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File: db81800c1f74d9b⋯.jpg (335.44 KB, 1920x1080, 16:9, di vs dl.jpg)

07ec5a No.15063493

>Wow, the OP of the other Dying light thread is a faggot edition.

Seeing the other thread at the bottom of the catalog made me slightly interested in Dying Light, what with Dying Light 2 being announced during E3 and being discussed on normalfag forums. I decided to pirate Dying Light 1 and give it a spin. Quite a few things about the game made me remember Dead Island, a game I have not played in years. It's obvious to anyone that Dying Light was a second attempt at making Dead Island good, so I'd like to compare them a bit mostly based off of shitty autistic memory.

>Combat

In both games, combat (when you're not dropkicking and stomp-finishing everything in sight) is slow and deliberate. Attacking drains stamina, most melee weapons are swung slowly, but a direct hit to a zombie's head is meaty and powerful. However, there are quite a few differences. In Dead Island, you could break the zombies' arms, watching them amusingly flail their limp limbs around while also preventing them from attacking with scratches or grapples. This is not possible in Dying Light, and the only way to cripple a zombie is to slice off their limbs with a sharp weapon. Also, in Dead Island, the strategy of kicking a zombie down and not stopping until their ribcage gives out was a powerful strategy for killing isolated zombies, but in Dying Light, you can kick a zombie's head 20 times and smash their ribs with a lead pipe and they will still stand up and attack you. Another thing to note is hit detection. Dead Island's hit detection is like a timed close-range hitscan weapon, like the melee weapons in TF2. The hit detection for melee weapons feels much better in Dying Light, and it's much easier to pull off satisfying headshots. One problem with Dying Light's combat is that there's barely any in-between when it comes to how powerful the player is. One moment, you can barely manage to kill a group of zombies because they just won't fucking die no matter how many times you crack their skulls with your jury-rigged electric monkey wrench, and the next after spending a few skill points you're dropkicking zombies and stomping their heads in.

>Movement

Movement between games is extremely different. In Dead Island you only have the ability to walk, run, and jump. In Dying Light, you do parkour and climb buildings and radio towers like an autistic spidermonkey. Also, later in the game you get a shitty grappling hook that makes parkour almost pointless.

>Story

Both have shit stories. Dying Light has a slightly better one, but they're both kinda lame. Dying Light could have done a lot more and a lot better. Not much to say here.

>Asthetics

In comparison to Dead Island, Dying Light looks fucking ugly.

>Hey Joe, how should we make the aesthetic of our new parkour zombie game look?

<You know that shitty run down, brown and gray city in Act 2 of Dead Island?

Dead island for the first act and I think parts of Act 3 was pleasing to the eye. You were on a tropical resort that was meant to look beautiful and colorful. Dying Light is just some shitty dull, dirty impoverished city in Turkey.

One last thing, the zombies judging from screenshots from Jewgle Images, from Dead Island look a FUCKLOAD better than the zombies in Dying Light. In Dying Light, the zombies look like a bunch of Open World Dragon MEMEGAME orcs but with human skin colors and a few nasty wounds and red eyes, while the Dead Island zombies looked like they were normal people turned into instinct driven monsters.

7466c4 No.15065011

I'll give a serious reply to this because I am an avid fan of dead island and played a lot of it. I have also played dying light.

First and foremost: I like dead island 10x more than dying light. dying light was a disappointment. Everything felt extremely clunky. The ui was ass. Movement was slugged. there were performance issues not seen in dead island. Combat felt less enjoyable. And like you said, the game was ugly brown and hideous compared to the tropical bright sunny scenes in dead island.

Now onto more specific things.

I liked dead islands campaign a lot more. the campaign was clear-cut as far as story goes. I understood why everything was happening. In dying light it felt like the entire purpose of being there was to get the zombie cure but then they just had to throw in the 'lol xd were just going to nuke everything and kill everyone lul' ending. the multiplayer was also better because of the fact that you could jump into anyones gameplay at any time and leave at any time. it was also really easy to play with friends even if there was a huge power level difference because the game would just bring you down to their level yet you got to keep your weapons.

The zombies in dead island felt way more varried than dying light. I cant even remember 2 different zombies from dying light except for the night nigger zombie and the regular ones. Thats a big complaint i have with dying light: the fact that it was so forgettable. I remember most of the characters from dead island. Sinamoa, the australian lifegaurd helping you in the early game. The 4 main characters. The asian who specializes in machetes and sharp weapons, the nigger with a hammer, the football player that throws weapons, and the abo cop that uses guns. All characters were a unique way to play the game which is what helped add to the replay-ability. The main villain ryder white who's daughter got infected and all he wanted was to save his daughter with the vaccine. All the npc's felt genuine and i was sympathetic to their issues.

Even the missions and quests were 100X more memorable than dying light. There was the juicebox mission, the pit fight against the zombies in the jungle, the progression of doing things in order to leave the first area and get access to the resort, getting sparkplugs for the truck, getting supplies to armor the bank truck, going to the city, city hall, the sewers, the jungle where the majority of people on people fighting occured. Everything was just more memorable about dead island and I hope we get a dead island 2 instead of a dying light 2.


b498de No.15065062

>>15063493

Dying light is much more fun than dead island.


2efd18 No.15065080

Reminder that dead island had the analog control option which enabled you to control from where to swing and which body part to attack and it was incredibly fun do meticulously remove zombie arms and just watch them.


1e7736 No.15065476

Why does almost every damn zombie game have some fucking conjugation of "dead" in the title

Romero was excused because he kickstarted the fucking trend in the most basic way, you can do better than that


f0d45b No.15065491

File: 776a6f75ffc609a⋯.webm (139.33 KB, 496x360, 62:45, hmmhh.webm)

>>15065011

dead island was also more aesthetic in my opinion


a1ba1f No.15065678

File: b187f71996c5709⋯.jpg (359.81 KB, 887x875, 887:875, dead island remastered - n….jpg)

>>15065011

I didn't really like Dead Island. The environment was pretty good but the gameplay felt like you were forced to play in co-op to appreciate the whole game.

>Combat felt less enjoyable.

The problem with Dying Light is that you have to endure a bunch of shitty mecanics because the fun only starts once you unlock the grappling hook.


1d58d7 No.15065711

>>15065678

>"Half-Aborigine"

>Australian flag

>That face and skin tone

Absolute bullshit. Virtue signalling at its finest. Come to Australia you cunts and actually see what the people look like.


8d9f83 No.15065730

File: fac0a1ac04b3501⋯.png (89.31 KB, 253x338, 253:338, THE THING THAT GO BUMP IN ….png)

What did Riptide do to differ itself from Dead Island? I haven't played it in years, it just kind of blurs together.


608966 No.15065762

>>15065730

Off the top of my head I can remember that they explain the rage mechanic storywise. There was also another special zombie or two, and the towns were a lot more colorful and vibrant. Mostly because any towns were portside.


608966 No.15065777

>>15065476

I mean you kinda set the stage with Romero starting it. Normalfags latch on to people who make a difference. Usually.


1e9ed9 No.15065792

>>15065762

But oceania has always been at war with east asia.


b20973 No.15065869

>>15063493

I always thought it was weird that both games had sections filled with human enemies with guns, especially since the human to human combat is extremely shitty in both games. It's a bit easier to deal with in dying light since you could run up a building and throw grenades down.

The fact that the first things they showed in dying light 2 E3 was human enemies makes it seem like they haven't learned their lesson. I don't know why devs insist on human drama in zombie games. I think the only game that doesn't have it is state of decay and I don't even know if that game is good


649b2b No.15065960

>>15065678

<Strong BAD ASS LEFTY FEMINIST

This is why videogames are considered as disease.


52aa7f No.15066140

>>15065960

dont forget to look at her nationality


f20bc8 No.15066226

WHERE

THE

FUCK

IS

HELLRAID


9a0ac7 No.15066273

File: d6452b32086ed90⋯.jpg (30.46 KB, 480x360, 4:3, hqdefault (1) (2).jpg)

>Liking any of them

Back to cuckchan


7466c4 No.15067390

>>15065960

>>15066140

this was before the huge push for this type of shit in videogames we've been seeing in recent years


211a24 No.15068360

>>15065678

Remember when that one guy got in trouble because in a line of code, he named this character "feministwhore"?


88cf01 No.15068666

>>15066226

still caring after they got rid of classes. cmon now


fc6591 No.15074106


c273ef No.15074342

>>15074106

Wrong board nigger.


62d5ee No.15074388

Didn't play Dying Light,but played Dead Island for a bit.

Really disliked the game, from the ridiculous C-tier movie story, to the gameplay, to the useless RPG elements, clunky movements, repetitive quests and the fucking leveling zombies. It's probably good as a co-op multiplayer game, but solo was really bad.


7c69ac No.15074391

>>15066273

>Everyone but me is cuckchan

Cuckchanners trying to fit in is cringe as fuck. Here, let me help you.

>>>/cuckchan/


c3e278 No.15076964

File: 49b8ef19b42b898⋯.png (170.93 KB, 339x505, 339:505, Dead_island_purna_jackson.png)

>>15065678

Pretty deceptive artwork there.

This character is blacker than michelle obama in game




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