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File: 205d79723306d7e⋯.jpg (99.45 KB, 800x553, 800:553, Super Mario 64.jpg)

b13fe7 No.15095616

Is this game worth playing? And if yes, should I play it on an emulator or on an original N64? If it's the former, what's the best emulator to play it on?

97c556 No.15095621

File: e7ca0e493510eed⋯.jpg (82.38 KB, 396x382, 198:191, 2c450f6700146f7be7cb4228e9….jpg)


f5e322 No.15095628

Playing it on emulator is going to be free anyway so see for yourself.


32e976 No.15095629

Do you like 3D platforming?


51834d No.15095631

Definitely worth playing.

If you already have a 64 and the game, just do that, otherwise, emulators are fine. Use whichever one works for you. I use retroarch with the mupen core. Mupen is command-line only, so you have to use a third-party gui or just use it as a retroarch core. Retroarch is the easiest and best-supported option.

I honestly don't know why you'd make this thread. You could literally just start up an emulator, play it for an hour or so, and decide whether or not you want to keep playing.


5db44f No.15095632

i think it's pretty fun. i'd say play it on an emulator, no big deal.


bf9721 No.15095708

Last year I played F-Zero X, SM64, LoZ OoT & LoZ MM. All highly regarded games, all praised. They were all deserving of the hype because they were fantastic. SM64 is essential though, for being groundbreaking and still being one of the best in its genre.


7bc0c2 No.15095716

>>15095616

>Is this game worth playing?

First we have to talk about parallel universes.


afb7fe No.15095729

File: 9c0f73d3fc9bd62⋯.jpg (173.29 KB, 1000x968, 125:121, 9c0f73d3fc9bd621cb570bfd30….jpg)

>>15095616

pic related is the target audience of this game


b71f81 No.15095765

File: 17f8fe7cbb483a4⋯.jpg (46.65 KB, 500x436, 125:109, fest.jpg)

>>15095616

Just play it.

Get Project641.6 and a good controller with at least one analog stick and you're good to go.

One of the best 3D platformers to this day due to it's freedom of movement and varied maneuver options.


6d81aa No.15095768

File: bcb4fff01c17e07⋯.png (103.99 KB, 246x341, 246:341, grass.png)

>>15095616

>N64

>Emulator


1a9a1c No.15095779

File: 1c4ffd3af570d0e⋯.jpg (461.48 KB, 1920x1080, 16:9, 0075 - Z4WDTdX.jpg)

Only play N64 games on an emulator if you can get a USB 64 controller, trying to play those games with just keyboard controls is pain

But yes, it's worth playing. Use Project64 or MUPEN also play Ocarina of Time and Star Fox 64 if you haven't already


7480c4 No.15095787

I replayed it recently, the first stages are some of the best in the game. After that it ranges from good to mediocre. It's still a modern marvel in terms of game design and how it basically showed off how 3D games can work. However as a game I prefer Odyssey since it has more content despite having less worlds. Still both games are fun and I do recommend them.


7480c4 No.15095791

>>15095779

I really need to find a brawler 64 and an adapter, I feel like playing N64 games with a modern control scheme is a bit funky.


d6a53e No.15095793

>>15095616

It's massively overrated.


b13fe7 No.15095941

>>15095779

Is an xbox 360 controller okay as well? It's all I have.


b71f81 No.15095968

>>15095941

Any controller is fine as long as it has a good analog stick.

The game really benefits from analog movement, using keys or a d-pad just wouldn't do it justice.


faf26b No.15095970

>>15095941

It only would kinda work thanks to the design of the N64 controller that technically has 2 dpads and z butoon. Something the old Thrustmaster Firstorm 4 had but the xbox 360 controller hasn't.


b71f81 No.15095985

>>15095970

64 had those but it only had one analog stick and one row of shoulder buttons. Z can be mapped to any shoulder button left over and the c-buttons to the right analog stick.


9fe448 No.15096005

It's only worth playing if you never press A


8c0754 No.15096011

>>15096005

or never use the joystick >>15095633


b13fe7 No.15096027

>>15095793

Could you explain why?


b71f81 No.15096053

>>15096027

People just tend to suck it's dick whitout reason.

It's a really fun game to play, but not without it's flaws. Just play it for a bit and make your own opinion on it. It's super simple and fast to set up, the time you've spent on this thread you'd already have a few stars.


faf26b No.15096071

>>15095985

As I said: It would kind work. Its pretty awkward for some games.

>>15096053

You forgot to mention that it has aged horribly. There are also some problems with the physics and clipping that is exploited for speedruns all the time.


b71f81 No.15096122

>>15096071

I don't even think it aged badly. The movement is still fun as hell, with barely any games to this day coming close to it's freedom, and the collision issues are very rare and don't affect the game significantly when just playing the game normally.

What I dislike is how the stars are designed to take you out of the level when you collect them and this can't be simply fixed since the level changes itself when you aim for different stars.


b71f81 No.15096127

>>15096071

>>15096122

Oh yeah, and the camera is pretty bad by today's standard. THAT didn't age well at all.


faf26b No.15096132

>>15096122

I mean graphics wise. That the movement is still good I suppose. The camera. Yeah, I forget that thing. Other than that, it is hardly outdone by any other 3D Platformer. Only Banjo Kazooie comes to mind which was on the same system.


e60528 No.15096143

>>15096005

What about half presses?


b71f81 No.15096146

File: dbca1518d233a7e⋯.gif (9.31 MB, 680x382, 340:191, 1cc.gif)

>I mean graphics wise.


4f4105 No.15096246

Get it for DS


b71f81 No.15096253


295705 No.15096268

File: 224f4dc6f353700⋯.jpg (74.7 KB, 416x340, 104:85, miyamoto_loves_crash.jpg)

Play Miyamoto's choice instead.


faf26b No.15096283

>>15096268

Is that even confirmed?


b13fe7 No.15096348

>>15096246

I will not


a8072b No.15096612

File: 26d87ee524ec568⋯.gif (1.45 MB, 480x336, 10:7, youburger.gif)


1e71e9 No.15096663

>>15096283

Yeah, trust me, my wife's son's dad works at Nintendo.


ff273b No.15096706

Do NOT play the DS version

It removed analog controls and reduced your movement to the dpad. Even if you play it on a 3DS, your movement is locked to the 4 axes and it's awful


20db9b No.15096734

>>15096706

Never had a problem on the 3DS, honestly, was almost impressed after how many faggots bitched about it. Should also remember that the N64 had an 8-sided cutout around the fucking analogue stick. What I did have a problem is getting stuck on edges and other annoying glitches in 64, particularly those sliding things in Snowman's Land, kept glitching into them for some ungodly fucking reason. DS is just a more polished version and it takes five minutes at most to adjust to the run button.


295705 No.15096789

File: 1d09530a67b8c4d⋯.jpg (256.2 KB, 800x1200, 2:3, miyamoto's_fav_shirt.jpg)

>>15096283

Of course, he loved Crash Bandicoot more than Mario 64 since he first tried it. Nintendo works pretty hard to keep it on the down low.


96113a No.15096790

>>15096053

>Without reason.

>Pioneered movement in a 3d space when such a thing was still inconceivable to most people.

>Being this underage.

Come the fuck on m8.


d238c3 No.15096950

Yes, ignore the emuniggers with their 3rd party wired 360 controllers, play it on real hardware.


cda9e8 No.15097188

File: 3b7a1b020c85613⋯.jpg (596.33 KB, 1912x1872, 239:234, Bug_Sega_Saturn_JP_Manual.….jpg)

>>15096268

Play the game the made naughty dog quit the series forever.


4eea4a No.15097220

>>15097188

Bug would make anyone wonder why anyone had any faith in Sonic Xtreme.


fdbedd No.15097227

It is definitely worth playing. It was a lot of fun when I played it. If possible, play it on an N64 but if not, then play an emulated version.

I wonder if Nintendo will release a mini-N64 like they did with the NES and SNES.


631de5 No.15097237

>playing bing bing wahoo


bd05fb No.15097241

File: fb0c0d73ebdc234⋯.jpg (44.1 KB, 770x585, 154:117, 94a33ceb0893518238dda68525….jpg)

>>15096053

>being quick and fast to get to the game is an issue

This is why I always replay it once every year, it's just so easy to set up. Next time you're going to say a 2 hours intro cutscene is a good thing

Bad post


9ef201 No.15097243

YouTube embed. Click thumbnail to play.

>>15097220

Bug and its sequel were pretty mediocre games. The Saturn ended up with some pretty good 3D platformers like the Lupin III game and Ninpen Manmaru.

>>15097227

The N64 seems like the biggest nostalgia bait console of all time with an absurd amount of interest invested by modders who are merely reacting to market demands. Shit a mod chip fitted with a Cyclone10 FPGA that lets the N64 output line doubled 480p, VGA RGBHV, Component, and HDMI just got created. Someone's buying this shit. If a classic is made it's gonna be one of the most popular and can probably get away with having just 15 games. Having 30 games on there is like 96% of the library so that might be overkill.


56e2cb No.15097249

File: 7ea98665a258964⋯.jpg (46.85 KB, 447x252, 149:84, buildit.jpg)

>>15096789

>spic prefers crash to mario


3f7d75 No.15097315

File: bb8c372d7414ee0⋯.png (43.9 KB, 320x200, 8:5, 1375748354424.png)

>newfag

How have you not played it?


b71f81 No.15097368

File: 4ffdf069afc634d⋯.jpg (47.49 KB, 540x540, 1:1, 4ffdf069afc634d1c88c94aeb9….jpg)

>>15096790

I meant that sometimes people praise it for no reason, not that there aren't reasons praise it.

>>15097241

How can you even interpret my post as that? Jesus Christ.


000000 No.15098053

The only true complaints I had with supr mario 64 are that 100 coin stars pad out the game too much. they take up a big chunk of the 120 stars and feel boring and tedious to collect when I replay it. and also that the bosses were easy and seriously lacked variety.

The camera is still pretty good. the mario c-down and lakitu c-down cameras do a good job even by today's standards. some music like dire dire docks still holds up very well. stay way if you are a graphics whore. this game came out when the shift between 2d and 3d happened. if you are expecting modern hd graphics from n64 games, you talk exactly like a millennial child would.

On a real n64 or on pc emulators, it doesn't matter where you play it on. but playing it with an n64 controller helps because all the buttons on the game's hud are n64 buttons. less confusing tht way


eee28c No.15098055

>>15096143

An a press is an a press. You can't say it's only a half.


3474cc No.15098060

File: d69229c0698841c⋯.webm (209.75 KB, 480x270, 16:9, Are You.webm)

>>15097249

>Miyamoto

>Spic


000000 No.15098074

HookTube embed. Click on thumbnail to play.

>>15095616

Ever seen a gay nigger play mario?


458cfe No.15098109

>>15095729

Not in '96 it wasn't.


56ec97 No.15098125

>>15095616

I'd recommend playing it just for its historic significance. Many will argue it simply has not aged well at all. But its one of those "you gotto play it at least once before you die" games. Its hard to ignore the influence it has had on the industry


e88fa4 No.15098148

>Is this classic game worth playing?

Just try it, you faggot. It's fondly remembered for a reason.


56e2cb No.15098347

File: f0cc5e06b94fd48⋯.png (445.32 KB, 1125x790, 225:158, 2h41.png)


e6bcff No.15098385

YouTube embed. Click thumbnail to play.

It's a broken old game where you need the case and the manual inside it to make sense of everything.


20db9b No.15098518

It's, in my opinion, the best 3D platformer, all around, ever made. And frankly, that's not really high praise for this game, because you'll notice how many flaws it has really quickly. It's moreso a critique of every single other 3d platformer around.

The way I see it, tons of platformers have done one thing better than Mario 64, but everything else worse, or not as interestingly.

An example, comparing it to the rest of the 3D Mario games, this is the only one that doesn't rely on a gimmick to sell it. It's Nintendo's obsession of needless innovation where they don't need it, while keeping real flaws still identical. Sunshine had FLUDD, a shitty gimmick that invalidated all challenge. It's settings were also absolute trash. It, however, smoothed out Mario's controls to some extent.

Galaxy/2 had stages where they had to minimize the gravity element and make them just linear stages with black holes because the gravity-oriented stages were less focused on actual platforming and more on the gravity gimmick. Though, arguably, the actual presentation was far better.

Odyssey, I'd say, is the best follow-up to 64, since it's gimmick still relies on platforming a lot of the time, and the game lets you get mostly everything without transformations, but then I have to ask why even put it there, aside for "it looks cool in the trailer", since the actual transformations slowed the game down significantly. But again, Mario's controls are phenomenal in this game.

For some other series, Spyro has phenomenal stage settings, and amazing OSTs, but the actual stages aren't as fun to play, since they're basically quite linear, and the games themselves are far too short.

Crash is a completely different beast, it's a 2D platformer played from behind, and comparing it to any other games mentioned is barely applicable.

Banjo Kazooie and Tooie have more interesting characters and generally a more lively world, but they push the collectathon aspect more, and between that, and Banjo's controls, the games themselves are far too slow for my tastes.

And because some anons swear by this game, A Hat in Time, once again, has more lively worlds, but far too few of them, with missions that drag on far too long and generally, everything in the game overstays its welcome.

Of course, I know I pissed a lot of anons off already, and that's fine, which is why you should just play it yourself and see, OP. There's a lot of things to like, and to dislike, about 64. Specifically, there are a lot of missed opportunities in otherwise great stages (Jolly Roger Bay comes to mind), and a lot of filler stars that should have been replaced with more interesting missions, at least in DS where they weren't as limited, tech-wise.


518545 No.15098531

>>15098125

>influence

>3D platformers disappeared a generation later

Such a big influence.


20db9b No.15098545

>>15098531

I've said this before, it's simply because normalfags can't into 3D cameras, and fine-tuning the 3D controls takes a fucking ton of effort for any dev, so, between it having a smaller potential playerbase than 2D platformers, and taking more effort, most companies don't bother. It's the same reason that original puzzle games died, and all we have is Puyo, Tetris, and Puyo Tetris.


451be8 No.15098546

>>15095616

play it if you like mario games, but if you haven't played any mario games in the past 20 years I don't see why you would start with this one

http://emulation.gametechwiki.com/index.php/Nintendo_64_emulators


cc2659 No.15098554

How the fuck haven't you played this classic yet?


b13fe7 No.15099036

>>15096268

>>15096789

Seriously though, why do people like Crash? The first one is a shit platformer with awful controls, the second one is mediocre at best and the third one is a gimmick fest that is again mediocre at best.


8cf798 No.15099067

>>15099036

They're certainly fun for a quick burst, but not really comparable to most other 3d platformers. It reminds me a lot of Mario 3d Land, with its short stages. It would probably work quite well as a portable game, actually.


083248 No.15099083

Threads like this make me remember like 70% of this board is under 20.


0d0ff0 No.15099106

>>15099083

it's depressing


195bdb No.15099112

>>15099083

Mom says you have to let me use the computer now.


000000 No.15099134

>>15099083

>>15099106

>>15099112

>Anyone that doesn't like an overrated pile of garbage is underage


195bdb No.15099139

>>15097220

Reminder Sonic Lost World is just Sonic Xtreme.


1a9a1c No.15099196

>>15099083

Are you saying that because someone hasn't played a classic video game or because people are saying they should play it?


67d1b6 No.15099472

File: 265d262a44b612a⋯.jpg (516.8 KB, 1500x1363, 1500:1363, mario-64-ds.jpg)

>>15095616

The DS version has many improvements over the N64 version. If you haven't played the game, then consider giving the DS version a try instead.


b13fe7 No.15099509

>>15099472

>A 3d platformer without analog controls

No


c187ca No.15099644

No.

It's pretentious hipster garbage that only burgers felate because n64 is the only console they ever saw in their lives.

Play Crash Bandicoot instead.


3689c2 No.15099679

It's worth playing. It's not amazing or life changing but it has rock solid movement (taking the backflip and triple jump from Game Boy Donkey Kong, which is a damn good game in it's own right: despite initially looking to be a port of the arcade game, it's got like a hundred levels and it's actually a puzzle platformer) and basically standardized 3D platformers. People say the level design is like a tech demo but I'm personally a fan of the "isolated islands floating somewhere in a tractless sky" asthetic. Game also boots you back to the hub whenever you complete a star, but this was clearly a design choice because some stars alter the levels when you choose them on entry. Just try it with a controller and if you hate it after an hour or two, just quit.


67d1b6 No.15099681

File: 696913fe7a83276⋯.jpg (40.98 KB, 600x507, 200:169, ps1-controller.jpg)

File: b591c5f97591321⋯.jpg (84.98 KB, 600x606, 100:101, tomb-raider.jpg)

>>15099509

Good thing you weren't alive in the 90s.


3689c2 No.15099690

>>15096127

>>15096132

Personally, I like the camera. It does what you tell it to almost always, but it's too bad it just goes by a tap in one direction or the other instead of fluid movement based on holding the c button. And there's a few options to choose from if you need them.


b13fe7 No.15099720

>>15099681

I was and I never liked early 3d games ecause of that control scheme.


1a9a1c No.15099796

File: 947e284bc462836⋯.png (3.23 KB, 265x190, 53:38, ClipboardImage.png)

>>15099644

>not playing both


b13fe7 No.15099888

>>15099644

Again, Crash Bandicoot was pure garbage with awful controls and shit level design.


000000 No.15099900

>>15099888

Checked


20db9b No.15099928

>>15099888

Dub trips are nice, though arguable.

Here's my breakdown of Crash, if I may.

1 is slow, and experimental. It's stages had interesting ideas, but it was too slow to really be a lot of fun. Not a terrible game, just kind of average.

2 is far better because of the added sliding mechanics. The game itself is a lot more interesting, though I think it lost a lot in terms of stage settings. I was never fond of the early stages in 1, but the haunted settings and such were pretty cool. I always hated 2's river stage settings, not for challenge, but the settings were just not interesting. It got more interesting towards the end, though.

3 had some interesting variations in gameplay, but they ended up detracting from the overall game, just because there's so fucking many of them. It's the most polished, but also the least focused. The plot gave them the ability to have a lot more unique settings, but only the dinosaur stages really stood out, unfortunately.

For the entire series, my main gripe is that it's the equivalent of taking each of Spyro 2's stages, and making each orb it's own level. It's silly. I never liked having multiple stages share the same general aesthetic. On top of that, since the aesthetics also then shared gameplay perspective (behind the back, 2D or mix of the two), the stages would feel quite samey. It's a matter of preference, though I think that, without the juvenile humor, a very polished, full version of Twinsanity could have outshone the original trilogy.


b13fe7 No.15099960

>>15099928

>It's stages had interesting ideas

Doom 2 had that, and that game is a pile of dogshit.


09d969 No.15100216

>>15095616

Yes, get a controller and have a blast. I got tired of it around the cave level.


d6a53e No.15100331

>>15096027

It's got cookie-cutter gameplay for the sub-genre that's all. Advanced for its time but nothing special nowadays.


000000 No.15100353

>>15100331

Why are you using 'nowadays' as a standard? By today's standards, even Bubsy 3d can be called a masterpiece


71a54e No.15100379

>>15099472

It has some good improvements, but the control scheme and retarded way they implemented the extra characters make it worse than the original.

>>15099681

It can work but it doesn't mean the analog input is better, specially in a game as dynamic as Mario 64.

>>15099690

It's not only the "tap", it also has a reversed horizontal control(this one can be personal and easily fixed in an emulator) and a retarded zoom function instead of panning up and down.


bd05fb No.15100442

File: d0728f08300cd20⋯.jpg (26.35 KB, 407x490, 407:490, 165470647307748.jpg)

>>15099644

>It's pretentious hipster garbage

??????


8c0754 No.15100452

>>15099509

just use the touch screen :^)


71a54e No.15100466

>>15100452

There IS an app to use along with an emulator that lets you use an analog stick to use the touchscreen and simulate actual analog stick input, but the game's physics and mechanics still aren't the same. It's better to just stick to the original.


56e2cb No.15100503

>>15099681

If you were alive in the 90s you would know that Tomb Raider is grid based whereas Mario 64 has actual 3d movement.


44ac61 No.15100722

Not really. Galaxy and Odyssey do the same thing but each while being flawed offers better examples of certain things. Only a half autist press really lauds it. Ocarina has aged, Mario 64 went rotten.


69a21f No.15100809

Play it anon, you will never be able to form your own opinion if you listen to retards here.


bd05fb No.15100868

>>15100722

Galaxy takes too much time to begin, and doesn't have as much movement.

Also wiimote gimmick and levels based on novelties. It's ok but not better, just some crazy shit in the levels but you can't finish them in many different manners, or try to accomplish different objectives while being focused on another one.

Bad shit from 64 is the levels being too fucking small, otherwise it's still interesting


20db9b No.15100897

>>15100868

My biggest gripe with Galaxy was that the stages where gravity was an important element were far too simple, platforming wise. There were of course, stages that didn't have as much of a focus on gravity completely invalidated the main gimmick of the game, aside for perhaps putting a black hole where a bottomless pit would be otherwise. It's like Sunshine - most stages are piss-easy due to FLUDD, the only hard ones are the ones that take him away but that invalidates the game's main focus.


56ec97 No.15101052

>>15098531

>>3D platformers disappeared a generation later

>implying Mario 64 influenced just 3D platformers

"Anyone who makes 3D games who says they've not borrowed something from Mario or Zelda [on the Nintendo 64] is lying." -Dan Houser


71a54e No.15101103

>>15100722

Odyssey is more it's style, but everything from Galaxy to 3D World is much different. The games have more linear oriented levels, it's more similar to Crash's level design than Mario 64 in terms of direction.


56ec97 No.15101122

HookTube embed. Click on thumbnail to play.

>>15101103

Bid related and definitely worth watching


000000 No.15103139

>>15101052

Yes, because Titanfall 2 borrows so much from Mario and Zelda. It's the exact same game!


8ce954 No.15103192

>>15098518

This entire post is bait.


857ad1 No.15103219

>>15100466

>>15100452

This was one time being a lefty was so useful. I had no problem playing Mario 64 DS because I used the thumb strap and touch screen for my movement.


8ce954 No.15103224

>>15103219

Ironically enough I played the game more easily on the left handed settings since it freed up your right hand more.


518545 No.15103393

>>15099036

>implying mario 64 isn't mediocre


0806e2 No.15103428

>>15095941

>>15095970

>>15095985

It works fine, a number of N64 games were ported to gamecube and worked fine with that gamepad, which has even fewer buttons than a 360 controller.


bd05fb No.15103994

File: be0dee7204b0cdf⋯.jpg (28.93 KB, 480x303, 160:101, all memes are wrong.jpg)

>>15103393

It's not


4f4105 No.15106651

>>15099509

>Having this much of a hard time running diagonally

What are you, retarded?


d63f50 No.15107728

File: cbe10fd6515859e⋯.jpeg (175.88 KB, 1110x684, 185:114, cbe10fd6515859ebe518d3b75….jpeg)

>>15098347

>it was /leftypol/ all along


548222 No.15107749

File: d7e45984c57c69a⋯.png (11.99 KB, 319x227, 319:227, bonkarcade-8.png)

>>15097243

holly shit that looks like it was intended to be a 3D Bonks Adventure but they replaced the lead character with a bird.


c6884c No.15107784

>>15107749

It's based off of a manga/anime, the studio made a lot of anime games like the 90's mahoujin guruguru games and even some tenchi muyo games.




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