>>14274471
>It's starting to seem like all that's disappearing so what's the point?
It comes back later.
Deeper levels don't have convenient teleporters so you'll have to stock up before traveling through them. They'll also don't have as many resources like that either.
If you haven't been in the crypt for instance, or the Dwarven Mines, you are missing out on this.
However if that was the aspect of the game you liked the most, then go ahead and get Arx Libertatis instead.
It's a mod for the game that adds a lot more similar content, from leather tanning and some crafting to many more recipes and other tidbits.
It also helps a lot with spellcasting by fixing the resolution issue or something so you're better off with it anyway.
>>14274625
The point is to have fun, always. It just so happens that Arx Fatalis gameplay lets you have fun with a very neat crafting mechanic and inventory system, something that other RPGs do not. If the whole point of the game was to defeat the big bad evil, you were better off playing Final Fantasy instead.
And by the way, no it fucking isn't. There's a crap load more to the story than Akbaa and it's not like you even defeat him anyway.
Defeat a god, now that's rich… Why don't you go tip your fedora and play some Personna or something?