MMOs get away with being shitty games because of the "all other players simultaneously lol" gimmick
They tried to be worthwhile for a bit with mixed results since internet wasn't so fast back then, until WoW proved that you barely even have to be a game for the MMO to be considered succsessful. Since they've all been shit.
a9eafd No.15335786
>>15335680
>Are there any mmos worth playing left?
That would imply that there were any worth playing in the first place. It's a dead genre that'll never see the light of day again, and thank fuck.
Once XIV and WoW peter out, it'll be dead for good, and videogames will be all the better for them. Games which rely on artificial content gating, rep grinds, and skinner boxes aren't healthy anyway. Go play some real games that aren't designed to waste your time and manipulate you, but instead entertain you.
20bc77 No.15335830
>mfw playing an MMO and having fun every day
>mfw I do not know OP's feels at the moment
290830 No.15335854
>>15335830
It'll come someday anon. You will wake up one day and realize your monotony.
What game?
6ca6a2 No.15335905
what we need is a DCS tier spaceship simulator in an MMO without the shitty MMO combat. Eve Online + DCS.
it will never happen, not even shill citizen with it's dumbed down flight system and non-interactive cockpit
8a2239 No.15335962
The biggest problem I have with most MMO's nowadays is the lack of social interaction, it's now all automated RDF and and group content being made so easy due to people not talking with each other.
bec4b6 No.15335964
>>15335786
none of those are present in pre-wow mmos, there is nothing inherent about an mmo other than >100 players at any time. some people find repetition enjoyable, its genuine autism but games like that and disgaea are for them
290830 No.15335998
>>15335962
That's definitely the worst part, even bad games are enjoyable with other people, but now you'll get weird looks if you try to even slightly interact with each other. Every one just expects you to sit down shut up and do your role in the dungeon that you've all done for the millionth time, they just want to get through what is supposed to be a big point of the game as fast as possible.
It's also so aerie, people act like npcs to such a degree you might as well not be playing an mmo.
9455a9 No.15336029
45e8b9 No.15336055
Man I really wish there was a good VR MMO.
290830 No.15336057
>>15336029
Same old shit, login, realize all there is to do is grind dungeons and raids you've done 20 times, log out. It's better than Wow at least, but it's the same thing.
0abbfd No.15336070
Never been a good MMO except Guild Wars.
Why do these MMO threads crop up every week?
45e8b9 No.15336082
>>15336070
Desire for but complete lack of social interaction in games.
6ca6a2 No.15336229
>>15336082
>>15335998
star trek online is the worst offender of this. if your not in some private chat there's almost nobody talking to eachother anywhere in the game, even in the stupid queue's (PvE dungeons), there's no communication with the team at all, no voice chat, nobody is even on discord, nobody says a word in chat ever.
Even in your fleet (guild), there is rarely any communication, because teamwork is not required at all for anything ever. The only teamwork required is you grinding currency X,Y, and Z and contributing it toward your fleet with the click of a button.
The saving grace of STO is you can treat it like a single player game where there just happens to be a bunch of people around, there's a ton of content, most of it is voice acted, a lot by the actual actors in the series. That and what they call in game "space barbie" the entire point of the game is to collect ships that cost $30+ worth of game currency which you can purchase outright or grind hard for a month.
6ca6a2 No.15336240
>>15336229
it doesn't help that there is no concept of the standard classes where one class supports another one and has a purpose.
everyone is DPS, it's only a matter of what color you want your DPS to be flowing in.
d036c0 No.15336386
>>15335680
>Are there any mmos worth playing left?
Nah. What scraps remain at the moment are just companies squeezing last shekels out of last remnants of their audiences.
Unless someone comes up with a new revolutionary concept that does not inevitably turn into mindless grinding for the sake of grinding, the MMO genre is dead. Stone dead. The only exception is EVE, which is why it maintains a steady (albeit low) amount of subscribers, but the community is outright deranged.
The only time any MMO was good was when your were having fun playing it with your friends.
ba2aa9 No.15336472
project gorgon
daoc freeshards
de94d1 No.15336692
>>15336386
>the community is outright deranged
You have to make your own fun in EVE so the game is crap.
>>15336082
All the fun is social but like most things gamers are pretty passive and you have to force interaction, which makes it more like work. In the end shitposting in a chatroom is just as fun with less garbage gameplay.
The most fun I managed to find in EVE was mic spamming in chat.
Or attacking innocent people, sending them a mail like "hey buddy your ship got bloweded up you should be more careful next time." then they'd respond "I will kill you. You die bitch." then I'd send them a notification that they were my officially enemy now. I cannot explain how amusing I found that.
tbh when I read about MUDs or UO it seems like that stuff was more common back then but the audience is different now.
028ed3 No.15343050
>>15336472
>project gorgon
oh shit, anyone here still play that game?
what happened to that anon who donated like 5k to get his own town?
b026a1 No.15343064
>>15335962
Le I don't want to TEDIOUSLY talk to other people when I could conveniently press a button to get things done! Automating things that used to create player interaction in MMOs is an improvement!
t. /v/ when talking about Runescape
4b877c No.15343105
>>15335680
>Are there any mmos worth playing left?
No there are not. MMO's nowadays are nothing but failed shekel-making machines with casualized as fuck mechanics. The mmorpg genre itself is dying as it becomes less and less relevant here which is why you start to see a majority of mmos moving on to the mobile platform as it is always the easiest way to make money if you can't do so on consoles or PC.
If you absolutely must play some mmo for whatever reason, play private servers so that you won't have to deal with shit like (((cash shops))) like pic-related. If only there was a private server of this
715974 No.15343116
Guild Wars is pretty good, but sparsely populated. It was always a pretty good singleplayer game to begin with so you can play it as a party-based action game with optional and well-integrated multiplayer.
There are some active guilds but you can't play through with a whole team of fellow new players, so if you're looking for that magical sense of adventure journeying through a new world with a bunch of other players who're also seeing it for the first time, that's not going to happen.
Still a great game and has a really good combat and build system.
2b09f9 No.15343120
Asheron's Call 1 emulator:
https://www.gdleac.com
Go and get rekt on Hightide.
6830ce No.15343128
I guess until internet technology gets better, which it won't in the USA, there's no reason to improve the MMO business model. MMOs cost too much money to set up and therefore always wind up being Jewish skinnerboxes in the end.
Unless we make an MMO based on decentralized networks where each player's computer is a possible world or server and stats are tied to your account and keep main servers for major events I don't see MMOs improving their business model.
fedbf3 No.15343229
You say you want a social MMO, but I can't imagine such a thing being desirable in the modern era either. If you consider how pozzed most big studio developers are these days, for any big title they attempt to make, their narrative is likely to draw in SJWs and their mechanics are likely to draw in casuals. Making social interaction with others a regular thing will eventually bring you in the path of someone who gets bothered with something you say enough that they report it to the devs and probably get you banned, negating any investment you may have placed into that game.
Why would you want to play anything like the stories put out by modern studios, or interact with the people who play them?
8746c6 No.15343293
Mabinogi private server Mabipro. I think there's a thread and guild on >>>/vg/
759030 No.15343298
I'd recommend Fallen Earth since it was a pretty nice MMOFPS but it's dead now and probably going to shutdown eventually.
ba2aa9 No.15343321
>>15343050
as far as i know, no one. Its buy to play now, but i think it has a lot more "content". If that anon resurfaces i'm sure the devs would work with him. I want to play it, but no monies.
>>15343229
somehow the cost to make and run mmos are in the millions, tbh most of it is probably spent on art assets. It really can't be that hard to innovate, but publishers/devs are lazy af are afraid of low returns, its extremely sad.
000000 No.15343327
>>15335680
It is a lose-lose situation. MMOs need a large amount of people to stay successful. But any game with a large amount of people caring about it will always attract the mindless normalfags, and thus, the company making the game will have to make it completely shit, so the mindless will be able to "play" it.
The MMO formula is fated to turn the games into shit.
46e4d4 No.15343337
>>15335962
Wrong, the automation gave people time to talk. But back then Youtube wasn't as popular and things like pandora and facebook didn't exist myspace doesn't count so players were forced to talk to each other.
t. 12 year runescape veteran
ba2aa9 No.15343361
>>15335962
+ content doens't even require grouping anymore, everyone can be a warrior and a crafter, solo-able dungeons should be nigh impossible or not even a thing, etc etc
we need to go back to the daoc/everquest days but with SOME of the time saving features of modern mmos
fed6b6 No.15343367
2d7d27 No.15343403
> want to play MMORPG
> it's 9 times out of 10 a themepark of constant "collect 15 rat anuses" quests so you can level up to do "collect 15 dire-rat anuses" quests ad infinitum
> otherwise it's a "sandbox" mmo where you grind away building shit that someone is going to burn down when you're offline
MMORPGs are a dead genre because they have ZERO creativity in their design. They have done nothing but "refine" the same formula that has existed since the late nineties and have not innovated in two decades. I tried Wakfu recently hearing it was "unique" and "weird"– and to my complete lack of surprise it was a bog standard themepark MMORPG but with FFT style combat and aggressive F2P cancer. Wow, it's fucking nothing! The real reason why all MMOs suck is because they take a huge investment to make, and the only way to get that investment is by using the "safe" formula that jews know makes money: WoW clones. Tab targeting, hotkey mashing, soulless gookshit WoW-clones. So unless smaller studios find a way to make something unique in the MMO genre, it is going to continue to be nothing more than the industrially produced garbage it has been for the last twenty years.
4daf54 No.15343707
i miss early face of mankind
any else know about this magic?
3d96c7 No.15343722
>>15343403
>MMORPGs are a dead genre because they have ZERO creativity in their design.
This tee bee ayich. Next truly good mmo would have to be made by someone who:
>has very good general idea
>executes it well
>makes the game because he wants to make good mmo and not simply profit from it
There must be some sort of innovation, we're stuck at rdf queues that put 5 people together who you may not even see ever again. I'd rather play 2 player dungeon with a friend than 5 man with randoms because the latter will eventually feel like grinding in singleplayer game.
d2ff34 No.15343888
>>15335680
>only realizing now
I already realized this back in 2006. The biggest difference nowadays is that it's even more cash shop oriented and there's these daily tasks, which are basically chores, but they're pretty nice for reducing the grind.
45cf8a No.15343904
There hasn't been a single good MMO in history. The genre has too many inherent flaws to work.
d8d937 No.15343909
>>15343904
This. All multiplayer games should stop trying to be big or interesting and learn from the best: Team Fortress 2 and Overwatch.
fee9b6 No.15343938
>Are there any mmos worth playing left?
Only private servers with /v/. A new flavor of the month comes around once or twice a year, be on the lookout for one.
f2ff26 No.15343968
The only MMO I've ever truly enjoyed is Runescape and the enjoyment came from the fact that when you died you dropped all your shit. High risk, high reward. You saw someone dying next to you and you could just loot his shit. This also made the the PvP more exciting. In wow PvP was a joke. What's the point of going to the horde territory to kill shit when you couldn't even loot their stuff? What a waste of potential. I lost all interest in MMOs once I realized they're all made for sissies. They're just too safe.
3d96c7 No.15343974
>>15343909
>should stop trying to be big
>instead do what tf2 and overwatch did
Nigga they are big as fuck, tf2 always did fairly well considering how old the game is and most of multiplayer fps of this age die rather fast and overwatch is doing everything it can to be "big" with esports league and shit, overwatch was easily the biggest fps of last year
ec1ca8 No.15343993
MMOs didn't change anon
YOU DID
4b1951 No.15343998
>Left
There never have been any
62e2a0 No.15343999
>>15343128
it would be cool if the central server monitored world tendency of each shard sort of like a demon's souls play through and would have various outcomes for events and the like, or even hidden or unique stuff to try to get people to co-operate and collaborate in interesting ways.
one of my problems with mmo's, having played everquest, albeit retardedly, at like age 10, and WoW later for like a year is that now a days things like WoWhead exist, so you need to know something just bing it up have your answer, farm your shit. There's not really a world beckoning to you to explore it, you just want your reps, cosmetics, clears etc, and to find the quickest way to get them so you can log out or big dick in global chat.
59f246 No.15344017
>>15343904
>>15343993
>>15343998
>/v/ is full of little kids that never played UO
5fe0d3 No.15344112
>>15335680
Play Monster Hunter
d7e426 No.15344137
EVE is good, but it requires autism and a pretty hefty time investment to do any of the fun stuff.
b026a1 No.15344279
>>15344017
>tfw didn't get to experience UO in it's heyday
>there will never be another game like it again
>even if it would the playerbase would be mostly BRs and normalfaggots straight from fortnite and WoW-locked pissbottlers who keep crying for more endgame raids and reading/writing metagame wikis
6c4fa0 No.15344338
>>15335680
There's only one fun MMO I've ever played and you don't grind in it.
ef6271 No.15344339
What are some Wow private servers/realms that have like 3x/4x experience points obtained? I have been playing Wow 3.3.5 (Wrath) in the Warmane server (lordaerorn 1x realm) as Tauren warrior, and being level 32 after like almost a week, it is looking somewhat tiring to level up. But the Icecrown realm, that its like 7x, is like too fast for me (Leveled multiples level in barely minutes of gameplay). Are there any good & populated server that have more drop rates, but without being almost instant level? As long it is a not-vanilla server, im fine.
480060 No.15344425
>>15344339
Retail.
I'm not just being a smartass. Considering your particular preferences that's the best option right now.
45cf8a No.15344451
>>15344017
I was a fan of the Ultima series, but UO never clicked for me.
The game was also made 21 years ago.
b49ee8 No.15344462
I've been enjoying the ArcheRage private server for the past two weeks. It has less of a problem with a huge power gap between normal players and p2w and veterans.
But I can't say much about PvP anyway.
Im happy just being a banana merchant and occaisonaly having a random encounter with an enemy player.
59f246 No.15344543
>>15344451
>21 years ago isn't part of "ever in history"
Neat.
6830ce No.15344588
>>15343999
After sleeping on it, my proposal probably wouldn't be a good MMO. More like a network or worlds which may or may not be private servers. The main server would be a universe that hosts portals which link to player worlds. Those are where the games happen.
Of course this is current year+3 and we cannot allow player curated communities to exist "because pedophile Nazis".
d03f58 No.15344625
age of wushu is really good
i think a lot of chinese mmos are probably good, but few in the west will give them a chance because "muh p2w", as if play to win wasn't just as flawed; at least with pay to win, you're motivated to improve your life so you can increase your ingame standing.
no other mmo has the same level of mechanical depth, and certainly no other mmo will let you castrate your character and join the evil palace eunuch faction, and attempt to castrate other players
1c4f20 No.15344638
>>playing MMOs
its shitty half-finished rpg with laughable story, graphics from 2gens away and social mechanics that make everyone antisocial
WHATS THE POINT
48160c No.15344708
>>15344625
Wushu is honestly the best MMO I ever played, but the ching chong p2w and viet scum exploiting really killed it. If we could get a well run private server with acceptable ping, it would be perfect.
d03f58 No.15344726
>>15344708
*nods sagely*
they have private servers up in UK and china, since apparently the source code (presumably including the server) leaked
could probably do something similar in the usa
93f2ef No.15344736
>>15344625
Age of wushu isn't good though, it's 90% "pay to play" and then the rest is AFKculting. God forbid if you're a free player, you're locked out of a ton of crap.
66f0b6 No.15344759
0d9000 No.15344784
>>15344625
>at least with pay to win, you're motivated to improve your life so you can increase your ingame standing.
d03f58 No.15344793
>>15344784
nice argument, shill
0d9000 No.15344811
>>15344793
Unless I'm misreading, your argument is "pay to win is good because you're motivated to work harder so you can afford to buy jpegs" which is incredibly jewish.
94eb7d No.15345287
Uncharted Waters Online. That's it.
1f59b8 No.15345305
>>15335680
I'm playing Battle for Azeroth while reading this thread and I'm having fun.
d84b7a No.15345312
>>15335680
>Are there any mmos worth playing left?
Fallout 76
2d596a No.15345713
>>15345305
What's fun about it? If I wanted to play it would I need to be some deeply-invested wowhead or something?
80de6d No.15347499
>>15344017
I played uo.
It's a pointless shallow grindan. Just like wow and the likes.
3eb9de No.15349295
>>15343968
You may say it's casual and for pussies, but nobody wants to lose weeks of grind to a retard 90 levels higher than you who decided killing you while you are minding your own business was a fun idea.
I once played a Tibia server where PVP was enabled everywhere, even inside the starting city, and I couldn't go above the PVP level threshold because the guys who were there from the beginning kept spawnkilling us. Needless to say, it wasn't fun, at least to us. Maybe it was funny for them, until they realized they accidentally the entirety of the new blood, and now their server is crashing and burning due to low userbase.