>>15101360
>titanfall 2
I don't know how to feel about buying the deluxe edition for $50 canuck bucks. For years I was a zog drone who bought AAA trash up until 2013 when Bioshock Infinite singlehandedly beat the optimism out of me. After that, I barely bought games, period, because I either had old/emulated games to play or because they didn't look interesting.
Titanfall 2 was the one EA game I've bought in all that time. I've since stopped playing it due to the "balance" decisions being uninteresting and a known, apparently unfixable, bug with AMD graphics cards which means I was susceptible to random crashes for the entire eight months I played it.
There's something about the combination of mecha combat, not-quite-CoD gunplay (especially since I preferred the projectile weapons), and the whole cycle of earning, using, and destroying titans which made the game just click harder than any multiplayer game I've seen since Splatoon, Left 4 Dead 2, and Team Fortress 2. The tonnes of free updates and support including several new game modes didn't hurt, either.
I've come to the zen realization that the game was my price, metaphorically speaking. If I were still playing it, I'd be more ambivalent ("g-gotta support the good games, r-right?"), but given the nosedive in overall quality I can say that I knew what I did was wrong. Given the confluence of factors which made me consider TF|2 in the first place (and given the other vomit-inducing projects with Titanfall branding, plus EA's acquisition of Respawn late last year), I can safely say any sequel won't tempt me.