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File: 891c6d343b8bf2e⋯.jpg (18.14 KB, 360x360, 1:1, 891c6d343b8bf2e98efca3b4c1….jpg)

File: 4bf63067bdec4bf⋯.png (581.17 KB, 1581x834, 527:278, Worlds.png)

File: cfa6dc9589d96c7⋯.jpg (151.54 KB, 1024x624, 64:39, perspective.jpg)

File: 0a3e54ef2058db3⋯.jpg (64.34 KB, 1680x1050, 8:5, 7 days.jpg)

File: 054c18e8a09af3c⋯.jpg (27.32 KB, 544x416, 17:13, The Witch's House.jpg)

44aa21  No.15287304

Well, somebody has to do it, right?

>What're ye buyin?

>What're ye playin?

>Pathologic 2: Another masterpiece, or another overcomplicated walking simulator by Russian hipsters?

>RE 2 Remake - Will it be awful, and if yes, how badly?

>Dream Alone - A bad clone of Limbo?

>Why is there no Innawoods Simulator?

>And where is the fucking R34 for DreadOut?

000000  No.15287312

horror games are too scary


0156fc  No.15287313

first for fatal frame 3 is the best in the series


bb62f9  No.15287323

Remake 2 looks really fucking solid thus far, but the game not being fixed camera with tank controls is trully a kick in the dick.


44aa21  No.15287337

>>15287323

I honestly wonder whether or not the tank controls actually are a huge source of the horror - limiting your abilities to intervene in the given situation while also giving you the feeling that you do not so much control an avatar rather than trying to protect a third-party character from damage.


bb62f9  No.15287368

>>15287337

Its not even the horror man, i just miss the old gameplay, i really enjoyed it, specially 3's controls.


087fef  No.15287381

File: a5ad761f63de0fa⋯.gif (863.83 KB, 500x309, 500:309, Fuck outta here.gif)

>>15287337

It is scary to know that just behind you there could be a monster, and all you can do is either run forward hoping that there's nothing there, or turn around just slow enough that it could bite a chunk out of you, scary stuff.


5a059d  No.15287386

>>15287381

Jokes on you, my backs against a wall.


ab06b9  No.15288461

YouTube embed. Click thumbnail to play.

Fatal Frame scares me…

Bonus: https://www.youtube.com/watch?v=vNRMdKbR62E


5b42c1  No.15288490

>>15287313

I think the series had it's best entry as either FF1 or FF2. I think FF3 was the entry that really got them started with padding out the gameplay as it relates to multiple characters. The mansion "resets" also didn't really work for me.


ddea20  No.15288651

>>15287386

>He doesn't know ghosts can go through walls.


5af92e  No.15288660

>>15287381

>ghost

What about hobo that looks through your window at night while you're asleep?


ddea20  No.15288686

File: 0f056796a198f24⋯.jpg (98.46 KB, 718x718, 1:1, 0f056796a198f24f663617ba64….jpg)

>>15288660

>living on the first floor in multicultural america.


0db7ef  No.15288692

>>15287304

>3rd pic

So which was the real Ramirez?


5af92e  No.15288693

>>15288686

>he doesn't know about tree hobos, stilt hobos or carabiner hobos


94b5c1  No.15288737

>>15288692

The origin of the quote is the Onion spinoff ClickHole. They use fake names except when directly satirizing someone.

There was never a Ramirez.

let that one sink in

source: https://www.snopes.com/fact-check/barry-wilmore-see-astronaut-ramirez-outside-the-space-station/


b507c3  No.15288751

File: fb2d53a79d92dc6⋯.jpg (70.1 KB, 264x406, 132:203, 3547823921_56edd3907d.jpg)

do you guys have any recommendations on space horror games?


06f866  No.15288752

File: 6cb1c508c184b91⋯.jpg (121.08 KB, 1024x576, 16:9, Mess Reject.jpg)

>>15288751

>Looking for horrific space games.

Anon do I have a game for you.


b37874  No.15288894

>>15287323

I'm pretty sure they said you can select tank controls in the menu during a gameplay demo.


8bc4dd  No.15289010

File: 9ea9020b495aabc⋯.jpg (239.03 KB, 1280x800, 8:5, whybermancy.jpg)

>>15288737

>linking snopes

>(((fact checking)))


44aa21  No.15290616

File: a464d84ce968cfd⋯.png (770.4 KB, 1399x1003, 1399:1003, eae7fb35661e428568281c21f4….png)

What about a minimalistic game where you have no NPCS? No enemies? Just your character walking through the streets of an abandoned city, going through house to house only to find all of them empty. But the further you progress, the more apparent it becomes that you aren't alone. There are little changes. A pack of cigarettes on a table that was previously closed now is open and missing a few cigs. Doors that previously were locked are unlocked - more importantly, doors that you yourself closed behind you suddenly are left wide open.

And every now and then, you can hear footsteps or a door being closed somewhere around you.


0c0cef  No.15290645

>>15290616

Unless you explain how that isn't a walking sim it doesn't sound like much of a game at all.


44aa21  No.15290651

>>15290645

I would imagine it as a classical adventure game, kinda like Scratches. You would actually have to solve various riddles; the horror coming from various minute changes that occur in your environment when there should be nothing that could cause these changes.


2a3657  No.15290655

>>15290616

>>15290645

That could work more for a short section of a horror game that a full game. Unless you make it an adventure game with puzzles and maybe some platforming here and there. Trying to solve a complicated puzzle while becoming paranoid.


bb62f9  No.15290689

>>15288894

Source?

Because all i remenber them mentioning is that 4th survivor and tofu would be available on-disk as unlockables.


e0ecac  No.15290781


0ecdc0  No.15290794

File: 6f7b01916e3f2a1⋯.jpeg (51.41 KB, 610x347, 610:347, 15a3a2f977bb3442ddd86af48….jpeg)

>What're ye buyin?

Nothing

>What're ye playin?

Pathologic is it horror though?

>Pathologic 2: Another masterpiece, or another overcomplicated walking simulator by Russian hipsters?

Gonna have to play it and see, I believe in the guys who're making it, though

>RE 2 Remake - Will it be awful, and if yes, how badly?

I don't think it's gonna be awful, just not as good as the original. They're probably gonna remove the 'survival horror' aspect of the first game and throw at us a generic tps that's probably gonna feel underwhelming God I hope I'm wrong

>Dream Alone - A bad clone of Limbo?

Yeah, probably. Remember when 'cinematic platformers' were actually challenging?

>Why is there no Innawoods Simulator?

Fuck if I know.

>And where is the fucking R34 for DreadOut?

There is some. It's really bad though


0ecdc0  No.15290838

File: 7bfd87ba02b102c⋯.png (141.25 KB, 460x215, 92:43, Dead-Space-03.png-nggid031….png)

File: b86bb53289405c3⋯.jpg (1013.21 KB, 1920x1080, 16:9, 1413205066584954919.jpg)

File: 294d467fd3174d6⋯.jpg (36.7 KB, 768x432, 16:9, 16092017_martian_gothic_2-….jpg)

File: 0f26fd7fb59237a⋯.jpg (15.05 KB, 480x360, 4:3, hqdefault.jpg)

>>15288751

>The First Dead Space should be a no brainer, it's a great fps with resource management and fun dismemberment mechanic.

>Stasis is a point and click isometric game, kinda like Sanitarium, set in a fucked up space station

>Martian Gothic: like RE: Zero but set in mars, pretty tough, though, you're probably going to have to re-start it because you can run out of bullets pretty easily

>Sinistar is fucking spooky


0ecdc0  No.15290843

>>15290838

Shit I fucked up that format


7cd829  No.15290907

Is there any good horror games i probably haven't heard of? I dont care if its an rpg maker game or whatever i just want something new. Preferably something paranormal themed.


b10b0a  No.15297876

File: 1a0419523eede10⋯.jpg (1.22 MB, 3024x4032, 3:4, gqgj8h5xzwe11.jpg)

File: 361d06c6a1ed4f2⋯.jpg (30.68 KB, 480x682, 240:341, Sh2_Directors_Cut.jpg)

File: a38748f35837d57⋯.jpg (38.79 KB, 377x533, 29:41, Silent-Hill-2-Directors-Cu….jpg)

Silent Hill 2's graphics have aged rather poorly (in my opinion) compared to the other games in the series. I picked up the xbox version thinking it would have decent enough visuals as a lot of OG xbox games have age fairly well. but the jagged 480p graphics and jarring CGI cutscene transitions to the in game cutscenes really bothers me (I'm glad they stopped doing that past SH2). So I decided to go back and check in on the progress to fix the broken PC version. the progress is amazing, with all the current patches applied the game looks and and sounds superior to any of the console version. it also (might) play a bit better too. i'm trying the 1080p60fps mode and so far it rocks. (all other versions are locked at 30fps). only thing left for me is to adjust the controls a bit and i'll be able to start my perfect playthrough. (I haven't play or beat the game since it came out in 2001) it looks like the PC version of 3 and 4 have also been fairly updated so i'm hoping to do the same with them later. i'd also like to give SH5 and SH6 (downpour) a shot (I know they both have bad reputations) just for my own sense of completion.


cd4326  No.15297982

File: 69f52f93db4f1b7⋯.png (Spoiler Image, 276.07 KB, 750x500, 3:2, r34 Dreadout.png)

>Dreadout R34


a9da77  No.15298002

>>15290907

Knock Knock by Icepick Lodge? I also remember some Russian guys basically did an SCP simulator - not where you run around as a headless chicken of a D-Class subject, but where you actually run the site. Hells help me if I can remember the name though.


c4db77  No.15298005

File: e64742d14824283⋯.jpg (44.41 KB, 450x428, 225:214, e64742d1482428326c840f2ed9….jpg)

>>15288693

>he isn't aware of jetpack hobos


218599  No.15298007

>>15297876

I have heard a lot of people say Silent Hill 2 is the best, but I prefer 4. The idea of being trapped in a strange room was both comfy and being surrounded by monsters was horrifying.


a9da77  No.15298015

>>15298005

>Jetpack Hobos

>Drunk as fuck bearded old niggas crashing into the second or third floor of your home on a trail of flame while rambling how the white man is holding them away from the fourth

That mental image is weirdly hilarious.


f9e99b  No.15298052

I'm actually really enjoying The Evil Within and plan on playing the second one straight after. I would go as far as to say that it's one of if not the most underrated game this gen.

Tatiana is a cute.


015944  No.15298700

>>15290907

Have you heard of Cryostasis? It's a game where you explore a Russian icebreaker in the arctic and tryiying to not freeze to death.

The combat is pretty shit but overall a pretty neat game.


4332b4  No.15298780

File: 02333485d978587⋯.jpg (28.89 KB, 329x375, 329:375, JFMSU.jpg)

>>15298007

4 was on to something. The feeling of being in a home should be a sanctuary to most people, it's a place to relax and kick the shoes off. Then you get shit like ghosts ripping themselves out of the wall, you're locked from the inside and out and oh-a walled off section of your own apartment was used for some cultists ceremonial suicide and it's mummified now.

The problem 4 had was that it's inventory management sucked compared to the others, it was tedious to backtrack through this entire graveyard so that this non-obvious chocolate milk had to be given to this one guy for a gardening spade with some writing on it.

>>15287368

Everyone lauds RE2 but I liked RE3 the most. Raccoon city is full of retarded puzzles that makes me wonder how this city was planned but the Survivors bonus game at the end was a good challenge.

>would like to go through a stroll in the park in Raccoon City

>have to go unlock the doors to the house by avoiding traps in my own home and putting together all of the pieces of a giant false painting in the living room

>shit, the groundskeeper locked the parks gates

>have to buy a car battery to get one of the jewels that was inside a commemorative statue that unlocks the park gates

>the other jewel is in locked inside a dog house

>fucking hell, the dog house is also locked from the inside despite how there's noone even inside the dog house that could have locked it

>just wanted to go for a walk in the park


bb62f9  No.15298795

File: dbc8c23ac84efad⋯.jpg (97.21 KB, 600x731, 600:731, racoon city map.jpg)

File: b5c451bc0e2ae08⋯.jpg (313.5 KB, 1823x2048, 1823:2048, LCB resident evil edition.jpg)

>>15298780

Raccoon city was literally a shitt village in the woods until umbrella turned it into umbrella city, where noone could steal their secrets.


29124a  No.15298822

>>15290616

There are two games similar to this, one about walking home late at night while creepy hsit goes on around you and one where youre also in a seemingly abandoned town escaping a serial killer


b295ad  No.15298850

File: ef21de1f5c84582⋯.png (Spoiler Image, 124.99 KB, 1066x1280, 533:640, Dreadout.png)

>>15297982

>Dreadout r34


dfc4c3  No.15298962

So Bamco is taking a break from licensed anime games or souls memegames and teased a new original survival horror ip.

The one image looks like Siren but with a HUD for a camera. Has the PT/RE7 Beginning hour meme struck again?


a371d9  No.15299328

>>15297876

>pc version of silent hill 2

If you didn't play the ps2 director's cut, you don't know what the real fog looks like.


cb0e34  No.15299631

>>15299328

What about XBOX?


4fa2f6  No.15300131

>>15298850

DELETE THIS!


860f85  No.15300155

>>15300131

Fuck off Reddit. He didnt br

eak any rules. Lurk more


bebdac  No.15300158

>>15299631

still worse than the ps2, better than pc


3a0c41  No.15300206

a couple of indie games. Marrow and Exoder.

they have " cosmic horror" as the main theme.

Marrow is a metroidvania-esque thing. But the thing is, it is very hard on a fuck you level.

Theres no map and you need to do backtracking to get all your powerups.

Fuck, i dropped it after the boss at Stuland Manor and theres only like 1 full playthrough on YT.

Plot is like, some kid have to find 14 orphans that went missing in a mountain, and finds some sort of underground/sunken city where some fucks worship some otherwordly being.

Exoder is just pure platforming with checkpoints and a boss at the end of each level. Its seems to be plot related to Marrow, but its very fucking hard


ea36c3  No.15300760

>>15300206

Is the difficulty purely based on there being no map? Because that sounds easy enough to solve.


3a0c41  No.15300877

>>15300760

its more how the platforming part can be very fuck you, after teh manor part theres a waterways section with some flying fuck enemies spawning in an area with narrow platforms and they can kncok you off easily.

Also, your only weapon is a knife (later upgradable to a sword) and it only hits to the front of your character, no up or down.


ccd605  No.15300914

File: 418ae158650622b⋯.jpg (180.99 KB, 1215x900, 27:20, 1420576886267.jpg)

>>15290616

As someone who sat through the dogshit that was HOME and the utter waste of time that was Alchemilla, no. Get the fuck out of here with that shit. It doesn't matter how much stuff you move in the environment, how many fast moving shadows you hide near a windowsill, or how many times you feel like writing my name, favorite 2hu, and social security number on the wall with blood, the moment the player realizes that there is no actual monster and that he is no actual danger of dying, is the moment that the game stops being scary and becomes just a faggy walking simulator splashed with blood. Paranoia is good for building tension, but tension with no payoff just makes me feel like I wasted my fucking time. Why would I be paranoid if I know for a fact that the oogly woogly man is never going to fucking come for me? I might have been scared the first few times someone banged on a door or knocked something over, but after the seventh fucking time it happens and nothing shows up, I'm just either annoyed by the loud noise or relieved because the noise tells me I'm actually making progress. As much as I despise Amnesia and it's wannabes' "hide in a closet until the monster decides to fuck off unless its AI bugs out in which case you can kindly eat shit" gameplay, at least they actually give you a monster to run away from. There's a difference between a horror game being slow-paced and being literally fucking nothing. For reference: you wanna know a game that does exactly that? A game that only has le spuky atmosFEAR xDDD and occasionally makes you feel like ZOMG IM NOT ALONE DDDD:? Gone Home Remember, that pile of shit was marketed as a horror game. Only when you actually """played""" it did you realize it was nothing but a romp through some faggot millenial's house but with all the lights turned off.

I'd rather have a AAA horror themed shooter with the occasional jumpscare than what basically amounts to Dear Esther but someone occasionally makes a mannequin move after I turn my back on it.


ea36c3  No.15301349

>>15300877

Ah, a game that goes back to the heyday of shitty NES games to "make things more tense".

I downloaded it and see there's no pause or menu in any capacity either. Looks like a game with good art design bogged down by the gameplay trying to prove some kind of point. A shame but I'll keep trying.

Also, I talked about Detention the last thread that was all about capcom because OP had the bright idea of making the first thumbnail about a REmake 2 official statement. It's more of an adventure game than a horror game, but I do think they did a bang up job with a creepy atmosphere tied to a miserable period of taiwanese history.


5bf16c  No.15301492

>Yeah, probably. Remember when 'cinematic platformers' were actually challenging?

Cinematic platfor– what?

Name three.


9f7009  No.15301553

>>15290838

Dead space isn't an FPS, the resource management is so easy as to be ignored safely, and you clearly have no idea how to greentext.


5af92e  No.15301840

>>15290616

Ah so you're the ghost


44aa21  No.15302021

>>15300914

>I'd rather have a AAA horror themed shooter with the occasional jumpscare than what basically amounts to Dear Esther but someone occasionally makes a mannequin move after I turn my back on it.

What if its multiple mannequins, and they start hunting you the moment you turn your back on them - with lethal effect if you do it for too long?


321ae5  No.15302113

>>15287381

I never did find that shit scary tbh, just annoying taking hits out of nowhere, granted once you memorize where everything is you can avoid getting hit.


9e4f37  No.15302200

I've been thinking about an idea for a horror game that doesn't actually play like one. It would be something like a GTA clone, but the more you play, creepy and unnerving shit starts happening. Things like walking by pedestrians and having their face distort into deformed nightmares looking directly into the center of the 3rd person camera, so it's like they're looking directly at you. There would be some 4th wall breaking and maybe things culminating in some kind of "ghost in the machine" type stuff. Non of it would be relevant to the plot or gameplay, it wpuld just be there to freak people out because it's not expected.


9e4f37  No.15302205

>>15302200

Holy fuck, I need to stop phoneposting.


ea36c3  No.15302213

>>15302200

"Normal game that progressively includes creepy imagery" is the bread and butter equivalent of horror thread ideafagging. Most horror game ideas are retreads by now, but this one especially has been discussed to death.


29124a  No.15302534

>>15302200

>stealing my idea of the same thing happening as you come to your office job, with it getting progressively more fucked up every day you come in


9e4f37  No.15302796

>>15302534

I'm just an ideafag with no connections, don't worry.


88e7f6  No.15302882

YouTube embed. Click thumbnail to play.

So, found a game named Fear & Hunger

but…

1. Its still in demo stages

2. its seem to be made in RPG-maker or something like that

You can choose 4 characters to start as(Knight, Merc, Hunter and Necromancer), and theres a heavy luck based mechanic (heads or tails to decide if you get good loot, find useful spells, or simply get attacked when you try to sleep.

The story seems to be about you returning from some sort of war and finding this structure in the middle of nowhere. Being low on supplies you decide to explore and find fucked up shit.

The art is kinda nice and it has a very gloomy vibe, also, even the starting enemies can fuck you up, you can choose to hack their limbs or head, but sometimes thats not enough to kill em.


4ec920  No.15309284

Does Silent Hill count?

I'm re-playing the 1st one at work on my phone.

And I started a playthrough of the 2nd one on my PS2 back home.

I plan on going through the series in the following weeks.

After that, I don't know what to play.


b66e74  No.15309635

>>15309284

Is the first silent hill emulatable through a psp? I've been thinking of getting one for that.


2cffaf  No.15309641

>>15309284

>Does Silent Hill count?

Does the pope shit in the woods?

>>15309635

>Is the first silent hill emulatable through a psp?

psx on psp emulation isn't the best but Silent Hill worked fine iirc


dfadf8  No.15309718

>>15298052

The second one is a fantastic sequel


29124a  No.15309905

File: 90893ab01915e78⋯.png (254.16 KB, 800x695, 160:139, 90893ab01915e7842263fde186….png)

>>15309718

the sequel is the better game but the plot wastes its villains and also the retarded fanservice making you think the retard from the first game is stalking you but with so many bait and switches.


04f5ec  No.15309916

>>15297876

I want to fuck the nurses in SH2.


bb62f9  No.15309927

File: 1a01317438caf41⋯.jpg (410.19 KB, 924x1368, 77:114, richter belmont.jpg)

>>15302882

The art style reminds me of symphony of the night.

>>15309916

You are aware they are supposed to look like rusty maniquins covered i nused condoms right?


04f5ec  No.15309934

File: a4b30a0ccf73190⋯.png (246.67 KB, 367x787, 367:787, Hellooo_nurse!.png)

>>15309927

>You are aware they are supposed to look like rusty maniquins covered i nused condoms right?

Yes, and?


bb62f9  No.15309952

File: fd17ef311953d5c⋯.png (429.97 KB, 736x622, 368:311, fuck abort abort abort!.png)

>>15309934

Thats icky, also probably aids, and jeez (from james probably).


fcc1b2  No.15309986

>>15309635

I never tried emulating it on a PSP.

>>15309641

>Does the pope shit in the woods?

Probably. I don't know.


44aa21  No.15310092

>>15309934

I'm not gonna say ara, but

>>>/ara/4705


236abb  No.15320865

>>15302882

i like the ambience, but rpg maker only gave me troubles.

You sure its really made on rpgmaker ?


f25120  No.15325171

To the motherfucker who reccommended KHOLAT some time in the past: fuck you, that game is bullshit. It combines a walking simulator, with a lack of direction, and has the gall to cost $20 on steam. You also reccommended a bunch of other stupid shit like that, but nothing as stupid as KHOLAT..


ea36c3  No.15326169

>>15325171

I'm pretty sure I replied to that guy saying I didn't like it.

It was actually the very first game I got to try the steam refund policy on


3c7ee0  No.15326186

>>15287323

Over the shoulder camera doesn't bother me, but they really need to implement tank controls (even if they're optional) in REmake 2, it's hilarious just how fucking easy it is to dodge everything and do a knife run in REmake when you use tank controls, it's practically cheating.


2f4729  No.15326251

>>15290616

….one time, I tried to instal this HL1 mod called Swiss Cheese Halloween.

Something must has been wrong with the file or something, because it spawned me into this middle america town, and there were just a bunch of empty houses. Empty streets. Empty everything. Scared me so bad I uninstalled it.

Then I look up later that that it supposed to be full of spooky shit, but didn't work


3c7ee0  No.15326327

>>15326251

i had a similar experience with a russian san andreas mod that was supposed to add zombies, turn the city into a mess with barricades, weapons, wrecked cars and fire everywhere and have its own set of missions where you could choose a faction (iirc military, scavengers/bandits and survivors) or just survive in the wild, effectively having 4 different storylines, but i could never get it to work right since it was just a zip file that you had to unpack on top of the vanilla game and run with a few cleo scripts to load animations properly.

First time i launched it it didn't even boot, then i unzipped it into a folder first and moved the contents, this time it booted with a different splash screen and i was able to load the new city, but zombies didn't spawn, however there were random civilians and even soldiers on the street running around as if something were chasing them (you can replicate this in the vanilla game with the "riot" cheat, or just by advancing the storyline to the mission where tempenny gets away with everything and the whole city riots), cars spawned in their normal places, you could still get fucked up by kamikaze planes if you walked around the mountains, weapon spawns were completely removed (or just very well hidden) and the water was gone, 20 game reinstalls and mod redownloads later i just messed around with a bike on the empty oceans for a bit and then uninstalled that shit forever.


d3aa5d  No.15328954

>>15290838

Stasis was a truly messed up experience, both that and the other game (whose name escapes me) that the same devs made. I sure am glad that there are devs out there that can execute a creative premise for a point and click.


b2752a  No.15337798

>>15298002

Are you talking about Lobotomy Corporation? I think Koreans made that.


4fd575  No.15337849

>>15287304

Pathologic is going to be amazing if the publisher doesn't fuck it up.

The publisher being the same one that was behind the giant sales-killing fiasco of Punch Club a year back. If tinyBuild try any stunts with Pathologic that ruin any chance it has of being a commercial success in the same way I'm gonna be pretty fucking angry.


ea36c3  No.15337869

>>15337849

>Get an email saying backers get alpha access this month

>Can't play until the end of the month

I bet the foreman did this.


f07540  No.15342217

>>15302021

Then it would be actually be a monster like he wanted.


f887a2  No.15342310

Ok, just take the shit like finding the ghost in GTA5 and expand it into a complete game. Heck, even make the player character a paranormal investigator.

>Speak to citizens, check online forums, hear rumors about hauntings or generally creepy stuff

>Get money to get equipment and pay for other people to help out

>Try and get access to these areas, not all of them are open to the public and might require you to sneak in or bribe someone

>50% of hints are just wrong

>25% of the hints have mundane explanations (bonus cash if you can prove it wrong)

>10% are harmless hauntings

>10% are hobos and drug deals (where you or your companions can be killed if you don't have a way to defend yourself)

>5% are shit your pants, demon level hauntings that can kill you, permanently haunt you in other areas, and other crazy bullshit if you didn't go in with proper protection.

If you made the eventual victory in the game either based on becoming famous enough, or getting enough proof of the paranormal to get it officially recognized. Theoretically never needing to even confront the crazy shit, but having it there as a kind of option the player could use to get a huge boost as a risk/reward trap.


6d855a  No.15342332

Pathologic has the stupidest fucking story I've ever seen in my entire life. The ending made me feel like a fucking moron for sticking with the slog that was the gameplay for as long as I did. The game isn't hard in the slightest, they just don't explain shit to you in a way that makes any sense. Once you actually know how to play the fucker ending the game with more ammo than serious sam, more food than you could ever need, more meds than you could consume in one lifetime, and a gorillion dollars is piss easy. It's not hard, just obtuse.

Sandbox plague. Go fuck yourself, you fucking hacks. That's fucking stupid. It's like they got to the end of it and just threw their hands up and said "was it a real medical malady or something more spiritual or supernatural? Who gives a shit, the whole game is a joke!"

It's also the way I know that 99 percent of the game's dicksuckers have never actually beaten the game. The theatricality themes? Pointless, don't pay off nor matter virtually at all. The le epic meat themes? Doesn't fucking matter, you're a plaything in a sandbox.

And the best part? Replay the game again after knowing the twist at the end. You won't see anything hinting at it and it the events preceeding it still dont' make sense. Those are the best kinds of plot twists, ones that when you know what they are and re-do the media the twist is in, they still make no sense and nothing really foreshadows them at all.

Ice Pick Lodge made Pathobullshit, The Void which is one of my favorite games for sheer wierd/fun factor alone, though the ending was similarly infuriatingly shitty though at least I had fun getting there, Cargo AKA "Tutorials: The video game", a game where the game tells you how to play it and then promptly ends, and Knock Knock, AKA "geniune scares in service of absolutely dick diddly shit nothing". So no, there is a zero fucking percent chance of Pathologic 2 being any good whatsoever. It'll be more stupid bullshit "look how smart and deep we are maaaaan" bullshit with no real plot to speak of and even more piss-poor gameplay, this time on the fucking Unity engine that only vaguely even works. I can't wait.

And I am going to get to play it, as my wife donated money to their kickstarter back when she only knew of the game through that stupid ass rock paper shitgun article that the author clearly hadn't beaten the game before writing either and before we actually played it ourselves. Protip to the faggot that wrote that: If you traded your revolver in for food, the game will become quite literally unwinnable after a certain point because you need to gun down a few dudes to beat it on the Bachelor's scenario. If you're ever at the point where you're trading your revolver in for food, you're doing it wrong and need to fuck around with the game's horribly balanced mechanics and absurdly obtuse trading system until you get out of that spot. You have piss poor long term planning skills if you're ever in a position where you have to sell any weapons in exchange for anything else.

Fuck Pathologic. Fucking sandbox plague. Give me a fucking break. Never beat the devotress scenario, maybe it's great, wouldn't know, just got the bachlor and the haruspicus done and even then I only did the second one to see if the "story" would make more sense knowing how it would end ahead of time. it doesn't.

Pathologic is shit and that stupid fucking article conned so many people into thinking there is so much more going on in it than there is.


fecbc5  No.15342348

File: 2d8180603950959⋯.png (807.59 KB, 940x620, 47:31, ClipboardImage.png)

Layers of Fear any good? Seems to have solid community reviews.


6d855a  No.15342358

>>15342348

It's a walking simulator. It's fine for a walking simulator. But that is what it is. Not a ton going on, but spoopy atmosphere and there's plenty to look at.


fecbc5  No.15342462

>>15342358

hrm, I also just saw that it was a psychological horror which are pretty weak now of days. Is the twist something stupid like "the monster is your abusive father!"


6d855a  No.15342517

>>15342462

I played it exactly once around launch so I could be wrong here but the twist is just your standard issue garden variety "your ass is schitzophrenic and you're seeing things" or something like that. It's not Pathologic tier gay or anything. It's good for some cheap spoops and not a lot else.


3b2eba  No.15342556

>>15342348

That's in my steam library and I can't even remember how it got there. Giveaways are usually an indicator that a game is either at the end of its lifespan, whether it was complete shit or not


ea36c3  No.15343285

File: 7041faacb774ed4⋯.png (165.23 KB, 303x311, 303:311, 10 int.png)

>>15342462

It's about a painter whose wife and daughter died. He slowly went crazy to the point he painted only dark and creepy shit so his career went down the shitter. The game is his attempt at making a masterpiece again, and it's pretty clear from the outset he's painting using his wife's remains.

It's not too spoopy, but what it offers is great surreal visuals and tricks in the environment, which alone makes it far superior to other walking sims. It's a fun carnival ride, essentially.

>>15342332

The twist at the end only invalidates the story because you want it to. Just because it's framed as a story within a story doesn't make all the characters null and void and that's the entire point of the true ending. Who the fuck cares if it's just a play, or two kids playing at a funeral, if all the characters in the town interact with themselves in complex ways and create a whole unique creation myth? Do you blow a fuse because your favorite book was just some guy making shit up and putting it to paper? That's exactly what you're throwing a tantrum about.


d5b841  No.15343459

>>15343285

Isn't it implied he's painting using parts of himself? The whole game felt like a metaphor for sacrificing everything for your art.


4ab9d0  No.15343735

File: 2736f72510721c8⋯.png (483.86 KB, 1643x1076, 1643:1076, ClipboardImage.png)

I know that there's plenty of games that put up a fake cute appearance just to pull the rug under your feet, but are there any games where the opposite happens? Games that look like your stereotypical horror game or that are horrific in nature but then you find out the explanation is actually harmless or all in your head or even better, where monsters are non threatening or even cute and friendly?


ea36c3  No.15345786

>>15343735

Maybe the Evil Within, in a way. The story is first framed as your classical supernatural creepy, but it turns out it's all VR with an autistic dude as dungeon master. I found it completely undermined the whole thing, and that's why I liked Evil Within 2 much better - it starts with the virtual environment right away and actually works it to the fullest of its potential, rather than making the premise of the game a bait and switch because the writer saw The Sixth Sense once.


44aa21  No.15346179

>>15342348

Glorified walking simulator. Has two or three (IIRC) riddles worth mentioning, but that is that.

That the production team shows up in Victorian garb for the post-end credits level tells as much.


37fa47  No.15348627

File: 9264842062a03d6⋯.jpg (121.8 KB, 1280x720, 16:9, Tragedian_maria_remake_dev….jpg)

>>15290794

I can't be the only one who wants to fuck one of those. Right?


44aa21  No.15351291

File: 3baf7602fb3ca19⋯.jpg (152.55 KB, 1024x874, 512:437, Whisperer.jpg)

>>15348627

Careful. This is the path that gradually leads down to CLANK.


46e50d  No.15353297

>>15290616

This would work perfectly for a survival/sandbox game. I'm honestly surprised by how underutilized that genre is when it comes to horror. Have it so that the player begins as normal: collect wood, hunt animals, start a fire, etc. etc. But as days pass, things start to appear and happen that you had no influence over.


1f2c99  No.15353625

>>15301492

Abe's Odyssey

Prince of Persia for DOS

Out of this World


7f2274  No.15353867

>>15325171

>>15326169

>buying games blindly

>not pirating first to see if its quality


3afbc1  No.15355193

>>15343735

Most walking simulators.

Anyway, what do you guys think about Daymare 1998? Are there any other upcoming third-person horror games than that and the Resident Evil 2 remake?


44aa21  No.15361548

>>15355193

Looks like a lovechild between Dead Space and Resident Evil (then again, they apparently have the guys from the Resident Evil fangame on board, so there goes the surprise).

The guys being some random Italians who banded together for a studio might be neat - large corporate developers have a tendencies to produce "predictable" scares, whereas indie devs basically are wildcards because they have no big publisher breathing down their neck.

Needless to say, this can go either way - for all their creativity, such small studios have a tendency to turn up belly-up in the water. What happened to ROUTINE again?


3e8851  No.15361584

>Why no innawoods simulator.

With the right modpacks i am certain this would be possible in minecraft. There are models now with way more animation and lowpoly detail that can be unnerving, mods with endless forests so dense light cannot get through, command blocks to set spawns, disalow minecraft building and crafting controls and you can make any kind of massive sprawling nightmare land where you can barely see 5 feet around you at any time.


3e8851  No.15361591

>>15342310

Ghost Hunter may be up your alley.

>>15302200

>"my man!" *glitches into tree*: the game


f07540  No.15366002

File: 8d20a0be1095405⋯.png (3.27 MB, 2620x2280, 131:114, PSX-Original-Controller.png)

>>15287381

But PS1 games often had tank controls due to the lack of a right analog stick, so the reason they are in newer sequels is because the games are just sticking with the traditional controls.


7aa75d  No.15377239

>>15361584

You don't need to disable building anon: you just make it so that the monsters can break through your walls, tunnel through the stone, and build their own way up to you.


ffb177  No.15378140

File: a02b51bdd97ecfd⋯.jpg (318.05 KB, 1920x1080, 16:9, 20180829204453_1.jpg)

File: 2fae20d7b49b537⋯.jpg (379.98 KB, 1920x1080, 16:9, 20180829205355_1.jpg)

File: fea6590cfd71a1f⋯.jpg (455.38 KB, 1920x1080, 16:9, 20180829204730_1.jpg)

File: 9198eb126179107⋯.jpg (387.3 KB, 1920x1080, 16:9, 20180829204913_1.jpg)

File: 5225909b7b76123⋯.jpg (495.22 KB, 1920x1080, 16:9, 20180829204940_1.jpg)

Alright, so I poured around 80 bucks into Pathologic remake and as such, got alpha access. It's not the first demo, there was something called the Marble Nest released some time ago, for alpha backers at first, and then I believe as a free demo ? I'm not certain.

Anyway, I played it a bit, here are my thoughts.

>It's the start of Burakh's story in the original game, and if you played it you know it's the most brutal start

>Combat was changed to a block and counter model

>You can now sprint, but it depletes your thirst gauge

>The updated design was just about what I expected, nice looking from an art standpoint but still bleak looking

>Better detail to the world, for instance there's a true-to-life railroad fork

<Like the marble nest, they deemed necessary you wouldn't be able to save, and as I'm the kind of guy to play in short bursts or nothing, it fucking sucks


44aa21  No.15378219

>>15366002

I think tank controls chiefly came from the fixed camera perspective. Which is something survival horror games should give another try, imho. I think there's a specific psychological effect tied to them because the way you look at the player character makes him or her look like an actual character and not just a player avatar.

Shit, wasn't there a horror game where you had to guide some poor sods through a nightmare house while you could only see them via security cameras? Had voice controls, IIRC.


349d02  No.15380275

File: b4c65e452528ea9⋯.jpg (181.62 KB, 493x380, 493:380, 1449420158392.jpg)

>>15378140

>Burakh's story


2f4ea9  No.15380533

Youtube just recommended me a vid about Silent Hill 2 Enhanced Edition. This is some sort of compilation mods, not that remake one. Any of you play this, how is it?


a197f7  No.15380577

File: 1df4c4fce1d7c69⋯.gif (1.08 MB, 512x384, 4:3, door 8.gif)

>>15343735

9 hours, 9 persons, 9 doors, presents itself like a Saw knockoff but turns out to be very different, for example it is revealed only about half the cast actually had bombs planted in their stomachs, instead of all of them


ef61d7  No.15382375

>>15287312

>horror games are too scary

Not scary enough for me

>>15380577

Why would you spoiler everything other than 9 anon?


f8a9ed  No.15383789

>>15380577

>it is revealed only about half the cast actually had bombs planted in their stomachs

I got all the endings but for some reason don't remember that.

Also, I never really got SAW vibes from it.


ac0003  No.15384138

>>15380533

At most it makes the PC port look like an upscaled PS2 version. If I ever want to play SH2 again I will probably download this version but it's not enough to make me want to play the game again.


dcd5d8  No.15389481

File: 20bd14654816d13⋯.jpg (107.91 KB, 706x1000, 353:500, silent hill 2.jpg)

>>15299328

but what about silent hill 2 on ps2 original?


3afbc1  No.15391190

>RE Zero

>have 12 ink ribbons

>still afraid to save

Why am I such a hoarder?


ac0003  No.15393813

>>15391190

I just take what seems like the most reasonable usage rate and do half of that.


629a55  No.15393843

>>15391190

Right there with you anon. That shit drives my hoard everything instincts nuts. Especially when I will usually save every chance I get in other games to avoid repeating sections. Conflicts like that oddly make it more fun in a stressful sort of way.


c3abe9  No.15393887

Bump


1de75f  No.15393916

YouTube embed. Click thumbnail to play.

3afbc1  No.15394181

>>15393843

>>15393813

It is pretty comforting in a way. I feel like I'm still pretty early in the game after you rescue Rebecca in the basement and get the water door key, so there are bound to be many more ahead anyway.

I'm the same with healing items as well. It's not as easy in Resident Evil, but I think I had 16 healing items at the end of Silent Hill 2.


efe99d  No.15394205

YouTube embed. Click thumbnail to play.

>>15287304

F.E.A.R.

The original game with the expansions is only cannon, fuck 2, 3 and that stupid Asian MMO.

/v/ should have a multiplayer FEAR game night sometime, the multiplayer component is after all free.


3c7ee0  No.15394845

File: 3686f0576cc2f00⋯.jpg (142.28 KB, 1024x686, 512:343, 8e96bd0c260db4c02193e1b4e8….jpg)

>>15389481

SH2 and SH2 DC on PS2 are the exact same games in terms of graphics, only the xbox port got the """improved""" visuals and audio, both versions contain the extra episode born from a wish and the UFO ending though.

By the way if any of you ever want to get a physical copy of SH2 DC and you live in america then look for a "greatest hits" red label copy, america never put a subtitle to the SH2 DC re-release, only europe and japan did (restless dreams and saigo no uta, respectively), SH2 greatest hits red label is in fact SH2 DC, it even says so on the back of the box.


44aa21  No.15395277

>>15394205

>that stupid Asian MMO.

Please tell me you are making this up. I still have nightmares from China's Dungeon Keeper MMO.


defd21  No.15400922

>>15302213

Yeah because nobody's ever done it right, as far as I know.


44aa21  No.15401040

File: 9cd695867817b1c⋯.webm (1.61 MB, 1280x720, 16:9, Stalker We don't have fac….webm)

I would be happy if there actually was a game with a light engine which allows you to realistically simulate a dark night. As, to the point where you literally can't see your own hand in front of your face while you stumble through the woods.

Kind of like Outlast, but with a flashlight instead of the night vision camera.


b2752a  No.15402305

I kind of wish that the other planned The Thing game was made. A lot of the concept art looked neat.


7029ee  No.15402440

YouTube embed. Click thumbnail to play.

Why for Darkwood doesn’t get brought up for so long in these threads? Easily one of the best and most fucking stressful before you know what you’re doing survival horror games of all time. That, and the neckbear Polack developers even condoned pirating the whole thing rather than letting key resellers get their grubby hands on it.


e98122  No.15407459

>>15402440

I've played so many horror games almost nothing gets me anymore and this game had me shitting myself in anxiety, fucking 10/10 sound design


1f2c99  No.15408075

Invidious embed. Click thumbnail to play.

Anyone have seasonal horror games? Kuon makes me think of a hot and humid sleepless summer night, while SH:Shattered Memories make me think of a lonely Christmas eve.


3afbc1  No.15410125

I might as well call it quits on RE0. I have fucked up. I'm at the cable car part but Rebecca is in "Danger" with no healing items.


6adabf  No.15410138

File: e6fcd372791bb26⋯.jpg (9.15 KB, 483x312, 161:104, rebecca peek.jpg)

>>15410125

Try again anon, you cant leave qt rebecca like that!


3afbc1  No.15410168

>>15410138

This game really likes to go overboard on the leech guys. Speaking of which, there are some herbs and stuff in a room in the training facility I forgot about. The one that triggers another leech thing. Not sure if it will be enough…


6adabf  No.15410238

File: 954e8a80198f63c⋯.jpg (885.21 KB, 900x1442, 450:721, safety first.jpg)

>>15410168

Are you at the part where rebecca a billy get separated?

You might need to start again and be conservative with your herbs.

Tips, dont leave characters alone, play as billy because he can tank more damage and leave rebecca in defensive stance, that way she will only shoot at what you shoot and when you shoot, giving you a nice damage boost.

Also, ==AVOID THE MONKEYS AND KILL THE FROG BEFORE GETTING SEPARATED FROM BILLY==.


fdd1f1  No.15410285

>>15402440

Its not brought up enough because muh crafting meme. Also its really slavic; run around in the woods while eating mushrooms in the dark with your broken AK-47. People also say its not a "real" survival horror game.


3afbc1  No.15410294

>>15410238

I'm probably just going to wait and get the HD version sometime. I like the game, but I don't particularly feel like playing through it all over again right now.


6adabf  No.15410360

File: 65d8d169d227db6⋯.gif (143.96 KB, 190x500, 19:50, rebecca gamecube vs hd 1.gif)

File: 03d7f795bd166d4⋯.gif (116.09 KB, 150x500, 3:10, rebecca gamecube vs hd 2.gif)

>>15410294

Why didnt you get the HD version in the first place?

Its better in all regards save for rebecca getting a hip reduction.


44aa21  No.15410402

File: e90765164eac684⋯.jpg (43.2 KB, 377x538, 377:538, Der Hund im Auto - Verdach….jpg)

>>15402440

Too spoopy for me.

No seriously - I can stand some horror alright, but when you take away the one secure area a player should have - i.e., your house - it just gets under my nails too much. Same reason why I began to dislike Silent Hill 4 after the room began to warp


ac0003  No.15410404

>>15410360

can that be fixed with mods?


6adabf  No.15410412

>>15410404

Dont know, i didnt bother to look since im focused on playing the game and not watching the characters.

But if there are nude mods, there should me mods to bring back her hips and butt.


da06a1  No.15410582

File: 1d7fb38589a6683⋯.png (242.61 KB, 474x266, 237:133, ClipboardImage.png)

I wanna try this spoopy one.


5965b3  No.15410608

>>15410582

spookiest thing about this game is how fast playing it in a dark room will turn you blind.


a82f2b  No.15410612

>>15410402

did the darkwood devs ever change back the way home invasions used to work?

the way it used to work, was that the monsters would show up and you'd have to guess/hope you prepared the right tactics vs. the right monsters, but then they changed it to the monsters making a bee-line to you instantly, which really robs the entire gameplay segment of stealth/tactics


6b5114  No.15410737

File: b177e7f8ba12ec9⋯.jpg (54.11 KB, 388x314, 194:157, 7775.jpg)

>>15402440

I'm playing it right now.

I started over from the start again because I got to the doctor and was about to go to the door but I made a detour to the dogs

I didn't find the chains in the village the first time

I didn't find the hole in the ground

Those fucking cultist sacrificed a goddamned deer on my front lawn and set it on fire

It's fucking great.


b0405d  No.15410952

YouTube embed. Click thumbnail to play.

Not exactly a horror game, but I played the Dead Money DLC for Fallout New Vegas for the first time recently and it's one of those cases where a non-horror game has great horror segments.

The things that really stuck with me afterwards are the unanswered questions. New Vegas loves to answer its questions if you know where to look, but Dead Money is one of the few areas where the answers just don't exist, or even raise other questions.

>The origin of the Ghost People is explained (people locked inside faulty environmental suits and mutated beyond comprehension) but you never learn why they prefer to bring living victims into the Cloud instead of killing them, or what they do to their victims

>The origin of the holograms is explained, but it's never explained why certain holograms will repeat their dying words over and over for eternity

>It's completely unexplained as to how or why certain people who die in the Sierra Madre will have a hologram created in their image

The last two points are obviously supposed to give off some heavy imagery of ghosts, but the lack of explanation despite knowing the origins of the hologram projectors makes it somewhat more eerie. It can't just be chalked up to the supernatural.

It was some good stuff. If you like New Vegas but never played Dead Money, or if you're desperate for a good horror game to play, I'd strongly suggest checking it out.


6b5114  No.15411048

File: 89f8e21b1c48fd1⋯.jpg (382.34 KB, 881x826, 881:826, 1426878290990.jpg)

>>15410737

>>15402440

>Went to the old woods today.

>Got there just in time for sundown

>Have one mag in my handgun and upgraded shovel as well as armor

>I'llbealright.jpg

>Two fucking banshees screaming their asses off and spawning mini-mes

>Three of those vivisected bastards broke in on after another during all this

>Lights went off so I had to fire a flare in the middle of all this to not die

>Just barley survive by running after shovel broke and gun ran out of ammo

Fucking love it.


44aa21  No.15411075

>>15410952

If you actually look at it, each of New Vegas' DLCs is sort of built around a bit of a sub-genre.

>Honest Hearts: Free, open-world exploration (even if on very limited territory)

>Dead Money: Pseudo survival horror

>Old World Blues: Dungeon-crawling with a side of collectathron

>Lonesome Road: Story-heavy corridor gameplay.


12d55c  No.15411077

>>15410952

Dead Money is fucking dope.


d66918  No.15411112

File: dcf2c54c9c79381⋯.jpg (118.12 KB, 500x225, 20:9, 109349be705aacbac77113ec90….jpg)

>>15343735

This hl2 mod (basically FEAR if it had worse combat but better scares) had something like that during its finale.

It's revealed that all the horror shit you've been experiencing were hallucinations caused by a device being run by the (fairly obvious) twist villain and the obligatory alma clone has actually been trying to guide you to his location. Game basically goes "yeah we've just explained all the horror elements and revealed the only real horror in the game is actually on your side, no point in trying to scare you anymore" and conveniently switches from horror to action for its final boss fight.


1ad4c2  No.15411631

>>15410952

>muh new vegas

Fuck off, you niggers already have constant threads, no need to infect the horror one.


804414  No.15419454

Is there a medical horror game? Just curious.


3afbc1  No.15420499

>>15410125

Holy shit, I managed to salvage it. I retrieved the herbs and first-aid spray I abandoned (the ones that trigger the leech guy) as well as some empty bottles. I won't have to restart the game after all. I know nobody cares, but I feel kinda relieved so type this


3afbc1  No.15420506

>>15419454

It might not be what you're looking for, but maybe The Suffering?


d66918  No.15420515

>>15419454

Well you do get horror games set in hospitals (such as a mod I mentioned above). I actually initially read that as "medieval horror" and am now curious if there is anything that fills that criteria.


d37639  No.15420524

>>15419454

Dark Cut.


2de555  No.15420531

File: e398bd214af1c03⋯.jpg (63.96 KB, 960x720, 4:3, NO STOP IT!.jpg)

>>15410952

>Horror thread.

>Wild New Vegas faggot appears.

Look I like New Vegas Anon. I like it a lot but this is a fucking stretch not even Mr Fantastic could pull off. The likes of you are the reason people are starting to hate the game.


804414  No.15421199

>>15420524

>Dark Cut

Never heard of that one somehow, but I'll check it out. What do you think about Rise of Insanity? Is it worth it or nah?


5cc454  No.15421309

>>15287304

>>What're ye buyin?

waiting for RE2 demo before preorder for the sweet sweet samurai edge

>>What're ye playin?

prob some RE2 or RE3 since its September like in the games the RE2make coming soon

>>Pathologic 2: Another masterpiece, or another overcomplicated walking simulator by Russian hipsters?

huh what?

>>RE 2 Remake - Will it be awful, and if yes, how badly? man its the only game im looking forward to, more than death stranding since we still dont have any info on that.

>>Dream Alone - A bad clone of Limbo?

huh

>>Why is there no Innawoods Simulator?

mgs3 still the closest thing for that, currently enjoying full lethal no alerts.


f8a9ed  No.15421539

File: a730fd829f3d73d⋯.jpg (24.58 KB, 580x580, 1:1, a730fd829f3d73d76f60f5c103….jpg)

>>15288693

>carabiner hobos

Are you telling me there are hobos that attach themselves to the sides of buildings or something before sleeping?


d2e6f1  No.15421545

File: 2becad5d006b229⋯.jpg (103.83 KB, 400x400, 1:1, everythingsfine.jpg)

>>15420531

Actually,if you're willing to include mods,there's plenty of horror to be found


804414  No.15423277

>>15421545

Got any recommendations for a stormy Saturday night?


d2e6f1  No.15423785

File: 5f148dc78d25480⋯.jpg (224.83 KB, 1920x1080, 16:9, 20171204202805_1.jpg)

>>15423277

off the top of my head,

Evil Dead

Realistic nights for atmosphere

NVSE flashlight

House of horrors

And whatever this mod is,i can't seem to find the file name for it but the entire thing is in a black and white filter and it's nice


465686  No.15423847

File: f36cd76dd1c49db⋯.jpg (23.38 KB, 474x266, 237:133, No, not that kind of SS.jpg)

First time playing System Shock. Should I go with the Enhanced or Classic edition? The Enhanced version looks like it's properly 'enhanced', rather than what Beamdog did to Baldur's Gate. Can any anons weigh in?


8b56a7  No.15423930

>>15423847

Play the enhanced version, it's the same game with proper mouse controls: consider it a 'quality of life' upgrade, for cyberspace in particular.

We rationalized all the hours wasted over wrestling the flight sim, like they were part of the cyberpunk experience… but it was just archaic shit.


1f2c99  No.15423965

>>15420499

Good job anon. That's what makes classic resi superior to the new shit.


087fef  No.15423977

File: a0e9be3cc311acb⋯.jpg (311.1 KB, 1600x900, 16:9, 20180907025921_1.jpg)

I've been playing Pathologic, and I don't think it's a scary game, more like panic inducing, since it's often about handling a worst case scenario after another, which is a lot of fun in my opinion. What did scare me is that after a long day of work trying to save everyone, I get hit with these stat numbers.


3ce6cf  No.15425663

>>15421545

Well shit, I guess Skyrim's a horror game now.


3afbc1  No.15426616

>>15423977

>I don't think it's a scary game, more like panic inducing

I'm confused…


8ff3b5  No.15426632

>bonglands nightmare 4 month arizona heatwave/pollen bomb has ended

>grey skies rolling in

>getting chilly

>hint of leaves starting to turn

>now is the time for patrician horror good times

I've got a fair few to play through for the season. REmake, Yomawari 2, gigaindie alt games like ANATOMY and all the classics. Feels good man.


a5f037  No.15426642

File: b46fd92fc589dc8⋯.jpg (435.05 KB, 1243x1919, 1243:1919, ebm6W7D.jpg)

Not /v/ydia but does anyone know where to find all the Beasts of Burden stories?


6b4943  No.15426650

>>15426632

>pollen bomb

Allergy untermensch? me too


c0d6a7  No.15426921

File: cf0bb4426440360⋯.jpg (2.12 MB, 5443x3061, 5443:3061, kinnni.jpg)

Have you ever played Detention? if yes whats your opinion on it?


3ce6cf  No.15426947

>>15426921

See >>15301349

Basically it's puzzles with token ghosts, but its strong suit is a good atmosphere drawing from the setting of a miserable school in a period of military dictatorship where youths had no prospects in life. It's the kind of thing walking sims aspire to be. Good sound design as well. Expect a very small scale game though.


99e0a3  No.15426958

>>15421545

That could be said for most games on PC Anon. No one is bashing New Vegas its still the best first person Fallout but its not a horror game.


40a576  No.15426976

>>15423977

I think the word you wanted to use is "stressful"


3ce6cf  No.15426987

>>15426642

Is this all of it?

magnet:?xt=urn:btih:dfe04190b7a8fa25df3964b87967d7f5baf86507&dn=Beasts%20of%20Burden&tr=udp%3a%2f%2ftracker.openbittorrent.com%3a80&tr=udp%3a%2f%2fopen.demonii.com%3a1337&tr=udp%3a%2f%2ftracker.coppersurfer.tk%3a6969&tr=udp%3a%2f%2ftracker.opentrackr.org%3a1337%2fannounce


40a576  No.15426989

Am I the only one who hates "It's all in your head!" twists? Seems always like a cheap way to explain away the weird happenings without actually putting in any effort. A horror can be psychological and still include paranormal occurencess, and not hit us with this retarded dream bullshit.


3afbc1  No.15427161

>>15426989

The ending I got in Silent Hill Homecoming was the worst thing ever. It was literally just that.


015944  No.15427258

>>15426989

If I'm not mistaken, Dead Space 3 (co-op) has a (few) moments that shows different things depending on what character you play.

For example one character could have a conversation with someone that isn't there.

In that way it's kind of neat, but it's not really what you're talking about.


c0bdb2  No.15427379

>>15425680


4e0b21  No.15427475

>>15423977

It is scary though…


18835e  No.15427530

>>15426642

Itoooooooooooooooo


9bd63b  No.15428246

>>15302882

That actually seemed pretty cool. Exploration seemed nice, but enemy AI was kinda dumb. I like how you could choose to just run away from a bunch of shit (probably for good reason). My only concern was that the player missed like 90% of those coin flips, which would make for an infuriating experience.


2f3072  No.15428457

>>15300914

>I'd rather have a AAA horror themed shooter with the occasional jumpscare than what basically amounts to Dear Esther but someone occasionally makes a mannequin move after I turn my back on it.

>tfw no horror game equivalent to Eraserhead


a5f037  No.15430531

>>15426987

Thanks lad I'll check it out.


55f9c5  No.15435074

>>15426632

>Yomawari 2

Vastly less original and interesting than the first. Skip.


55f9c5  No.15435096

>>15342332

>Fuck Pathologic. Fucking sandbox plague.

Be careful anon, you are breaking memekid consensus. Redditors around here don't like it when one says different things


4b2cf9  No.15435107

File: 75c2afa75844049⋯.png (1.27 MB, 579x894, 193:298, stupid.png)

>>15435074

>Midnight shadows worse than Night Alone

It's less subtle, certainly, and if you're more into simple, understated drama I get why you'd prefer the story of the first. But if you don't see 2 was a straight upgrade gameplay wise, and that its story is a wild fucking ride that uses the meta angle perfectly, you're a right fucking git.


7351a5  No.15438313

Any opinions on Knock Knock?


e9ab0e  No.15438646

>>15290838

Stasis is disturbing, it's also probably the most bleak game I have ever played. It's one of those games where you actually feel kinda sad and empty when you finish it.


8ff3b5  No.15438897

>>15435074

>sequel less original and interesting than the first that was a new, unique thing.

Okay.


675b41  No.15449205

>>15438646

stasis is a boring 2d point and click walking simulator. That's somehow even lower effort than 3d walking simulators


4fd575  No.15454333

>>15351291

It's a pretty strange idea, calling The Tragedian "CLANK".


4ee9c1  No.15454491

>>15287304

fuck you horrorfags ruining my nunfetish, everytime i look up sexy nuns i get spookynuns now.


0749f2  No.15454767

>>15411631

He's right though, Dead Money was an attempt at adding a survival horror dlc.

>>15423277

the mod DUST left me more stressed than 90% of the streambait garbage that gets put out.


19ca0c  No.15454781

>>15454491

Why not both?


ffb45c  No.15454895

>>15454781

How about nurses?

>>>/ara/4705


7e6b94  No.15454897

>>15454491

I don't think horrorfags should be held accountable for the existence of Annabelle 2 - Electric Boogaloo.


ffb45c  No.15457122

File: cabcad8b8934615⋯.jpg (410.27 KB, 826x1200, 413:600, 01.jpg)

File: def406de7e2d638⋯.jpg (443.83 KB, 826x1200, 413:600, 02.jpg)

File: c135642cf546086⋯.jpg (366.36 KB, 826x1200, 413:600, 03.jpg)

File: 5a11de2ab736279⋯.jpg (372.14 KB, 826x1200, 413:600, 04.jpg)

File: baed4f8249727f2⋯.jpg (413.26 KB, 826x1200, 413:600, 05.jpg)

Haha, Ito Time!


ffb45c  No.15457134

File: 35b46539bfa009e⋯.jpg (400.21 KB, 826x1200, 413:600, 06.jpg)

File: b73350f16648e9c⋯.jpg (430.98 KB, 826x1200, 413:600, 07.jpg)

File: 522466a8903e26a⋯.jpg (447.12 KB, 826x1200, 413:600, 08.jpg)

File: 3da68672758a76b⋯.jpg (399.41 KB, 826x1200, 413:600, 09.jpg)

File: 00248c5bf2c6ed5⋯.jpg (424.16 KB, 826x1200, 413:600, 10.jpg)


ffb45c  No.15457137

File: 6cc6e2ee40ecde2⋯.jpg (407.43 KB, 826x1200, 413:600, 11.jpg)

File: 053ea6186d04d43⋯.jpg (386.99 KB, 826x1200, 413:600, 12.jpg)

File: 7bccf3d4131a8e5⋯.jpg (382.15 KB, 826x1200, 413:600, 13.jpg)

File: 9d1e32fc5d21dad⋯.jpg (528.25 KB, 826x1200, 413:600, 14.jpg)

File: 15feeaebb6f59f2⋯.jpg (394.23 KB, 826x1200, 413:600, 15.jpg)


ffb45c  No.15457144

File: 39a2ad5ed57bf68⋯.jpg (413.79 KB, 826x1200, 413:600, 16.jpg)

File: 9139993ac8c8e87⋯.jpg (413.09 KB, 826x1200, 413:600, 17.jpg)

File: 2408ce6692eb1a9⋯.jpg (428.66 KB, 826x1200, 413:600, 18.jpg)

File: 1af369a74e71d39⋯.jpg (392.63 KB, 826x1200, 413:600, 19.jpg)

File: 7fc4cb1f01f7f62⋯.jpg (404.83 KB, 826x1200, 413:600, 20.jpg)


ffb45c  No.15457154

File: e6f7b980cf14a52⋯.jpg (412.12 KB, 826x1200, 413:600, 21.jpg)

File: eb35ad90bf2f7c6⋯.jpg (378.5 KB, 826x1200, 413:600, 22.jpg)

File: deb53294c073943⋯.jpg (391.82 KB, 826x1200, 413:600, 23.jpg)

File: d63f94df4f86b33⋯.jpg (367.37 KB, 826x1200, 413:600, 24.jpg)

File: 9a2cfed2ca97172⋯.jpg (413.79 KB, 826x1200, 413:600, 25.jpg)


ffb45c  No.15457159

File: 05e610bbdf6783f⋯.jpg (389.55 KB, 826x1200, 413:600, 26.jpg)

File: 3a4fb6a73e6e642⋯.jpg (370.49 KB, 826x1200, 413:600, 27.jpg)

File: 59515b726696557⋯.jpg (420.97 KB, 826x1200, 413:600, 28.jpg)

File: 2ace6e82aeb40a8⋯.jpg (458.39 KB, 826x1200, 413:600, 29.jpg)

File: a86b5cbc92510c5⋯.jpg (452.04 KB, 826x1200, 413:600, 30.jpg)


1a98dd  No.15457166

File: 731d5344ad907d6⋯.jpg (35.06 KB, 250x345, 50:69, CorpseParty.jpg)

>>15343735

corpse party?


ffb45c  No.15457168

File: 5b7b39d9ce295a7⋯.jpg (452.9 KB, 826x1200, 413:600, 31.jpg)

File: 293a878e7cc0e5d⋯.jpg (388.74 KB, 826x1200, 413:600, 32.jpg)

File: b1a5d2959375e52⋯.jpg (405.93 KB, 826x1200, 413:600, 33.jpg)

File: 355ce5f6cdb14b6⋯.jpg (415.41 KB, 826x1200, 413:600, 34.jpg)

'tis finished.

More?


29fc01  No.15458156

File: fb90618c022920b⋯.gif (33.29 KB, 94x94, 1:1, Headpats Incoming.gif)

>>15423977

>total death toll: 666

Sounds spook to me


29fc01  No.15458171

>>15457168

Sometimes you get a pretty good one like this but Ito's work is usually built on strong gross-out or unnerving imagery with a great premise that always ends in the most retarded fashion imaginable.


8c07b6  No.15459075

>>15438897

>playing progressively derivative and worse sequels

Just don't, if you don't show some restraint you will end up forgetting what was good in the first place.

When a food place goes to shit, you don't keep eating there out of duty.


8c07b6  No.15459079

>>15426921

>Have you ever played Detention?

You do realize this is communist propaganda, right? Taiwan is the piece of China that refused Mao's revolution: depicting it as a fascist state is what the chinese do.


739a5c  No.15459115

File: a4af281e9443f37⋯.jpg (56.85 KB, 620x487, 620:487, a4af281e9443f37900b241b894….jpg)

>>15457168

More please


2f9627  No.15459188

>>15411112

Always found it weird the jump from Resident Evil style "you're alone, outnumbered and trapped in a spooky house" to gunning it through monsters with some SWAT buddies.


13a80e  No.15459236

>>15459188

The SWATs were pretty damn funny though.

>speaking of splitting up, you ever watched Scooby Doo? I wonder if the whole reason that they sent Shaggy and Scooby somewhere else was because Fred was trying to get a threeway


54eaf0  No.15459242

>>15459079

>Being this leftypol cucked

Taiwan during the martial law period was ruled by the Kuomintang. If you're a mongrel that skims historical articles you're just going to see it opposed the communist party, but you'll miss the rather critical fact that it was initially aligned with the communist party. The taiwan martial law was nothing but fringe communists wanting their own little safe space.


55a6ba  No.15459291

>>15426921

That time period was neccessary to eliminate commies, japanese spies and monarchists.




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