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File: 77c8c6b5f197d73⋯.jpg (278.54 KB, 640x1141, 640:1141, IMG_1896.JPG)

084068 No.14775047

This game is straight-up garbage. Why is it so well-received?

Every map has an influx of enemies that start charging at you as soon as they appear. Need I remind you that you're always outnumbered 6:1, and if enemy reinforcements appear in some area you're not reinforces, you're basically guaranteed to lose. Also, every enemy has at least 5 levels above your average unit, meaning you're lucky if you can kill them in one turn - let alone without having a second unit attack them as well. And boss enemies in castles? What a great and fair challenge they are. More often than not they have over 15 defense and resist and require your entire team to whittle away at their health - provided that enemy doesn't have some bullshit attack that has a range which covere the whole map. Oh, and dare we forget how important RNG is in this game? As mentioned previously, you're always underleveled compared to the enemy, so your chances of hitting the enemy are almost never 100%, so you need to rely on luck to decide whether you hit or not ( You won't hit unless the chance is at least over 60% ). There's no way to complete this game without save scumming because one missed hit can spell doom for whatever character that missed. Can't forget the endless hordes of horsemen with javelins, positioning themselves so that if one of your units is in their range, they'll whittle their health down quicker than you can say bullshit.

All-in-all, FE4 is a pretty shit game, but that doesn't surprise me as much as the fact that people say they actually like this steaming dogshit.

0c92f3 No.14775072

>>14775047

It's certainly exceptional in terms of FE, yes. And yes, the maps are unreasonably large, making it more akin to a TRPG/grand strategy hybrid. I had a hell of a time getting through the final chapter, that's for sure.

Comparatively it is both primitive and laughably strange most of the time, as you've pointed out. The great emphasis on the "Generations" and effectively having to restart the game halfway through is something that I think they actually pulled off well.

If you're looking for classic FE that isn't bizarre, try Seisen no Keifu's successor - Thracia 776. Yeah, it's Japanese-level difficulty, but that's absolutely difficult by any metric; therefore very rewarding too.

Not to mention the random dudes chatting as the arena's "BGM". Who the hell on the dev team though that was a good idea, and why did they keep it in?


cdb933 No.14775094

Because contrarians praise it as the pinnacle of Fire Emblem just to score internet brownie points with anonymous users in order to boost their self esteem for being failures in life. FE7 is the golden standard with the most likable cast and refined gameplay, but it's too entry level and well known to be praised by such faggots.


084068 No.14775517

>>14775072

I will have to try out Thracia then, if you say its better than Geneology. I mean, im still playing Geneology right now, but I cant help but absolutely hate the fucking game. Im only playing through it because I feel like id be missing out otherwise.


d7e327 No.14776734

>>14775094

bit too shitposty for my tastes but I agree about FE7


8f9360 No.14776750

YouTube embed. Click thumbnail to play.

>Not to mention the random dudes chatting as the arena's "BGM". Who the hell on the dev team though that was a good idea, and why did they keep it in?

Wait 30 seconds in.


8f9360 No.14776767

>>14776734

>>14775094

FE7 has a really strong strong start but the later parts become a slog of wading through tides of unpromoted trash enemies.


c6824b No.14776768

File: bcdd4eae8c076a1⋯.png (5.53 KB, 500x160, 25:8, trash.png)

Writing. For Fire Emblem, it's sense of scope and ambition was huge for the time and arguably even now. You can make an archaic mess of game that's only somewhat playable, but if it has a decent story it'll attract the type of people who brag about their "hidden gems" and "lesser-known classics." Out of all the Super Famicom games, it's my least favorite and might as well be my least favorite pre-Awakening game aside from Radiant Dawn. Mystery of the Emblem and Thracia 776 hold up a lot better gameplay-wise, Geneology requires that you over invest yourself enough to overlook it's flaws and power through maps and tedious design. You have to get lost in it's story in order to enjoy the game properly.

>>14775094

Fire Emblem 7 is just the most balanced game, having no outstanding flaws but no outstanding traits either. It's the Ocarina of Time of Fire Emblem games, it's the most basic experience and indicative of a lack of refined taste, everyone likes it because of course they like it. Fire Emblem 7's mandatory slow as hell introductory stages also ruined the game for me and any chance that I'll play it again. I don't care for Lyn all that much either.


1ca226 No.14776789

>>14775047

_______git gud_______


c6824b No.14776799

File: 4c377a2a8d86a06⋯.png (87.8 KB, 5000x5000, 1:1, 4c377a2a8d86a066a3c5bcb884….png)

>>14776789

This isn't Thracia 776 or Famicom Gaiden, Geneology isn't that hard of a game if you know to bait and how to avoid having fucked up children


1ca226 No.14776805

>>14776768

>Fire Emblem 7's mandatory slow as hell introductory stages also ruined the game for me and any chance that I'll play it again.

You can skip Lyn's chapters after you beat the game the first time, but she and all her units will be very weak when you get them in Eliwood's story. You can also play her chapters in hard which is basically the same thing, except you can do whatever you want, like promote Kent or Sain at chapter 9. And there's Hector mode which is more or less the same as Eliwood's mode, but a little bit harder and with some extra levels and characters.


774a7e No.14776818

File: 09c39ac14907879⋯.jpg (138.69 KB, 354x388, 177:194, 1605460.jpg)

>>14775047

>enemy ratio

Gameplay-story integration. You have no backing and you're the aggressor, of course everyone is coming out of the woodwork to stop you.

>Also, every enemy has at least 5 levels above your average unit

Doesn't matter when they get weighted down by like 30 and have pitiable hit.

>RNG

remember to save often :^)

>>14776799

With characters like Shannan and Ares you don't need any of the children.


a58937 No.14776827

>>14775094

Corporate shill still butthurt (too much soy?) because his pet shit game will never be as praised as the real good one.


c6824b No.14776845

File: 74453f04b09173c⋯.png (Spoiler Image, 275.71 KB, 500x282, 250:141, d01870f51aefec6e72f9fb591c….png)

>>14776805

I'm aware of that, but I haven't myself played Hector Hard Mode and although I would like to, I don't want to replay the entire game again, let alone go through Lyn chapters. Each Fire Emblem game is riddled with tedious gameplay/design in some form, Geneology of the Holy is just the most extreme of it I feel. In terms of starter Fire Emblem, I feel Sacred Stones works much better and what I would recommend, I like it's characters better but suffers from being easier, which can be good to a newcomer and has a better overall pace suited for replayability.

*Also why'd you sage anon?**

>>14776818

Arvis is the real protagonist and did nothing wrong.


bc8cce No.14776849

>>14776845

>I don't want to replay the entire game again

You can always download a cleared save file, you know


94db3c No.14776869

>replaying Radiant Dawn on hard

>Dawn Brigade chapters are stupidly hard and your units all suck except the ones who eat XP and make the other suck even worse if used too early

>rest of the levels the hard end of normal for most other FE games

>not being able to see enemy range is tedious as hell

It really shows Radiant Dawn was rushed to be a launch era title for the Wii. With a few months extra dev time to add support conversations and actual balance it would have been about equal to PoR.


95593d No.14776872

File: 930e5ebf52fd531⋯.png (10.59 KB, 259x288, 259:288, So Casual 2.png)

Git gud

No really, that's all I can say for this. This was arguably one of the easier ones in the series. What part did you get to?

>>14775094

Fe7 is solid, but it's very bland. You don't really have fun cuhrazy tactics to try since all the shit like warp and rescue come really late and don't have a lot of charges.

>>14776845

>Arvis is the real protagonist and did nothing wrong.

>Cuck best lord

>Let's the jews run everything

>All because he wanted to fuck his sister

>Nothing wrong


c6824b No.14776875

File: 1d57568ef6ae39e⋯.jpg (41.77 KB, 327x459, 109:153, 1523407259900.jpg)

>>14776849

Never thought of that, but that still doesn't excuse the gripes I have with it or to anyone using legitimate hardware/not emulating. A game being fixed by others doesn't negate it's problems or make them invalid.


bc8cce No.14776883

>>14776875

Not saying it negates the game's flaws, but you said you'd like to play it and you can, isn't that enough? We can't fix everything you know


bc8cce No.14776891

Also Nino is best girl and whoever doesn't feed her all xp in her joining chapter is a faggot


1ca226 No.14776900

>>14776845

>Also why'd you sage anon?

Your post hadn't loaded for me yet, so I thought I was doubleposting.


95593d No.14776905

File: 2624227c3a7c30d⋯.jpg (303.66 KB, 1280x2000, 16:25, Nino.jpg)

>>14776875

The tutorial really does mark the game down a lot. If it ever gets a remake hopefully not because the spritework was the best part of the gbas and 3D models would look fucking abysmal in comparison, that's one part I'd prefer be skipped.

>>14776891

Certainly best 7 girl.


d7e327 No.14776908

>>14776827

>shill

>for a game released 15 years ago

not an argument faggot


c6824b No.14776926

File: a8803ce47ec83d6⋯.gif (345.59 KB, 480x320, 3:2, EphraimCrit.gif)

>>14776883

It won't improve my overall perception or opinion of the game is what I meant. Instead, I would consider Hector Hard Mode a separate game or experience from the original. That's definitely helpful info you gave me and I'll definitely do that, but it doesn't entirely feel right.

>>14776872

Reminder, you are the Antagonist. He wouldn't have been cucked if it weren't for you. He himself didn't do anything wrong, but his kids did everything wrong. He also didn't know it was his sister.


774a7e No.14776933

File: 9afe2c777341c16⋯.png (408.5 KB, 768x1120, 24:35, eigo.png)

>>14776845

Travant was the true hero, Quan lived in ivory towers and got what he deserved.

>>14776872

>best lord

>too stupid to realize he's being used to further Granvelle's bloodthirsty acquisition of land

>takes in the crown prince from the very country they are directly at war with and tells no one

>surprised people think he's forming a coup

>SURPRISED WHEN ACCUSED OF TREASON AFTER MOWING DOWN 4/5ths OF GRANVELLE NOBLES AND BULLDOZING DIRECTLY TO THE CAPITAL

Sigurd ignored signs thinking everything was gonna be alright as long as he had his friends backing him up. That he gets so thoroughly slapped in the face is what makes him best lord. So I guess I agree.


94db3c No.14776949

Good romhacks besides Road to Ruin? Staff of Ages is supposed to be good, but it's only 10 chapters so far and yet to update.


2ce893 No.14776951

>>14776933

>in vain we prayed.

>The gods came, and gave us hope.

Then their prays weren't in vain.


bcc30f No.14776991

File: 349c63e22d3d17b⋯.png (225.71 KB, 441x527, 441:527, 349c63e22d3d17bc097fef2636….png)

>>14776768

>calling OOT basic

I understand what you're trying to convey but you're either not very bright or a pretentious person if you think a healthy balance in design equals basic. Something can be simple in design yet done with effort and brilliance. Paper Mario, OOT come to mind. They are simple in gameplay but perfectly balanced and with lots of attention to detail, completely the opposite of basic.

FE7 is a strong start because it is a game with no flaws, AND it has good traits. It's top tier, same as OOT. Your tastes in games are not smogon-tier pokemon who have to have maxxed EVs in order in only one stat in order to be viable. Good tastes means liking things with good stats on everything.

>Thinking Fe7 has a slow start

Nevermind, you're a casual and a retard. Thinking OOT is basic was a red flag already.


cdb933 No.14777021

File: 2e4bf584aa4aa67⋯.jpg (24.42 KB, 472x472, 1:1, IMG_20180511_223903.jpg)

>>14776827

My hastily made shitpost generated lengthy and well crafted discussion about FE7 and the series in general by intelligent anons who saw it for what it was and used it as a jumping off point for discussion. Your comment is ridiculed for calling me a shill for a 15 year old game, I think we know who's the real winner here.


d7e327 No.14777026

>>14776767

>slog of wading through tides of unpromoted trash enemies

when does this happen? Wyvern riders are abundant later on sure, but they are objectively not trash. The others I can think of throw unpromoted enemies that are still oftentimes bitches to deal with, like magic-users due to generally low resistances for most units or nomads. Steel Lance pegasi are pretty much a joke in terms of combat, but in combat phase do enough damage to squishies to suicide in packs of threes or more to try and kill one of yours and force a reset or slog on, if you're one of those people

>>14776872

>You don't really have fun cuhrazy tactics to try since all the shit like warp and rescue come really late and don't have a lot of charges.

those tactics are more done as memeshit (look at this weird stuff I can do!) and speedrunning autism more than anything, its practically like glitching and breaking the game and I don't personally find it fun to do, at least basing entire tactics on it

I will admit that having something like those tools earlier does allow for more tactical freedom overall, but doing so would make optional objectives (a huge part of good map design) pretty much trivial unless they were to make said optional objectives so extreme in terms of both density and difficulty in getting that they'd be necessary at some point (assuming you'd be considering the usage and scarcity of such items as a resource to be considered, it being used as a novelty, niche, or situational item as I'd prefer it to be rather than a "general" enhancement of movement)

>I feel Sacred Stones works much better and what I would recommend

I liked some parts of sacred stones overall, it did a lot of unusual things. Orson's betrayal was very much unexpected for me. I also adored anything involving Cormag's storyline; it was done exceptionally well in my opinion.

However what I didn't like was yes, that it was trivially easy to the point of me being able to beat it on hard mode on my first blind playthrough of it with almost no problems just after completing Eliwood hard/hector normal (still easy) modes in FE7; I can't remember whether or not I played FE6 before FE8 so my perception might be different, but I just remember it being an absolute joke and I was peeved. Another thing I absolutely hated was the world map, and the fact that you could grind with some random encounters being unavoidable. It felt like it made an easy game even easier and it also fucked with the story's pacing too much, in my opinion.

The fact that there was 2 routes to take was honestly a great thing and there needs to be more things like that in… just games in general, but with the world map's existence it just annoyed me.

Lyon also felt pretty boring as an antagonist, for whatever reason. Can't explain it. Maybe its just the fact that he strikes me as a pathetic individual.

Monsters were… interesting at first. When they were promoted slightly more so, but as time passed they quickly felt even more boring to fight than normal enemies due to their greater density of numbers most of the time, along with them being generally weak and not really changing much in terms of tactics necessary for whatever maps they were used in question.

(post too long/2)


d7e327 No.14777027

>>14777026

Anyways, difficulty curve was also fucked with the grinding as well. I felt like I learned pretty much nothing from Sacred Stones (though in fairness to the game, it wasn't my first so the experience might have been different for others who's game it was first); compared to it I cut my teeth on FE7 and eventually got gud. To address your earlier post I suppose what I said about Sacred Stones could also have been applied to Lyn's tutorial mode, but I feel the tutorial mode works fantastically for a Fire Emblem game while also still having an enjoyable enough story so it doesn't feel too tedious. It also really bashes into new players the basics of the game very early on

>you can't send your pegasus knights anywhere even remotely close to an archer

>watch them around brigands as well

>use choke points and terrain effectively and keep the weapon triangle advantage in mind or you will very likely lose a character

>money is an important resource to keep track of, don't waste it too early on (though this is somewhat negated by the amount given near the end by Rath)

>promoting units turns them into walking gods of destruction and it should be done (though I had a slight problem with them doing it immediately for level 10 for Wallace, it was slightly misleading as I thought it basically encouraged level 10 promoting for everyone and I wasn't aware 20 was the cap or that you could go beyond level 10 with units, so I think I ended up doing it for a few people; can't quite remember since my first playthrough was so long ago and it sort of melded with the other playthroughs I've had with that game)

>you have to be fast to get bonus objectives and being fast in general with maps or doing all the shit you can can net you rewards (like bonus chapters)

>be very aware with your units and understand their strengths and weaknesses, take aggression with calculation or you will get fucked (matthew arrives in a chapter where he can get absolutely raped for a new player because of how squishy he is, for example)

it all seems like basic shit, but when you're first beginning an SRPG and aren't really aware of all the shit about Fire Emblem it helps a ton, in my opinion.

I can't remember Sacred Stones "teaching" as effectively as that. It just throws you into the pool, and not even the deep end since the game is so easy that I can't quite call any of the early game a "deep end" except maybe that one mission where you have to rescue that family in the mountains (which I actually greatly enjoyed both in terms of map design and for story value)


31d14e No.14777030

>>14776949

I've heard people praise Fallen King and Requiem. Haven't played them myself yet though.


774a7e No.14777044

File: d12f6a8dd6f2c47⋯.png (23.74 KB, 256x224, 8:7, FE4 Project Naga v7006.png)

File: d56a6ca0a2ba851⋯.png (23.39 KB, 256x224, 8:7, FE4 Project Naga v7007.png)

File: a9264acbc6995f0⋯.png (22.75 KB, 256x224, 8:7, FE4 Project Naga v7008.png)

File: 30d54b3342f9011⋯.png (23.16 KB, 256x224, 8:7, FE4 Project Naga v7009.png)

File: e97b51afdd4d9fe⋯.png (21.31 KB, 256x224, 8:7, FE4 Project Naga v7010.png)

>>14776951

They took their sweet fucking time.


94db3c No.14777059

>>14777030

Tried Requiem. It was difficult, but in a way that it expected you to exploit the game to counter it by requiring things like using unarmed Jeigans to lure half the enemy away.

I'll try Fallen King.


95593d No.14777065

File: 37068ea7ec53ad1⋯.png (397.31 KB, 640x640, 1:1, SquiliamSiggy.png)

>>14776926

>>14776933

>too stupid to realize he's being used to further Granvelle's bloodthirsty acquisition of land

To be fair, if you're in Sigurd's position, you don't really see whats truly going on until its way late. He isn't really surprised at being called a traitor by Alvis, so much as he is taken by surprise for Alvis doing it in the first place, since he's naive as shit.

>>14776949

Well there's requiem and blitz, but thats kind of it for original hacks. There's midori and the self randomizing FE8 rom if you're into alternate playthroughs, though midori is a full level hack.


8be542 No.14777071

File: 2d4a89e0e0100f8⋯.png (11.83 KB, 560x407, 560:407, 1373768386589.png)

>ching chong bing

>nintendo

>Shit game

It most likely is actually.


7aa6a1 No.14777159

>>14776949

Tacthack is still alive, though it's called Order of the Crimson Arm these days.


94db3c No.14777204

>>14777065

>blitz

Void's Blitzarre Adventure?

>>14777159

>order of the crimson arm

I'll give it a go.


600307 No.14777292

Is the next fire emblem going to have that stupid class swapping and children characters stuff? Haven't played an FE since awakening but that was a real turn off for me. I like waifus, but not like that.

I'd like to replay FE7 but I think my cartridge might be dead and I need a new GBAmicro charging cable and battery, emulators always make me want to cheat.


2f7285 No.14777978

>>14777292

Given how successful it was in Awakening and If, you can bet it will be in the next one. More often than not I find myself wishing the series died with New Mystery.


326995 No.14777984

>>14776799

>if you bought the Power Guide(tm) or watched a bunch of youtube walkthroughs and explanations of the game, you won't have a hard time at all!

I'd accept this bullshit argument if the game explained anything by itself, but it simply does not. It might have had a manual, but it's most definitely all in Japanese.


326995 No.14778007

>>14776872

>arguably one of the easier ones in the series

Straight-out lie or you were using cheats/guided walkthrough.

I played FE7, FE6, FE8, RD, PoR, the Gaiden remake, Awakening, Fates, and a little bit of the NES Fire Emblem (couldn't get through most of it, too tedious) and, granted, RD and FE6 gave me a lot of trouble, but those were among the first I played in the series. FE4 is, most definitely, not easy or fair at all. I'm not shitposting with this thread - I wouldn't have made it if my arguments were not sound.

This is just one example, but look at me in the screen and tell me the 'greatshield' skill isn't broken garbage.


95593d No.14778575

File: 6cca808e410ed12⋯.jpg (537.62 KB, 667x1000, 667:1000, Heard you talking shit lik….jpg)

>>14777292

It's up in the air, the Gaiden remake was pretty good but we won't know if it was an anomaly until E3.

>>14778007

>FE4 is harder than RD

I think you're just really shit man.

Upon reflection it isn't really one of the easiest, but not a lot of FEs are particularly hard aside from Conquest, RD and Thracia. Seriously just get good.


5a8e2c No.14778601

>>14775047

Which early Fire Emblems are worth playing? I played everything after FE6 (which sucked until the final chapter).

I also played the Shadow Dragon remake (which also sucked). I want to play the Gaiden remake but haven't pulled the trigger on that yet.


7c470c No.14778614

File: fbf494705a71c4b⋯.jpg (13.46 KB, 225x225, 1:1, opossumscreamatownassred.jpg)

>RNG

What a wonderful mechanic. Could you imagine if you were playing Street Fighter, you execute a fireball and it just randomly fails 50% of the time despite doing the proper input? Or if you were playing Super Mario and he just only jumped when he felt like it? Or playing DOOM and some random hitscan enemy one shots you because it was randomly decided that attack was a critical?


25261d No.14778645

>>14778614

Imitating tabletop was a mistake.


326995 No.14778669

File: 03c7f9d43121a21⋯.gif (61.62 KB, 260x200, 13:10, 03c7f9d43121a217fc91f37e1d….gif)

>>14778575

How long are you going to keep spouting this git gud meme? It doesn't even make sense in this context

>beat game you say is harder than FE4

>I say FE4 is harder than that game

>git gud

Summer seriously came early this year.

>>14778601

Gaiden remake is pretty quality, just use freeshop to get it + the DLC garbage. Nothing else before FE6 seems worth the tedium imo.


5a8e2c No.14778681

>>14778669

Thanks. You thought RD was hard? I'm surprised people think this, I didn't find it hard.


d7e327 No.14778702

>>14778601

agreed about FE6

And after the good feelings of the true ending it just ruins the feeling with that empty epilogue and the horrible credit sequence and generic and lifeless character endings


326995 No.14778718

>>14778681

I think my biggest issue was how you were forced to split your units into 3 separate teams and there was no way to switch them later on. Also that tower sequence at the end of the game was bullshit - the black knight fight, the final boss, the bosses leading up to the final boss - everything was just pure bullshit that clearly favored players who used a guide of some sort before going in.


2efacc No.14778736

>>14778614

git gud


31d14e No.14778998

>>14778669

>How long are you going to keep spouting this git gud meme?

It's not a meme. FE4 is not a hard game. If you are having a difficult time with it there's nothing else to say except git gud.


95593d No.14779157

File: 0aa939c55033893⋯.png (93.54 KB, 176x436, 44:109, The only good thing from H….png)

>>14778669

>Nothing else before FE6 seems worth the tedium imo.

And you're calling me the summerfag. Try out Thracia or Mystery, they're good fun. Except the first 3 chapters in Mystery, they're kind of shit.


2ec8d7 No.14779232

>When you realize Naga is actually evil and is the one who spread Draconic Degeneration across multiple planes of existence

>When she's been cannibalizing her own kind since forever

>When Grima's fucking creation literally confirms that the curse/affliction is not a natural thing, because it absorbed it to fucking mature, which is why it became so powerful in such a short time

>Just so happens to be not one, but Two Planar Dragons that have also gone insane

>Est and crew conveniently being in Echos, totally not led there by someone else to serve at that person's interests

You don't just fucking mention the fact that two of her own fucking trusted subordinates rebelled against her and come a few years later, one's a Tyrant Zombie, and the other a Slaaneshi embodiment of Slave Morality, or the fact that A WIZARD made the Apocalypse dragon from Awakening using a basic homonculus recipe and expect people not to get suspicious, or the fact that Doma had his name striken from history post-death and the unified church just SO HAPPENS to have naga Worship being merged into it now.

Or her meddeling in other dimensions and time, proving she can visit these periods, or the notion that she actually hates her species and is literally Type-Moon Gaia levels of Yandere for mankind, next to the fact that it just so happens almost every piece of "Fuck Dragons" Gear comes from her- That bitch is clearly fucking crazy.

Also, it is to my disappointment Fire-Emblem has no Monk-based class, because Medeus looks like the kind of guy to go Master Roshi on someone's ass before he gives a shit about transforming. Or the fact that people can steal Dragon Power is a thing, further emphasized via Manakete Grimas in Heroes, like holy fuck, bleed a dragon, grow it in horse-pussy, eat it and now you're a deadly draconic badass.


c8bc2c No.14779315

>>14775047

>>14775094

It's meant to be played on console which were designed to be played for hours, you only like the GBA games because they were designed to be completed in 30 minutes.

Folks like FE4 because it was drastically different from other games. It had a bloodline system and reworked most of it's mechanics.


c8bc2c No.14779325

>>14778614

Only bosses have RNG and it encourages you to think ahead.


2f7285 No.14781738

>>14778601

1, 3-5, 7-9, 11, and 12. Gaiden is the worst of the Kaga FEs, 6 sucks like you said, RD is extremely tedious with a lot of bullshit like too many swamp and desert maps but otherwise worth a playthrough I guess, and nu-FE is trash, including the trash tier Gaiden remake.

>>14778669

4 gifts you with so many busted units right off the bat that it shouldn't be difficult at all. Sigurd is in contention for being the single best unit in the series. He alone should be enough to make the first few chapters easy.

>Nothing before FE6 seems worth the tedium

>Praises the shit tier Gaiden remake

and you have the nerve to call others summerfags?




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