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848ca3 No.14282300

>that moment you realize American Nightmare was the real sequel and Remedy just did all they could with what they were given

>tfw Alan Wake is as dead as dead can be

Anyways, let's have a Remedy thread. I'm about to play Quantum Break then both the Max Payne games after that to end on a high note.

848ca3 No.14282310

also, I should mention the video says its from polygon seeing as they were the ones who got the scoop for some weird reason but it's uploaded to another channel because fuck polygon.


2025e8 No.14282325

Quantum Break is trash


7ba57a No.14282728

Alan Wake had good ideas but they certainly failed to execute them.

Still, I enjoyed the game nonetheless and was hoping for a sequel since the story is interesting without being KH tier levels of autistic.


859a4a No.14282735

>>14282310

>some weird reason

Once you understand that Polygon is just the games journalism branch of Microsoft, every crooked picture seems to straighten itself out.


330222 No.14282738

Remember when Alan Wake was going to be this really innovative immersive sim rather than a console game


b1df1b No.14282743

File: 302b00fce2e9341⋯.jpg (44.95 KB, 275x273, 275:273, 1368826427989.jpg)

>Remedy has released 2 games in 8 years

How the fuck are they still afloat?

>>14282738

This will never stop hurting, Microsoft ruins everything.


a05b08 No.14282838

Hooktube embed. Click on thumbnail to play.

>>14282738

>Remember when Alan Wake was going to be this really innovative immersive sim rather than a console game

Elaborate.

Also I wish there were more western companies like Remedy and specifically more people in the western industry like Sam Lake he doesn't seem pozzed and the guy always looks like he's having fun no matter what they're doing.

>>14282743

>>Remedy has released 2 games in 8 years

I seriously wish they did more but I suppose it's because they had those exclusivity agreements with Microshaft


d4f05b No.14284680

>>14282300

But Remedy only made two good games three if you count Death Rally.


b033eb No.14284699

Alan Wake was supposed to be open world, like Deadly Premonition. But York and Zach beat it on everything.


8fb886 No.14285138

Just started Alan Wake for the first time, it is pretty for its age, and for the most part I like the story so far. However, holy shit does this game want you to make sure you know what its influences are. HEY GUYS, WHO LIKE STEPHEN KING? WE DO! TWILIGHT ZONE? US TOO GUYZ! Also, the facial animations…did not age well.


b033eb No.14285403

>>14285138

Referencing like crazy is the soul of reddit. It's the moment when americlaps erupt into a mass ovation. But you will soon realize that the real problem of Alan Wake is that it's two hundred square miles of running through woods and barns.


3d496a No.14285578

>>14282743

Quantum Break had a lot of big guys, so in some roundabout way they probably got a lot of money for that. No idea how, though. Apparerently they're working on a new game since last year called Codename P7. I can't find much info on it, though, or even a screenshot.


3e77fa No.14285617

File: 59bd3b3cab057c0⋯.png (161.72 KB, 317x369, 317:369, finito brothers.png)

>>14282300

honestly you should just skip Alan Wake and QB. go play Max Payne straight away.


bdeeec No.14285618

Hooktube embed. Click on thumbnail to play.

>>14282838

It was originally intended to be more open and less pathed. Here's a bit on the making of.


755637 No.14287025

>>14285617

Payne in the butt!


848ca3 No.14289593

>>14285617

>>14282325

… After an hour of playing it really doesn’t seem that bad. Using the time powers along with shooting gives it a pretty fast pace.


6ff4d2 No.14289703

What are some good mods for Max Payne 1&2?


d4f05b No.14289968

File: d5bfeac48bfb45f⋯.webm (14.58 MB, 640x360, 16:9, Max Payne 1 Real World mo….webm)


d4f05b No.14290085

File: abe06efa42d135c⋯.webm (15.76 MB, 640x360, 16:9, Max Payne 2 Elements of S….webm)


848ca3 No.14290445

>>14289968

>>14290085

sometimes you really gotta love how much work modders put into things.


5381f3 No.14290555

File: 75a129c7d18a435⋯.jpg (118.84 KB, 640x360, 16:9, 1475463756048.jpg)

How was the PC version of Alan Wake?

>>14285578

>Quantum Break had a lot of big guys


848ca3 No.14291090

>>14290555

>How was the PC version of Alan Wake?

nice trips. Solid, but the keyboard controls don't feel amazing. You can tell they fine tuned the game for a controller, but I was still able to have a decent enough time with it on mouse and keyboard, though you need to turn on direct aiming in the settings.


d4f05b No.14291128

>>14290445

Max Payne 1 and 2 has a pretty good modding community, they share a lot of stuff around (kung-fu mods in particular).


848ca3 No.14291693

File: 84d381d274417a8⋯.jpeg (106.42 KB, 800x1128, 100:141, 670D7E9E-C11E-44B1-B64B-7….jpeg)

Alright, I gotta ask. Why do people hate this? I went in expecting dog shit considering how much people dislike this game but it’s genuinely fun. The enemy variety is decent, it can get difficult once the enemies start mixing together, and the gameplay is solid with the time gimmick working well.

Was it because it was an exclusive, was the pc port shit? I don’t get it.


27d319 No.14291738

>>14291693

It's not bad, but it is not a game that I will fondly remember years from now like Max Payne 1.


848ca3 No.14291890

>>14291738

Gotcha, I haven't played Max Payne yet so I don't really have it under the belt to compare, plus I'm a sucker for old Sci Fi channel series and that's what the atmosphere and setting of this one remind me of a lot so I may be looking past some flaws.


6b5643 No.14291966

>>14291693

>>The enemy variety is decent

>all humans with the same shit AI

>except some don't die from headshots for some inexplicable reason

>>and the gameplay is solid with the time gimmick working well.

>3 weapon limit, all with abysmal ammo pool

>all guns feel like hot garbage

>really trash level design, can't jump over banisters, some surfaces don't even get bullet decals

All the time powers are trash. Its a quintessential console shooter just without any mechanics.


57b1e0 No.14292050

>>14290085

Well the mod has some pretty neat stuff but I don't understand why it prevents me going into regular bullet time randomly for no real reason.


c00bc5 No.14292177

>>14291966

>Its a quintessential console shooter just without any mechanics.

So why is TimeShift always recommended?

I got that for $5 and felt slightly cheated over how fucking bland the game was. It felt like a PS2 shooter quickly ported over to the 360.

The only game that did Time Powers right was Blinx.

Prove me wrong.


6b5643 No.14292183

>>14292177

>So why is TimeShift always recommended?

Nobody except you even mentioned it in this thread

What the fuck are you even talking about?


c00bc5 No.14292188

>>14292183

You were talking about time powers, and they're the exact same as Quantum Break's, but with a shittier coat of paint.

I was editing my post and cut that bit out like an idiot.


6b5643 No.14292193

>>14292188

And?

Nobody except you mentioned timeshift. Are you having a stroke?


c00bc5 No.14292225

>>14292193

>quantum break had shitty powers reeeee

>the ai was shit reeeeee

<same thing appears in another game but even worse

>/v/ recommends!


8a454f No.14292302

>>14282300

>Microsoft wanted to do catch-up with Sony on "Cinematic Experience" games

>Remedy was already shitting itself of good writing

>M$ told them the game wasn't good enough

>Que in Quantum Break and the lack of fanfare and hype

>Microsoft keeps shooting itself in the foot

Wew


12ef51 No.14292329

File: a3c53abca5026c1⋯.jpg (46.75 KB, 553x599, 553:599, Lol_que.jpg)

>>14292302

>>Que

Cue.


6b5643 No.14292344

>>14292225

>>/v/ recommends!

who are you quoting?


d23c52 No.14292379

File: dc02759774608ea⋯.jpg (59.89 KB, 550x412, 275:206, dc02759774608ea36da29cb003….jpg)

Why was Alan Wake 2 never made?

I really like the first one


57b1e0 No.14292382

>>14292050

>>14290085

Holy shit this has some weird as fuck controls and nothing is explained at all, kind of a shame since you basically can't pull half the cool stuff whenever you want


b1df1b No.14292384

>>14292379

Why make a second one? The first game had an excellent ending, which they already ruined with the DLC.


d23c52 No.14292394

>>14292384

Gameplay was fun, it's the one of the few games that mixes action and weird creepy stuff together.


554787 No.14292820

>>14291693

My personal theory is that nobody appreciated the 90’s tv drama aesthetic the game was aiming for. I think it had a very unique feel. 90s tv drama is not genre appeal like grimy noir or Stephen King. If you make dirt simple shooters that live by their environment design, apathy to the art direction really hurt it on release.


7b47e3 No.14292847

File: 26eb4a55ac4eafc⋯.jpg (42.42 KB, 385x389, 385:389, 8d2cc4ecfaf31fce93673453fb….jpg)

The only games Remedy has ever made were Max Payne and Max Payne 2.

they're all for the cinematic experience nowadays and both Alan Wake and Quantum Break were shit, they're far gone


7b47e3 No.14292863

File: 2bae359d2ca4226⋯.jpg (48.42 KB, 420x566, 210:283, 2bae359d2ca42262a7e14e5486….jpg)

>>14292177

>>14292188

>>14292225

>Timeshift

>Recommended

>/v/ is one person

Quantum break is a CY+3 mediocre piece of shit game with SJW pandering and filled with cutscenes breaking the action, Timeshift is a 2007 mediocre game with no SJW pandering and 30 second minute long cutscenes, if that

Timeshift is a better game


266535 No.14292903

>>14291693

>he owns an xbone

oh I can explain the discrepancy, it's that you have no taste


5381f3 No.14293003

>>14291090

Thanks.


175288 No.14293156

>>14291693

As I always say, Quantum Break is the epitome of what they originally intended with the original TV TV AND MOVIES TV EXPERIENCE TV SPORTS TELEVISION Xbone pitch.


d23c52 No.14293185

>>14292903

It's also available on PC, faglord


db81c5 No.14293265

YouTube embed. Click thumbnail to play.

>>14292379

It's apparently in the works according to some things they said years ago. At the moment they have some unannounced they aren't talking about too much, and they are working on the singleplayer campaign for Crossfire 2 too.

Vid related is probably the best quantum break review there is.


7b47e3 No.14293273

>>14293185

Actually read the post he was replying to


d4f05b No.14293440

File: fccf9ce8a30598b⋯.jpg (47.67 KB, 387x420, 129:140, max_reading.jpg)

>>14292863

>30 second minute long cutscenes

What did he mean by this? Also Timeshift is actually pretty good once it gets going.

>>14292382

Check their moddb page and the game files for a readme.


57b1e0 No.14295933

>>14292863

>Timeshift is a 2007 mediocre game

Timeshift is more wasted potential than truly mediocre sadly, at-least stopping time to shove explosive crossbow bolts in peoples face still manages to be quite fun.

>>14293440

>Check their moddb page and the game files for a readme.

I'm not exactly sure where that readme is on that page, and if you mean the feature list on the description it doesn't have the info I'm looking for

I kinda ended up figuring the special melee is seemingly only something you can do if either you equip the special melee also figured out how to use that at all on the primary slot or your gun in hand has no ammo although that still doesn't really explain how the fuck he does this kick with a loaded shotgun in hand in the webm

The other great mystery of this mod is how it determines whether the shootdodge key will do a regular shootdodge, the flip shootdodge or the bending backwards in place shootdodge


d4f05b No.14296295

>>14295933

I'm afraid I'm more used to the MP1 kung-fu mod derivatives so unless it's similar to that I can't be a huge help. Normally there's a readme included somewhere or other though.




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