>>14894024
>I've been working for now on getting the most worthwhile physical copies of good games I can get on the Vita and DS.
The DS suffers an unfortunate problem, at least if you're like me and prefer complete copies, that Fucking Gamestop fucked the aftermarket by trashing perfectly good DS cases, which also included the art and manuals. The idea being to clear space (for mobileshit at the time, where I live), and because prior cartridge based games don't seem to have had any problem in chucking shit out (but then again, prior cart based games, Sega aside, used cardstock boxes people were prone to trashing anyhow). For games that were shovelware, or that at least got reprints down the line (IE: Etrian Odyssey, Ace Attorney, Radiant Historia, etc), this hasn't had as much impact, but for higher demand titles, and especially ones that didn't sell well to begin with, prices can get really hiked up, and even when they're not it can be a crapshoot to try to find one that isn't just a cartridge at this point. Obviously it's easier to do using online vendors to "spread the net" so to speak, but that just runs the issue of everyone charging the the same, or close to the same, online-tier prices.
I wouldn't be surprised if Gamestop starts making the Vita library cart only soon (assuming a given game even got a physical here).
>goddamn that's quite good
Here's the thing: They do a loyalty discount based on accumulated points. That's a receipt from a multimedia chain out here, and as part of their store card system, you get one point per $13 spent or traded (some holidays they'll double points gained), and from there, if your points meet the dollar price on an item, you can spend your points to get it half off. It is NOT a fast process to build up, though I do have some family and friends that let me get points on their purchases on the occasion they come with, or send me out to buy something for them. But it does help. Said place also used to have a nigh constant 20% off anything preowned under $60 (game consoles being the exception) through post-purchase surveys, which were also stackable with points (you could effectively get something at 40% the price tag after it was all factored). Those went away for a while, but they recently brought them back at a lower 10% off.
>and a physical store too.
I get better finds locally than I generally have online. Chance is still slim of a place not charging online prices, or only slightly below, but it happens every so often.
>How's the game? I've not even heard of it before.
Pretty neat, for a licensed game. Cyborg samurai Hyakkimaru hunts the demons (specifically "the forty-eight fiends") that his father traded his body parts to at birth for immortality, using not just the swords that you can acquire through the game, but the weapons the doctor that took him in has infused his artificial body with: short arm blades he can toss his hands aside to use, a primitive machine gun within his right arm, and a cannon within his left leg. Ammo is rather scarce, given the period it takes place in, and needs to be used wisely. You've also got Dororo, a kid thief as an ally, who can find items for you and help in combat, albeit to a lesser degree than Hyakkimaru himself. It didn't do too well with professional reviewers, and sold like shit out here (I'm honestly a bit surprised we got it to begin with; Dororo saw thirty-six years of nothing between the prior 1969 anime and the game). And honestly, I don't think any licensed game really warrants the sort of price this game sees. Even that original $22 is MUCH better than it averages these days, and was still cheaper than I was seeing it on occasion for a few years back.
>I'd certainly appreciate it greatly.
Incoming wall of text then.