[ / / / / / / / / / / / / / ] [ dir / arepa / cute / cyoa / femdom / kc / lewd / vg / vichan ]

/v/ - Video Games

Vidya Gaems
Email
Comment *
File
Password (Randomized for file and post deletion; you may also set your own.)
* = required field[▶ Show post options & limits]
Confused? See the FAQ.
Flag
Embed
(replaces files and can be used instead)
Oekaki
Show oekaki applet
(replaces files and can be used instead)
Options

Allowed file types:jpg, jpeg, gif, png, webm, mp4, swf, pdf, swf, pdf
Max filesize is 16 MB.
Max image dimensions are 15000 x 15000.
You may upload 5 per post.


<BOARD RULES>
[ /agdg/ | Vidya Porn | Hentai Games | Retro Vidya | Contact ]

File: 46c003c46a16177⋯.jpg (424.88 KB, 1920x1080, 16:9, generic gameplay screensho….jpg)

c46fbf No.15068493

What is the cheapest non pirate way to get Warband atm?

fe2c69 No.15068497

>>15068493

steam sale that pops up every month


e1117b No.15068529

File: b767133d854c781⋯.png (1.45 MB, 1120x1078, 80:77, b767133d854c781bff2e3141c8….png)

>>15068493

WHERE

IS

BONERLORD!?


54e2a4 No.15068542

Buying it on a CD key site for next to nothing.

Alternatively, the Steam sale that is happening right at this moment.


d91f29 No.15068545

>>15068493

steam sale, I got all the M&B games for 5 bucks total or something.


fd3def No.15068549

>>15068529

Tomorrow on their weekly Thursday devblog and August on Gamescom where they will set a release date


1bb2f3 No.15068551

>>15068497

Pretty much, the base game is pretty cheap without s sale, $20, and on the Steam Summer sale it's $5, 10 if you want the dlc.

Anyone else been looking at the dev blogs? The talked about the campaign map recently.

>>15068529

Never ever is becoming less of a meme as time goes on, feature creep seems to be a things and that's not helped by the fact the devs never seemed to have an idea for a release date outside of "when it's done."


861ee8 No.15068620

>>15068551

>feature creep

What feature creep? The one thing they mentioned in the last blog is how they switched from the Warband map code to a new one written from scratch for Bannerlord. It seems to me they're just taking their time because they want to. Better that than rushing it.


1bb2f3 No.15068633

>>15068620

Maybe you're right, it's just that I can't see any other reason why it's taking so long, especially since the game is supposed to be early access, or did they change their minds on that?


e1117b No.15068637

File: 7ba2f364aee0844⋯.jpg (47.78 KB, 396x353, 396:353, 7ba2f364aee08442e5ff168d0a….jpg)

>>15068633

I fear it's because they're trying to make modding like they promised work with denuvo


701a30 No.15068640

>>15068542

>Buying it on a CD key site for next to nothing.

It's currently as low as 1.25 euro on G2A, and 6 euro, if you want the guarantee that you are not going to be ripped off.


861ee8 No.15068643

>>15068633

They said they might have released the game last year in some capacity, but changed their minds. There has been no talk about the game going EA ever since.


54e2a4 No.15068668

>>15068640

3.50eur on Kinguin with the "we won't scam you" guarantee.

Something I like about Kinguin is that the guarantee thing depends on the price of the game itself, so if your game is low price, the guarantee thing also is low too.


54e2a4 No.15068677

File: 0354503e04e36e1⋯.png (35.04 KB, 986x200, 493:100, RhdKkSc[1].png)

>>15068668

forgot pic

Note that it's still cheaper to get all the M&B games on Steam instead at the moment, for 11€ in the collection so it's probably more worthwhile.


861ee8 No.15068684

>>15068677

IIRC Kinguin has the whole collection for 6 euro if you include the fees.


b8b905 No.15069778

File: 37c82e3bc47d243⋯.gif (1.68 MB, 294x232, 147:116, absolute despair.gif)

>>15068493

>Bonerload


309876 No.15069817

File: bef01710bb3380f⋯.png (65.55 KB, 360x298, 180:149, 315ca0b3a2b2ed69036ab3d193….png)

It will be a disappointment won't it?


454f7e No.15069870

File: aa488c69b108641⋯.webm (Spoiler Image, 7.65 MB, 640x360, 16:9, StayPositive.webm)

>>15068529

>>15068551

They spoke of Never ever before, have a little faith


630660 No.15069873

>>15068493

Steal it from a store or kill a hobo and take his money to buy the game.


b8b905 No.15069882

>>15069817

It'll just have the duke nukem forever/prey effect. If it takes any more years then the hype train will be dead in the water. If they were planning on taking this long to release, it probably would have been wise to announce it in 2015 rather than 2012 or whenever it was.


24bdae No.15069941

>>15069817

I can't conceive how they will fuck it up, other then taking forever to make it and running out of money.


861ee8 No.15069972

>>15069941

If they're ever in danger of running out money they'll simply release it for EA and continue development. And yes, from everything they've shown there is no conceivable way they can fuck it up.

I especially like the changes they made to troop recruitment, it saves you the trouble of having to grind low tier units if you lose them and encourages the player to interact with NPCs.


48776a No.15070003

What mods have you guys been playing? I've had so much fun with the CoMM mod but it hasn't been updated in years. Too many bugs to truly enjoy my undead conquest. I don't really like how limiting the LotR mod is as well, although I have sunk many hours into it. What do you guys recommend?


24bdae No.15070008

>>15070003

There is a fantasy mod I can't remember the name of, but you could make your own knight order which was pretty neat.


861ee8 No.15070015

>>15070008

Prophesy of Pendor?


24bdae No.15070025


a05a02 No.15070163

File: 5d14b90b2df8124⋯.gif (893.37 KB, 240x181, 240:181, rage cage.gif)

>>15069882

>t'll just have the duke nukem forever/prey effect.

I can sense this as well. If it releases this or next year, it's gonna have a pretty big hype mountain to climb. If it releases in 2020 and later, everyone would have forgotten about it. Whatever they do I just wish they refrain from adding 5 dollar DLCs and loot crates to the game, that shit kills me.


b46a33 No.15070320

File: 1fc904bf4c5825e⋯.jpg (101 KB, 720x720, 1:1, 1.jpg)

File: 992af66b060858c⋯.jpg (606.47 KB, 1579x3953, 1579:3953, 2.jpg)

File: 541c21535be0a37⋯.jpg (565.35 KB, 1579x2705, 1579:2705, 3.jpg)

File: d1c39efa383f280⋯.jpg (622.21 KB, 1074x3961, 1074:3961, 4.jpg)

File: 42c0544a0ab5409⋯.jpg (688.47 KB, 1043x4237, 1043:4237, 5.jpg)

It's shameful, but I only recently got into Warband. Here's a beginner guide some anon posted a while back.


b46a33 No.15070327

File: b72642ea0ba2f82⋯.jpg (652.87 KB, 1280x3577, 1280:3577, 6.jpg)

File: 936b7c36c8dcf98⋯.jpg (511.43 KB, 1580x2310, 158:231, 7.jpg)

File: 51f3727512f9180⋯.jpg (599.39 KB, 1580x3201, 1580:3201, 8.jpg)

File: be298b5a5c47f37⋯.jpg (559.97 KB, 1580x3144, 395:786, 9.jpg)

File: a9d0545e155151c⋯.jpg (573.04 KB, 1580x3537, 1580:3537, 10.jpg)


b46a33 No.15070334

File: 674b5dce52436b8⋯.jpg (465.42 KB, 1580x2169, 1580:2169, 11.jpg)

File: bc05486a6b46bfa⋯.jpg (634.29 KB, 1580x2920, 79:146, 12.jpg)

File: 97b7669f94b0dac⋯.jpg (613.43 KB, 1579x3015, 1579:3015, 13.jpg)

File: 4352f452203084e⋯.jpg (757.77 KB, 1580x4638, 790:2319, 14.jpg)

File: 88eccdaa2a5d07b⋯.jpg (560.96 KB, 1580x3279, 1580:3279, 15.jpg)


b46a33 No.15070337

File: f9efb533f1fb4d1⋯.jpg (725.96 KB, 1580x4255, 316:851, 16.jpg)

File: fb6999b9926328f⋯.jpg (194.32 KB, 1580x891, 1580:891, 17.jpg)


861ee8 No.15070359

What's a good recent mod that's worth playing?


147f71 No.15070415

File: 4a618c70b78c6c2⋯.gif (4.48 MB, 500x746, 250:373, 1424636171608-4.gif)

>>15068549

They fucking better after not showing up at E3. If they don't then I'm starting a crusade to steal their source code and retake Constantinople while I'm at it.


90627d No.15070481


f5257a No.15070664

File: 98604d1d4753d43⋯.jpg (46.97 KB, 480x480, 1:1, touchholyland.jpg)

>>15070415

They already said they wouldn't be at E3 and would instead appear at Gamescom. If they don't show up after claiming they would be there then I'll start getting annoyed.


41abab No.15070689

>>15070415

Are they even based on constatinople or do they have their home at ankara?


147f71 No.15070702

>>15070664

I knew that, but I was still pissed when they announced it. I also meant if they didn't announce a release date. I've waited long enough after this pussyfooting. Just plan a date already.

>>15070689

Wikipedia says Ankara.


41abab No.15070730

File: 28667d63f031384⋯.jpg (10.42 KB, 560x400, 7:5, raziel behind a chair.jpg)

>>15070702

>Wikipedia says Ankara.

The clever fucks.


8e427a No.15070742

File: 40a1f798d1fe79e⋯.jpg (135.44 KB, 920x768, 115:96, 1503784673093.jpg)

Can someone explain the appeal of Mount & Blade?

I've tried Warband for a tiny bit but the world just felt really empty and it didn't catch my interest.


4d02a2 No.15070785

>>15068633

There's no EA, which I find highly ironic because M&B is the first game I ever knew of which successfully sold its game before release for a reduced price. I got it for $11 or so in like… 2005? Whenever they were still on .630 (and Warband wasn't even a thing yet). I am actually encouraged by them not doing EA again.


4d02a2 No.15070794

>>15070742

It's a combat and army building sandbox. You have to like the battles to have any hope of liking the game at all. It's a lot like XCOM in that regard I guess. There is also nobility relations and politics, you can curry favor with the king and get awarded a castle after a siege even though you didn't do that much for example.


f5257a No.15070866

>>15070742

If you don't enjoy the combat then you might as well drop the game entirely since it's what you'll be doing 80% of the time. The world and politics are really only there to give context to the battles, since without combat the game would be REALLY boring. Personally I find it really satisfying to rise up from a nobody to a lord by kicking ass and taking lots of prisoners to sell for much needed cash. Also once you're a vassal or a king you often get into huge battles which I really enjoy. The base game is pretty simple but mods add stuff like better AI and formations to really make you feel like the decisions you take as a commander matter just as much as your skills in melee.


24bdae No.15070975

>>15070742

I didn't know shit about warband when I bought it.

I went around killing bandits in swadia for hours fueled by desire for some shiny armor to kill more bandits with.

Around 30 hours in of killing any rogue who moved in Swadian lands, I talked to a lord and he offered me a merc contract.

Wanted to kill something other then bandits so I rode out to kill some rhodok fucks, then I saw that Swadia was paying the majority of my wages.

Then I learned Rhodok shit sold for a shitload and I could

PILLAGE PEASANTS

I ended up with 40k in gold worth of shit.

I went from looking like a well armed knave, to looking like a boss knight.

Best of all I pillaged so well that they promoted to knight.

Which allowed me to have a fief.

Which got raided constantly as all the lords who lands I raided would B line to pillage me.

So I became the scourge of the land ignoring my fief completely and raiding everything.

Swadia eventually went to war with almost everyone, and I was pillaging so much that I was able to sate Harluas need for blood, butter and feasting that he got off his ass to take castles.

Then I took a castle and the fucker wouldn't give it to me but gave it to his fagbag boyfriend.

Which then I learned I could

FUCKING REBEL AND BE MY OWN COUNTRY

Which I did and since I had so much honor from pillaging and killing those who attempted to stop me I could muster and army of 300.

I then I recruited and sped train everyone which was easy as I had training high.

At one point I was at war with every country as I had no right to rule (actual stat) At this point I had around 1000 troops in my castle.

I had 200k gold so I could pay my troops well.

Eventually other countries made peace so they could concentrate on others other then Swadia.

Then I learned I could make companions into Lords

THEIR UNGRATEFUL FAGGOTS

But they're so high level they can also roster 100-200 troops, so now with that I began to conquer all of the lands I helped Harluas take.

I killed that feasting fuck so many times and personally imprisoned him for months.

After ruining Swadia financially, and militarily, his own lords started to defect some even joining me.

Harluas own fagbag who he chose to give the city to over me defected and joined me.

Its fun for some of the same reasons STALKER is fun, you start off hobo, become god of death.

Or in this case Emperor.

The best part I knew absolutely nothing about the game other then it was cheap.Which is why I love it so much, I went from killing forest raiders to killing every country.

No one raids my fiefs now.


8e427a No.15071311

File: 3514db8b10ec6fe⋯.png (529.13 KB, 648x762, 108:127, mb.png)

>>15070794

>>15070866

>>15070975

Games with a hobo phase and big growth is always fun. Having the eventual goal of emperor sounds fun as well, I think I'll give this another try.

I remember doing the tutorials and not having issues with the combat.

Is vanilla okay for first time playing?

Also is the DLC worth getting? The sale ends in a week so that's the time I have to decide if I like the game I suppose.


41abab No.15071335

YouTube embed. Click thumbnail to play.

>>15071311

Napoleonic wars is fun, specially if you get to experience actual line battle with drummers and such.

Also, dont forget to check the mods.


24bdae No.15071346

>>15071311

I hate the viking dlc. It was buggy as shit when it came out.

But it adds some mechanical changes you might find fun.

Vanilla is a okay to play, plenty fun.

Its also better first time then mod so you can learn the basics.


b46a33 No.15071371

>>15071335

Napoleonic wars looks fun, but isn't it mostly multiplayer? Is it still relatively active or at least possible to find a game?


41abab No.15071382

>>15071371

It is 100% multiplayer.

There are homever, single player mods such a l'aigle.


2842f0 No.15071399

>>15070742

I can see the immediate appeal, what BY GOD I don't see is how players can sustain this same repetitive appeal for so grossly long. The game is too fucking long and there is not enough depth, complexity or strategy to fill in the void of grinding and doing the same things endlessly to actually win the game.


24bdae No.15071452

File: d49ab1ead66cc23⋯.jpg (264.23 KB, 1920x1080, 16:9, Loki.jpg)

>>15071399

I feel like a fucking knight.

Around 400 hours in you are so immersed you do a victory lap on top of the bodies of your foes, look up at the sky and say to yourself.

>Why is the sky a face.


90627d No.15071485

>>15070742

I remember playing the online demo when it launched I had a massive boner for it. Bought it a few years later and the online combat was shitty and boring. It was probably just the scope of the battles I initially loved.


2842f0 No.15071501

>>15071485

I had barrels of fun with it online. 10-30 people on native battles, 100-200 man servers on Napoleonic Wars, Persistent World, a great kingdom RP module. It was some shit, sucks that it died down and all the servers I'd play on went poof.

The combat is passable 1v1, but in groups is where it shines.


73f093 No.15072139

>>15070975

>Honor from pillaging peasants.

What?


e16329 No.15072265

>>15070320

>female

>intelligence +1

Can you mod that to -5?


24bdae No.15072290

>>15072139

I didn't get honor from pillaging peasants but the lords who would be attracted from me doing so did.

Pillaging peasants isn't Honorable as killing civilians is legal in Total War, which happened frequently before 1700s.

The AI if not on a campaign will b line to their fief (if its their main source of income) and you can use pathfinding to chase them down.

Also Protip: Multiple horses in inventory increases move speed.


24bdae No.15072299

>>15072265

I think the idea with it is that women are exceptionally cunning in social situations able to manipulate men (the group of power) to do what they need.

The mechanics in warband flesh that out, your wife can send you on quests to smooth relations with lords, she can also hold feasts and tell you what your lacking from them.

The entire time I played a game, I was thinking to myself, yep this is what women are suited for.

Men do the killing women do the grilling.


90dcc9 No.15073539

File: fbe6ed3efad497b⋯.jpg (778.22 KB, 1920x1080, 16:9, 20180628135207_1.jpg)

What the fuck is up with crossbows in this game? It took me almost 10 bolts per goal compared to 4 javelines and 5 arrows total.

It's like the hitbox of the bolts is super tiny, combined with the seemingly complete RNG within the rather large circle. I tried many different ways of aiming at it to test how it wanted me to use the reticule.


c1d45a No.15073624

>>15068529

It really makes me wonder why you don't say BonerLOAD


90dcc9 No.15073785

File: 72c4a796e9a59f3⋯.jpg (378.42 KB, 1920x1080, 16:9, 20180628145517_1.jpg)

Quality jousting AI.

And when it becomes 1v1 it just turns into them latching onto you like glue and the real challenge becomes trying to make steeper turns and get them to ride past you in order to turn. It's annoying as fuck.


2c0026 No.15073809

File: dcb7e2f1c320d84⋯.webm (6.65 MB, 450x360, 5:4, Mount&Blade Warband - Al….webm)


861ee8 No.15073948

>>15073809

I want this mod. Give sauce you nigger.


2c0026 No.15073979

>>15073809

Unfortunately I don't know. That video's just ripped from Youtube and the page has no info besides "what if I change this to that". That said I believe the game is somewhat moddable so it should be a trivial asset swap.


10a117 No.15073982

Does anyone here have some experience with A Clash of Kings? Because no matter what I do, the AI will everytime fuck itself into a bigass stalemate that I'm unable to break on my own. Is there a way to circumvent this?


b46a33 No.15074264

>>15073785

Yeah whenever there're multiple jousters they just turn into complete fucking retards

>And when it becomes 1v1 it just turns into them latching onto you like glue and the real challenge becomes trying to make steeper turns and get them to ride past you in order to turn.

I'm usually able to come to a complete stop while turning and they blow right past me, giving me just enough distance to be able to charge at them for couched damage


fe2c69 No.15074338

Don't worry. Bannerlord will be released before 2020. I'm sure of it.


dbeeb1 No.15074356

>>15074338

Confirmed to ship with the next level of denuvo too


fe2c69 No.15074367

>>15074356

Bannerlord always online with wait-time farming mechanics, designed to be played on the go on your phone or at home


e83306 No.15074484

>>15071335

>>15071371

>playing a lot of Napoleonic Wars with mates

>get recruited to join a regiment

>take part in the role play servers a couple of times

>britbong on an american server

>can rarely play while the rest of the regiment is on

>get all my mates on the server while the americlaps are asleep

>we place explosives like we're playing minecraft

>literally build an explosive fortress around the little town on the server

>wait patiently for role play americlaps to wake up and log in

>one of us sat on the piano

>one of up playing the drum

>one plays the flute

>aaaaand ignite

>the explosion freezes the server for a good 3-4 minutes

That's how I learnt Napoleonic Wars has destructible buildings, and got banned from a roleplay server at the same time.


90dcc9 No.15074697

File: a8e6d7f9293225d⋯.jpg (79.6 KB, 960x960, 1:1, dc217df6fc1036f56df9859cac….jpg)

Is waiting in towns the best way to heal? It's tedious since you can't even see the health while resting.

Also any general protips?


90dcc9 No.15074714

File: 16c191a23bc70b9⋯.jpg (598.9 KB, 1920x1080, 16:9, 20180628191635_1.jpg)

>>15074697

What skills are important to get on the PC? Leadership and some combat ones seem obvious.


b46a33 No.15074722

>>15074697

I've found it's best to have a companion dedicated to wound healing/surgery/first aid and pump those up without putting points in much else with just that one character. I use Jeremus and he has all those skills at about 7 right now. I barely ever have to worry about healing between battles as everyone heals up so quickly.

>>15074714

I've also found that selling prisoners with Prisoner Management allowed me to break even with troop wages most of the time. Now I don't really worry about it because I have so many velvet weaveries but at the beginning it was a big help.


fd5ae8 No.15074729

File: b4c912a3769f8f6⋯.png (248.96 KB, 442x682, 221:341, watzehell.png)

>>15074484

>Napoleonic Wars

>Roleplay servers

what


35f5c2 No.15074737

>>15074714

path finding,


f86f13 No.15074900

>>15073539

You're just really unlucky, crossbows are the most accurate weapon out of the three.

And they don't fall as far as other projectiles over time.


90dcc9 No.15074916

Why is the lances such trash? The speed system is completely broken. I charge full speed and still get -46% speed 0 damage glances.

I lost on the last 2v2 because it was me on a horse with a lance and an NPC with same getup vs 2 sword and shield infantry. My NPC just stood in a corner until his horse got murdered then he got killed instantly because you can't fight with a lance.

In previous matches where I was last man standing with a lance I just picked up a sword from a corpse, but no such option.

I kept doing full speed (as fast as that piece of shit can go anyway) charges yielding everywhere from -50% to 10%, so 0-2 damage. Even eventually my horse died from their minor chip damage and I had no way to defend myself because no backup weapons.


b46a33 No.15074923

>>15074916

git gud


90dcc9 No.15074941

>>15074923

The horse is too slow, when fighting others on horseback that also charge it's mostly not an issue to even land 100% blows sometimes.

When it's infantry charging there's not enough force.


b46a33 No.15074970

>>15074941

Could it be possible that your Polearms skill is shit?


df1a0a No.15074971

File: cb65abc9ba706e8⋯.png (2.73 MB, 1579x887, 1579:887, Screenshot_40.png)

>>15074916

>speed system is completely broken

It's not. I can consistently get solid hits with a lance, it's much more likely that you're being retarded rather than your game being magically broken specifically for you.


fe2c69 No.15074978

File: 281140dd3447d32⋯.png (6.49 KB, 500x250, 2:1, Oekaki.png)

>>15074971

>2.73 MB png

>calling others retarded


b46a33 No.15074979

>>15074971

This. Also the timing is somewhat different for guys on the ground since they're not coming at you as fast. Without a doubt I'd say going up against non-mounted units in tournaments is more difficult when given a horse and a lance, but it's not "broken"


f86f13 No.15075006

>>15074916

There's a way to use lances properly that makes them do billions of damage


2842f0 No.15075072

>>15074916

Hitting too early or too late in a thrust will reduce damage. Low polearms skill will reduce damage. Low horse speed will reduce damage.

Yeah the AI is shit but lances still work for players.


90dcc9 No.15075106

>>15075006

>>15074979

>>15075072

Dunno I spent 10 minutes trying to get the timing right with 66 skill. Afterwards I read about "Couched lance damage" and it being on automatic so maybe my problem was that I was trying to time my hits instead of just aiming?


861ee8 No.15075215

>>15075106

The lance crouches automatically once you achieve a specific speed. After that all you need to do is aim properly. My advice is to always look at the tip and use that as your "crosshairs".


df19d1 No.15075311

>>15075106

When a lance is couched you don't have to left click to attack. Simply guide the lance tip into whatever enemy you're charging at to deal massive damage. You do need to maintain enough speed to keep the lance couched though; slow down or go up a slope and it'll go back to its default mode, where you do have to manually thrust.

Also note that enemies will sometimes strafe and you may end up just ramming into them with your horse instead of the lance if you don't adjust fast enough.


b46a33 No.15075320

File: e571254aea7e900⋯.jpg (282.65 KB, 1364x768, 341:192, gekokujo daimyo.jpg)

I just started playing Gekokujo Daimyo edition and goddamn is the world map music comfy. There are so many fucking clans and troop trees though, I'm having a hard time figuring out who's good at what.

>>15075311

>When a lance is couched you don't have to left click to attack

I actually didn't know this, I've always just released left click to attack and done massive damage knocking knaves off their horses.


41abab No.15075385

>>15074729

People play and act like if they were in an actual regiment, with dedicatedmusicians, officers and such.


861ee8 No.15075416

>>15075320

There is no feeling more orgasmic than smashing into someone while having a lance crouched, and watching a whole squad of knights do the same is a sight to behold (so long as the AI doesn't fuck it up).


df19d1 No.15075430

>>15075320

There's nothing wrong with that, at high polearm skill levels you can get in more manual thrusts with a lance than couches in the same period of time. However, couching can't be blocked by a weapon and is likely to shatter a medium shield in one or two goes, while manual thrusting can be blocked or chambered, so effectiveness depends on whether or not your opponent is guarding at the time.


b46a33 No.15075448

>>15075430

>couching can't be blocked by a weapon and is likely to shatter a medium shield in one or two goes

Holy shit, thank you. I've always hated having to go up against un-mounted 2-handers since I would always try to release left click in the tiny window where there's an opening before they attack. I didn't know couched lances couldn't be blocked by just weapons.


068e12 No.15075546

>>15069817

Even if it's a slightly better Warband with more modding tools, I'm happy. One of Warband's biggest flaws is its stiff and clunky modding, but the devs have straight up said they're making it even more moddable (so, custom animations, scripts, etc).

Anything else is just a bonus.


861ee8 No.15075665

>>15075546

The biggest issue with Warband mods is that you can't mix and match mods like in a Bethesda game. You have to package everything into a single module and use only that one, which severely limits what is possible to do. Also, modifying assets is very clunky, as is scripting, because everything needs to be done through text files and using the propriety scripting language of the engine.

Bannerlord will basically allow you to modify any aspect of the game independently, it uses industry standard formats for assets and animations and the scripting is done through C#.


6a651c No.15076337

File: 2a7c7f1b087b425⋯.jpg (323.86 KB, 1162x850, 581:425, 1434225416080.jpg)

>>15074714

>Combat skills

These are obvious as you said. You are the most important troop on the battlefield so the longer you can last and the better you can perform, the better off your army will be.

>Leadership

Another given. I'm sure you figured out that the more dudes you can cart around and the happier they are, the better your chances of success.

>Prisoner Management

As anon >>15074722 said, this is also good and you absolutely want at least 1 point in it minimum so you can at least take lords prisoner but there's no reason to go overboard. 4-6 points should be more than enough. You're not likely to use up more than 20-30 slots before you get to a ransom broker and prisoners also count towards your army population size when determining your army's overland speed so it's best not to hoard prisoners.

<Path-finding

Unlike what >>15074737 says, this is largely a waste of points on your man because it's a party skill. Most skills are either personal, which means they only effect the person that has them, or party which means they equally benefit everyone in the army.

Look at the third pic in >>15070320 for a better idea of what skills are good for your man and which ones to save for companions.

The typical way I play, and I think most others do as well, is having several specialist companions pick up 4-5 party skills they focus on, drop them to the bottom of your army list so they come at the end of the priority list for spawning in battle, and just let them siphon party experience. At least one companion for Tactics, Tracking, Path-Finding, and Spotting, and another one for Wound Treatment, Surgery, First Aid, and Engineer. Jeremus is famous for being a practically perfect candidate for the latter and there's a few companions that start at very low levels making them easy to mould to however you like. I typically have a couple other companions overlap for redundancy too just in case one of them happens to spawn and get smeared. The rest can be combat companions.

Other skills to consider:

>Trainer

This is good to have on yourself and several other companions as well. Trainer is a weird personal/party hybrid. It grants a little bit of experience every night to all units in your party lower level than the trainer; more points grant more experience every night. The important thing with it is that it stacks with everyone who has that skill so having more dudes with trainer also means more experience. Very good on your man because they're probably going to become the highest level dude in your army very quickly, but also a good idea to take on any or all of your companions. When you end up much later in the game you'll practically skip right through the lower troop tiers every night any time you recruit fresh peasants. Very useful for quickly rebuilding armies after taking heavy casualties in hard fought battles.

>Looting

This is a party skill, so it would be better left for a party member, but there's a problem: it's an agility based skill so you can't just slap it on one of your specialists dumping all of their points into intelligence. Your player man might have decently high agility though so it might be worth investing into. It's mainly used to determine how quickly you can pillage and how much and how rare the loot you get is so it might not be worth taking at all if you're not into pillaging.

>Trade

This is the other non-intelligence based party skill which the pic mistakenly listed personal. Might be worth taking because the player man probably has higher than normal charisma as well, but trade penalties are going to be ridiculous no matter how many points you put into trade and by the time you have enough points in it to matter you'll be making so much money it will be largely irrelevant anyway.

<Persuasion

Don't ever bother with persuasion. The main use I've seen for this is when convincing lords to join you as king and keeping them behaved, but its effect is so insignificant it's almost imperceptible. Raising relation with the lord is easier and gets the job done better. Otherwise Persuasion is used in a lot of other very minor skill checks that are completely pointless and happen so infrequently that you could play for hundreds of hours and not know the feature was even there.


fe2c69 No.15076571

>>15075546

I hope they just delay Bannerlord and release Mount and Blade: 76 which will be an online mobile game.


f5257a No.15077115

File: 8696dd29a84fd30⋯.jpg (103.92 KB, 408x405, 136:135, handsoffknave.jpg)

>>15076337

Another nice thing about leadership is that, when you're a merc, your boss pays you according to how many troops you have and what level they are. Since leadership gives a percentage discount to troops wages you can walk around kicking arse with a medium sized, elite force and get paid fat stacks of cash. This allows you to get rich while avoiding the honor hit from pillaging or to make even more cash if you don't give a fuck. And you'll want powerful troops anyway so it's like a win-win-win scenario. The problem of course is getting to the point where you're good enough at combat that you can pump up charisma to get leadership to at least lvl 5.

As a side note I like to level up surgery on my character for the +4 bonus at level 10. You end up with like an 81% chance to turn deaths into wounds, which is a lot of time and money saved training replacements for high level troops like huscarls.


6a651c No.15077625

>>15077115

>As a side note I like to level up surgery on my character for the +4 bonus at level 10.

I have been doing that a lot lately with tactics. More initial troops in the battle allows you to overwhelm their troops more easily and greater troop spawns with less enemy spawns per wave makes it easier to maintain the advantage and suppress their reinforcements as they spawn. That equates to a lot of saved lives too since they didn't get downed in the first place. Of course I'm also more partial to high ratios of ranged units in my armies so massacring enemy reinforcements as they spawn is a lot safer than letting my melee dudes run in there and bash them as they spawn.

It also has the added benefit of being able to take on larger armies and causes less initial defender spawns during sieges.


e728b7 No.15080219

File: 7f650cdeac1e950⋯.jpg (687.33 KB, 1920x1080, 16:9, 20180629202522_1.jpg)

File: b4e21a7a36c9a2c⋯.jpg (456.47 KB, 1920x1080, 16:9, 20180629151249_1.jpg)

How are you meant to play sieges?

The whacky train of 100 soldiers trying to climb a thin pathway with shit AI quickly lost its charm. Even more fun when 2 crossbowmen side-by-side decide to bottleneck the entire thing.

I can't really snipe enemies from afar since I've decided on using a bow and every single enemy uses crossbows (faction dependant?), which leaves me with a single quiver of arrows. That isn't enough to put much of a dent in their numbers.

So I join the zerg, the front is obviously suicide and in the back nothing happens, staying near the front and attempting to flank preoccupied enemies seems to be the best tactic.

But then the bottleneck in some dumb corridor or stairs happens and it's impossible to flank without nearly suiciding and I don't have any arrows to harass with.

And once you push far enough, oh no then you can't push further because new enemies will spawn literally on top of you while trying to take care of those pesky ranged units.

No, you need to wait for the zerg to slowly arrive and in a tug of war like fashion mow down enemy respawns while getting fresh reinforcements.


28b87b No.15080269

>>15077115

get out weebshit


a05a02 No.15080312

File: cc7f847e4476aed⋯.png (217.44 KB, 2146x698, 1073:349, pure virgin.png)


ff44f4 No.15080436

>>15076337

>Looting

>It's mainly used to determine how quickly you can pillage and how much and how rare the loot you get is so it might not be worth taking at all if you're not into pillaging.

If you making money by killing bandits Loot skill is very noticeable increase in the income by improving after battle loot. Also worth mentioning that loot depends on the number of you troops, more troops less loot (imagine loot is a big pile and is equally divided among ever soldier in the army including you). So if you are money hunting you want party just big enough to defeat bandits and no more.

>Trainer

>This is good to have on yourself and several other companions as well.

Trainer is essentially party skill and like all party skills you may consider not use and leave it to the Companions. But it is very important and OP on the Companions. It provides very reliable and cheap source of elite troops. I recommend maxing it the current Intelligence cap for every Companion. Trainer can train troops that are below his level. So Swadian Man-at-Arms are 21 level. If you companions are 22+ level they can turn Man-at-Arms into Knights (and lesser troops into Man-at-Arms and so on starting from the basic recruits you can get in the villages). Now you have Knights making factory. Again very important and OP. (yes training Companions to the 22 level takes a while and bazillions of dead bandits).

Also Heavy Cavalry is OP. This includes Companions. I recomend first for every companion to level up their Riding to the 4 and give them Charger horse . It drastically improves their combat power and survivability. Every loser on the Charger becomes fearsome warrior. Lead your small party of you and 8 Companion against bandits. Now you wanabi knights-Companions can get tons of personal kills and experience from that.


d02f0e No.15080453

>>15080219

>He doesn't know how to win attack and defense sieges every time.


ff44f4 No.15080507

>>15080219

1. Accumulate only elite troops and try to push through. Elites are stronger and they can beat mish mash of enemy troops near ladder, push through and spread, then it is over. But it doesn't works on every ladder, it may be too tight and even knights and Huscarls can't get through.

2. You can bring archers/crossbowman army and try to reduce enemies numbers in ranged combat.

3. If you decided to max bow you can kill all defenders yourself. Take bow and 3 quivers. Learn how to juggle aggro, kill enemies when they attack you troops. Hide behind you shield-wall if you are target, snipe out offender who targets you first. Also safest place can be under the wall… Shooters aggro on the first unit they see. When you are out of arrows leave and attack again. Repeat until no enemies.

4. Can combine personal shooting with 1. Reduce numbers of defenders until push can become successful. If you stuck with just bow and you troops can breakthrough, remember you can pick up weapons and shields from the ground.


e728b7 No.15080542

>>15080507

Which type of bows are good and does aiming become more accurate as you lvl up your skill? I haven't noticed an improvement with 100 skill and hitting enemies on the walls with that fucking RNG even if perfectly timed is aggravating.

Doesn't help when I only plink them for 9 damage unless I get a headshot.


ff44f4 No.15080613

>>15080542

>Which type of bows are good

More damage is better.

Also Power Draw

>Power Draw also adds 14% to each hit with the bow, until four levels beyond the bow’s minimum Power Draw requirement; for example, if the bow’s Power Draw requirement is 2, then a skill level of 2 will add 28%, while a skill level of 6 will add 84%, while any level beyond 6 will still add 84%

So if you level power draw you need to switch to more stronger bow (with higher Power Draw requirement) to get damage increase from it.

>and does aiming become more accurate as you lvl up your skill?

Yes.

100 is baby steps.

Eventually with 300+ skill you get pinpoint accuracy with any bow. But for shooting from the horse you need 4-5 horse archery for pinpoint accuracy (and 350+ skill) at full speed. It requires less skill to get accuracy if you have more power draw than bow requires, you have more horse archery, you have more riding than horse requires (obscure mechanic). But again higher skill fixes everything so why just not rise skill :^) And getting skill is not that difficult with the bow. Skill leveling depends on the numbers of damage you deal and killing enemies with headshots does tons of damages.


861ee8 No.15080649

So, I want to replay vanilla and was wondering what a good mod for vanilla would be?


6a651c No.15082316

File: 2aa343f7c20f52c⋯.jpg (256.6 KB, 1024x768, 4:3, 1367204064389.jpg)

>>15080507

>2. You can bring archers/crossbowman army and try to reduce enemies numbers in ranged combat.

This is by far the most effective way to deal with sieges I have found. That goes for both defense and offense. The value of a ranged stacked army on defense is obvious, just order infantry to the bottleneck and let the ranged do its thing. By the time the wave reaches the bottleneck they'll have been drastically thinned out.

Ranged armies assaulting castles is also ridiculously powerful as the enemies typically stand still and defend the top of the ladder. Just set your dudes to stand near the base of the ladder and let them just fire away at the guys on the wall. Snipe some of the more troublesome enemy archers yourself by sneaking around the base of the walls where its safer and poking out to shoot them at closer range until you have enough skill to reliably do it at a distance. Once you've taken out the scattered ranged unit spawns, the units won't repopulate those sections of wall; new ones will just make a mad dash for the top of the ladder where they get eaten alive by close range crossbow fire without a shield. Even shield boys don't last long when they have to soak a dozen high-powered bolts every second.


ae8721 No.15082386

>There are people in this very thread who don't use two handers

>There are people in this very thread who actually use bows

What kind of king doesn't charge in first and slaughter dozens with a massive bardiche?

Who would actually follow a "king" that stands back and uses a bow?


e728b7 No.15082855

File: 19a5d07273f8070⋯.jpg (448.17 KB, 1920x1080, 16:9, 20180630043337_1.jpg)

Wow I love spending 15 minutes trying to win a 1v1 just because lances don't work properly on the ground and you don't get a backup weapon.


d4bcd1 No.15083090

>>15082855

nigger, just drop it and take another weapon from the ground


fe2c69 No.15083108

>>15080312

Better if it was like

>The virgin turtle

>The Chad two-hander


df1a0a No.15083135

File: 332f552103f0df3⋯.webm (14.54 MB, 368x208, 23:13, lance1.webm)

>>15082855

I went through the effort of making a webm on my potato just to show you how retarded you are

Go back to mobile games


df1a0a No.15083276

>>15083135

>you

Both of you


da6096 No.15083279

File: fae3cdf58d54fc1⋯.jpg (62.76 KB, 640x640, 1:1, fae3cdf58d54fc1b8610073027….jpg)

>>15083135

I will give it to you that this is SLIGHTLY less retarded


fe2c69 No.15083565

>>15083135

>Has nothing but a Lance

>Surrounded by horses

>Doesn't get on a horse

Are YOU fucking retarded?


df1a0a No.15083589

>>15083565

are you pretending to be retarded or did you post this unironically

because if you are legit this retarded it explains a lot


c78be6 No.15083610

YouTube embed. Click thumbnail to play.

>>15073809

A mod that replaces saracen screeches with muslim cries would be 10/10.

Could even go the meme route and replace the music with ISIS songs.


d4bcd1 No.15083700

Hyborian age mod for bonerlord when

Bannerlord when


654230 No.15083726

>>15083700

>spoiler

never


c12091 No.15083911

>>15071311

NW is a must. It's great and the custom maps ppl make for them are also great. It's just fun. Don't need line battles. A lot of the time you were defending a fort that has its walls getting broken down by the other enemy team numbering 70 players. Is a blast


c05a04 No.15084185

>>15071335

its fun but full of reddit tier "people"


ee4f18 No.15084193

Are polearms just shit (other than mounted lance charges) or am I retarded and somehow using them entirely wrong.


8d5153 No.15084207

BANNERLORD NEVER

THAT'S RIGHT

N E V E R E V E R


2842f0 No.15084227

>>15084193

For single player, I wouldn't use them much. They're mostly foot weapons, which you don't want to do in single player, and despite the massive couched damage, lances rack up kills slowly. Ideally you want the best 1h blunt weapon and biggest shield that can be used on horseback for survivability. You get fast and deadly swings plus you take prisoners.

For multiplayer, however, they're very useful as it doesn't involve killing armies of dumb bots but fewer, more dangerous players instead.


d3293b No.15084305

>>15084227

I'd add on to the 1H suggestion by clarifying that you should make sure it's a weapon with the "Crushes through blocks" property. Otherwise, you'll end up spending a lot of time getting your drive-by swings blocked by units with high skill levels, or having to ram into them with your horse first and then swing at them, which drastically reduces your speed bonus and as a result the damage dealt. A morningstar might deal pierce damage instead of blunt, but you won't worry about having to do 10 drivebys on the same enemy because he keeps turning and raising his guard when you start charging at him.


a16d14 No.15084320

>>15068493

>Butterlord 2

>In the year of our Lord

Hahaha, ye speaketh with ye pranks OP.


2842f0 No.15084377

>>15084305

There's a good chance the enemy won't be targeting you, but playing enough lets you learn to cheese the AI to circumvent this problem. I can't exactly describe how it's done, it's just muscle memory at this point, but it makes you easily be able to take out large mobs of foot soldiers focused on you. High speed bonus is not too important when aiming for head level while using a military hammer, it's deadly enough to take out high tier troops in one swing.


461b67 No.15084407

>>15084377

>>15084227

Polearms are good for being in the melee with one of two lines of men in front of you and spam overhead slashes from "safety". you advance with the blob and retreat with the blob, if you ever get singled out you're done.


2842f0 No.15084421

>>15084407

On field battles you are far more effective at killing and commanding on horseback. On Native siege defenses, spamming polearms behind your troops is really good.


c78be6 No.15084494

File: 28aa875aa22bb18⋯.png (1.55 MB, 1920x1080, 16:9, mpvsnap-00001 (00:05:59.52….png)

>GNU+Linux port of Warband is still broken


461b67 No.15084504

>>15084421

Yeah but I got bored of doing the same shit all the time

>charge with lance

>kill someone

>retreat

>charge with lance

….


309876 No.15084582

Haven't played this game in a long while.

Are peasants still blocking full on horse charges with sickles?


b649d5 No.15084648

>>15082855

>bet on yourself

>enter round

>get dismounted

>drop lance

>fist fight

>???

>profit


32e426 No.15084761

File: f9c0134d7435134⋯.jpg (108.93 KB, 1080x1080, 1:1, f9c0134d743513494a59e51f12….jpg)

>>15083090

It was the last fight, no other enemies were in the arena.

We each instantly killed each others mounts and because of the AI just sticking to your face neither of use could deal damage with the lances.

>>15083135

What's that supposed to show me? You can't build up enough space for momentum when they're right in your face.

>>15084648

I tried to unequip my lance but I was only able to remove my shield.


b649d5 No.15084769

>>15084761

>I tried to unequip my lance but I was only able to remove my shield.

If you want to say that you are retarded, there are easier ways to do that.


32e426 No.15084789

>>15084769

I'm saying I've literally never had a reason to fight bare fisted and I'm not aware of the keybinds.

The real solution should be to make lances deal some minimal damage even without momentum, a big stick should be more effective than fists even if unwieldy.


3fcf86 No.15084822

>>15084789

>>15084789

>Being so shit as to get your horse killed

You can easily see how the AI moves when they're mounted and thus easily avoid and kill them yourself. Are you retarded?

>a big stick should be more effective

When the other guy is 30cm away from you? I'm starting think you are retarded.

>The real solution should be to make lances deal some minimal damage even without momentum

So the solution to you being shit at the game is for the game to become more unrealistic to accomodate your lack of skill and effort?

Holy shit you're so retarded.


b649d5 No.15084832

>>15084789

Have you ever "held" a proper lance?

I put held in quotation marks, because you can't really hold it. It's a fucking solid piece of wood that is more than twice as long as you are tall. It's like trying to hold half a tree in one hand. They are "held" using leather straps around your shoulder, and couching the lance means that a counterweight on the back of the lance is pressed up against your shoulder.

There are metal attachment points on breastplates for lances called "lance rests", which once they were invented remained in use until lances went out of style.

You go ahead and so anything but a slight swing against someone with a lance.

Also: the keybind is in the options menu, and the manual also mentions it. Go ahead and apply yourself to the nearest medical hospital. Maybe they can still treat your brain cancer.


df1a0a No.15084835

>>15084761

>What's that supposed to show me

<2 hit one guy while on the ground

<3 hit the other

You have the 'tisms and you're desperately seeking an excuse to how bad you are at the game


32e426 No.15084876

>>15084822

>>15084832

You could hold it with both hands like a quarterstaff and instead of doing sweeping strikes, just bash them with the middle. Should be about as effective as striking someone with armored gloves.

>>15084835

Yeah, you're running up and attacking semi stationary targets. That's completely different.

After we both dismounted we ran at each other to attack and after that he stuck to me like glue since I can't backpedal faster than he can run forward and his AI doesn't care that he deals 0 damage. Neither of us could get any damage in but if I started running away with my back turned he immediately started to chip damage me.

If I get in that situation again I'll try fist fighting.


3fcf86 No.15084915

>>15084876

>Bashing with a 3-4m long stick should be better than punching another guy with an armored glove

No it really shouldnt. See they're equipped with a counterweight to bring the center of balance closer to the wielder, they would be so fucking unwieldy you couldnt really do shit with them even with two hands.

It would be like trying to hit someone with a mace while holding the mace from the wrong end, totally fucking retarded.


195ec4 No.15084919

HOLY SHIT BONNERLORD IS OUT


c78be6 No.15084935

>>15084919

>check it out

>it's true

FUCKING FINALLY


15aa68 No.15084952

File: 1ca9c5f4c0bbcc9⋯.png (434.68 KB, 850x786, 425:393, 1ca9c5f4c0bbcc92a9754a660c….png)

>>15084919

HOLY FUCKING SHIT


861ee8 No.15084967

>>15084919

>>15084935

>>15084952

>how can we contribute to the thread?

>let's bandwagon the same retarded meme bait that was run into the ground the first time it was posted

Do you really have nothing better to do?


461b67 No.15084977

>>15084915

>It would be like trying to hit someone with a mace while holding the mace from the wrong end, totally fucking retarded.

Yeah, but the mace would be easier to handle because all the weight is in your hand


dd6c21 No.15084983

>>15068551

It's not even feature creep. If you follow their dev blogs, they showcase shit they've already claimed to be complete years ago. I'm starting to think they lost their code somewhere along the line


15aa68 No.15084985

>>15084967

I really have nothing better to do you no fun faggot.


861ee8 No.15084995

>>15084983

When they were discussing the map in the last blog they mention how they've dropped the old code (legacy stuff from Warband) and rewritten it from scratch so it could be more efficient and easy to mod.

Seems to me they're just taking their time to polish the game. I don't quite understand why people keep screeching at them to release it. There is no proof the game is stuck in development hell either.


df1a0a No.15084997

>>15084876

You're proving everyone's point. You are trying to directly hit someone with a fucking lance and the getting angry at the game when you do no damage. Watch my webm again. Attack to the side, and then halfway through the swing use its momentum to hit the other guy.


195ec4 No.15085061

>>15084967

>some retard gets mad every time

It is very much worth it


15aa68 No.15085109

File: 040385da68fac54⋯.jpg (142.06 KB, 1280x720, 16:9, 1468875119296.jpg)


54093c No.15085134

>>15075546

>even more moddable

If I remember correctly aren't they straight up releasing the dev tools to the people who buy it much like bethesda?


fdcba7 No.15085290

File: 31bd4af76fe8896⋯.jpg (23.67 KB, 591x534, 197:178, DN.jpg)

>>15084919

YOU SAID THERE WILL BE A GAME


76b32c No.15085764

File: 7330621cb32b965⋯.jpg (150.03 KB, 595x800, 119:160, 6a3ef3088221c4f15f773c8e25….jpg)

Dear god, how did these threads become such cancer?


db8f30 No.15085888

>>15085764

/v/ is cancer. Enjoy your stay.


388c01 No.15085911

>>15070742

Once you get into 2000+ battles in the field or in sieges while using the Warband Battle Sizer to raise the limit of soldiers in battle at once, things get pretty great. Take out arrogant enemy Lords with a well-placed couched lance from horseback like in 1-on-1 tourneys or go around headshotting enemies, holding position against overwhelming odds until your reinforcements arrive.

Since it's not scripted but sandboxed, some great events can be rare, though in my case I got in ingame-months long full campaigns on multiple fronts.


ba16c8 No.15085914

>>15085888

Dubs don't lie.

So what are some good mods that take place in Calradia? I've done Diplomacy and Floris Mod Expanded.


a05a02 No.15085943

>>15085914

>Diplomacy

What does that mod even add? Almost every mod uses it some extent I heard.


ba16c8 No.15085987


c78be6 No.15089158

File: 64c40661bb04085⋯.webm (4.25 MB, 640x360, 16:9, ballad of king harlaus.webm)

I have over 1000 hours in mount and blade and never touched Diplomacy.


c27757 No.15089161

>>15084985

Go play a game you no life faggot.


29a03c No.15089177

>>15075546

This. Who gives a shit about anything else. Let the modders do their thing, all they have to do is deliver a non buggy well optimized game.


15aa68 No.15090977

File: 3d11fc24409920b⋯.png (113.64 KB, 542x248, 271:124, escapism.png)

>>15089161

I HATE VIDEO GAMES


ae8721 No.15091808

File: 5956dd712fce296⋯.png (923.67 KB, 808x755, 808:755, 65%.png)

Does the training skill stack, or is it only fed off of the maximum skill in the party?

If I personally have a training skill of 3, and I also have a follower who's training skill is at 2, does my party train at the rate of 3 because I have the highest skill in the party, or does it sum up to a training rate of 5?

I usually only stack training on myself in case I ever lose a battle and have to build up my forces from scratch, but if the skill stacks off of followers I'd be tempted to just stack it on everyone to boost my army's experience gains to insane rates.


6a651c No.15092016

File: 636c47b4ac0332b⋯.jpg (26.87 KB, 495x778, 495:778, 1466012664344.jpg)

>>15091808

It stacks but it's taken individually per person with the trainer skill. So if you have a trainer skill of 5, you'll give something like 36 exp to all troops lower level than yourself. If your companion has trainer 2 as well, they'll give an additional 10 exp or so to everyone below their level. Troops that are lower level than both of you will therefore get 46 exp every night. It doesn't add the two trainer values together, that would be slightly more broken powerful since the progression isn't linear, so those troops aren't getting effectively trainer 7 exp, they're getting trainer 5's exp and trainer 2's exp. That's why it gets insane in late game when you stack it on all of your followers. You can pick up a whole hoard of peasants and train them into elite troops within a week.


f3b9a9 No.15094042

>>15070015

>>15070008

>>15070025

Prophecy of Pendor, last time I played it, had the most utter shit dialogue trees I have ever seen in my life. I found Perisno to be the superior fantasy mod. But honestly a lot of people disagree with me, of course the world if full of people with shit opinions.


a05a02 No.15094137

>>15094042

> the world if full of people with shit opinions.

Yours for example. Perismo has some abysmal and inconsistent art along with a shit ton of needless content bloat. Also the fucking map is as flat as a pancake.


6a651c No.15094509

File: 15a3685ba296c29⋯.png (105.72 KB, 330x348, 55:58, 15a3685ba296c296f9d7e5f74e….png)

>>15094042

>>15094137

Personally I hate both of them. Anon 2 is right that Persino has some hefty bloat to it and inconsistent assets. I hate PoP too for trying to hard to make a "hard core" experience which only actually makes things more tedious. It's also full of little gimmicks and railroads you into one path for its victory condition.

And fuck the Noldor, I shouldn't have to befriend the knife-eared pieces of shit and the best way deal with those coked out treeniggers is to fucking auto resolve your fights with them. Real hardcore riveting combat there.


1750bf No.15094515

>>15068493

>Mountain Blade

It's Mount AND Blade dumbo.


6a651c No.15094532

File: ff5d2cf03c90aab⋯.png (559.06 KB, 821x3109, 821:3109, 1453502516486.png)

>>15094515

You're adorable.


ff44f4 No.15094548

File: 0618f5608b36578⋯.jpg (224.81 KB, 800x791, 800:791, 654654.jpg)

>>15082386

>Who would actually follow a "king" that stands back and uses a bow?

>stands

Using bow is for going fast. Bow loves mount as meat loves salt.

>>15084761

>We each instantly killed each others mounts

>he lost 1 vs 1 joust

Its the most surest thing to win in the tournament m8 wtf?

>>15084193

Foot polearms are poorman's two-handers. Though they may have legit uses. If you play mounted lancer you would have polearm skill leveled very fast and high so you may utilize this skill on the ground too using glaive.

(no glaive is not longer than two-handers, despite stats, due to animation and hitbox they are the same).


972e18 No.15094564

>>15085943

It's the base mod on which DICKplomacy is based on.


1750bf No.15095077

File: 6a0017239e19163⋯.gif (349.21 KB, 260x400, 13:20, galil nod.gif)

>>15094532

thank you


f86f13 No.15095113

>>15094509

>best way deal with those coked out treeniggers is to fucking auto resolve your fights with them.

Not anymore, they get a bonus to auto battles and if they are fighting an army that's not you, the capture chance is 0%.


41abab No.15095192

File: 10a878450096737⋯.jpg (379.42 KB, 466x640, 233:320, belisarius__6th_c__by_fall….jpg)

>>15083610

Jihadist nasheeds sound actually cool to me, please dont bully.

>>15080649

Dickplomacy.

>>15082386

>not wanting to roleplay a cataphract

GAY


66d635 No.15095352

Butterino when?


972e18 No.15095413

HookTube embed. Click on thumbnail to play.

>>15095192

I miss Nasheed threads on /b/. They were always super fun, especially super chill remixes.

>tfw there will never be a game about techno-barbarian-muslims running smuggling operations through the wastelands outside of massive hive cities in a cyberpunk setting

>tfw there will never be a game about assassinations contracts in Aleppo/Kuwait&Teheran of 2075


41abab No.15095445

File: 9301e1def9af9ab⋯.jpg (346.72 KB, 1024x1448, 128:181, thunder warrior cleansing ….jpg)

>>15095413

>>15095413

>>tfw there will never be a game about techno-barbarian-muslims running smuggling operations through the wastelands outside of massive hive cities in a cyberpunk setting

Wars of unification game never ever.


155fa8 No.15095684

File: 071119914d1c813⋯.jpg (103.61 KB, 600x300, 2:1, 1520261338287.jpg)

Learning that companions have specific dispositions towards each other really put me off the game.

I can't collect everyone or even collect just the ones I want, no I have to choose between 2 different "optimal" stacks.


568135 No.15096175

>>15082386

I exclusively use the great hammer.

Crushing someone's block and knocking them off their feet is just too good.


ae8721 No.15100679

File: 74dc2268051dee5⋯.png (180.59 KB, 303x311, 303:311, 1 int.png)

Okay, I've done it guys. I went around killing bandits for so long that I was able to grind trainer skill to 5+ on myself and 4 other companions. My experience gain from training is so high that I can get any top tier unit I want in a week. Without ever pledging to anyone, I stormed some Khergits and took one of their castles with like 3 wounded.

But unfortunately, now I'm trapped in my castle since literally everyone declared war on me. Even the Nords who I've been good buddies with all this time didn't even hesitate to declare war on me. So now I'm not welcome anywhere other than my castle. Being king apparently got me the right for an extra 100 guys, but I can't leave my castle too long else I'll lose it.

Food is running low. How do I get out of this one?


ff44f4 No.15101243

>>15100679

Kill everyone?


d69f0d No.15101351

File: 130944c9a574abe⋯.png (837.59 KB, 923x717, 923:717, I used to.png)


f20bc5 No.15101358

>>15100679

Farm sea raiders for their loot money and throw 500 guys in the castle at a wage loss every week until some town near your castle gets wrecked, so you can usurp the town while it has less than 150 men in

You also need at least 4 lords so you can have a 1000 man defense in said castle

It can be done, but you need a lot of luck if you grabbed a castle in the middle of nowhere

I could do it once, but had the most isolated place around, Nelag Castle i think it was, in a mountain pass between the most troubled town (Khudan) and a bunch of weak castle troops (Khergits)


fe2c69 No.15101844

I'd just like to interject for a moment. What you're referring to as Mountain Blade,

is in fact, Mount & Blade: Warband, or as I've recently taken to calling it, M&B plus Warband.

Mountain Blade is not a game unto itself, but rather another misnomer

of a fully functioning M&B game.

Many posters use the modified misnomer of the M&B game every day,

without realizing it. Through a peculiar turn of events, the version of M&B name

which is widely used today is often called "Warband", and many of its users are

not aware that it is basically the M&B game, developed by Taleworlds.


be87fe No.15102026

File: 5a7cbd69079b410⋯.jpg (139.33 KB, 796x1000, 199:250, c6e6daa2bf4b4ea480b32790eb….jpg)

Do you guys think it will be possible to put big monsters and other non-humanoid things in the game?. And not in a shitty McGyvered/russian mod way that barely works, I mean. The system works pretty nicely when it's humanoids vs humanoids with the directional combat and all that but how could we make non-humanoid enemies work with that system?


be87fe No.15102927

bump


266cdb No.15102952

>>15102026

Replacing boars and horses with giant snakes and dragons, and giving them more HP?

It will look awkward. Also most mods for warband to my knowledge applied "monster" enemies on humanoid skeletons.


c862f6 No.15103003

>>15094042

>>15094137

Persino is a mess. Factions have no consistency, it's just a mash of troops someone though cool, so it's almost impossible to tell which troops belong to which faction.

PoP is superior and runs better. Persinos scripts for some reason cause havoc and cause massivel slowdowns even in small battles, and I can't understand why.


c862f6 No.15103006

File: 2fa489c1c861ee6⋯.jpg (495.42 KB, 1920x1080, 16:9, POP_pk2.jpg)

File: 7a51cd625826561⋯.jpg (670.79 KB, 1920x1080, 16:9, POP_pk1.jpg)

Also, post your CKO


be3ab8 No.15103405

File: fab9012e7b4f3b5⋯.jpg (601.21 KB, 1920x1080, 16:9, 20180704153553_1.jpg)

Is training worth getting on your PC? I have it on multiple companions already but I'm the highest level.

I think that I'm going to stop with strength for now and either get enough agility for the next riding level or charisma for the leadership and slavery.

Thoughts?


568135 No.15103474

File: c4bf8380268923a⋯.jpg (69.08 KB, 540x650, 54:65, c4bf8380268923a96a16bcfc41….jpg)

>>15103006

>get stuck at the "create own kingdom" phase where I can't hold the land I conquer

>give up

>never create my CKO


1bb2f3 No.15103480

>>15102026

It's always going to be wonky in Warband when it comes to adding monsters. But, if I recall correctly, the devs said Bannerlord will allow more freedom when it comes to custom models, skeletons, and animations.


2842f0 No.15103488

>>15103405

Absolutely. The player levels up a lot faster than companions so you can train top tier units faster and more effectively. You can have some of it on all of your companions for added effect.

For native/diplomacy, here's the character solution for winning:

**INT is the most important attribute, CHA second and STR third but only if you use bows.

The most important INT skills are: tactics, surgery, training, engineer.

Firstly, the player gets a bonus for INT party skills, which adds up to +4 extra points at level 10, meaning you can have 14 on each of these skills, a dramatic upgrade. Remember to use books to save points.

http://mountandblade.wikia.com/wiki/Skills#Party_Skill_Bonuses

Tactics allows you to have more troops in the field relative to your opponents. Regular battles are improved with more soldiers, and you can fight massively outnumbered battles with high tactics. With low tactics you get very little army in outnumbered battles, but with high tactics you can have a formidable force, use knights and you can actually win 100vs500 if you maneuver correctly.

Surgery gives your troops more survivability, especially at 14.

I already explained Training.

Engineer means instant sieges, very useful. You can save some points by keeping this skill high (7-8) but not maxed out.

Since companions have no +4 bonus, it's best to keep them with the other party skills. I like to focus my companions on STR to make them fearsome archers later.**


2842f0 No.15103491

>>15103488

well i fucked up the spoilers but whatever


be4e87 No.15104150

>>15103488

Is it really worth having the player be the engineer as opposed to using an INT/medic specialized companion and pumping them up to 10 or so?


be3ab8 No.15104176

I like the game but some mechanics are annoying as fuck.

The hunt down looters or a bandit party quests just don't feel worth taking with how much effort it takes to track them down.

The "assassinate" someone that is hiding in a town has shit rewards, tanks your rep and can take ages to find.

Trying to find the quest giver to return to can take in-game weeks just trying to track someone down in the fields even when asking others for direction and trying to predict.

And in combat I feel like my swings just randomly gets stuck (especially with longer weapons like 2H) and the weapon model just disappears from screen until I attack again. I'm relatively sure it's not me just accidentally fainting.

I'm not sure if it's a mechanic where someone's hitbox is too close to my weapon to properly swing but I can't seem to replicate it.

>>15103488

Thanks, yeah I can see how with those bonuses it makes it worth having some of the party skills on your PC.


be4e87 No.15104191

>>15104176

>The "assassinate" someone that is hiding in a town has shit rewards, tanks your rep and can take ages to find

That only seems worth doing in the really early game since you only get 300 gold as a reward. Also they're not that hard to find if you become familiar with the villages, they're always in the same spot every time. Also your rep isn't really affected all that much even if you kill them, but you take less of a reputation hit in that town if you knock them out rather than kill them.

>my swings just randomly gets stuck

Are you sure you're not bunched up next to a bunch of your own soldiers?


2842f0 No.15104212

>>15104150

If player is going INT, it's a good idea. The instant sieging doesn't let enemy armies flock towards your direction and lets you solo siege better. Solo sieges are a very effective way to disregard your cocksucking faction's inability to get shit done and end the game faster (if anyone has ever actually ended the game). You can solo siege by having a large force of top tier ranged units, the best being Rhodok Sharpshooters, and hold position outside raining fire on the troops standing on the walls, putting melee soldiers in front to absorb projectiles, then retreating once your men run out of arrows and restarting the siege.

You can give it to a companion as it's not as important as tactics/surgery, but I like my companions as powerful archers so I don't make them weak INT dumps. I prefer giving them path-finding, spotting and wound treatment as those are more quality of life and convenience skills.

>>15104176

Yeah the quests suck ass. The good ones are destroy bandit lair for having decent money and good XP reward and rescue lord for good money, XP, relations and honor. The convince war to end quest is also pretty good if you can bother with it.


be3ab8 No.15104223

>>15104191

>Are you sure you're not bunched up next to a bunch of your own soldiers?

Yeah sometimes that has been the case, so if your allies are close enough to your enemies you're just going to fail half your strikes because they bounce off allies?

I realize I can position myself better but I often try to break through enemy gank squads that will just swarm my troops otherwise.

>>15104212

I also like the ransom exchange for kidnapped villagers quests, they are great because the ransom is always over 1k and if you kill all the bandits you get to keep it + the actual quest reward.


78a5a5 No.15104253

File: 502ceabe5eac9c5⋯.jpg (699.46 KB, 1920x1080, 16:9, 20180701212209_1.jpg)

File: d72121d0f667d38⋯.jpg (701.28 KB, 1920x1080, 16:9, 20180701212301_1.jpg)

>>15103006

>actually using a CKO

>not using the superior Windriders

I actually really like the D'Shar aesthetic, even though they're practically copies of the Sarranids and I hated the Sarranids.


be4e87 No.15104256

>>15104223

I've found your strikes will stop at your allies if they are in the middle of your swing. If you're trying to kill someone that your allies are also attacking, stick to overhead swings and stabs with a 1H weapon so there's less chance of a friendly getting in the way.


ff44f4 No.15104369

>>15104150

>>15103488

Int? No! All Int skills are party skills and can be unloaded to the companions.

Most important is CHA for strategic use. CHA has not substitute from the companions. More CHA - larger army. It is too important.

Extra 25 knights are much better than extra 2 battle advantage you get from +4 extra points of tactics.

Surgery, training, engineer bonuses are not really significant too. You combat power is ultimately bottlenecked by army size and these skills don't change this limit, only save some time and money when you accumulate max army size. It doesn't really matter.

STR is most important skill for personal combat.


2842f0 No.15104585

>>15104369

I found it the most effective for a fast conqueror build that storms castles and wipes kingdoms' armies by himself. In these outnumbered battles, you don't have more fighting power by having extra 25 knights because they'll be reinforcements and not in the field, it's tactics that allows you to have a bigger force than the enemy which lets you wipe the floor on everyone. +4 bonus is great, much more army effectiveness and you don't run the risk of losing an important party skill if a companion gets taken out. Losing your surgeon in the middle of battle and having your men all die instead of go unconscious sucks. CHA is no doubt an important secondary skill that should be invested in, and you can have high amounts of both later in the game if you're a good killer in the field, which you really should be.

>STR is most important skill for personal combat.

Yeah but it costs the same points as important party attributes, I would settle for 10 to use the siege crossbow. I tried 18 for an archer build but became annoyed at the lack it caused on my other attributes.


d91f29 No.15104683

>>15104253

Sarranids are Fatimid, D'shar are Sassanid.


34866e No.15105025

>>15083135

Imagine the lords daughter in the crowd watching this fight happen

>>15083565

Considering he won with little trouble cos the mounted lads were retarded is a pretty good advert for not needing a horse you dink.


92d8ef No.15107504

Objectively best mode by ranking

1. Full invasion 2

2. The Last Days

3. AD1257

4. Floris

5. Expanded/diplomacy


6156f6 No.15110974

>>15104253

>he's not a scorpion assassin

If you're going to be the kebab at least be the cool kind of kebab.


049ecb No.15111029

>>15092016

I've always found the XP needed for advancement to be way to high for trainer to be worth it for anything but quickly converting villagers into second tier units, which doesn't take a lot of training. Being able to pop out several dozen archers/spear men overnight is very good for garrison duty and (in mods that support it) handing to allied lords because of how auto-resolve (and by extension, enemy party willingness to attack) works, barley considering higher tiers past villager and focuseing on numbers.


7270b1 No.15113264

>>15080219

The sieges are the worst fucking part of Mount and Blade. Viking Conquest and Gekokujo have the best sieges out of all the Mount and Blade modules, solely because the sieges take place in the actual fort and not on the ladder. The Parabellum had fucking excellent sieges too. Someone ought to make a pack of better sieges compatible with as many mods as possible. Fuck ladders.


c862f6 No.15113351

>>15103474

I feel sorry for you an0n

>>15104253

>using sandnigger troops

Anon, do you not realize that a preoperly trained CKO can wipte the floor with Noldor?

Give them the finest horses, armor and weapons money can buy and train them good.

That Noldor party memer has never seen the outside of the training grounds - I have him chained up so he constantly just trains my troops.


65e49c No.15114064

File: a3a112aacdce666⋯.jpg (146.7 KB, 863x1200, 863:1200, 1525035195432.jpg)

What are some early game tips for when you've already gathered a decent army but still sub 100 in size?

I don't really know the different "win conditions" but I can basically choose to align myself with a faction and suck their cock while doing boring fetch quests for reputation.

Then if I get lucky down the line I might be able to work myself up the ranks.

Or I can go at it alone like a mad man and solo siege some weak castle once I'm strong enough and ready to have multiple factions have a go at me.

Are these basically my options? I fucking hate the majority of quests, they're just dumb busywork that sends you across half the map only to then make the turning in of the quest into a month-long campaign of tracking down the questgiver again.

So what I'm asking is, can I skip most "diplomacy"? I feel like I'd have to grind a whole lot before I can do anything alone at this point without getting fucked.


5142da No.15114216

>>15114064

Only do the quests you're most comfortable with, you don't have to do every quest they give you. Also if it is looter killing or finding the bandits who attacked the caravan you should definitely cheat to win those.

The "kill looters" quest spawn a zillion groups of them, they all scatter pretty fast and if another party kills even one group you can't complete the quest, not to mention the reward is utter shit. One of the only things the ACUCK mod did right was making it so that only one group spawns.


844ca2 No.15114269

File: e235a83213a538f⋯.jpg (95.33 KB, 850x850, 1:1, __nekomiya_hinata_hinata_c….jpg)

What difficulty do you guys play on?


f3da08 No.15114279

>>15114269

If you aren't at least at 115%, then you shouldn't be in this thread.


6156f6 No.15114567

>>15114269

All kinds of damage on normal, everything else maxed out.


ed431f No.15117208

>>15114269

around 98% because I keep my battle size 80-100 depending on the mod. Would be higher if my toaster could take it.


f5257a No.15117296

>>15100679

If you didn't get any right to rule you are fucked until you win enough wars to make people respect you. Have fun taking lords prisoners and releasing them until they like you enough to join you. Be careful with the ones with shitty personalities, they'll just hate you more instead so keep them in the dungeon.

>>15114269

Everything maxed out except campaign AI which is on normal, at least 250 battle size. Hard campaign AI is kind of bullshit, enemies end up using human wave tactics since their numbers replenish very quickly. I can only win sieges with 15:1 odds so many times before I become bored. With normal AI if you break the enemy armies against your walls once or twice you get a breather in which you can actually go out and go on the offensive.


763c76 No.15118031

>>15102026

the day we have dungeon crawling and monsters in Mount and Blade will be the comfiest nights of my life.


2842f0 No.15118079

>>15118031

>leading an army into a dungeon

a game worthy of the title Dungeon Siege

but seriously, dungeon crawling with a squad of companions would be neat


763c76 No.15118110

File: ecec8c82f8533e2⋯.jpg (404.74 KB, 1600x900, 16:9, 20170227214813_1.jpg)

File: 5e2667cd65b6ab8⋯.jpg (405.05 KB, 1600x900, 16:9, 20160826123952_1.jpg)

File: f9547e46b6497a2⋯.jpg (221.73 KB, 1600x900, 16:9, 20160823043711_1.jpg)

File: e183664ebb1b3af⋯.jpg (298.5 KB, 1600x900, 16:9, 20170227134732_1.jpg)

File: 78885340e593688⋯.jpg (251.84 KB, 1600x900, 16:9, 20170227143716_1.jpg)

>>15118079

Dungeon Siege was pretty fun.

one of the best fun I had to deal with level scaling in Oblivion was to get a mod that added hundreds of disposable companions and become an army of Daedra exterminators.


51fcf7 No.15118139

>>15118110

Damn, this looks cool. Every time i mod oblivion i end up crashing and giving up on it.


763c76 No.15118161

File: 1a66e73979767e7⋯.jpg (269.97 KB, 1600x900, 16:9, 20171003014514_1.jpg)

File: 9ca63875dc32903⋯.jpg (211.23 KB, 1600x900, 16:9, 20170227135937_1.jpg)

File: 99576edb93eae44⋯.jpg (220.55 KB, 1600x900, 16:9, 20160826110622_1.jpg)

File: 5215434ef1db80d⋯.jpg (253.27 KB, 1600x900, 16:9, 20160824034329_1.jpg)

File: 5efab2dc5d6a93e⋯.jpg (265.1 KB, 1600x900, 16:9, 20160823035224_1.jpg)

>>15118139

the game would have intense frame drops or just outright freeze for a second or two.

only way to temporary solve the frame rate issue was to open the character menu and close it.

while it was fun, there were times I wish I could command the characters a la mount and blade or have them not jump to their death like in the last pic.

oh and friendly fire wasa thing, so I had to constantly reset them with the companion ring.

but when it did work, it was comfy.


ed431f No.15118782

File: 9c61ef465040b37⋯.png (60.03 KB, 227x202, 227:202, 2018-07-07 02_20_24-Mount&….png)

Anyone know what could be causing this?


4e97da No.15119726


b9f1a3 No.15121932

Finally sit down to play Warband for the first time. I have been playing for hours and I am pretty sure I have seen I have seen everything the game had to offer like 2-3 hours into it (I am over 10 now). It is okayish, but is super repetitive and not that interesting. I tried to be a wandered for a while, had nothing to do. So I became a vassal and now we storm castles. I am getting enough reputations so some people actually want to vote for me, but I still haven't gotten a vassal, just my starting village. Even if I start getting castles I don't see what the big change would be. Am I missing something or people just praise the game for the possibility of having this type of battles at all?


f5257a No.15122234

>>15118782

Anon, what did you do to your game? You know what they say about sticking random things in your game folders.


a3bd00 No.15123119

YouTube embed. Click thumbnail to play.

>>15121932

You're saying what everyone always said, even hardcore fans: Warband has breadth but not much depth. This is why people are so hopeful for Bannerlord. The base for a great game is there, it just needs to be worked on. Imagine:

>horses being able to "slide" depending on how you hit obstacles including other horses instead of going from 1000 to 0 at the slightest touch. Also being able to throw you off the saddle if they stop too abruptly which could be mitigated by the riding skill

>spears being useful without the need for mods

>being able to intercept a party in different ways, not just regular open field battle, but harass guerrila style to thin a big forces numbers with a smaller force, instead of commiting your full strength, with maybe units that are better at this kind of thing than others and a related skill for it (retreating has big downsides in Warband currently and is not a viable strategy), stealing from or ambushing a party that has set up camp (parties can't set up camp in Warband, but maybe they will be able to in Bannerlord), harassing actions and fighting marches that can eventually become pitched battles if the harassing side commits, or if the lines decide to open and counter attack and a million other possibilities

>more in-depth quests, dungeon crawling

>being able to fortify a position (bonus points for being able to direct exactly where the defenses will be built), build castles and other things

>fortifications that actually matter in the overworld, denying territory and passage to foes and other such things

>losing a whole army actually removing that faction/lord's capability to wage war, instead of them just magically conjuring an army after a few days

>actual interaction with your companions and other npcs

>overworld and economy being more detailed and involved when it comes to war. Being able to close off a faction from a trade partner to cripple them for example, or cutting them off from some fief that produces some important material, or from some ally that could relieve them

There are also million ways to expand on diplomacy, romance, ruling (wheter as a king or just a landed knight or something like that) and other courtly things.


07777e No.15123161

File: 99962eab36fb423⋯.jpg (97.38 KB, 475x710, 95:142, 99962eab36fb4237a0f714162f….jpg)

>>15070742

Git gud, you pleb.


af440b No.15124901

bump


2842f0 No.15125004

>>15121932

That's pretty much it, it's a game with a neat concept and function but no depth and is obscenely padded with hundreds of hours of grind and repetition.


6a651c No.15125290

File: 1e83a5fb07cd08f⋯.jpg (444.68 KB, 816x1119, 272:373, 1384773913275.jpg)

>>15111029

Consider this: the largest battles you fight typically award a couple thousand exp spread among all your troops. Completing quests offers somewhere between 500-3000 exp, again spread among your troops. Depending on your army size, that means each troop gets maybe a couple hundred or less experience with some not-insignificant effort. With high trainer levels on several people, you'll add up to several hundred exp awarded to each individual troop passively every night. If you just picked up a dozen or so new recruits you can easily get 10,000+ exp for the whole lot of them every night until they're max rank.Trainer is actually an extremely efficient source of exp, It just doesn't really pay off until you're a good ways in.

>>15107504

>1. Full invasion 2

I've played around with this a bunch and I've found it a mixed bag. It really depends on the people you play it with and I can confidently say most of them are plain awful people.

>Playing on a LotR server with a good handful of people.

>Shits getting hairy so we form a defensive line in an archway to bottleneck the waves.

>Come up to join in the line and hold perfectly still. Haven't said a word since I joined the server.

>Some sperg kid starts shouting "WHY ARE YOU PUSHING ME STOP PUSHING ME REEEEEEEEE"

>Admin kicks me from server

Or another

>Having a hard time finding populated servers

>Find a server with two or three people in it, barely enough to get to wave 10

>Kill for a few waves but suddenly hit with a sense of diarrhea

>quickly scamper into a corner and run from my computer to take a quick shit

>Mostly a false alarm so I'm gone for maybe a minute or two.

>Get back in time to see one of them bitching in chat about me being AFK

>Nothing has changed, no one was dead, and they only progressed one wave without me

>I'm not taking up a highly sought after server slot and I'm not really a detriment since waves don't scale with player numbers so I'm puzzled as to why the fuck it matters to him.

>Try to explain I was only on the shitter for a brief moment but they're too autistic to care

>Vote kicked again

>Briefly wonder why anyone would bother kicking someone when their server is dying

>Figure out why I don't see too many people playing the game mode any more

>They're just sick of dealing with autistic children playing server cops

I've had some good experiences with the mod too, but it's really a 50/50 shot with any server. Pic only somewhat related, cRPG is also a hit and miss experience.


461b67 No.15125311

>>15121932

The game caught me because I always wanted something similar to an RTS but being able to take part on the battles, Warband delivers that perfectly.


cc0953 No.15125314

>>15083108

>>15080312

Better if you niggers fucked off to 4cuck with your Facebook memes honestly.

Can't even use Fingol memes right

>>15118782

Exorcise your computer


e1117b No.15125460

>>15118782

Fucked up your face textures and need to fix them. Google search how to install face textures into mount and blade and put in some new ones. Or your module fucked its face textures.


da7f07 No.15137232

You can't use mods with pirated Warband right?


20be32 No.15137725


368847 No.15137737

>>15137725

Last time I tried this a mod required some tool, something like script extender for Bethesda games and that didn't work with pirated copies. Are you sure?


5719a8 No.15137749

>>15137737

Source? Sounds like you are being retarded.


45ed39 No.15137760

>>15137749

Yeah checked it and I was talking about Floris extended and WSE I believe. Wse would just ask for a serial key for me


673459 No.15149255

File: e8290d42f3f1121⋯.jpg (996.62 KB, 2250x2700, 5:6, Alt-Rohirrim.jpg)

I am bored. Give me a challenge. I am already playing hardest difficulty. How can I make the game more difficult?

I am probably going to do this with a new PoP playthrough.


d8512c No.15149336

File: 1da84cbe353b715⋯.jpg (440.12 KB, 1920x1080, 16:9, BrainyBots settings.jpg)

>>15149255

>playing PooP

don't do this, anon. Install brainy bots instead and use these settings. It puts the fun back in the game, trust me.


673459 No.15149370

>>15149336

>put weapon proficiency range over 360

>basically play PoP again

It's a trick, isn't it?


d8512c No.15149376

>>15149370

that depends on the mod you're playing, not brainy bots. If the mod gives every unit 300 skill instead of just some lords or whatever then you should probably play another mod.


eab61c No.15149387

File: 51f5a5853158a9e⋯.jpg (47.11 KB, 700x700, 1:1, 59bfb5361b33715e94dbdb5f.jpg)

>>15068493

>Recruit Villagers

>Kill bandits in forest

>Recruit more villagers

>Kill bandits in plains

>Go to a lord and start one of the three copypasted quests

>Kill bandits in forest again

>arrive at quest location and complete it

>Buy grain from village and recruit more villagers

>Go back to lord

>collect money

Then rinse and repeat a hundred times until you get a big enough army and are allowed to siege castles even though it glitches out every fucking time and the devs still haven't fixed it. This game is fucking trash. Only redeemable feature is the Napoleonic Wars DLC multiplayer.


2842f0 No.15149432

>>15149387

Native too, the multiplayer in general is pretty good.


15aa68 No.15149440

File: 3acf34408a907f4⋯.jpg (97.62 KB, 900x1200, 3:4, 3acf34408a907f45f248d6f9f0….jpg)


eab61c No.15149452

File: dd90bb8c81b452a⋯.jpg (74.82 KB, 600x599, 600:599, ao9Fd_vTC4M.jpg)

>>15149440

Thanks for the input based Mark poster.


d9b246 No.15149479

>>15149387

>game is trash because I play it in a single boring way

The only thing trash here is you my man.


15aa68 No.15149485

File: 3b77a5f82281e47⋯.png (119.12 KB, 960x782, 480:391, out of the way headman.png)

>>15149452

proof that youre a headman


454f7e No.15149508

File: 94ea4b1644099b4⋯.jpg (338.69 KB, 1920x1038, 320:173, 20180713151039_1.jpg)

File: 984dd4fdf81be56⋯.jpg (378.78 KB, 1920x1038, 320:173, 20180713151050_1.jpg)

File: d32fa8a4d3c1f1e⋯.jpg (373.34 KB, 1920x1038, 320:173, 20180713151102_1.jpg)

>>15103006

What is the name of yours, I named mine the Order of the Golden Fleece


2842f0 No.15149525

>>15149479

you mean the fun way to play is to cheat?


d9b246 No.15149549

>>15149525

No, how did you come to that conclusion? It is legit suggestion though I've done a few fun rounds after the first few playthroughs just for fun.

Point is theres a lot more ways to play the game than how you're doing it.

You can become a bandit yourself

You can be a merc and later annex the weakened faction you just helped beat and then destroy all the others too. Or just continue being a merc for hire.

You can become a jew and take control of the trading of the whole realm.

Or my favourite, spend everything on making your character OP as fuck, put all points in 2 handed. Roam the land winning tournaments, gaining money and gear and once you're a one man army just roam the land killing armies ranging in 80-150 men all alone and concquer castles by yourself.


2842f0 No.15149585

>>15149549

>You can become a bandit yourself

If you want to fail and be miserable? Bandits don't conquer or amount to anything.

>You can become a jew and take control of the trading of the whole realm

How exactly? I wouldn't call buying/selling shit controlling trading of the whole realm.

>spend everything on making your character OP as fuck

Again you won't amount to anything. You'll make battles 100 times longer and more tedious and the fun wears off because I've tried this before.

What I got from that guy's post was that the game is mostly chores, repetition and grinding, and it's true. No decent playthrough can do without it. And I personally don't get the creativity with playstyles if they're gonna make your progress complete shit. The game is a shallow sandbox with the same quests, same lines of dialogue, same everything, I think actually roleplaying in it and not playing to win might be a little autistic.


f48191 No.15149631

>>15149585

>>15149525

Cheat, if you beat it once you can beat it again just cheat to get the ball rolling. Alternatively play some mods.


791dd7 No.15149641

>>15149585

That's the biggest issue with Warband, you can't really be anything but a warlord and, eventually, a noble. I mean, it's mostly historically correct, you don't exactly hear about bandit kings, but it's a pity the diplomacy, espionage and trading are not more developed so you can roleplay a kike.


d9b246 No.15149650

>>15149585

>If you want to fail and be miserable?

>Again you won't amount to anything

If you're fucking shit at the game? Yeah.

>How exactly?

Even in vanilla you can buy land for your business. Theres all sorts enterprise shit you can start in each town and each town has its own economy which means some ventures are more profitable than others. These offer a good amount of sustained income and stay in operation no matter your relation with the city owner. Then theres many mods that improve trading and add shit like diplomacy.

>not playing to win might be a little autistic

How do you win a sandbox game with no set goals? I think you might be the autistic one here.

You complain about the game being boring when its clear you have no clue what you can do the game. Chasing this "win" condition that you defined in a single way makes the game boring?

What a load of bullshit honestly, maybe chasing the compas marker in skyrim is more up your alley?


2842f0 No.15150607

>>15149650

I'm not saying you can't be a bandit or 1 man army, I'm saying that's being shit on purpose and will prevent you from achieving much.

Yeah buying enterprises is good and should apply to every playthrough if you want success.

>How do you win a sandbox game with no set goals?

The game is built on war, factions and fiefs, that's where most of the fun and content is. If you're playing some kind of pointless hobo party, you're just kidding yourself. A "do whatever you want haha" mantra is simply stupid to apply to this game if it cuts you off from most of the content. The effective goal of this game is to fight and conquer for an existing faction or your own, that is what nearly every player does, and if you don't then it's your own quirky playstyle you can't really advocate to others as a selling point.


761ad6 No.15150610

>still no stamina

Shit combat mechanic bro.


c2deee No.15165126

>>15150610

>two equal players

>one runs out of stamina first

>fight ends

vs

>two equal players

>MetalGearRising.exe

>one shows superiority for a fraction and comes out on top

>GLORY

No you're a faggot


c2deee No.15165180

>>15150607

>You're playing a sandbox game wrong

Come on anon, just let him be a hobo.


c862f6 No.15166086

>>15149508

Order of Holy Fire.

I always genocide the sarranids and Khegerits


f86f13 No.15166180

>>15150610

In game stamina is a mechanic that raises the skill floor but lowers the skill ceiling. It works in Dark souls but not here since their combat systems are going for completely different things.


f1661f No.15166198

>>15165126

>>15150610

Stamina should only be in Multiplayer and only drain when blocking and feinting.


2842f0 No.15166233

>>15166198

>I want to hinder and limit fun and hectic melee

nope, get good


fd3def No.15166237

>>15150610

Back to Souls you fucking casual


fe2c69 No.15166335

File: 3eb9b3c67c33b51⋯.jpg (98.14 KB, 640x400, 8:5, 369852489.jpg)

>>15166233

>>15150610

>>15166198

>>15166180

>*swings wrench

>*starts breathing heavily

>*sweat pools on arms

>*sits down

>*action of sitting down costs 50% of stamina

>*hyperventilates

>*dies


f1c594 No.15166378

>>15166233

>Feint spamming with fast one-hit-kill weapons is fun and hectic melee

Anybody can pick up a fucking two handed sword and wipe a server. Vanilla Mount & Blade combat is fucking terrible in a multiplayer setting.


2842f0 No.15166404

>>15166378

try playing without lag and getting good, actually beating good players requires more


f1c594 No.15166418

>>15166404

>Try playing without lag

Not possible since I live in NA.

Only Napoleonic is playable with 150+ ping.


2842f0 No.15166443

>>15166418

What? NA had tons of active servers back then. Haven't played for long, guess it all died.


c862f6 No.15166633

>>15165126

Stamina is a resource to manage. If you're shit at managing it, you die.

Git Gud, faggot


2842f0 No.15166663

>>15166633

It does not fit this game and would ruin multiplayer. Feinting and techniques in general would be limited and taking on multiple opponents would no longer be possible. And for what? It's less fun and less skill potential. Go play Chivalry.


f86f13 No.15166751

>>15166633

It also limits how many actions you can take within a certain amount of time, which introduces a skill ceiling.


1bb2f3 No.15166995

>>15166443

Not a lot of NA servers these days, it doesn't help that a lot of the NA servers are run by faggots who'll ban you for slurs while a lot of the popular EU servers are managed by admins who either don't give a fuck or will call you a nigger themselves.


54d178 No.15167018

>>15165126

M&B multiplayer combat is about who can jank more, or going archery/throwing since it's so easy.

Stamina is a welcome mechanic in multiplayer but they also have to fix ranged or it's just going to dominate even more.


2fcf8e No.15167078

I played Warband from 2009 (beta) to 2016, and was a prominent member of the NA 'competitive' scene. Something I never see talked about (admittedly I'm not around much) is how terrible the multiplayer community was and is.

The community took a turn in late 2011 when the absolute bottom-of-the-barrel, no-skill faggots from the EU ran away from their own scene (because they weren't good enough to compete there) and decided to start playing in the NA scene. The NA scene had, up until that point, been dominated by a sword-and-board in-your-face mindset that was very fun and kept to the spirit of the game; in contrast, the EU scene favored long range archery and hit-and-run tactics. Where an NA team would field 4 infantry, 1 archer and 1 or 2 cavalry, an EU team would field 5 archers, 1 infantry and 1 cavalry.

When the eurofags moved in, they began subverting NA groups and convincing them to adopt EU tactics which gradually turned competitive battles from quick and dirty skirmishes to drawn out campfests. A schism appeared between old guard NA teams and eurocucks, and things stagnated for a couple of years. Despite (and because of) their melee aversion, the eurocuck teams could never steal the crown from the NA teams, until one day when the supreme cockgobbler known as Captain Lust was hired to be a 'community manager' out of the blue by the turkroach developers. Lust was one of the very eurofags I'm talking about, a ginger goblin from the UK that almost exclusively played in the NA scene. His credentials for getting hired? None, other than being the biggest shitposter and anti-NA shill you could imagine; the loudest mouth with the biggest nose to brown. He was put in charge of updating the game while the real devs worked on Bannerlord, and is responsible for the last few major updates the game received before I quit. He curated community maps, and ensured they only favored the eurocuck playstyle.

The NA teams had been complaining about how ridiculous and overpowered archers are for years, but it was Lust that was in charge. Did Lust do anything to tone down the severity of archers? No. Not a goddamn thing; he actually made archers even better than they were before through item cost manipulation. Soon enough the entire multiplayer scene revolved around the capacity of archers. Trying to watch a stream of Warband competitive is like pulling hairs. It's so goddamn boring. All you'd see was people waiting around trying to get cheapshots until there were only 30 seconds of the round left. Now imagine being the one playing and sitting there waiting for the message "Master of the Field" to appear on your screen.

The eurocucks turned the game into CounterStrike with swords, except no one used the swords. It got so bad they had to make a new module that adjusted the rules for battle mode to compensate for the long wait period, literally copying the CS format (the "bomb" is the MOTF that spawns somewhere on the map). It's the sole reason competitive Warband died in adolescence. It could have been exciting, but Lust made sure it never lived up to its potential.

Thankfully the turkroaches wised up and fired Lust, casting him into obscurity, but the damage is done. Now the multiplayer is dead, especially in NA.

The game itself is also deeply flawed with many problems that anyone spending 5 minutes looking through the module source code can point out. I have zero confidence that Bannerlord will be any good, especially if Lust had any input whatsoever.

t. salty NA archerfag


286e2f No.15167134

>>15167078

>by a sword-and-board in-your-face

I forgot. When kick was nerfed into oblivion? Because before that 2handers absolutely dominated melee.


2fcf8e No.15167170

>>15167134

It's been so long I honestly couldn't tell you. Taleworlds is notoriously bad with keeping track of things in changelogs. A lot of changes that happened were never written down, the introduction and subsequent 'fix' of kicking being among them.

2handers never dominated melee. They're easy to deal with, with the exception of the GLA which is a weapon so retarded it should have never gotten past the idea table, but even the GLA can be dealt with if you don't let it intimidate you.


91007d No.15177818

How'd you guys enjoy Fire & Sword?


000000 No.15181386

how can I win with an idiot king (Ragnar) who keeps making peace with kingdoms whose lords I have imprisoned and whose villages are all looted, and who keeps declaring war on 3 fronts all the time against big strong factions?


b463cd No.15181446

>>15181386

remove him from the throne and take it for yourself


000000 No.15181463

>>15181446

how? if I conquer a castle and ask to be rewarded it most likely will be, I have 100 relation with him and 20/30/40+ with all other lords, plus the cities I have are in a shitty place to defend

is there a mod that lets me assassinate kings and have myself declared king?


2fcf8e No.15181952

>>15181463

Becoming king of a pre-existing faction is impossible and can't be modded into the game. Your only option is to break away and start your own faction and begin the end-game grind.


0536e1 No.15181966

File: e9becdfeb2b86d6⋯.jpg (58.99 KB, 205x300, 41:60, time-wizard-mrd-065-yugioh….jpg)

Weren't these damn Turks supposed to show up at Gamescom yesterday? Did anything happen at all?

Fuck Bannerlord. Honestly, I hate the game and it's not even out yet.


20ed30 No.15182037

File: 6b122bd9f6e8b48⋯.jpg (36.99 KB, 500x500, 1:1, chen hello police.jpg)

>>15181966

Isn't Gamescom next month though ?


0536e1 No.15182081

File: 3a145503ea9525a⋯.jpg (106.99 KB, 578x755, 578:755, 8f27393117467b901e2a3c4247….jpg)

>>15182037

Shit your right.

August 21st.


2842f0 No.15182106

>>15177818

Pretty garbage. The map looks all the same, troops don't evolve, some kingdom troops are dramatically worse than others, you can get randomly taken out because bullets are too fast to avoid, fleeing parties retreat into a war wagon which makes it a bitch to defeat them, main quests are buggy, way worse soundtrack, no player faction, they reduced troop prisoner prices so much that taking them isn't profitable at all, XP from killing enemies was also massively reduced which makes leveling up very slow and relies on grinding shitty quests, melee infantry generally sucks.


791dd7 No.15182183

>>15182106

>they reduced troop prisoner prices so much that taking them isn't profitable at all

That's why you trade you dumb nigger. All you're whining is that the game doesn't play exactly like vanilla, when that was the whole point.


2842f0 No.15182283

>>15182183

>making a feature pointless is an improvement

trade would still be king if prisoner prices were normal, but none of it will matter when you get fat stacks at the bank that eventually multiplies your money into absurd amounts




[Return][Go to top][Catalog][Nerve Center][Cancer][Post a Reply]
Delete Post [ ]
[]
[ / / / / / / / / / / / / / ] [ dir / arepa / cute / cyoa / femdom / kc / lewd / vg / vichan ]