>>15025377
Just report the sperg from the last thread and don't reply to him! Is that so hard? Also dwarf fortress seems to fit the bill. Take a look at this:
http://dwarffortresswiki.org/index.php/40d:System_requirements
http://dwarffortresswiki.org/index.php/40d:Maximizing_framerate
>Operating System: Requires Windows NT 4.0, Windows 98, or newer (If on a non-Windows OS, see System requirements#Other Operating Systems for information on how to install Dwarf Fortress)
>Disk Space: ~100MB. The game itself takes only about 20MB, but savegames and screenshots (if you take them) use considerable amounts of disk space. It is possible to use over a gigabyte of disk space with Dwarf Fortress.
>RAM: 256MB. The game uses 150+ MB memory while running (more if you select a local grid larger than 6x6). The more creatures, objects, and explored space on your map, the more memory you will need. Most of this can be kept in virtual memory (page file), but be sure to have at least 500MB total (physical + virtual) memory available. World generation requires 400MB at its peak.
>Dwarf Fortress is able to use as much CPU power as you can provide it with. While a Pentium II at 500Mhz is initially sufficient, your frame-rate will substantially decrease as your population increases, among other factors. Keep in mind that Dwarf Fortress will only run on one CPU at a time. There doesn't appear to be any indication that Dwarf Fortress will support multi-threading in the near future.
Fits the bill just like ADOM and other overly complex rogue likes. If you your point as criteria, we could as well exclude Frontier Elite, Battle Cruiser and some old WRPGs.