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e9b77c No.14673174
What makes cave story not have pixel shit graphics even while It has a lower resolution than many modern indie pixel shit graphics?
Literally how?
e836d7 No.14673177
fde4be No.14673409
>>14673174
I dunno, Cave Story is pretty pixelshit in my opinion
1658c5 No.14673433
>>14673174
Actual talent molded throughout the course of ten years
38c35a No.14673437
>>14673409
Your opinion is shit.
e7939b No.14673441
What happened to the Metal slug pixel artist?
75f141 No.14673457
It’s because a game is only pixelshit if /v/ doesn’t like it.
214154 No.14673460
ef6b88 No.14673502
>>14673174
It's not about how many pixels, it's how you use them.
b32734 No.14673631
"Pixelshit" is a meme that gets attributed to games with perfectly good pixel art. This is what happens when you take /v/ groupthink seriously.
664a25 No.14673649
>>14673174
Talent and care mostly
6eeb4c No.14673651
Cavestory isn't pixelshit because it sticks to its pixels and doesn't fuck around with nonsense like soft-glow lighting, dynamic shadows, tweens, etc. All of the animation and effects are completely traditional. While it doesn't look like something you saw on consoles of the past, it looks it could theoretically be from a decade and a half ago, while games like Hyper Light Drifter are awash with nonsense radiant/soft/dynamic effects that you absolutely would not see on a gen 4 console.
1195b8 No.14673664
>>14673174
it is clearly pixelshit, the 3ds remake is way better and has tighter graphics with more colors than my asshole
38c35a No.14673671
>>14673664
>it is clearly pixelshit
I don't think you understand what pixelshit is.
1195b8 No.14673677
>>14673671
Dude that's not pixelshit, that is what retro videogames clearly looked like, it's trying to emulate that old school look of a crt, you're probably too young, as I was born in the 90s and knew what crt graphics looked like as I played old retro videogames like halo.
c1b106 No.14673685
>>14673677
Congrats, you're a fucking idiot. It IS pixelshit because on original hardware where pixels were your only option, they could not be goddamn diagonal.
6eeb4c No.14673694
>>14673685
>missing the flag
b32734 No.14674017
>>14673678
You're fitting in, sonny.
a869dc No.14674032
fb3947 No.14674046
38c35a No.14674047
>>14674032
>fuck
Sounds like a plan!
5dfa90 No.14674048
>>14673174
>Literally how?
Are you this confused by basic talent?
46fbb8 No.14674049
Honestly, does this even need to be a thread?
Modern indie 'devs' can't draw for shit, they make sprites and put them on a game canvas at varying resolutions and sizes making the game look like shit because it's inconsistent.
If the style you want is retro and the sprite isn't displayed 1:1 onto the game's canvas then it's probably going to look terrible.
54b75d No.14674072
>>14673174
The difference is that Cave Story was made by someone who was actually making games at the height of the 16-bit era.
b32734 No.14674080
>>14674072
I don't think that's true.
3fc603 No.14674230
>>14674072
The 16-bit era died back in 1994 when the PS1 was released.
7f8f2b No.14674257
>>14673174
>while It has a lower resolution than many modern indie pixel shit graphics
It really doesn't.
544445 No.14674323
>>14673174
Pixelshit isn't a technical term that refers to low-resolution graphics, it's deragatory term for and artstyle that uses low-resolution graphics that don't have any of the talent and class of old games. There two explain it well:
>>14673651
>>14673671
I don't think a game even needs to look precisely like something that could have run on an actual console, but it needs to be adhere to the general rules of those systems. The pic in >>14674257 is exactly how not to do it.
bb030a No.14674444
Is there any indie trash these days that strictly adheres to 16-bit highcolor?
c0600e No.14674633
>>14673441
It's a mystery that will never be solved. Akio and Susuma used pseudonyms throughout their careers from IREM to SNK and then those names disappeared from the industry after Metal Slug 3.
3c3a8c No.14674636
0b3222 No.14674670
>>14674047
>give her the mushroom
0b3222 No.14674674
>>14673174
It has cute girls in it.
cca733 No.14674699
>>14674636
No faggot, it means this >>14673671
7977c0 No.14674728
>what I don't like is pixelshit, what I like is not
>it's an objective definition
You faggots get worse every day.
2c6975 No.14674781
>>14673174
I think it's the quality of the pixel graphics that defines whether it's shit or not.
Obviously shit pixel art would probably look like there wasn't much thought put into it. Like dev placeholder graphics, except they didn't bother to make it beautiful.
Pixelshit looks like those 1 pixel arms and legs, for one.
In contrast, those that took effort to beautify the graphics are also easily identifiable.
One such example is Metal Slug.
Even up until now, I still can't believe how beautiful Metal Slug games look now, compared to most games.
3fc603 No.14674831
>>14674728
>oh no someone was shitposting, let me pretend to be triggered
t. retarded faggot
0049c2 No.14675062
We're also slowly seeing the low poly 3D equivalent of pixelshit now. You know, models that are just unsmoothed and just took little effort to make and clearly have too high polycounts or texture resolutions and rigged smooth animations that wouldn't have worked at all in the 5th gen.
That or fake "voxels" popularized by Minecraft which is just cubes that still do shit like move around smoothly and rotate freely instead of aligning to a three dimensional grid.
51f182 No.14675113
>>14674230
The Genesis was still flying off the shelves well into '96.
0b4d07 No.14675156
Post Curly! Other Cave Story girls welcome too.
02ae86 No.14675169
PREDRAFTING YOUR ASSETS
I AM SO TIRED OF SAYING IT
d2d1cb No.14675179
Cave Story fits all the key framing necessities and literally uses the MSX2 color palette. It's designed like a retro game and even uses some of the same limitations of them. There's a reason it translated pretty well to the Sega Genesis at the loss of some color detail. It's already designed with a lot of the limitations in mind.
Pixelshit is basically just minimalist computer game art, not even necessarily good art, more often than not it's bad. What /v/ means when they mention pixel shit, they mean ugly minimalist shit.
3fc603 No.14675371
>>14675113
Just like the Wii, and just like the Wii U, 32x, and Saturn. You fucking retard.
c13cd8 No.14675402
>>14675371
>Wii U
>Flying off the shelves
You are retard
ff2a41 No.14683249
>>14675402
It sold plenty neoFAGgot.
367831 No.14683300
95af60 No.14683339
>>14673651
>it looks it could theoretically be from a decade and a half ago
Cave Story just about IS from a decade and a half ago.
3c3a8c No.14683347
>>14674699
that makes sense
834e12 No.14683364
Speaking of pixelshit.
How the ever loving hell does Super Amazing Wagon Adventure manage to have a LOWER resolution than Oregon Trail did?
51f182 No.14683388
>>14683364
I always considered "Lego graphics" to be a meme statement, but this is silly.
b84b7f No.14683393
>>14673174
>made by one guy
>not using any of the current drag and drop game maker programs
>done entirely for free and released for free
>no kickstarter
>no patreon
>no journos hyping his shit every step of the way
>dev explicitly stated and lived up to his aim to make a game the embodied the game design and aesthetics of classic games he grew up with
>lengthy story
>few to no glitches
>multiple endings
>multiple difficulties
>characters that are actually endearing and engaging
>undeniably "easy to learn, hard to master" gameplay mechanics
>also the dev is a gook who lives in glorious nippon, instead of being some trustfund hipster cunt who lives in San Francisco working as a freelance journo cock polisher on the side.
4a4f03 No.14683427
>>14683393
>All this
>Except because it was free as in freedom, some cuck comes along, adds a bit more polish and makes literally millions from it
>Gets all he praise and hard work instead of the original developer
834e12 No.14683470
>>14683388
Just look at this shit!
75d15e No.14683473
If you sniffed Curly Brace what would she smell like?
d966d8 No.14683498
d2d1cb No.14683534
>>14683427
Pixel himself said he's happy with the arrangement with Nicalis and gets plenty of money from it.
2e54be No.14683632
>>14683393
Don't forget
>made the music in his own, custom-made sound engine which he then implemented into the game
1962c4 No.14683645
>>14673174
back then games were pixelated because of hardware limitations, now they're pixelated because devs can't draw
834e12 No.14683678
>>14683645
You're statement isn't entirely wrong but CS was released in 2004 and he started with it in 1999, so "back then" wasn't as far back as you might think in this case.
834e12 No.14683680
ef6b88 No.14683832
>>14683473
Rubbery like the dentist's office. I actually like that smell.
c0600e No.14683847
You know a lot of freeware games with considerably better pixel art (and gameplay) came out around the same time frame as Cave Story, but nobody talks about them because they're casual faggots.
d2d1cb No.14683852
>>14683847
Cool, pic unrelated?
427c21 No.14684068
We forgive a lot if we know a game was made by 1 person - we don't expect someone to nail everything. If we know a game was developed by a team which included a dedicated artist (or several) and we see graphics like this then we can conclude that the artist is shit, the management is shit and the game is probably shit.
Complaining about Minecraft's graphics when it was developed by 1 guy was dumb, then Microsoft bought the game for 6 gorillion dollars and now it's valid criticism.
834e12 No.14684106
>>14684068
A game of Cave Story's caliber would still be pretty damn good even if it had been made by a team. Conversely even if a game is made entirely by one person messing up the fundamentals of the pixel art would still be a black mark against it. Maybe not enough to necessarily throw it on the shit pile but it certainly knocks a few points off at the least.
427c21 No.14684132
>>14684106
If a team released a game with the original Cave Story's graphics in 2018 we'd call it indie pixel shit.
d2d1cb No.14684138
>>14684132
probably the majority of /v/ would, if cave story were first released in 2018 it would still be clear it has effort and direction put into every part of it. Most of /v/ can't think for themselves however, so they'll do the default of hate on everything to fit in.
d37102 No.14684152
>Cave story
Not as if /v/ loves the shit out of this game or whatever:^)… But I'll share my tastes.
>I used to play the hell out of this game because it was fun
>The music was catchy, the gameplay was actually decent I think
>The storyline was okay too from what I remembered, I didn't know about the 'true' ending until I already beat the game
>tfw it was released by one man for free.
Still beats Underfail by a billion fucking miles. Even in graphics.
427c21 No.14684175
>>14684147
Oh fuck off faggot, here
now you can also sperg about meme spacing
fb3947 No.14684181
d37102 No.14684199
d2d1cb No.14684201
>>14684147
>being this mad over truth
you'd probably be the first person to call it pixel shit, being the faggot desperate to fit in.
a8c7a5 No.14684204
YouTube embed. Click thumbnail to play.
It's designed in the same way that other good pixel-art games were.
Take a look at how it runs when ported to one of those older consoles, almost identical.
0a478f No.14684244
>>14673174
>What makes cave story not have pixel shit graphics even while It has a lower resolution than many modern indie pixel shit graphics?
anon you don't understand the definition of indiepixelshit. indiepixelshit does not mean what you assume it means. It doesn't mean Pixel art or low resolution. It means it was Lazy ugly art where the creator or the fans used the " it's pixel art", "It's an indie game" excuse to try and fool people into tolerating mediocrity. For what cave story is, it actually looks good. Thus it's not indiepixelshit.
7b3012 No.14684263
>the robot protagonist got cucked by a boss character in the very last seconds of the game
baeafd No.14684271
>>14673174
>Minimal hardware requirements:
CPU: Pentium 4 or Athlon XP
RAM: 128 MB
VIDEO CARD: 64MB VRAM Card
FREE DISK SPACE: 200 MB
What a bloated piece of shit. It ought to fit on a floppy disk and run an 8mhz CPU with 64k VRAM
0a478f No.14684272
>>14673174
Oh and I also forgot that the original Cave Story just like Spelunky & La-Mulana is Free. If someone was asking for $40+ dollars for the same game then people might be more justified in callin out the laziness of the art design relative to it asking price.
7f9bfe No.14684278
>not pirating cave story plus with agtp translation
shit man after playing that I can't go back to the base game
0a478f No.14684281
>>14684271
Holly shit, never thought about that. Super Metroid is under 2mb for comparison. So I imagine no more then two floppy disk idealy.
fb3947 No.14684298
834e12 No.14684320
>>14684281
To be fair Super Metroid was also programmed in assembly.
df371c No.14684328
>>14684271
It's strange how indie pixelshit games are getting shittier and worse looking but the hardware requirements are getting much higher and their games still runs like shit.
0a478f No.14684344
>>14684320
Now you are just makeing me wish developers where forced under penatly of death to at least attempt to efficently optimize their games.
>>14684328
It's simly beacause once lower standards begine to be tolerated there is no end to the degradation as long as people are willing to hand over money. Many I've noticed that many platforms have recongized they have little to no need for quality assurance outside of a product being malicious and it cost nothing to the digital storefronts because inventory space/ digital store shelf space is theoretically limitless. Being there is little cost, there is little insentive to care about QA.
0a478f No.14684348
51f182 No.14684352
>>14684344
>Now you are just makeing me wish developers where forced under penatly of death to at least attempt to efficently optimize their games.
From the EA's review thread: >>14684221
>>"When playing on a PS4 Pro, you can also opt for a performance mode that favors frame-rate over visual splendor."
>Excuse me, what? When did we walk into a commercial for a Sony's console? Why does NO ONE have a problem with the fact the developers didn't even TRY to prioritize the game running well? What's even the point of owning a console if developers are just going to treat them like gimped PCs? AND THIS IS SONY DOING THIS TO THEIR OWN SYSTEM? WHY SHOULD ANYONE CARE ABOUT ANYTHING THEY PUT OUT IF THEY PUT THIS MUCH MINIMAL EFFORT INTO THEIR "FLAGSHIP" GAME?
d2d1cb No.14684359
>>14684352
will someone tell that child he's being incredibly autistic
0a478f No.14684368
>>14684271
actually after checking the steam page I think these are the system requirements for the remake.
0a478f No.14684378
defiantly not the original system requirements
baeafd No.14684393
>>14684368
That is pitiful, especially considering that there's a working megadrive port ( >>14684204 )
834e12 No.14684472
>>14684378
Well that makes more sense.
3ed561 No.14687554
>>14684132
I don't think so. Games like Momodora Reverie Under the Moonlight, Shovel Knight and AM2R were done by teams and I haven't seen anons calling them pixelshit besides a couple maybe.
3ed561 No.14687557
>>14687554
And I also forgot Odallus The Dark Call and Oniken by Joymasher
885c36 No.14687716
>>14673694
I only read the post and immediately realized he was joking. He's clearly retarded.
718acf No.14687839
>>14683393
Cave Story and La Mulana are two examples of non-pixelshit retro style indie games. They adhere to the basic rules (Limited palette, everything adheres to the pixel grid while utilizing subpixels for precision measurement, etc) while taking advantage of reduced limitations (Larger storage meaning bigger, more intricate levels, no sprite limit per scanline, etc.)
2109c7 No.14687854
>>14673174
That's because EVERYTHING in the game is programmed with the same graphics. It's not some downgraded trash with some bloom effect in the background like in Transistor or those other indieshit "retro" games. This is the extent to which it can be done. Also pixel graphics don't need to be flat. See: metal slug
0049c2 No.14687880
Took me a while to dig it out but here's a great article defining what pixelshit is
http://www.dinofarmgames.com/a-pixel-artist-renounces-pixel-art/
9eb268 No.14688109
Can we make this a Cave Story thread instead?
2894bf No.14688152
>>14673174
Good pixel games like Cave Story don't use pixels as a means to be lazy. They push the graphics to the limit of the artist's ability and technical capability.
e9b77c No.14688589
would /v/ consider my art pixelshit or is good enough?
73ca47 No.14688607
>>14688589
What happened to Homor's fingers?
2a077b No.14688612
>>14688589
Body is fine, face and hands need work.
50070b No.14688661
>>14688589
IMO, looks like someone falling apart…
4a4f03 No.14688664
I'll take this opportunity to also shill my /agdg/ project. Any feedback for this? It's for a tile-based puzzle game
73ca47 No.14688692
>>14688664
>Green tiles for IMP
>Green IMP
>GIMP
4a4f03 No.14688699
>>14688664
Also I should mention I was considering to redo a good chunk of the art, to make it more like the yellow bricks in the middle of the first image. Basically I either want to use 3 or 7 colors per sprite and make it look more "arcadey" than how it is now.
>>14688692
That's just a coincidence. I was actually considering 3 different types of imps, that push or pull objects or trigger buttons, or something to that effect.
367831 No.14688931
>>14688589
It looks like a shitty edit of homer simpson and the hands are abysmal.
367831 No.14688935
>>14688152
But Cave Story is very primitive looking. It pushes nothing to the limit.
e05175 No.14688938
>>14688692
i wish i could eat his toe jam but i no he keeps it all to himself
551c0b No.14689562
>>14687554
It helps if the games are at least decent.
2c8da0 No.14689573
File: cf7658a8da126a5⋯.png (Spoiler Image, 60.51 KB, 440x630, 44:63, butt i should've made the ….png)

>there's still no femboy quote drawfag art
b5d9b8 No.14689583
>>14689573
Because the artists are as shit as the fetish.
59b8ef No.14689586
It doesn't have that stupid fucking bloom and the character designs are pretty simple so they aren't trying to make them really detailed
9e3ead No.14689651
>>14683364
>>14683470
>SAWA
>Person's head is one pixel
>Shotgun is half the length of the oxen
>Squirral head is bigger than a man and even has a eye/nose?
Why has the art of sprite/pixel died so badly? How is those in the 80/90's did so well with such little technology/knowledge while today with all our learning resources it's just so much spectacularly worse?
Is it really just a case of past tech limitations helping to create character designs compared to the lack of tech restrains in the present year?
b7b62b No.14689697
>>14689651
Oh trust me, there's plenty of garbage-looking games even back then. The ones people remember though, are the ones that pushed right up to the low ceilings attainable on the hardware, and a serious degree of creativity and deliberate design was needed to do it. Like, the older VN scenes limited to 16 colours that look super-vibrant are not easy. Firstly a VN has much more freedom with a small palette compared to a typical game. Then the image has to be strongly tailored to the limits which is why anime-style works so well for it with all the flat colour. A real-life photo would never look acceptable for example.
Also the solid rule-of-thumb is choose two: Good art, good code, independently developed. The ones who cannot produce good art can at least produce something playable if they stick to low-effort pixelshit. It just looks like that. There's less incentive to push the limits since they are really really high nowadays. Unfortunately with most indie devs it's more "choose one".
bdeb2d No.14689861
>>14673174
That's because Pixel is an actual artist.
81162a No.14689872
>>14689583
It's not a shit fetish sir.
bdeb2d No.14689873
>>14688589
How does it look in movement?
81162a No.14689881
>>14688589
I just want to know what the point of having a single purple pixel on each shoe is.
It's pixelshit btw
40761d No.14689884
>>14683393
I'd like to bring up the guy behind Iji which is also a humble and excellent dev. He actually released a huge free update not too long ago, for free, seven years after the game released.
Based pre-early access indie devs.
54a6b1 No.14690078
>>14683249
>Sold Plenty
>Commercial Failure
Anon, I…
5e35fe No.14691870
>>14673174
Love and care. Also, Pixel actually played the video games he claimed inspired him.
c3dd09 No.14691874
f11407 No.14691880
So /v/ likes this shit game, but everything else is shill. Okay.
c48ebe No.14691945
>>14689884
Remar is pretty cool, though you have to admit he made Iji in fucking gamemaker.
c3dd09 No.14691955
>>14691945
I would also like porn of her too
c48ebe No.14691971
File: 83768a62aa76e39⋯.png (Spoiler Image, 10.12 KB, 298x328, 149:164, 454944 - AD M1 Iji Vateili….png)

File: 747e8bad8f852e6⋯.jpg (Spoiler Image, 797.37 KB, 1000x1403, 1000:1403, 2448445 - Cyrano Iji Iji_K….jpg)

>>14691955
For you dubs, I give you all I have.
cca733 No.14691973
>>14691880
No cuckchan, this thread isn't about only one game, unlike your template threads.
Also, if you weren't such a faggot, you would know this game is from 2004 and free, so there is no point in shilling it, unlike the garbage you tried to sell on your threads.
c3dd09 No.14691982
>>14691971
>a rough sketch and something i can't udnerstand
i cri
f11407 No.14692007
>>14691973
So you want a thread, that isn't actually focusing on one topic to basically cater to your adhd. and talk about a bunch of random pointless shit, but then you have threads like the anime game threads, then the doom threads and the splatoon threads. Which is it you spastic you want a thread that's open or center on a topic. You can't have your cake and eat it too you dumbshit.
cca733 No.14692036
>>14692007
Almost had me with that deflection. I was referring to:
>So /v/ likes this shit game, but everything else is shill.
And how your complaint doesn't have place in this thread, due to it being about pixelart at low resolution and how not to make it look like pixelshit.
Specifying how you sperging about this game is idiotic, since it was used as a mere example, and other anons have provided further examples.
Let me guess, you are one of the OPs that made those template threads?
In that case it's simple: Threads created just to get the approval of other anons, or just to bait meme replies over and over again, are cancer.
And if you can't see what's wrong with that, you are part of the cancer and I suggest you leave.
f11407 No.14692081
>>14692036
Really I don't try to get approval I try to start a thread typically to get a discussion about something I'm interested in hopes taking off because I don't look much into video games as culture I don't site news sites I don't read into art or anything like that, I don't even consider video games as art because I see them as a video game which in my eye's is better.
Why would I want a bunch of random people's approval I just want to talk about something I know and I'm interested in because that's pretty much all I care about having a conversation or discussion, I used this thread because personally, I hate cave story I found it boring and unfun while it was unrelated my hate for the game in question wasn't sure maybe the topic wasn't about cave story as a game, but it was enough of area to work with.
b5d9b8 No.14692402
>>14689872
Yes it is faggot.
1e81bf No.14692409
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81162a No.14693061
>>14692402
No it is not shithead.
ef6b88 No.14693758
>>14693061
>Sodomy
>Not a shit fetish
Shit on your dick is quite literally a shit fetish.
ed861c No.14694235
Is Knytt Stories pixelshit, vee?
b7b62b No.14694923
>>14694235
The author's definitely outed as anti-GG (something on his website links to a site for buying his later games that has a similar name, and he points out the lack of relation, fuck Gamergate or something to that effect)
That all pre-dates Knytt Stories though so let's put that aside for now. Good atmospheric music and environment design, visuals are not great but serviceable, without most pixelshit trappings. Gameplay is somewhat limited but some mods put it to more creative use, since it has a fairly versatile level editor. Basically it's pretty good, and it's free too. Within A Deep Forest and the second Modarchive game are worth trying as well.
c005b0 No.14694948
Shading, color values, consideration for the dithering on a CRT monitor?
0f070a No.14696366
>>14694235
Even when it first came out I couldn't play it because the "art" was so basic and "lowbit". Grade A pixelshit to me
41b6e0 No.14696397
>>14673631
name three modern games with good pixel art that /v/ shat on in unison.
529443 No.14696415
>>14689651
>>14689697
>>14683364
To be fair SAWA is made to be completely fucking silly, I don't think making sure everything was proportional was foremost in their mind when they made this game.
6539db No.14696426
>>14674674
None of those are girls by definition.
41b6e0 No.14696428
>>14696415
if it's a joke game then it should be free and gets a pass. if you charge money for your product you should get shat on for low effort.
529443 No.14696450
>>14696428
Nigger it's 2 quid. Two fucking pounds. It's basically free.
96b0ef No.14696459
>>14673441
It's best not ask questions. SNK was actually founded on Yakuza money. It's not just a meme like with other companies.
358566 No.14696571
>>14696450
>>14696415
I'm not trying to shit heavily on it because it was made by only one guy and it's extremely cheap. Even so, that still doesn't completely absolve the horrendous pixel art. It wouldn't have taken much more effort to have made the sprite resolution up to parity with an Apple ][ computer. That's not a terribly high hurdle to clear, particularly since Organ Trail does a much better job of it graphically.
a6afef No.14696587
It was developed on & optimized for CRT tube monitors. I know this because I've payed it in 240p on my hacked wii. Looks fantastic.
your point?
My point is modern pixel shit is just upscaled garbage. They're not working within the low resolution box old game devs had to deal with. Shovel knight would be an exception. That game is like 95% accurate to the NES
e3fc9c No.14696661
>>14673174
the difference between pixel shit and not pixel shit is something you fell more than see
you can tell when someone is puting his soul into his work despite lacking talent to do better and you can also see when someone is trying to be some sort of pretentious avant grade (((artist))) whp's trying to be retor and different cus it the trendys shit of the moment
b5d9b8 No.14699667
>>14693061
If you want to fuck men then stop being a faggot about it and fuck men. Not those who resort to looking like women but aren't.
cf13b5 No.14703196
>>14696587
>That image
I understand wanting a CRT to match the method the media was shown on at the time but who the fuck would want VHS?