I don't do backlogs because there is no point in me doing so.
If I were to commit myself to backlogging, then in the process of backlogging I would find games i'd be willing to complete instead thus sabotaging my efforts or I would be so bored of reviewing hundreds of games that I would rather play vidya instead of maintaining some arbitrary list that wouldn't even serve it's purpose, because I could spend my energy on browsing through vidya libraries for anything that catches my eye instead.
>>14828010
>Why do we do it too ourselves?
When rational - because we feel that whatever we have on our minds is not good enough for a situation at hand.
When irrational - because we want to stuff ourselves to satisfaction with everything we can reach up to.
In the former case if you feel that your backlog is well documented and you aren't going to miss anything if you don't pay attention it's better to start some vidya research instead and cover some new grounds. If committing to research is impossible developing a new purpose (review, game analysis, speedrunning, community building etc) and creating new motivational goals for playing known vidya would create more opportunity for getting yourself completely absorbed by the action of playing vidya.
In the latter - recognizing and doing something about it is going to be a good start. For me such situations are usually circumstantial rather than systematic thus each time it has it's own solution, for example library stockpiling could turn into a vidya research.
>I still want to obtain new games and I'm not content with just settling on play one of these older titles?! Why?
You are a fucking retard if you are asking yourself that question.
It's because you know what to expect from a game, you know that committing to a genre or a series would greatly diminish the amount of enjoyment you could get from just experiencing a modern, better title (in your opinion).
And you yourself can hardly argue against that, because you played enough of a genre to differentiate amount of enjoyment between the titles before you even play them.
What the question actually is "Do I want to enjoy things now, but lock myself out from experiencing more fun in the long run or do I think that the library of games I could enjoy is shrinking by the day, thus requiring a long term fun conservation and supplying strategy?", the problem with the question is that it's a mental trap of equally reasonable choices that drain your mental reserves to the point where you don't and then can't pick either of them, because you don't have enough energy to commit to any of them. Solution to this is either committing to an option when you do have enough energy to commit or instead choosing to go exploring new grounds instead, be it new genres or new entertainment media altogether.
True meaning of "experiencing media has to offer" is trying to experience as much of it as possible and not literally experiencing every minute variation of whatever something there is.